| 1 | /* |
| 2 | ================================================================================================ |
| 3 | |
| 4 | Description : OpenGL formats/types and properties. |
| 5 | Author : J.M.P. van Waveren |
| 6 | Date : 07/17/2016 |
| 7 | Language : C99 |
| 8 | Format : Real tabs with the tab size equal to 4 spaces. |
| 9 | Copyright : Copyright (c) 2016 Oculus VR, LLC. All Rights reserved. |
| 10 | |
| 11 | |
| 12 | LICENSE |
| 13 | ======= |
| 14 | |
| 15 | Copyright 2016 Oculus VR, LLC. |
| 16 | SPDX-License-Identifier: Apache-2.0 |
| 17 | |
| 18 | |
| 19 | DESCRIPTION |
| 20 | =========== |
| 21 | |
| 22 | This header stores the OpenGL formats/types and two simple routines |
| 23 | to derive the format/type from an internal format. These routines |
| 24 | are useful to verify the data in a KTX container files. The OpenGL |
| 25 | constants are generally useful to convert files like KTX and glTF |
| 26 | to different graphics APIs. |
| 27 | |
| 28 | This header stores the OpenGL formats/types that are used as parameters |
| 29 | to the following OpenGL functions: |
| 30 | |
| 31 | void glTexImage2D( GLenum target, GLint level, GLint internalFormat, |
| 32 | GLsizei width, GLsizei height, GLint border, |
| 33 | GLenum format, GLenum type, const GLvoid * data ); |
| 34 | void glTexImage3D( GLenum target, GLint level, GLint internalFormat, |
| 35 | GLsizei width, GLsizei height, GLsizei depth, GLint border, |
| 36 | GLenum format, GLenum type, const GLvoid * data ); |
| 37 | void glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, |
| 38 | GLsizei width, GLsizei height, GLint border, |
| 39 | GLsizei imageSize, const GLvoid * data ); |
| 40 | void glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, |
| 41 | GLsizei width, GLsizei height, GLsizei depth, GLint border, |
| 42 | GLsizei imageSize, const GLvoid * data ); |
| 43 | void glTexStorage2D( GLenum target, GLsizei levels, GLenum internalformat, |
| 44 | GLsizei width, GLsizei height ); |
| 45 | void glTexStorage3D( GLenum target, GLsizei levels, GLenum internalformat, |
| 46 | GLsizei width, GLsizei height, GLsizei depth ); |
| 47 | void glVertexAttribPointer( GLuint index, GLint size, GLenum type, GLboolean normalized, |
| 48 | GLsizei stride, const GLvoid * pointer); |
| 49 | |
| 50 | |
| 51 | IMPLEMENTATION |
| 52 | ============== |
| 53 | |
| 54 | This file does not include OpenGL / OpenGL ES headers because: |
| 55 | |
| 56 | 1. Including OpenGL / OpenGL ES headers is platform dependent and |
| 57 | may require a separate installation of an OpenGL SDK. |
| 58 | 2. The OpenGL format/type constants are the same between extensions and core. |
| 59 | 3. The OpenGL format/type constants are the same between OpenGL and OpenGL ES. |
| 60 | 4. The OpenGL constants in this header are also used to derive Vulkan formats |
| 61 | from the OpenGL formats/types stored in files like KTX and glTF. These file |
| 62 | formats may use OpenGL formats/types that are not supported by the OpenGL |
| 63 | implementation on the platform but are supported by the Vulkan implementation. |
| 64 | |
| 65 | |
| 66 | ENTRY POINTS |
| 67 | ============ |
| 68 | |
| 69 | static inline GLenum glGetFormatFromInternalFormat( const GLenum internalFormat ); |
| 70 | static inline GLenum glGetTypeFromInternalFormat( const GLenum internalFormat ); |
| 71 | static inline void glGetFormatSize( const GLenum internalFormat, GlFormatSize * pFormatSize ); |
| 72 | static inline unsigned int glGetTypeSizeFromType( const GLenum type ); |
| 73 | static inline GLenum glGetInternalFormatFromVkFormat ( VkFormat format ); |
| 74 | |
| 75 | MODIFICATIONS for use in libktx |
| 76 | =============================== |
| 77 | |
| 78 | 2018.3.23 Added glGetTypeSizeFromType. Mark Callow, Edgewise Consulting. |
| 79 | 2019.3.09 #if 0 around GL type declarations. 〃 |
| 80 | 2019.5.30 Use common ktxFormatSize to return results. 〃 |
| 81 | 2019.5.30 Return blockSizeInBits 0 for default case of glGetFormatSize. 〃 |
| 82 | 2019.5.30 Added glGetInternalFormatFromVkFormat. 〃 |
| 83 | |
| 84 | ================================================================================================ |
| 85 | */ |
| 86 | |
| 87 | #if !defined( GL_FORMAT_H ) |
| 88 | #define GL_FORMAT_H |
| 89 | |
| 90 | #include <assert.h> |
| 91 | #include "formatsize.h" |
| 92 | #include "vkformat_enum.h" |
| 93 | |
| 94 | #if defined(_WIN32) && !defined(__MINGW32__) |
| 95 | #ifndef NOMINMAX |
| 96 | #define NOMINMAX |
| 97 | #endif |
| 98 | #ifndef __cplusplus |
| 99 | #undef inline |
| 100 | #define inline __inline |
| 101 | #endif // __cplusplus |
| 102 | #endif |
| 103 | |
| 104 | /* |
| 105 | =========================================================================== |
| 106 | Avoid warnings or even errors when using strict C99. "Redefinition of |
| 107 | (type) is a C11 feature." All includers in libktx also include ktx.h where |
| 108 | they are also defined. |
| 109 | =========================================================================== |
| 110 | */ |
| 111 | #if 0 |
| 112 | typedef unsigned int GLenum; |
| 113 | typedef unsigned char GLboolean; |
| 114 | typedef unsigned int GLuint; |
| 115 | #endif |
| 116 | |
| 117 | #if !defined( GL_INVALID_VALUE ) |
| 118 | #define GL_INVALID_VALUE 0x0501 |
| 119 | #endif |
| 120 | |
| 121 | /* |
| 122 | ================================================================================================================================ |
| 123 | |
| 124 | Format to glTexImage2D and glTexImage3D. |
| 125 | |
| 126 | ================================================================================================================================ |
| 127 | */ |
| 128 | |
| 129 | #if !defined( GL_RED ) |
| 130 | #define GL_RED 0x1903 // same as GL_RED_EXT |
| 131 | #endif |
| 132 | #if !defined( GL_GREEN ) |
| 133 | #define GL_GREEN 0x1904 // deprecated |
| 134 | #endif |
| 135 | #if !defined( GL_BLUE ) |
| 136 | #define GL_BLUE 0x1905 // deprecated |
| 137 | #endif |
| 138 | #if !defined( GL_ALPHA ) |
| 139 | #define GL_ALPHA 0x1906 // deprecated |
| 140 | #endif |
| 141 | #if !defined( GL_LUMINANCE ) |
| 142 | #define GL_LUMINANCE 0x1909 // deprecated |
| 143 | #endif |
| 144 | #if !defined( GL_SLUMINANCE ) |
| 145 | #define GL_SLUMINANCE 0x8C46 // deprecated, same as GL_SLUMINANCE_EXT |
| 146 | #endif |
| 147 | #if !defined( GL_LUMINANCE_ALPHA ) |
| 148 | #define GL_LUMINANCE_ALPHA 0x190A // deprecated |
| 149 | #endif |
| 150 | #if !defined( GL_SLUMINANCE_ALPHA ) |
| 151 | #define GL_SLUMINANCE_ALPHA 0x8C44 // deprecated, same as GL_SLUMINANCE_ALPHA_EXT |
| 152 | #endif |
| 153 | #if !defined( GL_INTENSITY ) |
| 154 | #define GL_INTENSITY 0x8049 // deprecated, same as GL_INTENSITY_EXT |
| 155 | #endif |
| 156 | #if !defined( GL_RG ) |
| 157 | #define GL_RG 0x8227 // same as GL_RG_EXT |
| 158 | #endif |
| 159 | #if !defined( GL_RGB ) |
| 160 | #define GL_RGB 0x1907 |
| 161 | #endif |
| 162 | #if !defined( GL_BGR ) |
| 163 | #define GL_BGR 0x80E0 // same as GL_BGR_EXT |
| 164 | #endif |
| 165 | #if !defined( GL_RGBA ) |
| 166 | #define GL_RGBA 0x1908 |
| 167 | #endif |
| 168 | #if !defined( GL_BGRA ) |
| 169 | #define GL_BGRA 0x80E1 // same as GL_BGRA_EXT |
| 170 | #endif |
| 171 | #if !defined( GL_RED_INTEGER ) |
| 172 | #define GL_RED_INTEGER 0x8D94 // same as GL_RED_INTEGER_EXT |
| 173 | #endif |
| 174 | #if !defined( GL_GREEN_INTEGER ) |
| 175 | #define GL_GREEN_INTEGER 0x8D95 // deprecated, same as GL_GREEN_INTEGER_EXT |
| 176 | #endif |
| 177 | #if !defined( GL_BLUE_INTEGER ) |
| 178 | #define GL_BLUE_INTEGER 0x8D96 // deprecated, same as GL_BLUE_INTEGER_EXT |
| 179 | #endif |
| 180 | #if !defined( GL_ALPHA_INTEGER ) |
| 181 | #define GL_ALPHA_INTEGER 0x8D97 // deprecated, same as GL_ALPHA_INTEGER_EXT |
| 182 | #endif |
| 183 | #if !defined( GL_LUMINANCE_INTEGER ) |
| 184 | #define GL_LUMINANCE_INTEGER 0x8D9C // deprecated, same as GL_LUMINANCE_INTEGER_EXT |
| 185 | #endif |
| 186 | #if !defined( GL_LUMINANCE_ALPHA_INTEGER ) |
| 187 | #define GL_LUMINANCE_ALPHA_INTEGER 0x8D9D // deprecated, same as GL_LUMINANCE_ALPHA_INTEGER_EXT |
| 188 | #endif |
| 189 | #if !defined( GL_RG_INTEGER ) |
| 190 | #define GL_RG_INTEGER 0x8228 // same as GL_RG_INTEGER_EXT |
| 191 | #endif |
| 192 | #if !defined( GL_RGB_INTEGER ) |
| 193 | #define GL_RGB_INTEGER 0x8D98 // same as GL_RGB_INTEGER_EXT |
| 194 | #endif |
| 195 | #if !defined( GL_BGR_INTEGER ) |
| 196 | #define GL_BGR_INTEGER 0x8D9A // same as GL_BGR_INTEGER_EXT |
| 197 | #endif |
| 198 | #if !defined( GL_RGBA_INTEGER ) |
| 199 | #define GL_RGBA_INTEGER 0x8D99 // same as GL_RGBA_INTEGER_EXT |
| 200 | #endif |
| 201 | #if !defined( GL_BGRA_INTEGER ) |
| 202 | #define GL_BGRA_INTEGER 0x8D9B // same as GL_BGRA_INTEGER_EXT |
| 203 | #endif |
| 204 | #if !defined( GL_COLOR_INDEX ) |
| 205 | #define GL_COLOR_INDEX 0x1900 // deprecated |
| 206 | #endif |
| 207 | #if !defined( GL_STENCIL_INDEX ) |
| 208 | #define GL_STENCIL_INDEX 0x1901 |
| 209 | #endif |
| 210 | #if !defined( GL_DEPTH_COMPONENT ) |
| 211 | #define GL_DEPTH_COMPONENT 0x1902 |
| 212 | #endif |
| 213 | #if !defined( GL_DEPTH_STENCIL ) |
| 214 | #define GL_DEPTH_STENCIL 0x84F9 // same as GL_DEPTH_STENCIL_NV and GL_DEPTH_STENCIL_EXT and GL_DEPTH_STENCIL_OES |
| 215 | #endif |
| 216 | |
| 217 | /* |
| 218 | ================================================================================================================================ |
| 219 | |
| 220 | Type to glTexImage2D, glTexImage3D and glVertexAttribPointer. |
| 221 | |
| 222 | ================================================================================================================================ |
| 223 | */ |
| 224 | |
| 225 | #if !defined( GL_BYTE ) |
| 226 | #define GL_BYTE 0x1400 |
| 227 | #endif |
| 228 | #if !defined( GL_UNSIGNED_BYTE ) |
| 229 | #define GL_UNSIGNED_BYTE 0x1401 |
| 230 | #endif |
| 231 | #if !defined( GL_SHORT ) |
| 232 | #define GL_SHORT 0x1402 |
| 233 | #endif |
| 234 | #if !defined( GL_UNSIGNED_SHORT ) |
| 235 | #define GL_UNSIGNED_SHORT 0x1403 |
| 236 | #endif |
| 237 | #if !defined( GL_INT ) |
| 238 | #define GL_INT 0x1404 |
| 239 | #endif |
| 240 | #if !defined( GL_UNSIGNED_INT ) |
| 241 | #define GL_UNSIGNED_INT 0x1405 |
| 242 | #endif |
| 243 | #if !defined( GL_INT64 ) |
| 244 | #define GL_INT64 0x140E // same as GL_INT64_NV and GL_INT64_ARB |
| 245 | #endif |
| 246 | #if !defined( GL_UNSIGNED_INT64 ) |
| 247 | #define GL_UNSIGNED_INT64 0x140F // same as GL_UNSIGNED_INT64_NV and GL_UNSIGNED_INT64_ARB |
| 248 | #endif |
| 249 | #if !defined( GL_HALF_FLOAT ) |
| 250 | #define GL_HALF_FLOAT 0x140B // same as GL_HALF_FLOAT_NV and GL_HALF_FLOAT_ARB |
| 251 | #endif |
| 252 | #if !defined( GL_HALF_FLOAT_OES ) |
| 253 | #define GL_HALF_FLOAT_OES 0x8D61 // Note that this different from GL_HALF_FLOAT. |
| 254 | #endif |
| 255 | #if !defined( GL_FLOAT ) |
| 256 | #define GL_FLOAT 0x1406 |
| 257 | #endif |
| 258 | #if !defined( GL_DOUBLE ) |
| 259 | #define GL_DOUBLE 0x140A // same as GL_DOUBLE_EXT |
| 260 | #endif |
| 261 | #if !defined( GL_UNSIGNED_BYTE_3_3_2 ) |
| 262 | #define GL_UNSIGNED_BYTE_3_3_2 0x8032 // same as GL_UNSIGNED_BYTE_3_3_2_EXT |
| 263 | #endif |
| 264 | #if !defined( GL_UNSIGNED_BYTE_2_3_3_REV ) |
| 265 | #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 // same as GL_UNSIGNED_BYTE_2_3_3_REV_EXT |
| 266 | #endif |
| 267 | #if !defined( GL_UNSIGNED_SHORT_5_6_5 ) |
| 268 | #define GL_UNSIGNED_SHORT_5_6_5 0x8363 // same as GL_UNSIGNED_SHORT_5_6_5_EXT |
| 269 | #endif |
| 270 | #if !defined( GL_UNSIGNED_SHORT_5_6_5_REV ) |
| 271 | #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 // same as GL_UNSIGNED_SHORT_5_6_5_REV_EXT |
| 272 | #endif |
| 273 | #if !defined( GL_UNSIGNED_SHORT_4_4_4_4 ) |
| 274 | #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 // same as GL_UNSIGNED_SHORT_4_4_4_4_EXT |
| 275 | #endif |
| 276 | #if !defined( GL_UNSIGNED_SHORT_4_4_4_4_REV ) |
| 277 | #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 // same as GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG and GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT |
| 278 | #endif |
| 279 | #if !defined( GL_UNSIGNED_SHORT_5_5_5_1 ) |
| 280 | #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 // same as GL_UNSIGNED_SHORT_5_5_5_1_EXT |
| 281 | #endif |
| 282 | #if !defined( GL_UNSIGNED_SHORT_1_5_5_5_REV ) |
| 283 | #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 // same as GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT |
| 284 | #endif |
| 285 | #if !defined( GL_UNSIGNED_INT_8_8_8_8 ) |
| 286 | #define GL_UNSIGNED_INT_8_8_8_8 0x8035 // same as GL_UNSIGNED_INT_8_8_8_8_EXT |
| 287 | #endif |
| 288 | #if !defined( GL_UNSIGNED_INT_8_8_8_8_REV ) |
| 289 | #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 // same as GL_UNSIGNED_INT_8_8_8_8_REV_EXT |
| 290 | #endif |
| 291 | #if !defined( GL_UNSIGNED_INT_10_10_10_2 ) |
| 292 | #define GL_UNSIGNED_INT_10_10_10_2 0x8036 // same as GL_UNSIGNED_INT_10_10_10_2_EXT |
| 293 | #endif |
| 294 | #if !defined( GL_UNSIGNED_INT_2_10_10_10_REV ) |
| 295 | #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 // same as GL_UNSIGNED_INT_2_10_10_10_REV_EXT |
| 296 | #endif |
| 297 | #if !defined( GL_UNSIGNED_INT_10F_11F_11F_REV ) |
| 298 | #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B // same as GL_UNSIGNED_INT_10F_11F_11F_REV_EXT |
| 299 | #endif |
| 300 | #if !defined( GL_UNSIGNED_INT_5_9_9_9_REV ) |
| 301 | #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E // same as GL_UNSIGNED_INT_5_9_9_9_REV_EXT |
| 302 | #endif |
| 303 | #if !defined( GL_UNSIGNED_INT_24_8 ) |
| 304 | #define GL_UNSIGNED_INT_24_8 0x84FA // same as GL_UNSIGNED_INT_24_8_NV and GL_UNSIGNED_INT_24_8_EXT and GL_UNSIGNED_INT_24_8_OES |
| 305 | #endif |
| 306 | #if !defined( GL_FLOAT_32_UNSIGNED_INT_24_8_REV ) |
| 307 | #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD // same as GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV and GL_FLOAT_32_UNSIGNED_INT_24_8_REV_ARB |
| 308 | #endif |
| 309 | |
| 310 | /* |
| 311 | ================================================================================================================================ |
| 312 | |
| 313 | Internal format to glTexImage2D, glTexImage3D, glCompressedTexImage2D, glCompressedTexImage3D, glTexStorage2D, glTexStorage3D |
| 314 | |
| 315 | ================================================================================================================================ |
| 316 | */ |
| 317 | |
| 318 | // |
| 319 | // 8 bits per component |
| 320 | // |
| 321 | |
| 322 | #if !defined( GL_R8 ) |
| 323 | #define GL_R8 0x8229 // same as GL_R8_EXT |
| 324 | #endif |
| 325 | #if !defined( GL_RG8 ) |
| 326 | #define GL_RG8 0x822B // same as GL_RG8_EXT |
| 327 | #endif |
| 328 | #if !defined( GL_RGB8 ) |
| 329 | #define GL_RGB8 0x8051 // same as GL_RGB8_EXT and GL_RGB8_OES |
| 330 | #endif |
| 331 | #if !defined( GL_RGBA8 ) |
| 332 | #define GL_RGBA8 0x8058 // same as GL_RGBA8_EXT and GL_RGBA8_OES |
| 333 | #endif |
| 334 | |
| 335 | #if !defined( GL_R8_SNORM ) |
| 336 | #define GL_R8_SNORM 0x8F94 |
| 337 | #endif |
| 338 | #if !defined( GL_RG8_SNORM ) |
| 339 | #define GL_RG8_SNORM 0x8F95 |
| 340 | #endif |
| 341 | #if !defined( GL_RGB8_SNORM ) |
| 342 | #define GL_RGB8_SNORM 0x8F96 |
| 343 | #endif |
| 344 | #if !defined( GL_RGBA8_SNORM ) |
| 345 | #define GL_RGBA8_SNORM 0x8F97 |
| 346 | #endif |
| 347 | |
| 348 | #if !defined( GL_R8UI ) |
| 349 | #define GL_R8UI 0x8232 |
| 350 | #endif |
| 351 | #if !defined( GL_RG8UI ) |
| 352 | #define GL_RG8UI 0x8238 |
| 353 | #endif |
| 354 | #if !defined( GL_RGB8UI ) |
| 355 | #define GL_RGB8UI 0x8D7D // same as GL_RGB8UI_EXT |
| 356 | #endif |
| 357 | #if !defined( GL_RGBA8UI ) |
| 358 | #define GL_RGBA8UI 0x8D7C // same as GL_RGBA8UI_EXT |
| 359 | #endif |
| 360 | |
| 361 | #if !defined( GL_R8I ) |
| 362 | #define GL_R8I 0x8231 |
| 363 | #endif |
| 364 | #if !defined( GL_RG8I ) |
| 365 | #define GL_RG8I 0x8237 |
| 366 | #endif |
| 367 | #if !defined( GL_RGB8I ) |
| 368 | #define GL_RGB8I 0x8D8F // same as GL_RGB8I_EXT |
| 369 | #endif |
| 370 | #if !defined( GL_RGBA8I ) |
| 371 | #define GL_RGBA8I 0x8D8E // same as GL_RGBA8I_EXT |
| 372 | #endif |
| 373 | |
| 374 | #if !defined( GL_SR8 ) |
| 375 | #define GL_SR8 0x8FBD // same as GL_SR8_EXT |
| 376 | #endif |
| 377 | #if !defined( GL_SRG8 ) |
| 378 | #define GL_SRG8 0x8FBE // same as GL_SRG8_EXT |
| 379 | #endif |
| 380 | #if !defined( GL_SRGB8 ) |
| 381 | #define GL_SRGB8 0x8C41 // same as GL_SRGB8_EXT |
| 382 | #endif |
| 383 | #if !defined( GL_SRGB8_ALPHA8 ) |
| 384 | #define GL_SRGB8_ALPHA8 0x8C43 // same as GL_SRGB8_ALPHA8_EXT |
| 385 | #endif |
| 386 | |
| 387 | // |
| 388 | // 16 bits per component |
| 389 | // |
| 390 | |
| 391 | #if !defined( GL_R16 ) |
| 392 | #define GL_R16 0x822A // same as GL_R16_EXT |
| 393 | #endif |
| 394 | #if !defined( GL_RG16 ) |
| 395 | #define GL_RG16 0x822C // same as GL_RG16_EXT |
| 396 | #endif |
| 397 | #if !defined( GL_RGB16 ) |
| 398 | #define GL_RGB16 0x8054 // same as GL_RGB16_EXT |
| 399 | #endif |
| 400 | #if !defined( GL_RGBA16 ) |
| 401 | #define GL_RGBA16 0x805B // same as GL_RGBA16_EXT |
| 402 | #endif |
| 403 | |
| 404 | #if !defined( GL_R16_SNORM ) |
| 405 | #define GL_R16_SNORM 0x8F98 // same as GL_R16_SNORM_EXT |
| 406 | #endif |
| 407 | #if !defined( GL_RG16_SNORM ) |
| 408 | #define GL_RG16_SNORM 0x8F99 // same as GL_RG16_SNORM_EXT |
| 409 | #endif |
| 410 | #if !defined( GL_RGB16_SNORM ) |
| 411 | #define GL_RGB16_SNORM 0x8F9A // same as GL_RGB16_SNORM_EXT |
| 412 | #endif |
| 413 | #if !defined( GL_RGBA16_SNORM ) |
| 414 | #define GL_RGBA16_SNORM 0x8F9B // same as GL_RGBA16_SNORM_EXT |
| 415 | #endif |
| 416 | |
| 417 | #if !defined( GL_R16UI ) |
| 418 | #define GL_R16UI 0x8234 |
| 419 | #endif |
| 420 | #if !defined( GL_RG16UI ) |
| 421 | #define GL_RG16UI 0x823A |
| 422 | #endif |
| 423 | #if !defined( GL_RGB16UI ) |
| 424 | #define GL_RGB16UI 0x8D77 // same as GL_RGB16UI_EXT |
| 425 | #endif |
| 426 | #if !defined( GL_RGBA16UI ) |
| 427 | #define GL_RGBA16UI 0x8D76 // same as GL_RGBA16UI_EXT |
| 428 | #endif |
| 429 | |
| 430 | #if !defined( GL_R16I ) |
| 431 | #define GL_R16I 0x8233 |
| 432 | #endif |
| 433 | #if !defined( GL_RG16I ) |
| 434 | #define GL_RG16I 0x8239 |
| 435 | #endif |
| 436 | #if !defined( GL_RGB16I ) |
| 437 | #define GL_RGB16I 0x8D89 // same as GL_RGB16I_EXT |
| 438 | #endif |
| 439 | #if !defined( GL_RGBA16I ) |
| 440 | #define GL_RGBA16I 0x8D88 // same as GL_RGBA16I_EXT |
| 441 | #endif |
| 442 | |
| 443 | #if !defined( GL_R16F ) |
| 444 | #define GL_R16F 0x822D // same as GL_R16F_EXT |
| 445 | #endif |
| 446 | #if !defined( GL_RG16F ) |
