| 1 | /******************************************************************************* | 
|---|
| 2 | *                                                                              * | 
|---|
| 3 | * Author    :  Angus Johnson                                                   * | 
|---|
| 4 | * Version   :  6.4.2                                                           * | 
|---|
| 5 | * Date      :  27 February 2017                                                * | 
|---|
| 6 | * Website   :  http://www.angusj.com                                           * | 
|---|
| 7 | * Copyright :  Angus Johnson 2010-2017                                         * | 
|---|
| 8 | *                                                                              * | 
|---|
| 9 | * License:                                                                     * | 
|---|
| 10 | * Use, modification & distribution is subject to Boost Software License Ver 1. * | 
|---|
| 11 | * http://www.boost.org/LICENSE_1_0.txt                                         * | 
|---|
| 12 | *                                                                              * | 
|---|
| 13 | * Attributions:                                                                * | 
|---|
| 14 | * The code in this library is an extension of Bala Vatti's clipping algorithm: * | 
|---|
| 15 | * "A generic solution to polygon clipping"                                     * | 
|---|
| 16 | * Communications of the ACM, Vol 35, Issue 7 (July 1992) pp 56-63.             * | 
|---|
| 17 | * http://portal.acm.org/citation.cfm?id=129906                                 * | 
|---|
| 18 | *                                                                              * | 
|---|
| 19 | * Computer graphics and geometric modeling: implementation and algorithms      * | 
|---|
| 20 | * By Max K. Agoston                                                            * | 
|---|
| 21 | * Springer; 1 edition (January 4, 2005)                                        * | 
|---|
| 22 | * http://books.google.com/books?q=vatti+clipping+agoston                       * | 
|---|
| 23 | *                                                                              * | 
|---|
| 24 | * See also:                                                                    * | 
|---|
| 25 | * "Polygon Offsetting by Computing Winding Numbers"                            * | 
|---|
| 26 | * Paper no. DETC2005-85513 pp. 565-575                                         * | 
|---|
| 27 | * ASME 2005 International Design Engineering Technical Conferences             * | 
|---|
| 28 | * and Computers and Information in Engineering Conference (IDETC/CIE2005)      * | 
|---|
| 29 | * September 24-28, 2005 , Long Beach, California, USA                          * | 
|---|
| 30 | * http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf              * | 
|---|
| 31 | *                                                                              * | 
|---|
| 32 | *******************************************************************************/ | 
|---|
| 33 |  | 
|---|
| 34 | /******************************************************************************* | 
|---|
| 35 | *                                                                              * | 
|---|
| 36 | * This is a translation of the Delphi Clipper library and the naming style     * | 
|---|
| 37 | * used has retained a Delphi flavour.                                          * | 
|---|
| 38 | *                                                                              * | 
|---|
| 39 | *******************************************************************************/ | 
|---|
| 40 |  | 
|---|
| 41 | #include "clipper.hpp" | 
|---|
| 42 | #include <cmath> | 
|---|
| 43 | #include <vector> | 
|---|
| 44 | #include <algorithm> | 
|---|
| 45 | #include <stdexcept> | 
|---|
| 46 | #include <cstring> | 
|---|
| 47 | #include <cstdlib> | 
|---|
| 48 | #include <ostream> | 
|---|
| 49 | #include <functional> | 
|---|
| 50 |  | 
|---|
| 51 | //Explicitly disables exceptions handling for target platform | 
|---|
| 52 | //#define CLIPPER_NOEXCEPTION | 
|---|
| 53 |  | 
|---|
| 54 | #define CLIPPER_THROW(exception) std::abort() | 
|---|
| 55 | #define CLIPPER_TRY if(true) | 
|---|
| 56 | #define CLIPPER_CATCH(exception) if(false) | 
|---|
| 57 |  | 
|---|
| 58 | #if defined(__cpp_exceptions) || defined(__EXCEPTIONS) || defined(_CPPUNWIND) | 
|---|
| 59 | #ifndef CLIPPER_NOEXCEPTION | 
|---|
| 60 | #undef CLIPPER_THROW | 
|---|
| 61 | #define CLIPPER_THROW(exception) throw exception | 
|---|
| 62 | #undef CLIPPER_TRY | 
|---|
| 63 | #define CLIPPER_TRY try | 
|---|
| 64 | #undef CLIPPER_CATCH | 
|---|
| 65 | #define CLIPPER_CATCH(exception) catch(exception) | 
|---|
| 66 | #endif | 
|---|
| 67 | #endif | 
|---|
| 68 |  | 
|---|
| 69 | //Optionally allows to override exception macros | 
|---|
| 70 | #if defined(CLIPPER_THROW_USER) | 
|---|
| 71 | #undef CLIPPER_THROW | 
|---|
| 72 | #define CLIPPER_THROW CLIPPER_THROW_USER | 
|---|
| 73 | #endif | 
|---|
| 74 | #if defined(CLIPPER_TRY_USER) | 
|---|
| 75 | #undef CLIPPER_TRY | 
|---|
| 76 | #define CLIPPER_TRY CLIPPER_TRY_USER | 
|---|
| 77 | #endif | 
|---|
| 78 | #if defined(CLIPPER_CATCH_USER) | 
|---|
| 79 | #undef CLIPPER_CATCH | 
|---|
| 80 | #define CLIPPER_CATCH CLIPPER_CATCH_USER | 
|---|
| 81 | #endif | 
|---|
| 82 |  | 
|---|
| 83 | namespace ClipperLib { | 
|---|
| 84 |  | 
|---|
| 85 | static double const pi = 3.141592653589793238; | 
|---|
| 86 | static double const two_pi = pi *2; | 
|---|
| 87 | static double const def_arc_tolerance = 0.25; | 
|---|
| 88 |  | 
|---|
| 89 | enum Direction { dRightToLeft, dLeftToRight }; | 
|---|
| 90 |  | 
|---|
| 91 | static int const Unassigned = -1;  //edge not currently 'owning' a solution | 
|---|
| 92 | static int const Skip = -2;        //edge that would otherwise close a path | 
|---|
| 93 |  | 
|---|
| 94 | #define HORIZONTAL (-1.0E+40) | 
|---|
| 95 | #define TOLERANCE (1.0e-20) | 
|---|
| 96 | #define NEAR_ZERO(val) (((val) > -TOLERANCE) && ((val) < TOLERANCE)) | 
|---|
| 97 |  | 
|---|
| 98 | struct TEdge { | 
|---|
| 99 | IntPoint Bot; | 
|---|
| 100 | IntPoint Curr; //current (updated for every new scanbeam) | 
|---|
| 101 | IntPoint Top; | 
|---|
| 102 | double Dx; | 
|---|
| 103 | PolyType PolyTyp; | 
|---|
| 104 | EdgeSide Side; //side only refers to current side of solution poly | 
|---|
| 105 | int WindDelta; //1 or -1 depending on winding direction | 
|---|
| 106 | int WindCnt; | 
|---|
| 107 | int WindCnt2; //winding count of the opposite polytype | 
|---|
| 108 | int OutIdx; | 
|---|
| 109 | TEdge *Next; | 
|---|
| 110 | TEdge *Prev; | 
|---|
| 111 | TEdge *NextInLML; | 
|---|
| 112 | TEdge *NextInAEL; | 
|---|
| 113 | TEdge *PrevInAEL; | 
|---|
| 114 | TEdge *NextInSEL; | 
|---|
| 115 | TEdge *PrevInSEL; | 
|---|
| 116 | }; | 
|---|
| 117 |  | 
|---|
| 118 | struct IntersectNode { | 
|---|
| 119 | TEdge          *Edge1; | 
|---|
| 120 | TEdge          *Edge2; | 
|---|
| 121 | IntPoint        Pt; | 
|---|
| 122 | }; | 
|---|
| 123 |  | 
|---|
| 124 | struct LocalMinimum { | 
|---|
| 125 | cInt          Y; | 
|---|
| 126 | TEdge        *LeftBound; | 
|---|
| 127 | TEdge        *RightBound; | 
|---|
| 128 | }; | 
|---|
| 129 |  | 
|---|
| 130 | struct OutPt; | 
|---|
| 131 |  | 
|---|
| 132 | //OutRec: contains a path in the clipping solution. Edges in the AEL will | 
|---|
| 133 | //carry a pointer to an OutRec when they are part of the clipping solution. | 
|---|
| 134 | struct OutRec { | 
|---|
| 135 | int       Idx; | 
|---|
| 136 | bool      IsHole; | 
|---|
| 137 | bool      IsOpen; | 
|---|
| 138 | OutRec   *FirstLeft;  //see comments in clipper.pas | 
|---|
| 139 | PolyNode *PolyNd; | 
|---|
| 140 | OutPt    *Pts; | 
|---|
| 141 | OutPt    *BottomPt; | 
|---|
| 142 | }; | 
|---|
| 143 |  | 
|---|
| 144 | struct OutPt { | 
|---|
| 145 | int       Idx; | 
|---|
| 146 | IntPoint  Pt; | 
|---|
| 147 | OutPt    *Next; | 
|---|
| 148 | OutPt    *Prev; | 
|---|
| 149 | }; | 
|---|
| 150 |  | 
|---|
| 151 | struct Join { | 
|---|
| 152 | OutPt    *OutPt1; | 
|---|
| 153 | OutPt    *OutPt2; | 
|---|
| 154 | IntPoint  OffPt; | 
|---|
| 155 | }; | 
|---|
| 156 |  | 
|---|
| 157 | struct LocMinSorter | 
|---|
| 158 | { | 
|---|
| 159 | inline bool operator()(const LocalMinimum& locMin1, const LocalMinimum& locMin2) | 
|---|
| 160 | { | 
|---|
| 161 | return locMin2.Y < locMin1.Y; | 
|---|
| 162 | } | 
|---|
| 163 | }; | 
|---|
| 164 |  | 
|---|
| 165 | //------------------------------------------------------------------------------ | 
|---|
| 166 | //------------------------------------------------------------------------------ | 
|---|
| 167 |  | 
|---|
| 168 | inline cInt Round(double val) | 
|---|
| 169 | { | 
|---|
| 170 | if ((val < 0)) return static_cast<cInt>(val - 0.5); | 
|---|
| 171 | else return static_cast<cInt>(val + 0.5); | 
|---|
| 172 | } | 
|---|
| 173 | //------------------------------------------------------------------------------ | 
|---|
| 174 |  | 
|---|
| 175 | inline cInt Abs(cInt val) | 
|---|
| 176 | { | 
|---|
| 177 | return val < 0 ? -val : val; | 
|---|
| 178 | } | 
|---|
| 179 |  | 
|---|
| 180 | //------------------------------------------------------------------------------ | 
|---|
| 181 | // PolyTree methods ... | 
|---|
| 182 | //------------------------------------------------------------------------------ | 
|---|
| 183 |  | 
|---|
| 184 | void PolyTree::Clear() | 
|---|
| 185 | { | 
|---|
| 186 | for (PolyNodes::size_type i = 0; i < AllNodes.size(); ++i) | 
|---|
| 187 | delete AllNodes[i]; | 
|---|
| 188 | AllNodes.resize(0); | 
|---|
| 189 | Childs.resize(0); | 
|---|
| 190 | } | 
|---|
| 191 | //------------------------------------------------------------------------------ | 
|---|
| 192 |  | 
|---|
| 193 | PolyNode* PolyTree::GetFirst() const | 
|---|
| 194 | { | 
|---|
| 195 | if (!Childs.empty()) | 
|---|
| 196 | return Childs[0]; | 
|---|
| 197 | else | 
|---|
| 198 | return 0; | 
|---|
| 199 | } | 
|---|
| 200 | //------------------------------------------------------------------------------ | 
|---|
| 201 |  | 
|---|
| 202 | int PolyTree::Total() const | 
|---|
| 203 | { | 
|---|
| 204 | int result = (int)AllNodes.size(); | 
|---|
| 205 | //with negative offsets, ignore the hidden outer polygon ... | 
|---|
| 206 | if (result > 0 && Childs[0] != AllNodes[0]) result--; | 
|---|
| 207 | return result; | 
|---|
| 208 | } | 
|---|
| 209 |  | 
|---|
| 210 | //------------------------------------------------------------------------------ | 
|---|
| 211 | // PolyNode methods ... | 
|---|
| 212 | //------------------------------------------------------------------------------ | 
|---|
| 213 |  | 
|---|
| 214 | PolyNode::PolyNode(): Parent(0), Index(0), m_IsOpen(false) | 
|---|
| 215 | { | 
|---|
| 216 | } | 
|---|
| 217 | //------------------------------------------------------------------------------ | 
|---|
| 218 |  | 
|---|
| 219 | int PolyNode::ChildCount() const | 
|---|
| 220 | { | 
|---|
| 221 | return (int)Childs.size(); | 
|---|
| 222 | } | 
|---|
| 223 | //------------------------------------------------------------------------------ | 
|---|
| 224 |  | 
|---|
| 225 | void PolyNode::AddChild(PolyNode& child) | 
|---|
| 226 | { | 
|---|
| 227 | unsigned cnt = (unsigned)Childs.size(); | 
|---|
| 228 | Childs.push_back(&child); | 
|---|
| 229 | child.Parent = this; | 
|---|
| 230 | child.Index = cnt; | 
|---|
| 231 | } | 
|---|
| 232 | //------------------------------------------------------------------------------ | 
|---|
| 233 |  | 
|---|
| 234 | PolyNode* PolyNode::GetNext() const | 
|---|
| 235 | { | 
|---|
| 236 | if (!Childs.empty()) | 
|---|
| 237 | return Childs[0]; | 
|---|
| 238 | else | 
|---|
| 239 | return GetNextSiblingUp(); | 
|---|
| 240 | } | 
|---|
| 241 | //------------------------------------------------------------------------------ | 
|---|
| 242 |  | 
|---|
| 243 | PolyNode* PolyNode::GetNextSiblingUp() const | 
|---|
| 244 | { | 
|---|
| 245 | if (!Parent) //protects against PolyTree.GetNextSiblingUp() | 
|---|
| 246 | return 0; | 
|---|
| 247 | else if (Index == Parent->Childs.size() - 1) | 
|---|
| 248 | return Parent->GetNextSiblingUp(); | 
|---|
| 249 | else | 
|---|
| 250 | return Parent->Childs[Index + 1]; | 
|---|
| 251 | } | 
|---|
| 252 | //------------------------------------------------------------------------------ | 
|---|
| 253 |  | 
|---|
| 254 | bool PolyNode::IsHole() const | 
|---|
| 255 | { | 
|---|
| 256 | bool result = true; | 
|---|
| 257 | PolyNode* node = Parent; | 
|---|
| 258 | while (node) | 
|---|
| 259 | { | 
|---|
| 260 | result = !result; | 
|---|
| 261 | node = node->Parent; | 
|---|
| 262 | } | 
|---|
| 263 | return result; | 
|---|
| 264 | } | 
|---|
| 265 | //------------------------------------------------------------------------------ | 
|---|
| 266 |  | 
|---|
| 267 | bool PolyNode::IsOpen() const | 
|---|
| 268 | { | 
|---|
| 269 | return m_IsOpen; | 
|---|
| 270 | } | 
|---|
| 271 | //------------------------------------------------------------------------------ | 
|---|
| 272 |  | 
|---|
| 273 | #ifndef use_int32 | 
|---|
| 274 |  | 
|---|
| 275 | //------------------------------------------------------------------------------ | 
|---|
| 276 | // Int128 class (enables safe math on signed 64bit integers) | 
|---|
| 277 | // eg Int128 val1((long64)9223372036854775807); //ie 2^63 -1 | 
|---|
| 278 | //    Int128 val2((long64)9223372036854775807); | 
|---|
| 279 | //    Int128 val3 = val1 * val2; | 
|---|
| 280 | //    val3.AsString => "85070591730234615847396907784232501249" (8.5e+37) | 
|---|
| 281 | //------------------------------------------------------------------------------ | 
|---|
| 282 |  | 
|---|
| 283 | class Int128 | 
|---|
| 284 | { | 
|---|
| 285 | public: | 
|---|
| 286 | ulong64 lo; | 
|---|
| 287 | long64 hi; | 
|---|
| 288 |  | 
|---|
| 289 | Int128(long64 _lo = 0) | 
|---|
| 290 | { | 
|---|
| 291 | lo = (ulong64)_lo; | 
|---|
| 292 | if (_lo < 0)  hi = -1; else hi = 0; | 
|---|
| 293 | } | 
|---|
| 294 |  | 
|---|
| 295 |  | 
|---|
