1 | /**************************************************************************/ |
2 | /* navigation_path_query_result_3d.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
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27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef NAVIGATION_PATH_QUERY_RESULT_3D_H |
32 | #define NAVIGATION_PATH_QUERY_RESULT_3D_H |
33 | |
34 | #include "core/object/ref_counted.h" |
35 | #include "core/variant/typed_array.h" |
36 | #include "servers/navigation/navigation_utilities.h" |
37 | |
38 | class NavigationPathQueryResult3D : public RefCounted { |
39 | GDCLASS(NavigationPathQueryResult3D, RefCounted); |
40 | |
41 | Vector<Vector3> path; |
42 | Vector<int32_t> path_types; |
43 | TypedArray<RID> path_rids; |
44 | Vector<int64_t> path_owner_ids; |
45 | |
46 | protected: |
47 | static void _bind_methods(); |
48 | |
49 | public: |
50 | enum PathSegmentType { |
51 | PATH_SEGMENT_TYPE_REGION = 0, |
52 | PATH_SEGMENT_TYPE_LINK = 1, |
53 | }; |
54 | |
55 | void set_path(const Vector<Vector3> &p_path); |
56 | const Vector<Vector3> &get_path() const; |
57 | |
58 | void set_path_types(const Vector<int32_t> &p_path_types); |
59 | const Vector<int32_t> &get_path_types() const; |
60 | |
61 | void set_path_rids(const TypedArray<RID> &p_path_rids); |
62 | TypedArray<RID> get_path_rids() const; |
63 | |
64 | void set_path_owner_ids(const Vector<int64_t> &p_path_owner_ids); |
65 | const Vector<int64_t> &get_path_owner_ids() const; |
66 | |
67 | void reset(); |
68 | }; |
69 | |
70 | VARIANT_ENUM_CAST(NavigationPathQueryResult3D::PathSegmentType); |
71 | |
72 | #endif // NAVIGATION_PATH_QUERY_RESULT_3D_H |
73 | |