| 447 | #define GL_RG16F 0x822F // same as GL_RG16F_EXT |
| 448 | #endif |
| 449 | #if !defined( GL_RGB16F ) |
| 450 | #define GL_RGB16F 0x881B // same as GL_RGB16F_EXT and GL_RGB16F_ARB |
| 451 | #endif |
| 452 | #if !defined( GL_RGBA16F ) |
| 453 | #define GL_RGBA16F 0x881A // sama as GL_RGBA16F_EXT and GL_RGBA16F_ARB |
| 454 | #endif |
| 455 | |
| 456 | // |
| 457 | // 32 bits per component |
| 458 | // |
| 459 | |
| 460 | #if !defined( GL_R32UI ) |
| 461 | #define GL_R32UI 0x8236 |
| 462 | #endif |
| 463 | #if !defined( GL_RG32UI ) |
| 464 | #define GL_RG32UI 0x823C |
| 465 | #endif |
| 466 | #if !defined( GL_RGB32UI ) |
| 467 | #define GL_RGB32UI 0x8D71 // same as GL_RGB32UI_EXT |
| 468 | #endif |
| 469 | #if !defined( GL_RGBA32UI ) |
| 470 | #define GL_RGBA32UI 0x8D70 // same as GL_RGBA32UI_EXT |
| 471 | #endif |
| 472 | |
| 473 | #if !defined( GL_R32I ) |
| 474 | #define GL_R32I 0x8235 |
| 475 | #endif |
| 476 | #if !defined( GL_RG32I ) |
| 477 | #define GL_RG32I 0x823B |
| 478 | #endif |
| 479 | #if !defined( GL_RGB32I ) |
| 480 | #define GL_RGB32I 0x8D83 // same as GL_RGB32I_EXT |
| 481 | #endif |
| 482 | #if !defined( GL_RGBA32I ) |
| 483 | #define GL_RGBA32I 0x8D82 // same as GL_RGBA32I_EXT |
| 484 | #endif |
| 485 | |
| 486 | #if !defined( GL_R32F ) |
| 487 | #define GL_R32F 0x822E // same as GL_R32F_EXT |
| 488 | #endif |
| 489 | #if !defined( GL_RG32F ) |
| 490 | #define GL_RG32F 0x8230 // same as GL_RG32F_EXT |
| 491 | #endif |
| 492 | #if !defined( GL_RGB32F ) |
| 493 | #define GL_RGB32F 0x8815 // same as GL_RGB32F_EXT and GL_RGB32F_ARB |
| 494 | #endif |
| 495 | #if !defined( GL_RGBA32F ) |
| 496 | #define GL_RGBA32F 0x8814 // same as GL_RGBA32F_EXT and GL_RGBA32F_ARB |
| 497 | #endif |
| 498 | |
| 499 | // |
| 500 | // Packed |
| 501 | // |
| 502 | |
| 503 | #if !defined( GL_R3_G3_B2 ) |
| 504 | #define GL_R3_G3_B2 0x2A10 |
| 505 | #endif |
| 506 | #if !defined( GL_RGB4 ) |
| 507 | #define GL_RGB4 0x804F // same as GL_RGB4_EXT |
| 508 | #endif |
| 509 | #if !defined( GL_RGB5 ) |
| 510 | #define GL_RGB5 0x8050 // same as GL_RGB5_EXT |
| 511 | #endif |
| 512 | #if !defined( GL_RGB565 ) |
| 513 | #define GL_RGB565 0x8D62 // same as GL_RGB565_EXT and GL_RGB565_OES |
| 514 | #endif |
| 515 | #if !defined( GL_RGB10 ) |
| 516 | #define GL_RGB10 0x8052 // same as GL_RGB10_EXT |
| 517 | #endif |
| 518 | #if !defined( GL_RGB12 ) |
| 519 | #define GL_RGB12 0x8053 // same as GL_RGB12_EXT |
| 520 | #endif |
| 521 | #if !defined( GL_RGBA2 ) |
| 522 | #define GL_RGBA2 0x8055 // same as GL_RGBA2_EXT |
| 523 | #endif |
| 524 | #if !defined( GL_RGBA4 ) |
| 525 | #define GL_RGBA4 0x8056 // same as GL_RGBA4_EXT and GL_RGBA4_OES |
| 526 | #endif |
| 527 | #if !defined( GL_RGBA12 ) |
| 528 | #define GL_RGBA12 0x805A // same as GL_RGBA12_EXT |
| 529 | #endif |
| 530 | #if !defined( GL_RGB5_A1 ) |
| 531 | #define GL_RGB5_A1 0x8057 // same as GL_RGB5_A1_EXT and GL_RGB5_A1_OES |
| 532 | #endif |
| 533 | #if !defined( GL_RGB10_A2 ) |
| 534 | #define GL_RGB10_A2 0x8059 // same as GL_RGB10_A2_EXT |
| 535 | #endif |
| 536 | #if !defined( GL_RGB10_A2UI ) |
| 537 | #define GL_RGB10_A2UI 0x906F |
| 538 | #endif |
| 539 | #if !defined( GL_R11F_G11F_B10F ) |
| 540 | #define GL_R11F_G11F_B10F 0x8C3A // same as GL_R11F_G11F_B10F_APPLE and GL_R11F_G11F_B10F_EXT |
| 541 | #endif |
| 542 | #if !defined( GL_RGB9_E5 ) |
| 543 | #define GL_RGB9_E5 0x8C3D // same as GL_RGB9_E5_APPLE and GL_RGB9_E5_EXT |
| 544 | #endif |
| 545 | |
| 546 | // |
| 547 | // Alpha |
| 548 | // |
| 549 | |
| 550 | #if !defined( GL_ALPHA4 ) |
| 551 | #define GL_ALPHA4 0x803B // deprecated, same as GL_ALPHA4_EXT |
| 552 | #endif |
| 553 | #if !defined( GL_ALPHA8 ) |
| 554 | #define GL_ALPHA8 0x803C // deprecated, same as GL_ALPHA8_EXT |
| 555 | #endif |
| 556 | #if !defined( GL_ALPHA8_SNORM ) |
| 557 | #define GL_ALPHA8_SNORM 0x9014 // deprecated |
| 558 | #endif |
| 559 | #if !defined( GL_ALPHA8UI_EXT ) |
| 560 | #define GL_ALPHA8UI_EXT 0x8D7E // deprecated |
| 561 | #endif |
| 562 | #if !defined( GL_ALPHA8I_EXT ) |
| 563 | #define GL_ALPHA8I_EXT 0x8D90 // deprecated |
| 564 | #endif |
| 565 | #if !defined( GL_ALPHA12 ) |
| 566 | #define GL_ALPHA12 0x803D // deprecated, same as GL_ALPHA12_EXT |
| 567 | #endif |
| 568 | #if !defined( GL_ALPHA16 ) |
| 569 | #define GL_ALPHA16 0x803E // deprecated, same as GL_ALPHA16_EXT |
| 570 | #endif |
| 571 | #if !defined( GL_ALPHA16_SNORM ) |
| 572 | #define GL_ALPHA16_SNORM 0x9018 // deprecated |
| 573 | #endif |
| 574 | #if !defined( GL_ALPHA16UI_EXT ) |
| 575 | #define GL_ALPHA16UI_EXT 0x8D78 // deprecated |
| 576 | #endif |
| 577 | #if !defined( GL_ALPHA16I_EXT ) |
| 578 | #define GL_ALPHA16I_EXT 0x8D8A // deprecated |
| 579 | #endif |
| 580 | #if !defined( GL_ALPHA16F_ARB ) |
| 581 | #define GL_ALPHA16F_ARB 0x881C // deprecated, same as GL_ALPHA_FLOAT16_APPLE and GL_ALPHA_FLOAT16_ATI |
| 582 | #endif |
| 583 | #if !defined( GL_ALPHA32UI_EXT ) |
| 584 | #define GL_ALPHA32UI_EXT 0x8D72 // deprecated |
| 585 | #endif |
| 586 | #if !defined( GL_ALPHA32I_EXT ) |
| 587 | #define GL_ALPHA32I_EXT 0x8D84 // deprecated |
| 588 | #endif |
| 589 | #if !defined( GL_ALPHA32F_ARB ) |
| 590 | #define GL_ALPHA32F_ARB 0x8816 // deprecated, same as GL_ALPHA_FLOAT32_APPLE and GL_ALPHA_FLOAT32_ATI |
| 591 | #endif |
| 592 | |
| 593 | // |
| 594 | // Luminance |
| 595 | // |
| 596 | |
| 597 | #if !defined( GL_LUMINANCE4 ) |
| 598 | #define GL_LUMINANCE4 0x803F // deprecated, same as GL_LUMINANCE4_EXT |
| 599 | #endif |
| 600 | #if !defined( GL_LUMINANCE8 ) |
| 601 | #define GL_LUMINANCE8 0x8040 // deprecated, same as GL_LUMINANCE8_EXT |
| 602 | #endif |
| 603 | #if !defined( GL_LUMINANCE8_SNORM ) |
| 604 | #define GL_LUMINANCE8_SNORM 0x9015 // deprecated |
| 605 | #endif |
| 606 | #if !defined( GL_SLUMINANCE8 ) |
| 607 | #define GL_SLUMINANCE8 0x8C47 // deprecated, same as GL_SLUMINANCE8_EXT |
| 608 | #endif |
| 609 | #if !defined( GL_LUMINANCE8UI_EXT ) |
| 610 | #define GL_LUMINANCE8UI_EXT 0x8D80 // deprecated |
| 611 | #endif |
| 612 | #if !defined( GL_LUMINANCE8I_EXT ) |
| 613 | #define GL_LUMINANCE8I_EXT 0x8D92 // deprecated |
| 614 | #endif |
| 615 | #if !defined( GL_LUMINANCE12 ) |
| 616 | #define GL_LUMINANCE12 0x8041 // deprecated, same as GL_LUMINANCE12_EXT |
| 617 | #endif |
| 618 | #if !defined( GL_LUMINANCE16 ) |
| 619 | #define GL_LUMINANCE16 0x8042 // deprecated, same as GL_LUMINANCE16_EXT |
| 620 | #endif |
| 621 | #if !defined( GL_LUMINANCE16_SNORM ) |
| 622 | #define GL_LUMINANCE16_SNORM 0x9019 // deprecated |
| 623 | #endif |
| 624 | #if !defined( GL_LUMINANCE16UI_EXT ) |
| 625 | #define GL_LUMINANCE16UI_EXT 0x8D7A // deprecated |
| 626 | #endif |
| 627 | #if !defined( GL_LUMINANCE16I_EXT ) |
| 628 | #define GL_LUMINANCE16I_EXT 0x8D8C // deprecated |
| 629 | #endif |
| 630 | #if !defined( GL_LUMINANCE16F_ARB ) |
| 631 | #define GL_LUMINANCE16F_ARB 0x881E // deprecated, same as GL_LUMINANCE_FLOAT16_APPLE and GL_LUMINANCE_FLOAT16_ATI |
| 632 | #endif |
| 633 | #if !defined( GL_LUMINANCE32UI_EXT ) |
| 634 | #define GL_LUMINANCE32UI_EXT 0x8D74 // deprecated |
| 635 | #endif |
| 636 | #if !defined( GL_LUMINANCE32I_EXT ) |
| 637 | #define GL_LUMINANCE32I_EXT 0x8D86 // deprecated |
| 638 | #endif |
| 639 | #if !defined( GL_LUMINANCE32F_ARB ) |
| 640 | #define GL_LUMINANCE32F_ARB 0x8818 // deprecated, same as GL_LUMINANCE_FLOAT32_APPLE and GL_LUMINANCE_FLOAT32_ATI |
| 641 | #endif |
| 642 | |
| 643 | // |
| 644 | // Luminance/Alpha |
| 645 | // |
| 646 | |
| 647 | #if !defined( GL_LUMINANCE4_ALPHA4 ) |
| 648 | #define GL_LUMINANCE4_ALPHA4 0x8043 // deprecated, same as GL_LUMINANCE4_ALPHA4_EXT |
| 649 | #endif |
| 650 | #if !defined( GL_LUMINANCE6_ALPHA2 ) |
| 651 | #define GL_LUMINANCE6_ALPHA2 0x8044 // deprecated, same as GL_LUMINANCE6_ALPHA2_EXT |
| 652 | #endif |
| 653 | #if !defined( GL_LUMINANCE8_ALPHA8 ) |
| 654 | #define GL_LUMINANCE8_ALPHA8 0x8045 // deprecated, same as GL_LUMINANCE8_ALPHA8_EXT |
| 655 | #endif |
| 656 | #if !defined( GL_LUMINANCE8_ALPHA8_SNORM ) |
| 657 | #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 // deprecated |
| 658 | #endif |
| 659 | #if !defined( GL_SLUMINANCE8_ALPHA8 ) |
| 660 | #define GL_SLUMINANCE8_ALPHA8 0x8C45 // deprecated, same as GL_SLUMINANCE8_ALPHA8_EXT |
| 661 | #endif |
| 662 | #if !defined( GL_LUMINANCE_ALPHA8UI_EXT ) |
| 663 | #define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 // deprecated |
| 664 | #endif |
| 665 | #if !defined( GL_LUMINANCE_ALPHA8I_EXT ) |
| 666 | #define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 // deprecated |
| 667 | #endif |
| 668 | #if !defined( GL_LUMINANCE12_ALPHA4 ) |
| 669 | #define GL_LUMINANCE12_ALPHA4 0x8046 // deprecated, same as GL_LUMINANCE12_ALPHA4_EXT |
| 670 | #endif |
| 671 | #if !defined( GL_LUMINANCE12_ALPHA12 ) |
| 672 | #define GL_LUMINANCE12_ALPHA12 0x8047 // deprecated, same as GL_LUMINANCE12_ALPHA12_EXT |
| 673 | #endif |
| 674 | #if !defined( GL_LUMINANCE16_ALPHA16 ) |
| 675 | #define GL_LUMINANCE16_ALPHA16 0x8048 // deprecated, same as GL_LUMINANCE16_ALPHA16_EXT |
| 676 | #endif |
| 677 | #if !defined( GL_LUMINANCE16_ALPHA16_SNORM ) |
| 678 | #define GL_LUMINANCE16_ALPHA16_SNORM 0x901A // deprecated |
| 679 | #endif |
| 680 | #if !defined( GL_LUMINANCE_ALPHA16UI_EXT ) |
| 681 | #define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B // deprecated |
| 682 | #endif |
| 683 | #if !defined( GL_LUMINANCE_ALPHA16I_EXT ) |
| 684 | #define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D // deprecated |
| 685 | #endif |
| 686 | #if !defined( GL_LUMINANCE_ALPHA16F_ARB ) |
| 687 | #define GL_LUMINANCE_ALPHA16F_ARB 0x881F // deprecated, same as GL_LUMINANCE_ALPHA_FLOAT16_APPLE and GL_LUMINANCE_ALPHA_FLOAT16_ATI |
| 688 | #endif |
| 689 | #if !defined( GL_LUMINANCE_ALPHA32UI_EXT ) |
| 690 | #define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 // deprecated |
| 691 | #endif |
| 692 | #if !defined( GL_LUMINANCE_ALPHA32I_EXT ) |
| 693 | #define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 // deprecated |
| 694 | #endif |
| 695 | #if !defined( GL_LUMINANCE_ALPHA32F_ARB ) |
| 696 | #define GL_LUMINANCE_ALPHA32F_ARB 0x8819 // deprecated, same as GL_LUMINANCE_ALPHA_FLOAT32_APPLE and GL_LUMINANCE_ALPHA_FLOAT32_ATI |
| 697 | #endif |
| 698 | |
| 699 | // |
| 700 | // Intensity |
| 701 | // |
| 702 | |
| 703 | #if !defined( GL_INTENSITY4 ) |
| 704 | #define GL_INTENSITY4 0x804A // deprecated, same as GL_INTENSITY4_EXT |
| 705 | #endif |
| 706 | #if !defined( GL_INTENSITY8 ) |
| 707 | #define GL_INTENSITY8 0x804B // deprecated, same as GL_INTENSITY8_EXT |
| 708 | #endif |
| 709 | #if !defined( GL_INTENSITY8_SNORM ) |
| 710 | #define GL_INTENSITY8_SNORM 0x9017 // deprecated |
| 711 | #endif |
| 712 | #if !defined( GL_INTENSITY8UI_EXT ) |
| 713 | #define GL_INTENSITY8UI_EXT 0x8D7F // deprecated |
| 714 | #endif |
| 715 | #if !defined( GL_INTENSITY8I_EXT ) |
| 716 | #define GL_INTENSITY8I_EXT 0x8D91 // deprecated |
| 717 | #endif |
| 718 | #if !defined( GL_INTENSITY12 ) |
| 719 | #define GL_INTENSITY12 0x804C // deprecated, same as GL_INTENSITY12_EXT |
| 720 | #endif |
| 721 | #if !defined( GL_INTENSITY16 ) |
| 722 | #define GL_INTENSITY16 0x804D // deprecated, same as GL_INTENSITY16_EXT |
| 723 | #endif |
| 724 | #if !defined( GL_INTENSITY16_SNORM ) |
| 725 | #define GL_INTENSITY16_SNORM 0x901B // deprecated |
| 726 | #endif |
| 727 | #if !defined( GL_INTENSITY16UI_EXT ) |
| 728 | #define GL_INTENSITY16UI_EXT 0x8D79 // deprecated |
| 729 | #endif |
| 730 | #if !defined( GL_INTENSITY16I_EXT ) |
| 731 | #define GL_INTENSITY16I_EXT 0x8D8B // deprecated |
| 732 | #endif |
| 733 | #if !defined( GL_INTENSITY16F_ARB ) |
| 734 | #define GL_INTENSITY16F_ARB 0x881D // deprecated, same as GL_INTENSITY_FLOAT16_APPLE and GL_INTENSITY_FLOAT16_ATI |
| 735 | #endif |
| 736 | #if !defined( GL_INTENSITY32UI_EXT ) |
| 737 | #define GL_INTENSITY32UI_EXT 0x8D73 // deprecated |
| 738 | #endif |
| 739 | #if !defined( GL_INTENSITY32I_EXT ) |
| 740 | #define GL_INTENSITY32I_EXT 0x8D85 // deprecated |
| 741 | #endif |
| 742 | #if !defined( GL_INTENSITY32F_ARB ) |
| 743 | #define GL_INTENSITY32F_ARB 0x8817 // deprecated, same as GL_INTENSITY_FLOAT32_APPLE and GL_INTENSITY_FLOAT32_ATI |
| 744 | #endif |
| 745 | |
| 746 | // |
| 747 | // Generic compression |
| 748 | // |
| 749 | |
| 750 | #if !defined( GL_COMPRESSED_RED ) |
| 751 | #define GL_COMPRESSED_RED 0x8225 |
| 752 | #endif |
| 753 | #if !defined( GL_COMPRESSED_ALPHA ) |
| 754 | #define GL_COMPRESSED_ALPHA 0x84E9 // deprecated, same as GL_COMPRESSED_ALPHA_ARB |
| 755 | #endif |
| 756 | #if !defined( GL_COMPRESSED_LUMINANCE ) |
| 757 | #define GL_COMPRESSED_LUMINANCE 0x84EA // deprecated, same as GL_COMPRESSED_LUMINANCE_ARB |
| 758 | #endif |
| 759 | #if !defined( GL_COMPRESSED_SLUMINANCE ) |
| 760 | #define GL_COMPRESSED_SLUMINANCE 0x8C4A // deprecated, same as GL_COMPRESSED_SLUMINANCE_EXT |
| 761 | #endif |
| 762 | #if !defined( GL_COMPRESSED_LUMINANCE_ALPHA ) |
| 763 | #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB // deprecated, same as GL_COMPRESSED_LUMINANCE_ALPHA_ARB |
| 764 | #endif |
| 765 | #if !defined( GL_COMPRESSED_SLUMINANCE_ALPHA ) |
| 766 | #define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B // deprecated, same as GL_COMPRESSED_SLUMINANCE_ALPHA_EXT |
| 767 | #endif |
| 768 | #if !defined( GL_COMPRESSED_INTENSITY ) |
| 769 | #define GL_COMPRESSED_INTENSITY 0x84EC // deprecated, same as GL_COMPRESSED_INTENSITY_ARB |
| 770 | #endif |
| 771 | #if !defined( GL_COMPRESSED_RG ) |
| 772 | #define GL_COMPRESSED_RG 0x8226 |
| 773 | #endif |
| 774 | #if !defined( GL_COMPRESSED_RGB ) |
| 775 | #define GL_COMPRESSED_RGB 0x84ED // same as GL_COMPRESSED_RGB_ARB |
| 776 | #endif |
| 777 | #if !defined( GL_COMPRESSED_RGBA ) |
| 778 | #define GL_COMPRESSED_RGBA 0x84EE // same as GL_COMPRESSED_RGBA_ARB |
| 779 | #endif |
| 780 | #if !defined( GL_COMPRESSED_SRGB ) |
| 781 | #define GL_COMPRESSED_SRGB 0x8C48 // same as GL_COMPRESSED_SRGB_EXT |
| 782 | #endif |
| 783 | #if !defined( GL_COMPRESSED_SRGB_ALPHA ) |
| 784 | #define GL_COMPRESSED_SRGB_ALPHA 0x8C49 // same as GL_COMPRESSED_SRGB_ALPHA_EXT |
| 785 | #endif |
| 786 | |
| 787 | // |
| 788 | // FXT1 |
| 789 | // |
| 790 | |
| 791 | #if !defined( GL_COMPRESSED_RGB_FXT1_3DFX ) |
| 792 | #define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 // deprecated |
| 793 | #endif |
| 794 | #if !defined( GL_COMPRESSED_RGBA_FXT1_3DFX ) |
| 795 | #define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 // deprecated |
| 796 | #endif |
| 797 | |
| 798 | // |
| 799 | // S3TC/DXT/BC |
| 800 | // |
| 801 | |
| 802 | #if !defined( GL_COMPRESSED_RGB_S3TC_DXT1_EXT ) |
| 803 | #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 |
| 804 | #endif |
| 805 | #if !defined( GL_COMPRESSED_RGBA_S3TC_DXT1_EXT ) |
| 806 | #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 |
| 807 | #endif |
| 808 | #if !defined( GL_COMPRESSED_RGBA_S3TC_DXT3_EXT ) |
| 809 | #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 |
| 810 | #endif |
| 811 | #if !defined( GL_COMPRESSED_RGBA_S3TC_DXT5_EXT ) |
| 812 | #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 |
| 813 | #endif |
| 814 | |
| 815 | #if !defined( GL_COMPRESSED_SRGB_S3TC_DXT1_EXT ) |
| 816 | #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C |
| 817 | #endif |
| 818 | #if !defined( GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT ) |
| 819 | #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D |
| 820 | #endif |
| 821 | #if !defined( GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT ) |
| 822 | #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E |
| 823 | #endif |
| 824 | #if !defined( GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT ) |
| 825 | #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F |
| 826 | #endif |
| 827 | |
| 828 | #if !defined( GL_COMPRESSED_LUMINANCE_LATC1_EXT ) |
| 829 | #define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 |
| 830 | #endif |
| 831 | #if !defined( GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT ) |
| 832 | #define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 |
| 833 | #endif |
| 834 | #if !defined( GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT ) |
| 835 | #define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 |
| 836 | #endif |
| 837 | #if !defined( GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT ) |
| 838 | #define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 |
| 839 | #endif |
| 840 | |
| 841 | #if !defined( GL_COMPRESSED_RED_RGTC1 ) |
| 842 | #define GL_COMPRESSED_RED_RGTC1 0x8DBB // same as GL_COMPRESSED_RED_RGTC1_EXT |
| 843 | #endif |
| 844 | #if !defined( GL_COMPRESSED_RG_RGTC2 ) |
| 845 | #define GL_COMPRESSED_RG_RGTC2 0x8DBD // same as GL_COMPRESSED_RG_RGTC2_EXT |
| 846 | #endif |
| 847 | #if !defined( GL_COMPRESSED_SIGNED_RED_RGTC1 ) |
| 848 | #define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC // same as GL_COMPRESSED_SIGNED_RED_RGTC1_EXT |
| 849 | #endif |
| 850 | #if !defined( GL_COMPRESSED_SIGNED_RG_RGTC2 ) |
| 851 | #define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE // same as GL_COMPRESSED_SIGNED_RG_RGTC2_EXT |
| 852 | #endif |
| 853 | |
| 854 | #if !defined( GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT ) |
| 855 | #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E // same as GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB |
| 856 | #endif |
| 857 | #if !defined( GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT ) |
| 858 | #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F // same as GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB |
| 859 | #endif |
| 860 | #if !defined( GL_COMPRESSED_RGBA_BPTC_UNORM ) |
| 861 | #define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C // same as GL_COMPRESSED_RGBA_BPTC_UNORM_ARB |
| 862 | #endif |
| 863 | #if !defined( GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM ) |
| 864 | #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D // same as GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB |
| 865 | #endif |
| 866 | |
| 867 | // |
| 868 | // ETC |
| 869 | // |
| 870 | |
| 871 | #if !defined( GL_ETC1_RGB8_OES ) |
| 872 | #define GL_ETC1_RGB8_OES 0x8D64 |
| 873 | #endif |
| 874 | |
| 875 | #if !defined( GL_COMPRESSED_RGB8_ETC2 ) |
| 876 | #define GL_COMPRESSED_RGB8_ETC2 0x9274 |
| 877 | #endif |
| 878 | #if !defined( GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 ) |
| 879 | #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 |
| 880 | #endif |
| 881 | #if !defined( GL_COMPRESSED_RGBA8_ETC2_EAC ) |
| 882 | #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 |
| 883 | #endif |
| 884 | |
| 885 | #if !defined( GL_COMPRESSED_SRGB8_ETC2 ) |
