1 | /**************************************************************************/ |
2 | /* renames_map_3_to_4.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef RENAMES_MAP_3_TO_4_H |
32 | #define RENAMES_MAP_3_TO_4_H |
33 | |
34 | #ifndef DISABLE_DEPRECATED |
35 | |
36 | struct RenamesMap3To4 { |
37 | static const char *enum_renames[][2]; |
38 | static const char *gdscript_function_renames[][2]; |
39 | static const char *csharp_function_renames[][2]; |
40 | static const char *gdscript_properties_renames[][2]; |
41 | static const char *csharp_properties_renames[][2]; |
42 | static const char *gdscript_signals_renames[][2]; |
43 | static const char *csharp_signals_renames[][2]; |
44 | static const char *project_settings_renames[][2]; |
45 | static const char *project_godot_renames[][2]; |
46 | static const char *input_map_renames[][2]; |
47 | static const char *builtin_types_renames[][2]; |
48 | static const char *shaders_renames[][2]; |
49 | static const char *class_renames[][2]; |
50 | static const char *color_renames[][2]; |
51 | static const char *theme_override_renames[][2]; |
52 | }; |
53 | |
54 | #endif // DISABLE_DEPRECATED |
55 | |
56 | #endif // RENAMES_MAP_3_TO_4_H |
57 | |