| 296 | Int128(const Int128 &val): lo(val.lo), hi(val.hi){} | 
|---|
| 297 |  | 
|---|
| 298 | Int128(const long64& _hi, const ulong64& _lo): lo(_lo), hi(_hi){} | 
|---|
| 299 |  | 
|---|
| 300 | Int128& operator = (const long64 &val) | 
|---|
| 301 | { | 
|---|
| 302 | lo = (ulong64)val; | 
|---|
| 303 | if (val < 0) hi = -1; else hi = 0; | 
|---|
| 304 | return *this; | 
|---|
| 305 | } | 
|---|
| 306 |  | 
|---|
| 307 | bool operator == (const Int128 &val) const | 
|---|
| 308 | {return (hi == val.hi && lo == val.lo);} | 
|---|
| 309 |  | 
|---|
| 310 | bool operator != (const Int128 &val) const | 
|---|
| 311 | { return !(*this == val);} | 
|---|
| 312 |  | 
|---|
| 313 | bool operator > (const Int128 &val) const | 
|---|
| 314 | { | 
|---|
| 315 | if (hi != val.hi) | 
|---|
| 316 | return hi > val.hi; | 
|---|
| 317 | else | 
|---|
| 318 | return lo > val.lo; | 
|---|
| 319 | } | 
|---|
| 320 |  | 
|---|
| 321 | bool operator < (const Int128 &val) const | 
|---|
| 322 | { | 
|---|
| 323 | if (hi != val.hi) | 
|---|
| 324 | return hi < val.hi; | 
|---|
| 325 | else | 
|---|
| 326 | return lo < val.lo; | 
|---|
| 327 | } | 
|---|
| 328 |  | 
|---|
| 329 | bool operator >= (const Int128 &val) const | 
|---|
| 330 | { return !(*this < val);} | 
|---|
| 331 |  | 
|---|
| 332 | bool operator <= (const Int128 &val) const | 
|---|
| 333 | { return !(*this > val);} | 
|---|
| 334 |  | 
|---|
| 335 | Int128& operator += (const Int128 &rhs) | 
|---|
| 336 | { | 
|---|
| 337 | hi += rhs.hi; | 
|---|
| 338 | lo += rhs.lo; | 
|---|
| 339 | if (lo < rhs.lo) hi++; | 
|---|
| 340 | return *this; | 
|---|
| 341 | } | 
|---|
| 342 |  | 
|---|
| 343 | Int128 operator + (const Int128 &rhs) const | 
|---|
| 344 | { | 
|---|
| 345 | Int128 result(*this); | 
|---|
| 346 | result+= rhs; | 
|---|
| 347 | return result; | 
|---|
| 348 | } | 
|---|
| 349 |  | 
|---|
| 350 | Int128& operator -= (const Int128 &rhs) | 
|---|
| 351 | { | 
|---|
| 352 | *this += -rhs; | 
|---|
| 353 | return *this; | 
|---|
| 354 | } | 
|---|
| 355 |  | 
|---|
| 356 | Int128 operator - (const Int128 &rhs) const | 
|---|
| 357 | { | 
|---|
| 358 | Int128 result(*this); | 
|---|
| 359 | result -= rhs; | 
|---|
| 360 | return result; | 
|---|
| 361 | } | 
|---|
| 362 |  | 
|---|
| 363 | Int128 operator-() const //unary negation | 
|---|
| 364 | { | 
|---|
| 365 | if (lo == 0) | 
|---|
| 366 | return Int128(-hi, 0); | 
|---|
| 367 | else | 
|---|
| 368 | return Int128(~hi, ~lo + 1); | 
|---|
| 369 | } | 
|---|
| 370 |  | 
|---|
| 371 | operator double() const | 
|---|
| 372 | { | 
|---|
| 373 | const double shift64 = 18446744073709551616.0; //2^64 | 
|---|
| 374 | if (hi < 0) | 
|---|
| 375 | { | 
|---|
| 376 | if (lo == 0) return (double)hi * shift64; | 
|---|
| 377 | else return -(double)(~lo + ~hi * shift64); | 
|---|
| 378 | } | 
|---|
| 379 | else | 
|---|
| 380 | return (double)(lo + hi * shift64); | 
|---|
| 381 | } | 
|---|
| 382 |  | 
|---|
| 383 | }; | 
|---|
| 384 | //------------------------------------------------------------------------------ | 
|---|
| 385 |  | 
|---|
| 386 | Int128 Int128Mul (long64 lhs, long64 rhs) | 
|---|
| 387 | { | 
|---|
| 388 | bool negate = (lhs < 0) != (rhs < 0); | 
|---|
| 389 |  | 
|---|
| 390 | if (lhs < 0) lhs = -lhs; | 
|---|
| 391 | ulong64 int1Hi = ulong64(lhs) >> 32; | 
|---|
| 392 | ulong64 int1Lo = ulong64(lhs & 0xFFFFFFFF); | 
|---|
| 393 |  | 
|---|
| 394 | if (rhs < 0) rhs = -rhs; | 
|---|
| 395 | ulong64 int2Hi = ulong64(rhs) >> 32; | 
|---|
| 396 | ulong64 int2Lo = ulong64(rhs & 0xFFFFFFFF); | 
|---|
| 397 |  | 
|---|
| 398 | //nb: see comments in clipper.pas | 
|---|
| 399 | ulong64 a = int1Hi * int2Hi; | 
|---|
| 400 | ulong64 b = int1Lo * int2Lo; | 
|---|
| 401 | ulong64 c = int1Hi * int2Lo + int1Lo * int2Hi; | 
|---|
| 402 |  | 
|---|
| 403 | Int128 tmp; | 
|---|
| 404 | tmp.hi = long64(a + (c >> 32)); | 
|---|
| 405 | tmp.lo = long64(c << 32); | 
|---|
| 406 | tmp.lo += long64(b); | 
|---|
| 407 | if (tmp.lo < b) tmp.hi++; | 
|---|
| 408 | if (negate) tmp = -tmp; | 
|---|
| 409 | return tmp; | 
|---|
| 410 | }; | 
|---|
| 411 | #endif | 
|---|
| 412 |  | 
|---|
| 413 | //------------------------------------------------------------------------------ | 
|---|
| 414 | // Miscellaneous global functions | 
|---|
| 415 | //------------------------------------------------------------------------------ | 
|---|
| 416 |  | 
|---|
| 417 | bool Orientation(const Path &poly) | 
|---|
| 418 | { | 
|---|
| 419 | return Area(poly) >= 0; | 
|---|
| 420 | } | 
|---|
| 421 | //------------------------------------------------------------------------------ | 
|---|
| 422 |  | 
|---|
| 423 | double Area(const Path &poly) | 
|---|
| 424 | { | 
|---|
| 425 | int size = (int)poly.size(); | 
|---|
| 426 | if (size < 3) return 0; | 
|---|
| 427 |  | 
|---|
| 428 | double a = 0; | 
|---|
| 429 | for (int i = 0, j = size -1; i < size; ++i) | 
|---|
| 430 | { | 
|---|
| 431 | a += ((double)poly[j].X + poly[i].X) * ((double)poly[j].Y - poly[i].Y); | 
|---|
| 432 | j = i; | 
|---|
| 433 | } | 
|---|
| 434 | return -a * 0.5; | 
|---|
| 435 | } | 
|---|
| 436 | //------------------------------------------------------------------------------ | 
|---|
| 437 |  | 
|---|
| 438 | double Area(const OutPt *op) | 
|---|
| 439 | { | 
|---|
| 440 | const OutPt *startOp = op; | 
|---|
| 441 | if (!op) return 0; | 
|---|
| 442 | double a = 0; | 
|---|
| 443 | do { | 
|---|
| 444 | a +=  (double)(op->Prev->Pt.X + op->Pt.X) * (double)(op->Prev->Pt.Y - op->Pt.Y); | 
|---|
| 445 | op = op->Next; | 
|---|
| 446 | } while (op != startOp); | 
|---|
| 447 | return a * 0.5; | 
|---|
| 448 | } | 
|---|
| 449 | //------------------------------------------------------------------------------ | 
|---|
| 450 |  | 
|---|
| 451 | double Area(const OutRec &outRec) | 
|---|
| 452 | { | 
|---|
| 453 | return Area(outRec.Pts); | 
|---|
| 454 | } | 
|---|
| 455 | //------------------------------------------------------------------------------ | 
|---|
| 456 |  | 
|---|
| 457 | bool PointIsVertex(const IntPoint &Pt, OutPt *pp) | 
|---|
| 458 | { | 
|---|
| 459 | OutPt *pp2 = pp; | 
|---|
| 460 | do | 
|---|
| 461 | { | 
|---|
| 462 | if (pp2->Pt == Pt) return true; | 
|---|
| 463 | pp2 = pp2->Next; | 
|---|
| 464 | } | 
|---|
| 465 | while (pp2 != pp); | 
|---|
| 466 | return false; | 
|---|
| 467 | } | 
|---|
| 468 | //------------------------------------------------------------------------------ | 
|---|
| 469 |  | 
|---|
| 470 | //See "The Point in Polygon Problem for Arbitrary Polygons" by Hormann & Agathos | 
|---|
| 471 | //http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.88.5498&rep=rep1&type=pdf | 
|---|
| 472 | int PointInPolygon(const IntPoint &pt, const Path &path) | 
|---|
| 473 | { | 
|---|
| 474 | //returns 0 if false, +1 if true, -1 if pt ON polygon boundary | 
|---|
| 475 | int result = 0; | 
|---|
| 476 | size_t cnt = path.size(); | 
|---|
| 477 | if (cnt < 3) return 0; | 
|---|
| 478 | IntPoint ip = path[0]; | 
|---|
| 479 | for(size_t i = 1; i <= cnt; ++i) | 
|---|
| 480 | { | 
|---|
| 481 | IntPoint ipNext = (i == cnt ? path[0] : path[i]); | 
|---|
| 482 | if (ipNext.Y == pt.Y) | 
|---|
| 483 | { | 
|---|
| 484 | if ((ipNext.X == pt.X) || (ip.Y == pt.Y && | 
|---|
| 485 | ((ipNext.X > pt.X) == (ip.X < pt.X)))) return -1; | 
|---|
| 486 | } | 
|---|
| 487 | if ((ip.Y < pt.Y) != (ipNext.Y < pt.Y)) | 
|---|
| 488 | { | 
|---|
| 489 | if (ip.X >= pt.X) | 
|---|
| 490 | { | 
|---|
| 491 | if (ipNext.X > pt.X) result = 1 - result; | 
|---|
| 492 | else | 
|---|
| 493 | { | 
|---|
| 494 | double d = (double)(ip.X - pt.X) * (ipNext.Y - pt.Y) - | 
|---|
| 495 | (double)(ipNext.X - pt.X) * (ip.Y - pt.Y); | 
|---|
| 496 | if (!d) return -1; | 
|---|
| 497 | if ((d > 0) == (ipNext.Y > ip.Y)) result = 1 - result; | 
|---|
| 498 | } | 
|---|
| 499 | } else | 
|---|
| 500 | { | 
|---|
| 501 | if (ipNext.X > pt.X) | 
|---|
| 502 | { | 
|---|
| 503 | double d = (double)(ip.X - pt.X) * (ipNext.Y - pt.Y) - | 
|---|
| 504 | (double)(ipNext.X - pt.X) * (ip.Y - pt.Y); | 
|---|
| 505 | if (!d) return -1; | 
|---|
| 506 | if ((d > 0) == (ipNext.Y > ip.Y)) result = 1 - result; | 
|---|
| 507 | } | 
|---|
| 508 | } | 
|---|
| 509 | } | 
|---|
| 510 | ip = ipNext; | 
|---|
| 511 | } | 
|---|
| 512 | return result; | 
|---|
| 513 | } | 
|---|
| 514 | //------------------------------------------------------------------------------ | 
|---|
| 515 |  | 
|---|
| 516 | int PointInPolygon (const IntPoint &pt, OutPt *op) | 
|---|
| 517 | { | 
|---|
| 518 | //returns 0 if false, +1 if true, -1 if pt ON polygon boundary | 
|---|
| 519 | int result = 0; | 
|---|
| 520 | OutPt* startOp = op; | 
|---|
| 521 | for(;;) | 
|---|
| 522 | { | 
|---|
| 523 | if (op->Next->Pt.Y == pt.Y) | 
|---|
| 524 | { | 
|---|
| 525 | if ((op->Next->Pt.X == pt.X) || (op->Pt.Y == pt.Y && | 
|---|
| 526 | ((op->Next->Pt.X > pt.X) == (op->Pt.X < pt.X)))) return -1; | 
|---|
| 527 | } | 
|---|
| 528 | if ((op->Pt.Y < pt.Y) != (op->Next->Pt.Y < pt.Y)) | 
|---|
| 529 | { | 
|---|
| 530 | if (op->Pt.X >= pt.X) | 
|---|
| 531 | { | 
|---|
| 532 | if (op->Next->Pt.X > pt.X) result = 1 - result; | 
|---|
| 533 | else | 
|---|
| 534 | { | 
|---|
| 535 | double d = (double)(op->Pt.X - pt.X) * (op->Next->Pt.Y - pt.Y) - | 
|---|
| 536 | (double)(op->Next->Pt.X - pt.X) * (op->Pt.Y - pt.Y); | 
|---|
| 537 | if (!d) return -1; | 
|---|
| 538 | if ((d > 0) == (op->Next->Pt.Y > op->Pt.Y)) result = 1 - result; | 
|---|
| 539 | } | 
|---|
| 540 | } else | 
|---|
| 541 | { | 
|---|
| 542 | if (op->Next->Pt.X > pt.X) | 
|---|
| 543 | { | 
|---|
| 544 | double d = (double)(op->Pt.X - pt.X) * (op->Next->Pt.Y - pt.Y) - | 
|---|
| 545 | (double)(op->Next->Pt.X - pt.X) * (op->Pt.Y - pt.Y); | 
|---|
| 546 | if (!d) return -1; | 
|---|
| 547 | if ((d > 0) == (op->Next->Pt.Y > op->Pt.Y)) result = 1 - result; | 
|---|
| 548 | } | 
|---|
| 549 | } | 
|---|
| 550 | } | 
|---|
| 551 | op = op->Next; | 
|---|
| 552 | if (startOp == op) break; | 
|---|
| 553 | } | 
|---|
| 554 | return result; | 
|---|
| 555 | } | 
|---|
| 556 | //------------------------------------------------------------------------------ | 
|---|
| 557 |  | 
|---|
| 558 | bool Poly2ContainsPoly1(OutPt *OutPt1, OutPt *OutPt2) | 
|---|
| 559 | { | 
|---|
| 560 | OutPt* op = OutPt1; | 
|---|
| 561 | do | 
|---|
| 562 | { | 
|---|
| 563 | //nb: PointInPolygon returns 0 if false, +1 if true, -1 if pt on polygon | 
|---|
| 564 | int res = PointInPolygon(op->Pt, OutPt2); | 
|---|
| 565 | if (res >= 0) return res > 0; | 
|---|
| 566 | op = op->Next; | 
|---|
| 567 | } | 
|---|
| 568 | while (op != OutPt1); | 
|---|
| 569 | return true; | 
|---|
| 570 | } | 
|---|
| 571 | //---------------------------------------------------------------------- | 
|---|
| 572 |  | 
|---|
| 573 | bool SlopesEqual(const TEdge &e1, const TEdge &e2, bool UseFullInt64Range) | 
|---|
| 574 | { | 
|---|
| 575 | #ifndef use_int32 | 
|---|
| 576 | if (UseFullInt64Range) | 
|---|
| 577 | return Int128Mul(e1.Top.Y - e1.Bot.Y, e2.Top.X - e2.Bot.X) == | 
|---|
| 578 | Int128Mul(e1.Top.X - e1.Bot.X, e2.Top.Y - e2.Bot.Y); | 
|---|
| 579 | else | 
|---|
| 580 | #endif | 
|---|
| 581 | return (e1.Top.Y - e1.Bot.Y) * (e2.Top.X - e2.Bot.X) == | 
|---|
| 582 | (e1.Top.X - e1.Bot.X) * (e2.Top.Y - e2.Bot.Y); | 
|---|
| 583 | } | 
|---|
| 584 | //------------------------------------------------------------------------------ | 
|---|
| 585 |  | 
|---|
| 586 | bool SlopesEqual(const IntPoint pt1, const IntPoint pt2, | 
|---|
| 587 | const IntPoint pt3, bool UseFullInt64Range) | 
|---|
| 588 | { | 
|---|
| 589 | #ifndef use_int32 | 
|---|
| 590 | if (UseFullInt64Range) | 
|---|
| 591 | return Int128Mul(pt1.Y-pt2.Y, pt2.X-pt3.X) == Int128Mul(pt1.X-pt2.X, pt2.Y-pt3.Y); | 
|---|
| 592 | else | 
|---|
| 593 | #endif | 
|---|
| 594 | return (pt1.Y-pt2.Y)*(pt2.X-pt3.X) == (pt1.X-pt2.X)*(pt2.Y-pt3.Y); | 
|---|
| 595 | } | 
|---|
| 596 | //------------------------------------------------------------------------------ | 
|---|
| 597 |  | 
|---|
| 598 | bool SlopesEqual(const IntPoint pt1, const IntPoint pt2, | 
|---|
| 599 | const IntPoint pt3, const IntPoint pt4, bool UseFullInt64Range) | 
|---|
| 600 | { | 
|---|
| 601 | #ifndef use_int32 | 
|---|
| 602 | if (UseFullInt64Range) | 
|---|
| 603 | return Int128Mul(pt1.Y-pt2.Y, pt3.X-pt4.X) == Int128Mul(pt1.X-pt2.X, pt3.Y-pt4.Y); | 
|---|
| 604 | else | 
|---|
| 605 | #endif | 
|---|
| 606 | return (pt1.Y-pt2.Y)*(pt3.X-pt4.X) == (pt1.X-pt2.X)*(pt3.Y-pt4.Y); | 
|---|
| 607 | } | 
|---|
| 608 | //------------------------------------------------------------------------------ | 
|---|
| 609 |  | 
|---|
| 610 | inline bool IsHorizontal(TEdge &e) | 
|---|
| 611 | { | 
|---|
| 612 | return e.Dx == HORIZONTAL; | 
|---|
| 613 | } | 
|---|
| 614 | //------------------------------------------------------------------------------ | 
|---|
| 615 |  | 
|---|
| 616 | inline double GetDx(const IntPoint pt1, const IntPoint pt2) | 
|---|
| 617 | { | 
|---|
| 618 | return (pt1.Y == pt2.Y) ? | 
|---|
| 619 | HORIZONTAL : (double)(pt2.X - pt1.X) / (pt2.Y - pt1.Y); | 
|---|
| 620 | } | 
|---|
| 621 | //--------------------------------------------------------------------------- | 
|---|
| 622 |  | 
|---|
| 623 | inline void SetDx(TEdge &e) | 
|---|
| 624 | { | 
|---|
| 625 | cInt dy  = (e.Top.Y - e.Bot.Y); | 
|---|
| 626 | if (dy == 0) e.Dx = HORIZONTAL; | 
|---|
| 627 | else e.Dx = (double)(e.Top.X - e.Bot.X) / dy; | 
|---|
| 628 | } | 
|---|
| 629 | //--------------------------------------------------------------------------- | 
|---|
| 630 |  | 
|---|
| 631 | inline void SwapSides(TEdge &Edge1, TEdge &Edge2) | 
|---|
| 632 | { | 
|---|
| 633 | EdgeSide Side =  Edge1.Side; | 
|---|
| 634 | Edge1.Side = Edge2.Side; | 
|---|
| 635 | Edge2.Side = Side; | 
|---|
| 636 | } | 
|---|
| 637 | //------------------------------------------------------------------------------ | 
|---|
| 638 |  | 
|---|
| 639 | inline void SwapPolyIndexes(TEdge &Edge1, TEdge &Edge2) | 
|---|
| 640 | { | 
|---|
| 641 | int OutIdx =  Edge1.OutIdx; | 
|---|
| 642 | Edge1.OutIdx = Edge2.OutIdx; | 
|---|
| 643 | Edge2.OutIdx = OutIdx; | 
|---|