| 886 | #define GL_COMPRESSED_SRGB8_ETC2 0x9275 |
| 887 | #endif |
| 888 | #if !defined( GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 ) |
| 889 | #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 |
| 890 | #endif |
| 891 | #if !defined( GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC ) |
| 892 | #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 |
| 893 | #endif |
| 894 | |
| 895 | #if !defined( GL_COMPRESSED_R11_EAC ) |
| 896 | #define GL_COMPRESSED_R11_EAC 0x9270 |
| 897 | #endif |
| 898 | #if !defined( GL_COMPRESSED_RG11_EAC ) |
| 899 | #define GL_COMPRESSED_RG11_EAC 0x9272 |
| 900 | #endif |
| 901 | #if !defined( GL_COMPRESSED_SIGNED_R11_EAC ) |
| 902 | #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 |
| 903 | #endif |
| 904 | #if !defined( GL_COMPRESSED_SIGNED_RG11_EAC ) |
| 905 | #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 |
| 906 | #endif |
| 907 | |
| 908 | // |
| 909 | // PVRTC |
| 910 | // |
| 911 | |
| 912 | #if !defined( GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG ) |
| 913 | #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 |
| 914 | #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 |
| 915 | #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 |
| 916 | #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 |
| 917 | #endif |
| 918 | #if !defined( GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG ) |
| 919 | #define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 |
| 920 | #define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 |
| 921 | #endif |
| 922 | #if !defined( GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT ) |
| 923 | #define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 |
| 924 | #define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 |
| 925 | #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 |
| 926 | #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 |
| 927 | #endif |
| 928 | #if !defined( GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG ) |
| 929 | #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0 |
| 930 | #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1 |
| 931 | #endif |
| 932 | |
| 933 | // |
| 934 | // ASTC |
| 935 | // |
| 936 | |
| 937 | #if !defined( GL_COMPRESSED_RGBA_ASTC_4x4_KHR ) |
| 938 | #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 |
| 939 | #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 |
| 940 | #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 |
| 941 | #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 |
| 942 | #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 |
| 943 | #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 |
| 944 | #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 |
| 945 | #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 |
| 946 | #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 |
| 947 | #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 |
| 948 | #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA |
| 949 | #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB |
| 950 | #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC |
| 951 | #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD |
| 952 | #endif |
| 953 | |
| 954 | #if !defined( GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR ) |
| 955 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 |
| 956 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 |
| 957 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 |
| 958 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 |
| 959 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 |
| 960 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 |
| 961 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 |
| 962 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 |
| 963 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 |
| 964 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 |
| 965 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA |
| 966 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB |
| 967 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC |
| 968 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD |
| 969 | #endif |
| 970 | |
| 971 | #if !defined( GL_COMPRESSED_RGBA_ASTC_3x3x3_OES ) |
| 972 | #define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0 |
| 973 | #define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1 |
| 974 | #define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2 |
| 975 | #define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3 |
| 976 | #define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4 |
| 977 | #define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5 |
| 978 | #define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6 |
| 979 | #define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7 |
| 980 | #define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8 |
| 981 | #define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9 |
| 982 | #endif |
| 983 | |
| 984 | #if !defined( GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES ) |
| 985 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0 |
| 986 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1 |
| 987 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2 |
| 988 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3 |
| 989 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4 |
| 990 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5 |
| 991 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6 |
| 992 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7 |
| 993 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8 |
| 994 | #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9 |
| 995 | #endif |
| 996 | |
| 997 | // |
| 998 | // ATC |
| 999 | // |
| 1000 | |
| 1001 | #if !defined( GL_ATC_RGB_AMD ) |
| 1002 | #define GL_ATC_RGB_AMD 0x8C92 |
| 1003 | #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 |
| 1004 | #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE |
| 1005 | #endif |
| 1006 | |
| 1007 | // |
| 1008 | // Palletized (combined palette) |
| 1009 | // |
| 1010 | |
| 1011 | #if !defined( GL_PALETTE4_RGB8_OES ) |
| 1012 | #define GL_PALETTE4_RGB8_OES 0x8B90 |
| 1013 | #define GL_PALETTE4_RGBA8_OES 0x8B91 |
| 1014 | #define GL_PALETTE4_R5_G6_B5_OES 0x8B92 |
| 1015 | #define GL_PALETTE4_RGBA4_OES 0x8B93 |
| 1016 | #define GL_PALETTE4_RGB5_A1_OES 0x8B94 |
| 1017 | #define GL_PALETTE8_RGB8_OES 0x8B95 |
| 1018 | #define GL_PALETTE8_RGBA8_OES 0x8B96 |
| 1019 | #define GL_PALETTE8_R5_G6_B5_OES 0x8B97 |
| 1020 | #define GL_PALETTE8_RGBA4_OES 0x8B98 |
| 1021 | #define GL_PALETTE8_RGB5_A1_OES 0x8B99 |
| 1022 | #endif |
| 1023 | |
| 1024 | // |
| 1025 | // Palletized (separate palette) |
| 1026 | // |
| 1027 | |
| 1028 | #if !defined( GL_COLOR_INDEX1_EXT ) |
| 1029 | #define GL_COLOR_INDEX1_EXT 0x80E2 // deprecated |
| 1030 | #define GL_COLOR_INDEX2_EXT 0x80E3 // deprecated |
| 1031 | #define GL_COLOR_INDEX4_EXT 0x80E4 // deprecated |
| 1032 | #define GL_COLOR_INDEX8_EXT 0x80E5 // deprecated |
| 1033 | #define GL_COLOR_INDEX12_EXT 0x80E6 // deprecated |
| 1034 | #define GL_COLOR_INDEX16_EXT 0x80E7 // deprecated |
| 1035 | #endif |
| 1036 | |
| 1037 | // |
| 1038 | // Depth/stencil |
| 1039 | // |
| 1040 | |
| 1041 | #if !defined( GL_DEPTH_COMPONENT16 ) |
| 1042 | #define GL_DEPTH_COMPONENT16 0x81A5 // same as GL_DEPTH_COMPONENT16_SGIX and GL_DEPTH_COMPONENT16_ARB |
| 1043 | #endif |
| 1044 | #if !defined( GL_DEPTH_COMPONENT24 ) |
| 1045 | #define GL_DEPTH_COMPONENT24 0x81A6 // same as GL_DEPTH_COMPONENT24_SGIX and GL_DEPTH_COMPONENT24_ARB |
| 1046 | #endif |
| 1047 | #if !defined( GL_DEPTH_COMPONENT32 ) |
| 1048 | #define GL_DEPTH_COMPONENT32 0x81A7 // same as GL_DEPTH_COMPONENT32_SGIX and GL_DEPTH_COMPONENT32_ARB and GL_DEPTH_COMPONENT32_OES |
| 1049 | #endif |
| 1050 | #if !defined( GL_DEPTH_COMPONENT32F ) |
| 1051 | #define GL_DEPTH_COMPONENT32F 0x8CAC // same as GL_DEPTH_COMPONENT32F_ARB |
| 1052 | #endif |
| 1053 | #if !defined( GL_DEPTH_COMPONENT32F_NV ) |
| 1054 | #define GL_DEPTH_COMPONENT32F_NV 0x8DAB // note that this is different from GL_DEPTH_COMPONENT32F |
| 1055 | #endif |
| 1056 | #if !defined( GL_STENCIL_INDEX1 ) |
| 1057 | #define GL_STENCIL_INDEX1 0x8D46 // same as GL_STENCIL_INDEX1_EXT |
| 1058 | #endif |
| 1059 | #if !defined( GL_STENCIL_INDEX4 ) |
| 1060 | #define GL_STENCIL_INDEX4 0x8D47 // same as GL_STENCIL_INDEX4_EXT |
| 1061 | #endif |
| 1062 | #if !defined( GL_STENCIL_INDEX8 ) |
| 1063 | #define GL_STENCIL_INDEX8 0x8D48 // same as GL_STENCIL_INDEX8_EXT |
| 1064 | #endif |
| 1065 | #if !defined( GL_STENCIL_INDEX16 ) |
| 1066 | #define GL_STENCIL_INDEX16 0x8D49 // same as GL_STENCIL_INDEX16_EXT |
| 1067 | #endif |
| 1068 | #if !defined( GL_DEPTH24_STENCIL8 ) |
| 1069 | #define GL_DEPTH24_STENCIL8 0x88F0 // same as GL_DEPTH24_STENCIL8_EXT and GL_DEPTH24_STENCIL8_OES |
| 1070 | #endif |
| 1071 | #if !defined( GL_DEPTH32F_STENCIL8 ) |
| 1072 | #define GL_DEPTH32F_STENCIL8 0x8CAD // same as GL_DEPTH32F_STENCIL8_ARB |
| 1073 | #endif |
| 1074 | #if !defined( GL_DEPTH32F_STENCIL8_NV ) |
| 1075 | #define GL_DEPTH32F_STENCIL8_NV 0x8DAC // note that this is different from GL_DEPTH32F_STENCIL8 |
| 1076 | #endif |
| 1077 | |
| 1078 | static inline GLenum glGetFormatFromInternalFormat( const GLenum internalFormat ) |
| 1079 | { |
| 1080 | switch ( internalFormat ) |
| 1081 | { |
| 1082 | // |
| 1083 | // 8 bits per component |
| 1084 | // |
| 1085 | case GL_R8: return GL_RED; // 1-component, 8-bit unsigned normalized |
| 1086 | case GL_RG8: return GL_RG; // 2-component, 8-bit unsigned normalized |
| 1087 | case GL_RGB8: return GL_RGB; // 3-component, 8-bit unsigned normalized |
| 1088 | case GL_RGBA8: return GL_RGBA; // 4-component, 8-bit unsigned normalized |
| 1089 | |
| 1090 | case GL_R8_SNORM: return GL_RED; // 1-component, 8-bit signed normalized |
| 1091 | case GL_RG8_SNORM: return GL_RG; // 2-component, 8-bit signed normalized |
| 1092 | case GL_RGB8_SNORM: return GL_RGB; // 3-component, 8-bit signed normalized |
| 1093 | case GL_RGBA8_SNORM: return GL_RGBA; // 4-component, 8-bit signed normalized |
| 1094 | |
| 1095 | case GL_R8UI: return GL_RED; // 1-component, 8-bit unsigned integer |
| 1096 | case GL_RG8UI: return GL_RG; // 2-component, 8-bit unsigned integer |
| 1097 | case GL_RGB8UI: return GL_RGB; // 3-component, 8-bit unsigned integer |
| 1098 | case GL_RGBA8UI: return GL_RGBA; // 4-component, 8-bit unsigned integer |
| 1099 | |
| 1100 | case GL_R8I: return GL_RED; // 1-component, 8-bit signed integer |
| 1101 | case GL_RG8I: return GL_RG; // 2-component, 8-bit signed integer |
| 1102 | case GL_RGB8I: return GL_RGB; // 3-component, 8-bit signed integer |
| 1103 | case GL_RGBA8I: return GL_RGBA; // 4-component, 8-bit signed integer |
| 1104 | |
| 1105 | case GL_SR8: return GL_RED; // 1-component, 8-bit sRGB |
| 1106 | case GL_SRG8: return GL_RG; // 2-component, 8-bit sRGB |
| 1107 | case GL_SRGB8: return GL_RGB; // 3-component, 8-bit sRGB |
| 1108 | case GL_SRGB8_ALPHA8: return GL_RGBA; // 4-component, 8-bit sRGB |
| 1109 | |
| 1110 | // |
| 1111 | // 16 bits per component |
| 1112 | // |
| 1113 | case GL_R16: return GL_RED; // 1-component, 16-bit unsigned normalized |
| 1114 | case GL_RG16: return GL_RG; // 2-component, 16-bit unsigned normalized |
| 1115 | case GL_RGB16: return GL_RGB; // 3-component, 16-bit unsigned normalized |
| 1116 | case GL_RGBA16: return GL_RGBA; // 4-component, 16-bit unsigned normalized |
| 1117 | |
| 1118 | case GL_R16_SNORM: return GL_RED; // 1-component, 16-bit signed normalized |
| 1119 | case GL_RG16_SNORM: return GL_RG; // 2-component, 16-bit signed normalized |
| 1120 | case GL_RGB16_SNORM: return GL_RGB; // 3-component, 16-bit signed normalized |
| 1121 | case GL_RGBA16_SNORM: return GL_RGBA; // 4-component, 16-bit signed normalized |
| 1122 | |
| 1123 | case GL_R16UI: return GL_RED; // 1-component, 16-bit unsigned integer |
| 1124 | case GL_RG16UI: return GL_RG; // 2-component, 16-bit unsigned integer |
| 1125 | case GL_RGB16UI: return GL_RGB; // 3-component, 16-bit unsigned integer |
| 1126 | case GL_RGBA16UI: return GL_RGBA; // 4-component, 16-bit unsigned integer |
| 1127 | |
| 1128 | case GL_R16I: return GL_RED; // 1-component, 16-bit signed integer |
| 1129 | case GL_RG16I: return GL_RG; // 2-component, 16-bit signed integer |
| 1130 | case GL_RGB16I: return GL_RGB; // 3-component, 16-bit signed integer |
| 1131 | case GL_RGBA16I: return GL_RGBA; // 4-component, 16-bit signed integer |
| 1132 | |
| 1133 | case GL_R16F: return GL_RED; // 1-component, 16-bit floating-point |
| 1134 | case GL_RG16F: return GL_RG; // 2-component, 16-bit floating-point |
| 1135 | case GL_RGB16F: return GL_RGB; // 3-component, 16-bit floating-point |
| 1136 | case GL_RGBA16F: return GL_RGBA; // 4-component, 16-bit floating-point |
| 1137 | |
| 1138 | // |
| 1139 | // 32 bits per component |
| 1140 | // |
| 1141 | case GL_R32UI: return GL_RED; // 1-component, 32-bit unsigned integer |
| 1142 | case GL_RG32UI: return GL_RG; // 2-component, 32-bit unsigned integer |
| 1143 | case GL_RGB32UI: return GL_RGB; // 3-component, 32-bit unsigned integer |
| 1144 | case GL_RGBA32UI: return GL_RGBA; // 4-component, 32-bit unsigned integer |
| 1145 | |
| 1146 | case GL_R32I: return GL_RED; // 1-component, 32-bit signed integer |
| 1147 | case GL_RG32I: return GL_RG; // 2-component, 32-bit signed integer |
| 1148 | case GL_RGB32I: return GL_RGB; // 3-component, 32-bit signed integer |
| 1149 | case GL_RGBA32I: return GL_RGBA; // 4-component, 32-bit signed integer |
| 1150 | |
| 1151 | case GL_R32F: return GL_RED; // 1-component, 32-bit floating-point |
| 1152 | case GL_RG32F: return GL_RG; // 2-component, 32-bit floating-point |
| 1153 | case GL_RGB32F: return GL_RGB; // 3-component, 32-bit floating-point |
| 1154 | case GL_RGBA32F: return GL_RGBA; // 4-component, 32-bit floating-point |
| 1155 | |
| 1156 | // |
| 1157 | // Packed |
| 1158 | // |
| 1159 | case GL_R3_G3_B2: return GL_RGB; // 3-component 3:3:2, unsigned normalized |
| 1160 | case GL_RGB4: return GL_RGB; // 3-component 4:4:4, unsigned normalized |
| 1161 | case GL_RGB5: return GL_RGB; // 3-component 5:5:5, unsigned normalized |
| 1162 | case GL_RGB565: return GL_RGB; // 3-component 5:6:5, unsigned normalized |
| 1163 | case GL_RGB10: return GL_RGB; // 3-component 10:10:10, unsigned normalized |
| 1164 | case GL_RGB12: return GL_RGB; // 3-component 12:12:12, unsigned normalized |
| 1165 | case GL_RGBA2: return GL_RGBA; // 4-component 2:2:2:2, unsigned normalized |
| 1166 | case GL_RGBA4: return GL_RGBA; // 4-component 4:4:4:4, unsigned normalized |
| 1167 | case GL_RGBA12: return GL_RGBA; // 4-component 12:12:12:12, unsigned normalized |
| 1168 | case GL_RGB5_A1: return GL_RGBA; // 4-component 5:5:5:1, unsigned normalized |
| 1169 | case GL_RGB10_A2: return GL_RGBA; // 4-component 10:10:10:2, unsigned normalized |
| 1170 | case GL_RGB10_A2UI: return GL_RGBA; // 4-component 10:10:10:2, unsigned integer |
| 1171 | case GL_R11F_G11F_B10F: return GL_RGB; // 3-component 11:11:10, floating-point |
| 1172 | case GL_RGB9_E5: return GL_RGB; // 3-component/exp 9:9:9/5, floating-point |
| 1173 | |
| 1174 | // |
| 1175 | // S3TC/DXT/BC |
| 1176 | // |
| 1177 | |
| 1178 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: return GL_RGB; // line through 3D space, 4x4 blocks, unsigned normalized |
| 1179 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: return GL_RGBA; // line through 3D space plus 1-bit alpha, 4x4 blocks, unsigned normalized |
| 1180 | case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: return GL_RGBA; // line through 3D space plus line through 1D space, 4x4 blocks, unsigned normalized |
| 1181 | case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: return GL_RGBA; // line through 3D space plus 4-bit alpha, 4x4 blocks, unsigned normalized |
| 1182 | |
| 1183 | case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: return GL_RGB; // line through 3D space, 4x4 blocks, sRGB |
| 1184 | case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: return GL_RGBA; // line through 3D space plus 1-bit alpha, 4x4 blocks, sRGB |
| 1185 | case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: return GL_RGBA; // line through 3D space plus line through 1D space, 4x4 blocks, sRGB |
| 1186 | case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: return GL_RGBA; // line through 3D space plus 4-bit alpha, 4x4 blocks, sRGB |
| 1187 | |
| 1188 | case GL_COMPRESSED_LUMINANCE_LATC1_EXT: return GL_RED; // line through 1D space, 4x4 blocks, unsigned normalized |
| 1189 | case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT: return GL_RG; // two lines through 1D space, 4x4 blocks, unsigned normalized |
| 1190 | case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT: return GL_RED; // line through 1D space, 4x4 blocks, signed normalized |
| 1191 | case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT: return GL_RG; // two lines through 1D space, 4x4 blocks, signed normalized |
| 1192 | |
| 1193 | case GL_COMPRESSED_RED_RGTC1: return GL_RED; // line through 1D space, 4x4 blocks, unsigned normalized |
| 1194 | case GL_COMPRESSED_RG_RGTC2: return GL_RG; // two lines through 1D space, 4x4 blocks, unsigned normalized |
| 1195 | case GL_COMPRESSED_SIGNED_RED_RGTC1: return GL_RED; // line through 1D space, 4x4 blocks, signed normalized |
| 1196 | case GL_COMPRESSED_SIGNED_RG_RGTC2: return GL_RG; // two lines through 1D space, 4x4 blocks, signed normalized |
| 1197 | |
| 1198 | case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT: return GL_RGB; // 3-component, 4x4 blocks, unsigned floating-point |
| 1199 | case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT: return GL_RGB; // 3-component, 4x4 blocks, signed floating-point |
| 1200 | case GL_COMPRESSED_RGBA_BPTC_UNORM: return GL_RGBA; // 4-component, 4x4 blocks, unsigned normalized |
| 1201 | case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM: return GL_RGBA; // 4-component, 4x4 blocks, sRGB |
| 1202 | |
| 1203 | // |
| 1204 | // ETC |
| 1205 | // |
| 1206 | case GL_ETC1_RGB8_OES: return GL_RGB; // 3-component ETC1, 4x4 blocks, unsigned normalized |
| 1207 | |
| 1208 | case GL_COMPRESSED_RGB8_ETC2: return GL_RGB; // 3-component ETC2, 4x4 blocks, unsigned normalized |
| 1209 | case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: return GL_RGBA; // 4-component ETC2 with 1-bit alpha, 4x4 blocks, unsigned normalized |
| 1210 | case GL_COMPRESSED_RGBA8_ETC2_EAC: return GL_RGBA; // 4-component ETC2, 4x4 blocks, unsigned normalized |
| 1211 | |
| 1212 | case GL_COMPRESSED_SRGB8_ETC2: return GL_RGB; // 3-component ETC2, 4x4 blocks, sRGB |
