1 | /* |
2 | * Copyright © 2011,2012 Google, Inc. |
3 | * |
4 | * This is part of HarfBuzz, a text shaping library. |
5 | * |
6 | * Permission is hereby granted, without written agreement and without |
7 | * license or royalty fees, to use, copy, modify, and distribute this |
8 | * software and its documentation for any purpose, provided that the |
9 | * above copyright notice and the following two paragraphs appear in |
10 | * all copies of this software. |
11 | * |
12 | * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR |
13 | * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES |
14 | * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN |
15 | * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH |
16 | * DAMAGE. |
17 | * |
18 | * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, |
19 | * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND |
20 | * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS |
21 | * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO |
22 | * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. |
23 | * |
24 | * Google Author(s): Behdad Esfahbod |
25 | */ |
26 | |
27 | #include "hb.hh" |
28 | |
29 | #ifndef HB_NO_OT_SHAPE |
30 | |
31 | #include "hb-ot-shape-normalize.hh" |
32 | #include "hb-ot-shaper.hh" |
33 | #include "hb-ot-shape.hh" |
34 | |
35 | |
36 | /* |
37 | * HIGHLEVEL DESIGN: |
38 | * |
39 | * This file exports one main function: _hb_ot_shape_normalize(). |
40 | * |
41 | * This function closely reflects the Unicode Normalization Algorithm, |
42 | * yet it's different. |
43 | * |
44 | * Each shaper specifies whether it prefers decomposed (NFD) or composed (NFC). |
45 | * The logic however tries to use whatever the font can support. |
46 | * |
47 | * In general what happens is that: each grapheme is decomposed in a chain |
48 | * of 1:2 decompositions, marks reordered, and then recomposed if desired, |
49 | * so far it's like Unicode Normalization. However, the decomposition and |
50 | * recomposition only happens if the font supports the resulting characters. |
51 | * |
52 | * The goals are: |
53 | * |
54 | * - Try to render all canonically equivalent strings similarly. To really |
55 | * achieve this we have to always do the full decomposition and then |
56 | * selectively recompose from there. It's kinda too expensive though, so |
57 | * we skip some cases. For example, if composed is desired, we simply |
58 | * don't touch 1-character clusters that are supported by the font, even |
59 | * though their NFC may be different. |
60 | * |
61 | * - When a font has a precomposed character for a sequence but the 'ccmp' |
62 | * feature in the font is not adequate, use the precomposed character |
63 | * which typically has better mark positioning. |
64 | * |
65 | * - When a font does not support a combining mark, but supports it precomposed |
66 | * with previous base, use that. This needs the itemizer to have this |
67 | * knowledge too. We need to provide assistance to the itemizer. |
68 | * |
69 | * - When a font does not support a character but supports its canonical |
70 | * decomposition, well, use the decomposition. |
71 | * |
72 | * - The shapers can customize the compose and decompose functions to |
73 | * offload some of their requirements to the normalizer. For example, the |
74 | * Indic shaper may want to disallow recomposing of two matras. |
75 | */ |
76 | |
77 | static bool |
78 | decompose_unicode (const hb_ot_shape_normalize_context_t *c, |
79 | hb_codepoint_t ab, |
80 | hb_codepoint_t *a, |
81 | hb_codepoint_t *b) |