| 644 | } | 
|---|
| 645 | //------------------------------------------------------------------------------ | 
|---|
| 646 |  | 
|---|
| 647 | inline cInt TopX(TEdge &edge, const cInt currentY) | 
|---|
| 648 | { | 
|---|
| 649 | return ( currentY == edge.Top.Y ) ? | 
|---|
| 650 | edge.Top.X : edge.Bot.X + Round(edge.Dx *(currentY - edge.Bot.Y)); | 
|---|
| 651 | } | 
|---|
| 652 | //------------------------------------------------------------------------------ | 
|---|
| 653 |  | 
|---|
| 654 | void IntersectPoint(TEdge &Edge1, TEdge &Edge2, IntPoint &ip) | 
|---|
| 655 | { | 
|---|
| 656 | #ifdef use_xyz | 
|---|
| 657 | ip.Z = 0; | 
|---|
| 658 | #endif | 
|---|
| 659 |  | 
|---|
| 660 | double b1, b2; | 
|---|
| 661 | if (Edge1.Dx == Edge2.Dx) | 
|---|
| 662 | { | 
|---|
| 663 | ip.Y = Edge1.Curr.Y; | 
|---|
| 664 | ip.X = TopX(Edge1, ip.Y); | 
|---|
| 665 | return; | 
|---|
| 666 | } | 
|---|
| 667 | else if (Edge1.Dx == 0) | 
|---|
| 668 | { | 
|---|
| 669 | ip.X = Edge1.Bot.X; | 
|---|
| 670 | if (IsHorizontal(Edge2)) | 
|---|
| 671 | ip.Y = Edge2.Bot.Y; | 
|---|
| 672 | else | 
|---|
| 673 | { | 
|---|
| 674 | b2 = Edge2.Bot.Y - (Edge2.Bot.X / Edge2.Dx); | 
|---|
| 675 | ip.Y = Round(ip.X / Edge2.Dx + b2); | 
|---|
| 676 | } | 
|---|
| 677 | } | 
|---|
| 678 | else if (Edge2.Dx == 0) | 
|---|
| 679 | { | 
|---|
| 680 | ip.X = Edge2.Bot.X; | 
|---|
| 681 | if (IsHorizontal(Edge1)) | 
|---|
| 682 | ip.Y = Edge1.Bot.Y; | 
|---|
| 683 | else | 
|---|
| 684 | { | 
|---|
| 685 | b1 = Edge1.Bot.Y - (Edge1.Bot.X / Edge1.Dx); | 
|---|
| 686 | ip.Y = Round(ip.X / Edge1.Dx + b1); | 
|---|
| 687 | } | 
|---|
| 688 | } | 
|---|
| 689 | else | 
|---|
| 690 | { | 
|---|
| 691 | b1 = Edge1.Bot.X - Edge1.Bot.Y * Edge1.Dx; | 
|---|
| 692 | b2 = Edge2.Bot.X - Edge2.Bot.Y * Edge2.Dx; | 
|---|
| 693 | double q = (b2-b1) / (Edge1.Dx - Edge2.Dx); | 
|---|
| 694 | ip.Y = Round(q); | 
|---|
| 695 | if (std::fabs(Edge1.Dx) < std::fabs(Edge2.Dx)) | 
|---|
| 696 | ip.X = Round(Edge1.Dx * q + b1); | 
|---|
| 697 | else | 
|---|
| 698 | ip.X = Round(Edge2.Dx * q + b2); | 
|---|
| 699 | } | 
|---|
| 700 |  | 
|---|
| 701 | if (ip.Y < Edge1.Top.Y || ip.Y < Edge2.Top.Y) | 
|---|
| 702 | { | 
|---|
| 703 | if (Edge1.Top.Y > Edge2.Top.Y) | 
|---|
| 704 | ip.Y = Edge1.Top.Y; | 
|---|
| 705 | else | 
|---|
| 706 | ip.Y = Edge2.Top.Y; | 
|---|
| 707 | if (std::fabs(Edge1.Dx) < std::fabs(Edge2.Dx)) | 
|---|
| 708 | ip.X = TopX(Edge1, ip.Y); | 
|---|
| 709 | else | 
|---|
| 710 | ip.X = TopX(Edge2, ip.Y); | 
|---|
| 711 | } | 
|---|
| 712 | //finally, don't allow 'ip' to be BELOW curr.Y (ie bottom of scanbeam) ... | 
|---|
| 713 | if (ip.Y > Edge1.Curr.Y) | 
|---|
| 714 | { | 
|---|
| 715 | ip.Y = Edge1.Curr.Y; | 
|---|
| 716 | //use the more vertical edge to derive X ... | 
|---|
| 717 | if (std::fabs(Edge1.Dx) > std::fabs(Edge2.Dx)) | 
|---|
| 718 | ip.X = TopX(Edge2, ip.Y); else | 
|---|
| 719 | ip.X = TopX(Edge1, ip.Y); | 
|---|
| 720 | } | 
|---|
| 721 | } | 
|---|
| 722 | //------------------------------------------------------------------------------ | 
|---|
| 723 |  | 
|---|
| 724 | void ReversePolyPtLinks(OutPt *pp) | 
|---|
| 725 | { | 
|---|
| 726 | if (!pp) return; | 
|---|
| 727 | OutPt *pp1, *pp2; | 
|---|
| 728 | pp1 = pp; | 
|---|
| 729 | do { | 
|---|
| 730 | pp2 = pp1->Next; | 
|---|
| 731 | pp1->Next = pp1->Prev; | 
|---|
| 732 | pp1->Prev = pp2; | 
|---|
| 733 | pp1 = pp2; | 
|---|
| 734 | } while( pp1 != pp ); | 
|---|
| 735 | } | 
|---|
| 736 | //------------------------------------------------------------------------------ | 
|---|
| 737 |  | 
|---|
| 738 | void DisposeOutPts(OutPt*& pp) | 
|---|
| 739 | { | 
|---|
| 740 | if (pp == 0) return; | 
|---|
| 741 | pp->Prev->Next = 0; | 
|---|
| 742 | while( pp ) | 
|---|
| 743 | { | 
|---|
| 744 | OutPt *tmpPp = pp; | 
|---|
| 745 | pp = pp->Next; | 
|---|
| 746 | delete tmpPp; | 
|---|
| 747 | } | 
|---|
| 748 | } | 
|---|
| 749 | //------------------------------------------------------------------------------ | 
|---|
| 750 |  | 
|---|
| 751 | inline void InitEdge(TEdge* e, TEdge* eNext, TEdge* ePrev, const IntPoint& Pt) | 
|---|
| 752 | { | 
|---|
| 753 | std::memset(e, 0, sizeof(TEdge)); | 
|---|
| 754 | e->Next = eNext; | 
|---|
| 755 | e->Prev = ePrev; | 
|---|
| 756 | e->Curr = Pt; | 
|---|
| 757 | e->OutIdx = Unassigned; | 
|---|
| 758 | } | 
|---|
| 759 | //------------------------------------------------------------------------------ | 
|---|
| 760 |  | 
|---|
| 761 | void InitEdge2(TEdge& e, PolyType Pt) | 
|---|
| 762 | { | 
|---|
| 763 | if (e.Curr.Y >= e.Next->Curr.Y) | 
|---|
| 764 | { | 
|---|
| 765 | e.Bot = e.Curr; | 
|---|
| 766 | e.Top = e.Next->Curr; | 
|---|
| 767 | } else | 
|---|
| 768 | { | 
|---|
| 769 | e.Top = e.Curr; | 
|---|
| 770 | e.Bot = e.Next->Curr; | 
|---|
| 771 | } | 
|---|
| 772 | SetDx(e); | 
|---|
| 773 | e.PolyTyp = Pt; | 
|---|
| 774 | } | 
|---|
| 775 | //------------------------------------------------------------------------------ | 
|---|
| 776 |  | 
|---|
| 777 | TEdge* RemoveEdge(TEdge* e) | 
|---|
| 778 | { | 
|---|
| 779 | //removes e from double_linked_list (but without removing from memory) | 
|---|
| 780 | e->Prev->Next = e->Next; | 
|---|
| 781 | e->Next->Prev = e->Prev; | 
|---|
| 782 | TEdge* result = e->Next; | 
|---|
| 783 | e->Prev = 0; //flag as removed (see ClipperBase.Clear) | 
|---|
| 784 | return result; | 
|---|
| 785 | } | 
|---|
| 786 | //------------------------------------------------------------------------------ | 
|---|
| 787 |  | 
|---|
| 788 | inline void ReverseHorizontal(TEdge &e) | 
|---|
| 789 | { | 
|---|
| 790 | //swap horizontal edges' Top and Bottom x's so they follow the natural | 
|---|
| 791 | //progression of the bounds - ie so their xbots will align with the | 
|---|
| 792 | //adjoining lower edge. [Helpful in the ProcessHorizontal() method.] | 
|---|
| 793 | std::swap(e.Top.X, e.Bot.X); | 
|---|
| 794 | #ifdef use_xyz | 
|---|
| 795 | std::swap(e.Top.Z, e.Bot.Z); | 
|---|
| 796 | #endif | 
|---|
| 797 | } | 
|---|
| 798 | //------------------------------------------------------------------------------ | 
|---|
| 799 |  | 
|---|
| 800 | void SwapPoints(IntPoint &pt1, IntPoint &pt2) | 
|---|
| 801 | { | 
|---|
| 802 | IntPoint tmp = pt1; | 
|---|
| 803 | pt1 = pt2; | 
|---|
| 804 | pt2 = tmp; | 
|---|
| 805 | } | 
|---|
| 806 | //------------------------------------------------------------------------------ | 
|---|
| 807 |  | 
|---|
| 808 | bool GetOverlapSegment(IntPoint pt1a, IntPoint pt1b, IntPoint pt2a, | 
|---|
| 809 | IntPoint pt2b, IntPoint &pt1, IntPoint &pt2) | 
|---|
| 810 | { | 
|---|
| 811 | //precondition: segments are Collinear. | 
|---|
| 812 | if (Abs(pt1a.X - pt1b.X) > Abs(pt1a.Y - pt1b.Y)) | 
|---|
| 813 | { | 
|---|
| 814 | if (pt1a.X > pt1b.X) SwapPoints(pt1a, pt1b); | 
|---|
| 815 | if (pt2a.X > pt2b.X) SwapPoints(pt2a, pt2b); | 
|---|
| 816 | if (pt1a.X > pt2a.X) pt1 = pt1a; else pt1 = pt2a; | 
|---|
| 817 | if (pt1b.X < pt2b.X) pt2 = pt1b; else pt2 = pt2b; | 
|---|
| 818 | return pt1.X < pt2.X; | 
|---|
| 819 | } else | 
|---|
| 820 | { | 
|---|
| 821 | if (pt1a.Y < pt1b.Y) SwapPoints(pt1a, pt1b); | 
|---|
| 822 | if (pt2a.Y < pt2b.Y) SwapPoints(pt2a, pt2b); | 
|---|
| 823 | if (pt1a.Y < pt2a.Y) pt1 = pt1a; else pt1 = pt2a; | 
|---|
| 824 | if (pt1b.Y > pt2b.Y) pt2 = pt1b; else pt2 = pt2b; | 
|---|
| 825 | return pt1.Y > pt2.Y; | 
|---|
| 826 | } | 
|---|
| 827 | } | 
|---|
| 828 | //------------------------------------------------------------------------------ | 
|---|
| 829 |  | 
|---|
| 830 | bool FirstIsBottomPt(const OutPt* btmPt1, const OutPt* btmPt2) | 
|---|
| 831 | { | 
|---|
| 832 | OutPt *p = btmPt1->Prev; | 
|---|
| 833 | while ((p->Pt == btmPt1->Pt) && (p != btmPt1)) p = p->Prev; | 
|---|
| 834 | double dx1p = std::fabs(GetDx(btmPt1->Pt, p->Pt)); | 
|---|
| 835 | p = btmPt1->Next; | 
|---|
| 836 | while ((p->Pt == btmPt1->Pt) && (p != btmPt1)) p = p->Next; | 
|---|
| 837 | double dx1n = std::fabs(GetDx(btmPt1->Pt, p->Pt)); | 
|---|
| 838 |  | 
|---|
| 839 | p = btmPt2->Prev; | 
|---|
| 840 | while ((p->Pt == btmPt2->Pt) && (p != btmPt2)) p = p->Prev; | 
|---|
| 841 | double dx2p = std::fabs(GetDx(btmPt2->Pt, p->Pt)); | 
|---|
| 842 | p = btmPt2->Next; | 
|---|
| 843 | while ((p->Pt == btmPt2->Pt) && (p != btmPt2)) p = p->Next; | 
|---|
| 844 | double dx2n = std::fabs(GetDx(btmPt2->Pt, p->Pt)); | 
|---|
| 845 |  | 
|---|
| 846 | if (std::max(dx1p, dx1n) == std::max(dx2p, dx2n) && | 
|---|
| 847 | std::min(dx1p, dx1n) == std::min(dx2p, dx2n)) | 
|---|
| 848 | return Area(btmPt1) > 0; //if otherwise identical use orientation | 
|---|
| 849 | else | 
|---|
| 850 | return (dx1p >= dx2p && dx1p >= dx2n) || (dx1n >= dx2p && dx1n >= dx2n); | 
|---|
| 851 | } | 
|---|
| 852 | //------------------------------------------------------------------------------ | 
|---|
| 853 |  | 
|---|
| 854 | OutPt* GetBottomPt(OutPt *pp) | 
|---|
| 855 | { | 
|---|
| 856 | OutPt* dups = 0; | 
|---|
| 857 | OutPt* p = pp->Next; | 
|---|
| 858 | while (p != pp) | 
|---|
| 859 | { | 
|---|
| 860 | if (p->Pt.Y > pp->Pt.Y) | 
|---|
| 861 | { | 
|---|
| 862 | pp = p; | 
|---|
| 863 | dups = 0; | 
|---|
| 864 | } | 
|---|
| 865 | else if (p->Pt.Y == pp->Pt.Y && p->Pt.X <= pp->Pt.X) | 
|---|
| 866 | { | 
|---|
| 867 | if (p->Pt.X < pp->Pt.X) | 
|---|
| 868 | { | 
|---|
| 869 | dups = 0; | 
|---|
| 870 | pp = p; | 
|---|
| 871 | } else | 
|---|
| 872 | { | 
|---|
| 873 | if (p->Next != pp && p->Prev != pp) dups = p; | 
|---|
| 874 | } | 
|---|
| 875 | } | 
|---|
| 876 | p = p->Next; | 
|---|
| 877 | } | 
|---|
| 878 | if (dups) | 
|---|
| 879 | { | 
|---|
| 880 | //there appears to be at least 2 vertices at BottomPt so ... | 
|---|
| 881 | while (dups != p) | 
|---|
| 882 | { | 
|---|
| 883 | if (!FirstIsBottomPt(p, dups)) pp = dups; | 
|---|
| 884 | dups = dups->Next; | 
|---|
| 885 | while (dups->Pt != pp->Pt) dups = dups->Next; | 
|---|
| 886 | } | 
|---|
| 887 | } | 
|---|
| 888 | return pp; | 
|---|
| 889 | } | 
|---|
| 890 | //------------------------------------------------------------------------------ | 
|---|
| 891 |  | 
|---|
| 892 | bool Pt2IsBetweenPt1AndPt3(const IntPoint pt1, | 
|---|
| 893 | const IntPoint pt2, const IntPoint pt3) | 
|---|
| 894 | { | 
|---|
| 895 | if ((pt1 == pt3) || (pt1 == pt2) || (pt3 == pt2)) | 
|---|
| 896 | return false; | 
|---|
| 897 | else if (pt1.X != pt3.X) | 
|---|
| 898 | return (pt2.X > pt1.X) == (pt2.X < pt3.X); | 
|---|
| 899 | else | 
|---|
| 900 | return (pt2.Y > pt1.Y) == (pt2.Y < pt3.Y); | 
|---|
| 901 | } | 
|---|
| 902 | //------------------------------------------------------------------------------ | 
|---|
| 903 |  | 
|---|
| 904 | bool HorzSegmentsOverlap(cInt seg1a, cInt seg1b, cInt seg2a, cInt seg2b) | 
|---|
| 905 | { | 
|---|
| 906 | if (seg1a > seg1b) std::swap(seg1a, seg1b); | 
|---|
| 907 | if (seg2a > seg2b) std::swap(seg2a, seg2b); | 
|---|
| 908 | return (seg1a < seg2b) && (seg2a < seg1b); | 
|---|
| 909 | } | 
|---|
| 910 |  | 
|---|
| 911 | //------------------------------------------------------------------------------ | 
|---|
| 912 | // ClipperBase class methods ... | 
|---|
| 913 | //------------------------------------------------------------------------------ | 
|---|
| 914 |  | 
|---|
| 915 | ClipperBase::ClipperBase() //constructor | 
|---|
| 916 | { | 
|---|
| 917 | m_CurrentLM = m_MinimaList.begin(); //begin() == end() here | 
|---|
| 918 | m_UseFullRange = false; | 
|---|
| 919 | } | 
|---|
| 920 | //------------------------------------------------------------------------------ | 
|---|
| 921 |  | 
|---|
| 922 | ClipperBase::~ClipperBase() //destructor | 
|---|
| 923 | { | 
|---|
| 924 | Clear(); | 
|---|
| 925 | } | 
|---|
| 926 | //------------------------------------------------------------------------------ | 
|---|
| 927 |  | 
|---|
| 928 | void RangeTest(const IntPoint& Pt, bool& useFullRange) | 
|---|
| 929 | { | 
|---|
| 930 | if (useFullRange) | 
|---|
| 931 | { | 
|---|
| 932 | if (Pt.X > hiRange || Pt.Y > hiRange || -Pt.X > hiRange || -Pt.Y > hiRange) | 
|---|
| 933 | CLIPPER_THROW(clipperException( "Coordinate outside allowed range")); | 
|---|
| 934 | } | 
|---|
| 935 | else if (Pt.X > loRange|| Pt.Y > loRange || -Pt.X > loRange || -Pt.Y > loRange) | 
|---|
| 936 | { | 
|---|
| 937 | useFullRange = true; | 
|---|
| 938 | RangeTest(Pt, useFullRange); | 
|---|
| 939 | } | 
|---|
| 940 | } | 
|---|
| 941 | //------------------------------------------------------------------------------ | 
|---|
| 942 |  | 
|---|
| 943 | TEdge* FindNextLocMin(TEdge* E) | 
|---|
| 944 | { | 
|---|
| 945 | for (;;) | 
|---|
| 946 | { | 
|---|
| 947 | while (E->Bot != E->Prev->Bot || E->Curr == E->Top) E = E->Next; | 
|---|
| 948 | if (!IsHorizontal(*E) && !IsHorizontal(*E->Prev)) break; | 
|---|
| 949 | while (IsHorizontal(*E->Prev)) E = E->Prev; | 
|---|
| 950 | TEdge* E2 = E; | 
|---|
| 951 | while (IsHorizontal(*E)) E = E->Next; | 
|---|
| 952 | if (E->Top.Y == E->Prev->Bot.Y) continue; //ie just an intermediate horz. | 
|---|
| 953 | if (E2->Prev->Bot.X < E->Bot.X) E = E2; | 
|---|
| 954 | break; | 
|---|
| 955 | } | 
|---|
| 956 | return E; | 
|---|
| 957 | } | 
|---|
| 958 | //------------------------------------------------------------------------------ | 
|---|
| 959 |  | 
|---|
| 960 | TEdge* ClipperBase::ProcessBound(TEdge* E, bool NextIsForward) | 
|---|
| 961 | { | 
|---|
| 962 | TEdge *Result = E; | 
|---|
| 963 | TEdge *Horz = 0; | 
|---|
| 964 |  | 
|---|
| 965 | if (E->OutIdx == Skip) | 
|---|
| 966 | { | 
|---|
| 967 | //if edges still remain in the current bound beyond the skip edge then | 
|---|
| 968 | //create another LocMin and call ProcessBound once more | 
|---|
| 969 | if (NextIsForward) | 
|---|
| 970 | { | 
|---|
| 971 | while (E->Top.Y == E->Next->Bot.Y) E = E->Next; | 
|---|
| 972 | //don't include top horizontals when parsing a bound a second time, | 
|---|
| 973 | //they will be contained in the opposite bound ... | 
|---|
| 974 | while (E != Result && IsHorizontal(*E)) E = E->Prev; | 
|---|
| 975 | } | 
|---|
| 976 | else | 
|---|
| 977 | { | 
|---|
| 978 | while (E->Top.Y == E->Prev->Bot.Y) E = E->Prev; | 