| 1213 | case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: return GL_RGBA; // 4-component ETC2 with 1-bit alpha, 4x4 blocks, sRGB |
| 1214 | case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: return GL_RGBA; // 4-component ETC2, 4x4 blocks, sRGB |
| 1215 | |
| 1216 | case GL_COMPRESSED_R11_EAC: return GL_RED; // 1-component ETC, 4x4 blocks, unsigned normalized |
| 1217 | case GL_COMPRESSED_RG11_EAC: return GL_RG; // 2-component ETC, 4x4 blocks, unsigned normalized |
| 1218 | case GL_COMPRESSED_SIGNED_R11_EAC: return GL_RED; // 1-component ETC, 4x4 blocks, signed normalized |
| 1219 | case GL_COMPRESSED_SIGNED_RG11_EAC: return GL_RG; // 2-component ETC, 4x4 blocks, signed normalized |
| 1220 | |
| 1221 | // |
| 1222 | // PVRTC |
| 1223 | // |
| 1224 | case GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG: return GL_RGB; // 3-component PVRTC, 16x8 blocks, unsigned normalized |
| 1225 | case GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG: return GL_RGB; // 3-component PVRTC, 8x8 blocks, unsigned normalized |
| 1226 | case GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG: return GL_RGBA; // 4-component PVRTC, 16x8 blocks, unsigned normalized |
| 1227 | case GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG: return GL_RGBA; // 4-component PVRTC, 8x8 blocks, unsigned normalized |
| 1228 | case GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG: return GL_RGBA; // 4-component PVRTC, 8x4 blocks, unsigned normalized |
| 1229 | case GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG: return GL_RGBA; // 4-component PVRTC, 4x4 blocks, unsigned normalized |
| 1230 | |
| 1231 | case GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT: return GL_RGB; // 3-component PVRTC, 16x8 blocks, sRGB |
| 1232 | case GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT: return GL_RGB; // 3-component PVRTC, 8x8 blocks, sRGB |
| 1233 | case GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT: return GL_RGBA; // 4-component PVRTC, 16x8 blocks, sRGB |
| 1234 | case GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT: return GL_RGBA; // 4-component PVRTC, 8x8 blocks, sRGB |
| 1235 | case GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG: return GL_RGBA; // 4-component PVRTC, 8x4 blocks, sRGB |
| 1236 | case GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG: return GL_RGBA; // 4-component PVRTC, 4x4 blocks, sRGB |
| 1237 | |
| 1238 | // |
| 1239 | // ASTC |
| 1240 | // |
| 1241 | case GL_COMPRESSED_RGBA_ASTC_4x4_KHR: return GL_RGBA; // 4-component ASTC, 4x4 blocks, unsigned normalized |
| 1242 | case GL_COMPRESSED_RGBA_ASTC_5x4_KHR: return GL_RGBA; // 4-component ASTC, 5x4 blocks, unsigned normalized |
| 1243 | case GL_COMPRESSED_RGBA_ASTC_5x5_KHR: return GL_RGBA; // 4-component ASTC, 5x5 blocks, unsigned normalized |
| 1244 | case GL_COMPRESSED_RGBA_ASTC_6x5_KHR: return GL_RGBA; // 4-component ASTC, 6x5 blocks, unsigned normalized |
| 1245 | case GL_COMPRESSED_RGBA_ASTC_6x6_KHR: return GL_RGBA; // 4-component ASTC, 6x6 blocks, unsigned normalized |
| 1246 | case GL_COMPRESSED_RGBA_ASTC_8x5_KHR: return GL_RGBA; // 4-component ASTC, 8x5 blocks, unsigned normalized |
| 1247 | case GL_COMPRESSED_RGBA_ASTC_8x6_KHR: return GL_RGBA; // 4-component ASTC, 8x6 blocks, unsigned normalized |
| 1248 | case GL_COMPRESSED_RGBA_ASTC_8x8_KHR: return GL_RGBA; // 4-component ASTC, 8x8 blocks, unsigned normalized |
| 1249 | case GL_COMPRESSED_RGBA_ASTC_10x5_KHR: return GL_RGBA; // 4-component ASTC, 10x5 blocks, unsigned normalized |
| 1250 | case GL_COMPRESSED_RGBA_ASTC_10x6_KHR: return GL_RGBA; // 4-component ASTC, 10x6 blocks, unsigned normalized |
| 1251 | case GL_COMPRESSED_RGBA_ASTC_10x8_KHR: return GL_RGBA; // 4-component ASTC, 10x8 blocks, unsigned normalized |
| 1252 | case GL_COMPRESSED_RGBA_ASTC_10x10_KHR: return GL_RGBA; // 4-component ASTC, 10x10 blocks, unsigned normalized |
| 1253 | case GL_COMPRESSED_RGBA_ASTC_12x10_KHR: return GL_RGBA; // 4-component ASTC, 12x10 blocks, unsigned normalized |
| 1254 | case GL_COMPRESSED_RGBA_ASTC_12x12_KHR: return GL_RGBA; // 4-component ASTC, 12x12 blocks, unsigned normalized |
| 1255 | |
| 1256 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR: return GL_RGBA; // 4-component ASTC, 4x4 blocks, sRGB |
| 1257 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR: return GL_RGBA; // 4-component ASTC, 5x4 blocks, sRGB |
| 1258 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR: return GL_RGBA; // 4-component ASTC, 5x5 blocks, sRGB |
| 1259 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR: return GL_RGBA; // 4-component ASTC, 6x5 blocks, sRGB |
| 1260 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR: return GL_RGBA; // 4-component ASTC, 6x6 blocks, sRGB |
| 1261 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR: return GL_RGBA; // 4-component ASTC, 8x5 blocks, sRGB |
| 1262 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR: return GL_RGBA; // 4-component ASTC, 8x6 blocks, sRGB |
| 1263 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR: return GL_RGBA; // 4-component ASTC, 8x8 blocks, sRGB |
| 1264 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR: return GL_RGBA; // 4-component ASTC, 10x5 blocks, sRGB |
| 1265 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR: return GL_RGBA; // 4-component ASTC, 10x6 blocks, sRGB |
| 1266 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR: return GL_RGBA; // 4-component ASTC, 10x8 blocks, sRGB |
| 1267 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: return GL_RGBA; // 4-component ASTC, 10x10 blocks, sRGB |
| 1268 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR: return GL_RGBA; // 4-component ASTC, 12x10 blocks, sRGB |
| 1269 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR: return GL_RGBA; // 4-component ASTC, 12x12 blocks, sRGB |
| 1270 | |
| 1271 | case GL_COMPRESSED_RGBA_ASTC_3x3x3_OES: return GL_RGBA; // 4-component ASTC, 3x3x3 blocks, unsigned normalized |
| 1272 | case GL_COMPRESSED_RGBA_ASTC_4x3x3_OES: return GL_RGBA; // 4-component ASTC, 4x3x3 blocks, unsigned normalized |
| 1273 | case GL_COMPRESSED_RGBA_ASTC_4x4x3_OES: return GL_RGBA; // 4-component ASTC, 4x4x3 blocks, unsigned normalized |
| 1274 | case GL_COMPRESSED_RGBA_ASTC_4x4x4_OES: return GL_RGBA; // 4-component ASTC, 4x4x4 blocks, unsigned normalized |
| 1275 | case GL_COMPRESSED_RGBA_ASTC_5x4x4_OES: return GL_RGBA; // 4-component ASTC, 5x4x4 blocks, unsigned normalized |
| 1276 | case GL_COMPRESSED_RGBA_ASTC_5x5x4_OES: return GL_RGBA; // 4-component ASTC, 5x5x4 blocks, unsigned normalized |
| 1277 | case GL_COMPRESSED_RGBA_ASTC_5x5x5_OES: return GL_RGBA; // 4-component ASTC, 5x5x5 blocks, unsigned normalized |
| 1278 | case GL_COMPRESSED_RGBA_ASTC_6x5x5_OES: return GL_RGBA; // 4-component ASTC, 6x5x5 blocks, unsigned normalized |
| 1279 | case GL_COMPRESSED_RGBA_ASTC_6x6x5_OES: return GL_RGBA; // 4-component ASTC, 6x6x5 blocks, unsigned normalized |
| 1280 | case GL_COMPRESSED_RGBA_ASTC_6x6x6_OES: return GL_RGBA; // 4-component ASTC, 6x6x6 blocks, unsigned normalized |
| 1281 | |
| 1282 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES: return GL_RGBA; // 4-component ASTC, 3x3x3 blocks, sRGB |
| 1283 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES: return GL_RGBA; // 4-component ASTC, 4x3x3 blocks, sRGB |
| 1284 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES: return GL_RGBA; // 4-component ASTC, 4x4x3 blocks, sRGB |
| 1285 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES: return GL_RGBA; // 4-component ASTC, 4x4x4 blocks, sRGB |
| 1286 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES: return GL_RGBA; // 4-component ASTC, 5x4x4 blocks, sRGB |
| 1287 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES: return GL_RGBA; // 4-component ASTC, 5x5x4 blocks, sRGB |
| 1288 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES: return GL_RGBA; // 4-component ASTC, 5x5x5 blocks, sRGB |
| 1289 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES: return GL_RGBA; // 4-component ASTC, 6x5x5 blocks, sRGB |
| 1290 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES: return GL_RGBA; // 4-component ASTC, 6x6x5 blocks, sRGB |
| 1291 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES: return GL_RGBA; // 4-component ASTC, 6x6x6 blocks, sRGB |
| 1292 | |
| 1293 | // |
| 1294 | // ATC |
| 1295 | // |
| 1296 | case GL_ATC_RGB_AMD: return GL_RGB; // 3-component, 4x4 blocks, unsigned normalized |
| 1297 | case GL_ATC_RGBA_EXPLICIT_ALPHA_AMD: return GL_RGBA; // 4-component, 4x4 blocks, unsigned normalized |
| 1298 | case GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD: return GL_RGBA; // 4-component, 4x4 blocks, unsigned normalized |
| 1299 | |
| 1300 | // |
| 1301 | // Palletized |
| 1302 | // |
| 1303 | case GL_PALETTE4_RGB8_OES: return GL_RGB; // 3-component 8:8:8, 4-bit palette, unsigned normalized |
| 1304 | case GL_PALETTE4_RGBA8_OES: return GL_RGBA; // 4-component 8:8:8:8, 4-bit palette, unsigned normalized |
| 1305 | case GL_PALETTE4_R5_G6_B5_OES: return GL_RGB; // 3-component 5:6:5, 4-bit palette, unsigned normalized |
| 1306 | case GL_PALETTE4_RGBA4_OES: return GL_RGBA; // 4-component 4:4:4:4, 4-bit palette, unsigned normalized |
| 1307 | case GL_PALETTE4_RGB5_A1_OES: return GL_RGBA; // 4-component 5:5:5:1, 4-bit palette, unsigned normalized |
| 1308 | case GL_PALETTE8_RGB8_OES: return GL_RGB; // 3-component 8:8:8, 8-bit palette, unsigned normalized |
| 1309 | case GL_PALETTE8_RGBA8_OES: return GL_RGBA; // 4-component 8:8:8:8, 8-bit palette, unsigned normalized |
| 1310 | case GL_PALETTE8_R5_G6_B5_OES: return GL_RGB; // 3-component 5:6:5, 8-bit palette, unsigned normalized |
| 1311 | case GL_PALETTE8_RGBA4_OES: return GL_RGBA; // 4-component 4:4:4:4, 8-bit palette, unsigned normalized |
| 1312 | case GL_PALETTE8_RGB5_A1_OES: return GL_RGBA; // 4-component 5:5:5:1, 8-bit palette, unsigned normalized |
| 1313 | |
| 1314 | // |
| 1315 | // Depth/stencil |
| 1316 | // |
| 1317 | case GL_DEPTH_COMPONENT16: return GL_DEPTH_COMPONENT; |
| 1318 | case GL_DEPTH_COMPONENT24: return GL_DEPTH_COMPONENT; |
| 1319 | case GL_DEPTH_COMPONENT32: return GL_DEPTH_COMPONENT; |
| 1320 | case GL_DEPTH_COMPONENT32F: return GL_DEPTH_COMPONENT; |
| 1321 | case GL_DEPTH_COMPONENT32F_NV: return GL_DEPTH_COMPONENT; |
| 1322 | case GL_STENCIL_INDEX1: return GL_STENCIL_INDEX; |
| 1323 | case GL_STENCIL_INDEX4: return GL_STENCIL_INDEX; |
| 1324 | case GL_STENCIL_INDEX8: return GL_STENCIL_INDEX; |
| 1325 | case GL_STENCIL_INDEX16: return GL_STENCIL_INDEX; |
| 1326 | case GL_DEPTH24_STENCIL8: return GL_DEPTH_STENCIL; |
| 1327 | case GL_DEPTH32F_STENCIL8: return GL_DEPTH_STENCIL; |
| 1328 | case GL_DEPTH32F_STENCIL8_NV: return GL_DEPTH_STENCIL; |
| 1329 | |
| 1330 | default: return GL_INVALID_VALUE; |
| 1331 | } |
| 1332 | } |
| 1333 | |
| 1334 | static inline GLenum glGetTypeFromInternalFormat( const GLenum internalFormat ) |
| 1335 | { |
| 1336 | switch ( internalFormat ) |
| 1337 | { |
| 1338 | // |
| 1339 | // 8 bits per component |
| 1340 | // |
| 1341 | case GL_R8: return GL_UNSIGNED_BYTE; // 1-component, 8-bit unsigned normalized |
| 1342 | case GL_RG8: return GL_UNSIGNED_BYTE; // 2-component, 8-bit unsigned normalized |
| 1343 | case GL_RGB8: return GL_UNSIGNED_BYTE; // 3-component, 8-bit unsigned normalized |
| 1344 | case GL_RGBA8: return GL_UNSIGNED_BYTE; // 4-component, 8-bit unsigned normalized |
| 1345 | |
| 1346 | case GL_R8_SNORM: return GL_BYTE; // 1-component, 8-bit signed normalized |
| 1347 | case GL_RG8_SNORM: return GL_BYTE; // 2-component, 8-bit signed normalized |
| 1348 | case GL_RGB8_SNORM: return GL_BYTE; // 3-component, 8-bit signed normalized |
| 1349 | case GL_RGBA8_SNORM: return GL_BYTE; // 4-component, 8-bit signed normalized |
| 1350 | |
| 1351 | case GL_R8UI: return GL_UNSIGNED_BYTE; // 1-component, 8-bit unsigned integer |
| 1352 | case GL_RG8UI: return GL_UNSIGNED_BYTE; // 2-component, 8-bit unsigned integer |
| 1353 | case GL_RGB8UI: return GL_UNSIGNED_BYTE; // 3-component, 8-bit unsigned integer |
| 1354 | case GL_RGBA8UI: return GL_UNSIGNED_BYTE; // 4-component, 8-bit unsigned integer |
| 1355 | |
| 1356 | case GL_R8I: return GL_BYTE; // 1-component, 8-bit signed integer |
| 1357 | case GL_RG8I: return GL_BYTE; // 2-component, 8-bit signed integer |
| 1358 | case GL_RGB8I: return GL_BYTE; // 3-component, 8-bit signed integer |
| 1359 | case GL_RGBA8I: return GL_BYTE; // 4-component, 8-bit signed integer |
| 1360 | |
| 1361 | case GL_SR8: return GL_UNSIGNED_BYTE; // 1-component, 8-bit sRGB |
| 1362 | case GL_SRG8: return GL_UNSIGNED_BYTE; // 2-component, 8-bit sRGB |
| 1363 | case GL_SRGB8: return GL_UNSIGNED_BYTE; // 3-component, 8-bit sRGB |
| 1364 | case GL_SRGB8_ALPHA8: return GL_UNSIGNED_BYTE; // 4-component, 8-bit sRGB |
| 1365 | |
| 1366 | // |
| 1367 | // 16 bits per component |
| 1368 | // |
| 1369 | case GL_R16: return GL_UNSIGNED_SHORT; // 1-component, 16-bit unsigned normalized |
| 1370 | case GL_RG16: return GL_UNSIGNED_SHORT; // 2-component, 16-bit unsigned normalized |
| 1371 | case GL_RGB16: return GL_UNSIGNED_SHORT; // 3-component, 16-bit unsigned normalized |
| 1372 | case GL_RGBA16: return GL_UNSIGNED_SHORT; // 4-component, 16-bit unsigned normalized |
| 1373 | |
| 1374 | case GL_R16_SNORM: return GL_SHORT; // 1-component, 16-bit signed normalized |
| 1375 | case GL_RG16_SNORM: return GL_SHORT; // 2-component, 16-bit signed normalized |
| 1376 | case GL_RGB16_SNORM: return GL_SHORT; // 3-component, 16-bit signed normalized |
| 1377 | case GL_RGBA16_SNORM: return GL_SHORT; // 4-component, 16-bit signed normalized |
| 1378 | |
| 1379 | case GL_R16UI: return GL_UNSIGNED_SHORT; // 1-component, 16-bit unsigned integer |
| 1380 | case GL_RG16UI: return GL_UNSIGNED_SHORT; // 2-component, 16-bit unsigned integer |
| 1381 | case GL_RGB16UI: return GL_UNSIGNED_SHORT; // 3-component, 16-bit unsigned integer |
| 1382 | case GL_RGBA16UI: return GL_UNSIGNED_SHORT; // 4-component, 16-bit unsigned integer |
| 1383 | |
| 1384 | case GL_R16I: return GL_SHORT; // 1-component, 16-bit signed integer |
| 1385 | case GL_RG16I: return GL_SHORT; // 2-component, 16-bit signed integer |
| 1386 | case GL_RGB16I: return GL_SHORT; // 3-component, 16-bit signed integer |
| 1387 | case GL_RGBA16I: return GL_SHORT; // 4-component, 16-bit signed integer |
| 1388 | |
| 1389 | case GL_R16F: return GL_HALF_FLOAT; // 1-component, 16-bit floating-point |
| 1390 | case GL_RG16F: return GL_HALF_FLOAT; // 2-component, 16-bit floating-point |
| 1391 | case GL_RGB16F: return GL_HALF_FLOAT; // 3-component, 16-bit floating-point |
| 1392 | case GL_RGBA16F: return GL_HALF_FLOAT; // 4-component, 16-bit floating-point |
| 1393 | |
| 1394 | // |
| 1395 | // 32 bits per component |
| 1396 | // |
| 1397 | case GL_R32UI: return GL_UNSIGNED_INT; // 1-component, 32-bit unsigned integer |
| 1398 | case GL_RG32UI: return GL_UNSIGNED_INT; // 2-component, 32-bit unsigned integer |
| 1399 | case GL_RGB32UI: return GL_UNSIGNED_INT; // 3-component, 32-bit unsigned integer |
| 1400 | case GL_RGBA32UI: return GL_UNSIGNED_INT; // 4-component, 32-bit unsigned integer |
| 1401 | |
| 1402 | case GL_R32I: return GL_INT; // 1-component, 32-bit signed integer |
| 1403 | case GL_RG32I: return GL_INT; // 2-component, 32-bit signed integer |
| 1404 | case GL_RGB32I: return GL_INT; // 3-component, 32-bit signed integer |
| 1405 | case GL_RGBA32I: return GL_INT; // 4-component, 32-bit signed integer |
| 1406 | |
| 1407 | case GL_R32F: return GL_FLOAT; // 1-component, 32-bit floating-point |
| 1408 | case GL_RG32F: return GL_FLOAT; // 2-component, 32-bit floating-point |
| 1409 | case GL_RGB32F: return GL_FLOAT; // 3-component, 32-bit floating-point |
| 1410 | case GL_RGBA32F: return GL_FLOAT; // 4-component, 32-bit floating-point |
| 1411 | |
| 1412 | // |
| 1413 | // Packed |
| 1414 | // |
| 1415 | case GL_R3_G3_B2: return GL_UNSIGNED_BYTE_2_3_3_REV; // 3-component 3:3:2, unsigned normalized |
| 1416 | case GL_RGB4: return GL_UNSIGNED_SHORT_4_4_4_4; // 3-component 4:4:4, unsigned normalized |
| 1417 | case GL_RGB5: return GL_UNSIGNED_SHORT_5_5_5_1; // 3-component 5:5:5, unsigned normalized |
| 1418 | case GL_RGB565: return GL_UNSIGNED_SHORT_5_6_5; // 3-component 5:6:5, unsigned normalized |
| 1419 | case GL_RGB10: return GL_UNSIGNED_INT_10_10_10_2; // 3-component 10:10:10, unsigned normalized |
| 1420 | case GL_RGB12: return GL_UNSIGNED_SHORT; // 3-component 12:12:12, unsigned normalized |
| 1421 | case GL_RGBA2: return GL_UNSIGNED_BYTE; // 4-component 2:2:2:2, unsigned normalized |
| 1422 | case GL_RGBA4: return GL_UNSIGNED_SHORT_4_4_4_4; // 4-component 4:4:4:4, unsigned normalized |
| 1423 | case GL_RGBA12: return GL_UNSIGNED_SHORT; // 4-component 12:12:12:12, unsigned normalized |
| 1424 | case GL_RGB5_A1: return GL_UNSIGNED_SHORT_5_5_5_1; // 4-component 5:5:5:1, unsigned normalized |
| 1425 | case GL_RGB10_A2: return GL_UNSIGNED_INT_2_10_10_10_REV; // 4-component 10:10:10:2, unsigned normalized |
| 1426 | case GL_RGB10_A2UI: return GL_UNSIGNED_INT_2_10_10_10_REV; // 4-component 10:10:10:2, unsigned integer |
| 1427 | case GL_R11F_G11F_B10F: return GL_UNSIGNED_INT_10F_11F_11F_REV; // 3-component 11:11:10, floating-point |
| 1428 | case GL_RGB9_E5: return GL_UNSIGNED_INT_5_9_9_9_REV; // 3-component/exp 9:9:9/5, floating-point |
| 1429 | |
| 1430 | // |
| 1431 | // S3TC/DXT/BC |
| 1432 | // |
| 1433 | |
| 1434 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: return GL_UNSIGNED_BYTE; // line through 3D space, 4x4 blocks, unsigned normalized |
| 1435 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: return GL_UNSIGNED_BYTE; // line through 3D space plus 1-bit alpha, 4x4 blocks, unsigned normalized |
| 1436 | case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: return GL_UNSIGNED_BYTE; // line through 3D space plus line through 1D space, 4x4 blocks, unsigned normalized |
| 1437 | case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: return GL_UNSIGNED_BYTE; // line through 3D space plus 4-bit alpha, 4x4 blocks, unsigned normalized |
| 1438 | |
| 1439 | case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: return GL_UNSIGNED_BYTE; // line through 3D space, 4x4 blocks, sRGB |
| 1440 | case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: return GL_UNSIGNED_BYTE; // line through 3D space plus 1-bit alpha, 4x4 blocks, sRGB |
| 1441 | case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: return GL_UNSIGNED_BYTE; // line through 3D space plus line through 1D space, 4x4 blocks, sRGB |
| 1442 | case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: return GL_UNSIGNED_BYTE; // line through 3D space plus 4-bit alpha, 4x4 blocks, sRGB |
| 1443 | |
