1 | // |
2 | // Copyright (C) 2014-2015 LunarG, Inc. |
3 | // Copyright (C) 2015-2020 Google, Inc. |
4 | // Copyright (C) 2017 ARM Limited. |
5 | // Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved. |
6 | // |
7 | // All rights reserved. |
8 | // |
9 | // Redistribution and use in source and binary forms, with or without |
10 | // modification, are permitted provided that the following conditions |
11 | // are met: |
12 | // |
13 | // Redistributions of source code must retain the above copyright |
14 | // notice, this list of conditions and the following disclaimer. |
15 | // |
16 | // Redistributions in binary form must reproduce the above |
17 | // copyright notice, this list of conditions and the following |
18 | // disclaimer in the documentation and/or other materials provided |
19 | // with the distribution. |
20 | // |
21 | // Neither the name of 3Dlabs Inc. Ltd. nor the names of its |
22 | // contributors may be used to endorse or promote products derived |
23 | // from this software without specific prior written permission. |
24 | // |
25 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
26 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
27 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
28 | // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
29 | // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
30 | // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
31 | // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
32 | // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
33 | // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
34 | // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
35 | // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
36 | // POSSIBILITY OF SUCH DAMAGE. |
37 | |
38 | // |
39 | // "Builder" is an interface to fully build SPIR-V IR. Allocate one of |
40 | // these to build (a thread safe) internal SPIR-V representation (IR), |
41 | // and then dump it as a binary stream according to the SPIR-V specification. |
42 | // |
43 | // A Builder has a 1:1 relationship with a SPIR-V module. |
44 | // |
45 | |
46 | #pragma once |
47 | #ifndef SpvBuilder_H |
48 | #define SpvBuilder_H |
49 | |
50 | #include "Logger.h" |
51 | #include "spirv.hpp" |
52 | #include "spvIR.h" |
53 | namespace spv { |
54 | #include "GLSL.ext.KHR.h" |
55 | #include "NonSemanticShaderDebugInfo100.h" |
56 | } |
57 | |
58 | #include <algorithm> |
59 | #include <map> |
60 | #include <memory> |
61 | #include <set> |
62 | #include <sstream> |
63 | #include <stack> |
64 | #include <unordered_map> |
65 | #include <map> |
66 | |
67 | namespace spv { |
68 | |
69 | typedef enum { |
70 | Spv_1_0 = (1 << 16), |
71 | Spv_1_1 = (1 << 16) | (1 << 8), |
72 | Spv_1_2 = (1 << 16) | (2 << 8), |
73 | Spv_1_3 = (1 << 16) | (3 << 8), |
74 | Spv_1_4 = (1 << 16) | (4 << 8), |
75 | Spv_1_5 = (1 << 16) | (5 << 8), |
76 | } SpvVersion; |
77 | |
78 | class Builder { |
79 | public: |
80 | Builder(unsigned int spvVersion, unsigned int userNumber, SpvBuildLogger* logger); |
81 | virtual ~Builder(); |
82 | |
83 | static const int maxMatrixSize = 4; |
84 | |
85 | unsigned int getSpvVersion() const { return spvVersion; } |
86 | |
87 | void setSource(spv::SourceLanguage lang, int version) |
88 | { |
89 | sourceLang = lang; |
90 | sourceVersion = version; |
91 | } |
92 | spv::Id getStringId(const std::string& str) |
93 | { |
94 | auto sItr = stringIds.find(str); |
95 | if (sItr != stringIds.end()) |
96 | return sItr->second; |
97 | spv::Id strId = getUniqueId(); |
98 | Instruction* fileString = new Instruction(strId, NoType, OpString); |
99 | const char* file_c_str = str.c_str(); |
100 | fileString->addStringOperand(file_c_str); |
101 | strings.push_back(std::unique_ptr<Instruction>(fileString)); |
102 | module.mapInstruction(fileString); |
103 | stringIds[file_c_str] = strId; |
104 | return strId; |
105 | } |
106 | spv::Id getSourceFile() const |
107 | { |
108 | return sourceFileStringId; |
109 | } |
110 | void setSourceFile(const std::string& file) |
111 | { |
112 | sourceFileStringId = getStringId(file); |
113 | currentFileId = sourceFileStringId; |
114 | } |
115 | void setSourceText(const std::string& text) { sourceText = text; } |
116 | void addSourceExtension(const char* ext) { sourceExtensions.push_back(ext); } |
117 | void addModuleProcessed(const std::string& p) { moduleProcesses.push_back(p.c_str()); } |
118 | void setEmitOpLines() { emitOpLines = true; } |
119 | void setEmitNonSemanticShaderDebugInfo(bool const emit) |
120 | { |
121 | emitNonSemanticShaderDebugInfo = emit; |
122 | |
123 | if(emit) |
124 | { |
125 | importNonSemanticShaderDebugInfoInstructions(); |
126 | } |
127 | } |
128 | void setEmitNonSemanticShaderDebugSource(bool const src) |
129 | { |
130 | emitNonSemanticShaderDebugSource = src; |
131 | } |
132 | void addExtension(const char* ext) { extensions.insert(ext); } |
133 | void removeExtension(const char* ext) |
134 | { |
135 | extensions.erase(ext); |
136 | } |
137 | void addIncorporatedExtension(const char* ext, SpvVersion incorporatedVersion) |
138 | { |
139 | if (getSpvVersion() < static_cast<unsigned>(incorporatedVersion)) |
140 | addExtension(ext); |
141 | } |
142 | void promoteIncorporatedExtension(const char* baseExt, const char* promoExt, SpvVersion incorporatedVersion) |
143 | { |
144 | removeExtension(baseExt); |
145 | addIncorporatedExtension(promoExt, incorporatedVersion); |
146 | } |
147 | void addInclude(const std::string& name, const std::string& text) |
148 | { |
149 | spv::Id incId = getStringId(name); |
150 | includeFiles[incId] = &text; |
151 | } |
152 | Id import(const char*); |
153 | void setMemoryModel(spv::AddressingModel addr, spv::MemoryModel mem) |
154 | { |
155 | addressModel = addr; |
156 | memoryModel = mem; |
157 | } |