|---|
| 979 | while (E != Result && IsHorizontal(*E)) E = E->Next; | 
|---|
| 980 | } | 
|---|
| 981 |  | 
|---|
| 982 | if (E == Result) | 
|---|
| 983 | { | 
|---|
| 984 | if (NextIsForward) Result = E->Next; | 
|---|
| 985 | else Result = E->Prev; | 
|---|
| 986 | } | 
|---|
| 987 | else | 
|---|
| 988 | { | 
|---|
| 989 | //there are more edges in the bound beyond result starting with E | 
|---|
| 990 | if (NextIsForward) | 
|---|
| 991 | E = Result->Next; | 
|---|
| 992 | else | 
|---|
| 993 | E = Result->Prev; | 
|---|
| 994 | MinimaList::value_type locMin; | 
|---|
| 995 | locMin.Y = E->Bot.Y; | 
|---|
| 996 | locMin.LeftBound = 0; | 
|---|
| 997 | locMin.RightBound = E; | 
|---|
| 998 | E->WindDelta = 0; | 
|---|
| 999 | Result = ProcessBound(E, NextIsForward); | 
|---|
| 1000 | m_MinimaList.push_back(locMin); | 
|---|
| 1001 | } | 
|---|
| 1002 | return Result; | 
|---|
| 1003 | } | 
|---|
| 1004 |  | 
|---|
| 1005 | TEdge *EStart; | 
|---|
| 1006 |  | 
|---|
| 1007 | if (IsHorizontal(*E)) | 
|---|
| 1008 | { | 
|---|
| 1009 | //We need to be careful with open paths because this may not be a | 
|---|
| 1010 | //true local minima (ie E may be following a skip edge). | 
|---|
| 1011 | //Also, consecutive horz. edges may start heading left before going right. | 
|---|
| 1012 | if (NextIsForward) | 
|---|
| 1013 | EStart = E->Prev; | 
|---|
| 1014 | else | 
|---|
| 1015 | EStart = E->Next; | 
|---|
| 1016 | if (IsHorizontal(*EStart)) //ie an adjoining horizontal skip edge | 
|---|
| 1017 | { | 
|---|
| 1018 | if (EStart->Bot.X != E->Bot.X && EStart->Top.X != E->Bot.X) | 
|---|
| 1019 | ReverseHorizontal(*E); | 
|---|
| 1020 | } | 
|---|
| 1021 | else if (EStart->Bot.X != E->Bot.X) | 
|---|
| 1022 | ReverseHorizontal(*E); | 
|---|
| 1023 | } | 
|---|
| 1024 |  | 
|---|
| 1025 | EStart = E; | 
|---|
| 1026 | if (NextIsForward) | 
|---|
| 1027 | { | 
|---|
| 1028 | while (Result->Top.Y == Result->Next->Bot.Y && Result->Next->OutIdx != Skip) | 
|---|
| 1029 | Result = Result->Next; | 
|---|
| 1030 | if (IsHorizontal(*Result) && Result->Next->OutIdx != Skip) | 
|---|
| 1031 | { | 
|---|
| 1032 | //nb: at the top of a bound, horizontals are added to the bound | 
|---|
| 1033 | //only when the preceding edge attaches to the horizontal's left vertex | 
|---|
| 1034 | //unless a Skip edge is encountered when that becomes the top divide | 
|---|
| 1035 | Horz = Result; | 
|---|
| 1036 | while (IsHorizontal(*Horz->Prev)) Horz = Horz->Prev; | 
|---|
| 1037 | if (Horz->Prev->Top.X > Result->Next->Top.X) Result = Horz->Prev; | 
|---|
| 1038 | } | 
|---|
| 1039 | while (E != Result) | 
|---|
| 1040 | { | 
|---|
| 1041 | E->NextInLML = E->Next; | 
|---|
| 1042 | if (IsHorizontal(*E) && E != EStart && | 
|---|
| 1043 | E->Bot.X != E->Prev->Top.X) ReverseHorizontal(*E); | 
|---|
| 1044 | E = E->Next; | 
|---|
| 1045 | } | 
|---|
| 1046 | if (IsHorizontal(*E) && E != EStart && E->Bot.X != E->Prev->Top.X) | 
|---|
| 1047 | ReverseHorizontal(*E); | 
|---|
| 1048 | Result = Result->Next; //move to the edge just beyond current bound | 
|---|
| 1049 | } else | 
|---|
| 1050 | { | 
|---|
| 1051 | while (Result->Top.Y == Result->Prev->Bot.Y && Result->Prev->OutIdx != Skip) | 
|---|
| 1052 | Result = Result->Prev; | 
|---|
| 1053 | if (IsHorizontal(*Result) && Result->Prev->OutIdx != Skip) | 
|---|
| 1054 | { | 
|---|
| 1055 | Horz = Result; | 
|---|
| 1056 | while (IsHorizontal(*Horz->Next)) Horz = Horz->Next; | 
|---|
| 1057 | if (Horz->Next->Top.X == Result->Prev->Top.X || | 
|---|
| 1058 | Horz->Next->Top.X > Result->Prev->Top.X) Result = Horz->Next; | 
|---|
| 1059 | } | 
|---|
| 1060 |  | 
|---|
| 1061 | while (E != Result) | 
|---|
| 1062 | { | 
|---|
| 1063 | E->NextInLML = E->Prev; | 
|---|
| 1064 | if (IsHorizontal(*E) && E != EStart && E->Bot.X != E->Next->Top.X) | 
|---|
| 1065 | ReverseHorizontal(*E); | 
|---|
| 1066 | E = E->Prev; | 
|---|
| 1067 | } | 
|---|
| 1068 | if (IsHorizontal(*E) && E != EStart && E->Bot.X != E->Next->Top.X) | 
|---|
| 1069 | ReverseHorizontal(*E); | 
|---|
| 1070 | Result = Result->Prev; //move to the edge just beyond current bound | 
|---|
| 1071 | } | 
|---|
| 1072 |  | 
|---|
| 1073 | return Result; | 
|---|
| 1074 | } | 
|---|
| 1075 | //------------------------------------------------------------------------------ | 
|---|
| 1076 |  | 
|---|
| 1077 | bool ClipperBase::AddPath(const Path &pg, PolyType PolyTyp, bool Closed) | 
|---|
| 1078 | { | 
|---|
| 1079 | #ifdef use_lines | 
|---|
| 1080 | if (!Closed && PolyTyp == ptClip) | 
|---|
| 1081 | CLIPPER_THROW(clipperException( "AddPath: Open paths must be subject.")); | 
|---|
| 1082 | #else | 
|---|
| 1083 | if (!Closed) | 
|---|
| 1084 | CLIPPER_THROW(clipperException( "AddPath: Open paths have been disabled.")); | 
|---|
| 1085 | #endif | 
|---|
| 1086 |  | 
|---|
| 1087 | int highI = (int)pg.size() -1; | 
|---|
| 1088 | if (Closed) while (highI > 0 && (pg[highI] == pg[0])) --highI; | 
|---|
| 1089 | while (highI > 0 && (pg[highI] == pg[highI -1])) --highI; | 
|---|
| 1090 | if ((Closed && highI < 2) || (!Closed && highI < 1)) return false; | 
|---|
| 1091 |  | 
|---|
| 1092 | //create a new edge array ... | 
|---|
| 1093 | TEdge *edges = new TEdge [highI +1]; | 
|---|
| 1094 |  | 
|---|
| 1095 | bool IsFlat = true; | 
|---|
| 1096 | //1. Basic (first) edge initialization ... | 
|---|
| 1097 | CLIPPER_TRY | 
|---|
| 1098 | { | 
|---|
| 1099 | edges[1].Curr = pg[1]; | 
|---|
| 1100 | RangeTest(pg[0], m_UseFullRange); | 
|---|
| 1101 | RangeTest(pg[highI], m_UseFullRange); | 
|---|
| 1102 | InitEdge(&edges[0], &edges[1], &edges[highI], pg[0]); | 
|---|
| 1103 | InitEdge(&edges[highI], &edges[0], &edges[highI-1], pg[highI]); | 
|---|
| 1104 | for (int i = highI - 1; i >= 1; --i) | 
|---|
| 1105 | { | 
|---|
| 1106 | RangeTest(pg[i], m_UseFullRange); | 
|---|
| 1107 | InitEdge(&edges[i], &edges[i+1], &edges[i-1], pg[i]); | 
|---|
| 1108 | } | 
|---|
| 1109 | } | 
|---|
| 1110 | CLIPPER_CATCH(...) | 
|---|
| 1111 | { | 
|---|
| 1112 | delete [] edges; | 
|---|
| 1113 | CLIPPER_THROW(); //range test fails | 
|---|
| 1114 | } | 
|---|
| 1115 | TEdge *eStart = &edges[0]; | 
|---|
| 1116 |  | 
|---|
| 1117 | //2. Remove duplicate vertices, and (when closed) collinear edges ... | 
|---|
| 1118 | TEdge *E = eStart, *eLoopStop = eStart; | 
|---|
| 1119 | for (;;) | 
|---|
| 1120 | { | 
|---|
| 1121 | //nb: allows matching start and end points when not Closed ... | 
|---|
| 1122 | if (E->Curr == E->Next->Curr && (Closed || E->Next != eStart)) | 
|---|
| 1123 | { | 
|---|
| 1124 | if (E == E->Next) break; | 
|---|
| 1125 | if (E == eStart) eStart = E->Next; | 
|---|
| 1126 | E = RemoveEdge(E); | 
|---|
| 1127 | eLoopStop = E; | 
|---|
| 1128 | continue; | 
|---|
| 1129 | } | 
|---|
| 1130 | if (E->Prev == E->Next) | 
|---|
| 1131 | break; //only two vertices | 
|---|
| 1132 | else if (Closed && | 
|---|
| 1133 | SlopesEqual(E->Prev->Curr, E->Curr, E->Next->Curr, m_UseFullRange) && | 
|---|
| 1134 | (!m_PreserveCollinear || | 
|---|
| 1135 | !Pt2IsBetweenPt1AndPt3(E->Prev->Curr, E->Curr, E->Next->Curr))) | 
|---|
| 1136 | { | 
|---|
| 1137 | //Collinear edges are allowed for open paths but in closed paths | 
|---|
| 1138 | //the default is to merge adjacent collinear edges into a single edge. | 
|---|
| 1139 | //However, if the PreserveCollinear property is enabled, only overlapping | 
|---|
| 1140 | //collinear edges (ie spikes) will be removed from closed paths. | 
|---|
| 1141 | if (E == eStart) eStart = E->Next; | 
|---|
| 1142 | E = RemoveEdge(E); | 
|---|
| 1143 | E = E->Prev; | 
|---|
| 1144 | eLoopStop = E; | 
|---|
| 1145 | continue; | 
|---|
| 1146 | } | 
|---|
| 1147 | E = E->Next; | 
|---|
| 1148 | if ((E == eLoopStop) || (!Closed && E->Next == eStart)) break; | 
|---|
| 1149 | } | 
|---|
| 1150 |  | 
|---|
| 1151 | if ((!Closed && (E == E->Next)) || (Closed && (E->Prev == E->Next))) | 
|---|
| 1152 | { | 
|---|
| 1153 | delete [] edges; | 
|---|
| 1154 | return false; | 
|---|
| 1155 | } | 
|---|
| 1156 |  | 
|---|
| 1157 | if (!Closed) | 
|---|
| 1158 | { | 
|---|
| 1159 | m_HasOpenPaths = true; | 
|---|
| 1160 | eStart->Prev->OutIdx = Skip; | 
|---|
| 1161 | } | 
|---|
| 1162 |  | 
|---|
| 1163 | //3. Do second stage of edge initialization ... | 
|---|
| 1164 | E = eStart; | 
|---|
| 1165 | do | 
|---|
| 1166 | { | 
|---|
| 1167 | InitEdge2(*E, PolyTyp); | 
|---|
| 1168 | E = E->Next; | 
|---|
| 1169 | if (IsFlat && E->Curr.Y != eStart->Curr.Y) IsFlat = false; | 
|---|
| 1170 | } | 
|---|
| 1171 | while (E != eStart); | 
|---|
| 1172 |  | 
|---|
| 1173 | //4. Finally, add edge bounds to LocalMinima list ... | 
|---|
| 1174 |  | 
|---|
| 1175 | //Totally flat paths must be handled differently when adding them | 
|---|
| 1176 | //to LocalMinima list to avoid endless loops etc ... | 
|---|
| 1177 | if (IsFlat) | 
|---|
| 1178 | { | 
|---|
| 1179 | if (Closed) | 
|---|
| 1180 | { | 
|---|
| 1181 | delete [] edges; | 
|---|
| 1182 | return false; | 
|---|
| 1183 | } | 
|---|
| 1184 | E->Prev->OutIdx = Skip; | 
|---|
| 1185 | MinimaList::value_type locMin; | 
|---|
| 1186 | locMin.Y = E->Bot.Y; | 
|---|
| 1187 | locMin.LeftBound = 0; | 
|---|
| 1188 | locMin.RightBound = E; | 
|---|
| 1189 | locMin.RightBound->Side = esRight; | 
|---|
| 1190 | locMin.RightBound->WindDelta = 0; | 
|---|
| 1191 | for (;;) | 
|---|
| 1192 | { | 
|---|
| 1193 | if (E->Bot.X != E->Prev->Top.X) ReverseHorizontal(*E); | 
|---|
| 1194 | if (E->Next->OutIdx == Skip) break; | 
|---|
| 1195 | E->NextInLML = E->Next; | 
|---|
| 1196 | E = E->Next; | 
|---|
| 1197 | } | 
|---|
| 1198 | m_MinimaList.push_back(locMin); | 
|---|
| 1199 | m_edges.push_back(edges); | 
|---|
| 1200 | return true; | 
|---|
| 1201 | } | 
|---|
| 1202 |  | 
|---|
| 1203 | m_edges.push_back(edges); | 
|---|
| 1204 | bool leftBoundIsForward; | 
|---|
| 1205 | TEdge* EMin = 0; | 
|---|
| 1206 |  | 
|---|
| 1207 | //workaround to avoid an endless loop in the while loop below when | 
|---|
| 1208 | //open paths have matching start and end points ... | 
|---|
| 1209 | if (E->Prev->Bot == E->Prev->Top) E = E->Next; | 
|---|
| 1210 |  | 
|---|
| 1211 | for (;;) | 
|---|
| 1212 | { | 
|---|
| 1213 | E = FindNextLocMin(E); | 
|---|
| 1214 | if (E == EMin) break; | 
|---|
| 1215 | else if (!EMin) EMin = E; | 
|---|
| 1216 |  | 
|---|
| 1217 | //E and E.Prev now share a local minima (left aligned if horizontal). | 
|---|
| 1218 | //Compare their slopes to find which starts which bound ... | 
|---|
| 1219 | MinimaList::value_type locMin; | 
|---|
| 1220 | locMin.Y = E->Bot.Y; | 
|---|
| 1221 | if (E->Dx < E->Prev->Dx) | 
|---|
| 1222 | { | 
|---|
| 1223 | locMin.LeftBound = E->Prev; | 
|---|
| 1224 | locMin.RightBound = E; | 
|---|
| 1225 | leftBoundIsForward = false; //Q.nextInLML = Q.prev | 
|---|
| 1226 | } else | 
|---|
| 1227 | { | 
|---|
| 1228 | locMin.LeftBound = E; | 
|---|
| 1229 | locMin.RightBound = E->Prev; | 
|---|
| 1230 | leftBoundIsForward = true; //Q.nextInLML = Q.next | 
|---|
| 1231 | } | 
|---|
| 1232 |  | 
|---|
| 1233 | if (!Closed) locMin.LeftBound->WindDelta = 0; | 
|---|
| 1234 | else if (locMin.LeftBound->Next == locMin.RightBound) | 
|---|
| 1235 | locMin.LeftBound->WindDelta = -1; | 
|---|
| 1236 | else locMin.LeftBound->WindDelta = 1; | 
|---|
| 1237 | locMin.RightBound->WindDelta = -locMin.LeftBound->WindDelta; | 
|---|
| 1238 |  | 
|---|
| 1239 | E = ProcessBound(locMin.LeftBound, leftBoundIsForward); | 
|---|
| 1240 | if (E->OutIdx == Skip) E = ProcessBound(E, leftBoundIsForward); | 
|---|
| 1241 |  | 
|---|
| 1242 | TEdge* E2 = ProcessBound(locMin.RightBound, !leftBoundIsForward); | 
|---|
| 1243 | if (E2->OutIdx == Skip) E2 = ProcessBound(E2, !leftBoundIsForward); | 
|---|
| 1244 |  | 
|---|
| 1245 | if (locMin.LeftBound->OutIdx == Skip) | 
|---|
| 1246 | locMin.LeftBound = 0; | 
|---|
| 1247 | else if (locMin.RightBound->OutIdx == Skip) | 
|---|
| 1248 | locMin.RightBound = 0; | 
|---|
| 1249 | m_MinimaList.push_back(locMin); | 
|---|
| 1250 | if (!leftBoundIsForward) E = E2; | 
|---|
| 1251 | } | 
|---|
| 1252 | return true; | 
|---|
| 1253 | } | 
|---|
| 1254 | //------------------------------------------------------------------------------ | 
|---|
| 1255 |  | 
|---|
| 1256 | bool ClipperBase::AddPaths(const Paths &ppg, PolyType PolyTyp, bool Closed) | 
|---|
| 1257 | { | 
|---|
| 1258 | bool result = false; | 
|---|
| 1259 | for (Paths::size_type i = 0; i < ppg.size(); ++i) | 
|---|
| 1260 | if (AddPath(ppg[i], PolyTyp, Closed)) result = true; | 
|---|
| 1261 | return result; | 
|---|
| 1262 | } | 
|---|
| 1263 | //------------------------------------------------------------------------------ | 
|---|
| 1264 |  | 
|---|
| 1265 | void ClipperBase::Clear() | 
|---|
| 1266 | { | 
|---|
| 1267 | DisposeLocalMinimaList(); | 
|---|
| 1268 | for (EdgeList::size_type i = 0; i < m_edges.size(); ++i) | 
|---|
| 1269 | { | 
|---|
| 1270 | TEdge* edges = m_edges[i]; | 
|---|
| 1271 | delete [] edges; | 
|---|
| 1272 | } | 
|---|
| 1273 | m_edges.clear(); | 
|---|
| 1274 | m_UseFullRange = false; | 
|---|
| 1275 | m_HasOpenPaths = false; | 
|---|
| 1276 | } | 
|---|
| 1277 | //------------------------------------------------------------------------------ | 
|---|
| 1278 |  | 
|---|
| 1279 | void ClipperBase::Reset() | 
|---|
| 1280 | { | 
|---|
| 1281 | m_CurrentLM = m_MinimaList.begin(); | 
|---|
| 1282 | if (m_CurrentLM == m_MinimaList.end()) return; //ie nothing to process | 
|---|
| 1283 | std::sort(m_MinimaList.begin(), m_MinimaList.end(), LocMinSorter()); | 
|---|
| 1284 |  | 
|---|
| 1285 | m_Scanbeam = ScanbeamList(); //clears/resets priority_queue | 
|---|
| 1286 | //reset all edges ... | 
|---|
| 1287 | for (MinimaList::iterator lm = m_MinimaList.begin(); lm != m_MinimaList.end(); ++lm) | 
|---|
| 1288 | { | 
|---|
| 1289 | InsertScanbeam(lm->Y); | 
|---|
| 1290 | TEdge* e = lm->LeftBound; | 
|---|
| 1291 | if (e) | 
|---|
| 1292 | { | 
|---|
| 1293 | e->Curr = e->Bot; | 
|---|
| 1294 | e->Side = esLeft; | 
|---|
| 1295 | e->OutIdx = Unassigned; | 
|---|
| 1296 | } | 
|---|
| 1297 |  | 
|---|
| 1298 | e = lm->RightBound; | 
|---|
| 1299 | if (e) | 
|---|
