1 | // Copyright 2012 Google Inc. All Rights Reserved. |
2 | // |
3 | // Use of this source code is governed by a BSD-style license |
4 | // that can be found in the COPYING file in the root of the source |
5 | // tree. An additional intellectual property rights grant can be found |
6 | // in the file PATENTS. All contributing project authors may |
7 | // be found in the AUTHORS file in the root of the source tree. |
8 | // ----------------------------------------------------------------------------- |
9 | // |
10 | // ARM NEON version of dsp functions and loop filtering. |
11 | // |
12 | // Authors: Somnath Banerjee (somnath@google.com) |
13 | // Johann Koenig (johannkoenig@google.com) |
14 | |
15 | #include "src/dsp/dsp.h" |
16 | |
17 | #if defined(WEBP_USE_NEON) |
18 | |
19 | #include "src/dsp/neon.h" |
20 | #include "src/dec/vp8i_dec.h" |
21 | |
22 | //------------------------------------------------------------------------------ |
23 | // NxM Loading functions |
24 | |
25 | #if !defined(WORK_AROUND_GCC) |
26 | |
27 | // This intrinsics version makes gcc-4.6.3 crash during Load4x??() compilation |
28 | // (register alloc, probably). The variants somewhat mitigate the problem, but |
29 | // not quite. HFilter16i() remains problematic. |
30 | static WEBP_INLINE uint8x8x4_t Load4x8_NEON(const uint8_t* const src, |
31 | int stride) { |
32 | const uint8x8_t zero = vdup_n_u8(0); |
33 | uint8x8x4_t out; |
34 | INIT_VECTOR4(out, zero, zero, zero, zero); |
35 | out = vld4_lane_u8(src + 0 * stride, out, 0); |
36 | out = vld4_lane_u8(src + 1 * stride, out, 1); |
37 | out = vld4_lane_u8(src + 2 * stride, out, 2); |
38 | out = vld4_lane_u8(src + 3 * stride, out, 3); |
39 | out = vld4_lane_u8(src + 4 * stride, out, 4); |
40 | out = vld4_lane_u8(src + 5 * stride, out, 5); |
41 | out = vld4_lane_u8(src + 6 * stride, out, 6); |
42 | out = vld4_lane_u8(src + 7 * stride, out, 7); |
43 | return out; |
44 | } |
45 | |
46 | static WEBP_INLINE void Load4x16_NEON(const uint8_t* const src, int stride, |
47 | uint8x16_t* const p1, |
48 | uint8x16_t* const p0, |
49 | uint8x16_t* const q0, |
50 | uint8x16_t* const q1) { |
51 | // row0 = p1[0..7]|p0[0..7]|q0[0..7]|q1[0..7] |
52 | // row8 = p1[8..15]|p0[8..15]|q0[8..15]|q1[8..15] |
53 | const uint8x8x4_t row0 = Load4x8_NEON(src - 2 + 0 * stride, stride); |
54 | const uint8x8x4_t row8 = Load4x8_NEON(src - 2 + 8 * stride, stride); |
55 | *p1 = vcombine_u8(row0.val[0], row8.val[0]); |
56 | *p0 = vcombine_u8(row0.val[1], row8.val[1]); |
57 | *q0 = vcombine_u8(row0.val[2], row8.val[2]); |
58 | *q1 = vcombine_u8(row0.val[3], row8.val[3]); |
59 | } |
60 | |
61 | #else // WORK_AROUND_GCC |
62 | |
63 | #define LOADQ_LANE_32b(VALUE, LANE) do { \ |
64 | (VALUE) = vld1q_lane_u32((const uint32_t*)src, (VALUE), (LANE)); \ |
65 | src += stride; \ |
66 | } while (0) |
67 | |
68 | static WEBP_INLINE void Load4x16_NEON(const uint8_t* src, int stride, |
69 | uint8x16_t* const p1, |
70 | uint8x16_t* const p0, |
71 | uint8x16_t* const q0, |
72 | uint8x16_t* const q1) { |
73 | const uint32x4_t zero = vdupq_n_u32(0); |
74 | uint32x4x4_t in; |
75 | INIT_VECTOR4(in, zero, zero, zero, zero); |
76 | src -= 2; |
77 | LOADQ_LANE_32b(in.val[0], 0); |
78 | LOADQ_LANE_32b(in.val[1], 0); |
79 | LOADQ_LANE_32b(in.val[2], 0); |
80 | LOADQ_LANE_32b(in.val[3], 0); |
81 | LOADQ_LANE_32b(in.val[0], 1); |
82 | LOADQ_LANE_32b(in.val[1], 1); |
83 | LOADQ_LANE_32b(in.val[2], 1); |
84 | LOADQ_LANE_32b(in.val[3], 1); |
85 | LOADQ_LANE_32b(in.val[0], 2); |
86 | LOADQ_LANE_32b(in.val[1], 2); |
87 | LOADQ_LANE_32b(in.val[2], 2); |
88 | LOADQ_LANE_32b(in.val[3], 2); |
89 | LOADQ_LANE_32b(in.val[0], 3); |
90 | LOADQ_LANE_32b(in.val[1], 3); |
91 | LOADQ_LANE_32b(in.val[2], 3); |
92 | LOADQ_LANE_32b(in.val[3], 3); |
93 | // Transpose four 4x4 parts: |
94 | { |
95 | const uint8x16x2_t row01 = vtrnq_u8(vreinterpretq_u8_u32(in.val[0]), |
96 | vreinterpretq_u8_u32(in.val[1])); |
97 | const uint8x16x2_t row23 = vtrnq_u8(vreinterpretq_u8_u32(in.val[2]), |
98 | vreinterpretq_u8_u32(in.val[3])); |
99 | const uint16x8x2_t row02 = vtrnq_u16(vreinterpretq_u16_u8(row01.val[0]), |
100 | vreinterpretq_u16_u8(row23.val[0])); |
101 | const uint16x8x2_t row13 = vtrnq_u16(vreinterpretq_u16_u8(row01.val[1]), |
102 | vreinterpretq_u16_u8(row23.val[1])); |
103 | *p1 = vreinterpretq_u8_u16(row02.val[0]); |
104 | *p0 = vreinterpretq_u8_u16(row13.val[0]); |
105 | *q0 = vreinterpretq_u8_u16(row02.val[1]); |
106 | *q1 = vreinterpretq_u8_u16(row13.val[1]); |
107 | } |
108 | } |
109 | #undef LOADQ_LANE_32b |
110 | |
111 | #endif // !WORK_AROUND_GCC |
112 | |
113 | static WEBP_INLINE void Load8x16_NEON( |
114 | const uint8_t* const src, int stride, |
115 | uint8x16_t* const p3, uint8x16_t* const p2, uint8x16_t* const p1, |
116 | uint8x16_t* const p0, uint8x16_t* const q0, uint8x16_t* const q1, |
117 | uint8x16_t* const q2, uint8x16_t* const q3) { |
118 | Load4x16_NEON(src - 2, stride, p3, p2, p1, p0); |
119 | Load4x16_NEON(src + 2, stride, q0, q1, q2, q3); |
120 | } |
121 | |
122 | static WEBP_INLINE void Load16x4_NEON(const uint8_t* const src, int stride, |
123 | uint8x16_t* const p1, |
124 | uint8x16_t* const p0, |
125 | uint8x16_t* const q0, |
126 | uint8x16_t* const q1) { |
127 | *p1 = vld1q_u8(src - 2 * stride); |
128 | *p0 = vld1q_u8(src - 1 * stride); |
129 | *q0 = vld1q_u8(src + 0 * stride); |
130 | *q1 = vld1q_u8(src + 1 * stride); |
131 | } |
132 | |
133 | static WEBP_INLINE void Load16x8_NEON( |
134 | const uint8_t* const src, int stride, |
135 | uint8x16_t* const p3, uint8x16_t* const p2, uint8x16_t* const p1, |
136 | uint8x16_t* const p0, uint8x16_t* const q0, uint8x16_t* const q1, |
137 | uint8x16_t* const q2, uint8x16_t* const q3) { |
138 | Load16x4_NEON(src - 2 * stride, stride, p3, p2, p1, p0); |
139 | Load16x4_NEON(src + 2 * stride, stride, q0, q1, q2, q3); |
140 | } |
141 | |
142 | static WEBP_INLINE void Load8x8x2_NEON( |
143 | const uint8_t* const u, const uint8_t* const v, int stride, |
144 | uint8x16_t* const p3, uint8x16_t* const p2, uint8x16_t* const p1, |
145 | uint8x16_t* const p0, uint8x16_t* const q0, uint8x16_t* const q1, |
146 | uint8x16_t* const q2, uint8x16_t* const q3) { |
147 | // We pack the 8x8 u-samples in the lower half of the uint8x16_t destination |
148 | // and the v-samples on the higher half. |
149 | *p3 = vcombine_u8(vld1_u8(u - 4 * stride), vld1_u8(v - 4 * stride)); |
150 | *p2 = vcombine_u8(vld1_u8(u - 3 * stride), vld1_u8(v - 3 * stride)); |
151 | *p1 = vcombine_u8(vld1_u8(u - 2 * stride), vld1_u8(v - 2 * stride)); |
152 | *p0 = vcombine_u8(vld1_u8(u - 1 * stride), vld1_u8(v - 1 * stride)); |
153 | *q0 = vcombine_u8(vld1_u8(u + 0 * stride), vld1_u8(v + 0 * stride)); |
154 | *q1 = vcombine_u8(vld1_u8(u + 1 * stride), vld1_u8(v + 1 * stride)); |
155 | *q2 = vcombine_u8(vld1_u8(u + 2 * stride), vld1_u8(v + 2 * stride)); |
156 | *q3 = vcombine_u8(vld1_u8(u + 3 * stride), vld1_u8(v + 3 * stride)); |
157 | } |
158 | |
159 | #if !defined(WORK_AROUND_GCC) |
160 | |
161 | #define LOAD_UV_8(ROW) \ |
162 | vcombine_u8(vld1_u8(u - 4 + (ROW) * stride), vld1_u8(v - 4 + (ROW) * stride)) |
163 | |
164 | static WEBP_INLINE void Load8x8x2T_NEON( |
165 | const uint8_t* const u, const uint8_t* const v, int stride, |
166 | uint8x16_t* const p3, uint8x16_t* const p2, uint8x16_t* const p1, |
167 | uint8x16_t* const p0, uint8x16_t* const q0, uint8x16_t* const q1, |
168 | uint8x16_t* const q2, uint8x16_t* const q3) { |
169 | // We pack the 8x8 u-samples in the lower half of the uint8x16_t destination |
170 | // and the v-samples on the higher half. |
171 | const uint8x16_t row0 = LOAD_UV_8(0); |
172 | const uint8x16_t row1 = LOAD_UV_8(1); |
173 | const uint8x16_t row2 = LOAD_UV_8(2); |
174 | const uint8x16_t row3 = LOAD_UV_8(3); |
175 | const uint8x16_t row4 = LOAD_UV_8(4); |
176 | const uint8x16_t row5 = LOAD_UV_8(5); |
177 | const uint8x16_t row6 = LOAD_UV_8(6); |
178 | const uint8x16_t row7 = LOAD_UV_8(7); |
179 | // Perform two side-by-side 8x8 transposes |
180 | // u00 u01 u02 u03 u04 u05 u06 u07 | v00 v01 v02 v03 v04 v05 v06 v07 |
181 | // u10 u11 u12 u13 u14 u15 u16 u17 | v10 v11 v12 ... |
182 | // u20 u21 u22 u23 u24 u25 u26 u27 | v20 v21 ... |
183 | // u30 u31 u32 u33 u34 u35 u36 u37 | ... |
184 | // u40 u41 u42 u43 u44 u45 u46 u47 | ... |
185 | // u50 u51 u52 u53 u54 u55 u56 u57 | ... |
186 | // u60 u61 u62 u63 u64 u65 u66 u67 | v60 ... |
187 | // u70 u71 u72 u73 u74 u75 u76 u77 | v70 v71 v72 ... |
188 | const uint8x16x2_t row01 = vtrnq_u8(row0, row1); // u00 u10 u02 u12 ... |
189 | // u01 u11 u03 u13 ... |
190 | const uint8x16x2_t row23 = vtrnq_u8(row2, row3); // u20 u30 u22 u32 ... |
191 | // u21 u31 u23 u33 ... |
192 | const uint8x16x2_t row45 = vtrnq_u8(row4, row5); // ... |
193 | const uint8x16x2_t row67 = vtrnq_u8(row6, row7); // ... |
194 | const uint16x8x2_t row02 = vtrnq_u16(vreinterpretq_u16_u8(row01.val[0]), |
195 | vreinterpretq_u16_u8(row23.val[0])); |
196 | const uint16x8x2_t row13 = vtrnq_u16(vreinterpretq_u16_u8(row01.val[1]), |
197 | vreinterpretq_u16_u8(row23.val[1])); |
198 | const uint16x8x2_t row46 = vtrnq_u16(vreinterpretq_u16_u8(row45.val[0]), |
