| 1 | // © 2016 and later: Unicode, Inc. and others. |
| 2 | // License & terms of use: http://www.unicode.org/copyright.html |
| 3 | // |
| 4 | // rbbitblb.h |
| 5 | // |
| 6 | |
| 7 | /* |
| 8 | ********************************************************************** |
| 9 | * Copyright (c) 2002-2016, International Business Machines |
| 10 | * Corporation and others. All Rights Reserved. |
| 11 | ********************************************************************** |
| 12 | */ |
| 13 | |
| 14 | #ifndef RBBITBLB_H |
| 15 | #define RBBITBLB_H |
| 16 | |
| 17 | #include "unicode/utypes.h" |
| 18 | |
| 19 | #if !UCONFIG_NO_BREAK_ITERATION |
| 20 | |
| 21 | #include "unicode/uobject.h" |
| 22 | #include "unicode/rbbi.h" |
| 23 | #include "rbbidata.h" |
| 24 | #include "rbbirb.h" |
| 25 | #include "rbbinode.h" |
| 26 | |
| 27 | |
| 28 | U_NAMESPACE_BEGIN |
| 29 | |
| 30 | class RBBIRuleScanner; |
| 31 | class RBBIRuleBuilder; |
| 32 | class UVector32; |
| 33 | |
| 34 | // |
| 35 | // class RBBITableBuilder is part of the RBBI rule compiler. |
| 36 | // It builds the state transition table used by the RBBI runtime |
| 37 | // from the expression syntax tree generated by the rule scanner. |
| 38 | // |
| 39 | // This class is part of the RBBI implementation only. |
| 40 | // There is no user-visible public API here. |
| 41 | // |
| 42 | |
| 43 | class RBBITableBuilder : public UMemory { |
| 44 | public: |
| 45 | RBBITableBuilder(RBBIRuleBuilder *rb, RBBINode **rootNode, UErrorCode &status); |
| 46 | ~RBBITableBuilder(); |
| 47 | |
| 48 | void buildForwardTable(); |
| 49 | |
| 50 | /** Return the runtime size in bytes of the built state table. */ |
| 51 | int32_t getTableSize() const; |
| 52 | |
| 53 | /** Fill in the runtime state table. Sufficient memory must exist at the specified location. |
| 54 | */ |
| 55 | void exportTable(void *where); |
| 56 | |
| 57 | /** Use 8 bits to encode the forward table */ |
| 58 | bool use8BitsForTable() const; |
| 59 | |
| 60 | /** |
| 61 | * Find duplicate (redundant) character classes. Begin looking with categories.first. |
| 62 | * Duplicate, if found are returned in the categories parameter. |
| 63 | * This is an iterator-like function, used to identify character classes |
| 64 | * (state table columns) that can be eliminated. |
| 65 | * @param categories in/out parameter, specifies where to start looking for duplicates, |
| 66 | * and returns the first pair of duplicates found, if any. |
| 67 | * @return true if duplicate char classes were found, false otherwise. |
| 68 | */ |
| 69 | bool findDuplCharClassFrom(IntPair *categories); |
| 70 | |
| 71 | /** Remove a column from the state table. Used when two character categories |
| 72 | * have been found equivalent, and merged together, to eliminate the unneeded table column. |
| 73 | */ |
| 74 | void removeColumn(int32_t column); |
| 75 | |
| 76 | /** |
| 77 | * Check for, and remove duplicate states (table rows). |
| 78 | * @return the number of states removed. |
| 79 | */ |
| 80 | int32_t removeDuplicateStates(); |
| 81 | |
| 82 | /** Build the safe reverse table from the already-constructed forward table. */ |
| 83 | void buildSafeReverseTable(UErrorCode &status); |
| 84 | |
| 85 | /** Return the runtime size in bytes of the built safe reverse state table. */ |
| 86 | int32_t getSafeTableSize() const; |
| 87 | |
| 88 | /** Fill in the runtime safe state table. Sufficient memory must exist at the specified location. |
| 89 | */ |
| 90 | void exportSafeTable(void *where); |
| 91 | |
| 92 | /** Use 8 bits to encode the safe reverse table */ |
| 93 | bool use8BitsForSafeTable() const; |
| 94 | |
| 95 | private: |
| 96 | void calcNullable(RBBINode *n); |
| 97 | void calcFirstPos(RBBINode *n); |
| 98 | void calcLastPos(RBBINode *n); |
| 99 | void calcFollowPos(RBBINode *n); |
| 100 | void calcChainedFollowPos(RBBINode *n, RBBINode *endMarkNode); |
| 101 | void bofFixup(); |
| 102 | void buildStateTable(); |
| 103 | void mapLookAheadRules(); |
| 104 | void flagAcceptingStates(); |
| 105 | void flagLookAheadStates(); |
| 106 | void flagTaggedStates(); |
| 107 | void mergeRuleStatusVals(); |
| 108 | |
| 109 | /** |
| 110 | * Merge redundant state table columns, eliminating character classes with identical behavior. |
| 111 | * Done after the state tables are generated, just before converting to their run-time format. |
| 112 | */ |
| 113 | int32_t mergeColumns(); |
| 114 | |
| 115 | void addRuleRootNodes(UVector *dest, RBBINode *node); |
| 116 | |
| 117 | /** |
| 118 | * Find duplicate (redundant) states, beginning at the specified pair, |
| 119 | * within this state table. This is an iterator-like function, used to |
| 120 | * identify states (state table rows) that can be eliminated. |
