1 | /**************************************************************************/ |
2 | /* image_loader_png.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "image_loader_png.h" |
32 | |
33 | #include "core/os/os.h" |
34 | #include "core/string/print_string.h" |
35 | #include "drivers/png/png_driver_common.h" |
36 | |
37 | #include <string.h> |
38 | |
39 | Error ImageLoaderPNG::load_image(Ref<Image> p_image, Ref<FileAccess> f, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale) { |
40 | const uint64_t buffer_size = f->get_length(); |
41 | Vector<uint8_t> file_buffer; |
42 | Error err = file_buffer.resize(buffer_size); |
43 | if (err) { |
44 | return err; |
45 | } |
46 | { |
47 | uint8_t *writer = file_buffer.ptrw(); |
48 | f->get_buffer(writer, buffer_size); |
49 | } |
50 | const uint8_t *reader = file_buffer.ptr(); |
51 | return PNGDriverCommon::png_to_image(reader, buffer_size, p_flags & FLAG_FORCE_LINEAR, p_image); |
52 | } |
53 | |
54 | void ImageLoaderPNG::get_recognized_extensions(List<String> *p_extensions) const { |
55 | p_extensions->push_back("png" ); |
56 | } |
57 | |
58 | Ref<Image> ImageLoaderPNG::load_mem_png(const uint8_t *p_png, int p_size) { |
59 | Ref<Image> img; |
60 | img.instantiate(); |
61 | |
62 | // the value of p_force_linear does not matter since it only applies to 16 bit |
63 | Error err = PNGDriverCommon::png_to_image(p_png, p_size, false, img); |
64 | ERR_FAIL_COND_V(err, Ref<Image>()); |
65 | |
66 | return img; |
67 | } |
68 | |
69 | Ref<Image> ImageLoaderPNG::lossless_unpack_png(const Vector<uint8_t> &p_data) { |
70 | const int len = p_data.size(); |
71 | ERR_FAIL_COND_V(len < 4, Ref<Image>()); |
72 | const uint8_t *r = p_data.ptr(); |
73 | ERR_FAIL_COND_V(r[0] != 'P' || r[1] != 'N' || r[2] != 'G' || r[3] != ' ', Ref<Image>()); |
74 | return load_mem_png(&r[4], len - 4); |
75 | } |
76 | |
77 | Vector<uint8_t> ImageLoaderPNG::lossless_pack_png(const Ref<Image> &p_image) { |
78 | Vector<uint8_t> out_buffer; |
79 | |
80 | // add Godot's own "PNG " prefix |
81 | if (out_buffer.resize(4) != OK) { |
82 | ERR_FAIL_V(Vector<uint8_t>()); |
83 | } |
84 | |
85 | // scope for writer lifetime |
86 | { |
87 | // must be closed before call to image_to_png |
88 | uint8_t *writer = out_buffer.ptrw(); |
89 | memcpy(writer, "PNG " , 4); |
90 | } |
91 | |
92 | Error err = PNGDriverCommon::image_to_png(p_image, out_buffer); |
93 | if (err) { |
94 | ERR_FAIL_V(Vector<uint8_t>()); |
95 | } |
96 | |
97 | return out_buffer; |
98 | } |
99 | |
100 | ImageLoaderPNG::ImageLoaderPNG() { |
101 | Image::_png_mem_loader_func = load_mem_png; |
102 | Image::png_unpacker = lossless_unpack_png; |
103 | Image::png_packer = lossless_pack_png; |
104 | } |
105 | |