158 | |
159 | void addCapability(spv::Capability cap) { capabilities.insert(cap); } |
160 | |
161 | // To get a new <id> for anything needing a new one. |
162 | Id getUniqueId() { return ++uniqueId; } |
163 | |
164 | // To get a set of new <id>s, e.g., for a set of function parameters |
165 | Id getUniqueIds(int numIds) |
166 | { |
167 | Id id = uniqueId + 1; |
168 | uniqueId += numIds; |
169 | return id; |
170 | } |
171 | |
172 | // Generate OpLine for non-filename-based #line directives (ie no filename |
173 | // seen yet): Log the current line, and if different than the last one, |
174 | // issue a new OpLine using the new line and current source file name. |
175 | void setLine(int line); |
176 | |
177 | // If filename null, generate OpLine for non-filename-based line directives, |
178 | // else do filename-based: Log the current line and file, and if different |
179 | // than the last one, issue a new OpLine using the new line and file |
180 | // name. |
181 | void setLine(int line, const char* filename); |
182 | // Low-level OpLine. See setLine() for a layered helper. |
183 | void addLine(Id fileName, int line, int column); |
184 | void addDebugScopeAndLine(Id fileName, int line, int column); |
185 | |
186 | // For creating new types (will return old type if the requested one was already made). |
187 | Id makeVoidType(); |
188 | Id makeBoolType(bool const compilerGenerated = true); |
189 | Id makePointer(StorageClass, Id pointee); |
190 | Id makeForwardPointer(StorageClass); |
191 | Id makePointerFromForwardPointer(StorageClass, Id forwardPointerType, Id pointee); |
192 | Id makeIntegerType(int width, bool hasSign); // generic |
193 | Id makeIntType(int width) { return makeIntegerType(width, true); } |
194 | Id makeUintType(int width) { return makeIntegerType(width, false); } |
195 | Id makeFloatType(int width); |
196 | Id makeStructType(const std::vector<Id>& members, const char* name, bool const compilerGenerated = true); |
197 | Id makeStructResultType(Id type0, Id type1); |
198 | Id makeVectorType(Id component, int size); |
199 | Id makeMatrixType(Id component, int cols, int rows); |
200 | Id makeArrayType(Id element, Id sizeId, int stride); // 0 stride means no stride decoration |
201 | Id makeRuntimeArray(Id element); |
202 | Id makeFunctionType(Id returnType, const std::vector<Id>& paramTypes); |
203 | Id makeImageType(Id sampledType, Dim, bool depth, bool arrayed, bool ms, unsigned sampled, ImageFormat format); |
204 | Id makeSamplerType(); |
205 | Id makeSampledImageType(Id imageType); |
206 | Id makeCooperativeMatrixType(Id component, Id scope, Id rows, Id cols); |
207 | Id makeGenericType(spv::Op opcode, std::vector<spv::IdImmediate>& operands); |
208 | |
209 | // SPIR-V NonSemantic Shader DebugInfo Instructions |
210 | struct DebugTypeLoc { |
211 | std::string name {}; |
212 | int line {0}; |
213 | int column {0}; |
214 | }; |
215 | std::unordered_map<Id, DebugTypeLoc> debugTypeLocs; |
216 | Id makeDebugInfoNone(); |
217 | Id makeBoolDebugType(int const size); |
218 | Id makeIntegerDebugType(int const width, bool const hasSign); |
219 | Id makeFloatDebugType(int const width); |
220 | Id makeSequentialDebugType(Id const baseType, Id const componentCount, NonSemanticShaderDebugInfo100Instructions const sequenceType); |
221 | Id makeArrayDebugType(Id const baseType, Id const componentCount); |
222 | Id makeVectorDebugType(Id const baseType, int const componentCount); |
223 | Id makeMatrixDebugType(Id const vectorType, int const vectorCount, bool columnMajor = true); |
224 | Id makeMemberDebugType(Id const memberType, DebugTypeLoc const& debugTypeLoc); |
225 | Id makeCompositeDebugType(std::vector<Id> const& memberTypes, char const*const name, |
226 | NonSemanticShaderDebugInfo100DebugCompositeType const tag, bool const isOpaqueType = false); |
227 | Id makeDebugSource(const Id fileName); |
228 | Id makeDebugCompilationUnit(); |
229 | Id createDebugGlobalVariable(Id const type, char const*const name, Id const variable); |
230 | Id createDebugLocalVariable(Id type, char const*const name, size_t const argNumber = 0); |
231 | Id makeDebugExpression(); |
232 | Id makeDebugDeclare(Id const debugLocalVariable, Id const localVariable); |
233 | Id makeDebugValue(Id const debugLocalVariable, Id const value); |
234 | Id makeDebugFunctionType(Id returnType, const std::vector<Id>& paramTypes); |
235 | Id makeDebugFunction(Function* function, Id nameId, Id funcTypeId); |
236 | Id makeDebugLexicalBlock(uint32_t line); |
237 | std::string unmangleFunctionName(std::string const& name) const; |
238 | |
239 | // accelerationStructureNV type |
240 | Id makeAccelerationStructureType(); |
241 | // rayQueryEXT type |
242 | Id makeRayQueryType(); |
243 | // hitObjectNV type |
244 | Id makeHitObjectNVType(); |
245 | |
246 | // For querying about types. |
247 | Id getTypeId(Id resultId) const { return module.getTypeId(resultId); } |
248 | Id getDerefTypeId(Id resultId) const; |
249 | Op getOpCode(Id id) const { return module.getInstruction(id)->getOpCode(); } |
250 | Op getTypeClass(Id typeId) const { return getOpCode(typeId); } |
251 | Op getMostBasicTypeClass(Id typeId) const; |
252 | int getNumComponents(Id resultId) const { return getNumTypeComponents(getTypeId(resultId)); } |
253 | int getNumTypeConstituents(Id typeId) const; |
254 | int getNumTypeComponents(Id typeId) const { return getNumTypeConstituents(typeId); } |
255 | Id getScalarTypeId(Id typeId) const; |
256 | Id getContainedTypeId(Id typeId) const; |
257 | Id getContainedTypeId(Id typeId, int) const; |
258 | StorageClass getTypeStorageClass(Id typeId) const { return module.getStorageClass(typeId); } |
259 | ImageFormat getImageTypeFormat(Id typeId) const |
260 | { return (ImageFormat)module.getInstruction(typeId)->getImmediateOperand(6); } |
