| 1 | // © 2022 and later: Unicode, Inc. and others. |
| 2 | // License & terms of use: http://www.unicode.org/copyright.html |
| 3 | |
| 4 | #ifndef MLBREAKENGINE_H |
| 5 | #define MLBREAKENGINE_H |
| 6 | |
| 7 | #include "hash.h" |
| 8 | #include "unicode/resbund.h" |
| 9 | #include "unicode/uniset.h" |
| 10 | #include "unicode/utext.h" |
| 11 | #include "uvectr32.h" |
| 12 | |
| 13 | U_NAMESPACE_BEGIN |
| 14 | |
| 15 | #if !UCONFIG_NO_BREAK_ITERATION |
| 16 | |
| 17 | /** |
| 18 | * A machine learning break engine for the phrase breaking in Japanese. |
| 19 | */ |
| 20 | class MlBreakEngine : public UMemory { |
| 21 | public: |
| 22 | /** |
| 23 | * Constructor. |
| 24 | * |
| 25 | * @param digitOrOpenPunctuationOrAlphabetSet An UnicodeSet with the digit, open punctuation and |
| 26 | * alphabet. |
| 27 | * @param closePunctuationSet An UnicodeSet with close punctuation. |
| 28 | * @param status Information on any errors encountered. |
| 29 | */ |
| 30 | MlBreakEngine(const UnicodeSet &digitOrOpenPunctuationOrAlphabetSet, |
| 31 | const UnicodeSet &closePunctuationSet, UErrorCode &status); |
| 32 | |
| 33 | /** |
| 34 | * Virtual destructor. |
| 35 | */ |
| 36 | virtual ~MlBreakEngine(); |
| 37 | |
| 38 | public: |
| 39 | /** |
| 40 | * Divide up a range of characters handled by this break engine. |
| 41 | * |
| 42 | * @param inText A UText representing the text |
| 43 | * @param rangeStart The start of the range of the characters |
| 44 | * @param rangeEnd The end of the range of the characters |
| 45 | * @param foundBreaks Output of C array of int32_t break positions, or 0 |
| 46 | * @param inString The normalized string of text ranging from rangeStart to rangeEnd |
| 47 | * @param inputMap The vector storing the native index of inText |
| 48 | * @param status Information on any errors encountered. |
| 49 | * @return The number of breaks found |
| 50 | */ |
| 51 | int32_t divideUpRange(UText *inText, int32_t rangeStart, int32_t rangeEnd, |
| 52 | UVector32 &foundBreaks, const UnicodeString &inString, |
| 53 | const LocalPointer<UVector32> &inputMap, UErrorCode &status) const; |
| 54 | |
| 55 | private: |
| 56 | /** |
| 57 | * Load the machine learning's model file. |
| 58 | * |
| 59 | * @param error Information on any errors encountered. |
| 60 | */ |
| 61 | void loadMLModel(UErrorCode &error); |
| 62 | |
| 63 | /** |
| 64 | * In the machine learning's model file, specify the name of the key and value to load the |
| 65 | * corresponding feature and its score. |
| 66 | * |
| 67 | * @param rb A ResouceBundle corresponding to the model file. |
| 68 | * @param keyName The kay name in the model file. |
| 69 | * @param valueName The value name in the model file. |
| 70 | * @param model A hashtable to store the pairs of the feature and its score. |
| 71 | * @param error Information on any errors encountered. |
| 72 | */ |
| 73 | void initKeyValue(UResourceBundle *rb, const char *keyName, const char *valueName, |
| 74 | Hashtable &model, UErrorCode &error); |
| 75 | |
| 76 | /** |
| 77 | * Initialize the index list from the input string. |
| 78 | * |
| 79 | * @param inString A input string to be segmented. |
| 80 | * @param indexList A code unit index list of inString. |
| 81 | * @param status Information on any errors encountered. |
| 82 | * @return The number of code units of the first four characters in inString. |
| 83 | */ |
| 84 | int32_t initIndexList(const UnicodeString &inString, int32_t *indexList, |
| 85 | UErrorCode &status) const; |
| 86 | |
| 87 | /** |
| 88 | * Evaluate whether the index is a potential breakpoint. |
| 89 | * |
| 90 | * @param inString A input string to be segmented. |
| 91 | * @param indexList A code unit index list of the inString. |
| 92 | * @param startIdx The start index of the indexList. |
| 93 | * @param numCodeUnits The current code unit boundary of the indexList. |
| 94 | * @param numBreaks The accumulated number of breakpoints. |
| 95 | * @param boundary A vector including the index of the breakpoint. |
| 96 | * @param status Information on any errors encountered. |
| 97 | * @return The number of breakpoints |
| 98 | */ |
| 99 | int32_t evaluateBreakpoint(const UnicodeString &inString, int32_t *indexList, int32_t startIdx, |
| 100 | int32_t numCodeUnits, int32_t numBreaks, UVector32 &boundary, |
| 101 | UErrorCode &status) const; |
| 102 | |
| 103 | void printUnicodeString(const UnicodeString &s) const; |
| 104 | |
| 105 | UnicodeSet fDigitOrOpenPunctuationOrAlphabetSet; |
| 106 | UnicodeSet fClosePunctuationSet; |
| 107 | Hashtable fModel[13]; // {UW1, UW2, ... UW6, BW1, ... BW3, TW1, TW2, ... TW4} 6+3+4= 13 |
| 108 | int32_t fNegativeSum; |
| 109 | }; |
| 110 | |
| 111 | #endif |
| 112 | |
| 113 | U_NAMESPACE_END |
| 114 | |
| 115 | /* MLBREAKENGINE_H */ |
| 116 | #endif |
| 117 | |