199 | vreinterpretq_u16_u8(row67.val[0])); |
200 | const uint16x8x2_t row57 = vtrnq_u16(vreinterpretq_u16_u8(row45.val[1]), |
201 | vreinterpretq_u16_u8(row67.val[1])); |
202 | const uint32x4x2_t row04 = vtrnq_u32(vreinterpretq_u32_u16(row02.val[0]), |
203 | vreinterpretq_u32_u16(row46.val[0])); |
204 | const uint32x4x2_t row26 = vtrnq_u32(vreinterpretq_u32_u16(row02.val[1]), |
205 | vreinterpretq_u32_u16(row46.val[1])); |
206 | const uint32x4x2_t row15 = vtrnq_u32(vreinterpretq_u32_u16(row13.val[0]), |
207 | vreinterpretq_u32_u16(row57.val[0])); |
208 | const uint32x4x2_t row37 = vtrnq_u32(vreinterpretq_u32_u16(row13.val[1]), |
209 | vreinterpretq_u32_u16(row57.val[1])); |
210 | *p3 = vreinterpretq_u8_u32(row04.val[0]); |
211 | *p2 = vreinterpretq_u8_u32(row15.val[0]); |
212 | *p1 = vreinterpretq_u8_u32(row26.val[0]); |
213 | *p0 = vreinterpretq_u8_u32(row37.val[0]); |
214 | *q0 = vreinterpretq_u8_u32(row04.val[1]); |
215 | *q1 = vreinterpretq_u8_u32(row15.val[1]); |
216 | *q2 = vreinterpretq_u8_u32(row26.val[1]); |
217 | *q3 = vreinterpretq_u8_u32(row37.val[1]); |
218 | } |
219 | #undef LOAD_UV_8 |
220 | |
221 | #endif // !WORK_AROUND_GCC |
222 | |
223 | static WEBP_INLINE void Store2x8_NEON(const uint8x8x2_t v, |
224 | uint8_t* const dst, int stride) { |
225 | vst2_lane_u8(dst + 0 * stride, v, 0); |
226 | vst2_lane_u8(dst + 1 * stride, v, 1); |
227 | vst2_lane_u8(dst + 2 * stride, v, 2); |
228 | vst2_lane_u8(dst + 3 * stride, v, 3); |
229 | vst2_lane_u8(dst + 4 * stride, v, 4); |
230 | vst2_lane_u8(dst + 5 * stride, v, 5); |
231 | vst2_lane_u8(dst + 6 * stride, v, 6); |
232 | vst2_lane_u8(dst + 7 * stride, v, 7); |
233 | } |
234 | |
235 | static WEBP_INLINE void Store2x16_NEON(const uint8x16_t p0, const uint8x16_t q0, |
236 | uint8_t* const dst, int stride) { |
237 | uint8x8x2_t lo, hi; |
238 | lo.val[0] = vget_low_u8(p0); |
239 | lo.val[1] = vget_low_u8(q0); |
240 | hi.val[0] = vget_high_u8(p0); |
241 | hi.val[1] = vget_high_u8(q0); |
242 | Store2x8_NEON(lo, dst - 1 + 0 * stride, stride); |
243 | Store2x8_NEON(hi, dst - 1 + 8 * stride, stride); |
244 | } |
245 | |
246 | #if !defined(WORK_AROUND_GCC) |
247 | static WEBP_INLINE void Store4x8_NEON(const uint8x8x4_t v, |
248 | uint8_t* const dst, int stride) { |
249 | vst4_lane_u8(dst + 0 * stride, v, 0); |
250 | vst4_lane_u8(dst + 1 * stride, v, 1); |
251 | vst4_lane_u8(dst + 2 * stride, v, 2); |
252 | vst4_lane_u8(dst + 3 * stride, v, 3); |
253 | vst4_lane_u8(dst + 4 * stride, v, 4); |
254 | vst4_lane_u8(dst + 5 * stride, v, 5); |
255 | vst4_lane_u8(dst + 6 * stride, v, 6); |
256 | vst4_lane_u8(dst + 7 * stride, v, 7); |
257 | } |
258 | |
259 | static WEBP_INLINE void Store4x16_NEON(const uint8x16_t p1, const uint8x16_t p0, |
260 | const uint8x16_t q0, const uint8x16_t q1, |
261 | uint8_t* const dst, int stride) { |
262 | uint8x8x4_t lo, hi; |
263 | INIT_VECTOR4(lo, |
264 | vget_low_u8(p1), vget_low_u8(p0), |
265 | vget_low_u8(q0), vget_low_u8(q1)); |
266 | INIT_VECTOR4(hi, |
267 | vget_high_u8(p1), vget_high_u8(p0), |
268 | vget_high_u8(q0), vget_high_u8(q1)); |
269 | Store4x8_NEON(lo, dst - 2 + 0 * stride, stride); |
270 | Store4x8_NEON(hi, dst - 2 + 8 * stride, stride); |
271 | } |
272 | #endif // !WORK_AROUND_GCC |
273 | |
274 | static WEBP_INLINE void Store16x2_NEON(const uint8x16_t p0, const uint8x16_t q0, |
275 | uint8_t* const dst, int stride) { |
276 | vst1q_u8(dst - stride, p0); |
277 | vst1q_u8(dst, q0); |
278 | } |
279 | |
280 | static WEBP_INLINE void Store16x4_NEON(const uint8x16_t p1, const uint8x16_t p0, |
281 | const uint8x16_t q0, const uint8x16_t q1, |
282 | uint8_t* const dst, int stride) { |
283 | Store16x2_NEON(p1, p0, dst - stride, stride); |
284 | Store16x2_NEON(q0, q1, dst + stride, stride); |
285 | } |
286 | |
287 | static WEBP_INLINE void Store8x2x2_NEON(const uint8x16_t p0, |
288 | const uint8x16_t q0, |
289 | uint8_t* const u, uint8_t* const v, |
290 | int stride) { |
291 | // p0 and q0 contain the u+v samples packed in low/high halves. |
292 | vst1_u8(u - stride, vget_low_u8(p0)); |
293 | vst1_u8(u, vget_low_u8(q0)); |
294 | vst1_u8(v - stride, vget_high_u8(p0)); |
295 | vst1_u8(v, vget_high_u8(q0)); |
296 | } |
297 | |
298 | static WEBP_INLINE void Store8x4x2_NEON(const uint8x16_t p1, |
299 | const uint8x16_t p0, |
300 | const uint8x16_t q0, |
301 | const uint8x16_t q1, |
302 | uint8_t* const u, uint8_t* const v, |
303 | int stride) { |
304 | // The p1...q1 registers contain the u+v samples packed in low/high halves. |
305 | Store8x2x2_NEON(p1, p0, u - stride, v - stride, stride); |
306 | Store8x2x2_NEON(q0, q1, u + stride, v + stride, stride); |
307 | } |
308 | |
309 | #if !defined(WORK_AROUND_GCC) |
310 | |
311 | #define STORE6_LANE(DST, VAL0, VAL1, LANE) do { \ |
312 | vst3_lane_u8((DST) - 3, (VAL0), (LANE)); \ |
313 | vst3_lane_u8((DST) + 0, (VAL1), (LANE)); \ |
314 | (DST) += stride; \ |
315 | } while (0) |
316 | |
317 | static WEBP_INLINE void Store6x8x2_NEON( |
318 | const uint8x16_t p2, const uint8x16_t p1, const uint8x16_t p0, |
319 | const uint8x16_t q0, const uint8x16_t q1, const uint8x16_t q2, |
320 | uint8_t* u, uint8_t* v, int stride) { |
321 | uint8x8x3_t u0, u1, v0, v1; |
322 | INIT_VECTOR3(u0, vget_low_u8(p2), vget_low_u8(p1), vget_low_u8(p0)); |
323 | INIT_VECTOR3(u1, vget_low_u8(q0), vget_low_u8(q1), vget_low_u8(q2)); |
324 | INIT_VECTOR3(v0, vget_high_u8(p2), vget_high_u8(p1), vget_high_u8(p0)); |
325 | INIT_VECTOR3(v1, vget_high_u8(q0), vget_high_u8(q1), vget_high_u8(q2)); |
326 | STORE6_LANE(u, u0, u1, 0); |
327 | STORE6_LANE(u, u0, u1, 1); |
328 | STORE6_LANE(u, u0, u1, 2); |
329 | STORE6_LANE(u, u0, u1, 3); |
330 | STORE6_LANE(u, u0, u1, 4); |
331 | STORE6_LANE(u, u0, u1, 5); |
332 | STORE6_LANE(u, u0, u1, 6); |
333 | STORE6_LANE(u, u0, u1, 7); |
334 | STORE6_LANE(v, v0, v1, 0); |
335 | STORE6_LANE(v, v0, v1, 1); |
336 | STORE6_LANE(v, v0, v1, 2); |
337 | STORE6_LANE(v, v0, v1, 3); |
338 | STORE6_LANE(v, v0, v1, 4); |
339 | STORE6_LANE(v, v0, v1, 5); |
340 | STORE6_LANE(v, v0, v1, 6); |
341 | STORE6_LANE(v, v0, v1, 7); |
342 | } |
343 | #undef STORE6_LANE |
344 | |
345 | static WEBP_INLINE void Store4x8x2_NEON(const uint8x16_t p1, |
346 | const uint8x16_t p0, |
347 | const uint8x16_t q0, |
348 | const uint8x16_t q1, |
349 | uint8_t* const u, uint8_t* const v, |
350 | int stride) { |
351 | uint8x8x4_t u0, v0; |
352 | INIT_VECTOR4(u0, |
353 | vget_low_u8(p1), vget_low_u8(p0), |
354 | vget_low_u8(q0), vget_low_u8(q1)); |
355 | INIT_VECTOR4(v0, |
356 | vget_high_u8(p1), vget_high_u8(p0), |
357 | vget_high_u8(q0), vget_high_u8(q1)); |
358 | vst4_lane_u8(u - 2 + 0 * stride, u0, 0); |
359 | vst4_lane_u8(u - 2 + 1 * stride, u0, 1); |
360 | vst4_lane_u8(u - 2 + 2 * stride, u0, 2); |
361 | vst4_lane_u8(u - 2 + 3 * stride, u0, 3); |
362 | vst4_lane_u8(u - 2 + 4 * stride, u0, 4); |
363 | vst4_lane_u8(u - 2 + 5 * stride, u0, 5); |
364 | vst4_lane_u8(u - 2 + 6 * stride, u0, 6); |
365 | vst4_lane_u8(u - 2 + 7 * stride, u0, 7); |
366 | vst4_lane_u8(v - 2 + 0 * stride, v0, 0); |
367 | vst4_lane_u8(v - 2 + 1 * stride, v0, 1); |
368 | vst4_lane_u8(v - 2 + 2 * stride, v0, 2); |
369 | vst4_lane_u8(v - 2 + 3 * stride, v0, 3); |
370 | vst4_lane_u8(v - 2 + 4 * stride, v0, 4); |
371 | vst4_lane_u8(v - 2 + 5 * stride, v0, 5); |
372 | vst4_lane_u8(v - 2 + 6 * stride, v0, 6); |
373 | vst4_lane_u8(v - 2 + 7 * stride, v0, 7); |
374 | } |
375 | |
376 | #endif // !WORK_AROUND_GCC |
377 | |
378 | // Zero extend 'v' to an int16x8_t. |
379 | static WEBP_INLINE int16x8_t ConvertU8ToS16_NEON(uint8x8_t v) { |
380 | return vreinterpretq_s16_u16(vmovl_u8(v)); |
381 | } |
382 | |
383 | // Performs unsigned 8b saturation on 'dst01' and 'dst23' storing the result |
384 | // to the corresponding rows of 'dst'. |
385 | static WEBP_INLINE void SaturateAndStore4x4_NEON(uint8_t* const dst, |
386 | const int16x8_t dst01, |
387 | const int16x8_t dst23) { |
388 | // Unsigned saturate to 8b. |
389 | const uint8x8_t dst01_u8 = vqmovun_s16(dst01); |
390 | const uint8x8_t dst23_u8 = vqmovun_s16(dst23); |
391 | |
392 | // Store the results. |
393 | vst1_lane_u32((uint32_t*)(dst + 0 * BPS), vreinterpret_u32_u8(dst01_u8), 0); |
394 | vst1_lane_u32((uint32_t*)(dst + 1 * BPS), vreinterpret_u32_u8(dst01_u8), 1); |
395 | vst1_lane_u32((uint32_t*)(dst + 2 * BPS), vreinterpret_u32_u8(dst23_u8), 0); |
396 | vst1_lane_u32((uint32_t*)(dst + 3 * BPS), vreinterpret_u32_u8(dst23_u8), 1); |
397 | } |
398 | |
399 | static WEBP_INLINE void Add4x4_NEON(const int16x8_t row01, |
400 | const int16x8_t row23, |
401 | uint8_t* const dst) { |
402 | uint32x2_t dst01 = vdup_n_u32(0); |
403 | uint32x2_t dst23 = vdup_n_u32(0); |
404 | |
405 | // Load the source pixels. |
406 | dst01 = vld1_lane_u32((uint32_t*)(dst + 0 * BPS), dst01, 0); |
407 | dst23 = vld1_lane_u32((uint32_t*)(dst + 2 * BPS), dst23, 0); |
408 | dst01 = vld1_lane_u32((uint32_t*)(dst + 1 * BPS), dst01, 1); |
409 | dst23 = vld1_lane_u32((uint32_t*)(dst + 3 * BPS), dst23, 1); |
410 | |
411 | { |
412 | // Convert to 16b. |
413 | const int16x8_t dst01_s16 = ConvertU8ToS16_NEON(vreinterpret_u8_u32(dst01)); |
414 | const int16x8_t dst23_s16 = ConvertU8ToS16_NEON(vreinterpret_u8_u32(dst23)); |