| 1444 | case GL_COMPRESSED_LUMINANCE_LATC1_EXT: return GL_UNSIGNED_BYTE; // line through 1D space, 4x4 blocks, unsigned normalized |
| 1445 | case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT: return GL_UNSIGNED_BYTE; // two lines through 1D space, 4x4 blocks, unsigned normalized |
| 1446 | case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT: return GL_UNSIGNED_BYTE; // line through 1D space, 4x4 blocks, signed normalized |
| 1447 | case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT: return GL_UNSIGNED_BYTE; // two lines through 1D space, 4x4 blocks, signed normalized |
| 1448 | |
| 1449 | case GL_COMPRESSED_RED_RGTC1: return GL_UNSIGNED_BYTE; // line through 1D space, 4x4 blocks, unsigned normalized |
| 1450 | case GL_COMPRESSED_RG_RGTC2: return GL_UNSIGNED_BYTE; // two lines through 1D space, 4x4 blocks, unsigned normalized |
| 1451 | case GL_COMPRESSED_SIGNED_RED_RGTC1: return GL_UNSIGNED_BYTE; // line through 1D space, 4x4 blocks, signed normalized |
| 1452 | case GL_COMPRESSED_SIGNED_RG_RGTC2: return GL_UNSIGNED_BYTE; // two lines through 1D space, 4x4 blocks, signed normalized |
| 1453 | |
| 1454 | case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT: return GL_FLOAT; // 3-component, 4x4 blocks, unsigned floating-point |
| 1455 | case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT: return GL_FLOAT; // 3-component, 4x4 blocks, signed floating-point |
| 1456 | case GL_COMPRESSED_RGBA_BPTC_UNORM: return GL_UNSIGNED_BYTE; // 4-component, 4x4 blocks, unsigned normalized |
| 1457 | case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM: return GL_UNSIGNED_BYTE; // 4-component, 4x4 blocks, sRGB |
| 1458 | |
| 1459 | // |
| 1460 | // ETC |
| 1461 | // |
| 1462 | case GL_ETC1_RGB8_OES: return GL_UNSIGNED_BYTE; // 3-component ETC1, 4x4 blocks, unsigned normalized" ), |
| 1463 | |
| 1464 | case GL_COMPRESSED_RGB8_ETC2: return GL_UNSIGNED_BYTE; // 3-component ETC2, 4x4 blocks, unsigned normalized |
| 1465 | case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: return GL_UNSIGNED_BYTE; // 4-component ETC2 with 1-bit alpha, 4x4 blocks, unsigned normalized |
| 1466 | case GL_COMPRESSED_RGBA8_ETC2_EAC: return GL_UNSIGNED_BYTE; // 4-component ETC2, 4x4 blocks, unsigned normalized |
| 1467 | |
| 1468 | case GL_COMPRESSED_SRGB8_ETC2: return GL_UNSIGNED_BYTE; // 3-component ETC2, 4x4 blocks, sRGB |
| 1469 | case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: return GL_UNSIGNED_BYTE; // 4-component ETC2 with 1-bit alpha, 4x4 blocks, sRGB |
| 1470 | case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: return GL_UNSIGNED_BYTE; // 4-component ETC2, 4x4 blocks, sRGB |
| 1471 | |
| 1472 | case GL_COMPRESSED_R11_EAC: return GL_UNSIGNED_BYTE; // 1-component ETC, 4x4 blocks, unsigned normalized |
| 1473 | case GL_COMPRESSED_RG11_EAC: return GL_UNSIGNED_BYTE; // 2-component ETC, 4x4 blocks, unsigned normalized |
| 1474 | case GL_COMPRESSED_SIGNED_R11_EAC: return GL_UNSIGNED_BYTE; // 1-component ETC, 4x4 blocks, signed normalized |
| 1475 | case GL_COMPRESSED_SIGNED_RG11_EAC: return GL_UNSIGNED_BYTE; // 2-component ETC, 4x4 blocks, signed normalized |
| 1476 | |
| 1477 | // |
| 1478 | // PVRTC |
| 1479 | // |
| 1480 | case GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG: return GL_UNSIGNED_BYTE; // 3-component PVRTC, 16x8 blocks, unsigned normalized |
| 1481 | case GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG: return GL_UNSIGNED_BYTE; // 3-component PVRTC, 8x8 blocks, unsigned normalized |
| 1482 | case GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG: return GL_UNSIGNED_BYTE; // 4-component PVRTC, 16x8 blocks, unsigned normalized |
| 1483 | case GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG: return GL_UNSIGNED_BYTE; // 4-component PVRTC, 8x8 blocks, unsigned normalized |
| 1484 | case GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG: return GL_UNSIGNED_BYTE; // 4-component PVRTC, 8x4 blocks, unsigned normalized |
| 1485 | case GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG: return GL_UNSIGNED_BYTE; // 4-component PVRTC, 4x4 blocks, unsigned normalized |
| 1486 | |
| 1487 | case GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT: return GL_UNSIGNED_BYTE; // 3-component PVRTC, 16x8 blocks, sRGB |
| 1488 | case GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT: return GL_UNSIGNED_BYTE; // 3-component PVRTC, 8x8 blocks, sRGB |
| 1489 | case GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT: return GL_UNSIGNED_BYTE; // 4-component PVRTC, 16x8 blocks, sRGB |
| 1490 | case GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT: return GL_UNSIGNED_BYTE; // 4-component PVRTC, 8x8 blocks, sRGB |
| 1491 | case GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG: return GL_UNSIGNED_BYTE; // 4-component PVRTC, 8x4 blocks, sRGB |
| 1492 | case GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG: return GL_UNSIGNED_BYTE; // 4-component PVRTC, 4x4 blocks, sRGB |
| 1493 | |
| 1494 | // |
| 1495 | // ASTC |
| 1496 | // |
| 1497 | case GL_COMPRESSED_RGBA_ASTC_4x4_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 4x4 blocks, unsigned normalized |
| 1498 | case GL_COMPRESSED_RGBA_ASTC_5x4_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 5x4 blocks, unsigned normalized |
| 1499 | case GL_COMPRESSED_RGBA_ASTC_5x5_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 5x5 blocks, unsigned normalized |
| 1500 | case GL_COMPRESSED_RGBA_ASTC_6x5_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 6x5 blocks, unsigned normalized |
| 1501 | case GL_COMPRESSED_RGBA_ASTC_6x6_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 6x6 blocks, unsigned normalized |
| 1502 | case GL_COMPRESSED_RGBA_ASTC_8x5_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 8x5 blocks, unsigned normalized |
| 1503 | case GL_COMPRESSED_RGBA_ASTC_8x6_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 8x6 blocks, unsigned normalized |
| 1504 | case GL_COMPRESSED_RGBA_ASTC_8x8_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 8x8 blocks, unsigned normalized |
| 1505 | case GL_COMPRESSED_RGBA_ASTC_10x5_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 10x5 blocks, unsigned normalized |
| 1506 | case GL_COMPRESSED_RGBA_ASTC_10x6_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 10x6 blocks, unsigned normalized |
| 1507 | case GL_COMPRESSED_RGBA_ASTC_10x8_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 10x8 blocks, unsigned normalized |
| 1508 | case GL_COMPRESSED_RGBA_ASTC_10x10_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 10x10 blocks, unsigned normalized |
| 1509 | case GL_COMPRESSED_RGBA_ASTC_12x10_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 12x10 blocks, unsigned normalized |
| 1510 | case GL_COMPRESSED_RGBA_ASTC_12x12_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 12x12 blocks, unsigned normalized |
| 1511 | |
| 1512 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 4x4 blocks, sRGB |
| 1513 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 5x4 blocks, sRGB |
| 1514 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 5x5 blocks, sRGB |
| 1515 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 6x5 blocks, sRGB |
| 1516 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 6x6 blocks, sRGB |
| 1517 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 8x5 blocks, sRGB |
| 1518 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 8x6 blocks, sRGB |
| 1519 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 8x8 blocks, sRGB |
| 1520 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 10x5 blocks, sRGB |
| 1521 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 10x6 blocks, sRGB |
| 1522 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 10x8 blocks, sRGB |
| 1523 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 10x10 blocks, sRGB |
| 1524 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 12x10 blocks, sRGB |
| 1525 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR: return GL_UNSIGNED_BYTE; // 4-component ASTC, 12x12 blocks, sRGB |
| 1526 | |
| 1527 | case GL_COMPRESSED_RGBA_ASTC_3x3x3_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 3x3x3 blocks, unsigned normalized |
| 1528 | case GL_COMPRESSED_RGBA_ASTC_4x3x3_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 4x3x3 blocks, unsigned normalized |
| 1529 | case GL_COMPRESSED_RGBA_ASTC_4x4x3_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 4x4x3 blocks, unsigned normalized |
| 1530 | case GL_COMPRESSED_RGBA_ASTC_4x4x4_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 4x4x4 blocks, unsigned normalized |
| 1531 | case GL_COMPRESSED_RGBA_ASTC_5x4x4_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 5x4x4 blocks, unsigned normalized |
| 1532 | case GL_COMPRESSED_RGBA_ASTC_5x5x4_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 5x5x4 blocks, unsigned normalized |
| 1533 | case GL_COMPRESSED_RGBA_ASTC_5x5x5_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 5x5x5 blocks, unsigned normalized |
| 1534 | case GL_COMPRESSED_RGBA_ASTC_6x5x5_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 6x5x5 blocks, unsigned normalized |
| 1535 | case GL_COMPRESSED_RGBA_ASTC_6x6x5_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 6x6x5 blocks, unsigned normalized |
| 1536 | case GL_COMPRESSED_RGBA_ASTC_6x6x6_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 6x6x6 blocks, unsigned normalized |
| 1537 | |
| 1538 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 3x3x3 blocks, sRGB |
| 1539 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 4x3x3 blocks, sRGB |
| 1540 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 4x4x3 blocks, sRGB |
| 1541 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 4x4x4 blocks, sRGB |
| 1542 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 5x4x4 blocks, sRGB |
| 1543 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 5x5x4 blocks, sRGB |
| 1544 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 5x5x5 blocks, sRGB |
| 1545 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 6x5x5 blocks, sRGB |
| 1546 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 6x6x5 blocks, sRGB |
| 1547 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES: return GL_UNSIGNED_BYTE; // 4-component ASTC, 6x6x6 blocks, sRGB |
| 1548 | |
| 1549 | // |
| 1550 | // ATC |
| 1551 | // |
| 1552 | case GL_ATC_RGB_AMD: return GL_UNSIGNED_BYTE; // 3-component, 4x4 blocks, unsigned normalized |
| 1553 | case GL_ATC_RGBA_EXPLICIT_ALPHA_AMD: return GL_UNSIGNED_BYTE; // 4-component, 4x4 blocks, unsigned normalized |
| 1554 | case GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD: return GL_UNSIGNED_BYTE; // 4-component, 4x4 blocks, unsigned normalized |
| 1555 | |
| 1556 | // |
| 1557 | // Palletized |
| 1558 | // |
| 1559 | case GL_PALETTE4_RGB8_OES: return GL_UNSIGNED_BYTE; // 3-component 8:8:8, 4-bit palette, unsigned normalized |
| 1560 | case GL_PALETTE4_RGBA8_OES: return GL_UNSIGNED_BYTE; // 4-component 8:8:8:8, 4-bit palette, unsigned normalized |
| 1561 | case GL_PALETTE4_R5_G6_B5_OES: return GL_UNSIGNED_SHORT_5_6_5; // 3-component 5:6:5, 4-bit palette, unsigned normalized |
| 1562 | case GL_PALETTE4_RGBA4_OES: return GL_UNSIGNED_SHORT_4_4_4_4; // 4-component 4:4:4:4, 4-bit palette, unsigned normalized |
| 1563 | case GL_PALETTE4_RGB5_A1_OES: return GL_UNSIGNED_SHORT_5_5_5_1; // 4-component 5:5:5:1, 4-bit palette, unsigned normalized |
| 1564 | case GL_PALETTE8_RGB8_OES: return GL_UNSIGNED_BYTE; // 3-component 8:8:8, 8-bit palette, unsigned normalized |
| 1565 | case GL_PALETTE8_RGBA8_OES: return GL_UNSIGNED_BYTE; // 4-component 8:8:8:8, 8-bit palette, unsigned normalized |
| 1566 | case GL_PALETTE8_R5_G6_B5_OES: return GL_UNSIGNED_SHORT_5_6_5; // 3-component 5:6:5, 8-bit palette, unsigned normalized |
| 1567 | case GL_PALETTE8_RGBA4_OES: return GL_UNSIGNED_SHORT_4_4_4_4; // 4-component 4:4:4:4, 8-bit palette, unsigned normalized |
| 1568 | case GL_PALETTE8_RGB5_A1_OES: return GL_UNSIGNED_SHORT_5_5_5_1; // 4-component 5:5:5:1, 8-bit palette, unsigned normalized |
| 1569 | |
| 1570 | // |
| 1571 | // Depth/stencil |
| 1572 | // |
| 1573 | case GL_DEPTH_COMPONENT16: return GL_UNSIGNED_SHORT; |
| 1574 | case GL_DEPTH_COMPONENT24: return GL_UNSIGNED_INT_24_8; |
| 1575 | case GL_DEPTH_COMPONENT32: return GL_UNSIGNED_INT; |
| 1576 | case GL_DEPTH_COMPONENT32F: return GL_FLOAT; |
| 1577 | case GL_DEPTH_COMPONENT32F_NV: return GL_FLOAT; |
| 1578 | case GL_STENCIL_INDEX1: return GL_UNSIGNED_BYTE; |
| 1579 | case GL_STENCIL_INDEX4: return GL_UNSIGNED_BYTE; |
| 1580 | case GL_STENCIL_INDEX8: return GL_UNSIGNED_BYTE; |
| 1581 | case GL_STENCIL_INDEX16: return GL_UNSIGNED_SHORT; |
| 1582 | case GL_DEPTH24_STENCIL8: return GL_UNSIGNED_INT_24_8; |
| 1583 | case GL_DEPTH32F_STENCIL8: return GL_FLOAT_32_UNSIGNED_INT_24_8_REV; |
| 1584 | case GL_DEPTH32F_STENCIL8_NV: return GL_FLOAT_32_UNSIGNED_INT_24_8_REV; |
| 1585 | |
| 1586 | default: return GL_INVALID_VALUE; |
| 1587 | } |
| 1588 | } |
| 1589 | |
| 1590 | static inline unsigned int glGetTypeSizeFromType(GLenum type) |
| 1591 | { |
| 1592 | switch (type) { |
| 1593 | case GL_BYTE: |
| 1594 | case GL_UNSIGNED_BYTE: |
| 1595 | case GL_UNSIGNED_BYTE_3_3_2: |
| 1596 | case GL_UNSIGNED_BYTE_2_3_3_REV: |
| 1597 | return 1; |
| 1598 | |
| 1599 | case GL_SHORT: |
| 1600 | case GL_UNSIGNED_SHORT: |
| 1601 | case GL_UNSIGNED_SHORT_5_6_5: |
| 1602 | case GL_UNSIGNED_SHORT_4_4_4_4: |
| 1603 | case GL_UNSIGNED_SHORT_5_5_5_1: |
| 1604 | case GL_UNSIGNED_SHORT_5_6_5_REV: |
| 1605 | case GL_UNSIGNED_SHORT_4_4_4_4_REV: |
| 1606 | case GL_UNSIGNED_SHORT_1_5_5_5_REV: |
| 1607 | case GL_HALF_FLOAT: |
| 1608 | return 2; |
| 1609 | |
| 1610 | case GL_INT: |
| 1611 | case GL_UNSIGNED_INT: |
| 1612 | case GL_UNSIGNED_INT_8_8_8_8: |
| 1613 | case GL_UNSIGNED_INT_8_8_8_8_REV: |
| 1614 | case GL_UNSIGNED_INT_10_10_10_2: |
| 1615 | case GL_UNSIGNED_INT_2_10_10_10_REV: |
| 1616 | case GL_UNSIGNED_INT_24_8: |
| 1617 | case GL_UNSIGNED_INT_10F_11F_11F_REV: |
| 1618 | case GL_UNSIGNED_INT_5_9_9_9_REV: |
| 1619 | case GL_FLOAT: |
| 1620 | case GL_FLOAT_32_UNSIGNED_INT_24_8_REV: |
| 1621 | return 4; |
| 1622 | |
| 1623 | default: |
| 1624 | return GL_INVALID_VALUE; |
| 1625 | } |
| 1626 | } |
| 1627 | |
| 1628 | static inline void glGetFormatSize( const GLenum internalFormat, ktxFormatSize * pFormatSize ) |
| 1629 | { |
| 1630 | pFormatSize->minBlocksX = pFormatSize->minBlocksY = 1; |
| 1631 | switch ( internalFormat ) |
| 1632 | { |
| 1633 | // |
| 1634 | // 8 bits per component |
| 1635 | // |
| 1636 | case GL_R8: // 1-component, 8-bit unsigned normalized |
| 1637 | case GL_R8_SNORM: // 1-component, 8-bit signed normalized |
| 1638 | case GL_R8UI: // 1-component, 8-bit unsigned integer |
| 1639 | case GL_R8I: // 1-component, 8-bit signed integer |
| 1640 | case GL_SR8: // 1-component, 8-bit sRGB |
| 1641 | pFormatSize->flags = 0; |
| 1642 | pFormatSize->paletteSizeInBits = 0; |
| 1643 | pFormatSize->blockSizeInBits = 1 * 8; |
| 1644 | pFormatSize->blockWidth = 1; |
| 1645 | pFormatSize->blockHeight = 1; |
| 1646 | pFormatSize->blockDepth = 1; |
| 1647 | break; |
| 1648 | case GL_RG8: // 2-component, 8-bit unsigned normalized |
| 1649 | case GL_RG8_SNORM: // 2-component, 8-bit signed normalized |
| 1650 | case GL_RG8UI: // 2-component, 8-bit unsigned integer |
| 1651 | case GL_RG8I: // 2-component, 8-bit signed integer |
| 1652 | case GL_SRG8: // 2-component, 8-bit sRGB |
| 1653 | pFormatSize->flags = 0; |
| 1654 | pFormatSize->paletteSizeInBits = 0; |
| 1655 | pFormatSize->blockSizeInBits = 2 * 8; |
| 1656 | pFormatSize->blockWidth = 1; |
| 1657 | pFormatSize->blockHeight = 1; |
| 1658 | pFormatSize->blockDepth = 1; |
| 1659 | break; |
| 1660 | case GL_RGB8: // 3-component, 8-bit unsigned normalized |
| 1661 | case GL_RGB8_SNORM: // 3-component, 8-bit signed normalized |
| 1662 | case GL_RGB8UI: // 3-component, 8-bit unsigned integer |
| 1663 | case GL_RGB8I: // 3-component, 8-bit signed integer |
| 1664 | case GL_SRGB8: // 3-component, 8-bit sRGB |
| 1665 | pFormatSize->flags = 0; |
| 1666 | pFormatSize->paletteSizeInBits = 0; |
| 1667 | pFormatSize->blockSizeInBits = 3 * 8; |
| 1668 | pFormatSize->blockWidth = 1; |
| 1669 | pFormatSize->blockHeight = 1; |
| 1670 | pFormatSize->blockDepth = 1; |
| 1671 | break; |
| 1672 | case GL_RGBA8: // 4-component, 8-bit unsigned normalized |
| 1673 | case GL_RGBA8_SNORM: // 4-component, 8-bit signed normalized |
| 1674 | case GL_RGBA8UI: // 4-component, 8-bit unsigned integer |
| 1675 | case GL_RGBA8I: // 4-component, 8-bit signed integer |
| 1676 | case GL_SRGB8_ALPHA8: // 4-component, 8-bit sRGB |
| 1677 | pFormatSize->flags = 0; |
| 1678 | pFormatSize->paletteSizeInBits = 0; |
| 1679 | pFormatSize->blockSizeInBits = 4 * 8; |
| 1680 | pFormatSize->blockWidth = 1; |
| 1681 | pFormatSize->blockHeight = 1; |
| 1682 | pFormatSize->blockDepth = 1; |
| 1683 | break; |
| 1684 | |
| 1685 | // |
| 1686 | // 16 bits per component |
| 1687 | // |
| 1688 | case GL_R16: // 1-component, 16-bit unsigned normalized |
| 1689 | case GL_R16_SNORM: // 1-component, 16-bit signed normalized |
| 1690 | case GL_R16UI: // 1-component, 16-bit unsigned integer |
| 1691 | case GL_R16I: // 1-component, 16-bit signed integer |
| 1692 | case GL_R16F: // 1-component, 16-bit floating-point |
| 1693 | pFormatSize->flags = 0; |
| 1694 | pFormatSize->paletteSizeInBits = 0; |
| 1695 | pFormatSize->blockSizeInBits = 2 * 8; |
| 1696 | pFormatSize->blockWidth = 1; |
| 1697 | pFormatSize->blockHeight = 1; |
| 1698 | pFormatSize->blockDepth = 1; |
| 1699 | break; |
| 1700 | case GL_RG16: // 2-component, 16-bit unsigned normalized |
| 1701 | case GL_RG16_SNORM: // 2-component, 16-bit signed normalized |
| 1702 | case GL_RG16UI: // 2-component, 16-bit unsigned integer |
| 1703 | case GL_RG16I: // 2-component, 16-bit signed integer |
| 1704 | case GL_RG16F: // 2-component, 16-bit floating-point |
| 1705 | pFormatSize->flags = 0; |
| 1706 | pFormatSize->paletteSizeInBits = 0; |
| 1707 | pFormatSize->blockSizeInBits = 4 * 8; |
| 1708 | pFormatSize->blockWidth = 1; |
| 1709 | pFormatSize->blockHeight = 1; |
| 1710 | pFormatSize->blockDepth = 1; |
| 1711 | break; |
| 1712 | case GL_RGB16: // 3-component, 16-bit unsigned normalized |
| 1713 | case GL_RGB16_SNORM: // 3-component, 16-bit signed normalized |
| 1714 | case GL_RGB16UI: // 3-component, 16-bit unsigned integer |
| 1715 | case GL_RGB16I: // 3-component, 16-bit signed integer |
| 1716 | case GL_RGB16F: // 3-component, 16-bit floating-point |
| 1717 | pFormatSize->flags = 0; |
| 1718 | pFormatSize->paletteSizeInBits = 0; |
| 1719 | pFormatSize->blockSizeInBits = 6 * 8; |
| 1720 | pFormatSize->blockWidth = 1; |
| 1721 | pFormatSize->blockHeight = 1; |
| 1722 | pFormatSize->blockDepth = 1; |
| 1723 | break; |
