1/*
2** Copyright (c) 2014-2016 The Khronos Group Inc.
3**
4** Permission is hereby granted, free of charge, to any person obtaining a copy
5** of this software and/or associated documentation files (the "Materials"),
6** to deal in the Materials without restriction, including without limitation
7** the rights to use, copy, modify, merge, publish, distribute, sublicense,
8** and/or sell copies of the Materials, and to permit persons to whom the
9** Materials are furnished to do so, subject to the following conditions:
10**
11** The above copyright notice and this permission notice shall be included in
12** all copies or substantial portions of the Materials.
13**
14** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
15** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
16** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
17**
18** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
23** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
24** IN THE MATERIALS.
25*/
26
27#ifndef GLSLextAMD_H
28#define GLSLextAMD_H
29
30static const int GLSLextAMDVersion = 100;
31static const int GLSLextAMDRevision = 7;
32
33// SPV_AMD_shader_ballot
34static const char* const E_SPV_AMD_shader_ballot = "SPV_AMD_shader_ballot";
35
36enum ShaderBallotAMD {
37 ShaderBallotBadAMD = 0, // Don't use
38
39 SwizzleInvocationsAMD = 1,
40 SwizzleInvocationsMaskedAMD = 2,
41 WriteInvocationAMD = 3,
42 MbcntAMD = 4,
43
44 ShaderBallotCountAMD
45};
46
47// SPV_AMD_shader_trinary_minmax
48static const char* const E_SPV_AMD_shader_trinary_minmax = "SPV_AMD_shader_trinary_minmax";
49
50enum ShaderTrinaryMinMaxAMD {
51 ShaderTrinaryMinMaxBadAMD = 0, // Don't use
52
53 FMin3AMD = 1,
54 UMin3AMD = 2,
55 SMin3AMD = 3,
56 FMax3AMD = 4,
57 UMax3AMD = 5,
58 SMax3AMD = 6,
59 FMid3AMD = 7,
60 UMid3AMD = 8,
61 SMid3AMD = 9,
62
63 ShaderTrinaryMinMaxCountAMD
64};
65
66// SPV_AMD_shader_explicit_vertex_parameter
67static const char* const E_SPV_AMD_shader_explicit_vertex_parameter = "SPV_AMD_shader_explicit_vertex_parameter";
68
69enum ShaderExplicitVertexParameterAMD {
70 ShaderExplicitVertexParameterBadAMD = 0, // Don't use
71
72 InterpolateAtVertexAMD = 1,
73
74 ShaderExplicitVertexParameterCountAMD
75};
76
77// SPV_AMD_gcn_shader
78static const char* const E_SPV_AMD_gcn_shader = "SPV_AMD_gcn_shader";
79
80enum GcnShaderAMD {
81 GcnShaderBadAMD = 0, // Don't use
82
83 CubeFaceIndexAMD = 1,
84 CubeFaceCoordAMD = 2,
85 TimeAMD = 3,
86
87 GcnShaderCountAMD
88};
89
90// SPV_AMD_gpu_shader_half_float
91static const char* const E_SPV_AMD_gpu_shader_half_float = "SPV_AMD_gpu_shader_half_float";
92
93// SPV_AMD_texture_gather_bias_lod
94static const char* const E_SPV_AMD_texture_gather_bias_lod = "SPV_AMD_texture_gather_bias_lod";
95
96// SPV_AMD_gpu_shader_int16
97static const char* const E_SPV_AMD_gpu_shader_int16 = "SPV_AMD_gpu_shader_int16";
98
99// SPV_AMD_shader_image_load_store_lod
100static const char* const E_SPV_AMD_shader_image_load_store_lod = "SPV_AMD_shader_image_load_store_lod";
101
102// SPV_AMD_shader_fragment_mask
103static const char* const E_SPV_AMD_shader_fragment_mask = "SPV_AMD_shader_fragment_mask";
104
105// SPV_AMD_gpu_shader_half_float_fetch
106static const char* const E_SPV_AMD_gpu_shader_half_float_fetch = "SPV_AMD_gpu_shader_half_float_fetch";
107
108#endif // #ifndef GLSLextAMD_H
109