| 1300 | { | 
|---|
| 1301 | e->Curr = e->Bot; | 
|---|
| 1302 | e->Side = esRight; | 
|---|
| 1303 | e->OutIdx = Unassigned; | 
|---|
| 1304 | } | 
|---|
| 1305 | } | 
|---|
| 1306 | m_ActiveEdges = 0; | 
|---|
| 1307 | m_CurrentLM = m_MinimaList.begin(); | 
|---|
| 1308 | } | 
|---|
| 1309 | //------------------------------------------------------------------------------ | 
|---|
| 1310 |  | 
|---|
| 1311 | void ClipperBase::DisposeLocalMinimaList() | 
|---|
| 1312 | { | 
|---|
| 1313 | m_MinimaList.clear(); | 
|---|
| 1314 | m_CurrentLM = m_MinimaList.begin(); | 
|---|
| 1315 | } | 
|---|
| 1316 | //------------------------------------------------------------------------------ | 
|---|
| 1317 |  | 
|---|
| 1318 | bool ClipperBase::PopLocalMinima(cInt Y, const LocalMinimum *&locMin) | 
|---|
| 1319 | { | 
|---|
| 1320 | if (m_CurrentLM == m_MinimaList.end() || (*m_CurrentLM).Y != Y) return false; | 
|---|
| 1321 | locMin = &(*m_CurrentLM); | 
|---|
| 1322 | ++m_CurrentLM; | 
|---|
| 1323 | return true; | 
|---|
| 1324 | } | 
|---|
| 1325 | //------------------------------------------------------------------------------ | 
|---|
| 1326 |  | 
|---|
| 1327 | IntRect ClipperBase::GetBounds() | 
|---|
| 1328 | { | 
|---|
| 1329 | IntRect result; | 
|---|
| 1330 | MinimaList::iterator lm = m_MinimaList.begin(); | 
|---|
| 1331 | if (lm == m_MinimaList.end()) | 
|---|
| 1332 | { | 
|---|
| 1333 | result.left = result.top = result.right = result.bottom = 0; | 
|---|
| 1334 | return result; | 
|---|
| 1335 | } | 
|---|
| 1336 | result.left = lm->LeftBound->Bot.X; | 
|---|
| 1337 | result.top = lm->LeftBound->Bot.Y; | 
|---|
| 1338 | result.right = lm->LeftBound->Bot.X; | 
|---|
| 1339 | result.bottom = lm->LeftBound->Bot.Y; | 
|---|
| 1340 | while (lm != m_MinimaList.end()) | 
|---|
| 1341 | { | 
|---|
| 1342 | //todo - needs fixing for open paths | 
|---|
| 1343 | result.bottom = std::max(result.bottom, lm->LeftBound->Bot.Y); | 
|---|
| 1344 | TEdge* e = lm->LeftBound; | 
|---|
| 1345 | for (;;) { | 
|---|
| 1346 | TEdge* bottomE = e; | 
|---|
| 1347 | while (e->NextInLML) | 
|---|
| 1348 | { | 
|---|
| 1349 | if (e->Bot.X < result.left) result.left = e->Bot.X; | 
|---|
| 1350 | if (e->Bot.X > result.right) result.right = e->Bot.X; | 
|---|
| 1351 | e = e->NextInLML; | 
|---|
| 1352 | } | 
|---|
| 1353 | result.left = std::min(result.left, e->Bot.X); | 
|---|
| 1354 | result.right = std::max(result.right, e->Bot.X); | 
|---|
| 1355 | result.left = std::min(result.left, e->Top.X); | 
|---|
| 1356 | result.right = std::max(result.right, e->Top.X); | 
|---|
| 1357 | result.top = std::min(result.top, e->Top.Y); | 
|---|
| 1358 | if (bottomE == lm->LeftBound) e = lm->RightBound; | 
|---|
| 1359 | else break; | 
|---|
| 1360 | } | 
|---|
| 1361 | ++lm; | 
|---|
| 1362 | } | 
|---|
| 1363 | return result; | 
|---|
| 1364 | } | 
|---|
| 1365 | //------------------------------------------------------------------------------ | 
|---|
| 1366 |  | 
|---|
| 1367 | void ClipperBase::InsertScanbeam(const cInt Y) | 
|---|
| 1368 | { | 
|---|
| 1369 | m_Scanbeam.push(Y); | 
|---|
| 1370 | } | 
|---|
| 1371 | //------------------------------------------------------------------------------ | 
|---|
| 1372 |  | 
|---|
| 1373 | bool ClipperBase::PopScanbeam(cInt &Y) | 
|---|
| 1374 | { | 
|---|
| 1375 | if (m_Scanbeam.empty()) return false; | 
|---|
| 1376 | Y = m_Scanbeam.top(); | 
|---|
| 1377 | m_Scanbeam.pop(); | 
|---|
| 1378 | while (!m_Scanbeam.empty() && Y == m_Scanbeam.top()) { m_Scanbeam.pop(); } // Pop duplicates. | 
|---|
| 1379 | return true; | 
|---|
| 1380 | } | 
|---|
| 1381 | //------------------------------------------------------------------------------ | 
|---|
| 1382 |  | 
|---|
| 1383 | void ClipperBase::DisposeAllOutRecs(){ | 
|---|
| 1384 | for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) | 
|---|
| 1385 | DisposeOutRec(i); | 
|---|
| 1386 | m_PolyOuts.clear(); | 
|---|
| 1387 | } | 
|---|
| 1388 | //------------------------------------------------------------------------------ | 
|---|
| 1389 |  | 
|---|
| 1390 | void ClipperBase::DisposeOutRec(PolyOutList::size_type index) | 
|---|
| 1391 | { | 
|---|
| 1392 | OutRec *outRec = m_PolyOuts[index]; | 
|---|
| 1393 | if (outRec->Pts) DisposeOutPts(outRec->Pts); | 
|---|
| 1394 | delete outRec; | 
|---|
| 1395 | m_PolyOuts[index] = 0; | 
|---|
| 1396 | } | 
|---|
| 1397 | //------------------------------------------------------------------------------ | 
|---|
| 1398 |  | 
|---|
| 1399 | void ClipperBase::DeleteFromAEL(TEdge *e) | 
|---|
| 1400 | { | 
|---|
| 1401 | TEdge* AelPrev = e->PrevInAEL; | 
|---|
| 1402 | TEdge* AelNext = e->NextInAEL; | 
|---|
| 1403 | if (!AelPrev &&  !AelNext && (e != m_ActiveEdges)) return; //already deleted | 
|---|
| 1404 | if (AelPrev) AelPrev->NextInAEL = AelNext; | 
|---|
| 1405 | else m_ActiveEdges = AelNext; | 
|---|
| 1406 | if (AelNext) AelNext->PrevInAEL = AelPrev; | 
|---|
| 1407 | e->NextInAEL = 0; | 
|---|
| 1408 | e->PrevInAEL = 0; | 
|---|
| 1409 | } | 
|---|
| 1410 | //------------------------------------------------------------------------------ | 
|---|
| 1411 |  | 
|---|
| 1412 | OutRec* ClipperBase::CreateOutRec() | 
|---|
| 1413 | { | 
|---|
| 1414 | OutRec* result = new OutRec; | 
|---|
| 1415 | result->IsHole = false; | 
|---|
| 1416 | result->IsOpen = false; | 
|---|
| 1417 | result->FirstLeft = 0; | 
|---|
| 1418 | result->Pts = 0; | 
|---|
| 1419 | result->BottomPt = 0; | 
|---|
| 1420 | result->PolyNd = 0; | 
|---|
| 1421 | m_PolyOuts.push_back(result); | 
|---|
| 1422 | result->Idx = (int)m_PolyOuts.size() - 1; | 
|---|
| 1423 | return result; | 
|---|
| 1424 | } | 
|---|
| 1425 | //------------------------------------------------------------------------------ | 
|---|
| 1426 |  | 
|---|
| 1427 | void ClipperBase::SwapPositionsInAEL(TEdge *Edge1, TEdge *Edge2) | 
|---|
| 1428 | { | 
|---|
| 1429 | //check that one or other edge hasn't already been removed from AEL ... | 
|---|
| 1430 | if (Edge1->NextInAEL == Edge1->PrevInAEL || | 
|---|
| 1431 | Edge2->NextInAEL == Edge2->PrevInAEL) return; | 
|---|
| 1432 |  | 
|---|
| 1433 | if (Edge1->NextInAEL == Edge2) | 
|---|
| 1434 | { | 
|---|
| 1435 | TEdge* Next = Edge2->NextInAEL; | 
|---|
| 1436 | if (Next) Next->PrevInAEL = Edge1; | 
|---|
| 1437 | TEdge* Prev = Edge1->PrevInAEL; | 
|---|
| 1438 | if (Prev) Prev->NextInAEL = Edge2; | 
|---|
| 1439 | Edge2->PrevInAEL = Prev; | 
|---|
| 1440 | Edge2->NextInAEL = Edge1; | 
|---|
| 1441 | Edge1->PrevInAEL = Edge2; | 
|---|
| 1442 | Edge1->NextInAEL = Next; | 
|---|
| 1443 | } | 
|---|
| 1444 | else if (Edge2->NextInAEL == Edge1) | 
|---|
| 1445 | { | 
|---|
| 1446 | TEdge* Next = Edge1->NextInAEL; | 
|---|
| 1447 | if (Next) Next->PrevInAEL = Edge2; | 
|---|
| 1448 | TEdge* Prev = Edge2->PrevInAEL; | 
|---|
| 1449 | if (Prev) Prev->NextInAEL = Edge1; | 
|---|
| 1450 | Edge1->PrevInAEL = Prev; | 
|---|
| 1451 | Edge1->NextInAEL = Edge2; | 
|---|
| 1452 | Edge2->PrevInAEL = Edge1; | 
|---|
| 1453 | Edge2->NextInAEL = Next; | 
|---|
| 1454 | } | 
|---|
| 1455 | else | 
|---|
| 1456 | { | 
|---|
| 1457 | TEdge* Next = Edge1->NextInAEL; | 
|---|
| 1458 | TEdge* Prev = Edge1->PrevInAEL; | 
|---|
| 1459 | Edge1->NextInAEL = Edge2->NextInAEL; | 
|---|
| 1460 | if (Edge1->NextInAEL) Edge1->NextInAEL->PrevInAEL = Edge1; | 
|---|
| 1461 | Edge1->PrevInAEL = Edge2->PrevInAEL; | 
|---|
| 1462 | if (Edge1->PrevInAEL) Edge1->PrevInAEL->NextInAEL = Edge1; | 
|---|
| 1463 | Edge2->NextInAEL = Next; | 
|---|
| 1464 | if (Edge2->NextInAEL) Edge2->NextInAEL->PrevInAEL = Edge2; | 
|---|
| 1465 | Edge2->PrevInAEL = Prev; | 
|---|
| 1466 | if (Edge2->PrevInAEL) Edge2->PrevInAEL->NextInAEL = Edge2; | 
|---|
| 1467 | } | 
|---|
| 1468 |  | 
|---|
| 1469 | if (!Edge1->PrevInAEL) m_ActiveEdges = Edge1; | 
|---|
| 1470 | else if (!Edge2->PrevInAEL) m_ActiveEdges = Edge2; | 
|---|
| 1471 | } | 
|---|
| 1472 | //------------------------------------------------------------------------------ | 
|---|
| 1473 |  | 
|---|
| 1474 | void ClipperBase::UpdateEdgeIntoAEL(TEdge *&e) | 
|---|
| 1475 | { | 
|---|
| 1476 | if (!e->NextInLML) | 
|---|
| 1477 | CLIPPER_THROW(clipperException( "UpdateEdgeIntoAEL: invalid call")); | 
|---|
| 1478 |  | 
|---|
| 1479 | e->NextInLML->OutIdx = e->OutIdx; | 
|---|
| 1480 | TEdge* AelPrev = e->PrevInAEL; | 
|---|
| 1481 | TEdge* AelNext = e->NextInAEL; | 
|---|
| 1482 | if (AelPrev) AelPrev->NextInAEL = e->NextInLML; | 
|---|
| 1483 | else m_ActiveEdges = e->NextInLML; | 
|---|
| 1484 | if (AelNext) AelNext->PrevInAEL = e->NextInLML; | 
|---|
| 1485 | e->NextInLML->Side = e->Side; | 
|---|
| 1486 | e->NextInLML->WindDelta = e->WindDelta; | 
|---|
| 1487 | e->NextInLML->WindCnt = e->WindCnt; | 
|---|
| 1488 | e->NextInLML->WindCnt2 = e->WindCnt2; | 
|---|
| 1489 | e = e->NextInLML; | 
|---|
| 1490 | e->Curr = e->Bot; | 
|---|
| 1491 | e->PrevInAEL = AelPrev; | 
|---|
| 1492 | e->NextInAEL = AelNext; | 
|---|
| 1493 | if (!IsHorizontal(*e)) InsertScanbeam(e->Top.Y); | 
|---|
| 1494 | } | 
|---|
| 1495 | //------------------------------------------------------------------------------ | 
|---|
| 1496 |  | 
|---|
| 1497 | bool ClipperBase::LocalMinimaPending() | 
|---|
| 1498 | { | 
|---|
| 1499 | return (m_CurrentLM != m_MinimaList.end()); | 
|---|
| 1500 | } | 
|---|
| 1501 |  | 
|---|
| 1502 | //------------------------------------------------------------------------------ | 
|---|
| 1503 | // TClipper methods ... | 
|---|
| 1504 | //------------------------------------------------------------------------------ | 
|---|
| 1505 |  | 
|---|
| 1506 | Clipper::Clipper(int initOptions) : ClipperBase() //constructor | 
|---|
| 1507 | { | 
|---|
| 1508 | m_ExecuteLocked = false; | 
|---|
| 1509 | m_UseFullRange = false; | 
|---|
| 1510 | m_ReverseOutput = ((initOptions & ioReverseSolution) != 0); | 
|---|
| 1511 | m_StrictSimple = ((initOptions & ioStrictlySimple) != 0); | 
|---|
| 1512 | m_PreserveCollinear = ((initOptions & ioPreserveCollinear) != 0); | 
|---|
| 1513 | m_HasOpenPaths = false; | 
|---|
| 1514 | #ifdef use_xyz | 
|---|
| 1515 | m_ZFill = 0; | 
|---|
| 1516 | #endif | 
|---|
| 1517 | } | 
|---|
| 1518 | //------------------------------------------------------------------------------ | 
|---|
| 1519 |  | 
|---|
| 1520 | #ifdef use_xyz | 
|---|
| 1521 | void Clipper::ZFillFunction(ZFillCallback zFillFunc) | 
|---|
| 1522 | { | 
|---|
| 1523 | m_ZFill = zFillFunc; | 
|---|
| 1524 | } | 
|---|
| 1525 | //------------------------------------------------------------------------------ | 
|---|
| 1526 | #endif | 
|---|
| 1527 |  | 
|---|
| 1528 | bool Clipper::Execute(ClipType clipType, Paths &solution, PolyFillType fillType) | 
|---|
| 1529 | { | 
|---|
| 1530 | return Execute(clipType, solution, fillType, fillType); | 
|---|
| 1531 | } | 
|---|
| 1532 | //------------------------------------------------------------------------------ | 
|---|
| 1533 |  | 
|---|
| 1534 | bool Clipper::Execute(ClipType clipType, PolyTree &polytree, PolyFillType fillType) | 
|---|
| 1535 | { | 
|---|
| 1536 | return Execute(clipType, polytree, fillType, fillType); | 
|---|
| 1537 | } | 
|---|
| 1538 | //------------------------------------------------------------------------------ | 
|---|
| 1539 |  | 
|---|
| 1540 | bool Clipper::Execute(ClipType clipType, Paths &solution, | 
|---|
| 1541 | PolyFillType subjFillType, PolyFillType clipFillType) | 
|---|
| 1542 | { | 
|---|
| 1543 | if( m_ExecuteLocked ) return false; | 
|---|
| 1544 | if (m_HasOpenPaths) | 
|---|
| 1545 | CLIPPER_THROW(clipperException( "Error: PolyTree struct is needed for open path clipping.")); | 
|---|
| 1546 | m_ExecuteLocked = true; | 
|---|
| 1547 | solution.resize(0); | 
|---|
| 1548 | m_SubjFillType = subjFillType; | 
|---|
| 1549 | m_ClipFillType = clipFillType; | 
|---|
| 1550 | m_ClipType = clipType; | 
|---|
| 1551 | m_UsingPolyTree = false; | 
|---|
| 1552 | bool succeeded = ExecuteInternal(); | 
|---|
| 1553 | if (succeeded) BuildResult(solution); | 
|---|
| 1554 | DisposeAllOutRecs(); | 
|---|
| 1555 | m_ExecuteLocked = false; | 
|---|
| 1556 | return succeeded; | 
|---|
| 1557 | } | 
|---|
| 1558 | //------------------------------------------------------------------------------ | 
|---|
| 1559 |  | 
|---|
| 1560 | bool Clipper::Execute(ClipType clipType, PolyTree& polytree, | 
|---|
| 1561 | PolyFillType subjFillType, PolyFillType clipFillType) | 
|---|
| 1562 | { | 
|---|
| 1563 | if( m_ExecuteLocked ) return false; | 
|---|
| 1564 | m_ExecuteLocked = true; | 
|---|
| 1565 | m_SubjFillType = subjFillType; | 
|---|
| 1566 | m_ClipFillType = clipFillType; | 
|---|
| 1567 | m_ClipType = clipType; | 
|---|
| 1568 | m_UsingPolyTree = true; | 
|---|
| 1569 | bool succeeded = ExecuteInternal(); | 
|---|
| 1570 | if (succeeded) BuildResult2(polytree); | 
|---|
| 1571 | DisposeAllOutRecs(); | 
|---|
| 1572 | m_ExecuteLocked = false; | 
|---|
| 1573 | return succeeded; | 
|---|
| 1574 | } | 
|---|
| 1575 | //------------------------------------------------------------------------------ | 
|---|
| 1576 |  | 
|---|
| 1577 | void Clipper::FixHoleLinkage(OutRec &outrec) | 
|---|
| 1578 | { | 
|---|
| 1579 | //skip OutRecs that (a) contain outermost polygons or | 
|---|
| 1580 | //(b) already have the correct owner/child linkage ... | 
|---|
| 1581 | if (!outrec.FirstLeft || | 
|---|
| 1582 | (outrec.IsHole != outrec.FirstLeft->IsHole && | 
|---|
| 1583 | outrec.FirstLeft->Pts)) return; | 
|---|
| 1584 |  | 
|---|
| 1585 | OutRec* orfl = outrec.FirstLeft; | 
|---|
| 1586 | while (orfl && ((orfl->IsHole == outrec.IsHole) || !orfl->Pts)) | 
|---|
| 1587 | orfl = orfl->FirstLeft; | 
|---|
| 1588 | outrec.FirstLeft = orfl; | 
|---|
| 1589 | } | 
|---|
| 1590 | //------------------------------------------------------------------------------ | 
|---|
| 1591 |  | 
|---|
| 1592 | bool Clipper::ExecuteInternal() | 
|---|
| 1593 | { | 
|---|
| 1594 | bool succeeded = true; | 
|---|
| 1595 | CLIPPER_TRY { | 
|---|
| 1596 | Reset(); | 
|---|
| 1597 | m_Maxima = MaximaList(); | 
|---|
| 1598 | m_SortedEdges = 0; | 
|---|
| 1599 |  | 
|---|
| 1600 | succeeded = true; | 
|---|
