1 | /**************************************************************************/ |
2 | /* glslang_resource_limits.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
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11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
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28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef GLSLANG_RESOURCE_LIMITS_H |
32 | #define GLSLANG_RESOURCE_LIMITS_H |
33 | |
34 | #include <glslang/Include/ResourceLimits.h> |
35 | |
36 | // Synchronized with upstream glslang/StandAlone/ResourceLimits.cpp which is not |
37 | // part of the public API. |
38 | |
39 | const TBuiltInResource DefaultTBuiltInResource = { |
40 | /* .MaxLights = */ 32, |
41 | /* .MaxClipPlanes = */ 6, |
42 | /* .MaxTextureUnits = */ 32, |
43 | /* .MaxTextureCoords = */ 32, |
44 | /* .MaxVertexAttribs = */ 64, |
45 | /* .MaxVertexUniformComponents = */ 4096, |
46 | /* .MaxVaryingFloats = */ 64, |
47 | /* .MaxVertexTextureImageUnits = */ 32, |
48 | /* .MaxCombinedTextureImageUnits = */ 80, |
49 | /* .MaxTextureImageUnits = */ 32, |
50 | /* .MaxFragmentUniformComponents = */ 4096, |
51 | /* .MaxDrawBuffers = */ 32, |
52 | /* .MaxVertexUniformVectors = */ 128, |
53 | /* .MaxVaryingVectors = */ 8, |
54 | /* .MaxFragmentUniformVectors = */ 16, |
55 | /* .MaxVertexOutputVectors = */ 16, |
56 | /* .MaxFragmentInputVectors = */ 15, |
57 | /* .MinProgramTexelOffset = */ -8, |
58 | /* .MaxProgramTexelOffset = */ 7, |
59 | /* .MaxClipDistances = */ 8, |
60 | /* .MaxComputeWorkGroupCountX = */ 65535, |
61 | /* .MaxComputeWorkGroupCountY = */ 65535, |
62 | /* .MaxComputeWorkGroupCountZ = */ 65535, |
63 | /* .MaxComputeWorkGroupSizeX = */ 1024, |
64 | /* .MaxComputeWorkGroupSizeY = */ 1024, |
65 | /* .MaxComputeWorkGroupSizeZ = */ 64, |
66 | /* .MaxComputeUniformComponents = */ 1024, |
67 | /* .MaxComputeTextureImageUnits = */ 16, |
68 | /* .MaxComputeImageUniforms = */ 8, |
69 | /* .MaxComputeAtomicCounters = */ 8, |
70 | /* .MaxComputeAtomicCounterBuffers = */ 1, |
71 | /* .MaxVaryingComponents = */ 60, |
72 | /* .MaxVertexOutputComponents = */ 64, |
73 | /* .MaxGeometryInputComponents = */ 64, |
74 | /* .MaxGeometryOutputComponents = */ 128, |
75 | /* .MaxFragmentInputComponents = */ 128, |
76 | /* .MaxImageUnits = */ 8, |
77 | /* .MaxCombinedImageUnitsAndFragmentOutputs = */ 8, |
78 | /* .MaxCombinedShaderOutputResources = */ 8, |
79 | /* .MaxImageSamples = */ 0, |
80 | /* .MaxVertexImageUniforms = */ 0, |
81 | /* .MaxTessControlImageUniforms = */ 0, |
82 | /* .MaxTessEvaluationImageUniforms = */ 0, |
83 | /* .MaxGeometryImageUniforms = */ 0, |
84 | /* .MaxFragmentImageUniforms = */ 8, |
85 | /* .MaxCombinedImageUniforms = */ 8, |
86 | /* .MaxGeometryTextureImageUnits = */ 16, |
87 | /* .MaxGeometryOutputVertices = */ 256, |
88 | /* .MaxGeometryTotalOutputComponents = */ 1024, |
89 | /* .MaxGeometryUniformComponents = */ 1024, |
90 | /* .MaxGeometryVaryingComponents = */ 64, |
