1 | /**************************************************************************/ |
2 | /* detect_prime_x11.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #if defined(X11_ENABLED) && defined(GLES3_ENABLED) |
32 | |
33 | #include "detect_prime_x11.h" |
34 | |
35 | #include "core/string/print_string.h" |
36 | #include "core/string/ustring.h" |
37 | |
38 | #include "thirdparty/glad/glad/gl.h" |
39 | #include "thirdparty/glad/glad/glx.h" |
40 | |
41 | #ifdef SOWRAP_ENABLED |
42 | #include "x11/dynwrappers/xlib-so_wrap.h" |
43 | #else |
44 | #include <X11/XKBlib.h> |
45 | #include <X11/Xlib.h> |
46 | #include <X11/Xutil.h> |
47 | #endif |
48 | |
49 | #include <stdlib.h> |
50 | #include <string.h> |
51 | #include <sys/types.h> |
52 | #include <sys/wait.h> |
53 | #include <unistd.h> |
54 | |
55 | #define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 |
56 | #define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 |
57 | |
58 | typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLXContext, Bool, const int *); |
59 | |
60 | // To prevent shadowing warnings |
61 | #undef glGetString |
62 | |
63 | struct vendor { |
64 | const char *glxvendor = nullptr; |
65 | int priority = 0; |
66 | }; |
67 | |
68 | vendor vendormap[] = { |
69 | { "Advanced Micro Devices, Inc." , 30 }, |
70 | { "AMD" , 30 }, |
71 | { "NVIDIA Corporation" , 30 }, |
72 | { "X.Org" , 30 }, |
73 | { "Intel Open Source Technology Center" , 20 }, |
74 | { "Intel" , 20 }, |
75 | { "nouveau" , 10 }, |
76 | { "Mesa Project" , 0 }, |
77 | { nullptr, 0 } |
78 | }; |
79 | |
80 | // Runs inside a child. Exiting will not quit the engine. |
81 | void create_context() { |
82 | Display *x11_display = XOpenDisplay(nullptr); |
83 | Window x11_window; |
84 | GLXContext glx_context; |
85 | |
86 | static int visual_attribs[] = { |
87 | GLX_RENDER_TYPE, GLX_RGBA_BIT, |
88 | GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, |
89 | GLX_DOUBLEBUFFER, true, |
90 | GLX_RED_SIZE, 1, |
91 | GLX_GREEN_SIZE, 1, |
92 | GLX_BLUE_SIZE, 1, |
93 | GLX_DEPTH_SIZE, 24, |
94 | None |
95 | }; |
96 | |
97 | if (gladLoaderLoadGLX(x11_display, XScreenNumberOfScreen(XDefaultScreenOfDisplay(x11_display))) == 0) { |
98 | print_verbose("Unable to load GLX, GPU detection skipped." ); |
99 | quick_exit(1); |
100 | } |
101 | int fbcount; |
102 | GLXFBConfig fbconfig = nullptr; |
103 | XVisualInfo *vi = nullptr; |
104 | |
105 | XSetWindowAttributes swa; |
106 | swa.event_mask = StructureNotifyMask; |
107 | swa.border_pixel = 0; |
108 | unsigned long valuemask = CWBorderPixel | CWColormap | CWEventMask; |
109 | |
110 | GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs, &fbcount); |
111 | if (!fbc) { |
112 | quick_exit(1); |
113 | } |
114 | |
115 | vi = glXGetVisualFromFBConfig(x11_display, fbc[0]); |
116 | |
117 | fbconfig = fbc[0]; |
118 | |
119 | static int context_attribs[] = { |
120 | GLX_CONTEXT_MAJOR_VERSION_ARB, 3, |
121 | GLX_CONTEXT_MINOR_VERSION_ARB, 3, |
122 | GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB, |
123 | GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB, |
124 | None |
125 | }; |
126 | |
127 | glx_context = glXCreateContextAttribsARB(x11_display, fbconfig, nullptr, true, context_attribs); |
128 | |
129 | swa.colormap = XCreateColormap(x11_display, RootWindow(x11_display, vi->screen), vi->visual, AllocNone); |
130 | x11_window = XCreateWindow(x11_display, RootWindow(x11_display, vi->screen), 0, 0, 10, 10, 0, vi->depth, InputOutput, vi->visual, valuemask, &swa); |
131 | |
132 | if (!x11_window) { |
133 | quick_exit(1); |
134 | } |
135 | |
136 | glXMakeCurrent(x11_display, x11_window, glx_context); |
137 | XFree(vi); |
138 | } |
139 | |
140 | int detect_prime() { |
141 | pid_t p; |