415 | |
416 | // Descale with rounding. |
417 | const int16x8_t out01 = vrsraq_n_s16(dst01_s16, row01, 3); |
418 | const int16x8_t out23 = vrsraq_n_s16(dst23_s16, row23, 3); |
419 | // Add the inverse transform. |
420 | SaturateAndStore4x4_NEON(dst, out01, out23); |
421 | } |
422 | } |
423 | |
424 | //----------------------------------------------------------------------------- |
425 | // Simple In-loop filtering (Paragraph 15.2) |
426 | |
427 | static uint8x16_t NeedsFilter_NEON(const uint8x16_t p1, const uint8x16_t p0, |
428 | const uint8x16_t q0, const uint8x16_t q1, |
429 | int thresh) { |
430 | const uint8x16_t thresh_v = vdupq_n_u8((uint8_t)thresh); |
431 | const uint8x16_t a_p0_q0 = vabdq_u8(p0, q0); // abs(p0-q0) |
432 | const uint8x16_t a_p1_q1 = vabdq_u8(p1, q1); // abs(p1-q1) |
433 | const uint8x16_t a_p0_q0_2 = vqaddq_u8(a_p0_q0, a_p0_q0); // 2 * abs(p0-q0) |
434 | const uint8x16_t a_p1_q1_2 = vshrq_n_u8(a_p1_q1, 1); // abs(p1-q1) / 2 |
435 | const uint8x16_t sum = vqaddq_u8(a_p0_q0_2, a_p1_q1_2); |
436 | const uint8x16_t mask = vcgeq_u8(thresh_v, sum); |
437 | return mask; |
438 | } |
439 | |
440 | static int8x16_t FlipSign_NEON(const uint8x16_t v) { |
441 | const uint8x16_t sign_bit = vdupq_n_u8(0x80); |
442 | return vreinterpretq_s8_u8(veorq_u8(v, sign_bit)); |
443 | } |
444 | |
445 | static uint8x16_t FlipSignBack_NEON(const int8x16_t v) { |
446 | const int8x16_t sign_bit = vdupq_n_s8(0x80); |
447 | return vreinterpretq_u8_s8(veorq_s8(v, sign_bit)); |
448 | } |
449 | |
450 | static int8x16_t GetBaseDelta_NEON(const int8x16_t p1, const int8x16_t p0, |
451 | const int8x16_t q0, const int8x16_t q1) { |
452 | const int8x16_t q0_p0 = vqsubq_s8(q0, p0); // (q0-p0) |
453 | const int8x16_t p1_q1 = vqsubq_s8(p1, q1); // (p1-q1) |
454 | const int8x16_t s1 = vqaddq_s8(p1_q1, q0_p0); // (p1-q1) + 1 * (q0 - p0) |
455 | const int8x16_t s2 = vqaddq_s8(q0_p0, s1); // (p1-q1) + 2 * (q0 - p0) |
456 | const int8x16_t s3 = vqaddq_s8(q0_p0, s2); // (p1-q1) + 3 * (q0 - p0) |
457 | return s3; |
458 | } |
459 | |
460 | static int8x16_t GetBaseDelta0_NEON(const int8x16_t p0, const int8x16_t q0) { |
461 | const int8x16_t q0_p0 = vqsubq_s8(q0, p0); // (q0-p0) |
462 | const int8x16_t s1 = vqaddq_s8(q0_p0, q0_p0); // 2 * (q0 - p0) |
463 | const int8x16_t s2 = vqaddq_s8(q0_p0, s1); // 3 * (q0 - p0) |
464 | return s2; |
465 | } |
466 | |
467 | //------------------------------------------------------------------------------ |
468 | |
469 | static void ApplyFilter2NoFlip_NEON(const int8x16_t p0s, const int8x16_t q0s, |
470 | const int8x16_t delta, |
471 | int8x16_t* const op0, |
472 | int8x16_t* const oq0) { |
473 | const int8x16_t kCst3 = vdupq_n_s8(0x03); |
474 | const int8x16_t kCst4 = vdupq_n_s8(0x04); |
475 | const int8x16_t delta_p3 = vqaddq_s8(delta, kCst3); |
476 | const int8x16_t delta_p4 = vqaddq_s8(delta, kCst4); |
477 | const int8x16_t delta3 = vshrq_n_s8(delta_p3, 3); |
478 | const int8x16_t delta4 = vshrq_n_s8(delta_p4, 3); |
479 | *op0 = vqaddq_s8(p0s, delta3); |
480 | *oq0 = vqsubq_s8(q0s, delta4); |
481 | } |
482 | |
483 | #if defined(WEBP_USE_INTRINSICS) |
484 | |
485 | static void ApplyFilter2_NEON(const int8x16_t p0s, const int8x16_t q0s, |
486 | const int8x16_t delta, |
487 | uint8x16_t* const op0, uint8x16_t* const oq0) { |
488 | const int8x16_t kCst3 = vdupq_n_s8(0x03); |
489 | const int8x16_t kCst4 = vdupq_n_s8(0x04); |
490 | const int8x16_t delta_p3 = vqaddq_s8(delta, kCst3); |
491 | const int8x16_t delta_p4 = vqaddq_s8(delta, kCst4); |
492 | const int8x16_t delta3 = vshrq_n_s8(delta_p3, 3); |
493 | const int8x16_t delta4 = vshrq_n_s8(delta_p4, 3); |
494 | const int8x16_t sp0 = vqaddq_s8(p0s, delta3); |
495 | const int8x16_t sq0 = vqsubq_s8(q0s, delta4); |
496 | *op0 = FlipSignBack_NEON(sp0); |
497 | *oq0 = FlipSignBack_NEON(sq0); |
498 | } |
499 | |
500 | static void DoFilter2_NEON(const uint8x16_t p1, const uint8x16_t p0, |
501 | const uint8x16_t q0, const uint8x16_t q1, |
502 | const uint8x16_t mask, |
503 | uint8x16_t* const op0, uint8x16_t* const oq0) { |
504 | const int8x16_t p1s = FlipSign_NEON(p1); |
505 | const int8x16_t p0s = FlipSign_NEON(p0); |
506 | const int8x16_t q0s = FlipSign_NEON(q0); |
507 | const int8x16_t q1s = FlipSign_NEON(q1); |
508 | const int8x16_t delta0 = GetBaseDelta_NEON(p1s, p0s, q0s, q1s); |
509 | const int8x16_t delta1 = vandq_s8(delta0, vreinterpretq_s8_u8(mask)); |
510 | ApplyFilter2_NEON(p0s, q0s, delta1, op0, oq0); |
511 | } |
512 | |
513 | static void SimpleVFilter16_NEON(uint8_t* p, int stride, int thresh) { |
514 | uint8x16_t p1, p0, q0, q1, op0, oq0; |
515 | Load16x4_NEON(p, stride, &p1, &p0, &q0, &q1); |
516 | { |
517 | const uint8x16_t mask = NeedsFilter_NEON(p1, p0, q0, q1, thresh); |
518 | DoFilter2_NEON(p1, p0, q0, q1, mask, &op0, &oq0); |
519 | } |
520 | Store16x2_NEON(op0, oq0, p, stride); |
521 | } |
522 | |
523 | static void SimpleHFilter16_NEON(uint8_t* p, int stride, int thresh) { |
524 | uint8x16_t p1, p0, q0, q1, oq0, op0; |
525 | Load4x16_NEON(p, stride, &p1, &p0, &q0, &q1); |
526 | { |
527 | const uint8x16_t mask = NeedsFilter_NEON(p1, p0, q0, q1, thresh); |
528 | DoFilter2_NEON(p1, p0, q0, q1, mask, &op0, &oq0); |
529 | } |
530 | Store2x16_NEON(op0, oq0, p, stride); |
531 | } |
532 | |
533 | #else |
534 | |
535 | // Load/Store vertical edge |
536 | #define LOAD8x4(c1, c2, c3, c4, b1, b2, stride) \ |
537 | "vld4.8 {" #c1 "[0]," #c2 "[0]," #c3 "[0]," #c4 "[0]}," #b1 "," #stride "\n" \ |
538 | "vld4.8 {" #c1 "[1]," #c2 "[1]," #c3 "[1]," #c4 "[1]}," #b2 "," #stride "\n" \ |
539 | "vld4.8 {" #c1 "[2]," #c2 "[2]," #c3 "[2]," #c4 "[2]}," #b1 "," #stride "\n" \ |
540 | "vld4.8 {" #c1 "[3]," #c2 "[3]," #c3 "[3]," #c4 "[3]}," #b2 "," #stride "\n" \ |
541 | "vld4.8 {" #c1 "[4]," #c2 "[4]," #c3 "[4]," #c4 "[4]}," #b1 "," #stride "\n" \ |
542 | "vld4.8 {" #c1 "[5]," #c2 "[5]," #c3 "[5]," #c4 "[5]}," #b2 "," #stride "\n" \ |
543 | "vld4.8 {" #c1 "[6]," #c2 "[6]," #c3 "[6]," #c4 "[6]}," #b1 "," #stride "\n" \ |
544 | "vld4.8 {" #c1 "[7]," #c2 "[7]," #c3 "[7]," #c4 "[7]}," #b2 "," #stride "\n" |
545 | |
546 | #define STORE8x2(c1, c2, p, stride) \ |
547 | "vst2.8 {" #c1 "[0], " #c2 "[0]}," #p "," #stride " \n" \ |
548 | "vst2.8 {" #c1 "[1], " #c2 "[1]}," #p "," #stride " \n" \ |
549 | "vst2.8 {" #c1 "[2], " #c2 "[2]}," #p "," #stride " \n" \ |
550 | "vst2.8 {" #c1 "[3], " #c2 "[3]}," #p "," #stride " \n" \ |
551 | "vst2.8 {" #c1 "[4], " #c2 "[4]}," #p "," #stride " \n" \ |
552 | "vst2.8 {" #c1 "[5], " #c2 "[5]}," #p "," #stride " \n" \ |
553 | "vst2.8 {" #c1 "[6], " #c2 "[6]}," #p "," #stride " \n" \ |
554 | "vst2.8 {" #c1 "[7], " #c2 "[7]}," #p "," #stride " \n" |
555 | |
556 | #define QRegs "q0", "q1", "q2", "q3", \ |
557 | "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15" |
558 | |
559 | #define FLIP_SIGN_BIT2(a, b, s) \ |
560 | "veor " #a "," #a "," #s " \n" \ |
561 | "veor " #b "," #b "," #s " \n" \ |
562 | |
563 | #define FLIP_SIGN_BIT4(a, b, c, d, s) \ |
564 | FLIP_SIGN_BIT2(a, b, s) \ |
565 | FLIP_SIGN_BIT2(c, d, s) \ |
566 | |
567 | #define NEEDS_FILTER(p1, p0, q0, q1, thresh, mask) \ |
568 | "vabd.u8 q15," #p0 "," #q0 " \n" /* abs(p0 - q0) */ \ |
569 | "vabd.u8 q14," #p1 "," #q1 " \n" /* abs(p1 - q1) */ \ |
570 | "vqadd.u8 q15, q15, q15 \n" /* abs(p0 - q0) * 2 */ \ |
571 | "vshr.u8 q14, q14, #1 \n" /* abs(p1 - q1) / 2 */ \ |
572 | "vqadd.u8 q15, q15, q14 \n" /* abs(p0 - q0) * 2 + abs(p1 - q1) / 2 */ \ |
573 | "vdup.8 q14, " #thresh " \n" \ |
574 | "vcge.u8 " #mask ", q14, q15 \n" /* mask <= thresh */ |
575 | |
576 | #define GET_BASE_DELTA(p1, p0, q0, q1, o) \ |
577 | "vqsub.s8 q15," #q0 "," #p0 " \n" /* (q0 - p0) */ \ |
578 | "vqsub.s8 " #o "," #p1 "," #q1 " \n" /* (p1 - q1) */ \ |
579 | "vqadd.s8 " #o "," #o ", q15 \n" /* (p1 - q1) + 1 * (p0 - q0) */ \ |
580 | "vqadd.s8 " #o "," #o ", q15 \n" /* (p1 - q1) + 2 * (p0 - q0) */ \ |
581 | "vqadd.s8 " #o "," #o ", q15 \n" /* (p1 - q1) + 3 * (p0 - q0) */ |
582 | |
583 | #define DO_SIMPLE_FILTER(p0, q0, fl) \ |
584 | "vmov.i8 q15, #0x03 \n" \ |
585 | "vqadd.s8 q15, q15, " #fl " \n" /* filter1 = filter + 3 */ \ |
586 | "vshr.s8 q15, q15, #3 \n" /* filter1 >> 3 */ \ |
587 | "vqadd.s8 " #p0 "," #p0 ", q15 \n" /* p0 += filter1 */ \ |
588 | \ |
589 | "vmov.i8 q15, #0x04 \n" \ |
590 | "vqadd.s8 q15, q15, " #fl " \n" /* filter1 = filter + 4 */ \ |
591 | "vshr.s8 q15, q15, #3 \n" /* filter2 >> 3 */ \ |
592 | "vqsub.s8 " #q0 "," #q0 ", q15 \n" /* q0 -= filter2 */ |
593 | |
594 | // Applies filter on 2 pixels (p0 and q0) |
595 | #define DO_FILTER2(p1, p0, q0, q1, thresh) \ |
596 | NEEDS_FILTER(p1, p0, q0, q1, thresh, q9) /* filter mask in q9 */ \ |
597 | "vmov.i8 q10, #0x80 \n" /* sign bit */ \ |
598 | FLIP_SIGN_BIT4(p1, p0, q0, q1, q10) /* convert to signed value */ \ |
599 | GET_BASE_DELTA(p1, p0, q0, q1, q11) /* get filter level */ \ |
600 | "vand q9, q9, q11 \n" /* apply filter mask */ \ |
601 | DO_SIMPLE_FILTER(p0, q0, q9) /* apply filter */ \ |
602 | FLIP_SIGN_BIT2(p0, q0, q10) |
603 | |
604 | static void SimpleVFilter16_NEON(uint8_t* p, int stride, int thresh) { |
605 | __asm__ volatile ( |