91 | /* .MaxTessControlInputComponents = */ 128, |
92 | /* .MaxTessControlOutputComponents = */ 128, |
93 | /* .MaxTessControlTextureImageUnits = */ 16, |
94 | /* .MaxTessControlUniformComponents = */ 1024, |
95 | /* .MaxTessControlTotalOutputComponents = */ 4096, |
96 | /* .MaxTessEvaluationInputComponents = */ 128, |
97 | /* .MaxTessEvaluationOutputComponents = */ 128, |
98 | /* .MaxTessEvaluationTextureImageUnits = */ 16, |
99 | /* .MaxTessEvaluationUniformComponents = */ 1024, |
100 | /* .MaxTessPatchComponents = */ 120, |
101 | /* .MaxPatchVertices = */ 32, |
102 | /* .MaxTessGenLevel = */ 64, |
103 | /* .MaxViewports = */ 16, |
104 | /* .MaxVertexAtomicCounters = */ 0, |
105 | /* .MaxTessControlAtomicCounters = */ 0, |
106 | /* .MaxTessEvaluationAtomicCounters = */ 0, |
107 | /* .MaxGeometryAtomicCounters = */ 0, |
108 | /* .MaxFragmentAtomicCounters = */ 8, |
109 | /* .MaxCombinedAtomicCounters = */ 8, |
110 | /* .MaxAtomicCounterBindings = */ 1, |
111 | /* .MaxVertexAtomicCounterBuffers = */ 0, |
112 | /* .MaxTessControlAtomicCounterBuffers = */ 0, |
113 | /* .MaxTessEvaluationAtomicCounterBuffers = */ 0, |
114 | /* .MaxGeometryAtomicCounterBuffers = */ 0, |
115 | /* .MaxFragmentAtomicCounterBuffers = */ 1, |
116 | /* .MaxCombinedAtomicCounterBuffers = */ 1, |
117 | /* .MaxAtomicCounterBufferSize = */ 16384, |
118 | /* .MaxTransformFeedbackBuffers = */ 4, |
119 | /* .MaxTransformFeedbackInterleavedComponents = */ 64, |
120 | /* .MaxCullDistances = */ 8, |
121 | /* .MaxCombinedClipAndCullDistances = */ 8, |
122 | /* .MaxSamples = */ 4, |
123 | /* .maxMeshOutputVerticesNV = */ 256, |
124 | /* .maxMeshOutputPrimitivesNV = */ 512, |
125 | /* .maxMeshWorkGroupSizeX_NV = */ 32, |
126 | /* .maxMeshWorkGroupSizeY_NV = */ 1, |
127 | /* .maxMeshWorkGroupSizeZ_NV = */ 1, |
128 | /* .maxTaskWorkGroupSizeX_NV = */ 32, |
129 | /* .maxTaskWorkGroupSizeY_NV = */ 1, |
130 | /* .maxTaskWorkGroupSizeZ_NV = */ 1, |
131 | /* .maxMeshViewCountNV = */ 4, |
132 | /* .maxMeshOutputVerticesEXT = */ 256, |
133 | /* .maxMeshOutputPrimitivesEXT = */ 256, |
134 | /* .maxMeshWorkGroupSizeX_EXT = */ 128, |
135 | /* .maxMeshWorkGroupSizeY_EXT = */ 128, |
136 | /* .maxMeshWorkGroupSizeZ_EXT = */ 128, |
137 | /* .maxTaskWorkGroupSizeX_EXT = */ 128, |
138 | /* .maxTaskWorkGroupSizeY_EXT = */ 128, |
139 | /* .maxTaskWorkGroupSizeZ_EXT = */ 128, |
140 | /* .maxMeshViewCountEXT = */ 4, |
141 | /* .maxDualSourceDrawBuffersEXT = */ 1, |
142 | |
143 | /* .limits = */ { |
144 | /* .nonInductiveForLoops = */ 1, |
145 | /* .whileLoops = */ 1, |
146 | /* .doWhileLoops = */ 1, |
147 | /* .generalUniformIndexing = */ 1, |
148 | /* .generalAttributeMatrixVectorIndexing = */ 1, |
149 | /* .generalVaryingIndexing = */ 1, |
150 | /* .generalSamplerIndexing = */ 1, |
151 | /* .generalVariableIndexing = */ 1, |
152 | /* .generalConstantMatrixVectorIndexing = */ 1, |
153 | } |
154 | }; |
155 | |
156 | #endif // GLSLANG_RESOURCE_LIMITS_H |
157 | |