| 1601 | cInt botY, topY; | 
|---|
| 1602 | if (!PopScanbeam(botY)) return false; | 
|---|
| 1603 | InsertLocalMinimaIntoAEL(botY); | 
|---|
| 1604 | while (PopScanbeam(topY) || LocalMinimaPending()) | 
|---|
| 1605 | { | 
|---|
| 1606 | ProcessHorizontals(); | 
|---|
| 1607 | ClearGhostJoins(); | 
|---|
| 1608 | if (!ProcessIntersections(topY)) | 
|---|
| 1609 | { | 
|---|
| 1610 | succeeded = false; | 
|---|
| 1611 | break; | 
|---|
| 1612 | } | 
|---|
| 1613 | ProcessEdgesAtTopOfScanbeam(topY); | 
|---|
| 1614 | botY = topY; | 
|---|
| 1615 | InsertLocalMinimaIntoAEL(botY); | 
|---|
| 1616 | } | 
|---|
| 1617 | } | 
|---|
| 1618 | CLIPPER_CATCH(...) | 
|---|
| 1619 | { | 
|---|
| 1620 | succeeded = false; | 
|---|
| 1621 | } | 
|---|
| 1622 |  | 
|---|
| 1623 | if (succeeded) | 
|---|
| 1624 | { | 
|---|
| 1625 | //fix orientations ... | 
|---|
| 1626 | for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) | 
|---|
| 1627 | { | 
|---|
| 1628 | OutRec *outRec = m_PolyOuts[i]; | 
|---|
| 1629 | if (!outRec->Pts || outRec->IsOpen) continue; | 
|---|
| 1630 | if ((outRec->IsHole ^ m_ReverseOutput) == (Area(*outRec) > 0)) | 
|---|
| 1631 | ReversePolyPtLinks(outRec->Pts); | 
|---|
| 1632 | } | 
|---|
| 1633 |  | 
|---|
| 1634 | if (!m_Joins.empty()) JoinCommonEdges(); | 
|---|
| 1635 |  | 
|---|
| 1636 | //unfortunately FixupOutPolygon() must be done after JoinCommonEdges() | 
|---|
| 1637 | for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) | 
|---|
| 1638 | { | 
|---|
| 1639 | OutRec *outRec = m_PolyOuts[i]; | 
|---|
| 1640 | if (!outRec->Pts) continue; | 
|---|
| 1641 | if (outRec->IsOpen) | 
|---|
| 1642 | FixupOutPolyline(*outRec); | 
|---|
| 1643 | else | 
|---|
| 1644 | FixupOutPolygon(*outRec); | 
|---|
| 1645 | } | 
|---|
| 1646 |  | 
|---|
| 1647 | if (m_StrictSimple) DoSimplePolygons(); | 
|---|
| 1648 | } | 
|---|
| 1649 |  | 
|---|
| 1650 | ClearJoins(); | 
|---|
| 1651 | ClearGhostJoins(); | 
|---|
| 1652 | return succeeded; | 
|---|
| 1653 | } | 
|---|
| 1654 | //------------------------------------------------------------------------------ | 
|---|
| 1655 |  | 
|---|
| 1656 | void Clipper::SetWindingCount(TEdge &edge) | 
|---|
| 1657 | { | 
|---|
| 1658 | TEdge *e = edge.PrevInAEL; | 
|---|
| 1659 | //find the edge of the same polytype that immediately preceeds 'edge' in AEL | 
|---|
| 1660 | while (e  && ((e->PolyTyp != edge.PolyTyp) || (e->WindDelta == 0))) e = e->PrevInAEL; | 
|---|
| 1661 | if (!e) | 
|---|
| 1662 | { | 
|---|
| 1663 | if (edge.WindDelta == 0) | 
|---|
| 1664 | { | 
|---|
| 1665 | PolyFillType pft = (edge.PolyTyp == ptSubject ? m_SubjFillType : m_ClipFillType); | 
|---|
| 1666 | edge.WindCnt = (pft == pftNegative ? -1 : 1); | 
|---|
| 1667 | } | 
|---|
| 1668 | else | 
|---|
| 1669 | edge.WindCnt = edge.WindDelta; | 
|---|
| 1670 | edge.WindCnt2 = 0; | 
|---|
| 1671 | e = m_ActiveEdges; //ie get ready to calc WindCnt2 | 
|---|
| 1672 | } | 
|---|
| 1673 | else if (edge.WindDelta == 0 && m_ClipType != ctUnion) | 
|---|
| 1674 | { | 
|---|
| 1675 | edge.WindCnt = 1; | 
|---|
| 1676 | edge.WindCnt2 = e->WindCnt2; | 
|---|
| 1677 | e = e->NextInAEL; //ie get ready to calc WindCnt2 | 
|---|
| 1678 | } | 
|---|
| 1679 | else if (IsEvenOddFillType(edge)) | 
|---|
| 1680 | { | 
|---|
| 1681 | //EvenOdd filling ... | 
|---|
| 1682 | if (edge.WindDelta == 0) | 
|---|
| 1683 | { | 
|---|
| 1684 | //are we inside a subj polygon ... | 
|---|
| 1685 | bool Inside = true; | 
|---|
| 1686 | TEdge *e2 = e->PrevInAEL; | 
|---|
| 1687 | while (e2) | 
|---|
| 1688 | { | 
|---|
| 1689 | if (e2->PolyTyp == e->PolyTyp && e2->WindDelta != 0) | 
|---|
| 1690 | Inside = !Inside; | 
|---|
| 1691 | e2 = e2->PrevInAEL; | 
|---|
| 1692 | } | 
|---|
| 1693 | edge.WindCnt = (Inside ? 0 : 1); | 
|---|
| 1694 | } | 
|---|
| 1695 | else | 
|---|
| 1696 | { | 
|---|
| 1697 | edge.WindCnt = edge.WindDelta; | 
|---|
| 1698 | } | 
|---|
| 1699 | edge.WindCnt2 = e->WindCnt2; | 
|---|
| 1700 | e = e->NextInAEL; //ie get ready to calc WindCnt2 | 
|---|
| 1701 | } | 
|---|
| 1702 | else | 
|---|
| 1703 | { | 
|---|
| 1704 | //nonZero, Positive or Negative filling ... | 
|---|
| 1705 | if (e->WindCnt * e->WindDelta < 0) | 
|---|
| 1706 | { | 
|---|
| 1707 | //prev edge is 'decreasing' WindCount (WC) toward zero | 
|---|
| 1708 | //so we're outside the previous polygon ... | 
|---|
| 1709 | if (Abs(e->WindCnt) > 1) | 
|---|
| 1710 | { | 
|---|
| 1711 | //outside prev poly but still inside another. | 
|---|
| 1712 | //when reversing direction of prev poly use the same WC | 
|---|
| 1713 | if (e->WindDelta * edge.WindDelta < 0) edge.WindCnt = e->WindCnt; | 
|---|
| 1714 | //otherwise continue to 'decrease' WC ... | 
|---|
| 1715 | else edge.WindCnt = e->WindCnt + edge.WindDelta; | 
|---|
| 1716 | } | 
|---|
| 1717 | else | 
|---|
| 1718 | //now outside all polys of same polytype so set own WC ... | 
|---|
| 1719 | edge.WindCnt = (edge.WindDelta == 0 ? 1 : edge.WindDelta); | 
|---|
| 1720 | } else | 
|---|
| 1721 | { | 
|---|
| 1722 | //prev edge is 'increasing' WindCount (WC) away from zero | 
|---|
| 1723 | //so we're inside the previous polygon ... | 
|---|
| 1724 | if (edge.WindDelta == 0) | 
|---|
| 1725 | edge.WindCnt = (e->WindCnt < 0 ? e->WindCnt - 1 : e->WindCnt + 1); | 
|---|
| 1726 | //if wind direction is reversing prev then use same WC | 
|---|
| 1727 | else if (e->WindDelta * edge.WindDelta < 0) edge.WindCnt = e->WindCnt; | 
|---|
| 1728 | //otherwise add to WC ... | 
|---|
| 1729 | else edge.WindCnt = e->WindCnt + edge.WindDelta; | 
|---|
| 1730 | } | 
|---|
| 1731 | edge.WindCnt2 = e->WindCnt2; | 
|---|
| 1732 | e = e->NextInAEL; //ie get ready to calc WindCnt2 | 
|---|
| 1733 | } | 
|---|
| 1734 |  | 
|---|
| 1735 | //update WindCnt2 ... | 
|---|
| 1736 | if (IsEvenOddAltFillType(edge)) | 
|---|
| 1737 | { | 
|---|
| 1738 | //EvenOdd filling ... | 
|---|
| 1739 | while (e != &edge) | 
|---|
| 1740 | { | 
|---|
| 1741 | if (e->WindDelta != 0) | 
|---|
| 1742 | edge.WindCnt2 = (edge.WindCnt2 == 0 ? 1 : 0); | 
|---|
| 1743 | e = e->NextInAEL; | 
|---|
| 1744 | } | 
|---|
| 1745 | } else | 
|---|
| 1746 | { | 
|---|
| 1747 | //nonZero, Positive or Negative filling ... | 
|---|
| 1748 | while ( e != &edge ) | 
|---|
| 1749 | { | 
|---|
| 1750 | edge.WindCnt2 += e->WindDelta; | 
|---|
| 1751 | e = e->NextInAEL; | 
|---|
| 1752 | } | 
|---|
| 1753 | } | 
|---|
| 1754 | } | 
|---|
| 1755 | //------------------------------------------------------------------------------ | 
|---|
| 1756 |  | 
|---|
| 1757 | bool Clipper::IsEvenOddFillType(const TEdge& edge) const | 
|---|
| 1758 | { | 
|---|
| 1759 | if (edge.PolyTyp == ptSubject) | 
|---|
| 1760 | return m_SubjFillType == pftEvenOdd; else | 
|---|
| 1761 | return m_ClipFillType == pftEvenOdd; | 
|---|
| 1762 | } | 
|---|
| 1763 | //------------------------------------------------------------------------------ | 
|---|
| 1764 |  | 
|---|
| 1765 | bool Clipper::IsEvenOddAltFillType(const TEdge& edge) const | 
|---|
| 1766 | { | 
|---|
| 1767 | if (edge.PolyTyp == ptSubject) | 
|---|
| 1768 | return m_ClipFillType == pftEvenOdd; else | 
|---|
| 1769 | return m_SubjFillType == pftEvenOdd; | 
|---|
| 1770 | } | 
|---|
| 1771 | //------------------------------------------------------------------------------ | 
|---|
| 1772 |  | 
|---|
| 1773 | bool Clipper::IsContributing(const TEdge& edge) const | 
|---|
| 1774 | { | 
|---|
| 1775 | PolyFillType pft, pft2; | 
|---|
| 1776 | if (edge.PolyTyp == ptSubject) | 
|---|
| 1777 | { | 
|---|
| 1778 | pft = m_SubjFillType; | 
|---|
| 1779 | pft2 = m_ClipFillType; | 
|---|
| 1780 | } else | 
|---|
| 1781 | { | 
|---|
| 1782 | pft = m_ClipFillType; | 
|---|
| 1783 | pft2 = m_SubjFillType; | 
|---|
| 1784 | } | 
|---|
| 1785 |  | 
|---|
| 1786 | switch(pft) | 
|---|
| 1787 | { | 
|---|
| 1788 | case pftEvenOdd: | 
|---|
| 1789 | //return false if a subj line has been flagged as inside a subj polygon | 
|---|
| 1790 | if (edge.WindDelta == 0 && edge.WindCnt != 1) return false; | 
|---|
| 1791 | break; | 
|---|
| 1792 | case pftNonZero: | 
|---|
| 1793 | if (Abs(edge.WindCnt) != 1) return false; | 
|---|
| 1794 | break; | 
|---|
| 1795 | case pftPositive: | 
|---|
| 1796 | if (edge.WindCnt != 1) return false; | 
|---|
| 1797 | break; | 
|---|
| 1798 | default: //pftNegative | 
|---|
| 1799 | if (edge.WindCnt != -1) return false; | 
|---|
| 1800 | } | 
|---|
| 1801 |  | 
|---|
| 1802 | switch(m_ClipType) | 
|---|
| 1803 | { | 
|---|
| 1804 | case ctIntersection: | 
|---|
| 1805 | switch(pft2) | 
|---|
| 1806 | { | 
|---|
| 1807 | case pftEvenOdd: | 
|---|
| 1808 | case pftNonZero: | 
|---|
| 1809 | return (edge.WindCnt2 != 0); | 
|---|
| 1810 | case pftPositive: | 
|---|
| 1811 | return (edge.WindCnt2 > 0); | 
|---|
| 1812 | default: | 
|---|
| 1813 | return (edge.WindCnt2 < 0); | 
|---|
| 1814 | } | 
|---|
| 1815 | break; | 
|---|
| 1816 | case ctUnion: | 
|---|
| 1817 | switch(pft2) | 
|---|
| 1818 | { | 
|---|
| 1819 | case pftEvenOdd: | 
|---|
| 1820 | case pftNonZero: | 
|---|
| 1821 | return (edge.WindCnt2 == 0); | 
|---|
| 1822 | case pftPositive: | 
|---|
| 1823 | return (edge.WindCnt2 <= 0); | 
|---|
| 1824 | default: | 
|---|
| 1825 | return (edge.WindCnt2 >= 0); | 
|---|
| 1826 | } | 
|---|
| 1827 | break; | 
|---|
| 1828 | case ctDifference: | 
|---|
| 1829 | if (edge.PolyTyp == ptSubject) | 
|---|
| 1830 | switch(pft2) | 
|---|
| 1831 | { | 
|---|
| 1832 | case pftEvenOdd: | 
|---|
| 1833 | case pftNonZero: | 
|---|
| 1834 | return (edge.WindCnt2 == 0); | 
|---|
| 1835 | case pftPositive: | 
|---|
| 1836 | return (edge.WindCnt2 <= 0); | 
|---|
| 1837 | default: | 
|---|
| 1838 | return (edge.WindCnt2 >= 0); | 
|---|
| 1839 | } | 
|---|
| 1840 | else | 
|---|
| 1841 | switch(pft2) | 
|---|
| 1842 | { | 
|---|
| 1843 | case pftEvenOdd: | 
|---|
| 1844 | case pftNonZero: | 
|---|
| 1845 | return (edge.WindCnt2 != 0); | 
|---|
| 1846 | case pftPositive: | 
|---|
| 1847 | return (edge.WindCnt2 > 0); | 
|---|
| 1848 | default: | 
|---|
| 1849 | return (edge.WindCnt2 < 0); | 
|---|
| 1850 | } | 
|---|
| 1851 | break; | 
|---|
| 1852 | case ctXor: | 
|---|
| 1853 | if (edge.WindDelta == 0) //XOr always contributing unless open | 
|---|
| 1854 | switch(pft2) | 
|---|
| 1855 | { | 
|---|
| 1856 | case pftEvenOdd: | 
|---|
| 1857 | case pftNonZero: | 
|---|
| 1858 | return (edge.WindCnt2 == 0); | 
|---|
| 1859 | case pftPositive: | 
|---|
| 1860 | return (edge.WindCnt2 <= 0); | 
|---|
| 1861 | default: | 
|---|
| 1862 | return (edge.WindCnt2 >= 0); | 
|---|
| 1863 | } | 
|---|
| 1864 | else | 
|---|
| 1865 | return true; | 
|---|
| 1866 | break; | 
|---|
| 1867 | default: | 
|---|
| 1868 | return true; | 
|---|
| 1869 | } | 
|---|
| 1870 | } | 
|---|
| 1871 | //------------------------------------------------------------------------------ | 
|---|
| 1872 |  | 
|---|
| 1873 | OutPt* Clipper::AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &Pt) | 
|---|
| 1874 | { | 
|---|
| 1875 | OutPt* result; | 
|---|
| 1876 | TEdge *e, *prevE; | 
|---|
| 1877 | if (IsHorizontal(*e2) || ( e1->Dx > e2->Dx )) | 
|---|
| 1878 | { | 
|---|
| 1879 | result = AddOutPt(e1, Pt); | 
|---|
| 1880 | e2->OutIdx = e1->OutIdx; | 
|---|
| 1881 | e1->Side = esLeft; | 
|---|
| 1882 | e2->Side = esRight; | 
|---|
| 1883 | e = e1; | 
|---|
| 1884 | if (e->PrevInAEL == e2) | 
|---|
| 1885 | prevE = e2->PrevInAEL; | 
|---|
| 1886 | else | 
|---|
| 1887 | prevE = e->PrevInAEL; | 
|---|
| 1888 | } else | 
|---|
| 1889 | { | 
|---|
| 1890 | result = AddOutPt(e2, Pt); | 
|---|
| 1891 | e1->OutIdx = e2->OutIdx; | 
|---|
| 1892 | e1->Side = esRight; | 
|---|
| 1893 | e2->Side = esLeft; | 
|---|
| 1894 | e = e2; | 
|---|
| 1895 | if (e->PrevInAEL == e1) | 
|---|
| 1896 | prevE = e1->PrevInAEL; | 
|---|
| 1897 | else | 
|---|
| 1898 | prevE = e->PrevInAEL; | 
|---|
| 1899 | } | 
|---|
| 1900 |  | 
|---|
| 1901 | if (prevE && prevE->OutIdx >= 0 && prevE->Top.Y < Pt.Y && e->Top.Y < Pt.Y) | 
|---|
| 1902 | { | 
|---|
| 1903 | cInt xPrev = TopX(*prevE, Pt.Y); | 
|---|
| 1904 | cInt xE = TopX(*e, Pt.Y); | 
|---|
| 1905 | if (xPrev == xE && (e->WindDelta != 0) && (prevE->WindDelta != 0) && | 
|---|
| 1906 | SlopesEqual(IntPoint(xPrev, Pt.Y), prevE->Top, IntPoint(xE, Pt.Y), e->Top, m_UseFullRange)) | 
|---|
| 1907 | { | 
|---|
| 1908 | OutPt* outPt = AddOutPt(prevE, Pt); | 
|---|
| 1909 | AddJoin(result, outPt, e->Top); | 
|---|
| 1910 | } | 
|---|
| 1911 | } | 
|---|
| 1912 | return result; | 
|---|
| 1913 | } | 
|---|
| 1914 | //------------------------------------------------------------------------------ | 
|---|
| 1915 |  | 
|---|
| 1916 | void Clipper::AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &Pt) | 
|---|
| 1917 | { | 
|---|
| 1918 | AddOutPt( e1, Pt ); | 
|---|
| 1919 | if (e2->WindDelta == 0) AddOutPt(e2, Pt); | 
|---|
| 1920 | if( e1->OutIdx == e2->OutIdx ) | 
|---|
| 1921 | { | 
|---|
| 1922 | e1->OutIdx = Unassigned; | 
|---|
| 1923 | e2->OutIdx = Unassigned; | 
|---|
| 1924 | } | 
|---|
| 1925 | else if (e1->OutIdx < e2->OutIdx) | 
|---|
| 1926 | AppendPolygon(e1, e2); | 
|---|
| 1927 | else | 
|---|
| 1928 | AppendPolygon(e2, e1); | 
|---|
| 1929 | } | 
|---|
| 1930 | //------------------------------------------------------------------------------ | 
|---|
| 1931 |  | 
|---|
| 1932 | void Clipper::AddEdgeToSEL(TEdge *edge) | 
|---|
| 1933 | { | 
|---|
| 1934 | //SEL pointers in PEdge are reused to build a list of horizontal edges. | 
|---|
| 1935 | //However, we don't need to worry about order with horizontal edge processing. | 
|---|
| 1936 | if( !m_SortedEdges ) | 
|---|
| 1937 | { | 
|---|
| 1938 | m_SortedEdges = edge; | 
|---|
| 1939 | edge->PrevInSEL = 0; | 
|---|
| 1940 | edge->NextInSEL = 0; | 
|---|
| 1941 | } | 
|---|
| 1942 | else | 
|---|
| 1943 | { | 
|---|
| 1944 | edge->NextInSEL = m_SortedEdges; | 
|---|
| 1945 | edge->PrevInSEL = 0; | 
|---|
| 1946 | m_SortedEdges->PrevInSEL = edge; | 
|---|
| 1947 | m_SortedEdges = edge; | 
|---|
| 1948 | } | 
|---|
| 1949 | } | 
|---|
| 1950 | //------------------------------------------------------------------------------ | 
|---|
| 1951 |  | 
|---|
| 1952 | bool Clipper::PopEdgeFromSEL(TEdge *&edge) | 