606 | "sub %[p], %[p], %[stride], lsl #1 \n" // p -= 2 * stride |
607 | |
608 | "vld1.u8 {q1}, [%[p]], %[stride] \n" // p1 |
609 | "vld1.u8 {q2}, [%[p]], %[stride] \n" // p0 |
610 | "vld1.u8 {q3}, [%[p]], %[stride] \n" // q0 |
611 | "vld1.u8 {q12}, [%[p]] \n" // q1 |
612 | |
613 | DO_FILTER2(q1, q2, q3, q12, %[thresh]) |
614 | |
615 | "sub %[p], %[p], %[stride], lsl #1 \n" // p -= 2 * stride |
616 | |
617 | "vst1.u8 {q2}, [%[p]], %[stride] \n" // store op0 |
618 | "vst1.u8 {q3}, [%[p]] \n" // store oq0 |
619 | : [p] "+r" (p) |
620 | : [stride] "r" (stride), [thresh] "r" (thresh) |
621 | : "memory" , QRegs |
622 | ); |
623 | } |
624 | |
625 | static void SimpleHFilter16_NEON(uint8_t* p, int stride, int thresh) { |
626 | __asm__ volatile ( |
627 | "sub r4, %[p], #2 \n" // base1 = p - 2 |
628 | "lsl r6, %[stride], #1 \n" // r6 = 2 * stride |
629 | "add r5, r4, %[stride] \n" // base2 = base1 + stride |
630 | |
631 | LOAD8x4(d2, d3, d4, d5, [r4], [r5], r6) |
632 | LOAD8x4(d24, d25, d26, d27, [r4], [r5], r6) |
633 | "vswp d3, d24 \n" // p1:q1 p0:q3 |
634 | "vswp d5, d26 \n" // q0:q2 q1:q4 |
635 | "vswp q2, q12 \n" // p1:q1 p0:q2 q0:q3 q1:q4 |
636 | |
637 | DO_FILTER2(q1, q2, q12, q13, %[thresh]) |
638 | |
639 | "sub %[p], %[p], #1 \n" // p - 1 |
640 | |
641 | "vswp d5, d24 \n" |
642 | STORE8x2(d4, d5, [%[p]], %[stride]) |
643 | STORE8x2(d24, d25, [%[p]], %[stride]) |
644 | |
645 | : [p] "+r" (p) |
646 | : [stride] "r" (stride), [thresh] "r" (thresh) |
647 | : "memory" , "r4" , "r5" , "r6" , QRegs |
648 | ); |
649 | } |
650 | |
651 | #undef LOAD8x4 |
652 | #undef STORE8x2 |
653 | |
654 | #endif // WEBP_USE_INTRINSICS |
655 | |
656 | static void SimpleVFilter16i_NEON(uint8_t* p, int stride, int thresh) { |
657 | uint32_t k; |
658 | for (k = 3; k != 0; --k) { |
659 | p += 4 * stride; |
660 | SimpleVFilter16_NEON(p, stride, thresh); |
661 | } |
662 | } |
663 | |
664 | static void SimpleHFilter16i_NEON(uint8_t* p, int stride, int thresh) { |
665 | uint32_t k; |
666 | for (k = 3; k != 0; --k) { |
667 | p += 4; |
668 | SimpleHFilter16_NEON(p, stride, thresh); |
669 | } |
670 | } |
671 | |
672 | //------------------------------------------------------------------------------ |
673 | // Complex In-loop filtering (Paragraph 15.3) |
674 | |
675 | static uint8x16_t NeedsHev_NEON(const uint8x16_t p1, const uint8x16_t p0, |
676 | const uint8x16_t q0, const uint8x16_t q1, |
677 | int hev_thresh) { |
678 | const uint8x16_t hev_thresh_v = vdupq_n_u8((uint8_t)hev_thresh); |
679 | const uint8x16_t a_p1_p0 = vabdq_u8(p1, p0); // abs(p1 - p0) |
680 | const uint8x16_t a_q1_q0 = vabdq_u8(q1, q0); // abs(q1 - q0) |
681 | const uint8x16_t a_max = vmaxq_u8(a_p1_p0, a_q1_q0); |
682 | const uint8x16_t mask = vcgtq_u8(a_max, hev_thresh_v); |
683 | return mask; |
684 | } |
685 | |
686 | static uint8x16_t NeedsFilter2_NEON(const uint8x16_t p3, const uint8x16_t p2, |
687 | const uint8x16_t p1, const uint8x16_t p0, |
688 | const uint8x16_t q0, const uint8x16_t q1, |
689 | const uint8x16_t q2, const uint8x16_t q3, |
690 | int ithresh, int thresh) { |
691 | const uint8x16_t ithresh_v = vdupq_n_u8((uint8_t)ithresh); |
692 | const uint8x16_t a_p3_p2 = vabdq_u8(p3, p2); // abs(p3 - p2) |
693 | const uint8x16_t a_p2_p1 = vabdq_u8(p2, p1); // abs(p2 - p1) |
694 | const uint8x16_t a_p1_p0 = vabdq_u8(p1, p0); // abs(p1 - p0) |
695 | const uint8x16_t a_q3_q2 = vabdq_u8(q3, q2); // abs(q3 - q2) |
696 | const uint8x16_t a_q2_q1 = vabdq_u8(q2, q1); // abs(q2 - q1) |
697 | const uint8x16_t a_q1_q0 = vabdq_u8(q1, q0); // abs(q1 - q0) |
698 | const uint8x16_t max1 = vmaxq_u8(a_p3_p2, a_p2_p1); |
699 | const uint8x16_t max2 = vmaxq_u8(a_p1_p0, a_q3_q2); |
700 | const uint8x16_t max3 = vmaxq_u8(a_q2_q1, a_q1_q0); |
701 | const uint8x16_t max12 = vmaxq_u8(max1, max2); |
702 | const uint8x16_t max123 = vmaxq_u8(max12, max3); |
703 | const uint8x16_t mask2 = vcgeq_u8(ithresh_v, max123); |
704 | const uint8x16_t mask1 = NeedsFilter_NEON(p1, p0, q0, q1, thresh); |
705 | const uint8x16_t mask = vandq_u8(mask1, mask2); |
706 | return mask; |
707 | } |
708 | |
709 | // 4-points filter |
710 | |
711 | static void ApplyFilter4_NEON( |
712 | const int8x16_t p1, const int8x16_t p0, |
713 | const int8x16_t q0, const int8x16_t q1, |
714 | const int8x16_t delta0, |
715 | uint8x16_t* const op1, uint8x16_t* const op0, |
716 | uint8x16_t* const oq0, uint8x16_t* const oq1) { |
717 | const int8x16_t kCst3 = vdupq_n_s8(0x03); |
718 | const int8x16_t kCst4 = vdupq_n_s8(0x04); |
719 | const int8x16_t delta1 = vqaddq_s8(delta0, kCst4); |
720 | const int8x16_t delta2 = vqaddq_s8(delta0, kCst3); |
721 | const int8x16_t a1 = vshrq_n_s8(delta1, 3); |
722 | const int8x16_t a2 = vshrq_n_s8(delta2, 3); |
723 | const int8x16_t a3 = vrshrq_n_s8(a1, 1); // a3 = (a1 + 1) >> 1 |
724 | *op0 = FlipSignBack_NEON(vqaddq_s8(p0, a2)); // clip(p0 + a2) |
725 | *oq0 = FlipSignBack_NEON(vqsubq_s8(q0, a1)); // clip(q0 - a1) |
726 | *op1 = FlipSignBack_NEON(vqaddq_s8(p1, a3)); // clip(p1 + a3) |
727 | *oq1 = FlipSignBack_NEON(vqsubq_s8(q1, a3)); // clip(q1 - a3) |
728 | } |
729 | |
730 | static void DoFilter4_NEON( |
731 | const uint8x16_t p1, const uint8x16_t p0, |
732 | const uint8x16_t q0, const uint8x16_t q1, |
733 | const uint8x16_t mask, const uint8x16_t hev_mask, |
734 | uint8x16_t* const op1, uint8x16_t* const op0, |
735 | uint8x16_t* const oq0, uint8x16_t* const oq1) { |
736 | // This is a fused version of DoFilter2() calling ApplyFilter2 directly |
737 | const int8x16_t p1s = FlipSign_NEON(p1); |
738 | int8x16_t p0s = FlipSign_NEON(p0); |
739 | int8x16_t q0s = FlipSign_NEON(q0); |
740 | const int8x16_t q1s = FlipSign_NEON(q1); |
741 | const uint8x16_t simple_lf_mask = vandq_u8(mask, hev_mask); |
742 | |
743 | // do_filter2 part (simple loopfilter on pixels with hev) |
744 | { |
745 | const int8x16_t delta = GetBaseDelta_NEON(p1s, p0s, q0s, q1s); |
746 | const int8x16_t simple_lf_delta = |
747 | vandq_s8(delta, vreinterpretq_s8_u8(simple_lf_mask)); |
748 | ApplyFilter2NoFlip_NEON(p0s, q0s, simple_lf_delta, &p0s, &q0s); |
749 | } |
750 | |
751 | // do_filter4 part (complex loopfilter on pixels without hev) |
752 | { |
753 | const int8x16_t delta0 = GetBaseDelta0_NEON(p0s, q0s); |
754 | // we use: (mask & hev_mask) ^ mask = mask & !hev_mask |
755 | const uint8x16_t complex_lf_mask = veorq_u8(simple_lf_mask, mask); |
756 | const int8x16_t complex_lf_delta = |
757 | vandq_s8(delta0, vreinterpretq_s8_u8(complex_lf_mask)); |
758 | ApplyFilter4_NEON(p1s, p0s, q0s, q1s, complex_lf_delta, op1, op0, oq0, oq1); |
759 | } |
760 | } |
761 | |
762 | // 6-points filter |
763 | |
764 | static void ApplyFilter6_NEON( |
765 | const int8x16_t p2, const int8x16_t p1, const int8x16_t p0, |
766 | const int8x16_t q0, const int8x16_t q1, const int8x16_t q2, |
767 | const int8x16_t delta, |
768 | uint8x16_t* const op2, uint8x16_t* const op1, uint8x16_t* const op0, |
769 | uint8x16_t* const oq0, uint8x16_t* const oq1, uint8x16_t* const oq2) { |
770 | // We have to compute: X = (9*a+63) >> 7, Y = (18*a+63)>>7, Z = (27*a+63) >> 7 |
771 | // Turns out, there's a common sub-expression S=9 * a - 1 that can be used |
772 | // with the special vqrshrn_n_s16 rounding-shift-and-narrow instruction: |
773 | // X = (S + 64) >> 7, Y = (S + 32) >> 6, Z = (18 * a + S + 64) >> 7 |
774 | const int8x8_t delta_lo = vget_low_s8(delta); |
775 | const int8x8_t delta_hi = vget_high_s8(delta); |
776 | const int8x8_t kCst9 = vdup_n_s8(9); |
777 | const int16x8_t kCstm1 = vdupq_n_s16(-1); |
778 | const int8x8_t kCst18 = vdup_n_s8(18); |
779 | const int16x8_t S_lo = vmlal_s8(kCstm1, kCst9, delta_lo); // S = 9 * a - 1 |
780 | const int16x8_t S_hi = vmlal_s8(kCstm1, kCst9, delta_hi); |
781 | const int16x8_t Z_lo = vmlal_s8(S_lo, kCst18, delta_lo); // S + 18 * a |
782 | const int16x8_t Z_hi = vmlal_s8(S_hi, kCst18, delta_hi); |
783 | const int8x8_t a3_lo = vqrshrn_n_s16(S_lo, 7); // (9 * a + 63) >> 7 |
784 | const int8x8_t a3_hi = vqrshrn_n_s16(S_hi, 7); |
785 | const int8x8_t a2_lo = vqrshrn_n_s16(S_lo, 6); // (9 * a + 31) >> 6 |
786 | const int8x8_t a2_hi = vqrshrn_n_s16(S_hi, 6); |
787 | const int8x8_t a1_lo = vqrshrn_n_s16(Z_lo, 7); // (27 * a + 63) >> 7 |
788 | const int8x8_t a1_hi = vqrshrn_n_s16(Z_hi, 7); |
789 | const int8x16_t a1 = vcombine_s8(a1_lo, a1_hi); |
790 | const int8x16_t a2 = vcombine_s8(a2_lo, a2_hi); |
791 | const int8x16_t a3 = vcombine_s8(a3_lo, a3_hi); |
792 | |
793 | *op0 = FlipSignBack_NEON(vqaddq_s8(p0, a1)); // clip(p0 + a1) |
794 | *oq0 = FlipSignBack_NEON(vqsubq_s8(q0, a1)); // clip(q0 - q1) |
795 | *oq1 = FlipSignBack_NEON(vqsubq_s8(q1, a2)); // clip(q1 - a2) |
796 | *op1 = FlipSignBack_NEON(vqaddq_s8(p1, a2)); // clip(p1 + a2) |
797 | *oq2 = FlipSignBack_NEON(vqsubq_s8(q2, a3)); // clip(q2 - a3) |
798 | *op2 = FlipSignBack_NEON(vqaddq_s8(p2, a3)); // clip(p2 + a3) |
799 | } |
800 | |
801 | static void DoFilter6_NEON( |
802 | const uint8x16_t p2, const uint8x16_t p1, const uint8x16_t p0, |
803 | const uint8x16_t q0, const uint8x16_t q1, const uint8x16_t q2, |
804 | const uint8x16_t mask, const uint8x16_t hev_mask, |
805 | uint8x16_t* const op2, uint8x16_t* const op1, uint8x16_t* const op0, |