82 | { |
83 | return (bool) c->unicode->decompose (ab, a, b); |
84 | } |
85 | |
86 | static bool |
87 | compose_unicode (const hb_ot_shape_normalize_context_t *c, |
88 | hb_codepoint_t a, |
89 | hb_codepoint_t b, |
90 | hb_codepoint_t *ab) |
91 | { |
92 | return (bool) c->unicode->compose (a, b, ab); |
93 | } |
94 | |
95 | static inline void |
96 | set_glyph (hb_glyph_info_t &info, hb_font_t *font) |
97 | { |
98 | (void) font->get_nominal_glyph (info.codepoint, &info.glyph_index()); |
99 | } |
100 | |
101 | static inline void |
102 | output_char (hb_buffer_t *buffer, hb_codepoint_t unichar, hb_codepoint_t glyph) |
103 | { |
104 | /* This is very confusing indeed. */ |
105 | buffer->cur().glyph_index() = glyph; |
106 | (void) buffer->output_glyph (unichar); |
107 | _hb_glyph_info_set_unicode_props (&buffer->prev(), buffer); |
108 | } |
109 | |
110 | static inline void |
111 | next_char (hb_buffer_t *buffer, hb_codepoint_t glyph) |
112 | { |
113 | buffer->cur().glyph_index() = glyph; |
114 | (void) buffer->next_glyph (); |
115 | } |
116 | |
117 | static inline void |
118 | skip_char (hb_buffer_t *buffer) |
119 | { |
120 | buffer->skip_glyph (); |
121 | } |
122 | |
123 | /* Returns 0 if didn't decompose, number of resulting characters otherwise. */ |
124 | static inline unsigned int |
125 | decompose (const hb_ot_shape_normalize_context_t *c, bool shortest, hb_codepoint_t ab) |
126 | { |
127 | hb_codepoint_t a = 0, b = 0, a_glyph = 0, b_glyph = 0; |
128 | hb_buffer_t * const buffer = c->buffer; |
129 | hb_font_t * const font = c->font; |
130 | |
131 | if (!c->decompose (c, ab, &a, &b) || |
132 | (b && !font->get_nominal_glyph (b, &b_glyph))) |
133 | return 0; |
134 | |
135 | bool has_a = (bool) font->get_nominal_glyph (a, &a_glyph); |
136 | if (shortest && has_a) { |
137 | /* Output a and b */ |
138 | output_char (buffer, a, a_glyph); |
139 | if (likely (b)) { |
140 | output_char (buffer, b, b_glyph); |
141 | return 2; |
142 | } |
143 | return 1; |
144 | } |
145 | |
146 | if (unsigned ret = decompose (c, shortest, a)) { |
147 | if (b) { |
148 | output_char (buffer, b, b_glyph); |
149 | return ret + 1; |
150 | } |
151 | return ret; |
152 | } |
153 | |
154 | if (has_a) { |
155 | output_char (buffer, a, a_glyph); |
156 | if (likely (b)) { |
157 | output_char (buffer, b, b_glyph); |
158 | return 2; |
159 | } |
160 | return 1; |
161 | } |
162 | |
163 | return 0; |
164 | } |
165 | |
166 | static inline void |
167 | decompose_current_character (const hb_ot_shape_normalize_context_t *c, bool shortest) |
168 | { |
169 | hb_buffer_t * const buffer = c->buffer; |
170 | hb_codepoint_t u = buffer->cur().codepoint; |
171 | hb_codepoint_t glyph = 0; |
172 | |
173 | if (shortest && c->font->get_nominal_glyph (u, &glyph, c->not_found)) |
174 | { |
175 | next_char (buffer, glyph); |
176 | return; |
177 | } |
178 | |
179 | if (decompose (c, shortest, u)) |
180 | { |
181 | skip_char (buffer); |
182 | return; |
183 | } |
184 | |
185 | if (!shortest && c->font->get_nominal_glyph (u, &glyph, c->not_found)) |
186 | { |
187 | next_char (buffer, glyph); |
188 | return; |
189 | } |
190 | |
191 | if (_hb_glyph_info_is_unicode_space (&buffer->cur())) |
192 | { |
193 | hb_codepoint_t space_glyph; |
194 | hb_unicode_funcs_t::space_t space_type = buffer->unicode->space_fallback_type (u); |
195 | if (space_type != hb_unicode_funcs_t::NOT_SPACE && |
196 | (c->font->get_nominal_glyph (0x0020, &space_glyph) || (space_glyph = buffer->invisible))) |
197 | { |
198 | _hb_glyph_info_set_unicode_space_fallback_type (&buffer->cur(), space_type); |