| 121 | * @param states in/out parameter, specifies where to start looking for duplicates, |
| 122 | * and returns the first pair of duplicates found, if any. |
| 123 | * @return true if duplicate states were found, false otherwise. |
| 124 | */ |
| 125 | bool findDuplicateState(IntPair *states); |
| 126 | |
| 127 | /** Remove a duplicate state. |
| 128 | * @param duplStates The duplicate states. The first is kept, the second is removed. |
| 129 | * All references to the second in the state table are retargeted |
| 130 | * to the first. |
| 131 | */ |
| 132 | void removeState(IntPair duplStates); |
| 133 | |
| 134 | /** Find the next duplicate state in the safe reverse table. An iterator function. |
| 135 | * @param states in/out parameter, specifies where to start looking for duplicates, |
| 136 | * and returns the first pair of duplicates found, if any. |
| 137 | * @return true if a duplicate pair of states was found. |
| 138 | */ |
| 139 | bool findDuplicateSafeState(IntPair *states); |
| 140 | |
| 141 | /** Remove a duplicate state from the safe table. |
| 142 | * @param duplStates The duplicate states. The first is kept, the second is removed. |
| 143 | * All references to the second in the state table are retargeted |
| 144 | * to the first. |
| 145 | */ |
| 146 | void removeSafeState(IntPair duplStates); |
| 147 | |
| 148 | // Set functions for UVector. |
| 149 | // TODO: make a USet subclass of UVector |
| 150 | |
| 151 | void setAdd(UVector *dest, UVector *source); |
| 152 | UBool setEquals(UVector *a, UVector *b); |
| 153 | |
| 154 | void sortedAdd(UVector **dest, int32_t val); |
| 155 | |
| 156 | public: |
| 157 | #ifdef RBBI_DEBUG |
| 158 | void printSet(UVector *s); |
| 159 | void printPosSets(RBBINode *n /* = nullptr */); |
| 160 | void printStates(); |
| 161 | void printRuleStatusTable(); |
| 162 | void printReverseTable(); |
| 163 | #else |
| 164 | #define printSet(s) |
| 165 | #define printPosSets(n) |
| 166 | #define printStates() |
| 167 | #define printRuleStatusTable() |
| 168 | #define printReverseTable() |
| 169 | #endif |
| 170 | |
| 171 | private: |
| 172 | RBBIRuleBuilder *fRB; |
| 173 | RBBINode *&fTree; // The root node of the parse tree to build a |
| 174 | // table for. |
| 175 | UErrorCode *fStatus; |
| 176 | |
| 177 | /** State Descriptors, UVector<RBBIStateDescriptor> */ |
| 178 | UVector *fDStates; // D states (Aho's terminology) |
| 179 | // Index is state number |
| 180 | // Contents are RBBIStateDescriptor pointers. |
| 181 | |
| 182 | /** Synthesized safe table, UVector of UnicodeString, one string per table row. */ |
| 183 | UVector *fSafeTable; |
| 184 | |
| 185 | /** Map from rule number (fVal in look ahead nodes) to sequential lookahead index. */ |
| 186 | UVector32 *fLookAheadRuleMap = nullptr; |
| 187 | |
| 188 | /* Counter used when assigning lookahead rule numbers. |
| 189 | * Contains the last look-ahead number already in use. |
| 190 | * The first look-ahead number is 2; Number 1 (ACCEPTING_UNCONDITIONAL) is reserved |
| 191 | * for non-lookahead accepting states. See the declarations of RBBIStateTableRowT. */ |
| 192 | int32_t fLASlotsInUse = ACCEPTING_UNCONDITIONAL; |
| 193 | |
| 194 | |
| 195 | RBBITableBuilder(const RBBITableBuilder &other) = delete; // forbid copying of this class |
| 196 | RBBITableBuilder &operator=(const RBBITableBuilder &other) = delete; // forbid copying of this class |
| 197 | }; |
| 198 | |
| 199 | // |
| 200 | // RBBIStateDescriptor - The DFA is constructed as a set of these descriptors, |
| 201 | // one for each state. |
| 202 | class RBBIStateDescriptor : public UMemory { |
| 203 | public: |
| 204 | UBool fMarked; |
| 205 | uint32_t fAccepting; |
| 206 | uint32_t fLookAhead; |
| 207 | UVector *fTagVals; |
| 208 | int32_t fTagsIdx; |
| 209 | UVector *fPositions; // Set of parse tree positions associated |
| 210 | // with this state. Unordered (it's a set). |
| 211 | // UVector contents are RBBINode * |
| 212 | |
| 213 | UVector32 *fDtran; // Transitions out of this state. |
| 214 | // indexed by input character |
| 215 | // contents is int index of dest state |
| 216 | // in RBBITableBuilder.fDStates |
| 217 | |
| 218 | RBBIStateDescriptor(int maxInputSymbol, UErrorCode *fStatus); |
| 219 | ~RBBIStateDescriptor(); |
| 220 | |
| 221 | private: |
| 222 | RBBIStateDescriptor(const RBBIStateDescriptor &other) = delete; // forbid copying of this class |
| 223 | RBBIStateDescriptor &operator=(const RBBIStateDescriptor &other) = delete; // forbid copying of this class |
| 224 | }; |
| 225 | |
| 226 | |
| 227 | |
| 228 | U_NAMESPACE_END |
| 229 | |
| 230 | #endif /* #if !UCONFIG_NO_BREAK_ITERATION */ |
| 231 | |
| 232 | #endif |
| 233 | |