806 | uint8x16_t* const oq0, uint8x16_t* const oq1, uint8x16_t* const oq2) { |
807 | // This is a fused version of DoFilter2() calling ApplyFilter2 directly |
808 | const int8x16_t p2s = FlipSign_NEON(p2); |
809 | const int8x16_t p1s = FlipSign_NEON(p1); |
810 | int8x16_t p0s = FlipSign_NEON(p0); |
811 | int8x16_t q0s = FlipSign_NEON(q0); |
812 | const int8x16_t q1s = FlipSign_NEON(q1); |
813 | const int8x16_t q2s = FlipSign_NEON(q2); |
814 | const uint8x16_t simple_lf_mask = vandq_u8(mask, hev_mask); |
815 | const int8x16_t delta0 = GetBaseDelta_NEON(p1s, p0s, q0s, q1s); |
816 | |
817 | // do_filter2 part (simple loopfilter on pixels with hev) |
818 | { |
819 | const int8x16_t simple_lf_delta = |
820 | vandq_s8(delta0, vreinterpretq_s8_u8(simple_lf_mask)); |
821 | ApplyFilter2NoFlip_NEON(p0s, q0s, simple_lf_delta, &p0s, &q0s); |
822 | } |
823 | |
824 | // do_filter6 part (complex loopfilter on pixels without hev) |
825 | { |
826 | // we use: (mask & hev_mask) ^ mask = mask & !hev_mask |
827 | const uint8x16_t complex_lf_mask = veorq_u8(simple_lf_mask, mask); |
828 | const int8x16_t complex_lf_delta = |
829 | vandq_s8(delta0, vreinterpretq_s8_u8(complex_lf_mask)); |
830 | ApplyFilter6_NEON(p2s, p1s, p0s, q0s, q1s, q2s, complex_lf_delta, |
831 | op2, op1, op0, oq0, oq1, oq2); |
832 | } |
833 | } |
834 | |
835 | // on macroblock edges |
836 | |
837 | static void VFilter16_NEON(uint8_t* p, int stride, |
838 | int thresh, int ithresh, int hev_thresh) { |
839 | uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; |
840 | Load16x8_NEON(p, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); |
841 | { |
842 | const uint8x16_t mask = NeedsFilter2_NEON(p3, p2, p1, p0, q0, q1, q2, q3, |
843 | ithresh, thresh); |
844 | const uint8x16_t hev_mask = NeedsHev_NEON(p1, p0, q0, q1, hev_thresh); |
845 | uint8x16_t op2, op1, op0, oq0, oq1, oq2; |
846 | DoFilter6_NEON(p2, p1, p0, q0, q1, q2, mask, hev_mask, |
847 | &op2, &op1, &op0, &oq0, &oq1, &oq2); |
848 | Store16x2_NEON(op2, op1, p - 2 * stride, stride); |
849 | Store16x2_NEON(op0, oq0, p + 0 * stride, stride); |
850 | Store16x2_NEON(oq1, oq2, p + 2 * stride, stride); |
851 | } |
852 | } |
853 | |
854 | static void HFilter16_NEON(uint8_t* p, int stride, |
855 | int thresh, int ithresh, int hev_thresh) { |
856 | uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; |
857 | Load8x16_NEON(p, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); |
858 | { |
859 | const uint8x16_t mask = NeedsFilter2_NEON(p3, p2, p1, p0, q0, q1, q2, q3, |
860 | ithresh, thresh); |
861 | const uint8x16_t hev_mask = NeedsHev_NEON(p1, p0, q0, q1, hev_thresh); |
862 | uint8x16_t op2, op1, op0, oq0, oq1, oq2; |
863 | DoFilter6_NEON(p2, p1, p0, q0, q1, q2, mask, hev_mask, |
864 | &op2, &op1, &op0, &oq0, &oq1, &oq2); |
865 | Store2x16_NEON(op2, op1, p - 2, stride); |
866 | Store2x16_NEON(op0, oq0, p + 0, stride); |
867 | Store2x16_NEON(oq1, oq2, p + 2, stride); |
868 | } |
869 | } |
870 | |
871 | // on three inner edges |
872 | static void VFilter16i_NEON(uint8_t* p, int stride, |
873 | int thresh, int ithresh, int hev_thresh) { |
874 | uint32_t k; |
875 | uint8x16_t p3, p2, p1, p0; |
876 | Load16x4_NEON(p + 2 * stride, stride, &p3, &p2, &p1, &p0); |
877 | for (k = 3; k != 0; --k) { |
878 | uint8x16_t q0, q1, q2, q3; |
879 | p += 4 * stride; |
880 | Load16x4_NEON(p + 2 * stride, stride, &q0, &q1, &q2, &q3); |
881 | { |
882 | const uint8x16_t mask = |
883 | NeedsFilter2_NEON(p3, p2, p1, p0, q0, q1, q2, q3, ithresh, thresh); |
884 | const uint8x16_t hev_mask = NeedsHev_NEON(p1, p0, q0, q1, hev_thresh); |
885 | // p3 and p2 are not just temporary variables here: they will be |
886 | // re-used for next span. And q2/q3 will become p1/p0 accordingly. |
887 | DoFilter4_NEON(p1, p0, q0, q1, mask, hev_mask, &p1, &p0, &p3, &p2); |
888 | Store16x4_NEON(p1, p0, p3, p2, p, stride); |
889 | p1 = q2; |
890 | p0 = q3; |
891 | } |
892 | } |
893 | } |
894 | |
895 | #if !defined(WORK_AROUND_GCC) |
896 | static void HFilter16i_NEON(uint8_t* p, int stride, |
897 | int thresh, int ithresh, int hev_thresh) { |
898 | uint32_t k; |
899 | uint8x16_t p3, p2, p1, p0; |
900 | Load4x16_NEON(p + 2, stride, &p3, &p2, &p1, &p0); |
901 | for (k = 3; k != 0; --k) { |
902 | uint8x16_t q0, q1, q2, q3; |
903 | p += 4; |
904 | Load4x16_NEON(p + 2, stride, &q0, &q1, &q2, &q3); |
905 | { |
906 | const uint8x16_t mask = |
907 | NeedsFilter2_NEON(p3, p2, p1, p0, q0, q1, q2, q3, ithresh, thresh); |
908 | const uint8x16_t hev_mask = NeedsHev_NEON(p1, p0, q0, q1, hev_thresh); |
909 | DoFilter4_NEON(p1, p0, q0, q1, mask, hev_mask, &p1, &p0, &p3, &p2); |
910 | Store4x16_NEON(p1, p0, p3, p2, p, stride); |
911 | p1 = q2; |
912 | p0 = q3; |
913 | } |
914 | } |
915 | } |
916 | #endif // !WORK_AROUND_GCC |
917 | |
918 | // 8-pixels wide variant, for chroma filtering |
919 | static void VFilter8_NEON(uint8_t* u, uint8_t* v, int stride, |
920 | int thresh, int ithresh, int hev_thresh) { |
921 | uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; |
922 | Load8x8x2_NEON(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); |
923 | { |
924 | const uint8x16_t mask = NeedsFilter2_NEON(p3, p2, p1, p0, q0, q1, q2, q3, |
925 | ithresh, thresh); |
926 | const uint8x16_t hev_mask = NeedsHev_NEON(p1, p0, q0, q1, hev_thresh); |
927 | uint8x16_t op2, op1, op0, oq0, oq1, oq2; |
928 | DoFilter6_NEON(p2, p1, p0, q0, q1, q2, mask, hev_mask, |
929 | &op2, &op1, &op0, &oq0, &oq1, &oq2); |
930 | Store8x2x2_NEON(op2, op1, u - 2 * stride, v - 2 * stride, stride); |
931 | Store8x2x2_NEON(op0, oq0, u + 0 * stride, v + 0 * stride, stride); |
932 | Store8x2x2_NEON(oq1, oq2, u + 2 * stride, v + 2 * stride, stride); |
933 | } |
934 | } |
935 | static void VFilter8i_NEON(uint8_t* u, uint8_t* v, int stride, |
936 | int thresh, int ithresh, int hev_thresh) { |
937 | uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; |
938 | u += 4 * stride; |
939 | v += 4 * stride; |
940 | Load8x8x2_NEON(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); |
941 | { |
942 | const uint8x16_t mask = NeedsFilter2_NEON(p3, p2, p1, p0, q0, q1, q2, q3, |
943 | ithresh, thresh); |
944 | const uint8x16_t hev_mask = NeedsHev_NEON(p1, p0, q0, q1, hev_thresh); |
945 | uint8x16_t op1, op0, oq0, oq1; |
946 | DoFilter4_NEON(p1, p0, q0, q1, mask, hev_mask, &op1, &op0, &oq0, &oq1); |
947 | Store8x4x2_NEON(op1, op0, oq0, oq1, u, v, stride); |
948 | } |
949 | } |
950 | |
951 | #if !defined(WORK_AROUND_GCC) |
952 | static void HFilter8_NEON(uint8_t* u, uint8_t* v, int stride, |
953 | int thresh, int ithresh, int hev_thresh) { |
954 | uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; |
955 | Load8x8x2T_NEON(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); |
956 | { |
957 | const uint8x16_t mask = NeedsFilter2_NEON(p3, p2, p1, p0, q0, q1, q2, q3, |
958 | ithresh, thresh); |
959 | const uint8x16_t hev_mask = NeedsHev_NEON(p1, p0, q0, q1, hev_thresh); |
960 | uint8x16_t op2, op1, op0, oq0, oq1, oq2; |
961 | DoFilter6_NEON(p2, p1, p0, q0, q1, q2, mask, hev_mask, |
962 | &op2, &op1, &op0, &oq0, &oq1, &oq2); |
963 | Store6x8x2_NEON(op2, op1, op0, oq0, oq1, oq2, u, v, stride); |
964 | } |
965 | } |
966 | |
967 | static void HFilter8i_NEON(uint8_t* u, uint8_t* v, int stride, |
968 | int thresh, int ithresh, int hev_thresh) { |
969 | uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; |
970 | u += 4; |
971 | v += 4; |
972 | Load8x8x2T_NEON(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); |
973 | { |
974 | const uint8x16_t mask = NeedsFilter2_NEON(p3, p2, p1, p0, q0, q1, q2, q3, |
975 | ithresh, thresh); |
976 | const uint8x16_t hev_mask = NeedsHev_NEON(p1, p0, q0, q1, hev_thresh); |
977 | uint8x16_t op1, op0, oq0, oq1; |
978 | DoFilter4_NEON(p1, p0, q0, q1, mask, hev_mask, &op1, &op0, &oq0, &oq1); |
979 | Store4x8x2_NEON(op1, op0, oq0, oq1, u, v, stride); |
980 | } |
981 | } |
982 | #endif // !WORK_AROUND_GCC |
983 | |
984 | //----------------------------------------------------------------------------- |
985 | // Inverse transforms (Paragraph 14.4) |
986 | |
987 | // Technically these are unsigned but vqdmulh is only available in signed. |
988 | // vqdmulh returns high half (effectively >> 16) but also doubles the value, |
989 | // changing the >> 16 to >> 15 and requiring an additional >> 1. |
990 | // We use this to our advantage with kC2. The canonical value is 35468. |
991 | // However, the high bit is set so treating it as signed will give incorrect |
992 | // results. We avoid this by down shifting by 1 here to clear the highest bit. |
993 | // Combined with the doubling effect of vqdmulh we get >> 16. |
994 | // This can not be applied to kC1 because the lowest bit is set. Down shifting |
995 | // the constant would reduce precision. |
996 | |
997 | // libwebp uses a trick to avoid some extra addition that libvpx does. |
998 | // Instead of: |
999 | // temp2 = ip[12] + ((ip[12] * cospi8sqrt2minus1) >> 16); |
1000 | // libwebp adds 1 << 16 to cospi8sqrt2minus1 (kC1). However, this causes the |
1001 | // same issue with kC1 and vqdmulh that we work around by down shifting kC2 |
1002 | |
1003 | static const int16_t kC1 = 20091; |