261 | Id getResultingAccessChainType() const; |
262 | |
263 | bool isPointer(Id resultId) const { return isPointerType(getTypeId(resultId)); } |
264 | bool isScalar(Id resultId) const { return isScalarType(getTypeId(resultId)); } |
265 | bool isVector(Id resultId) const { return isVectorType(getTypeId(resultId)); } |
266 | bool isMatrix(Id resultId) const { return isMatrixType(getTypeId(resultId)); } |
267 | bool isCooperativeMatrix(Id resultId)const { return isCooperativeMatrixType(getTypeId(resultId)); } |
268 | bool isAggregate(Id resultId) const { return isAggregateType(getTypeId(resultId)); } |
269 | bool isSampledImage(Id resultId) const { return isSampledImageType(getTypeId(resultId)); } |
270 | |
271 | bool isBoolType(Id typeId) |
272 | { return groupedTypes[OpTypeBool].size() > 0 && typeId == groupedTypes[OpTypeBool].back()->getResultId(); } |
273 | bool isIntType(Id typeId) const |
274 | { return getTypeClass(typeId) == OpTypeInt && module.getInstruction(typeId)->getImmediateOperand(1) != 0; } |
275 | bool isUintType(Id typeId) const |
276 | { return getTypeClass(typeId) == OpTypeInt && module.getInstruction(typeId)->getImmediateOperand(1) == 0; } |
277 | bool isFloatType(Id typeId) const { return getTypeClass(typeId) == OpTypeFloat; } |
278 | bool isPointerType(Id typeId) const { return getTypeClass(typeId) == OpTypePointer; } |
279 | bool isScalarType(Id typeId) const |
280 | { return getTypeClass(typeId) == OpTypeFloat || getTypeClass(typeId) == OpTypeInt || |
281 | getTypeClass(typeId) == OpTypeBool; } |
282 | bool isVectorType(Id typeId) const { return getTypeClass(typeId) == OpTypeVector; } |
283 | bool isMatrixType(Id typeId) const { return getTypeClass(typeId) == OpTypeMatrix; } |
284 | bool isStructType(Id typeId) const { return getTypeClass(typeId) == OpTypeStruct; } |
285 | bool isArrayType(Id typeId) const { return getTypeClass(typeId) == OpTypeArray; } |
286 | #ifdef GLSLANG_WEB |
287 | bool isCooperativeMatrixType(Id typeId)const { return false; } |
288 | #else |
289 | bool isCooperativeMatrixType(Id typeId)const { return getTypeClass(typeId) == OpTypeCooperativeMatrixNV; } |
290 | #endif |
291 | bool isAggregateType(Id typeId) const |
292 | { return isArrayType(typeId) || isStructType(typeId) || isCooperativeMatrixType(typeId); } |
293 | bool isImageType(Id typeId) const { return getTypeClass(typeId) == OpTypeImage; } |
294 | bool isSamplerType(Id typeId) const { return getTypeClass(typeId) == OpTypeSampler; } |
295 | bool isSampledImageType(Id typeId) const { return getTypeClass(typeId) == OpTypeSampledImage; } |
296 | bool containsType(Id typeId, Op typeOp, unsigned int width) const; |
297 | bool containsPhysicalStorageBufferOrArray(Id typeId) const; |
298 | |
299 | bool isConstantOpCode(Op opcode) const; |
300 | bool isSpecConstantOpCode(Op opcode) const; |
301 | bool isConstant(Id resultId) const { return isConstantOpCode(getOpCode(resultId)); } |
302 | bool isConstantScalar(Id resultId) const { return getOpCode(resultId) == OpConstant; } |
303 | bool isSpecConstant(Id resultId) const { return isSpecConstantOpCode(getOpCode(resultId)); } |
304 | unsigned int getConstantScalar(Id resultId) const |
305 | { return module.getInstruction(resultId)->getImmediateOperand(0); } |
306 | StorageClass getStorageClass(Id resultId) const { return getTypeStorageClass(getTypeId(resultId)); } |
307 | |
308 | bool isVariableOpCode(Op opcode) const { return opcode == OpVariable; } |
309 | bool isVariable(Id resultId) const { return isVariableOpCode(getOpCode(resultId)); } |
310 | bool isGlobalStorage(Id resultId) const { return getStorageClass(resultId) != StorageClassFunction; } |
311 | bool isGlobalVariable(Id resultId) const { return isVariable(resultId) && isGlobalStorage(resultId); } |
312 | // See if a resultId is valid for use as an initializer. |
313 | bool isValidInitializer(Id resultId) const { return isConstant(resultId) || isGlobalVariable(resultId); } |
314 | |
315 | bool isRayTracingOpCode(Op opcode) const; |
316 | |
317 | int getScalarTypeWidth(Id typeId) const |
318 | { |
319 | Id scalarTypeId = getScalarTypeId(typeId); |
320 | assert(getTypeClass(scalarTypeId) == OpTypeInt || getTypeClass(scalarTypeId) == OpTypeFloat); |
321 | return module.getInstruction(scalarTypeId)->getImmediateOperand(0); |
322 | } |
323 | |
324 | int getTypeNumColumns(Id typeId) const |
325 | { |
326 | assert(isMatrixType(typeId)); |
327 | return getNumTypeConstituents(typeId); |
328 | } |
329 | int getNumColumns(Id resultId) const { return getTypeNumColumns(getTypeId(resultId)); } |
330 | int getTypeNumRows(Id typeId) const |
331 | { |
332 | assert(isMatrixType(typeId)); |
333 | return getNumTypeComponents(getContainedTypeId(typeId)); |
334 | } |
335 | int getNumRows(Id resultId) const { return getTypeNumRows(getTypeId(resultId)); } |
336 | |
337 | Dim getTypeDimensionality(Id typeId) const |
338 | { |
339 | assert(isImageType(typeId)); |
340 | return (Dim)module.getInstruction(typeId)->getImmediateOperand(1); |
341 | } |
342 | Id getImageType(Id resultId) const |
343 | { |
344 | Id typeId = getTypeId(resultId); |
345 | assert(isImageType(typeId) || isSampledImageType(typeId)); |
346 | return isSampledImageType(typeId) ? module.getInstruction(typeId)->getIdOperand(0) : typeId; |
347 | } |
348 | bool isArrayedImageType(Id typeId) const |
349 | { |
350 | assert(isImageType(typeId)); |
351 | return module.getInstruction(typeId)->getImmediateOperand(3) != 0; |
352 | } |
353 | |
354 | // For making new constants (will return old constant if the requested one was already made). |
355 | Id makeNullConstant(Id typeId); |
356 | Id makeBoolConstant(bool b, bool specConstant = false); |
357 | Id makeInt8Constant(int i, bool specConstant = false) |
358 | { return makeIntConstant(makeIntType(8), (unsigned)i, specConstant); } |
