1 | /* |
2 | ** Copyright (c) 2014-2016 The Khronos Group Inc. |
3 | ** |
4 | ** Permission is hereby granted, free of charge, to any person obtaining a copy |
5 | ** of this software and/or associated documentation files (the "Materials"), |
6 | ** to deal in the Materials without restriction, including without limitation |
7 | ** the rights to use, copy, modify, merge, publish, distribute, sublicense, |
8 | ** and/or sell copies of the Materials, and to permit persons to whom the |
9 | ** Materials are furnished to do so, subject to the following conditions: |
10 | ** |
11 | ** The above copyright notice and this permission notice shall be included in |
12 | ** all copies or substantial portions of the Materials. |
13 | ** |
14 | ** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS |
15 | ** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND |
16 | ** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/ |
17 | ** |
18 | ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
19 | ** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
20 | ** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
21 | ** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
22 | ** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
23 | ** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS |
24 | ** IN THE MATERIALS. |
25 | */ |
26 | |
27 | #ifndef GLSLextEXT_H |
28 | #define GLSLextEXT_H |
29 | |
30 | static const int GLSLextEXTVersion = 100; |
31 | static const int GLSLextEXTRevision = 2; |
32 | |
33 | static const char* const E_SPV_EXT_shader_stencil_export = "SPV_EXT_shader_stencil_export" ; |
34 | static const char* const E_SPV_EXT_shader_viewport_index_layer = "SPV_EXT_shader_viewport_index_layer" ; |
35 | static const char* const E_SPV_EXT_fragment_fully_covered = "SPV_EXT_fragment_fully_covered" ; |
36 | static const char* const E_SPV_EXT_fragment_invocation_density = "SPV_EXT_fragment_invocation_density" ; |
37 | static const char* const E_SPV_EXT_demote_to_helper_invocation = "SPV_EXT_demote_to_helper_invocation" ; |
38 | static const char* const E_SPV_EXT_shader_atomic_float_add = "SPV_EXT_shader_atomic_float_add" ; |
39 | static const char* const E_SPV_EXT_shader_atomic_float16_add = "SPV_EXT_shader_atomic_float16_add" ; |
40 | static const char* const E_SPV_EXT_shader_atomic_float_min_max = "SPV_EXT_shader_atomic_float_min_max" ; |
41 | static const char* const E_SPV_EXT_shader_image_int64 = "SPV_EXT_shader_image_int64" ; |
42 | static const char* const E_SPV_EXT_shader_tile_image = "SPV_EXT_shader_tile_image" ; |
43 | static const char* const E_SPV_EXT_mesh_shader = "SPV_EXT_mesh_shader" ; |
44 | |
45 | #endif // #ifndef GLSLextEXT_H |
46 | |