1 | /**************************************************************************/ |
2 | /* editor_run.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef EDITOR_RUN_H |
32 | #define EDITOR_RUN_H |
33 | |
34 | #include "core/os/os.h" |
35 | |
36 | class EditorRun { |
37 | public: |
38 | enum Status { |
39 | STATUS_PLAY, |
40 | STATUS_PAUSED, |
41 | STATUS_STOP |
42 | }; |
43 | |
44 | List<OS::ProcessID> pids; |
45 | |
46 | private: |
47 | Status status; |
48 | String running_scene; |
49 | |
50 | Vector<String> _split_cmdline_args(const String &arg_string); |
51 | |
52 | public: |
53 | Status get_status() const; |
54 | String get_running_scene() const; |
55 | |
56 | Error run(const String &p_scene, const String &p_write_movie = "" ); |
57 | void run_native_notify() { status = STATUS_PLAY; } |
58 | void stop(); |
59 | |
60 | void stop_child_process(OS::ProcessID p_pid); |
61 | bool has_child_process(OS::ProcessID p_pid) const; |
62 | int get_child_process_count() const { return pids.size(); } |
63 | |
64 | EditorRun(); |
65 | }; |
66 | |
67 | #endif // EDITOR_RUN_H |
68 | |