1/**************************************************************************/
2/* forward_id_storage.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
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19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
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29/**************************************************************************/
30
31#ifndef FORWARD_ID_STORAGE_H
32#define FORWARD_ID_STORAGE_H
33
34#include "servers/rendering/storage/utilities.h"
35
36class RendererSceneRenderRD;
37
38namespace RendererRD {
39
40typedef int32_t ForwardID;
41
42enum ForwardIDType {
43 FORWARD_ID_TYPE_OMNI_LIGHT,
44 FORWARD_ID_TYPE_SPOT_LIGHT,
45 FORWARD_ID_TYPE_REFLECTION_PROBE,
46 FORWARD_ID_TYPE_DECAL,
47 FORWARD_ID_MAX,
48};
49
50class ForwardIDStorage {
51private:
52 static ForwardIDStorage *singleton;
53
54public:
55 static ForwardIDStorage *get_singleton() { return singleton; }
56
57 ForwardIDStorage();
58 virtual ~ForwardIDStorage();
59
60 virtual RendererRD::ForwardID allocate_forward_id(RendererRD::ForwardIDType p_type) { return -1; }
61 virtual void free_forward_id(RendererRD::ForwardIDType p_type, RendererRD::ForwardID p_id) {}
62 virtual void map_forward_id(RendererRD::ForwardIDType p_type, RendererRD::ForwardID p_id, uint32_t p_index) {}
63 virtual bool uses_forward_ids() const { return false; }
64};
65
66} // namespace RendererRD
67
68#endif // FORWARD_ID_STORAGE_H
69