359 | Id makeUint8Constant(unsigned u, bool specConstant = false) |
360 | { return makeIntConstant(makeUintType(8), u, specConstant); } |
361 | Id makeInt16Constant(int i, bool specConstant = false) |
362 | { return makeIntConstant(makeIntType(16), (unsigned)i, specConstant); } |
363 | Id makeUint16Constant(unsigned u, bool specConstant = false) |
364 | { return makeIntConstant(makeUintType(16), u, specConstant); } |
365 | Id makeIntConstant(int i, bool specConstant = false) |
366 | { return makeIntConstant(makeIntType(32), (unsigned)i, specConstant); } |
367 | Id makeUintConstant(unsigned u, bool specConstant = false) |
368 | { return makeIntConstant(makeUintType(32), u, specConstant); } |
369 | Id makeInt64Constant(long long i, bool specConstant = false) |
370 | { return makeInt64Constant(makeIntType(64), (unsigned long long)i, specConstant); } |
371 | Id makeUint64Constant(unsigned long long u, bool specConstant = false) |
372 | { return makeInt64Constant(makeUintType(64), u, specConstant); } |
373 | Id makeFloatConstant(float f, bool specConstant = false); |
374 | Id makeDoubleConstant(double d, bool specConstant = false); |
375 | Id makeFloat16Constant(float f16, bool specConstant = false); |
376 | Id makeFpConstant(Id type, double d, bool specConstant = false); |
377 | |
378 | Id importNonSemanticShaderDebugInfoInstructions(); |
379 | |
380 | // Turn the array of constants into a proper spv constant of the requested type. |
381 | Id makeCompositeConstant(Id type, const std::vector<Id>& comps, bool specConst = false); |
382 | |
383 | // Methods for adding information outside the CFG. |
384 | Instruction* addEntryPoint(ExecutionModel, Function*, const char* name); |
385 | void addExecutionMode(Function*, ExecutionMode mode, int value1 = -1, int value2 = -1, int value3 = -1); |
386 | void addExecutionMode(Function*, ExecutionMode mode, const std::vector<unsigned>& literals); |
387 | void addExecutionModeId(Function*, ExecutionMode mode, const std::vector<Id>& operandIds); |
388 | void addName(Id, const char* name); |
389 | void addMemberName(Id, int member, const char* name); |
390 | void addDecoration(Id, Decoration, int num = -1); |
391 | void addDecoration(Id, Decoration, const char*); |
392 | void addDecoration(Id, Decoration, const std::vector<unsigned>& literals); |
393 | void addDecoration(Id, Decoration, const std::vector<const char*>& strings); |
394 | void addDecorationId(Id id, Decoration, Id idDecoration); |
395 | void addDecorationId(Id id, Decoration, const std::vector<Id>& operandIds); |
396 | void addMemberDecoration(Id, unsigned int member, Decoration, int num = -1); |
397 | void addMemberDecoration(Id, unsigned int member, Decoration, const char*); |
398 | void addMemberDecoration(Id, unsigned int member, Decoration, const std::vector<unsigned>& literals); |
399 | void addMemberDecoration(Id, unsigned int member, Decoration, const std::vector<const char*>& strings); |
400 | |
401 | // At the end of what block do the next create*() instructions go? |
402 | // Also reset current last DebugScope and current source line to unknown |
403 | void setBuildPoint(Block* bp) { |
404 | buildPoint = bp; |
405 | lastDebugScopeId = NoResult; |
406 | currentLine = 0; |
407 | } |
408 | Block* getBuildPoint() const { return buildPoint; } |
409 | |
410 | // Make the entry-point function. The returned pointer is only valid |
411 | // for the lifetime of this builder. |
412 | Function* makeEntryPoint(const char*); |
413 | |
414 | // Make a shader-style function, and create its entry block if entry is non-zero. |
415 | // Return the function, pass back the entry. |
416 | // The returned pointer is only valid for the lifetime of this builder. |
417 | Function* makeFunctionEntry(Decoration precision, Id returnType, const char* name, |
418 | const std::vector<Id>& paramTypes, const std::vector<char const*>& paramNames, |
419 | const std::vector<std::vector<Decoration>>& precisions, Block **entry = nullptr); |
420 | |
421 | // Create a return. An 'implicit' return is one not appearing in the source |
422 | // code. In the case of an implicit return, no post-return block is inserted. |
423 | void makeReturn(bool implicit, Id retVal = 0); |
424 | |
425 | // Initialize state and generate instructions for new lexical scope |
426 | void enterScope(uint32_t line); |
427 | |
428 | // Set state and generate instructions to exit current lexical scope |
429 | void leaveScope(); |
430 | |
431 | // Prepare builder for generation of instructions for a function. |
432 | void enterFunction(Function const* function); |
433 | |
434 | // Generate all the code needed to finish up a function. |
435 | void leaveFunction(); |
436 | |
437 | // Create block terminator instruction for certain statements like |
438 | // discard, terminate-invocation, terminateRayEXT, or ignoreIntersectionEXT |
439 | void makeStatementTerminator(spv::Op opcode, const char *name); |
440 | |
441 | // Create block terminator instruction for statements that have input operands |
442 | // such as OpEmitMeshTasksEXT |
443 | void makeStatementTerminator(spv::Op opcode, const std::vector<Id>& operands, const char* name); |
444 | |
445 | // Create a global or function local or IO variable. |
446 | Id createVariable(Decoration precision, StorageClass storageClass, Id type, const char* name = nullptr, |
447 | Id initializer = NoResult, bool const compilerGenerated = true); |
448 | |
449 | // Create an intermediate with an undefined value. |
450 | Id createUndefined(Id type); |
451 | |
452 | // Store into an Id and return the l-value |
453 | void createStore(Id rValue, Id lValue, spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone, |
454 | spv::Scope scope = spv::ScopeMax, unsigned int alignment = 0); |
455 | |