142 | int priorities[2] = {}; |
143 | String vendors[2]; |
144 | String renderers[2]; |
145 | |
146 | vendors[0] = "Unknown" ; |
147 | vendors[1] = "Unknown" ; |
148 | renderers[0] = "Unknown" ; |
149 | renderers[1] = "Unknown" ; |
150 | |
151 | for (int i = 0; i < 2; ++i) { |
152 | int fdset[2]; |
153 | |
154 | if (pipe(fdset) == -1) { |
155 | print_verbose("Failed to pipe(), using default GPU" ); |
156 | return 0; |
157 | } |
158 | |
159 | // Fork so the driver initialization can crash without taking down the engine. |
160 | p = fork(); |
161 | |
162 | if (p > 0) { |
163 | // Main thread |
164 | |
165 | int stat_loc = 0; |
166 | char string[201]; |
167 | string[200] = '\0'; |
168 | |
169 | close(fdset[1]); |
170 | |
171 | waitpid(p, &stat_loc, 0); |
172 | |
173 | if (!stat_loc) { |
174 | // No need to do anything complicated here. Anything less than |
175 | // PIPE_BUF will be delivered in one read() call. |
176 | // Leave it 'Unknown' otherwise. |
177 | if (read(fdset[0], string, sizeof(string) - 1) > 0) { |
178 | vendors[i] = string; |
179 | renderers[i] = string + strlen(string) + 1; |
180 | } |
181 | } |
182 | |
183 | close(fdset[0]); |
184 | |
185 | } else { |
186 | // In child, exit() here will not quit the engine. |
187 | |
188 | // Prevent false leak reports as we will not be properly |
189 | // cleaning up these processes, and fork() makes a copy |
190 | // of all globals. |
191 | CoreGlobals::leak_reporting_enabled = false; |
192 | |
193 | char string[201]; |
194 | |
195 | close(fdset[0]); |
196 | |
197 | if (i) { |
198 | setenv("DRI_PRIME" , "1" , 1); |
199 | } |
200 | |
201 | create_context(); |
202 | |
203 | PFNGLGETSTRINGPROC glGetString = (PFNGLGETSTRINGPROC)glXGetProcAddressARB((GLubyte *)"glGetString" ); |
204 | if (!glGetString) { |
205 | print_verbose("Unable to get glGetString, GPU detection skipped." ); |
206 | quick_exit(1); |
207 | } |
208 | |
209 | const char *vendor = (const char *)glGetString(GL_VENDOR); |
210 | const char *renderer = (const char *)glGetString(GL_RENDERER); |
211 | |
212 | unsigned int vendor_len = strlen(vendor) + 1; |
213 | unsigned int renderer_len = strlen(renderer) + 1; |
214 | |
215 | if (vendor_len + renderer_len >= sizeof(string)) { |
216 | renderer_len = 200 - vendor_len; |
217 | } |
218 | |
219 | memcpy(&string, vendor, vendor_len); |
220 | memcpy(&string[vendor_len], renderer, renderer_len); |
221 | |
222 | if (write(fdset[1], string, vendor_len + renderer_len) == -1) { |
223 | print_verbose("Couldn't write vendor/renderer string." ); |
224 | } |
225 | close(fdset[1]); |
226 | |
227 | // The function quick_exit() is used because exit() will call destructors on static objects copied by fork(). |
228 | // These objects will be freed anyway when the process finishes execution. |
229 | quick_exit(0); |
230 | } |
231 | } |
232 | |
233 | int preferred = 0; |
234 | int priority = 0; |
235 | |
236 | if (vendors[0] == vendors[1]) { |
237 | print_verbose("Only one GPU found, using default." ); |
238 | return 0; |
239 | } |
240 | |
241 | for (int i = 1; i >= 0; --i) { |
242 | vendor *v = vendormap; |
243 | while (v->glxvendor) { |
244 | if (v->glxvendor == vendors[i]) { |
245 | priorities[i] = v->priority; |
246 | |
247 | if (v->priority >= priority) { |
248 | priority = v->priority; |
249 | preferred = i; |
250 | } |
251 | } |
252 | ++v; |
253 | } |
254 | } |
255 | |
256 | print_verbose("Found renderers:" ); |
257 | for (int i = 0; i < 2; ++i) { |
258 | print_verbose("Renderer " + itos(i) + ": " + renderers[i] + " with priority: " + itos(priorities[i])); |
259 | } |
260 | |
261 | print_verbose("Using renderer: " + renderers[preferred]); |
262 | return preferred; |
263 | } |
264 | |
265 | #endif // X11_ENABLED && GLES3_ENABLED |
266 | |