199 | next_char (buffer, space_glyph); |
200 | buffer->scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_SPACE_FALLBACK; |
201 | return; |
202 | } |
203 | } |
204 | |
205 | if (u == 0x2011u) |
206 | { |
207 | /* U+2011 is the only sensible character that is a no-break version of another character |
208 | * and not a space. The space ones are handled already. Handle this lone one. */ |
209 | hb_codepoint_t other_glyph; |
210 | if (c->font->get_nominal_glyph (0x2010u, &other_glyph)) |
211 | { |
212 | next_char (buffer, other_glyph); |
213 | return; |
214 | } |
215 | } |
216 | |
217 | next_char (buffer, glyph); /* glyph is initialized in earlier branches. */ |
218 | } |
219 | |
220 | static inline void |
221 | handle_variation_selector_cluster (const hb_ot_shape_normalize_context_t *c, |
222 | unsigned int end, |
223 | bool short_circuit HB_UNUSED) |
224 | { |
225 | /* Currently if there's a variation-selector we give-up on normalization, it's just too hard. */ |
226 | hb_buffer_t * const buffer = c->buffer; |
227 | hb_font_t * const font = c->font; |
228 | for (; buffer->idx < end - 1 && buffer->successful;) { |
229 | if (unlikely (buffer->unicode->is_variation_selector (buffer->cur(+1).codepoint))) { |
230 | if (font->get_variation_glyph (buffer->cur().codepoint, buffer->cur(+1).codepoint, &buffer->cur().glyph_index())) |
231 | { |
232 | hb_codepoint_t unicode = buffer->cur().codepoint; |
233 | (void) buffer->replace_glyphs (2, 1, &unicode); |
234 | } |
235 | else |
236 | { |
237 | /* Just pass on the two characters separately, let GSUB do its magic. */ |
238 | set_glyph (buffer->cur(), font); |
239 | (void) buffer->next_glyph (); |
240 | set_glyph (buffer->cur(), font); |
241 | (void) buffer->next_glyph (); |
242 | } |
243 | /* Skip any further variation selectors. */ |
244 | while (buffer->idx < end && |
245 | buffer->successful && |
246 | unlikely (buffer->unicode->is_variation_selector (buffer->cur().codepoint))) |
247 | { |
248 | set_glyph (buffer->cur(), font); |
249 | (void) buffer->next_glyph (); |
250 | } |
251 | } |
252 | else |
253 | { |
254 | set_glyph (buffer->cur(), font); |
255 | (void) buffer->next_glyph (); |
256 | } |
257 | } |
258 | if (likely (buffer->idx < end)) |
259 | { |
260 | set_glyph (buffer->cur(), font); |
261 | (void) buffer->next_glyph (); |
262 | } |
263 | } |
264 | |
265 | static inline void |
266 | decompose_multi_char_cluster (const hb_ot_shape_normalize_context_t *c, unsigned int end, bool short_circuit) |
267 | { |
268 | hb_buffer_t * const buffer = c->buffer; |
269 | for (unsigned int i = buffer->idx; i < end && buffer->successful; i++) |
270 | if (unlikely (buffer->unicode->is_variation_selector (buffer->info[i].codepoint))) { |
271 | handle_variation_selector_cluster (c, end, short_circuit); |
272 | return; |
273 | } |
274 | |
275 | while (buffer->idx < end && buffer->successful) |
276 | decompose_current_character (c, short_circuit); |
277 | } |
278 | |
279 | |
280 | static int |
281 | compare_combining_class (const hb_glyph_info_t *pa, const hb_glyph_info_t *pb) |
282 | { |
283 | unsigned int a = _hb_glyph_info_get_modified_combining_class (pa); |
284 | unsigned int b = _hb_glyph_info_get_modified_combining_class (pb); |
285 | |
286 | return a < b ? -1 : a == b ? 0 : +1; |
287 | } |
288 | |
289 | |
290 | void |
291 | _hb_ot_shape_normalize (const hb_ot_shape_plan_t *plan, |
292 | hb_buffer_t *buffer, |
293 | hb_font_t *font) |
294 | { |
295 | if (unlikely (!buffer->len)) return; |
296 | |
