| 1 | // Copyright 2022 Google Inc. All Rights Reserved. |
| 2 | // |
| 3 | // Use of this source code is governed by a BSD-style license |
| 4 | // that can be found in the COPYING file in the root of the source |
| 5 | // tree. An additional intellectual property rights grant can be found |
| 6 | // in the file PATENTS. All contributing project authors may |
| 7 | // be found in the AUTHORS file in the root of the source tree. |
| 8 | // ----------------------------------------------------------------------------- |
| 9 | // |
| 10 | // Sharp RGB to YUV conversion. |
| 11 | |
| 12 | #ifndef WEBP_SHARPYUV_SHARPYUV_H_ |
| 13 | #define WEBP_SHARPYUV_SHARPYUV_H_ |
| 14 | |
| 15 | #ifdef __cplusplus |
| 16 | extern "C" { |
| 17 | #endif |
| 18 | |
| 19 | #ifndef SHARPYUV_EXTERN |
| 20 | #ifdef WEBP_EXTERN |
| 21 | #define SHARPYUV_EXTERN WEBP_EXTERN |
| 22 | #else |
| 23 | // This explicitly marks library functions and allows for changing the |
| 24 | // signature for e.g., Windows DLL builds. |
| 25 | #if defined(__GNUC__) && __GNUC__ >= 4 |
| 26 | #define SHARPYUV_EXTERN extern __attribute__((visibility("default"))) |
| 27 | #else |
| 28 | #if defined(_MSC_VER) && defined(WEBP_DLL) |
| 29 | #define SHARPYUV_EXTERN __declspec(dllexport) |
| 30 | #else |
| 31 | #define SHARPYUV_EXTERN extern |
| 32 | #endif /* _MSC_VER && WEBP_DLL */ |
| 33 | #endif /* __GNUC__ >= 4 */ |
| 34 | #endif /* WEBP_EXTERN */ |
| 35 | #endif /* SHARPYUV_EXTERN */ |
| 36 | |
| 37 | // SharpYUV API version following the convention from semver.org |
| 38 | #define SHARPYUV_VERSION_MAJOR 0 |
| 39 | #define SHARPYUV_VERSION_MINOR 2 |
| 40 | #define SHARPYUV_VERSION_PATCH 1 |
| 41 | // Version as a uint32_t. The major number is the high 8 bits. |
| 42 | // The minor number is the middle 8 bits. The patch number is the low 16 bits. |
| 43 | #define SHARPYUV_MAKE_VERSION(MAJOR, MINOR, PATCH) \ |
| 44 | (((MAJOR) << 24) | ((MINOR) << 16) | (PATCH)) |
| 45 | #define SHARPYUV_VERSION \ |
| 46 | SHARPYUV_MAKE_VERSION(SHARPYUV_VERSION_MAJOR, SHARPYUV_VERSION_MINOR, \ |
| 47 | SHARPYUV_VERSION_PATCH) |
| 48 | |
| 49 | // Returns the library's version number, packed in hexadecimal. See |
| 50 | // SHARPYUV_VERSION. |
| 51 | SHARPYUV_EXTERN int SharpYuvGetVersion(void); |
| 52 | |
| 53 | // RGB to YUV conversion matrix, in 16 bit fixed point. |
| 54 | // y = rgb_to_y[0] * r + rgb_to_y[1] * g + rgb_to_y[2] * b + rgb_to_y[3] |
| 55 | // u = rgb_to_u[0] * r + rgb_to_u[1] * g + rgb_to_u[2] * b + rgb_to_u[3] |
| 56 | // v = rgb_to_v[0] * r + rgb_to_v[1] * g + rgb_to_v[2] * b + rgb_to_v[3] |
| 57 | // Then y, u and v values are divided by 1<<16 and rounded. |
| 58 | typedef struct { |
| 59 | int rgb_to_y[4]; |
| 60 | int rgb_to_u[4]; |
| 61 | int rgb_to_v[4]; |
| 62 | } SharpYuvConversionMatrix; |
| 63 | |
| 64 | // Converts RGB to YUV420 using a downsampling algorithm that minimizes |
| 65 | // artefacts caused by chroma subsampling. |
| 66 | // This is slower than standard downsampling (averaging of 4 UV values). |
| 67 | // Assumes that the image will be upsampled using a bilinear filter. If nearest |
| 68 | // neighbor is used instead, the upsampled image might look worse than with |
| 69 | // standard downsampling. |
| 70 | // r_ptr, g_ptr, b_ptr: pointers to the source r, g and b channels. Should point |
| 71 | // to uint8_t buffers if rgb_bit_depth is 8, or uint16_t buffers otherwise. |
| 72 | // rgb_step: distance in bytes between two horizontally adjacent pixels on the |
| 73 | // r, g and b channels. If rgb_bit_depth is > 8, it should be a |
| 74 | // multiple of 2. |
| 75 | // rgb_stride: distance in bytes between two vertically adjacent pixels on the |
| 76 | // r, g, and b channels. If rgb_bit_depth is > 8, it should be a |
| 77 | // multiple of 2. |
| 78 | // rgb_bit_depth: number of bits for each r/g/b value. One of: 8, 10, 12, 16. |
| 79 | // Note: 16 bit input is truncated to 14 bits before conversion to yuv. |
| 80 | // yuv_bit_depth: number of bits for each y/u/v value. One of: 8, 10, 12. |
| 81 | // y_ptr, u_ptr, v_ptr: pointers to the destination y, u and v channels. Should |
| 82 | // point to uint8_t buffers if yuv_bit_depth is 8, or uint16_t buffers |
| 83 | // otherwise. |
| 84 | // y_stride, u_stride, v_stride: distance in bytes between two vertically |
| 85 | // adjacent pixels on the y, u and v channels. If yuv_bit_depth > 8, they |
| 86 | // should be multiples of 2. |
| 87 | // width, height: width and height of the image in pixels |
| 88 | SHARPYUV_EXTERN int SharpYuvConvert(const void* r_ptr, const void* g_ptr, |
| 89 | const void* b_ptr, int rgb_step, |
| 90 | int rgb_stride, int rgb_bit_depth, |
| 91 | void* y_ptr, int y_stride, void* u_ptr, |
| 92 | int u_stride, void* v_ptr, int v_stride, |
| 93 | int yuv_bit_depth, int width, int height, |
| 94 | const SharpYuvConversionMatrix* yuv_matrix); |
| 95 | |
| 96 | // TODO(b/194336375): Add YUV444 to YUV420 conversion. Maybe also add 422 |
| 97 | // support (it's rarely used in practice, especially for images). |
| 98 | |
| 99 | #ifdef __cplusplus |
| 100 | } // extern "C" |
| 101 | #endif |
| 102 | |
| 103 | #endif // WEBP_SHARPYUV_SHARPYUV_H_ |
| 104 | |