|---|
| 1953 | { | 
|---|
| 1954 | if (!m_SortedEdges) return false; | 
|---|
| 1955 | edge = m_SortedEdges; | 
|---|
| 1956 | DeleteFromSEL(m_SortedEdges); | 
|---|
| 1957 | return true; | 
|---|
| 1958 | } | 
|---|
| 1959 | //------------------------------------------------------------------------------ | 
|---|
| 1960 |  | 
|---|
| 1961 | void Clipper::CopyAELToSEL() | 
|---|
| 1962 | { | 
|---|
| 1963 | TEdge* e = m_ActiveEdges; | 
|---|
| 1964 | m_SortedEdges = e; | 
|---|
| 1965 | while ( e ) | 
|---|
| 1966 | { | 
|---|
| 1967 | e->PrevInSEL = e->PrevInAEL; | 
|---|
| 1968 | e->NextInSEL = e->NextInAEL; | 
|---|
| 1969 | e = e->NextInAEL; | 
|---|
| 1970 | } | 
|---|
| 1971 | } | 
|---|
| 1972 | //------------------------------------------------------------------------------ | 
|---|
| 1973 |  | 
|---|
| 1974 | void Clipper::AddJoin(OutPt *op1, OutPt *op2, const IntPoint OffPt) | 
|---|
| 1975 | { | 
|---|
| 1976 | Join* j = new Join; | 
|---|
| 1977 | j->OutPt1 = op1; | 
|---|
| 1978 | j->OutPt2 = op2; | 
|---|
| 1979 | j->OffPt = OffPt; | 
|---|
| 1980 | m_Joins.push_back(j); | 
|---|
| 1981 | } | 
|---|
| 1982 | //------------------------------------------------------------------------------ | 
|---|
| 1983 |  | 
|---|
| 1984 | void Clipper::ClearJoins() | 
|---|
| 1985 | { | 
|---|
| 1986 | for (JoinList::size_type i = 0; i < m_Joins.size(); i++) | 
|---|
| 1987 | delete m_Joins[i]; | 
|---|
| 1988 | m_Joins.resize(0); | 
|---|
| 1989 | } | 
|---|
| 1990 | //------------------------------------------------------------------------------ | 
|---|
| 1991 |  | 
|---|
| 1992 | void Clipper::ClearGhostJoins() | 
|---|
| 1993 | { | 
|---|
| 1994 | for (JoinList::size_type i = 0; i < m_GhostJoins.size(); i++) | 
|---|
| 1995 | delete m_GhostJoins[i]; | 
|---|
| 1996 | m_GhostJoins.resize(0); | 
|---|
| 1997 | } | 
|---|
| 1998 | //------------------------------------------------------------------------------ | 
|---|
| 1999 |  | 
|---|
| 2000 | void Clipper::AddGhostJoin(OutPt *op, const IntPoint OffPt) | 
|---|
| 2001 | { | 
|---|
| 2002 | Join* j = new Join; | 
|---|
| 2003 | j->OutPt1 = op; | 
|---|
| 2004 | j->OutPt2 = 0; | 
|---|
| 2005 | j->OffPt = OffPt; | 
|---|
| 2006 | m_GhostJoins.push_back(j); | 
|---|
| 2007 | } | 
|---|
| 2008 | //------------------------------------------------------------------------------ | 
|---|
| 2009 |  | 
|---|
| 2010 | void Clipper::InsertLocalMinimaIntoAEL(const cInt botY) | 
|---|
| 2011 | { | 
|---|
| 2012 | const LocalMinimum *lm; | 
|---|
| 2013 | while (PopLocalMinima(botY, lm)) | 
|---|
| 2014 | { | 
|---|
| 2015 | TEdge* lb = lm->LeftBound; | 
|---|
| 2016 | TEdge* rb = lm->RightBound; | 
|---|
| 2017 |  | 
|---|
| 2018 | OutPt *Op1 = 0; | 
|---|
| 2019 | if (!lb) | 
|---|
| 2020 | { | 
|---|
| 2021 | //nb: don't insert LB into either AEL or SEL | 
|---|
| 2022 | InsertEdgeIntoAEL(rb, 0); | 
|---|
| 2023 | SetWindingCount(*rb); | 
|---|
| 2024 | if (IsContributing(*rb)) | 
|---|
| 2025 | Op1 = AddOutPt(rb, rb->Bot); | 
|---|
| 2026 | } | 
|---|
| 2027 | else if (!rb) | 
|---|
| 2028 | { | 
|---|
| 2029 | InsertEdgeIntoAEL(lb, 0); | 
|---|
| 2030 | SetWindingCount(*lb); | 
|---|
| 2031 | if (IsContributing(*lb)) | 
|---|
| 2032 | Op1 = AddOutPt(lb, lb->Bot); | 
|---|
| 2033 | InsertScanbeam(lb->Top.Y); | 
|---|
| 2034 | } | 
|---|
| 2035 | else | 
|---|
| 2036 | { | 
|---|
| 2037 | InsertEdgeIntoAEL(lb, 0); | 
|---|
| 2038 | InsertEdgeIntoAEL(rb, lb); | 
|---|
| 2039 | SetWindingCount( *lb ); | 
|---|
| 2040 | rb->WindCnt = lb->WindCnt; | 
|---|
| 2041 | rb->WindCnt2 = lb->WindCnt2; | 
|---|
| 2042 | if (IsContributing(*lb)) | 
|---|
| 2043 | Op1 = AddLocalMinPoly(lb, rb, lb->Bot); | 
|---|
| 2044 | InsertScanbeam(lb->Top.Y); | 
|---|
| 2045 | } | 
|---|
| 2046 |  | 
|---|
| 2047 | if (rb) | 
|---|
| 2048 | { | 
|---|
| 2049 | if (IsHorizontal(*rb)) | 
|---|
| 2050 | { | 
|---|
| 2051 | AddEdgeToSEL(rb); | 
|---|
| 2052 | if (rb->NextInLML) | 
|---|
| 2053 | InsertScanbeam(rb->NextInLML->Top.Y); | 
|---|
| 2054 | } | 
|---|
| 2055 | else InsertScanbeam( rb->Top.Y ); | 
|---|
| 2056 | } | 
|---|
| 2057 |  | 
|---|
| 2058 | if (!lb || !rb) continue; | 
|---|
| 2059 |  | 
|---|
| 2060 | //if any output polygons share an edge, they'll need joining later ... | 
|---|
| 2061 | if (Op1 && IsHorizontal(*rb) && | 
|---|
| 2062 | m_GhostJoins.size() > 0 && (rb->WindDelta != 0)) | 
|---|
| 2063 | { | 
|---|
| 2064 | for (JoinList::size_type i = 0; i < m_GhostJoins.size(); ++i) | 
|---|
| 2065 | { | 
|---|
| 2066 | Join* jr = m_GhostJoins[i]; | 
|---|
| 2067 | //if the horizontal Rb and a 'ghost' horizontal overlap, then convert | 
|---|
| 2068 | //the 'ghost' join to a real join ready for later ... | 
|---|
| 2069 | if (HorzSegmentsOverlap(jr->OutPt1->Pt.X, jr->OffPt.X, rb->Bot.X, rb->Top.X)) | 
|---|
| 2070 | AddJoin(jr->OutPt1, Op1, jr->OffPt); | 
|---|
| 2071 | } | 
|---|
| 2072 | } | 
|---|
| 2073 |  | 
|---|
| 2074 | if (lb->OutIdx >= 0 && lb->PrevInAEL && | 
|---|
| 2075 | lb->PrevInAEL->Curr.X == lb->Bot.X && | 
|---|
| 2076 | lb->PrevInAEL->OutIdx >= 0 && | 
|---|
| 2077 | SlopesEqual(lb->PrevInAEL->Bot, lb->PrevInAEL->Top, lb->Curr, lb->Top, m_UseFullRange) && | 
|---|
| 2078 | (lb->WindDelta != 0) && (lb->PrevInAEL->WindDelta != 0)) | 
|---|
| 2079 | { | 
|---|
| 2080 | OutPt *Op2 = AddOutPt(lb->PrevInAEL, lb->Bot); | 
|---|
| 2081 | AddJoin(Op1, Op2, lb->Top); | 
|---|
| 2082 | } | 
|---|
| 2083 |  | 
|---|
| 2084 | if(lb->NextInAEL != rb) | 
|---|
| 2085 | { | 
|---|
| 2086 |  | 
|---|
| 2087 | if (rb->OutIdx >= 0 && rb->PrevInAEL->OutIdx >= 0 && | 
|---|
| 2088 | SlopesEqual(rb->PrevInAEL->Curr, rb->PrevInAEL->Top, rb->Curr, rb->Top, m_UseFullRange) && | 
|---|
| 2089 | (rb->WindDelta != 0) && (rb->PrevInAEL->WindDelta != 0)) | 
|---|
| 2090 | { | 
|---|
| 2091 | OutPt *Op2 = AddOutPt(rb->PrevInAEL, rb->Bot); | 
|---|
| 2092 | AddJoin(Op1, Op2, rb->Top); | 
|---|
| 2093 | } | 
|---|
| 2094 |  | 
|---|
| 2095 | TEdge* e = lb->NextInAEL; | 
|---|
| 2096 | if (e) | 
|---|
| 2097 | { | 
|---|
| 2098 | while( e != rb ) | 
|---|
| 2099 | { | 
|---|
| 2100 | //nb: For calculating winding counts etc, IntersectEdges() assumes | 
|---|
| 2101 | //that param1 will be to the Right of param2 ABOVE the intersection ... | 
|---|
| 2102 | IntersectEdges(rb , e , lb->Curr); //order important here | 
|---|
| 2103 | e = e->NextInAEL; | 
|---|
| 2104 | } | 
|---|
| 2105 | } | 
|---|
| 2106 | } | 
|---|
| 2107 |  | 
|---|
| 2108 | } | 
|---|
| 2109 | } | 
|---|
| 2110 | //------------------------------------------------------------------------------ | 
|---|
| 2111 |  | 
|---|
| 2112 | void Clipper::DeleteFromSEL(TEdge *e) | 
|---|
| 2113 | { | 
|---|
| 2114 | TEdge* SelPrev = e->PrevInSEL; | 
|---|
| 2115 | TEdge* SelNext = e->NextInSEL; | 
|---|
| 2116 | if( !SelPrev &&  !SelNext && (e != m_SortedEdges) ) return; //already deleted | 
|---|
| 2117 | if( SelPrev ) SelPrev->NextInSEL = SelNext; | 
|---|
| 2118 | else m_SortedEdges = SelNext; | 
|---|
| 2119 | if( SelNext ) SelNext->PrevInSEL = SelPrev; | 
|---|
| 2120 | e->NextInSEL = 0; | 
|---|
| 2121 | e->PrevInSEL = 0; | 
|---|
| 2122 | } | 
|---|
| 2123 | //------------------------------------------------------------------------------ | 
|---|
| 2124 |  | 
|---|
| 2125 | #ifdef use_xyz | 
|---|
| 2126 | void Clipper::SetZ(IntPoint& pt, TEdge& e1, TEdge& e2) | 
|---|
| 2127 | { | 
|---|
| 2128 | if (pt.Z != 0 || !m_ZFill) return; | 
|---|
| 2129 | else if (pt == e1.Bot) pt.Z = e1.Bot.Z; | 
|---|
| 2130 | else if (pt == e1.Top) pt.Z = e1.Top.Z; | 
|---|
| 2131 | else if (pt == e2.Bot) pt.Z = e2.Bot.Z; | 
|---|
| 2132 | else if (pt == e2.Top) pt.Z = e2.Top.Z; | 
|---|
| 2133 | else (*m_ZFill)(e1.Bot, e1.Top, e2.Bot, e2.Top, pt); | 
|---|
| 2134 | } | 
|---|
| 2135 | //------------------------------------------------------------------------------ | 
|---|
| 2136 | #endif | 
|---|
| 2137 |  | 
|---|
| 2138 | void Clipper::IntersectEdges(TEdge *e1, TEdge *e2, IntPoint &Pt) | 
|---|
| 2139 | { | 
|---|
| 2140 | bool e1Contributing = ( e1->OutIdx >= 0 ); | 
|---|
| 2141 | bool e2Contributing = ( e2->OutIdx >= 0 ); | 
|---|
| 2142 |  | 
|---|
| 2143 | #ifdef use_xyz | 
|---|
| 2144 | SetZ(Pt, *e1, *e2); | 
|---|
| 2145 | #endif | 
|---|
| 2146 |  | 
|---|
| 2147 | #ifdef use_lines | 
|---|
| 2148 | //if either edge is on an OPEN path ... | 
|---|
| 2149 | if (e1->WindDelta == 0 || e2->WindDelta == 0) | 
|---|
| 2150 | { | 
|---|
| 2151 | //ignore subject-subject open path intersections UNLESS they | 
|---|
| 2152 | //are both open paths, AND they are both 'contributing maximas' ... | 
|---|
| 2153 | if (e1->WindDelta == 0 && e2->WindDelta == 0) return; | 
|---|
| 2154 |  | 
|---|
| 2155 | //if intersecting a subj line with a subj poly ... | 
|---|
| 2156 | else if (e1->PolyTyp == e2->PolyTyp && | 
|---|
| 2157 | e1->WindDelta != e2->WindDelta && m_ClipType == ctUnion) | 
|---|
| 2158 | { | 
|---|
| 2159 | if (e1->WindDelta == 0) | 
|---|
| 2160 | { | 
|---|
| 2161 | if (e2Contributing) | 
|---|
| 2162 | { | 
|---|
| 2163 | AddOutPt(e1, Pt); | 
|---|
| 2164 | if (e1Contributing) e1->OutIdx = Unassigned; | 
|---|
| 2165 | } | 
|---|
| 2166 | } | 
|---|
| 2167 | else | 
|---|
| 2168 | { | 
|---|
| 2169 | if (e1Contributing) | 
|---|
| 2170 | { | 
|---|
| 2171 | AddOutPt(e2, Pt); | 
|---|
| 2172 | if (e2Contributing) e2->OutIdx = Unassigned; | 
|---|
| 2173 | } | 
|---|
| 2174 | } | 
|---|
| 2175 | } | 
|---|
| 2176 | else if (e1->PolyTyp != e2->PolyTyp) | 
|---|
| 2177 | { | 
|---|
| 2178 | //toggle subj open path OutIdx on/off when Abs(clip.WndCnt) == 1 ... | 
|---|
| 2179 | if ((e1->WindDelta == 0) && abs(e2->WindCnt) == 1 && | 
|---|
| 2180 | (m_ClipType != ctUnion || e2->WindCnt2 == 0)) | 
|---|
| 2181 | { | 
|---|
| 2182 | AddOutPt(e1, Pt); | 
|---|
| 2183 | if (e1Contributing) e1->OutIdx = Unassigned; | 
|---|
| 2184 | } | 
|---|
| 2185 | else if ((e2->WindDelta == 0) && (abs(e1->WindCnt) == 1) && | 
|---|
| 2186 | (m_ClipType != ctUnion || e1->WindCnt2 == 0)) | 
|---|
| 2187 | { | 
|---|
| 2188 | AddOutPt(e2, Pt); | 
|---|
| 2189 | if (e2Contributing) e2->OutIdx = Unassigned; | 
|---|
| 2190 | } | 
|---|
| 2191 | } | 
|---|
| 2192 | return; | 
|---|
| 2193 | } | 
|---|
| 2194 | #endif | 
|---|
| 2195 |  | 
|---|
| 2196 | //update winding counts... | 
|---|
| 2197 | //assumes that e1 will be to the Right of e2 ABOVE the intersection | 
|---|
| 2198 | if ( e1->PolyTyp == e2->PolyTyp ) | 
|---|
| 2199 | { | 
|---|
| 2200 | if ( IsEvenOddFillType( *e1) ) | 
|---|
| 2201 | { | 
|---|
| 2202 | int oldE1WindCnt = e1->WindCnt; | 
|---|
| 2203 | e1->WindCnt = e2->WindCnt; | 
|---|
| 2204 | e2->WindCnt = oldE1WindCnt; | 
|---|
| 2205 | } else | 
|---|
| 2206 | { | 
|---|
| 2207 | if (e1->WindCnt + e2->WindDelta == 0 ) e1->WindCnt = -e1->WindCnt; | 
|---|
| 2208 | else e1->WindCnt += e2->WindDelta; | 
|---|
| 2209 | if ( e2->WindCnt - e1->WindDelta == 0 ) e2->WindCnt = -e2->WindCnt; | 
|---|
| 2210 | else e2->WindCnt -= e1->WindDelta; | 
|---|
| 2211 | } | 
|---|
| 2212 | } else | 
|---|
| 2213 | { | 
|---|
| 2214 | if (!IsEvenOddFillType(*e2)) e1->WindCnt2 += e2->WindDelta; | 
|---|
| 2215 | else e1->WindCnt2 = ( e1->WindCnt2 == 0 ) ? 1 : 0; | 
|---|
| 2216 | if (!IsEvenOddFillType(*e1)) e2->WindCnt2 -= e1->WindDelta; | 
|---|
| 2217 | else e2->WindCnt2 = ( e2->WindCnt2 == 0 ) ? 1 : 0; | 
|---|
| 2218 | } | 
|---|
| 2219 |  | 
|---|
| 2220 | PolyFillType e1FillType, e2FillType, e1FillType2, e2FillType2; | 
|---|
| 2221 | if (e1->PolyTyp == ptSubject) | 
|---|
| 2222 | { | 
|---|
| 2223 | e1FillType = m_SubjFillType; | 
|---|
| 2224 | e1FillType2 = m_ClipFillType; | 
|---|
| 2225 | } else | 
|---|
| 2226 | { | 
|---|
| 2227 | e1FillType = m_ClipFillType; | 
|---|
| 2228 | e1FillType2 = m_SubjFillType; | 
|---|
| 2229 | } | 
|---|
| 2230 | if (e2->PolyTyp == ptSubject) | 
|---|
| 2231 | { | 
|---|
| 2232 | e2FillType = m_SubjFillType; | 
|---|
| 2233 | e2FillType2 = m_ClipFillType; | 
|---|
| 2234 | } else | 
|---|
| 2235 | { | 
|---|
| 2236 | e2FillType = m_ClipFillType; | 
|---|
| 2237 | e2FillType2 = m_SubjFillType; | 
|---|
| 2238 | } | 
|---|
| 2239 |  | 
|---|
| 2240 | cInt e1Wc, e2Wc; | 
|---|
| 2241 | switch (e1FillType) | 
|---|
| 2242 | { | 
|---|
| 2243 | case pftPositive: e1Wc = e1->WindCnt; break; | 
|---|
| 2244 | case pftNegative: e1Wc = -e1->WindCnt; break; | 
|---|
| 2245 | default: e1Wc = Abs(e1->WindCnt); | 
|---|
| 2246 | } | 
|---|
| 2247 | switch(e2FillType) | 
|---|
| 2248 | { | 
|---|
| 2249 | case pftPositive: e2Wc = e2->WindCnt; break; | 
|---|
| 2250 | case pftNegative: e2Wc = -e2->WindCnt; break; | 
|---|
| 2251 | default: e2Wc = Abs(e2->WindCnt); | 
|---|
| 2252 | } | 
|---|
| 2253 |  | 
|---|
| 2254 | if ( e1Contributing && e2Contributing ) | 
|---|
| 2255 | { | 
|---|
| 2256 | if ((e1Wc != 0 && e1Wc != 1) || (e2Wc != 0 && e2Wc != 1) || | 
|---|
| 2257 | (e1->PolyTyp != e2->PolyTyp && m_ClipType != ctXor) ) | 
|---|
| 2258 | { | 
|---|
| 2259 | AddLocalMaxPoly(e1, e2, Pt); | 
|---|
| 2260 | } | 
|---|
| 2261 | else | 
|---|
| 2262 | { | 
|---|
| 2263 | AddOutPt(e1, Pt); | 
|---|
| 2264 | AddOutPt(e2, Pt); | 
|---|
| 2265 | SwapSides( *e1 , *e2 ); | 
|---|
| 2266 | SwapPolyIndexes( *e1 , *e2 ); | 
|---|
| 2267 | } | 
|---|
| 2268 | } | 
|---|
| 2269 | else if ( e1Contributing ) | 
|---|
| 2270 | { | 
|---|
| 2271 | if (e2Wc == 0 || e2Wc == 1) | 
|---|
| 2272 | { | 
|---|
| 2273 | AddOutPt(e1, Pt); | 
|---|
| 2274 | SwapSides(*e1, *e2); | 
|---|
| 2275 | SwapPolyIndexes(*e1, *e2); | 
|---|
| 2276 | } | 
|---|
| 2277 | } | 
|---|
| 2278 | else if ( e2Contributing ) | 
|---|
| 2279 | { | 
|---|
| 2280 | if (e1Wc == 0 || e1Wc == 1) | 
|---|
| 2281 | { | 
|---|
| 2282 | AddOutPt(e2, Pt); | 
|---|
| 2283 | SwapSides(*e1, *e2); | 
|---|
| 2284 | SwapPolyIndexes(*e1, *e2); | 
|---|
| 2285 | } | 
|---|
| 2286 | } | 
|---|
| 2287 | else if ( (e1Wc == 0 || e1Wc == 1) && (e2Wc == 0 || e2Wc == 1)) | 
|---|
| 2288 | { | 
|---|
| 2289 | //neither edge is currently contributing ... | 
|---|
| 2290 |  | 
|---|
| 2291 | cInt e1Wc2, e2Wc2; | 
|---|
| 2292 | switch (e1FillType2) | 
|---|
| 2293 | { | 
|---|
