| 1 | /* |
| 2 | ** Copyright (c) 2014-2016 The Khronos Group Inc. |
| 3 | ** |
| 4 | ** Permission is hereby granted, free of charge, to any person obtaining a copy |
| 5 | ** of this software and/or associated documentation files (the "Materials"), |
| 6 | ** to deal in the Materials without restriction, including without limitation |
| 7 | ** the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 8 | ** and/or sell copies of the Materials, and to permit persons to whom the |
| 9 | ** Materials are furnished to do so, subject to the following conditions: |
| 10 | ** |
| 11 | ** The above copyright notice and this permission notice shall be included in |
| 12 | ** all copies or substantial portions of the Materials. |
| 13 | ** |
| 14 | ** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS |
| 15 | ** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND |
| 16 | ** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/ |
| 17 | ** |
| 18 | ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| 19 | ** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 20 | ** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 21 | ** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 22 | ** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| 23 | ** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS |
| 24 | ** IN THE MATERIALS. |
| 25 | */ |
| 26 | |
| 27 | #ifndef GLSLextAMD_H |
| 28 | #define GLSLextAMD_H |
| 29 | |
| 30 | static const int GLSLextAMDVersion = 100; |
| 31 | static const int GLSLextAMDRevision = 7; |
| 32 | |
| 33 | // SPV_AMD_shader_ballot |
| 34 | static const char* const E_SPV_AMD_shader_ballot = "SPV_AMD_shader_ballot" ; |
| 35 | |
| 36 | enum ShaderBallotAMD { |
| 37 | ShaderBallotBadAMD = 0, // Don't use |
| 38 | |
| 39 | SwizzleInvocationsAMD = 1, |
| 40 | SwizzleInvocationsMaskedAMD = 2, |
| 41 | WriteInvocationAMD = 3, |
| 42 | MbcntAMD = 4, |
| 43 | |
| 44 | ShaderBallotCountAMD |
| 45 | }; |
| 46 | |
| 47 | // SPV_AMD_shader_trinary_minmax |
| 48 | static const char* const E_SPV_AMD_shader_trinary_minmax = "SPV_AMD_shader_trinary_minmax" ; |
| 49 | |
| 50 | enum ShaderTrinaryMinMaxAMD { |
| 51 | ShaderTrinaryMinMaxBadAMD = 0, // Don't use |
| 52 | |
| 53 | FMin3AMD = 1, |
| 54 | UMin3AMD = 2, |
| 55 | SMin3AMD = 3, |
| 56 | FMax3AMD = 4, |
| 57 | UMax3AMD = 5, |
| 58 | SMax3AMD = 6, |
| 59 | FMid3AMD = 7, |
| 60 | UMid3AMD = 8, |
| 61 | SMid3AMD = 9, |
| 62 | |
| 63 | ShaderTrinaryMinMaxCountAMD |
| 64 | }; |
| 65 | |
| 66 | // SPV_AMD_shader_explicit_vertex_parameter |
| 67 | static const char* const E_SPV_AMD_shader_explicit_vertex_parameter = "SPV_AMD_shader_explicit_vertex_parameter" ; |
| 68 | |
| 69 | enum ShaderExplicitVertexParameterAMD { |
| 70 | ShaderExplicitVertexParameterBadAMD = 0, // Don't use |
| 71 | |
| 72 | InterpolateAtVertexAMD = 1, |
| 73 | |
| 74 | ShaderExplicitVertexParameterCountAMD |
| 75 | }; |
| 76 | |
| 77 | // SPV_AMD_gcn_shader |
| 78 | static const char* const E_SPV_AMD_gcn_shader = "SPV_AMD_gcn_shader" ; |
| 79 | |
| 80 | enum GcnShaderAMD { |
| 81 | GcnShaderBadAMD = 0, // Don't use |
| 82 | |
| 83 | CubeFaceIndexAMD = 1, |
| 84 | CubeFaceCoordAMD = 2, |
| 85 | TimeAMD = 3, |
| 86 | |
| 87 | GcnShaderCountAMD |
| 88 | }; |
| 89 | |
| 90 | // SPV_AMD_gpu_shader_half_float |
| 91 | static const char* const E_SPV_AMD_gpu_shader_half_float = "SPV_AMD_gpu_shader_half_float" ; |
| 92 | |
| 93 | // SPV_AMD_texture_gather_bias_lod |
| 94 | static const char* const E_SPV_AMD_texture_gather_bias_lod = "SPV_AMD_texture_gather_bias_lod" ; |
| 95 | |
| 96 | // SPV_AMD_gpu_shader_int16 |
| 97 | static const char* const E_SPV_AMD_gpu_shader_int16 = "SPV_AMD_gpu_shader_int16" ; |
| 98 | |
| 99 | // SPV_AMD_shader_image_load_store_lod |
| 100 | static const char* const E_SPV_AMD_shader_image_load_store_lod = "SPV_AMD_shader_image_load_store_lod" ; |
| 101 | |
| 102 | // SPV_AMD_shader_fragment_mask |
| 103 | static const char* const E_SPV_AMD_shader_fragment_mask = "SPV_AMD_shader_fragment_mask" ; |
| 104 | |
| 105 | // SPV_AMD_gpu_shader_half_float_fetch |
| 106 | static const char* const E_SPV_AMD_gpu_shader_half_float_fetch = "SPV_AMD_gpu_shader_half_float_fetch" ; |
| 107 | |
| 108 | #endif // #ifndef GLSLextAMD_H |
| 109 | |