| 1 | /**************************************************************************/ |
| 2 | /* math_defs.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef MATH_DEFS_H |
| 32 | #define MATH_DEFS_H |
| 33 | |
| 34 | #define CMP_EPSILON 0.00001 |
| 35 | #define CMP_EPSILON2 (CMP_EPSILON * CMP_EPSILON) |
| 36 | |
| 37 | #define CMP_NORMALIZE_TOLERANCE 0.000001 |
| 38 | #define CMP_POINT_IN_PLANE_EPSILON 0.00001 |
| 39 | |
| 40 | #define Math_SQRT12 0.7071067811865475244008443621048490 |
| 41 | #define Math_SQRT2 1.4142135623730950488016887242 |
| 42 | #define Math_LN2 0.6931471805599453094172321215 |
| 43 | #define Math_TAU 6.2831853071795864769252867666 |
| 44 | #define Math_PI 3.1415926535897932384626433833 |
| 45 | #define Math_E 2.7182818284590452353602874714 |
| 46 | |
| 47 | #ifdef DEBUG_ENABLED |
| 48 | #define MATH_CHECKS |
| 49 | #endif |
| 50 | |
| 51 | //this epsilon is for values related to a unit size (scalar or vector len) |
| 52 | #ifdef PRECISE_MATH_CHECKS |
| 53 | #define UNIT_EPSILON 0.00001 |
| 54 | #else |
| 55 | //tolerate some more floating point error normally |
| 56 | #define UNIT_EPSILON 0.001 |
| 57 | #endif |
| 58 | |
| 59 | #define USEC_TO_SEC(m_usec) ((m_usec) / 1000000.0) |
| 60 | |
| 61 | enum ClockDirection { |
| 62 | CLOCKWISE, |
| 63 | COUNTERCLOCKWISE |
| 64 | }; |
| 65 | |
| 66 | enum Orientation { |
| 67 | HORIZONTAL, |
| 68 | VERTICAL |
| 69 | }; |
| 70 | |
| 71 | enum HorizontalAlignment { |
| 72 | HORIZONTAL_ALIGNMENT_LEFT, |
| 73 | HORIZONTAL_ALIGNMENT_CENTER, |
| 74 | HORIZONTAL_ALIGNMENT_RIGHT, |
| 75 | HORIZONTAL_ALIGNMENT_FILL, |
| 76 | }; |
| 77 | |
| 78 | enum VerticalAlignment { |
| 79 | VERTICAL_ALIGNMENT_TOP, |
| 80 | VERTICAL_ALIGNMENT_CENTER, |
| 81 | VERTICAL_ALIGNMENT_BOTTOM, |
| 82 | VERTICAL_ALIGNMENT_FILL, |
| 83 | }; |
| 84 | |
| 85 | enum InlineAlignment { |
| 86 | // Image alignment points. |
| 87 | INLINE_ALIGNMENT_TOP_TO = 0b0000, |
| 88 | INLINE_ALIGNMENT_CENTER_TO = 0b0001, |
| 89 | INLINE_ALIGNMENT_BASELINE_TO = 0b0011, |
| 90 | INLINE_ALIGNMENT_BOTTOM_TO = 0b0010, |
| 91 | INLINE_ALIGNMENT_IMAGE_MASK = 0b0011, |
| 92 | |
| 93 | // Text alignment points. |
| 94 | INLINE_ALIGNMENT_TO_TOP = 0b0000, |
| 95 | INLINE_ALIGNMENT_TO_CENTER = 0b0100, |
| 96 | INLINE_ALIGNMENT_TO_BASELINE = 0b1000, |
| 97 | INLINE_ALIGNMENT_TO_BOTTOM = 0b1100, |
| 98 | INLINE_ALIGNMENT_TEXT_MASK = 0b1100, |
| 99 | |
| 100 | // Presets. |
| 101 | INLINE_ALIGNMENT_TOP = INLINE_ALIGNMENT_TOP_TO | INLINE_ALIGNMENT_TO_TOP, |
| 102 | INLINE_ALIGNMENT_CENTER = INLINE_ALIGNMENT_CENTER_TO | INLINE_ALIGNMENT_TO_CENTER, |
| 103 | INLINE_ALIGNMENT_BOTTOM = INLINE_ALIGNMENT_BOTTOM_TO | INLINE_ALIGNMENT_TO_BOTTOM |
| 104 | }; |
| 105 | |
| 106 | enum Side { |
| 107 | SIDE_LEFT, |
| 108 | SIDE_TOP, |
| 109 | SIDE_RIGHT, |
| 110 | SIDE_BOTTOM |
| 111 | }; |
| 112 | |
| 113 | enum Corner { |
| 114 | CORNER_TOP_LEFT, |
| 115 | CORNER_TOP_RIGHT, |
| 116 | CORNER_BOTTOM_RIGHT, |
| 117 | CORNER_BOTTOM_LEFT |
| 118 | }; |
| 119 | |
| 120 | enum class EulerOrder { |
| 121 | XYZ, |
| 122 | XZY, |
| 123 | YXZ, |
| 124 | YZX, |
| 125 | ZXY, |
| 126 | ZYX |
| 127 | }; |
| 128 | |
| 129 | /** |
| 130 | * The "Real" type is an abstract type used for real numbers, such as 1.5, |
| 131 | * in contrast to integer numbers. Precision can be controlled with the |
| 132 | * presence or absence of the REAL_T_IS_DOUBLE define. |
| 133 | */ |
| 134 | #ifdef REAL_T_IS_DOUBLE |
| 135 | typedef double real_t; |
| 136 | #else |
| 137 | typedef float real_t; |
| 138 | #endif |
| 139 | |
| 140 | #endif // MATH_DEFS_H |
| 141 | |