| 1724 | case GL_RGBA16: // 4-component, 16-bit unsigned normalized |
| 1725 | case GL_RGBA16_SNORM: // 4-component, 16-bit signed normalized |
| 1726 | case GL_RGBA16UI: // 4-component, 16-bit unsigned integer |
| 1727 | case GL_RGBA16I: // 4-component, 16-bit signed integer |
| 1728 | case GL_RGBA16F: // 4-component, 16-bit floating-point |
| 1729 | pFormatSize->flags = 0; |
| 1730 | pFormatSize->paletteSizeInBits = 0; |
| 1731 | pFormatSize->blockSizeInBits = 8 * 8; |
| 1732 | pFormatSize->blockWidth = 1; |
| 1733 | pFormatSize->blockHeight = 1; |
| 1734 | pFormatSize->blockDepth = 1; |
| 1735 | break; |
| 1736 | |
| 1737 | // |
| 1738 | // 32 bits per component |
| 1739 | // |
| 1740 | case GL_R32UI: // 1-component, 32-bit unsigned integer |
| 1741 | case GL_R32I: // 1-component, 32-bit signed integer |
| 1742 | case GL_R32F: // 1-component, 32-bit floating-point |
| 1743 | pFormatSize->flags = 0; |
| 1744 | pFormatSize->paletteSizeInBits = 0; |
| 1745 | pFormatSize->blockSizeInBits = 4 * 8; |
| 1746 | pFormatSize->blockWidth = 1; |
| 1747 | pFormatSize->blockHeight = 1; |
| 1748 | pFormatSize->blockDepth = 1; |
| 1749 | break; |
| 1750 | case GL_RG32UI: // 2-component, 32-bit unsigned integer |
| 1751 | case GL_RG32I: // 2-component, 32-bit signed integer |
| 1752 | case GL_RG32F: // 2-component, 32-bit floating-point |
| 1753 | pFormatSize->flags = 0; |
| 1754 | pFormatSize->paletteSizeInBits = 0; |
| 1755 | pFormatSize->blockSizeInBits = 8 * 8; |
| 1756 | pFormatSize->blockWidth = 1; |
| 1757 | pFormatSize->blockHeight = 1; |
| 1758 | pFormatSize->blockDepth = 1; |
| 1759 | break; |
| 1760 | case GL_RGB32UI: // 3-component, 32-bit unsigned integer |
| 1761 | case GL_RGB32I: // 3-component, 32-bit signed integer |
| 1762 | case GL_RGB32F: // 3-component, 32-bit floating-point |
| 1763 | pFormatSize->flags = 0; |
| 1764 | pFormatSize->paletteSizeInBits = 0; |
| 1765 | pFormatSize->blockSizeInBits = 12 * 8; |
| 1766 | pFormatSize->blockWidth = 1; |
| 1767 | pFormatSize->blockHeight = 1; |
| 1768 | pFormatSize->blockDepth = 1; |
| 1769 | break; |
| 1770 | case GL_RGBA32UI: // 4-component, 32-bit unsigned integer |
| 1771 | case GL_RGBA32I: // 4-component, 32-bit signed integer |
| 1772 | case GL_RGBA32F: // 4-component, 32-bit floating-point |
| 1773 | pFormatSize->flags = 0; |
| 1774 | pFormatSize->paletteSizeInBits = 0; |
| 1775 | pFormatSize->blockSizeInBits = 16 * 8; |
| 1776 | pFormatSize->blockWidth = 1; |
| 1777 | pFormatSize->blockHeight = 1; |
| 1778 | pFormatSize->blockDepth = 1; |
| 1779 | break; |
| 1780 | |
| 1781 | // |
| 1782 | // Packed |
| 1783 | // |
| 1784 | case GL_R3_G3_B2: // 3-component 3:3:2, unsigned normalized |
| 1785 | pFormatSize->flags = KTX_FORMAT_SIZE_PACKED_BIT; |
| 1786 | pFormatSize->paletteSizeInBits = 0; |
| 1787 | pFormatSize->blockSizeInBits = 8; |
| 1788 | pFormatSize->blockWidth = 1; |
| 1789 | pFormatSize->blockHeight = 1; |
| 1790 | pFormatSize->blockDepth = 1; |
| 1791 | break; |
| 1792 | case GL_RGB4: // 3-component 4:4:4, unsigned normalized |
| 1793 | pFormatSize->flags = KTX_FORMAT_SIZE_PACKED_BIT; |
| 1794 | pFormatSize->paletteSizeInBits = 0; |
| 1795 | pFormatSize->blockSizeInBits = 12; |
| 1796 | pFormatSize->blockWidth = 1; |
| 1797 | pFormatSize->blockHeight = 1; |
| 1798 | pFormatSize->blockDepth = 1; |
| 1799 | break; |
| 1800 | case GL_RGB5: // 3-component 5:5:5, unsigned normalized |
| 1801 | pFormatSize->flags = KTX_FORMAT_SIZE_PACKED_BIT; |
| 1802 | pFormatSize->paletteSizeInBits = 0; |
| 1803 | pFormatSize->blockSizeInBits = 16; |
| 1804 | pFormatSize->blockWidth = 1; |
| 1805 | pFormatSize->blockHeight = 1; |
| 1806 | pFormatSize->blockDepth = 1; |
| 1807 | break; |
| 1808 | case GL_RGB565: // 3-component 5:6:5, unsigned normalized |
| 1809 | pFormatSize->flags = KTX_FORMAT_SIZE_PACKED_BIT; |
| 1810 | pFormatSize->paletteSizeInBits = 0; |
| 1811 | pFormatSize->blockSizeInBits = 16; |
| 1812 | pFormatSize->blockWidth = 1; |
| 1813 | pFormatSize->blockHeight = 1; |
| 1814 | pFormatSize->blockDepth = 1; |
| 1815 | break; |
| 1816 | case GL_RGB10: // 3-component 10:10:10, unsigned normalized |
| 1817 | pFormatSize->flags = KTX_FORMAT_SIZE_PACKED_BIT; |
| 1818 | pFormatSize->paletteSizeInBits = 0; |
| 1819 | pFormatSize->blockSizeInBits = 32; |
| 1820 | pFormatSize->blockWidth = 1; |
| 1821 | pFormatSize->blockHeight = 1; |
| 1822 | pFormatSize->blockDepth = 1; |
| 1823 | break; |
| 1824 | case GL_RGB12: // 3-component 12:12:12, unsigned normalized |
| 1825 | pFormatSize->flags = KTX_FORMAT_SIZE_PACKED_BIT; |
| 1826 | pFormatSize->paletteSizeInBits = 0; |
| 1827 | pFormatSize->blockSizeInBits = 36; |
| 1828 | pFormatSize->blockWidth = 1; |
| 1829 | pFormatSize->blockHeight = 1; |
| 1830 | pFormatSize->blockDepth = 1; |
| 1831 | break; |
| 1832 | case GL_RGBA2: // 4-component 2:2:2:2, unsigned normalized |
| 1833 | pFormatSize->flags = KTX_FORMAT_SIZE_PACKED_BIT; |
| 1834 | pFormatSize->paletteSizeInBits = 0; |
| 1835 | pFormatSize->blockSizeInBits = 8; |
| 1836 | pFormatSize->blockWidth = 1; |
| 1837 | pFormatSize->blockHeight = 1; |
| 1838 | pFormatSize->blockDepth = 1; |
| 1839 | break; |
| 1840 | case GL_RGBA4: // 4-component 4:4:4:4, unsigned normalized |
| 1841 | pFormatSize->flags = KTX_FORMAT_SIZE_PACKED_BIT; |
| 1842 | pFormatSize->paletteSizeInBits = 0; |
| 1843 | pFormatSize->blockSizeInBits = 16; |
| 1844 | pFormatSize->blockWidth = 1; |
| 1845 | pFormatSize->blockHeight = 1; |
| 1846 | pFormatSize->blockDepth = 1; |
| 1847 | break; |
| 1848 | case GL_RGBA12: // 4-component 12:12:12:12, unsigned normalized |
| 1849 | pFormatSize->flags = KTX_FORMAT_SIZE_PACKED_BIT; |
| 1850 | pFormatSize->paletteSizeInBits = 0; |
| 1851 | pFormatSize->blockSizeInBits = 48; |
| 1852 | pFormatSize->blockWidth = 1; |
| 1853 | pFormatSize->blockHeight = 1; |
| 1854 | pFormatSize->blockDepth = 1; |
| 1855 | break; |
| 1856 | case GL_RGB5_A1: // 4-component 5:5:5:1, unsigned normalized |
| 1857 | pFormatSize->flags = KTX_FORMAT_SIZE_PACKED_BIT; |
| 1858 | pFormatSize->paletteSizeInBits = 0; |
| 1859 | pFormatSize->blockSizeInBits = 32; |
| 1860 | pFormatSize->blockWidth = 1; |
| 1861 | pFormatSize->blockHeight = 1; |
| 1862 | pFormatSize->blockDepth = 1; |
| 1863 | break; |
| 1864 | case GL_RGB10_A2: // 4-component 10:10:10:2, unsigned normalized |
| 1865 | pFormatSize->flags = KTX_FORMAT_SIZE_PACKED_BIT; |
| 1866 | pFormatSize->paletteSizeInBits = 0; |
| 1867 | pFormatSize->blockSizeInBits = 32; |
| 1868 | pFormatSize->blockWidth = 1; |
| 1869 | pFormatSize->blockHeight = 1; |
| 1870 | pFormatSize->blockDepth = 1; |
| 1871 | break; |
| 1872 | case GL_RGB10_A2UI: // 4-component 10:10:10:2, unsigned integer |
| 1873 | pFormatSize->flags = KTX_FORMAT_SIZE_PACKED_BIT; |
| 1874 | pFormatSize->paletteSizeInBits = 0; |
| 1875 | pFormatSize->blockSizeInBits = 32; |
| 1876 | pFormatSize->blockWidth = 1; |
| 1877 | pFormatSize->blockHeight = 1; |
| 1878 | pFormatSize->blockDepth = 1; |
| 1879 | break; |
| 1880 | case GL_R11F_G11F_B10F: // 3-component 11:11:10, floating-point |
| 1881 | case GL_RGB9_E5: // 3-component/exp 9:9:9/5, floating-point |
| 1882 | pFormatSize->flags = KTX_FORMAT_SIZE_PACKED_BIT; |
| 1883 | pFormatSize->paletteSizeInBits = 0; |
| 1884 | pFormatSize->blockSizeInBits = 32; |
| 1885 | pFormatSize->blockWidth = 1; |
| 1886 | pFormatSize->blockHeight = 1; |
| 1887 | pFormatSize->blockDepth = 1; |
| 1888 | break; |
| 1889 | |
| 1890 | // |
| 1891 | // S3TC/DXT/BC |
| 1892 | // |
| 1893 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: // line through 3D space, 4x4 blocks, unsigned normalized |
| 1894 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: // line through 3D space plus 1-bit alpha, 4x4 blocks, unsigned normalized |
| 1895 | case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: // line through 3D space, 4x4 blocks, sRGB |
| 1896 | case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: // line through 3D space plus 1-bit alpha, 4x4 blocks, sRGB |
| 1897 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 1898 | pFormatSize->paletteSizeInBits = 0; |
| 1899 | pFormatSize->blockSizeInBits = 64; |
| 1900 | pFormatSize->blockWidth = 4; |
| 1901 | pFormatSize->blockHeight = 4; |
| 1902 | pFormatSize->blockDepth = 1; |
| 1903 | break; |
| 1904 | case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: // line through 3D space plus line through 1D space, 4x4 blocks, unsigned normalized |
| 1905 | case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: // line through 3D space plus 4-bit alpha, 4x4 blocks, unsigned normalized |
| 1906 | case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: // line through 3D space plus line through 1D space, 4x4 blocks, sRGB |
| 1907 | case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: // line through 3D space plus 4-bit alpha, 4x4 blocks, sRGB |
| 1908 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 1909 | pFormatSize->paletteSizeInBits = 0; |
| 1910 | pFormatSize->blockSizeInBits = 128; |
| 1911 | pFormatSize->blockWidth = 4; |
| 1912 | pFormatSize->blockHeight = 4; |
| 1913 | pFormatSize->blockDepth = 1; |
| 1914 | break; |
| 1915 | |
| 1916 | case GL_COMPRESSED_LUMINANCE_LATC1_EXT: // line through 1D space, 4x4 blocks, unsigned normalized |
| 1917 | case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT: // line through 1D space, 4x4 blocks, signed normalized |
| 1918 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 1919 | pFormatSize->paletteSizeInBits = 0; |
| 1920 | pFormatSize->blockSizeInBits = 64; |
| 1921 | pFormatSize->blockWidth = 4; |
| 1922 | pFormatSize->blockHeight = 4; |
| 1923 | pFormatSize->blockDepth = 1; |
| 1924 | break; |
| 1925 | case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT: // two lines through 1D space, 4x4 blocks, unsigned normalized |
| 1926 | case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT: // two lines through 1D space, 4x4 blocks, signed normalized |
| 1927 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 1928 | pFormatSize->paletteSizeInBits = 0; |
| 1929 | pFormatSize->blockSizeInBits = 128; |
| 1930 | pFormatSize->blockWidth = 4; |
| 1931 | pFormatSize->blockHeight = 4; |
| 1932 | pFormatSize->blockDepth = 1; |
| 1933 | break; |
| 1934 | |
| 1935 | case GL_COMPRESSED_RED_RGTC1: // line through 1D space, 4x4 blocks, unsigned normalized |
| 1936 | case GL_COMPRESSED_SIGNED_RED_RGTC1: // line through 1D space, 4x4 blocks, signed normalized |
| 1937 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 1938 | pFormatSize->paletteSizeInBits = 0; |
| 1939 | pFormatSize->blockSizeInBits = 64; |
| 1940 | pFormatSize->blockWidth = 4; |
| 1941 | pFormatSize->blockHeight = 4; |
| 1942 | pFormatSize->blockDepth = 1; |
| 1943 | break; |
| 1944 | case GL_COMPRESSED_RG_RGTC2: // two lines through 1D space, 4x4 blocks, unsigned normalized |
| 1945 | case GL_COMPRESSED_SIGNED_RG_RGTC2: // two lines through 1D space, 4x4 blocks, signed normalized |
| 1946 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 1947 | pFormatSize->paletteSizeInBits = 0; |
| 1948 | pFormatSize->blockSizeInBits = 128; |
| 1949 | pFormatSize->blockWidth = 4; |
| 1950 | pFormatSize->blockHeight = 4; |
| 1951 | pFormatSize->blockDepth = 1; |
| 1952 | break; |
| 1953 | |
| 1954 | case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT: // 3-component, 4x4 blocks, unsigned floating-point |
| 1955 | case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT: // 3-component, 4x4 blocks, signed floating-point |
| 1956 | case GL_COMPRESSED_RGBA_BPTC_UNORM: // 4-component, 4x4 blocks, unsigned normalized |
| 1957 | case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM: // 4-component, 4x4 blocks, sRGB |
| 1958 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 1959 | pFormatSize->paletteSizeInBits = 0; |
| 1960 | pFormatSize->blockSizeInBits = 128; |
| 1961 | pFormatSize->blockWidth = 4; |
| 1962 | pFormatSize->blockHeight = 4; |
| 1963 | pFormatSize->blockDepth = 1; |
| 1964 | break; |
| 1965 | |
| 1966 | // |
| 1967 | // ETC |
| 1968 | // |
| 1969 | case GL_ETC1_RGB8_OES: // 3-component ETC1, 4x4 blocks, unsigned normalized" ), |
| 1970 | case GL_COMPRESSED_RGB8_ETC2: // 3-component ETC2, 4x4 blocks, unsigned normalized |
| 1971 | case GL_COMPRESSED_SRGB8_ETC2: // 3-component ETC2, 4x4 blocks, sRGB |
| 1972 | case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: // 4-component ETC2 with 1-bit alpha, 4x4 blocks, unsigned normalized |
| 1973 | case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: // 4-component ETC2 with 1-bit alpha, 4x4 blocks, sRGB |
| 1974 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 1975 | pFormatSize->paletteSizeInBits = 0; |
| 1976 | pFormatSize->blockSizeInBits = 64; |
| 1977 | pFormatSize->blockWidth = 4; |
| 1978 | pFormatSize->blockHeight = 4; |
| 1979 | pFormatSize->blockDepth = 1; |
| 1980 | break; |
| 1981 | case GL_COMPRESSED_RGBA8_ETC2_EAC: // 4-component ETC2, 4x4 blocks, unsigned normalized |
| 1982 | case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: // 4-component ETC2, 4x4 blocks, sRGB |
| 1983 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 1984 | pFormatSize->paletteSizeInBits = 0; |
| 1985 | pFormatSize->blockSizeInBits = 128; |
| 1986 | pFormatSize->blockWidth = 4; |
| 1987 | pFormatSize->blockHeight = 4; |
| 1988 | pFormatSize->blockDepth = 1; |
| 1989 | break; |
| 1990 | |
| 1991 | case GL_COMPRESSED_R11_EAC: // 1-component ETC, 4x4 blocks, unsigned normalized |
| 1992 | case GL_COMPRESSED_SIGNED_R11_EAC: // 1-component ETC, 4x4 blocks, signed normalized |
| 1993 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 1994 | pFormatSize->paletteSizeInBits = 0; |
| 1995 | pFormatSize->blockSizeInBits = 64; |
| 1996 | pFormatSize->blockWidth = 4; |
| 1997 | pFormatSize->blockHeight = 4; |
| 1998 | pFormatSize->blockDepth = 1; |
| 1999 | break; |
| 2000 | case GL_COMPRESSED_RG11_EAC: // 2-component ETC, 4x4 blocks, unsigned normalized |
| 2001 | case GL_COMPRESSED_SIGNED_RG11_EAC: // 2-component ETC, 4x4 blocks, signed normalized |
| 2002 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2003 | pFormatSize->paletteSizeInBits = 0; |
| 2004 | pFormatSize->blockSizeInBits = 128; |
| 2005 | pFormatSize->blockWidth = 4; |
| 2006 | pFormatSize->blockHeight = 4; |
| 2007 | pFormatSize->blockDepth = 1; |
| 2008 | break; |
| 2009 | |
| 2010 | // |
| 2011 | // PVRTC |
| 2012 | // |
| 2013 | case GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG: // 3-component PVRTC, 8x4 blocks, unsigned normalized |
| 2014 | case GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT: // 3-component PVRTC, 8x4 blocks, sRGB |
| 2015 | case GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG: // 4-component PVRTC, 8x4 blocks, unsigned normalized |
| 2016 | case GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT: // 4-component PVRTC, 8x4 blocks, sRGB |
| 2017 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2018 | pFormatSize->paletteSizeInBits = 0; |
| 2019 | pFormatSize->blockSizeInBits = 64; |
| 2020 | pFormatSize->blockWidth = 8; |
| 2021 | pFormatSize->blockHeight = 4; |
| 2022 | pFormatSize->blockDepth = 1; |
| 2023 | pFormatSize->minBlocksX = 2; |
| 2024 | pFormatSize->minBlocksY = 2; |
| 2025 | break; |
| 2026 | case GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG: // 3-component PVRTC, 4x4 blocks, unsigned normalized |
| 2027 | case GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT: // 3-component PVRTC, 4x4 blocks, sRGB |
| 2028 | case GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG: // 4-component PVRTC, 4x4 blocks, unsigned normalized |
| 2029 | case GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT: // 4-component PVRTC, 4x4 blocks, sRGB |
| 2030 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2031 | pFormatSize->paletteSizeInBits = 0; |
| 2032 | pFormatSize->blockSizeInBits = 64; |
| 2033 | pFormatSize->blockWidth = 4; |
| 2034 | pFormatSize->blockHeight = 4; |
| 2035 | pFormatSize->blockDepth = 1; |
| 2036 | pFormatSize->minBlocksX = 2; |
| 2037 | pFormatSize->minBlocksY = 2; |
| 2038 | break; |
| 2039 | case GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG: // 4-component PVRTC, 8x4 blocks, unsigned normalized |
| 2040 | case GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG: // 4-component PVRTC, 8x4 blocks, sRGB |
| 2041 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2042 | pFormatSize->paletteSizeInBits = 0; |
| 2043 | pFormatSize->blockSizeInBits = 64; |
| 2044 | pFormatSize->blockWidth = 8; |
| 2045 | pFormatSize->blockHeight = 4; |
| 2046 | pFormatSize->blockDepth = 1; |
| 2047 | break; |
| 2048 | case GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG: // 4-component PVRTC, 4x4 blocks, unsigned normalized |
| 2049 | case GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG: // 4-component PVRTC, 4x4 blocks, sRGB |
| 2050 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2051 | pFormatSize->paletteSizeInBits = 0; |
| 2052 | pFormatSize->blockSizeInBits = 64; |
| 2053 | pFormatSize->blockWidth = 4; |
| 2054 | pFormatSize->blockHeight = 4; |
| 2055 | pFormatSize->blockDepth = 1; |
| 2056 | break; |
| 2057 | |
| 2058 | // |
| 2059 | // ASTC |
| 2060 | // |
| 2061 | case GL_COMPRESSED_RGBA_ASTC_4x4_KHR: // 4-component ASTC, 4x4 blocks, unsigned normalized |
| 2062 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR: // 4-component ASTC, 4x4 blocks, sRGB |
| 2063 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2064 | pFormatSize->paletteSizeInBits = 0; |
| 2065 | pFormatSize->blockSizeInBits = 128; |
| 2066 | pFormatSize->blockWidth = 4; |
| 2067 | pFormatSize->blockHeight = 4; |
| 2068 | pFormatSize->blockDepth = 1; |
| 2069 | break; |
| 2070 | case GL_COMPRESSED_RGBA_ASTC_5x4_KHR: // 4-component ASTC, 5x4 blocks, unsigned normalized |
| 2071 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR: // 4-component ASTC, 5x4 blocks, sRGB |
| 2072 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2073 | pFormatSize->paletteSizeInBits = 0; |
| 2074 | pFormatSize->blockSizeInBits = 128; |
| 2075 | pFormatSize->blockWidth = 5; |
| 2076 | pFormatSize->blockHeight = 4; |
| 2077 | pFormatSize->blockDepth = 1; |
| 2078 | break; |
| 2079 | case GL_COMPRESSED_RGBA_ASTC_5x5_KHR: // 4-component ASTC, 5x5 blocks, unsigned normalized |
| 2080 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR: // 4-component ASTC, 5x5 blocks, sRGB |
| 2081 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2082 | pFormatSize->paletteSizeInBits = 0; |
| 2083 | pFormatSize->blockSizeInBits = 128; |
| 2084 | pFormatSize->blockWidth = 5; |
| 2085 | pFormatSize->blockHeight = 5; |
| 2086 | pFormatSize->blockDepth = 1; |
| 2087 | break; |