456 | // Load from an Id and return it |
457 | Id createLoad(Id lValue, spv::Decoration precision, |
458 | spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone, |
459 | spv::Scope scope = spv::ScopeMax, unsigned int alignment = 0); |
460 | |
461 | // Create an OpAccessChain instruction |
462 | Id createAccessChain(StorageClass, Id base, const std::vector<Id>& offsets); |
463 | |
464 | // Create an OpArrayLength instruction |
465 | Id createArrayLength(Id base, unsigned int member); |
466 | |
467 | // Create an OpCooperativeMatrixLengthNV instruction |
468 | Id createCooperativeMatrixLength(Id type); |
469 | |
470 | // Create an OpCompositeExtract instruction |
471 | Id (Id composite, Id typeId, unsigned index); |
472 | Id (Id composite, Id typeId, const std::vector<unsigned>& indexes); |
473 | Id createCompositeInsert(Id object, Id composite, Id typeId, unsigned index); |
474 | Id createCompositeInsert(Id object, Id composite, Id typeId, const std::vector<unsigned>& indexes); |
475 | |
476 | Id (Id vector, Id typeId, Id componentIndex); |
477 | Id createVectorInsertDynamic(Id vector, Id typeId, Id component, Id componentIndex); |
478 | |
479 | void createNoResultOp(Op); |
480 | void createNoResultOp(Op, Id operand); |
481 | void createNoResultOp(Op, const std::vector<Id>& operands); |
482 | void createNoResultOp(Op, const std::vector<IdImmediate>& operands); |
483 | void createControlBarrier(Scope execution, Scope memory, MemorySemanticsMask); |
484 | void createMemoryBarrier(unsigned executionScope, unsigned memorySemantics); |
485 | Id createUnaryOp(Op, Id typeId, Id operand); |
486 | Id createBinOp(Op, Id typeId, Id operand1, Id operand2); |
487 | Id createTriOp(Op, Id typeId, Id operand1, Id operand2, Id operand3); |
488 | Id createOp(Op, Id typeId, const std::vector<Id>& operands); |
489 | Id createOp(Op, Id typeId, const std::vector<IdImmediate>& operands); |
490 | Id createFunctionCall(spv::Function*, const std::vector<spv::Id>&); |
491 | Id createSpecConstantOp(Op, Id typeId, const std::vector<spv::Id>& operands, const std::vector<unsigned>& literals); |
492 | |
493 | // Take an rvalue (source) and a set of channels to extract from it to |
494 | // make a new rvalue, which is returned. |
495 | Id createRvalueSwizzle(Decoration precision, Id typeId, Id source, const std::vector<unsigned>& channels); |
496 | |
497 | // Take a copy of an lvalue (target) and a source of components, and set the |
498 | // source components into the lvalue where the 'channels' say to put them. |
499 | // An updated version of the target is returned. |
500 | // (No true lvalue or stores are used.) |
501 | Id createLvalueSwizzle(Id typeId, Id target, Id source, const std::vector<unsigned>& channels); |
502 | |
503 | // If both the id and precision are valid, the id |
504 | // gets tagged with the requested precision. |
505 | // The passed in id is always the returned id, to simplify use patterns. |
506 | Id setPrecision(Id id, Decoration precision) |
507 | { |
508 | if (precision != NoPrecision && id != NoResult) |
509 | addDecoration(id, precision); |
510 | |
511 | return id; |
512 | } |
513 | |
514 | // Can smear a scalar to a vector for the following forms: |
515 | // - promoteScalar(scalar, vector) // smear scalar to width of vector |
516 | // - promoteScalar(vector, scalar) // smear scalar to width of vector |
517 | // - promoteScalar(pointer, scalar) // smear scalar to width of what pointer points to |
518 | // - promoteScalar(scalar, scalar) // do nothing |
519 | // Other forms are not allowed. |
520 | // |
521 | // Generally, the type of 'scalar' does not need to be the same type as the components in 'vector'. |
522 | // The type of the created vector is a vector of components of the same type as the scalar. |
523 | // |
524 | // Note: One of the arguments will change, with the result coming back that way rather than |
525 | // through the return value. |
526 | void promoteScalar(Decoration precision, Id& left, Id& right); |
527 | |
528 | // Make a value by smearing the scalar to fill the type. |
529 | // vectorType should be the correct type for making a vector of scalarVal. |
530 | // (No conversions are done.) |
531 | Id smearScalar(Decoration precision, Id scalarVal, Id vectorType); |
532 | |
533 | // Create a call to a built-in function. |
534 | Id createBuiltinCall(Id resultType, Id builtins, int entryPoint, const std::vector<Id>& args); |
535 | |
536 | // List of parameters used to create a texture operation |
537 | struct TextureParameters { |
538 | Id sampler; |
539 | Id coords; |
540 | Id bias; |
541 | Id lod; |
542 | Id Dref; |
543 | Id offset; |
544 | Id offsets; |
545 | Id gradX; |
546 | Id gradY; |
547 | Id sample; |
548 | Id component; |
549 | Id texelOut; |
550 | Id lodClamp; |
551 | Id granularity; |
552 | Id coarse; |
553 | bool nonprivate; |
554 | bool volatil; |
555 | }; |
556 | |
557 | // Select the correct texture operation based on all inputs, and emit the correct instruction |
558 | Id createTextureCall(Decoration precision, Id resultType, bool sparse, bool fetch, bool proj, bool gather, |
559 | bool noImplicit, const TextureParameters&, ImageOperandsMask); |
560 | |
561 | // Emit the OpTextureQuery* instruction that was passed in. |
562 | // Figure out the right return value and type, and return it. |
563 | Id createTextureQueryCall(Op, const TextureParameters&, bool isUnsignedResult); |
564 | |
565 | Id createSamplePositionCall(Decoration precision, Id, Id); |
566 | |
567 | Id (Decoration precision, Id, Id, Id, bool isSigned); |
568 | Id createBitFieldInsertCall(Decoration precision, Id, Id, Id, Id); |
569 | |
570 | // Reduction comparison for composites: For equal and not-equal resulting in a scalar. |
571 | Id createCompositeCompare(Decoration precision, Id, Id, bool /* true if for equal, false if for not-equal */); |