297 | _hb_buffer_assert_unicode_vars (buffer); |
298 | |
299 | hb_ot_shape_normalization_mode_t mode = plan->shaper->normalization_preference; |
300 | if (mode == HB_OT_SHAPE_NORMALIZATION_MODE_AUTO) |
301 | { |
302 | if (plan->has_gpos_mark) |
303 | // https://github.com/harfbuzz/harfbuzz/issues/653#issuecomment-423905920 |
304 | //mode = HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED; |
305 | mode = HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS; |
306 | else |
307 | mode = HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS; |
308 | } |
309 | |
310 | const hb_ot_shape_normalize_context_t c = { |
311 | plan, |
312 | buffer, |
313 | font, |
314 | buffer->unicode, |
315 | buffer->not_found, |
316 | plan->shaper->decompose ? plan->shaper->decompose : decompose_unicode, |
317 | plan->shaper->compose ? plan->shaper->compose : compose_unicode |
318 | }; |
319 | |
320 | bool always_short_circuit = mode == HB_OT_SHAPE_NORMALIZATION_MODE_NONE; |
321 | bool might_short_circuit = always_short_circuit || |
322 | (mode != HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED && |
323 | mode != HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS_NO_SHORT_CIRCUIT); |
324 | unsigned int count; |
325 | |
326 | /* We do a fairly straightforward yet custom normalization process in three |
327 | * separate rounds: decompose, reorder, recompose (if desired). Currently |
328 | * this makes two buffer swaps. We can make it faster by moving the last |
329 | * two rounds into the inner loop for the first round, but it's more readable |
330 | * this way. */ |
331 | |
332 | |
333 | /* First round, decompose */ |
334 | |
335 | bool all_simple = true; |
336 | { |
337 | buffer->clear_output (); |
338 | count = buffer->len; |
339 | buffer->idx = 0; |
340 | do |
341 | { |
342 | unsigned int end; |
343 | for (end = buffer->idx + 1; end < count; end++) |
344 | if (_hb_glyph_info_is_unicode_mark (&buffer->info[end])) |
345 | break; |
346 | |
347 | if (end < count) |
348 | end--; /* Leave one base for the marks to cluster with. */ |
349 | |
350 | /* From idx to end are simple clusters. */ |
351 | if (might_short_circuit) |
352 | { |
353 | unsigned int done = font->get_nominal_glyphs (end - buffer->idx, |
354 | &buffer->cur().codepoint, |
355 | sizeof (buffer->info[0]), |
356 | &buffer->cur().glyph_index(), |
357 | sizeof (buffer->info[0])); |
358 | if (unlikely (!buffer->next_glyphs (done))) break; |
359 | } |
360 | while (buffer->idx < end && buffer->successful) |
361 | decompose_current_character (&c, might_short_circuit); |
362 | |
363 | if (buffer->idx == count || !buffer->successful) |
364 | break; |
365 | |
366 | all_simple = false; |
367 | |
368 | /* Find all the marks now. */ |
369 | for (end = buffer->idx + 1; end < count; end++) |
370 | if (!_hb_glyph_info_is_unicode_mark(&buffer->info[end])) |
371 | break; |
372 | |
373 | /* idx to end is one non-simple cluster. */ |
374 | decompose_multi_char_cluster (&c, end, always_short_circuit); |
375 | } |
376 | while (buffer->idx < count && buffer->successful); |
377 | buffer->sync (); |
378 | } |
379 | |
380 | |
381 | /* Second round, reorder (inplace) */ |
382 | |
383 | if (!all_simple && buffer->message(font, "start reorder" )) |
384 | { |
385 | count = buffer->len; |
386 | hb_glyph_info_t *info = buffer->info; |
387 | for (unsigned int i = 0; i < count; i++) |
388 | { |
389 | if (_hb_glyph_info_get_modified_combining_class (&info[i]) == 0) |
390 | continue; |
391 | |
392 | unsigned int end; |
393 | for (end = i + 1; end < count; end++) |
