| 1 | /**************************************************************************/ |
| 2 | /* editor_paths.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef EDITOR_PATHS_H |
| 32 | #define EDITOR_PATHS_H |
| 33 | |
| 34 | #include "core/object/class_db.h" |
| 35 | #include "core/object/object.h" |
| 36 | #include "core/string/ustring.h" |
| 37 | |
| 38 | class EditorPaths : public Object { |
| 39 | GDCLASS(EditorPaths, Object) |
| 40 | |
| 41 | bool paths_valid = false; // If any of the paths can't be created, this is false. |
| 42 | String data_dir; // Editor data (templates, shader cache, etc.). |
| 43 | String config_dir; // Editor config (settings, profiles, themes, etc.). |
| 44 | String cache_dir; // Editor cache (thumbnails, tmp generated files). |
| 45 | String project_data_dir; // Project-specific data (metadata, shader cache, etc.). |
| 46 | bool self_contained = false; // Self-contained means everything goes to `editor_data` dir. |
| 47 | String self_contained_file; // Self-contained file with configuration. |
| 48 | String export_templates_folder = "export_templates" ; |
| 49 | String text_editor_themes_folder = "text_editor_themes" ; |
| 50 | String script_templates_folder = "script_templates" ; |
| 51 | String feature_profiles_folder = "feature_profiles" ; |
| 52 | |
| 53 | static EditorPaths *singleton; |
| 54 | |
| 55 | protected: |
| 56 | static void _bind_methods(); |
| 57 | |
| 58 | public: |
| 59 | bool are_paths_valid() const; |
| 60 | |
| 61 | String get_data_dir() const; |
| 62 | String get_config_dir() const; |
| 63 | String get_cache_dir() const; |
| 64 | String get_project_data_dir() const; |
| 65 | String get_export_templates_dir() const; |
| 66 | String get_project_settings_dir() const; |
| 67 | String get_text_editor_themes_dir() const; |
| 68 | String get_script_templates_dir() const; |
| 69 | String get_project_script_templates_dir() const; |
| 70 | String get_feature_profiles_dir() const; |
| 71 | |
| 72 | bool is_self_contained() const; |
| 73 | String get_self_contained_file() const; |
| 74 | |
| 75 | static EditorPaths *get_singleton() { |
| 76 | return singleton; |
| 77 | } |
| 78 | |
| 79 | static void create(); |
| 80 | static void free(); |
| 81 | |
| 82 | EditorPaths(); |
| 83 | }; |
| 84 | |
| 85 | #endif // EDITOR_PATHS_H |
| 86 | |