572 | |
573 | // OpCompositeConstruct |
574 | Id createCompositeConstruct(Id typeId, const std::vector<Id>& constituents); |
575 | |
576 | // vector or scalar constructor |
577 | Id createConstructor(Decoration precision, const std::vector<Id>& sources, Id resultTypeId); |
578 | |
579 | // matrix constructor |
580 | Id createMatrixConstructor(Decoration precision, const std::vector<Id>& sources, Id constructee); |
581 | |
582 | // Helper to use for building nested control flow with if-then-else. |
583 | class If { |
584 | public: |
585 | If(Id condition, unsigned int ctrl, Builder& builder); |
586 | ~If() {} |
587 | |
588 | void makeBeginElse(); |
589 | void makeEndIf(); |
590 | |
591 | private: |
592 | If(const If&); |
593 | If& operator=(If&); |
594 | |
595 | Builder& builder; |
596 | Id condition; |
597 | unsigned int control; |
598 | Function* function; |
599 | Block* ; |
600 | Block* thenBlock; |
601 | Block* elseBlock; |
602 | Block* mergeBlock; |
603 | }; |
604 | |
605 | // Make a switch statement. A switch has 'numSegments' of pieces of code, not containing |
606 | // any case/default labels, all separated by one or more case/default labels. Each possible |
607 | // case value v is a jump to the caseValues[v] segment. The defaultSegment is also in this |
608 | // number space. How to compute the value is given by 'condition', as in switch(condition). |
609 | // |
610 | // The SPIR-V Builder will maintain the stack of post-switch merge blocks for nested switches. |
611 | // |
612 | // Use a defaultSegment < 0 if there is no default segment (to branch to post switch). |
613 | // |
614 | // Returns the right set of basic blocks to start each code segment with, so that the caller's |
615 | // recursion stack can hold the memory for it. |
616 | // |
617 | void makeSwitch(Id condition, unsigned int control, int numSegments, const std::vector<int>& caseValues, |
618 | const std::vector<int>& valueToSegment, int defaultSegment, std::vector<Block*>& segmentBB); |
619 | |
620 | // Add a branch to the innermost switch's merge block. |
621 | void addSwitchBreak(); |
622 | |
623 | // Move to the next code segment, passing in the return argument in makeSwitch() |
624 | void nextSwitchSegment(std::vector<Block*>& segmentBB, int segment); |
625 | |
626 | // Finish off the innermost switch. |
627 | void endSwitch(std::vector<Block*>& segmentBB); |
628 | |
629 | struct LoopBlocks { |
630 | LoopBlocks(Block& head, Block& body, Block& merge, Block& continue_target) : |
631 | head(head), body(body), merge(merge), continue_target(continue_target) { } |
632 | Block &head, &body, &merge, &continue_target; |
633 | private: |
634 | LoopBlocks(); |
635 | LoopBlocks& operator=(const LoopBlocks&) = delete; |
636 | }; |
637 | |
638 | // Start a new loop and prepare the builder to generate code for it. Until |
639 | // closeLoop() is called for this loop, createLoopContinue() and |
640 | // createLoopExit() will target its corresponding blocks. |
641 | LoopBlocks& makeNewLoop(); |
642 | |
643 | // Create a new block in the function containing the build point. Memory is |
644 | // owned by the function object. |
645 | Block& makeNewBlock(); |
646 | |
647 | // Add a branch to the continue_target of the current (innermost) loop. |
648 | void createLoopContinue(); |
649 | |
650 | // Add an exit (e.g. "break") from the innermost loop that we're currently |
651 | // in. |
652 | void createLoopExit(); |
653 | |
654 | // Close the innermost loop that you're in |
655 | void closeLoop(); |
656 | |
657 | // |
658 | // Access chain design for an R-Value vs. L-Value: |
659 | // |
660 | // There is a single access chain the builder is building at |
661 | // any particular time. Such a chain can be used to either to a load or |
662 | // a store, when desired. |
663 | // |
664 | // Expressions can be r-values, l-values, or both, or only r-values: |
665 | // a[b.c].d = .... // l-value |
666 | // ... = a[b.c].d; // r-value, that also looks like an l-value |
667 | // ++a[b.c].d; // r-value and l-value |
668 | // (x + y)[2]; // r-value only, can't possibly be l-value |
669 | // |
670 | // Computing an r-value means generating code. Hence, |
671 | // r-values should only be computed when they are needed, not speculatively. |
672 | // |
673 | // Computing an l-value means saving away information for later use in the compiler, |
674 | // no code is generated until the l-value is later dereferenced. It is okay |
675 | // to speculatively generate an l-value, just not okay to speculatively dereference it. |
676 | // |
677 | // The base of the access chain (the left-most variable or expression |
678 | // from which everything is based) can be set either as an l-value |
679 | // or as an r-value. Most efficient would be to set an l-value if one |
680 | // is available. If an expression was evaluated, the resulting r-value |
681 | // can be set as the chain base. |
682 | // |
683 | // The users of this single access chain can save and restore if they |
684 | // want to nest or manage multiple chains. |
685 | // |
686 | |
687 | struct AccessChain { |
688 | Id base; // for l-values, pointer to the base object, for r-values, the base object |
689 | std::vector<Id> indexChain; |
690 | Id instr; // cache the instruction that generates this access chain |
691 | std::vector<unsigned> swizzle; // each std::vector element selects the next GLSL component number |
692 | Id component; // a dynamic component index, can coexist with a swizzle, |
693 | // done after the swizzle, NoResult if not present |
694 | Id preSwizzleBaseType; // dereferenced type, before swizzle or component is applied; |
695 | // NoType unless a swizzle or component is present |
696 | bool isRValue; // true if 'base' is an r-value, otherwise, base is an l-value |