394 | if (_hb_glyph_info_get_modified_combining_class (&info[end]) == 0) |
395 | break; |
396 | |
397 | /* We are going to do a O(n^2). Only do this if the sequence is short. */ |
398 | if (end - i > HB_OT_SHAPE_MAX_COMBINING_MARKS) { |
399 | i = end; |
400 | continue; |
401 | } |
402 | |
403 | buffer->sort (i, end, compare_combining_class); |
404 | |
405 | if (plan->shaper->reorder_marks) |
406 | plan->shaper->reorder_marks (plan, buffer, i, end); |
407 | |
408 | i = end; |
409 | } |
410 | (void) buffer->message(font, "end reorder" ); |
411 | } |
412 | if (buffer->scratch_flags & HB_BUFFER_SCRATCH_FLAG_HAS_CGJ) |
413 | { |
414 | /* For all CGJ, check if it prevented any reordering at all. |
415 | * If it did NOT, then make it skippable. |
416 | * https://github.com/harfbuzz/harfbuzz/issues/554 |
417 | */ |
418 | unsigned count = buffer->len; |
419 | hb_glyph_info_t *info = buffer->info; |
420 | for (unsigned int i = 1; i + 1 < count; i++) |
421 | if (info[i].codepoint == 0x034Fu/*CGJ*/ && |
422 | (info_cc(info[i+1]) == 0 || info_cc(info[i-1]) <= info_cc(info[i+1]))) |
423 | { |
424 | _hb_glyph_info_unhide (&info[i]); |
425 | } |
426 | } |
427 | |
428 | |
429 | /* Third round, recompose */ |
430 | |
431 | if (!all_simple && |
432 | buffer->successful && |
433 | (mode == HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS || |
434 | mode == HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS_NO_SHORT_CIRCUIT)) |
435 | { |
436 | /* As noted in the comment earlier, we don't try to combine |
437 | * ccc=0 chars with their previous Starter. */ |
438 | |
439 | buffer->clear_output (); |
440 | count = buffer->len; |
441 | unsigned int starter = 0; |
442 | (void) buffer->next_glyph (); |
443 | while (buffer->idx < count /* No need for: && buffer->successful */) |
444 | { |
445 | hb_codepoint_t composed, glyph; |
446 | if (/* We don't try to compose a non-mark character with it's preceding starter. |
447 | * This is both an optimization to avoid trying to compose every two neighboring |
448 | * glyphs in most scripts AND a desired feature for Hangul. Apparently Hangul |
449 | * fonts are not designed to mix-and-match pre-composed syllables and Jamo. */ |
450 | _hb_glyph_info_is_unicode_mark(&buffer->cur())) |
451 | { |
452 | if (/* If there's anything between the starter and this char, they should have CCC |
453 | * smaller than this character's. */ |
454 | (starter == buffer->out_len - 1 || |
455 | info_cc (buffer->prev()) < info_cc (buffer->cur())) && |
456 | /* And compose. */ |
457 | c.compose (&c, |
458 | buffer->out_info[starter].codepoint, |
459 | buffer->cur().codepoint, |
460 | &composed) && |
461 | /* And the font has glyph for the composite. */ |
462 | font->get_nominal_glyph (composed, &glyph)) |
463 | { |
464 | /* Composes. */ |
465 | if (unlikely (!buffer->next_glyph ())) break; /* Copy to out-buffer. */ |
466 | buffer->merge_out_clusters (starter, buffer->out_len); |
467 | buffer->out_len--; /* Remove the second composable. */ |
468 | /* Modify starter and carry on. */ |
469 | buffer->out_info[starter].codepoint = composed; |
470 | buffer->out_info[starter].glyph_index() = glyph; |
471 | _hb_glyph_info_set_unicode_props (&buffer->out_info[starter], buffer); |
472 | |
473 | continue; |
474 | } |
475 | } |
476 | |
477 | /* Blocked, or doesn't compose. */ |
478 | if (unlikely (!buffer->next_glyph ())) break; |
479 | |
480 | if (info_cc (buffer->prev()) == 0) |
481 | starter = buffer->out_len - 1; |
482 | } |
483 | buffer->sync (); |
484 | } |
485 | } |
486 | |
487 | |
488 | #endif |
489 | |