| 2088 | case GL_COMPRESSED_RGBA_ASTC_6x5_KHR: // 4-component ASTC, 6x5 blocks, unsigned normalized |
| 2089 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR: // 4-component ASTC, 6x5 blocks, sRGB |
| 2090 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2091 | pFormatSize->paletteSizeInBits = 0; |
| 2092 | pFormatSize->blockSizeInBits = 128; |
| 2093 | pFormatSize->blockWidth = 6; |
| 2094 | pFormatSize->blockHeight = 5; |
| 2095 | pFormatSize->blockDepth = 1; |
| 2096 | break; |
| 2097 | case GL_COMPRESSED_RGBA_ASTC_6x6_KHR: // 4-component ASTC, 6x6 blocks, unsigned normalized |
| 2098 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR: // 4-component ASTC, 6x6 blocks, sRGB |
| 2099 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2100 | pFormatSize->paletteSizeInBits = 0; |
| 2101 | pFormatSize->blockSizeInBits = 128; |
| 2102 | pFormatSize->blockWidth = 6; |
| 2103 | pFormatSize->blockHeight = 6; |
| 2104 | pFormatSize->blockDepth = 1; |
| 2105 | break; |
| 2106 | case GL_COMPRESSED_RGBA_ASTC_8x5_KHR: // 4-component ASTC, 8x5 blocks, unsigned normalized |
| 2107 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR: // 4-component ASTC, 8x5 blocks, sRGB |
| 2108 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2109 | pFormatSize->paletteSizeInBits = 0; |
| 2110 | pFormatSize->blockSizeInBits = 128; |
| 2111 | pFormatSize->blockWidth = 8; |
| 2112 | pFormatSize->blockHeight = 5; |
| 2113 | pFormatSize->blockDepth = 1; |
| 2114 | break; |
| 2115 | case GL_COMPRESSED_RGBA_ASTC_8x6_KHR: // 4-component ASTC, 8x6 blocks, unsigned normalized |
| 2116 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR: // 4-component ASTC, 8x6 blocks, sRGB |
| 2117 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2118 | pFormatSize->paletteSizeInBits = 0; |
| 2119 | pFormatSize->blockSizeInBits = 128; |
| 2120 | pFormatSize->blockWidth = 8; |
| 2121 | pFormatSize->blockHeight = 6; |
| 2122 | pFormatSize->blockDepth = 1; |
| 2123 | break; |
| 2124 | case GL_COMPRESSED_RGBA_ASTC_8x8_KHR: // 4-component ASTC, 8x8 blocks, unsigned normalized |
| 2125 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR: // 4-component ASTC, 8x8 blocks, sRGB |
| 2126 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2127 | pFormatSize->paletteSizeInBits = 0; |
| 2128 | pFormatSize->blockSizeInBits = 128; |
| 2129 | pFormatSize->blockWidth = 8; |
| 2130 | pFormatSize->blockHeight = 8; |
| 2131 | pFormatSize->blockDepth = 1; |
| 2132 | break; |
| 2133 | case GL_COMPRESSED_RGBA_ASTC_10x5_KHR: // 4-component ASTC, 10x5 blocks, unsigned normalized |
| 2134 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR: // 4-component ASTC, 10x5 blocks, sRGB |
| 2135 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2136 | pFormatSize->paletteSizeInBits = 0; |
| 2137 | pFormatSize->blockSizeInBits = 128; |
| 2138 | pFormatSize->blockWidth = 10; |
| 2139 | pFormatSize->blockHeight = 5; |
| 2140 | pFormatSize->blockDepth = 1; |
| 2141 | break; |
| 2142 | case GL_COMPRESSED_RGBA_ASTC_10x6_KHR: // 4-component ASTC, 10x6 blocks, unsigned normalized |
| 2143 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR: // 4-component ASTC, 10x6 blocks, sRGB |
| 2144 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2145 | pFormatSize->paletteSizeInBits = 0; |
| 2146 | pFormatSize->blockSizeInBits = 128; |
| 2147 | pFormatSize->blockWidth = 10; |
| 2148 | pFormatSize->blockHeight = 6; |
| 2149 | pFormatSize->blockDepth = 1; |
| 2150 | break; |
| 2151 | case GL_COMPRESSED_RGBA_ASTC_10x8_KHR: // 4-component ASTC, 10x8 blocks, unsigned normalized |
| 2152 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR: // 4-component ASTC, 10x8 blocks, sRGB |
| 2153 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2154 | pFormatSize->paletteSizeInBits = 0; |
| 2155 | pFormatSize->blockSizeInBits = 128; |
| 2156 | pFormatSize->blockWidth = 10; |
| 2157 | pFormatSize->blockHeight = 8; |
| 2158 | pFormatSize->blockDepth = 1; |
| 2159 | break; |
| 2160 | case GL_COMPRESSED_RGBA_ASTC_10x10_KHR: // 4-component ASTC, 10x10 blocks, unsigned normalized |
| 2161 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: // 4-component ASTC, 10x10 blocks, sRGB |
| 2162 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2163 | pFormatSize->paletteSizeInBits = 0; |
| 2164 | pFormatSize->blockSizeInBits = 128; |
| 2165 | pFormatSize->blockWidth = 10; |
| 2166 | pFormatSize->blockHeight = 10; |
| 2167 | pFormatSize->blockDepth = 1; |
| 2168 | break; |
| 2169 | case GL_COMPRESSED_RGBA_ASTC_12x10_KHR: // 4-component ASTC, 12x10 blocks, unsigned normalized |
| 2170 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR: // 4-component ASTC, 12x10 blocks, sRGB |
| 2171 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2172 | pFormatSize->paletteSizeInBits = 0; |
| 2173 | pFormatSize->blockSizeInBits = 128; |
| 2174 | pFormatSize->blockWidth = 12; |
| 2175 | pFormatSize->blockHeight = 10; |
| 2176 | pFormatSize->blockDepth = 1; |
| 2177 | break; |
| 2178 | case GL_COMPRESSED_RGBA_ASTC_12x12_KHR: // 4-component ASTC, 12x12 blocks, unsigned normalized |
| 2179 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR: // 4-component ASTC, 12x12 blocks, sRGB |
| 2180 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2181 | pFormatSize->paletteSizeInBits = 0; |
| 2182 | pFormatSize->blockSizeInBits = 128; |
| 2183 | pFormatSize->blockWidth = 12; |
| 2184 | pFormatSize->blockHeight = 12; |
| 2185 | pFormatSize->blockDepth = 1; |
| 2186 | break; |
| 2187 | |
| 2188 | case GL_COMPRESSED_RGBA_ASTC_3x3x3_OES: // 4-component ASTC, 3x3x3 blocks, unsigned normalized |
| 2189 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES: // 4-component ASTC, 3x3x3 blocks, sRGB |
| 2190 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2191 | pFormatSize->paletteSizeInBits = 0; |
| 2192 | pFormatSize->blockSizeInBits = 128; |
| 2193 | pFormatSize->blockWidth = 3; |
| 2194 | pFormatSize->blockHeight = 3; |
| 2195 | pFormatSize->blockDepth = 3; |
| 2196 | break; |
| 2197 | case GL_COMPRESSED_RGBA_ASTC_4x3x3_OES: // 4-component ASTC, 4x3x3 blocks, unsigned normalized |
| 2198 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES: // 4-component ASTC, 4x3x3 blocks, sRGB |
| 2199 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2200 | pFormatSize->paletteSizeInBits = 0; |
| 2201 | pFormatSize->blockSizeInBits = 128; |
| 2202 | pFormatSize->blockWidth = 4; |
| 2203 | pFormatSize->blockHeight = 3; |
| 2204 | pFormatSize->blockDepth = 3; |
| 2205 | break; |
| 2206 | case GL_COMPRESSED_RGBA_ASTC_4x4x3_OES: // 4-component ASTC, 4x4x3 blocks, unsigned normalized |
| 2207 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES: // 4-component ASTC, 4x4x3 blocks, sRGB |
| 2208 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2209 | pFormatSize->paletteSizeInBits = 0; |
| 2210 | pFormatSize->blockSizeInBits = 128; |
| 2211 | pFormatSize->blockWidth = 4; |
| 2212 | pFormatSize->blockHeight = 4; |
| 2213 | pFormatSize->blockDepth = 3; |
| 2214 | break; |
| 2215 | case GL_COMPRESSED_RGBA_ASTC_4x4x4_OES: // 4-component ASTC, 4x4x4 blocks, unsigned normalized |
| 2216 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES: // 4-component ASTC, 4x4x4 blocks, sRGB |
| 2217 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2218 | pFormatSize->paletteSizeInBits = 0; |
| 2219 | pFormatSize->blockSizeInBits = 128; |
| 2220 | pFormatSize->blockWidth = 4; |
| 2221 | pFormatSize->blockHeight = 4; |
| 2222 | pFormatSize->blockDepth = 4; |
| 2223 | break; |
| 2224 | case GL_COMPRESSED_RGBA_ASTC_5x4x4_OES: // 4-component ASTC, 5x4x4 blocks, unsigned normalized |
| 2225 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES: // 4-component ASTC, 5x4x4 blocks, sRGB |
| 2226 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2227 | pFormatSize->paletteSizeInBits = 0; |
| 2228 | pFormatSize->blockSizeInBits = 128; |
| 2229 | pFormatSize->blockWidth = 5; |
| 2230 | pFormatSize->blockHeight = 4; |
| 2231 | pFormatSize->blockDepth = 4; |
| 2232 | break; |
| 2233 | case GL_COMPRESSED_RGBA_ASTC_5x5x4_OES: // 4-component ASTC, 5x5x4 blocks, unsigned normalized |
| 2234 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES: // 4-component ASTC, 5x5x4 blocks, sRGB |
| 2235 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2236 | pFormatSize->paletteSizeInBits = 0; |
| 2237 | pFormatSize->blockSizeInBits = 128; |
| 2238 | pFormatSize->blockWidth = 5; |
| 2239 | pFormatSize->blockHeight = 5; |
| 2240 | pFormatSize->blockDepth = 4; |
| 2241 | break; |
| 2242 | case GL_COMPRESSED_RGBA_ASTC_5x5x5_OES: // 4-component ASTC, 5x5x5 blocks, unsigned normalized |
| 2243 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES: // 4-component ASTC, 5x5x5 blocks, sRGB |
| 2244 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2245 | pFormatSize->paletteSizeInBits = 0; |
| 2246 | pFormatSize->blockSizeInBits = 128; |
| 2247 | pFormatSize->blockWidth = 5; |
| 2248 | pFormatSize->blockHeight = 5; |
| 2249 | pFormatSize->blockDepth = 5; |
| 2250 | break; |
| 2251 | case GL_COMPRESSED_RGBA_ASTC_6x5x5_OES: // 4-component ASTC, 6x5x5 blocks, unsigned normalized |
| 2252 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES: // 4-component ASTC, 6x5x5 blocks, sRGB |
| 2253 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2254 | pFormatSize->paletteSizeInBits = 0; |
| 2255 | pFormatSize->blockSizeInBits = 128; |
| 2256 | pFormatSize->blockWidth = 6; |
| 2257 | pFormatSize->blockHeight = 5; |
| 2258 | pFormatSize->blockDepth = 5; |
| 2259 | break; |
| 2260 | case GL_COMPRESSED_RGBA_ASTC_6x6x5_OES: // 4-component ASTC, 6x6x5 blocks, unsigned normalized |
| 2261 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES: // 4-component ASTC, 6x6x5 blocks, sRGB |
| 2262 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2263 | pFormatSize->paletteSizeInBits = 0; |
| 2264 | pFormatSize->blockSizeInBits = 128; |
| 2265 | pFormatSize->blockWidth = 6; |
| 2266 | pFormatSize->blockHeight = 6; |
| 2267 | pFormatSize->blockDepth = 5; |
| 2268 | break; |
| 2269 | case GL_COMPRESSED_RGBA_ASTC_6x6x6_OES: // 4-component ASTC, 6x6x6 blocks, unsigned normalized |
| 2270 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES: // 4-component ASTC, 6x6x6 blocks, sRGB |
| 2271 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2272 | pFormatSize->paletteSizeInBits = 0; |
| 2273 | pFormatSize->blockSizeInBits = 128; |
| 2274 | pFormatSize->blockWidth = 6; |
| 2275 | pFormatSize->blockHeight = 6; |
| 2276 | pFormatSize->blockDepth = 6; |
| 2277 | break; |
| 2278 | |
| 2279 | // |
| 2280 | // ATC |
| 2281 | // |
| 2282 | case GL_ATC_RGB_AMD: // 3-component, 4x4 blocks, unsigned normalized |
| 2283 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2284 | pFormatSize->paletteSizeInBits = 0; |
| 2285 | pFormatSize->blockSizeInBits = 64; |
| 2286 | pFormatSize->blockWidth = 4; |
| 2287 | pFormatSize->blockHeight = 4; |
| 2288 | pFormatSize->blockDepth = 1; |
| 2289 | break; |
| 2290 | case GL_ATC_RGBA_EXPLICIT_ALPHA_AMD: // 4-component, 4x4 blocks, unsigned normalized |
| 2291 | case GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD: // 4-component, 4x4 blocks, unsigned normalized |
| 2292 | pFormatSize->flags = KTX_FORMAT_SIZE_COMPRESSED_BIT; |
| 2293 | pFormatSize->paletteSizeInBits = 0; |
| 2294 | pFormatSize->blockSizeInBits = 128; |
| 2295 | pFormatSize->blockWidth = 4; |
| 2296 | pFormatSize->blockHeight = 4; |
| 2297 | pFormatSize->blockDepth = 1; |
| 2298 | break; |
| 2299 | |
| 2300 | // |
| 2301 | // Palletized |
| 2302 | // |
| 2303 | case GL_PALETTE4_RGB8_OES: // 3-component 8:8:8, 4-bit palette, unsigned normalized |
| 2304 | pFormatSize->flags = KTX_FORMAT_SIZE_PALETTIZED_BIT; |
| 2305 | pFormatSize->paletteSizeInBits = 16 * 24; |
| 2306 | pFormatSize->blockSizeInBits = 4; |
| 2307 | pFormatSize->blockWidth = 1; |
| 2308 | pFormatSize->blockHeight = 1; |
| 2309 | pFormatSize->blockDepth = 1; |
| 2310 | break; |
| 2311 | case GL_PALETTE4_RGBA8_OES: // 4-component 8:8:8:8, 4-bit palette, unsigned normalized |
| 2312 | pFormatSize->flags = KTX_FORMAT_SIZE_PALETTIZED_BIT; |
| 2313 | pFormatSize->paletteSizeInBits = 16 * 32; |
| 2314 | pFormatSize->blockSizeInBits = 4; |
| 2315 | pFormatSize->blockWidth = 1; |
| 2316 | pFormatSize->blockHeight = 1; |
| 2317 | pFormatSize->blockDepth = 1; |
| 2318 | break; |
| 2319 | case GL_PALETTE4_R5_G6_B5_OES: // 3-component 5:6:5, 4-bit palette, unsigned normalized |
| 2320 | case GL_PALETTE4_RGBA4_OES: // 4-component 4:4:4:4, 4-bit palette, unsigned normalized |
| 2321 | case GL_PALETTE4_RGB5_A1_OES: // 4-component 5:5:5:1, 4-bit palette, unsigned normalized |
| 2322 | pFormatSize->flags = KTX_FORMAT_SIZE_PALETTIZED_BIT; |
| 2323 | pFormatSize->paletteSizeInBits = 16 * 16; |
| 2324 | pFormatSize->blockSizeInBits = 4; |
| 2325 | pFormatSize->blockWidth = 1; |
| 2326 | pFormatSize->blockHeight = 1; |
| 2327 | pFormatSize->blockDepth = 1; |
| 2328 | break; |
| 2329 | case GL_PALETTE8_RGB8_OES: // 3-component 8:8:8, 8-bit palette, unsigned normalized |
| 2330 | pFormatSize->flags = KTX_FORMAT_SIZE_PALETTIZED_BIT; |
| 2331 | pFormatSize->paletteSizeInBits = 256 * 24; |
| 2332 | pFormatSize->blockSizeInBits = 8; |
| 2333 | pFormatSize->blockWidth = 1; |
| 2334 | pFormatSize->blockHeight = 1; |
| 2335 | pFormatSize->blockDepth = 1; |
| 2336 | break; |
| 2337 | case GL_PALETTE8_RGBA8_OES: // 4-component 8:8:8:8, 8-bit palette, unsigned normalized |
| 2338 | pFormatSize->flags = KTX_FORMAT_SIZE_PALETTIZED_BIT; |
| 2339 | pFormatSize->paletteSizeInBits = 256 * 32; |
| 2340 | pFormatSize->blockSizeInBits = 8; |
| 2341 | pFormatSize->blockWidth = 1; |
| 2342 | pFormatSize->blockHeight = 1; |
| 2343 | pFormatSize->blockDepth = 1; |
| 2344 | break; |
| 2345 | case GL_PALETTE8_R5_G6_B5_OES: // 3-component 5:6:5, 8-bit palette, unsigned normalized |
| 2346 | case GL_PALETTE8_RGBA4_OES: // 4-component 4:4:4:4, 8-bit palette, unsigned normalized |
| 2347 | case GL_PALETTE8_RGB5_A1_OES: // 4-component 5:5:5:1, 8-bit palette, unsigned normalized |
| 2348 | pFormatSize->flags = KTX_FORMAT_SIZE_PALETTIZED_BIT; |
| 2349 | pFormatSize->paletteSizeInBits = 256 * 16; |
| 2350 | pFormatSize->blockSizeInBits = 8; |
| 2351 | pFormatSize->blockWidth = 1; |
| 2352 | pFormatSize->blockHeight = 1; |
| 2353 | pFormatSize->blockDepth = 1; |
| 2354 | break; |
| 2355 | |
| 2356 | // |
| 2357 | // Depth/stencil |
| 2358 | // |
| 2359 | case GL_DEPTH_COMPONENT16: |
| 2360 | pFormatSize->flags = KTX_FORMAT_SIZE_DEPTH_BIT; |
| 2361 | pFormatSize->paletteSizeInBits = 0; |
| 2362 | pFormatSize->blockSizeInBits = 16; |
| 2363 | pFormatSize->blockWidth = 1; |
| 2364 | pFormatSize->blockHeight = 1; |
| 2365 | pFormatSize->blockDepth = 1; |
| 2366 | break; |
| 2367 | case GL_DEPTH_COMPONENT24: |
| 2368 | case GL_DEPTH_COMPONENT32: |
| 2369 | case GL_DEPTH_COMPONENT32F: |
| 2370 | case GL_DEPTH_COMPONENT32F_NV: |
| 2371 | pFormatSize->flags = KTX_FORMAT_SIZE_DEPTH_BIT; |
| 2372 | pFormatSize->paletteSizeInBits = 0; |
| 2373 | pFormatSize->blockSizeInBits = 32; |
| 2374 | pFormatSize->blockWidth = 1; |
| 2375 | pFormatSize->blockHeight = 1; |
| 2376 | pFormatSize->blockDepth = 1; |
| 2377 | break; |
| 2378 | case GL_STENCIL_INDEX1: |
| 2379 | pFormatSize->flags = KTX_FORMAT_SIZE_STENCIL_BIT; |
| 2380 | pFormatSize->paletteSizeInBits = 0; |
| 2381 | pFormatSize->blockSizeInBits = 1; |
| 2382 | pFormatSize->blockWidth = 1; |
| 2383 | pFormatSize->blockHeight = 1; |
| 2384 | pFormatSize->blockDepth = 1; |
| 2385 | break; |
| 2386 | case GL_STENCIL_INDEX4: |
| 2387 | pFormatSize->flags = KTX_FORMAT_SIZE_STENCIL_BIT; |
| 2388 | pFormatSize->paletteSizeInBits = 0; |
| 2389 | pFormatSize->blockSizeInBits = 4; |
| 2390 | pFormatSize->blockWidth = 1; |
| 2391 | pFormatSize->blockHeight = 1; |
| 2392 | pFormatSize->blockDepth = 1; |
| 2393 | break; |
| 2394 | case GL_STENCIL_INDEX8: |
| 2395 | pFormatSize->flags = KTX_FORMAT_SIZE_STENCIL_BIT; |
| 2396 | pFormatSize->paletteSizeInBits = 0; |
| 2397 | pFormatSize->blockSizeInBits = 8; |
| 2398 | pFormatSize->blockWidth = 1; |
| 2399 | pFormatSize->blockHeight = 1; |
| 2400 | pFormatSize->blockDepth = 1; |
| 2401 | break; |
| 2402 | case GL_STENCIL_INDEX16: |
| 2403 | pFormatSize->flags = KTX_FORMAT_SIZE_STENCIL_BIT; |
| 2404 | pFormatSize->paletteSizeInBits = 0; |
| 2405 | pFormatSize->blockSizeInBits = 16; |
| 2406 | pFormatSize->blockWidth = 1; |
| 2407 | pFormatSize->blockHeight = 1; |
| 2408 | pFormatSize->blockDepth = 1; |
| 2409 | break; |
| 2410 | case GL_DEPTH24_STENCIL8: |
| 2411 | pFormatSize->flags = KTX_FORMAT_SIZE_DEPTH_BIT | KTX_FORMAT_SIZE_STENCIL_BIT; |
| 2412 | pFormatSize->paletteSizeInBits = 0; |
| 2413 | pFormatSize->blockSizeInBits = 32; |
| 2414 | pFormatSize->blockWidth = 1; |
| 2415 | pFormatSize->blockHeight = 1; |
| 2416 | pFormatSize->blockDepth = 1; |
| 2417 | break; |
| 2418 | case GL_DEPTH32F_STENCIL8: |
| 2419 | case GL_DEPTH32F_STENCIL8_NV: |
| 2420 | pFormatSize->flags = KTX_FORMAT_SIZE_DEPTH_BIT | KTX_FORMAT_SIZE_STENCIL_BIT; |
| 2421 | pFormatSize->paletteSizeInBits = 0; |
| 2422 | pFormatSize->blockSizeInBits = 64; |
| 2423 | pFormatSize->blockWidth = 1; |
| 2424 | pFormatSize->blockHeight = 1; |
| 2425 | pFormatSize->blockDepth = 1; |
| 2426 | break; |
| 2427 | |
| 2428 | default: |
| 2429 | pFormatSize->flags = 0; |
| 2430 | pFormatSize->paletteSizeInBits = 0; |
| 2431 | pFormatSize->blockSizeInBits = 0 * 8; |
| 2432 | pFormatSize->blockWidth = 1; |
| 2433 | pFormatSize->blockHeight = 1; |
| 2434 | pFormatSize->blockDepth = 1; |
| 2435 | break; |
| 2436 | } |
| 2437 | } |
| 2438 | |
| 2439 | static inline GLint glGetInternalFormatFromVkFormat( VkFormat vkFormat ) |
| 2440 | { |
| 2441 | switch ( vkFormat ) |
| 2442 | { |
| 2443 | // |
| 2444 | // 8 bits per component |
| 2445 | // |
| 2446 | case VK_FORMAT_R8_UNORM: return GL_R8; // 1-component, 8-bit unsigned normalized |
| 2447 | case VK_FORMAT_R8G8_UNORM: return GL_RG8; // 2-component, 8-bit unsigned normalized |
| 2448 | case VK_FORMAT_R8G8B8_UNORM: return GL_RGB8; // 3-component, 8-bit unsigned normalized |
| 2449 | case VK_FORMAT_R8G8B8A8_UNORM: return GL_RGBA8; // 4-component, 8-bit unsigned normalized |
| 2450 | |
| 2451 | case VK_FORMAT_R8_SNORM: return GL_R8_SNORM; // 1-component, 8-bit signed normalized |
| 2452 | case VK_FORMAT_R8G8_SNORM: return GL_RG8_SNORM; // 2-component, 8-bit signed normalized |
| 2453 | case VK_FORMAT_R8G8B8_SNORM: return GL_RGB8_SNORM; // 3-component, 8-bit signed normalized |
| 2454 | case VK_FORMAT_R8G8B8A8_SNORM: return GL_RGBA8_SNORM; // 4-component, 8-bit signed normalized |
| 2455 | |
| 2456 | case VK_FORMAT_R8_UINT: return GL_R8UI; // 1-component, 8-bit unsigned integer |
| 2457 | case VK_FORMAT_R8G8_UINT: return GL_RG8UI; // 2-component, 8-bit unsigned integer |