697 | unsigned int alignment; // bitwise OR of alignment values passed in. Accumulates worst alignment. |
698 | // Only tracks base and (optional) component selection alignment. |
699 | |
700 | // Accumulate whether anything in the chain of structures has coherent decorations. |
701 | struct CoherentFlags { |
702 | CoherentFlags() { clear(); } |
703 | #ifdef GLSLANG_WEB |
704 | void clear() { } |
705 | bool isVolatile() const { return false; } |
706 | CoherentFlags operator |=(const CoherentFlags &other) { return *this; } |
707 | #else |
708 | bool isVolatile() const { return volatil; } |
709 | bool isNonUniform() const { return nonUniform; } |
710 | bool anyCoherent() const { |
711 | return coherent || devicecoherent || queuefamilycoherent || workgroupcoherent || |
712 | subgroupcoherent || shadercallcoherent; |
713 | } |
714 | |
715 | unsigned coherent : 1; |
716 | unsigned devicecoherent : 1; |
717 | unsigned queuefamilycoherent : 1; |
718 | unsigned workgroupcoherent : 1; |
719 | unsigned subgroupcoherent : 1; |
720 | unsigned shadercallcoherent : 1; |
721 | unsigned nonprivate : 1; |
722 | unsigned volatil : 1; |
723 | unsigned isImage : 1; |
724 | unsigned nonUniform : 1; |
725 | |
726 | void clear() { |
727 | coherent = 0; |
728 | devicecoherent = 0; |
729 | queuefamilycoherent = 0; |
730 | workgroupcoherent = 0; |
731 | subgroupcoherent = 0; |
732 | shadercallcoherent = 0; |
733 | nonprivate = 0; |
734 | volatil = 0; |
735 | isImage = 0; |
736 | nonUniform = 0; |
737 | } |
738 | |
739 | CoherentFlags operator |=(const CoherentFlags &other) { |
740 | coherent |= other.coherent; |
741 | devicecoherent |= other.devicecoherent; |
742 | queuefamilycoherent |= other.queuefamilycoherent; |
743 | workgroupcoherent |= other.workgroupcoherent; |
744 | subgroupcoherent |= other.subgroupcoherent; |
745 | shadercallcoherent |= other.shadercallcoherent; |
746 | nonprivate |= other.nonprivate; |
747 | volatil |= other.volatil; |
748 | isImage |= other.isImage; |
749 | nonUniform |= other.nonUniform; |
750 | return *this; |
751 | } |
752 | #endif |
753 | }; |
754 | CoherentFlags coherentFlags; |
755 | }; |
756 | |
757 | // |
758 | // the SPIR-V builder maintains a single active chain that |
759 | // the following methods operate on |
760 | // |
761 | |
762 | // for external save and restore |
763 | AccessChain getAccessChain() { return accessChain; } |
764 | void setAccessChain(AccessChain newChain) { accessChain = newChain; } |
765 | |
766 | // clear accessChain |
767 | void clearAccessChain(); |
768 | |
769 | // set new base as an l-value base |
770 | void setAccessChainLValue(Id lValue) |
771 | { |
772 | assert(isPointer(lValue)); |
773 | accessChain.base = lValue; |
774 | } |
775 | |
776 | // set new base value as an r-value |
777 | void setAccessChainRValue(Id rValue) |
778 | { |
779 | accessChain.isRValue = true; |
780 | accessChain.base = rValue; |
781 | } |
782 | |
783 | // push offset onto the end of the chain |
784 | void accessChainPush(Id offset, AccessChain::CoherentFlags coherentFlags, unsigned int alignment) |
785 | { |
786 | accessChain.indexChain.push_back(offset); |
787 | accessChain.coherentFlags |= coherentFlags; |
788 | accessChain.alignment |= alignment; |
789 | } |
790 | |
791 | // push new swizzle onto the end of any existing swizzle, merging into a single swizzle |
792 | void accessChainPushSwizzle(std::vector<unsigned>& swizzle, Id preSwizzleBaseType, |
793 | AccessChain::CoherentFlags coherentFlags, unsigned int alignment); |
794 | |
795 | // push a dynamic component selection onto the access chain, only applicable with a |
796 | // non-trivial swizzle or no swizzle |
797 | void accessChainPushComponent(Id component, Id preSwizzleBaseType, AccessChain::CoherentFlags coherentFlags, |
798 | unsigned int alignment) |
799 | { |
800 | if (accessChain.swizzle.size() != 1) { |
801 | accessChain.component = component; |
802 | if (accessChain.preSwizzleBaseType == NoType) |
803 | accessChain.preSwizzleBaseType = preSwizzleBaseType; |
804 | } |
805 | accessChain.coherentFlags |= coherentFlags; |
806 | accessChain.alignment |= alignment; |
807 | } |
808 | |
809 | // use accessChain and swizzle to store value |
810 | void accessChainStore(Id rvalue, Decoration nonUniform, |
811 | spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone, |
812 | spv::Scope scope = spv::ScopeMax, unsigned int alignment = 0); |
813 | |
814 | // use accessChain and swizzle to load an r-value |
815 | Id accessChainLoad(Decoration precision, Decoration l_nonUniform, Decoration r_nonUniform, Id ResultType, |
816 | spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone, spv::Scope scope = spv::ScopeMax, |
817 | unsigned int alignment = 0); |
818 | |
819 | // Return whether or not the access chain can be represented in SPIR-V |
820 | // as an l-value. |
821 | // E.g., a[3].yx cannot be, while a[3].y and a[3].y[x] can be. |
822 | bool isSpvLvalue() const { return accessChain.swizzle.size() <= 1; } |
823 | |
824 | // get the direct pointer for an l-value |
825 | Id accessChainGetLValue(); |
826 | |
827 | // Get the inferred SPIR-V type of the result of the current access chain, |
828 | // based on the type of the base and the chain of dereferences. |
829 | Id accessChainGetInferredType(); |
830 | |
831 | // Add capabilities, extensions, remove unneeded decorations, etc., |
832 | // based on the resulting SPIR-V. |
833 | void postProcess(); |
834 | |
835 | // Prune unreachable blocks in the CFG and remove unneeded decorations. |
836 | void postProcessCFG(); |
837 | |
838 | #ifndef GLSLANG_WEB |
839 | // Add capabilities, extensions based on instructions in the module. |
840 | void postProcessFeatures(); |
841 | // Hook to visit each instruction in a block in a function |