1004 | static const int16_t kC2 = 17734; // half of kC2, actually. See comment above. |
1005 | |
1006 | #if defined(WEBP_USE_INTRINSICS) |
1007 | static WEBP_INLINE void Transpose8x2_NEON(const int16x8_t in0, |
1008 | const int16x8_t in1, |
1009 | int16x8x2_t* const out) { |
1010 | // a0 a1 a2 a3 | b0 b1 b2 b3 => a0 b0 c0 d0 | a1 b1 c1 d1 |
1011 | // c0 c1 c2 c3 | d0 d1 d2 d3 a2 b2 c2 d2 | a3 b3 c3 d3 |
1012 | const int16x8x2_t tmp0 = vzipq_s16(in0, in1); // a0 c0 a1 c1 a2 c2 ... |
1013 | // b0 d0 b1 d1 b2 d2 ... |
1014 | *out = vzipq_s16(tmp0.val[0], tmp0.val[1]); |
1015 | } |
1016 | |
1017 | static WEBP_INLINE void TransformPass_NEON(int16x8x2_t* const rows) { |
1018 | // {rows} = in0 | in4 |
1019 | // in8 | in12 |
1020 | // B1 = in4 | in12 |
1021 | const int16x8_t B1 = |
1022 | vcombine_s16(vget_high_s16(rows->val[0]), vget_high_s16(rows->val[1])); |
1023 | // C0 = kC1 * in4 | kC1 * in12 |
1024 | // C1 = kC2 * in4 | kC2 * in12 |
1025 | const int16x8_t C0 = vsraq_n_s16(B1, vqdmulhq_n_s16(B1, kC1), 1); |
1026 | const int16x8_t C1 = vqdmulhq_n_s16(B1, kC2); |
1027 | const int16x4_t a = vqadd_s16(vget_low_s16(rows->val[0]), |
1028 | vget_low_s16(rows->val[1])); // in0 + in8 |
1029 | const int16x4_t b = vqsub_s16(vget_low_s16(rows->val[0]), |
1030 | vget_low_s16(rows->val[1])); // in0 - in8 |
1031 | // c = kC2 * in4 - kC1 * in12 |
1032 | // d = kC1 * in4 + kC2 * in12 |
1033 | const int16x4_t c = vqsub_s16(vget_low_s16(C1), vget_high_s16(C0)); |
1034 | const int16x4_t d = vqadd_s16(vget_low_s16(C0), vget_high_s16(C1)); |
1035 | const int16x8_t D0 = vcombine_s16(a, b); // D0 = a | b |
1036 | const int16x8_t D1 = vcombine_s16(d, c); // D1 = d | c |
1037 | const int16x8_t E0 = vqaddq_s16(D0, D1); // a+d | b+c |
1038 | const int16x8_t E_tmp = vqsubq_s16(D0, D1); // a-d | b-c |
1039 | const int16x8_t E1 = vcombine_s16(vget_high_s16(E_tmp), vget_low_s16(E_tmp)); |
1040 | Transpose8x2_NEON(E0, E1, rows); |
1041 | } |
1042 | |
1043 | static void TransformOne_NEON(const int16_t* in, uint8_t* dst) { |
1044 | int16x8x2_t rows; |
1045 | INIT_VECTOR2(rows, vld1q_s16(in + 0), vld1q_s16(in + 8)); |
1046 | TransformPass_NEON(&rows); |
1047 | TransformPass_NEON(&rows); |
1048 | Add4x4_NEON(rows.val[0], rows.val[1], dst); |
1049 | } |
1050 | |
1051 | #else |
1052 | |
1053 | static void TransformOne_NEON(const int16_t* in, uint8_t* dst) { |
1054 | const int kBPS = BPS; |
1055 | // kC1, kC2. Padded because vld1.16 loads 8 bytes |
1056 | const int16_t constants[4] = { kC1, kC2, 0, 0 }; |
1057 | /* Adapted from libvpx: vp8/common/arm/neon/shortidct4x4llm_neon.asm */ |
1058 | __asm__ volatile ( |
1059 | "vld1.16 {q1, q2}, [%[in]] \n" |
1060 | "vld1.16 {d0}, [%[constants]] \n" |
1061 | |
1062 | /* d2: in[0] |
1063 | * d3: in[8] |
1064 | * d4: in[4] |
1065 | * d5: in[12] |
1066 | */ |
1067 | "vswp d3, d4 \n" |
1068 | |
1069 | /* q8 = {in[4], in[12]} * kC1 * 2 >> 16 |
1070 | * q9 = {in[4], in[12]} * kC2 >> 16 |
1071 | */ |
1072 | "vqdmulh.s16 q8, q2, d0[0] \n" |
1073 | "vqdmulh.s16 q9, q2, d0[1] \n" |
1074 | |
1075 | /* d22 = a = in[0] + in[8] |
1076 | * d23 = b = in[0] - in[8] |
1077 | */ |
1078 | "vqadd.s16 d22, d2, d3 \n" |
1079 | "vqsub.s16 d23, d2, d3 \n" |
1080 | |
1081 | /* The multiplication should be x * kC1 >> 16 |
1082 | * However, with vqdmulh we get x * kC1 * 2 >> 16 |
1083 | * (multiply, double, return high half) |
1084 | * We avoided this in kC2 by pre-shifting the constant. |
1085 | * q8 = in[4]/[12] * kC1 >> 16 |
1086 | */ |
1087 | "vshr.s16 q8, q8, #1 \n" |
1088 | |
1089 | /* Add {in[4], in[12]} back after the multiplication. This is handled by |
1090 | * adding 1 << 16 to kC1 in the libwebp C code. |
1091 | */ |
1092 | "vqadd.s16 q8, q2, q8 \n" |
1093 | |
1094 | /* d20 = c = in[4]*kC2 - in[12]*kC1 |
1095 | * d21 = d = in[4]*kC1 + in[12]*kC2 |
1096 | */ |
1097 | "vqsub.s16 d20, d18, d17 \n" |
1098 | "vqadd.s16 d21, d19, d16 \n" |
1099 | |
1100 | /* d2 = tmp[0] = a + d |
1101 | * d3 = tmp[1] = b + c |
1102 | * d4 = tmp[2] = b - c |
1103 | * d5 = tmp[3] = a - d |
1104 | */ |
1105 | "vqadd.s16 d2, d22, d21 \n" |
1106 | "vqadd.s16 d3, d23, d20 \n" |
1107 | "vqsub.s16 d4, d23, d20 \n" |
1108 | "vqsub.s16 d5, d22, d21 \n" |
1109 | |
1110 | "vzip.16 q1, q2 \n" |
1111 | "vzip.16 q1, q2 \n" |
1112 | |
1113 | "vswp d3, d4 \n" |
1114 | |
1115 | /* q8 = {tmp[4], tmp[12]} * kC1 * 2 >> 16 |
1116 | * q9 = {tmp[4], tmp[12]} * kC2 >> 16 |
1117 | */ |
1118 | "vqdmulh.s16 q8, q2, d0[0] \n" |
1119 | "vqdmulh.s16 q9, q2, d0[1] \n" |
1120 | |
1121 | /* d22 = a = tmp[0] + tmp[8] |
1122 | * d23 = b = tmp[0] - tmp[8] |
1123 | */ |
1124 | "vqadd.s16 d22, d2, d3 \n" |
1125 | "vqsub.s16 d23, d2, d3 \n" |
1126 | |
1127 | /* See long winded explanations prior */ |
1128 | "vshr.s16 q8, q8, #1 \n" |
1129 | "vqadd.s16 q8, q2, q8 \n" |
1130 | |
1131 | /* d20 = c = in[4]*kC2 - in[12]*kC1 |
1132 | * d21 = d = in[4]*kC1 + in[12]*kC2 |
1133 | */ |
1134 | "vqsub.s16 d20, d18, d17 \n" |
1135 | "vqadd.s16 d21, d19, d16 \n" |
1136 | |
1137 | /* d2 = tmp[0] = a + d |
1138 | * d3 = tmp[1] = b + c |
1139 | * d4 = tmp[2] = b - c |
1140 | * d5 = tmp[3] = a - d |
1141 | */ |
1142 | "vqadd.s16 d2, d22, d21 \n" |
1143 | "vqadd.s16 d3, d23, d20 \n" |
1144 | "vqsub.s16 d4, d23, d20 \n" |
1145 | "vqsub.s16 d5, d22, d21 \n" |
1146 | |
1147 | "vld1.32 d6[0], [%[dst]], %[kBPS] \n" |
1148 | "vld1.32 d6[1], [%[dst]], %[kBPS] \n" |
1149 | "vld1.32 d7[0], [%[dst]], %[kBPS] \n" |
1150 | "vld1.32 d7[1], [%[dst]], %[kBPS] \n" |
1151 | |
1152 | "sub %[dst], %[dst], %[kBPS], lsl #2 \n" |
1153 | |
1154 | /* (val) + 4 >> 3 */ |
1155 | "vrshr.s16 d2, d2, #3 \n" |
1156 | "vrshr.s16 d3, d3, #3 \n" |
1157 | "vrshr.s16 d4, d4, #3 \n" |
1158 | "vrshr.s16 d5, d5, #3 \n" |
1159 | |
1160 | "vzip.16 q1, q2 \n" |
1161 | "vzip.16 q1, q2 \n" |
1162 | |
1163 | /* Must accumulate before saturating */ |
1164 | "vmovl.u8 q8, d6 \n" |
1165 | "vmovl.u8 q9, d7 \n" |
1166 | |
1167 | "vqadd.s16 q1, q1, q8 \n" |
1168 | "vqadd.s16 q2, q2, q9 \n" |
1169 | |
1170 | "vqmovun.s16 d0, q1 \n" |
1171 | "vqmovun.s16 d1, q2 \n" |
1172 | |
1173 | "vst1.32 d0[0], [%[dst]], %[kBPS] \n" |
1174 | "vst1.32 d0[1], [%[dst]], %[kBPS] \n" |
1175 | "vst1.32 d1[0], [%[dst]], %[kBPS] \n" |
1176 | "vst1.32 d1[1], [%[dst]] \n" |
1177 | |
1178 | : [in] "+r" (in), [dst] "+r" (dst) /* modified registers */ |
1179 | : [kBPS] "r" (kBPS), [constants] "r" (constants) /* constants */ |
1180 | : "memory" , "q0" , "q1" , "q2" , "q8" , "q9" , "q10" , "q11" /* clobbered */ |
1181 | ); |
1182 | } |
1183 | |
1184 | #endif // WEBP_USE_INTRINSICS |
1185 | |
1186 | static void TransformTwo_NEON(const int16_t* in, uint8_t* dst, int do_two) { |
1187 | TransformOne_NEON(in, dst); |
1188 | if (do_two) { |
1189 | TransformOne_NEON(in + 16, dst + 4); |
1190 | } |
1191 | } |
1192 | |
1193 | static void TransformDC_NEON(const int16_t* in, uint8_t* dst) { |
1194 | const int16x8_t DC = vdupq_n_s16(in[0]); |
1195 | Add4x4_NEON(DC, DC, dst); |
1196 | } |
1197 | |
1198 | //------------------------------------------------------------------------------ |
1199 | |
1200 | #define STORE_WHT(dst, col, rows) do { \ |
1201 | *dst = vgetq_lane_s32(rows.val[0], col); (dst) += 16; \ |
1202 | *dst = vgetq_lane_s32(rows.val[1], col); (dst) += 16; \ |
1203 | *dst = vgetq_lane_s32(rows.val[2], col); (dst) += 16; \ |
1204 | *dst = vgetq_lane_s32(rows.val[3], col); (dst) += 16; \ |
1205 | } while (0) |
1206 | |
1207 | static void TransformWHT_NEON(const int16_t* in, int16_t* out) { |
1208 | int32x4x4_t tmp; |
1209 | |
1210 | { |
1211 | // Load the source. |
1212 | const int16x4_t in00_03 = vld1_s16(in + 0); |
1213 | const int16x4_t in04_07 = vld1_s16(in + 4); |
1214 | const int16x4_t in08_11 = vld1_s16(in + 8); |
1215 | const int16x4_t in12_15 = vld1_s16(in + 12); |
1216 | const int32x4_t a0 = vaddl_s16(in00_03, in12_15); // in[0..3] + in[12..15] |
1217 | const int32x4_t a1 = vaddl_s16(in04_07, in08_11); // in[4..7] + in[8..11] |
1218 | const int32x4_t a2 = vsubl_s16(in04_07, in08_11); // in[4..7] - in[8..11] |
1219 | const int32x4_t a3 = vsubl_s16(in00_03, in12_15); // in[0..3] - in[12..15] |
1220 | tmp.val[0] = vaddq_s32(a0, a1); |
1221 | tmp.val[1] = vaddq_s32(a3, a2); |
1222 | tmp.val[2] = vsubq_s32(a0, a1); |
1223 | tmp.val[3] = vsubq_s32(a3, a2); |
1224 | // Arrange the temporary results column-wise. |
1225 | tmp = Transpose4x4_NEON(tmp); |
1226 | } |
1227 | |
1228 | { |
1229 | const int32x4_t kCst3 = vdupq_n_s32(3); |
1230 | const int32x4_t dc = vaddq_s32(tmp.val[0], kCst3); // add rounder |
1231 | const int32x4_t a0 = vaddq_s32(dc, tmp.val[3]); |
1232 | const int32x4_t a1 = vaddq_s32(tmp.val[1], tmp.val[2]); |
1233 | const int32x4_t a2 = vsubq_s32(tmp.val[1], tmp.val[2]); |
1234 | const int32x4_t a3 = vsubq_s32(dc, tmp.val[3]); |
1235 | |
1236 | tmp.val[0] = vaddq_s32(a0, a1); |
1237 | tmp.val[1] = vaddq_s32(a3, a2); |
1238 | tmp.val[2] = vsubq_s32(a0, a1); |
1239 | tmp.val[3] = vsubq_s32(a3, a2); |
1240 | |
1241 | // right shift the results by 3. |
1242 | tmp.val[0] = vshrq_n_s32(tmp.val[0], 3); |
1243 | tmp.val[1] = vshrq_n_s32(tmp.val[1], 3); |
1244 | tmp.val[2] = vshrq_n_s32(tmp.val[2], 3); |