| 2458 | case VK_FORMAT_R8G8B8_UINT: return GL_RGB8UI; // 3-component, 8-bit unsigned integer |
| 2459 | case VK_FORMAT_R8G8B8A8_UINT: return GL_RGBA8UI; // 4-component, 8-bit unsigned integer |
| 2460 | |
| 2461 | case VK_FORMAT_R8_SINT: return GL_R8I; // 1-component, 8-bit signed integer |
| 2462 | case VK_FORMAT_R8G8_SINT: return GL_RG8I; // 2-component, 8-bit signed integer |
| 2463 | case VK_FORMAT_R8G8B8_SINT: return GL_RGB8I; // 3-component, 8-bit signed integer |
| 2464 | case VK_FORMAT_R8G8B8A8_SINT: return GL_RGBA8I; // 4-component, 8-bit signed integer |
| 2465 | |
| 2466 | case VK_FORMAT_R8_SRGB: return GL_SR8; // 1-component, 8-bit sRGB |
| 2467 | case VK_FORMAT_R8G8_SRGB: return GL_SRG8; // 2-component, 8-bit sRGB |
| 2468 | case VK_FORMAT_R8G8B8_SRGB: return GL_SRGB8; // 3-component, 8-bit sRGB |
| 2469 | case VK_FORMAT_R8G8B8A8_SRGB: return GL_SRGB8_ALPHA8; // 4-component, 8-bit sRGB |
| 2470 | |
| 2471 | // |
| 2472 | // 16 bits per component |
| 2473 | // |
| 2474 | case VK_FORMAT_R16_UNORM: return GL_R16; // 1-component, 16-bit unsigned normalized |
| 2475 | case VK_FORMAT_R16G16_UNORM: return GL_RG16; // 2-component, 16-bit unsigned normalized |
| 2476 | case VK_FORMAT_R16G16B16_UNORM: return GL_RGB16; // 3-component, 16-bit unsigned normalized |
| 2477 | case VK_FORMAT_R16G16B16A16_UNORM: return GL_RGBA16; // 4-component, 16-bit unsigned normalized |
| 2478 | |
| 2479 | case VK_FORMAT_R16_SNORM: return GL_R16_SNORM; // 1-component, 16-bit signed normalized |
| 2480 | case VK_FORMAT_R16G16_SNORM: return GL_RG16_SNORM; // 2-component, 16-bit signed normalized |
| 2481 | case VK_FORMAT_R16G16B16_SNORM: return GL_RGB16_SNORM; // 3-component, 16-bit signed normalized |
| 2482 | case VK_FORMAT_R16G16B16A16_SNORM: return GL_RGBA16_SNORM; // 4-component, 16-bit signed normalized |
| 2483 | |
| 2484 | case VK_FORMAT_R16_UINT: return GL_R16UI; // 1-component, 16-bit unsigned integer |
| 2485 | case VK_FORMAT_R16G16_UINT: return GL_RG16UI; // 2-component, 16-bit unsigned integer |
| 2486 | case VK_FORMAT_R16G16B16_UINT: return GL_RGB16UI; // 3-component, 16-bit unsigned integer |
| 2487 | case VK_FORMAT_R16G16B16A16_UINT: return GL_RGBA16UI; // 4-component, 16-bit unsigned integer |
| 2488 | |
| 2489 | case VK_FORMAT_R16_SINT: return GL_R16I; // 1-component, 16-bit signed integer |
| 2490 | case VK_FORMAT_R16G16_SINT: return GL_RG16I; // 2-component, 16-bit signed integer |
| 2491 | case VK_FORMAT_R16G16B16_SINT: return GL_RGB16I; // 3-component, 16-bit signed integer |
| 2492 | case VK_FORMAT_R16G16B16A16_SINT: return GL_RGBA16I; // 4-component, 16-bit signed integer |
| 2493 | |
| 2494 | case VK_FORMAT_R16_SFLOAT: return GL_R16F; // 1-component, 16-bit floating-point |
| 2495 | case VK_FORMAT_R16G16_SFLOAT: return GL_RG16F; // 2-component, 16-bit floating-point |
| 2496 | case VK_FORMAT_R16G16B16_SFLOAT: return GL_RGB16F; // 3-component, 16-bit floating-point |
| 2497 | case VK_FORMAT_R16G16B16A16_SFLOAT: return GL_RGBA16F; // 4-component, 16-bit floating-point |
| 2498 | |
| 2499 | // |
| 2500 | // 32 bits per component |
| 2501 | // |
| 2502 | case VK_FORMAT_R32_UINT: return GL_R32UI; // 1-component, 32-bit unsigned integer |
| 2503 | case VK_FORMAT_R32G32_UINT: return GL_RG32UI; // 2-component, 32-bit unsigned integer |
| 2504 | case VK_FORMAT_R32G32B32_UINT: return GL_RGB32UI; // 3-component, 32-bit unsigned integer |
| 2505 | case VK_FORMAT_R32G32B32A32_UINT: return GL_RGBA32UI; // 4-component, 32-bit unsigned integer |
| 2506 | |
| 2507 | case VK_FORMAT_R32_SINT: return GL_R32I; // 1-component, 32-bit signed integer |
| 2508 | case VK_FORMAT_R32G32_SINT: return GL_RG32I; // 2-component, 32-bit signed integer |
| 2509 | case VK_FORMAT_R32G32B32_SINT: return GL_RGB32I; // 3-component, 32-bit signed integer |
| 2510 | case VK_FORMAT_R32G32B32A32_SINT: return GL_RGBA32I; // 4-component, 32-bit signed integer |
| 2511 | |
| 2512 | case VK_FORMAT_R32_SFLOAT: return GL_R32F; // 1-component, 32-bit floating-point |
| 2513 | case VK_FORMAT_R32G32_SFLOAT: return GL_RG32F; // 2-component, 32-bit floating-point |
| 2514 | case VK_FORMAT_R32G32B32_SFLOAT: return GL_RGB32F; // 3-component, 32-bit floating-point |
| 2515 | case VK_FORMAT_R32G32B32A32_SFLOAT: return GL_RGBA32F; // 4-component, 32-bit floating-point |
| 2516 | |
| 2517 | // |
| 2518 | // Packed |
| 2519 | // |
| 2520 | case VK_FORMAT_R5G5B5A1_UNORM_PACK16: return GL_RGB5; // 3-component 5:5:5, unsigned normalized |
| 2521 | case VK_FORMAT_R5G6B5_UNORM_PACK16: return GL_RGB565; // 3-component 5:6:5, unsigned normalized |
| 2522 | case VK_FORMAT_R4G4B4A4_UNORM_PACK16: return GL_RGBA4; // 4-component 4:4:4:4, unsigned normalized |
| 2523 | case VK_FORMAT_A1R5G5B5_UNORM_PACK16: return GL_RGB5_A1; // 4-component 5:5:5:1, unsigned normalized |
| 2524 | case VK_FORMAT_A2R10G10B10_UNORM_PACK32: return GL_RGB10_A2; // 4-component 10:10:10:2, unsigned normalized |
| 2525 | case VK_FORMAT_A2R10G10B10_UINT_PACK32: return GL_RGB10_A2UI; // 4-component 10:10:10:2, unsigned integer |
| 2526 | case VK_FORMAT_B10G11R11_UFLOAT_PACK32: return GL_R11F_G11F_B10F; // 3-component 11:11:10, floating-point |
| 2527 | case VK_FORMAT_E5B9G9R9_UFLOAT_PACK32: return GL_RGB9_E5; // 3-component/exp 9:9:9/5, floating-point |
| 2528 | |
| 2529 | // |
| 2530 | // S3TC/DXT/BC |
| 2531 | // |
| 2532 | |
| 2533 | case VK_FORMAT_BC1_RGB_UNORM_BLOCK: return GL_COMPRESSED_RGB_S3TC_DXT1_EXT; // line through 3D space, 4x4 blocks, unsigned normalized |
| 2534 | case VK_FORMAT_BC1_RGBA_UNORM_BLOCK: return GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; // line through 3D space plus 1-bit alpha, 4x4 blocks, unsigned normalized |
| 2535 | case VK_FORMAT_BC2_UNORM_BLOCK: return GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; // line through 3D space plus line through 1D space, 4x4 blocks, unsigned normalized |
| 2536 | case VK_FORMAT_BC3_UNORM_BLOCK: return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; // line through 3D space plus 4-bit alpha, 4x4 blocks, unsigned normalized |
| 2537 | |
| 2538 | case VK_FORMAT_BC1_RGB_SRGB_BLOCK: return GL_COMPRESSED_SRGB_S3TC_DXT1_EXT; // line through 3D space, 4x4 blocks, sRGB |
| 2539 | case VK_FORMAT_BC1_RGBA_SRGB_BLOCK: return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT; // line through 3D space plus 1-bit alpha, 4x4 blocks, sRGB |
| 2540 | case VK_FORMAT_BC2_SRGB_BLOCK: return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT; // line through 3D space plus line through 1D space, 4x4 blocks, sRGB |
| 2541 | case VK_FORMAT_BC3_SRGB_BLOCK: return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT; // line through 3D space plus 4-bit alpha, 4x4 blocks, sRGB |
| 2542 | |
| 2543 | case VK_FORMAT_BC4_UNORM_BLOCK: return GL_COMPRESSED_RED_RGTC1; // line through 1D space, 4x4 blocks, unsigned normalized |
| 2544 | case VK_FORMAT_BC5_UNORM_BLOCK: return GL_COMPRESSED_RG_RGTC2; // two lines through 1D space, 4x4 blocks, unsigned normalized |
| 2545 | case VK_FORMAT_BC4_SNORM_BLOCK: return GL_COMPRESSED_SIGNED_RED_RGTC1; // line through 1D space, 4x4 blocks, signed normalized |
| 2546 | case VK_FORMAT_BC5_SNORM_BLOCK: return GL_COMPRESSED_SIGNED_RG_RGTC2; // two lines through 1D space, 4x4 blocks, signed normalized |
| 2547 | |
| 2548 | case VK_FORMAT_BC6H_UFLOAT_BLOCK: return GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT; // 3-component, 4x4 blocks, unsigned floating-point |
| 2549 | case VK_FORMAT_BC6H_SFLOAT_BLOCK: return GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT; // 3-component, 4x4 blocks, signed floating-point |
| 2550 | case VK_FORMAT_BC7_UNORM_BLOCK: return GL_COMPRESSED_RGBA_BPTC_UNORM; // 4-component, 4x4 blocks, unsigned normalized |
| 2551 | case VK_FORMAT_BC7_SRGB_BLOCK: return GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM; // 4-component, 4x4 blocks, sRGB |
| 2552 | |
| 2553 | // |
| 2554 | // ETC |
| 2555 | // |
| 2556 | case VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK: return GL_COMPRESSED_RGB8_ETC2; // 3-component ETC2, 4x4 blocks, unsigned normalized |
| 2557 | case VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK: return GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2; // 4-component ETC2 with 1-bit alpha, 4x4 blocks, unsigned normalized |
| 2558 | case VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK: return GL_COMPRESSED_RGBA8_ETC2_EAC; // 4-component ETC2, 4x4 blocks, unsigned normalized |
| 2559 | |
| 2560 | case VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK: return GL_COMPRESSED_SRGB8_ETC2; // 3-component ETC2, 4x4 blocks, sRGB |
| 2561 | case VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK: return GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2; // 4-component ETC2 with 1-bit alpha, 4x4 blocks, sRGB |
| 2562 | case VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK: return GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC; // 4-component ETC2, 4x4 blocks, sRGB |
| 2563 | |
| 2564 | case VK_FORMAT_EAC_R11_UNORM_BLOCK: return GL_COMPRESSED_R11_EAC; // 1-component ETC, 4x4 blocks, unsigned normalized |
| 2565 | case VK_FORMAT_EAC_R11G11_UNORM_BLOCK: return GL_COMPRESSED_RG11_EAC; // 2-component ETC, 4x4 blocks, unsigned normalized |
| 2566 | case VK_FORMAT_EAC_R11_SNORM_BLOCK: return GL_COMPRESSED_SIGNED_R11_EAC; // 1-component ETC, 4x4 blocks, signed normalized |
| 2567 | case VK_FORMAT_EAC_R11G11_SNORM_BLOCK: return GL_COMPRESSED_SIGNED_RG11_EAC; // 2-component ETC, 4x4 blocks, signed normalized |
| 2568 | |
| 2569 | // |
| 2570 | // PVRTC |
| 2571 | // |
| 2572 | case VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG: return GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG; // 3- or 4-component PVRTC, 16x8 blocks, unsigned normalized |
| 2573 | case VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG: return GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG; // 3- or 4-component PVRTC, 8x8 blocks, unsigned normalized |
| 2574 | case VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG: return GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG; // 3- or 4-component PVRTC, 16x8 blocks, unsigned normalized |
| 2575 | case VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG: return GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG; // 3- or 4-component PVRTC, 4x4 blocks, unsigned normalized |
| 2576 | |
| 2577 | case VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG: return GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT; // 4-component PVRTC, 16x8 blocks, sRGB |
| 2578 | case VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG: return GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT; // 4-component PVRTC, 8x8 blocks, sRGB |
| 2579 | case VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG: return GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG; // 4-component PVRTC, 8x4 blocks, sRGB |
| 2580 | case VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG: return GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG; // 4-component PVRTC, 4x4 blocks, sRGB |
| 2581 | |
| 2582 | // |
| 2583 | // ASTC |
| 2584 | // |
| 2585 | case VK_FORMAT_ASTC_4x4_UNORM_BLOCK: return GL_COMPRESSED_RGBA_ASTC_4x4_KHR; // 4-component ASTC, 4x4 blocks, unsigned normalized |
| 2586 | case VK_FORMAT_ASTC_5x4_UNORM_BLOCK: return GL_COMPRESSED_RGBA_ASTC_5x4_KHR; // 4-component ASTC, 5x4 blocks, unsigned normalized |
| 2587 | case VK_FORMAT_ASTC_5x5_UNORM_BLOCK: return GL_COMPRESSED_RGBA_ASTC_5x5_KHR; // 4-component ASTC, 5x5 blocks, unsigned normalized |
| 2588 | case VK_FORMAT_ASTC_6x5_UNORM_BLOCK: return GL_COMPRESSED_RGBA_ASTC_6x5_KHR; // 4-component ASTC, 6x5 blocks, unsigned normalized |
| 2589 | case VK_FORMAT_ASTC_6x6_UNORM_BLOCK: return GL_COMPRESSED_RGBA_ASTC_6x6_KHR; // 4-component ASTC, 6x6 blocks, unsigned normalized |
| 2590 | case VK_FORMAT_ASTC_8x5_UNORM_BLOCK: return GL_COMPRESSED_RGBA_ASTC_8x5_KHR; // 4-component ASTC, 8x5 blocks, unsigned normalized |
| 2591 | case VK_FORMAT_ASTC_8x6_UNORM_BLOCK: return GL_COMPRESSED_RGBA_ASTC_8x6_KHR; // 4-component ASTC, 8x6 blocks, unsigned normalized |
| 2592 | case VK_FORMAT_ASTC_8x8_UNORM_BLOCK: return GL_COMPRESSED_RGBA_ASTC_8x8_KHR; // 4-component ASTC, 8x8 blocks, unsigned normalized |
| 2593 | case VK_FORMAT_ASTC_10x5_UNORM_BLOCK: return GL_COMPRESSED_RGBA_ASTC_10x5_KHR; // 4-component ASTC, 10x5 blocks, unsigned normalized |
| 2594 | case VK_FORMAT_ASTC_10x6_UNORM_BLOCK: return GL_COMPRESSED_RGBA_ASTC_10x6_KHR; // 4-component ASTC, 10x6 blocks, unsigned normalized |
| 2595 | case VK_FORMAT_ASTC_10x8_UNORM_BLOCK: return GL_COMPRESSED_RGBA_ASTC_10x8_KHR; // 4-component ASTC, 10x8 blocks, unsigned normalized |
| 2596 | case VK_FORMAT_ASTC_10x10_UNORM_BLOCK: return GL_COMPRESSED_RGBA_ASTC_10x10_KHR; // 4-component ASTC, 10x10 blocks, unsigned normalized |
| 2597 | case VK_FORMAT_ASTC_12x10_UNORM_BLOCK: return GL_COMPRESSED_RGBA_ASTC_12x10_KHR; // 4-component ASTC, 12x10 blocks, unsigned normalized |
| 2598 | case VK_FORMAT_ASTC_12x12_UNORM_BLOCK: return GL_COMPRESSED_RGBA_ASTC_12x12_KHR; // 4-component ASTC, 12x12 blocks, unsigned normalized |
| 2599 | |
| 2600 | case VK_FORMAT_ASTC_4x4_SRGB_BLOCK: return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR; // 4-component ASTC, 4x4 blocks, sRGB |
| 2601 | case VK_FORMAT_ASTC_5x4_SRGB_BLOCK: return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR; // 4-component ASTC, 5x4 blocks, sRGB |
| 2602 | case VK_FORMAT_ASTC_5x5_SRGB_BLOCK: return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR; // 4-component ASTC, 5x5 blocks, sRGB |
| 2603 | case VK_FORMAT_ASTC_6x5_SRGB_BLOCK: return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR; // 4-component ASTC, 6x5 blocks, sRGB |
| 2604 | case VK_FORMAT_ASTC_6x6_SRGB_BLOCK: return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR; // 4-component ASTC, 6x6 blocks, sRGB |
| 2605 | case VK_FORMAT_ASTC_8x5_SRGB_BLOCK: return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR; // 4-component ASTC, 8x5 blocks, sRGB |
| 2606 | case VK_FORMAT_ASTC_8x6_SRGB_BLOCK: return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR; // 4-component ASTC, 8x6 blocks, sRGB |
| 2607 | case VK_FORMAT_ASTC_8x8_SRGB_BLOCK: return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR; // 4-component ASTC, 8x8 blocks, sRGB |
| 2608 | case VK_FORMAT_ASTC_10x5_SRGB_BLOCK: return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR; // 4-component ASTC, 10x5 blocks, sRGB |
| 2609 | case VK_FORMAT_ASTC_10x6_SRGB_BLOCK: return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR; // 4-component ASTC, 10x6 blocks, sRGB |
| 2610 | case VK_FORMAT_ASTC_10x8_SRGB_BLOCK: return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR; // 4-component ASTC, 10x8 blocks, sRGB |
| 2611 | case VK_FORMAT_ASTC_10x10_SRGB_BLOCK: return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR; // 4-component ASTC, 10x10 blocks, sRGB |
| 2612 | case VK_FORMAT_ASTC_12x10_SRGB_BLOCK: return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR; // 4-component ASTC, 12x10 blocks, sRGB |
| 2613 | case VK_FORMAT_ASTC_12x12_SRGB_BLOCK: return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR; // 4-component ASTC, 12x12 blocks, sRGB |
| 2614 | |
| 2615 | // XXX FIXME Update once Vulkan ASTC HDR & 3D extensions are released. |
| 2616 | #if 0 |
| 2617 | case VK_FORMAT_UNDEFINED: return GL_COMPRESSED_RGBA_ASTC_3x3x3_OES; // 4-component ASTC, 3x3x3 blocks, unsigned normalized |
| 2618 | case VK_FORMAT_UNDEFINED: return GL_COMPRESSED_RGBA_ASTC_4x3x3_OES; // 4-component ASTC, 4x3x3 blocks, unsigned normalized |
| 2619 | case VK_FORMAT_UNDEFINED: return GL_COMPRESSED_RGBA_ASTC_4x4x3_OES; // 4-component ASTC, 4x4x3 blocks, unsigned normalized |
| 2620 | case VK_FORMAT_UNDEFINED: return GL_COMPRESSED_RGBA_ASTC_4x4x4_OES; // 4-component ASTC, 4x4x4 blocks, unsigned normalized |
| 2621 | case VK_FORMAT_UNDEFINED: return GL_COMPRESSED_RGBA_ASTC_5x4x4_OES; // 4-component ASTC, 5x4x4 blocks, unsigned normalized |
| 2622 | case VK_FORMAT_UNDEFINED: return GL_COMPRESSED_RGBA_ASTC_5x5x4_OES; // 4-component ASTC, 5x5x4 blocks, unsigned normalized |
| 2623 | case VK_FORMAT_UNDEFINED: return GL_COMPRESSED_RGBA_ASTC_5x5x5_OES; // 4-component ASTC, 5x5x5 blocks, unsigned normalized |
| 2624 | case VK_FORMAT_UNDEFINED: return GL_COMPRESSED_RGBA_ASTC_6x5x5_OES; // 4-component ASTC, 6x5x5 blocks, unsigned normalized |
| 2625 | case VK_FORMAT_UNDEFINED: return GL_COMPRESSED_RGBA_ASTC_6x6x5_OES; // 4-component ASTC, 6x6x5 blocks, unsigned normalized |
| 2626 | case VK_FORMAT_UNDEFINED: return GL_COMPRESSED_RGBA_ASTC_6x6x6_OES; // 4-component ASTC, 6x6x6 blocks, unsigned normalized |
| 2627 | |
| 2628 | case VK_FORMAT_UNDEFINED: return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES; // 4-component ASTC, 3x3x3 blocks, sRGB |
| 2629 | case VK_FORMAT_UNDEFINED: return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES; // 4-component ASTC, 4x3x3 blocks, sRGB |
| 2630 | case VK_FORMAT_UNDEFINED: return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES; // 4-component ASTC, 4x4x3 blocks, sRGB |
| 2631 | case VK_FORMAT_UNDEFINED: return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES; // 4-component ASTC, 4x4x4 blocks, sRGB |
| 2632 | case VK_FORMAT_UNDEFINED: return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES; // 4-component ASTC, 5x4x4 blocks, sRGB |
| 2633 | case VK_FORMAT_UNDEFINED: return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES; // 4-component ASTC, 5x5x4 blocks, sRGB |
| 2634 | case VK_FORMAT_UNDEFINED: return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES; // 4-component ASTC, 5x5x5 blocks, sRGB |
| 2635 | case VK_FORMAT_UNDEFINED: return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES; // 4-component ASTC, 6x5x5 blocks, sRGB |
| 2636 | case VK_FORMAT_UNDEFINED: return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES; // 4-component ASTC, 6x6x5 blocks, sRGB |
| 2637 | case VK_FORMAT_UNDEFINED: return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES; // 4-component ASTC, 6x6x6 blocks, sRGB |
| 2638 | #endif |
| 2639 | |
| 2640 | // |
| 2641 | // Depth/stencil |
| 2642 | // |
| 2643 | case VK_FORMAT_D16_UNORM: return GL_DEPTH_COMPONENT16; |
| 2644 | case VK_FORMAT_X8_D24_UNORM_PACK32: return GL_DEPTH_COMPONENT24; |
| 2645 | case VK_FORMAT_D32_SFLOAT: return GL_DEPTH_COMPONENT32F; |
| 2646 | case VK_FORMAT_S8_UINT: return GL_STENCIL_INDEX8; |
| 2647 | case VK_FORMAT_D24_UNORM_S8_UINT: return GL_DEPTH24_STENCIL8; |
| 2648 | case VK_FORMAT_D32_SFLOAT_S8_UINT: return GL_DEPTH32F_STENCIL8; |
| 2649 | |
| 2650 | default: return GL_INVALID_VALUE; |
| 2651 | } |
| 2652 | } |
| 2653 | |
| 2654 | #endif // !GL_FORMAT_H |
| 2655 | |