842 | void postProcess(Instruction&); |
843 | // Hook to visit each non-32-bit sized float/int operation in a block. |
844 | void postProcessType(const Instruction&, spv::Id typeId); |
845 | #endif |
846 | |
847 | void dump(std::vector<unsigned int>&) const; |
848 | |
849 | void createBranch(Block* block); |
850 | void createConditionalBranch(Id condition, Block* thenBlock, Block* elseBlock); |
851 | void createLoopMerge(Block* mergeBlock, Block* continueBlock, unsigned int control, |
852 | const std::vector<unsigned int>& operands); |
853 | |
854 | // Sets to generate opcode for specialization constants. |
855 | void setToSpecConstCodeGenMode() { generatingOpCodeForSpecConst = true; } |
856 | // Sets to generate opcode for non-specialization constants (normal mode). |
857 | void setToNormalCodeGenMode() { generatingOpCodeForSpecConst = false; } |
858 | // Check if the builder is generating code for spec constants. |
859 | bool isInSpecConstCodeGenMode() { return generatingOpCodeForSpecConst; } |
860 | |
861 | protected: |
862 | Id makeIntConstant(Id typeId, unsigned value, bool specConstant); |
863 | Id makeInt64Constant(Id typeId, unsigned long long value, bool specConstant); |
864 | Id findScalarConstant(Op typeClass, Op opcode, Id typeId, unsigned value); |
865 | Id findScalarConstant(Op typeClass, Op opcode, Id typeId, unsigned v1, unsigned v2); |
866 | Id findCompositeConstant(Op typeClass, Id typeId, const std::vector<Id>& comps); |
867 | Id findStructConstant(Id typeId, const std::vector<Id>& comps); |
868 | Id collapseAccessChain(); |
869 | void remapDynamicSwizzle(); |
870 | void transferAccessChainSwizzle(bool dynamic); |
871 | void simplifyAccessChainSwizzle(); |
872 | void createAndSetNoPredecessorBlock(const char*); |
873 | void createSelectionMerge(Block* mergeBlock, unsigned int control); |
874 | void dumpSourceInstructions(std::vector<unsigned int>&) const; |
875 | void dumpSourceInstructions(const spv::Id fileId, const std::string& text, std::vector<unsigned int>&) const; |
876 | void dumpInstructions(std::vector<unsigned int>&, const std::vector<std::unique_ptr<Instruction> >&) const; |
877 | void dumpModuleProcesses(std::vector<unsigned int>&) const; |
878 | spv::MemoryAccessMask sanitizeMemoryAccessForStorageClass(spv::MemoryAccessMask memoryAccess, StorageClass sc) |
879 | const; |
880 | |
881 | unsigned int spvVersion; // the version of SPIR-V to emit in the header |
882 | SourceLanguage sourceLang; |
883 | int sourceVersion; |
884 | spv::Id sourceFileStringId; |
885 | spv::Id nonSemanticShaderCompilationUnitId {0}; |
886 | spv::Id nonSemanticShaderDebugInfo {0}; |
887 | spv::Id debugInfoNone {0}; |
888 | spv::Id debugExpression {0}; // Debug expression with zero operations. |
889 | std::string sourceText; |
890 | int currentLine; |
891 | const char* currentFile; |
892 | spv::Id currentFileId; |
893 | std::stack<spv::Id> currentDebugScopeId; |
894 | spv::Id lastDebugScopeId; |
895 | bool emitOpLines; |
896 | bool emitNonSemanticShaderDebugInfo; |
897 | bool restoreNonSemanticShaderDebugInfo; |
898 | bool emitNonSemanticShaderDebugSource; |
899 | std::set<std::string> extensions; |
900 | std::vector<const char*> sourceExtensions; |
901 | std::vector<const char*> moduleProcesses; |
902 | AddressingModel addressModel; |
903 | MemoryModel memoryModel; |
904 | std::set<spv::Capability> capabilities; |
905 | int builderNumber; |
906 | Module module; |
907 | Block* buildPoint; |
908 | Id uniqueId; |
909 | Function* entryPointFunction; |
910 | bool generatingOpCodeForSpecConst; |
911 | AccessChain accessChain; |
912 | |
913 | // special blocks of instructions for output |
914 | std::vector<std::unique_ptr<Instruction> > strings; |
915 | std::vector<std::unique_ptr<Instruction> > imports; |
916 | std::vector<std::unique_ptr<Instruction> > entryPoints; |
917 | std::vector<std::unique_ptr<Instruction> > executionModes; |
918 | std::vector<std::unique_ptr<Instruction> > names; |
919 | std::vector<std::unique_ptr<Instruction> > decorations; |
920 | std::vector<std::unique_ptr<Instruction> > constantsTypesGlobals; |
921 | std::vector<std::unique_ptr<Instruction> > externals; |
922 | std::vector<std::unique_ptr<Function> > functions; |
923 | |
924 | // not output, internally used for quick & dirty canonical (unique) creation |
925 | |
926 | // map type opcodes to constant inst. |
927 | std::unordered_map<unsigned int, std::vector<Instruction*>> groupedConstants; |
928 | // map struct-id to constant instructions |
929 | std::unordered_map<unsigned int, std::vector<Instruction*>> groupedStructConstants; |
930 | // map type opcodes to type instructions |
931 | std::unordered_map<unsigned int, std::vector<Instruction*>> groupedTypes; |
932 | // map type opcodes to debug type instructions |
933 | std::unordered_map<unsigned int, std::vector<Instruction*>> groupedDebugTypes; |
934 | // list of OpConstantNull instructions |
935 | std::vector<Instruction*> nullConstants; |
936 | |
937 | // stack of switches |
938 | std::stack<Block*> switchMerges; |
939 | |
940 | // Our loop stack. |
941 | std::stack<LoopBlocks> loops; |
942 | |
943 | // map from strings to their string ids |
944 | std::unordered_map<std::string, spv::Id> stringIds; |
945 | |
946 | // map from include file name ids to their contents |
947 | std::map<spv::Id, const std::string*> includeFiles; |
948 | |
949 | // map from core id to debug id |
950 | std::map <spv::Id, spv::Id> debugId; |
951 | |
952 | // map from file name string id to DebugSource id |
953 | std::unordered_map<spv::Id, spv::Id> debugSourceId; |
954 | |
955 | // The stream for outputting warnings and errors. |
956 | SpvBuildLogger* logger; |
957 | }; // end Builder class |
958 | |
959 | }; // end spv namespace |
960 | |
961 | #endif // SpvBuilder_H |
962 | |