1245 | tmp.val[3] = vshrq_n_s32(tmp.val[3], 3); |
1246 | |
1247 | STORE_WHT(out, 0, tmp); |
1248 | STORE_WHT(out, 1, tmp); |
1249 | STORE_WHT(out, 2, tmp); |
1250 | STORE_WHT(out, 3, tmp); |
1251 | } |
1252 | } |
1253 | |
1254 | #undef STORE_WHT |
1255 | |
1256 | //------------------------------------------------------------------------------ |
1257 | |
1258 | #define MUL(a, b) (((a) * (b)) >> 16) |
1259 | static void TransformAC3_NEON(const int16_t* in, uint8_t* dst) { |
1260 | static const int kC1_full = 20091 + (1 << 16); |
1261 | static const int kC2_full = 35468; |
1262 | const int16x4_t A = vld1_dup_s16(in); |
1263 | const int16x4_t c4 = vdup_n_s16(MUL(in[4], kC2_full)); |
1264 | const int16x4_t d4 = vdup_n_s16(MUL(in[4], kC1_full)); |
1265 | const int c1 = MUL(in[1], kC2_full); |
1266 | const int d1 = MUL(in[1], kC1_full); |
1267 | const uint64_t cd = (uint64_t)( d1 & 0xffff) << 0 | |
1268 | (uint64_t)( c1 & 0xffff) << 16 | |
1269 | (uint64_t)(-c1 & 0xffff) << 32 | |
1270 | (uint64_t)(-d1 & 0xffff) << 48; |
1271 | const int16x4_t CD = vcreate_s16(cd); |
1272 | const int16x4_t B = vqadd_s16(A, CD); |
1273 | const int16x8_t m0_m1 = vcombine_s16(vqadd_s16(B, d4), vqadd_s16(B, c4)); |
1274 | const int16x8_t m2_m3 = vcombine_s16(vqsub_s16(B, c4), vqsub_s16(B, d4)); |
1275 | Add4x4_NEON(m0_m1, m2_m3, dst); |
1276 | } |
1277 | #undef MUL |
1278 | |
1279 | //------------------------------------------------------------------------------ |
1280 | // 4x4 |
1281 | |
1282 | static void DC4_NEON(uint8_t* dst) { // DC |
1283 | const uint8x8_t A = vld1_u8(dst - BPS); // top row |
1284 | const uint16x4_t p0 = vpaddl_u8(A); // cascading summation of the top |
1285 | const uint16x4_t p1 = vpadd_u16(p0, p0); |
1286 | const uint8x8_t L0 = vld1_u8(dst + 0 * BPS - 1); |
1287 | const uint8x8_t L1 = vld1_u8(dst + 1 * BPS - 1); |
1288 | const uint8x8_t L2 = vld1_u8(dst + 2 * BPS - 1); |
1289 | const uint8x8_t L3 = vld1_u8(dst + 3 * BPS - 1); |
1290 | const uint16x8_t s0 = vaddl_u8(L0, L1); |
1291 | const uint16x8_t s1 = vaddl_u8(L2, L3); |
1292 | const uint16x8_t s01 = vaddq_u16(s0, s1); |
1293 | const uint16x8_t sum = vaddq_u16(s01, vcombine_u16(p1, p1)); |
1294 | const uint8x8_t dc0 = vrshrn_n_u16(sum, 3); // (sum + 4) >> 3 |
1295 | const uint8x8_t dc = vdup_lane_u8(dc0, 0); |
1296 | int i; |
1297 | for (i = 0; i < 4; ++i) { |
1298 | vst1_lane_u32((uint32_t*)(dst + i * BPS), vreinterpret_u32_u8(dc), 0); |
1299 | } |
1300 | } |
1301 | |
1302 | // TrueMotion (4x4 + 8x8) |
1303 | static WEBP_INLINE void TrueMotion_NEON(uint8_t* dst, int size) { |
1304 | const uint8x8_t TL = vld1_dup_u8(dst - BPS - 1); // top-left pixel 'A[-1]' |
1305 | const uint8x8_t T = vld1_u8(dst - BPS); // top row 'A[0..3]' |
1306 | const int16x8_t d = vreinterpretq_s16_u16(vsubl_u8(T, TL)); // A[c] - A[-1] |
1307 | int y; |
1308 | for (y = 0; y < size; y += 4) { |
1309 | // left edge |
1310 | const int16x8_t L0 = ConvertU8ToS16_NEON(vld1_dup_u8(dst + 0 * BPS - 1)); |
1311 | const int16x8_t L1 = ConvertU8ToS16_NEON(vld1_dup_u8(dst + 1 * BPS - 1)); |
1312 | const int16x8_t L2 = ConvertU8ToS16_NEON(vld1_dup_u8(dst + 2 * BPS - 1)); |
1313 | const int16x8_t L3 = ConvertU8ToS16_NEON(vld1_dup_u8(dst + 3 * BPS - 1)); |
1314 | const int16x8_t r0 = vaddq_s16(L0, d); // L[r] + A[c] - A[-1] |
1315 | const int16x8_t r1 = vaddq_s16(L1, d); |
1316 | const int16x8_t r2 = vaddq_s16(L2, d); |
1317 | const int16x8_t r3 = vaddq_s16(L3, d); |
1318 | // Saturate and store the result. |
1319 | const uint32x2_t r0_u32 = vreinterpret_u32_u8(vqmovun_s16(r0)); |
1320 | const uint32x2_t r1_u32 = vreinterpret_u32_u8(vqmovun_s16(r1)); |
1321 | const uint32x2_t r2_u32 = vreinterpret_u32_u8(vqmovun_s16(r2)); |
1322 | const uint32x2_t r3_u32 = vreinterpret_u32_u8(vqmovun_s16(r3)); |
1323 | if (size == 4) { |
1324 | vst1_lane_u32((uint32_t*)(dst + 0 * BPS), r0_u32, 0); |
1325 | vst1_lane_u32((uint32_t*)(dst + 1 * BPS), r1_u32, 0); |
1326 | vst1_lane_u32((uint32_t*)(dst + 2 * BPS), r2_u32, 0); |
1327 | vst1_lane_u32((uint32_t*)(dst + 3 * BPS), r3_u32, 0); |
1328 | } else { |
1329 | vst1_u32((uint32_t*)(dst + 0 * BPS), r0_u32); |
1330 | vst1_u32((uint32_t*)(dst + 1 * BPS), r1_u32); |
1331 | vst1_u32((uint32_t*)(dst + 2 * BPS), r2_u32); |
1332 | vst1_u32((uint32_t*)(dst + 3 * BPS), r3_u32); |
1333 | } |
1334 | dst += 4 * BPS; |
1335 | } |
1336 | } |
1337 | |
1338 | static void TM4_NEON(uint8_t* dst) { TrueMotion_NEON(dst, 4); } |
1339 | |
1340 | static void VE4_NEON(uint8_t* dst) { // vertical |
1341 | // NB: avoid vld1_u64 here as an alignment hint may be added -> SIGBUS. |
1342 | const uint64x1_t A0 = vreinterpret_u64_u8(vld1_u8(dst - BPS - 1)); // top row |
1343 | const uint64x1_t A1 = vshr_n_u64(A0, 8); |
1344 | const uint64x1_t A2 = vshr_n_u64(A0, 16); |
1345 | const uint8x8_t ABCDEFGH = vreinterpret_u8_u64(A0); |
1346 | const uint8x8_t BCDEFGH0 = vreinterpret_u8_u64(A1); |
1347 | const uint8x8_t CDEFGH00 = vreinterpret_u8_u64(A2); |
1348 | const uint8x8_t b = vhadd_u8(ABCDEFGH, CDEFGH00); |
1349 | const uint8x8_t avg = vrhadd_u8(b, BCDEFGH0); |
1350 | int i; |
1351 | for (i = 0; i < 4; ++i) { |
1352 | vst1_lane_u32((uint32_t*)(dst + i * BPS), vreinterpret_u32_u8(avg), 0); |
1353 | } |
1354 | } |
1355 | |
1356 | static void RD4_NEON(uint8_t* dst) { // Down-right |
1357 | const uint8x8_t XABCD_u8 = vld1_u8(dst - BPS - 1); |
1358 | const uint64x1_t XABCD = vreinterpret_u64_u8(XABCD_u8); |
1359 | const uint64x1_t ____XABC = vshl_n_u64(XABCD, 32); |
1360 | const uint32_t I = dst[-1 + 0 * BPS]; |
1361 | const uint32_t J = dst[-1 + 1 * BPS]; |
1362 | const uint32_t K = dst[-1 + 2 * BPS]; |
1363 | const uint32_t L = dst[-1 + 3 * BPS]; |
1364 | const uint64x1_t LKJI____ = |
1365 | vcreate_u64((uint64_t)L | (K << 8) | (J << 16) | (I << 24)); |
1366 | const uint64x1_t LKJIXABC = vorr_u64(LKJI____, ____XABC); |
1367 | const uint8x8_t KJIXABC_ = vreinterpret_u8_u64(vshr_n_u64(LKJIXABC, 8)); |
1368 | const uint8x8_t JIXABC__ = vreinterpret_u8_u64(vshr_n_u64(LKJIXABC, 16)); |
1369 | const uint8_t D = vget_lane_u8(XABCD_u8, 4); |
1370 | const uint8x8_t JIXABCD_ = vset_lane_u8(D, JIXABC__, 6); |
1371 | const uint8x8_t LKJIXABC_u8 = vreinterpret_u8_u64(LKJIXABC); |
1372 | const uint8x8_t avg1 = vhadd_u8(JIXABCD_, LKJIXABC_u8); |
1373 | const uint8x8_t avg2 = vrhadd_u8(avg1, KJIXABC_); |
1374 | const uint64x1_t avg2_u64 = vreinterpret_u64_u8(avg2); |
1375 | const uint32x2_t r3 = vreinterpret_u32_u8(avg2); |
1376 | const uint32x2_t r2 = vreinterpret_u32_u64(vshr_n_u64(avg2_u64, 8)); |
1377 | const uint32x2_t r1 = vreinterpret_u32_u64(vshr_n_u64(avg2_u64, 16)); |
1378 | const uint32x2_t r0 = vreinterpret_u32_u64(vshr_n_u64(avg2_u64, 24)); |
1379 | vst1_lane_u32((uint32_t*)(dst + 0 * BPS), r0, 0); |
1380 | vst1_lane_u32((uint32_t*)(dst + 1 * BPS), r1, 0); |
1381 | vst1_lane_u32((uint32_t*)(dst + 2 * BPS), r2, 0); |
1382 | vst1_lane_u32((uint32_t*)(dst + 3 * BPS), r3, 0); |
1383 | } |
1384 | |
1385 | static void LD4_NEON(uint8_t* dst) { // Down-left |
1386 | // Note using the same shift trick as VE4() is slower here. |
1387 | const uint8x8_t ABCDEFGH = vld1_u8(dst - BPS + 0); |
1388 | const uint8x8_t BCDEFGH0 = vld1_u8(dst - BPS + 1); |
1389 | const uint8x8_t CDEFGH00 = vld1_u8(dst - BPS + 2); |
1390 | const uint8x8_t CDEFGHH0 = vset_lane_u8(dst[-BPS + 7], CDEFGH00, 6); |
1391 | const uint8x8_t avg1 = vhadd_u8(ABCDEFGH, CDEFGHH0); |
1392 | const uint8x8_t avg2 = vrhadd_u8(avg1, BCDEFGH0); |
1393 | const uint64x1_t avg2_u64 = vreinterpret_u64_u8(avg2); |
1394 | const uint32x2_t r0 = vreinterpret_u32_u8(avg2); |
1395 | const uint32x2_t r1 = vreinterpret_u32_u64(vshr_n_u64(avg2_u64, 8)); |
1396 | const uint32x2_t r2 = vreinterpret_u32_u64(vshr_n_u64(avg2_u64, 16)); |
1397 | const uint32x2_t r3 = vreinterpret_u32_u64(vshr_n_u64(avg2_u64, 24)); |
1398 | vst1_lane_u32((uint32_t*)(dst + 0 * BPS), r0, 0); |
1399 | vst1_lane_u32((uint32_t*)(dst + 1 * BPS), r1, 0); |
1400 | vst1_lane_u32((uint32_t*)(dst + 2 * BPS), r2, 0); |
1401 | vst1_lane_u32((uint32_t*)(dst + 3 * BPS), r3, 0); |
1402 | } |
1403 | |
1404 | //------------------------------------------------------------------------------ |
1405 | // Chroma |
1406 | |
1407 | static void VE8uv_NEON(uint8_t* dst) { // vertical |
1408 | const uint8x8_t top = vld1_u8(dst - BPS); |
1409 | int j; |
1410 | for (j = 0; j < 8; ++j) { |
1411 | vst1_u8(dst + j * BPS, top); |
1412 | } |
1413 | } |
1414 | |
1415 | static void HE8uv_NEON(uint8_t* dst) { // horizontal |
1416 | int j; |
1417 | for (j = 0; j < 8; ++j) { |
1418 | const uint8x8_t left = vld1_dup_u8(dst - 1); |
1419 | vst1_u8(dst, left); |
1420 | dst += BPS; |
1421 | } |
1422 | } |
1423 | |
1424 | static WEBP_INLINE void DC8_NEON(uint8_t* dst, int do_top, int do_left) { |
1425 | uint16x8_t sum_top; |
1426 | uint16x8_t sum_left; |
1427 | uint8x8_t dc0; |
1428 | |
1429 | if (do_top) { |
1430 | const uint8x8_t A = vld1_u8(dst - BPS); // top row |
1431 | #if WEBP_AARCH64 |
1432 | const uint16_t p2 = vaddlv_u8(A); |
1433 | sum_top = vdupq_n_u16(p2); |
1434 | #else |
1435 | const uint16x4_t p0 = vpaddl_u8(A); // cascading summation of the top |
1436 | const uint16x4_t p1 = vpadd_u16(p0, p0); |
1437 | const uint16x4_t p2 = vpadd_u16(p1, p1); |
1438 | sum_top = vcombine_u16(p2, p2); |
1439 | #endif |
1440 | } |
1441 | |
1442 | if (do_left) { |
1443 | const uint8x8_t L0 = vld1_u8(dst + 0 * BPS - 1); |
1444 | const uint8x8_t L1 = vld1_u8(dst + 1 * BPS - 1); |
1445 | const uint8x8_t L2 = vld1_u8(dst + 2 * BPS - 1); |
1446 | const uint8x8_t L3 = vld1_u8(dst + 3 * BPS - 1); |
1447 | const uint8x8_t L4 = vld1_u8(dst + 4 * BPS - 1); |
1448 | const uint8x8_t L5 = vld1_u8(dst + 5 * BPS - 1); |
1449 | const uint8x8_t L6 = vld1_u8(dst + 6 * BPS - 1); |
1450 | const uint8x8_t L7 = vld1_u8(dst + 7 * BPS - 1); |
1451 | const uint16x8_t s0 = vaddl_u8(L0, L1); |
1452 | const uint16x8_t s1 = vaddl_u8(L2, L3); |
1453 | const uint16x8_t s2 = vaddl_u8(L4, L5); |
1454 | const uint16x8_t s3 = vaddl_u8(L6, L7); |
1455 | const uint16x8_t s01 = vaddq_u16(s0, s1); |
1456 | const uint16x8_t s23 = vaddq_u16(s2, s3); |
1457 | sum_left = vaddq_u16(s01, s23); |
1458 | } |
1459 | |
1460 | if (do_top && do_left) { |
1461 | const uint16x8_t sum = vaddq_u16(sum_left, sum_top); |
1462 | dc0 = vrshrn_n_u16(sum, 4); |
1463 | } else if (do_top) { |
1464 | dc0 = vrshrn_n_u16(sum_top, 3); |
1465 | } else if (do_left) { |
1466 | dc0 = vrshrn_n_u16(sum_left, 3); |
1467 | } else { |
1468 | dc0 = vdup_n_u8(0x80); |
1469 | } |
1470 | |
1471 | { |
1472 | const uint8x8_t dc = vdup_lane_u8(dc0, 0); |
1473 | int i; |
1474 | for (i = 0; i < 8; ++i) { |
1475 | vst1_u32((uint32_t*)(dst + i * BPS), vreinterpret_u32_u8(dc)); |
1476 | } |
1477 | } |
1478 | } |
1479 | |
1480 | static void DC8uv_NEON(uint8_t* dst) { DC8_NEON(dst, 1, 1); } |
1481 | static void DC8uvNoTop_NEON(uint8_t* dst) { DC8_NEON(dst, 0, 1); } |
1482 | static void DC8uvNoLeft_NEON(uint8_t* dst) { DC8_NEON(dst, 1, 0); } |
1483 | static void DC8uvNoTopLeft_NEON(uint8_t* dst) { DC8_NEON(dst, 0, 0); } |
1484 | |
1485 | static void TM8uv_NEON(uint8_t* dst) { TrueMotion_NEON(dst, 8); } |
1486 | |
1487 | //------------------------------------------------------------------------------ |
1488 | // 16x16 |
1489 | |
1490 | static void VE16_NEON(uint8_t* dst) { // vertical |
1491 | const uint8x16_t top = vld1q_u8(dst - BPS); |
1492 | int j; |
1493 | for (j = 0; j < 16; ++j) { |
1494 | vst1q_u8(dst + j * BPS, top); |
1495 | } |
1496 | } |
1497 | |
1498 | static void HE16_NEON(uint8_t* dst) { // horizontal |
1499 | int j; |
1500 | for (j = 0; j < 16; ++j) { |
1501 | const uint8x16_t left = vld1q_dup_u8(dst - 1); |
1502 | vst1q_u8(dst, left); |
1503 | dst += BPS; |
1504 | } |
1505 | } |
1506 | |
1507 | static WEBP_INLINE void DC16_NEON(uint8_t* dst, int do_top, int do_left) { |
1508 | uint16x8_t sum_top; |
1509 | uint16x8_t sum_left; |
1510 | uint8x8_t dc0; |
1511 | |
1512 | if (do_top) { |
1513 | const uint8x16_t A = vld1q_u8(dst - BPS); // top row |
1514 | #if WEBP_AARCH64 |
1515 | const uint16_t p3 = vaddlvq_u8(A); |
1516 | sum_top = vdupq_n_u16(p3); |
1517 | #else |
1518 | const uint16x8_t p0 = vpaddlq_u8(A); // cascading summation of the top |
1519 | const uint16x4_t p1 = vadd_u16(vget_low_u16(p0), vget_high_u16(p0)); |
1520 | const uint16x4_t p2 = vpadd_u16(p1, p1); |
1521 | const uint16x4_t p3 = vpadd_u16(p2, p2); |
1522 | sum_top = vcombine_u16(p3, p3); |
1523 | #endif |
1524 | } |
1525 | |
1526 | if (do_left) { |
1527 | int i; |
1528 | sum_left = vdupq_n_u16(0); |
1529 | for (i = 0; i < 16; i += 8) { |
1530 | const uint8x8_t L0 = vld1_u8(dst + (i + 0) * BPS - 1); |
1531 | const uint8x8_t L1 = vld1_u8(dst + (i + 1) * BPS - 1); |
1532 | const uint8x8_t L2 = vld1_u8(dst + (i + 2) * BPS - 1); |
1533 | const uint8x8_t L3 = vld1_u8(dst + (i + 3) * BPS - 1); |
1534 | const uint8x8_t L4 = vld1_u8(dst + (i + 4) * BPS - 1); |
1535 | const uint8x8_t L5 = vld1_u8(dst + (i + 5) * BPS - 1); |
1536 | const uint8x8_t L6 = vld1_u8(dst + (i + 6) * BPS - 1); |
1537 | const uint8x8_t L7 = vld1_u8(dst + (i + 7) * BPS - 1); |
1538 | const uint16x8_t s0 = vaddl_u8(L0, L1); |
1539 | const uint16x8_t s1 = vaddl_u8(L2, L3); |
1540 | const uint16x8_t s2 = vaddl_u8(L4, L5); |
1541 | const uint16x8_t s3 = vaddl_u8(L6, L7); |
1542 | const uint16x8_t s01 = vaddq_u16(s0, s1); |
1543 | const uint16x8_t s23 = vaddq_u16(s2, s3); |
1544 | const uint16x8_t sum = vaddq_u16(s01, s23); |
1545 | sum_left = vaddq_u16(sum_left, sum); |
1546 | } |
1547 | } |
1548 | |
1549 | if (do_top && do_left) { |
1550 | const uint16x8_t sum = vaddq_u16(sum_left, sum_top); |
1551 | dc0 = vrshrn_n_u16(sum, 5); |
1552 | } else if (do_top) { |
1553 | dc0 = vrshrn_n_u16(sum_top, 4); |
1554 | } else if (do_left) { |
1555 | dc0 = vrshrn_n_u16(sum_left, 4); |
1556 | } else { |
1557 | dc0 = vdup_n_u8(0x80); |
1558 | } |
1559 | |
1560 | { |
1561 | const uint8x16_t dc = vdupq_lane_u8(dc0, 0); |
1562 | int i; |
1563 | for (i = 0; i < 16; ++i) { |
1564 | vst1q_u8(dst + i * BPS, dc); |
1565 | } |
1566 | } |
1567 | } |
1568 | |
1569 | static void DC16TopLeft_NEON(uint8_t* dst) { DC16_NEON(dst, 1, 1); } |
1570 | static void DC16NoTop_NEON(uint8_t* dst) { DC16_NEON(dst, 0, 1); } |
1571 | static void DC16NoLeft_NEON(uint8_t* dst) { DC16_NEON(dst, 1, 0); } |
1572 | static void DC16NoTopLeft_NEON(uint8_t* dst) { DC16_NEON(dst, 0, 0); } |
1573 | |
1574 | static void TM16_NEON(uint8_t* dst) { |
1575 | const uint8x8_t TL = vld1_dup_u8(dst - BPS - 1); // top-left pixel 'A[-1]' |
1576 | const uint8x16_t T = vld1q_u8(dst - BPS); // top row 'A[0..15]' |
1577 | // A[c] - A[-1] |
1578 | const int16x8_t d_lo = vreinterpretq_s16_u16(vsubl_u8(vget_low_u8(T), TL)); |
1579 | const int16x8_t d_hi = vreinterpretq_s16_u16(vsubl_u8(vget_high_u8(T), TL)); |
1580 | int y; |
1581 | for (y = 0; y < 16; y += 4) { |
1582 | // left edge |
1583 | const int16x8_t L0 = ConvertU8ToS16_NEON(vld1_dup_u8(dst + 0 * BPS - 1)); |
1584 | const int16x8_t L1 = ConvertU8ToS16_NEON(vld1_dup_u8(dst + 1 * BPS - 1)); |
1585 | const int16x8_t L2 = ConvertU8ToS16_NEON(vld1_dup_u8(dst + 2 * BPS - 1)); |
1586 | const int16x8_t L3 = ConvertU8ToS16_NEON(vld1_dup_u8(dst + 3 * BPS - 1)); |
1587 | const int16x8_t r0_lo = vaddq_s16(L0, d_lo); // L[r] + A[c] - A[-1] |
1588 | const int16x8_t r1_lo = vaddq_s16(L1, d_lo); |
1589 | const int16x8_t r2_lo = vaddq_s16(L2, d_lo); |
1590 | const int16x8_t r3_lo = vaddq_s16(L3, d_lo); |
1591 | const int16x8_t r0_hi = vaddq_s16(L0, d_hi); |
1592 | const int16x8_t r1_hi = vaddq_s16(L1, d_hi); |
1593 | const int16x8_t r2_hi = vaddq_s16(L2, d_hi); |
1594 | const int16x8_t r3_hi = vaddq_s16(L3, d_hi); |
1595 | // Saturate and store the result. |
1596 | const uint8x16_t row0 = vcombine_u8(vqmovun_s16(r0_lo), vqmovun_s16(r0_hi)); |
1597 | const uint8x16_t row1 = vcombine_u8(vqmovun_s16(r1_lo), vqmovun_s16(r1_hi)); |
1598 | const uint8x16_t row2 = vcombine_u8(vqmovun_s16(r2_lo), vqmovun_s16(r2_hi)); |
1599 | const uint8x16_t row3 = vcombine_u8(vqmovun_s16(r3_lo), vqmovun_s16(r3_hi)); |
1600 | vst1q_u8(dst + 0 * BPS, row0); |
1601 | vst1q_u8(dst + 1 * BPS, row1); |
1602 | vst1q_u8(dst + 2 * BPS, row2); |
1603 | vst1q_u8(dst + 3 * BPS, row3); |
1604 | dst += 4 * BPS; |
1605 | } |
1606 | } |
1607 | |
1608 | //------------------------------------------------------------------------------ |
1609 | // Entry point |
1610 | |
1611 | extern void VP8DspInitNEON(void); |
1612 | |
1613 | WEBP_TSAN_IGNORE_FUNCTION void VP8DspInitNEON(void) { |
1614 | VP8Transform = TransformTwo_NEON; |
1615 | VP8TransformAC3 = TransformAC3_NEON; |
1616 | VP8TransformDC = TransformDC_NEON; |
1617 | VP8TransformWHT = TransformWHT_NEON; |
1618 | |
1619 | VP8VFilter16 = VFilter16_NEON; |
1620 | VP8VFilter16i = VFilter16i_NEON; |
1621 | VP8HFilter16 = HFilter16_NEON; |
1622 | #if !defined(WORK_AROUND_GCC) |
1623 | VP8HFilter16i = HFilter16i_NEON; |
1624 | #endif |
1625 | VP8VFilter8 = VFilter8_NEON; |
1626 | VP8VFilter8i = VFilter8i_NEON; |
1627 | #if !defined(WORK_AROUND_GCC) |
1628 | VP8HFilter8 = HFilter8_NEON; |
1629 | VP8HFilter8i = HFilter8i_NEON; |
1630 | #endif |
1631 | VP8SimpleVFilter16 = SimpleVFilter16_NEON; |
1632 | VP8SimpleHFilter16 = SimpleHFilter16_NEON; |
1633 | VP8SimpleVFilter16i = SimpleVFilter16i_NEON; |
1634 | VP8SimpleHFilter16i = SimpleHFilter16i_NEON; |
1635 | |
1636 | VP8PredLuma4[0] = DC4_NEON; |
1637 | VP8PredLuma4[1] = TM4_NEON; |
1638 | VP8PredLuma4[2] = VE4_NEON; |
1639 | VP8PredLuma4[4] = RD4_NEON; |
1640 | VP8PredLuma4[6] = LD4_NEON; |
1641 | |
1642 | VP8PredLuma16[0] = DC16TopLeft_NEON; |
1643 | VP8PredLuma16[1] = TM16_NEON; |
1644 | VP8PredLuma16[2] = VE16_NEON; |
1645 | VP8PredLuma16[3] = HE16_NEON; |
1646 | VP8PredLuma16[4] = DC16NoTop_NEON; |
1647 | VP8PredLuma16[5] = DC16NoLeft_NEON; |
1648 | VP8PredLuma16[6] = DC16NoTopLeft_NEON; |
1649 | |
1650 | VP8PredChroma8[0] = DC8uv_NEON; |
1651 | VP8PredChroma8[1] = TM8uv_NEON; |
1652 | VP8PredChroma8[2] = VE8uv_NEON; |
1653 | VP8PredChroma8[3] = HE8uv_NEON; |
1654 | VP8PredChroma8[4] = DC8uvNoTop_NEON; |
1655 | VP8PredChroma8[5] = DC8uvNoLeft_NEON; |
1656 | VP8PredChroma8[6] = DC8uvNoTopLeft_NEON; |
1657 | } |
1658 | |
1659 | #else // !WEBP_USE_NEON |
1660 | |
1661 | WEBP_DSP_INIT_STUB(VP8DspInitNEON) |
1662 | |
1663 | #endif // WEBP_USE_NEON |
1664 | |