| 2294 | case pftPositive: e1Wc2 = e1->WindCnt2; break; | 
|---|
| 2295 | case pftNegative : e1Wc2 = -e1->WindCnt2; break; | 
|---|
| 2296 | default: e1Wc2 = Abs(e1->WindCnt2); | 
|---|
| 2297 | } | 
|---|
| 2298 | switch (e2FillType2) | 
|---|
| 2299 | { | 
|---|
| 2300 | case pftPositive: e2Wc2 = e2->WindCnt2; break; | 
|---|
| 2301 | case pftNegative: e2Wc2 = -e2->WindCnt2; break; | 
|---|
| 2302 | default: e2Wc2 = Abs(e2->WindCnt2); | 
|---|
| 2303 | } | 
|---|
| 2304 |  | 
|---|
| 2305 | if (e1->PolyTyp != e2->PolyTyp) | 
|---|
| 2306 | { | 
|---|
| 2307 | AddLocalMinPoly(e1, e2, Pt); | 
|---|
| 2308 | } | 
|---|
| 2309 | else if (e1Wc == 1 && e2Wc == 1) | 
|---|
| 2310 | switch( m_ClipType ) { | 
|---|
| 2311 | case ctIntersection: | 
|---|
| 2312 | if (e1Wc2 > 0 && e2Wc2 > 0) | 
|---|
| 2313 | AddLocalMinPoly(e1, e2, Pt); | 
|---|
| 2314 | break; | 
|---|
| 2315 | case ctUnion: | 
|---|
| 2316 | if ( e1Wc2 <= 0 && e2Wc2 <= 0 ) | 
|---|
| 2317 | AddLocalMinPoly(e1, e2, Pt); | 
|---|
| 2318 | break; | 
|---|
| 2319 | case ctDifference: | 
|---|
| 2320 | if (((e1->PolyTyp == ptClip) && (e1Wc2 > 0) && (e2Wc2 > 0)) || | 
|---|
| 2321 | ((e1->PolyTyp == ptSubject) && (e1Wc2 <= 0) && (e2Wc2 <= 0))) | 
|---|
| 2322 | AddLocalMinPoly(e1, e2, Pt); | 
|---|
| 2323 | break; | 
|---|
| 2324 | case ctXor: | 
|---|
| 2325 | AddLocalMinPoly(e1, e2, Pt); | 
|---|
| 2326 | } | 
|---|
| 2327 | else | 
|---|
| 2328 | SwapSides( *e1, *e2 ); | 
|---|
| 2329 | } | 
|---|
| 2330 | } | 
|---|
| 2331 | //------------------------------------------------------------------------------ | 
|---|
| 2332 |  | 
|---|
| 2333 | void Clipper::SetHoleState(TEdge *e, OutRec *outrec) | 
|---|
| 2334 | { | 
|---|
| 2335 | TEdge *e2 = e->PrevInAEL; | 
|---|
| 2336 | TEdge *eTmp = 0; | 
|---|
| 2337 | while (e2) | 
|---|
| 2338 | { | 
|---|
| 2339 | if (e2->OutIdx >= 0 && e2->WindDelta != 0) | 
|---|
| 2340 | { | 
|---|
| 2341 | if (!eTmp) eTmp = e2; | 
|---|
| 2342 | else if (eTmp->OutIdx == e2->OutIdx) eTmp = 0; | 
|---|
| 2343 | } | 
|---|
| 2344 | e2 = e2->PrevInAEL; | 
|---|
| 2345 | } | 
|---|
| 2346 | if (!eTmp) | 
|---|
| 2347 | { | 
|---|
| 2348 | outrec->FirstLeft = 0; | 
|---|
| 2349 | outrec->IsHole = false; | 
|---|
| 2350 | } | 
|---|
| 2351 | else | 
|---|
| 2352 | { | 
|---|
| 2353 | outrec->FirstLeft = m_PolyOuts[eTmp->OutIdx]; | 
|---|
| 2354 | outrec->IsHole = !outrec->FirstLeft->IsHole; | 
|---|
| 2355 | } | 
|---|
| 2356 | } | 
|---|
| 2357 | //------------------------------------------------------------------------------ | 
|---|
| 2358 |  | 
|---|
| 2359 | OutRec* GetLowermostRec(OutRec *outRec1, OutRec *outRec2) | 
|---|
| 2360 | { | 
|---|
| 2361 | //work out which polygon fragment has the correct hole state ... | 
|---|
| 2362 | if (!outRec1->BottomPt) | 
|---|
| 2363 | outRec1->BottomPt = GetBottomPt(outRec1->Pts); | 
|---|
| 2364 | if (!outRec2->BottomPt) | 
|---|
| 2365 | outRec2->BottomPt = GetBottomPt(outRec2->Pts); | 
|---|
| 2366 | OutPt *OutPt1 = outRec1->BottomPt; | 
|---|
| 2367 | OutPt *OutPt2 = outRec2->BottomPt; | 
|---|
| 2368 | if (OutPt1->Pt.Y > OutPt2->Pt.Y) return outRec1; | 
|---|
| 2369 | else if (OutPt1->Pt.Y < OutPt2->Pt.Y) return outRec2; | 
|---|
| 2370 | else if (OutPt1->Pt.X < OutPt2->Pt.X) return outRec1; | 
|---|
| 2371 | else if (OutPt1->Pt.X > OutPt2->Pt.X) return outRec2; | 
|---|
| 2372 | else if (OutPt1->Next == OutPt1) return outRec2; | 
|---|
| 2373 | else if (OutPt2->Next == OutPt2) return outRec1; | 
|---|
| 2374 | else if (FirstIsBottomPt(OutPt1, OutPt2)) return outRec1; | 
|---|
| 2375 | else return outRec2; | 
|---|
| 2376 | } | 
|---|
| 2377 | //------------------------------------------------------------------------------ | 
|---|
| 2378 |  | 
|---|
| 2379 | bool OutRec1RightOfOutRec2(OutRec* outRec1, OutRec* outRec2) | 
|---|
| 2380 | { | 
|---|
| 2381 | do | 
|---|
| 2382 | { | 
|---|
| 2383 | outRec1 = outRec1->FirstLeft; | 
|---|
| 2384 | if (outRec1 == outRec2) return true; | 
|---|
| 2385 | } while (outRec1); | 
|---|
| 2386 | return false; | 
|---|
| 2387 | } | 
|---|
| 2388 | //------------------------------------------------------------------------------ | 
|---|
| 2389 |  | 
|---|
| 2390 | OutRec* Clipper::GetOutRec(int Idx) | 
|---|
| 2391 | { | 
|---|
| 2392 | OutRec* outrec = m_PolyOuts[Idx]; | 
|---|
| 2393 | while (outrec != m_PolyOuts[outrec->Idx]) | 
|---|
| 2394 | outrec = m_PolyOuts[outrec->Idx]; | 
|---|
| 2395 | return outrec; | 
|---|
| 2396 | } | 
|---|
| 2397 | //------------------------------------------------------------------------------ | 
|---|
| 2398 |  | 
|---|
| 2399 | void Clipper::AppendPolygon(TEdge *e1, TEdge *e2) | 
|---|
| 2400 | { | 
|---|
| 2401 | //get the start and ends of both output polygons ... | 
|---|
| 2402 | OutRec *outRec1 = m_PolyOuts[e1->OutIdx]; | 
|---|
| 2403 | OutRec *outRec2 = m_PolyOuts[e2->OutIdx]; | 
|---|
| 2404 |  | 
|---|
| 2405 | OutRec *holeStateRec; | 
|---|
| 2406 | if (OutRec1RightOfOutRec2(outRec1, outRec2)) | 
|---|
| 2407 | holeStateRec = outRec2; | 
|---|
| 2408 | else if (OutRec1RightOfOutRec2(outRec2, outRec1)) | 
|---|
| 2409 | holeStateRec = outRec1; | 
|---|
| 2410 | else | 
|---|
| 2411 | holeStateRec = GetLowermostRec(outRec1, outRec2); | 
|---|
| 2412 |  | 
|---|
| 2413 | //get the start and ends of both output polygons and | 
|---|
| 2414 | //join e2 poly onto e1 poly and delete pointers to e2 ... | 
|---|
| 2415 |  | 
|---|
| 2416 | OutPt* p1_lft = outRec1->Pts; | 
|---|
| 2417 | OutPt* p1_rt = p1_lft->Prev; | 
|---|
| 2418 | OutPt* p2_lft = outRec2->Pts; | 
|---|
| 2419 | OutPt* p2_rt = p2_lft->Prev; | 
|---|
| 2420 |  | 
|---|
| 2421 | //join e2 poly onto e1 poly and delete pointers to e2 ... | 
|---|
| 2422 | if(  e1->Side == esLeft ) | 
|---|
| 2423 | { | 
|---|
| 2424 | if(  e2->Side == esLeft ) | 
|---|
| 2425 | { | 
|---|
| 2426 | //z y x a b c | 
|---|
| 2427 | ReversePolyPtLinks(p2_lft); | 
|---|
| 2428 | p2_lft->Next = p1_lft; | 
|---|
| 2429 | p1_lft->Prev = p2_lft; | 
|---|
| 2430 | p1_rt->Next = p2_rt; | 
|---|
| 2431 | p2_rt->Prev = p1_rt; | 
|---|
| 2432 | outRec1->Pts = p2_rt; | 
|---|
| 2433 | } else | 
|---|
| 2434 | { | 
|---|
| 2435 | //x y z a b c | 
|---|
| 2436 | p2_rt->Next = p1_lft; | 
|---|
| 2437 | p1_lft->Prev = p2_rt; | 
|---|
| 2438 | p2_lft->Prev = p1_rt; | 
|---|
| 2439 | p1_rt->Next = p2_lft; | 
|---|
| 2440 | outRec1->Pts = p2_lft; | 
|---|
| 2441 | } | 
|---|
| 2442 | } else | 
|---|
| 2443 | { | 
|---|
| 2444 | if(  e2->Side == esRight ) | 
|---|
| 2445 | { | 
|---|
| 2446 | //a b c z y x | 
|---|
| 2447 | ReversePolyPtLinks(p2_lft); | 
|---|
| 2448 | p1_rt->Next = p2_rt; | 
|---|
| 2449 | p2_rt->Prev = p1_rt; | 
|---|
| 2450 | p2_lft->Next = p1_lft; | 
|---|
| 2451 | p1_lft->Prev = p2_lft; | 
|---|
| 2452 | } else | 
|---|
| 2453 | { | 
|---|
| 2454 | //a b c x y z | 
|---|
| 2455 | p1_rt->Next = p2_lft; | 
|---|
| 2456 | p2_lft->Prev = p1_rt; | 
|---|
| 2457 | p1_lft->Prev = p2_rt; | 
|---|
| 2458 | p2_rt->Next = p1_lft; | 
|---|
| 2459 | } | 
|---|
| 2460 | } | 
|---|
| 2461 |  | 
|---|
| 2462 | outRec1->BottomPt = 0; | 
|---|
| 2463 | if (holeStateRec == outRec2) | 
|---|
| 2464 | { | 
|---|
| 2465 | if (outRec2->FirstLeft != outRec1) | 
|---|
| 2466 | outRec1->FirstLeft = outRec2->FirstLeft; | 
|---|
| 2467 | outRec1->IsHole = outRec2->IsHole; | 
|---|
| 2468 | } | 
|---|
| 2469 | outRec2->Pts = 0; | 
|---|
| 2470 | outRec2->BottomPt = 0; | 
|---|
| 2471 | outRec2->FirstLeft = outRec1; | 
|---|
| 2472 |  | 
|---|
| 2473 | int OKIdx = e1->OutIdx; | 
|---|
| 2474 | int ObsoleteIdx = e2->OutIdx; | 
|---|
| 2475 |  | 
|---|
| 2476 | e1->OutIdx = Unassigned; //nb: safe because we only get here via AddLocalMaxPoly | 
|---|
| 2477 | e2->OutIdx = Unassigned; | 
|---|
| 2478 |  | 
|---|
| 2479 | TEdge* e = m_ActiveEdges; | 
|---|
| 2480 | while( e ) | 
|---|
| 2481 | { | 
|---|
| 2482 | if( e->OutIdx == ObsoleteIdx ) | 
|---|
| 2483 | { | 
|---|
| 2484 | e->OutIdx = OKIdx; | 
|---|
| 2485 | e->Side = e1->Side; | 
|---|
| 2486 | break; | 
|---|
| 2487 | } | 
|---|
| 2488 | e = e->NextInAEL; | 
|---|
| 2489 | } | 
|---|
| 2490 |  | 
|---|
| 2491 | outRec2->Idx = outRec1->Idx; | 
|---|
| 2492 | } | 
|---|
| 2493 | //------------------------------------------------------------------------------ | 
|---|
| 2494 |  | 
|---|
| 2495 | OutPt* Clipper::AddOutPt(TEdge *e, const IntPoint &pt) | 
|---|
| 2496 | { | 
|---|
| 2497 | if(  e->OutIdx < 0 ) | 
|---|
| 2498 | { | 
|---|
| 2499 | OutRec *outRec = CreateOutRec(); | 
|---|
| 2500 | outRec->IsOpen = (e->WindDelta == 0); | 
|---|
| 2501 | OutPt* newOp = new OutPt; | 
|---|
| 2502 | outRec->Pts = newOp; | 
|---|
| 2503 | newOp->Idx = outRec->Idx; | 
|---|
| 2504 | newOp->Pt = pt; | 
|---|
| 2505 | newOp->Next = newOp; | 
|---|
| 2506 | newOp->Prev = newOp; | 
|---|
| 2507 | if (!outRec->IsOpen) | 
|---|
| 2508 | SetHoleState(e, outRec); | 
|---|
| 2509 | e->OutIdx = outRec->Idx; | 
|---|
| 2510 | return newOp; | 
|---|
| 2511 | } else | 
|---|
| 2512 | { | 
|---|
| 2513 | OutRec *outRec = m_PolyOuts[e->OutIdx]; | 
|---|
| 2514 | //OutRec.Pts is the 'Left-most' point & OutRec.Pts.Prev is the 'Right-most' | 
|---|
| 2515 | OutPt* op = outRec->Pts; | 
|---|
| 2516 |  | 
|---|
| 2517 | bool ToFront = (e->Side == esLeft); | 
|---|
| 2518 | if (ToFront && (pt == op->Pt)) return op; | 
|---|
| 2519 | else if (!ToFront && (pt == op->Prev->Pt)) return op->Prev; | 
|---|
| 2520 |  | 
|---|
| 2521 | OutPt* newOp = new OutPt; | 
|---|
| 2522 | newOp->Idx = outRec->Idx; | 
|---|
| 2523 | newOp->Pt = pt; | 
|---|
| 2524 | newOp->Next = op; | 
|---|
| 2525 | newOp->Prev = op->Prev; | 
|---|
| 2526 | newOp->Prev->Next = newOp; | 
|---|
| 2527 | op->Prev = newOp; | 
|---|
| 2528 | if (ToFront) outRec->Pts = newOp; | 
|---|
| 2529 | return newOp; | 
|---|
| 2530 | } | 
|---|
| 2531 | } | 
|---|
| 2532 | //------------------------------------------------------------------------------ | 
|---|
| 2533 |  | 
|---|
| 2534 | OutPt* Clipper::GetLastOutPt(TEdge *e) | 
|---|
| 2535 | { | 
|---|
| 2536 | OutRec *outRec = m_PolyOuts[e->OutIdx]; | 
|---|
| 2537 | if (e->Side == esLeft) | 
|---|
| 2538 | return outRec->Pts; | 
|---|
| 2539 | else | 
|---|
| 2540 | return outRec->Pts->Prev; | 
|---|
| 2541 | } | 
|---|
| 2542 | //------------------------------------------------------------------------------ | 
|---|
| 2543 |  | 
|---|
| 2544 | void Clipper::ProcessHorizontals() | 
|---|
| 2545 | { | 
|---|
| 2546 | TEdge* horzEdge; | 
|---|
| 2547 | while (PopEdgeFromSEL(horzEdge)) | 
|---|
| 2548 | ProcessHorizontal(horzEdge); | 
|---|
| 2549 | } | 
|---|
| 2550 | //------------------------------------------------------------------------------ | 
|---|
| 2551 |  | 
|---|
| 2552 | inline bool IsMinima(TEdge *e) | 
|---|
| 2553 | { | 
|---|
| 2554 | return e  && (e->Prev->NextInLML != e) && (e->Next->NextInLML != e); | 
|---|
| 2555 | } | 
|---|
| 2556 | //------------------------------------------------------------------------------ | 
|---|
| 2557 |  | 
|---|
| 2558 | inline bool IsMaxima(TEdge *e, const cInt Y) | 
|---|
| 2559 | { | 
|---|
| 2560 | return e && e->Top.Y == Y && !e->NextInLML; | 
|---|
| 2561 | } | 
|---|
| 2562 | //------------------------------------------------------------------------------ | 
|---|
| 2563 |  | 
|---|
| 2564 | inline bool IsIntermediate(TEdge *e, const cInt Y) | 
|---|
| 2565 | { | 
|---|
| 2566 | return e->Top.Y == Y && e->NextInLML; | 
|---|
| 2567 | } | 
|---|
| 2568 | //------------------------------------------------------------------------------ | 
|---|
| 2569 |  | 
|---|
| 2570 | TEdge *GetMaximaPair(TEdge *e) | 
|---|
| 2571 | { | 
|---|
| 2572 | if ((e->Next->Top == e->Top) && !e->Next->NextInLML) | 
|---|
| 2573 | return e->Next; | 
|---|
| 2574 | else if ((e->Prev->Top == e->Top) && !e->Prev->NextInLML) | 
|---|
| 2575 | return e->Prev; | 
|---|
| 2576 | else return 0; | 
|---|
| 2577 | } | 
|---|
| 2578 | //------------------------------------------------------------------------------ | 
|---|
| 2579 |  | 
|---|
| 2580 | TEdge *GetMaximaPairEx(TEdge *e) | 
|---|
| 2581 | { | 
|---|
| 2582 | //as GetMaximaPair() but returns 0 if MaxPair isn't in AEL (unless it's horizontal) | 
|---|
| 2583 | TEdge* result = GetMaximaPair(e); | 
|---|
| 2584 | if (result && (result->OutIdx == Skip || | 
|---|
| 2585 | (result->NextInAEL == result->PrevInAEL && !IsHorizontal(*result)))) return 0; | 
|---|
| 2586 | return result; | 
|---|
| 2587 | } | 
|---|
| 2588 | //------------------------------------------------------------------------------ | 
|---|
| 2589 |  | 
|---|
| 2590 | void Clipper::SwapPositionsInSEL(TEdge *Edge1, TEdge *Edge2) | 
|---|
| 2591 | { | 
|---|
| 2592 | if(  !( Edge1->NextInSEL ) &&  !( Edge1->PrevInSEL ) ) return; | 
|---|
| 2593 | if(  !( Edge2->NextInSEL ) &&  !( Edge2->PrevInSEL ) ) return; | 
|---|
| 2594 |  | 
|---|
| 2595 | if(  Edge1->NextInSEL == Edge2 ) | 
|---|
| 2596 | { | 
|---|
| 2597 | TEdge* Next = Edge2->NextInSEL; | 
|---|
| 2598 | if( Next ) Next->PrevInSEL = Edge1; | 
|---|
| 2599 | TEdge* Prev = Edge1->PrevInSEL; | 
|---|
| 2600 | if( Prev ) Prev->NextInSEL = Edge2; | 
|---|
| 2601 | Edge2->PrevInSEL = Prev; | 
|---|
| 2602 | Edge2->NextInSEL = Edge1; | 
|---|
| 2603 | Edge1->PrevInSEL = Edge2; | 
|---|
| 2604 | Edge1->NextInSEL = Next; | 
|---|
| 2605 | } | 
|---|
| 2606 | else if(  Edge2->NextInSEL == Edge1 ) | 
|---|
| 2607 | { | 
|---|
| 2608 | TEdge* Next = Edge1->NextInSEL; | 
|---|
| 2609 | if( Next ) Next->PrevInSEL = Edge2; | 
|---|
| 2610 | TEdge* Prev = Edge2->PrevInSEL; | 
|---|
| 2611 | if( Prev ) Prev->NextInSEL = Edge1; | 
|---|
| 2612 | Edge1->PrevInSEL = Prev; | 
|---|
| 2613 | Edge1->NextInSEL = Edge2; | 
|---|
| 2614 | Edge2->PrevInSEL = Edge1; | 
|---|
| 2615 | Edge2->NextInSEL = Next; | 
|---|
| 2616 | } | 
|---|
| 2617 | else | 
|---|
| 2618 | { | 
|---|
| 2619 | TEdge* Next = Edge1->NextInSEL; | 
|---|
| 2620 | TEdge* Prev = Edge1->PrevInSEL; | 
|---|
| 2621 | Edge1->NextInSEL = Edge2->NextInSEL; | 
|---|
| 2622 | if( Edge1->NextInSEL ) Edge1->NextInSEL->PrevInSEL = Edge1; | 
|---|
| 2623 | Edge1->PrevInSEL = Edge2->PrevInSEL; | 
|---|
| 2624 | if( Edge1->PrevInSEL ) Edge1->PrevInSEL->NextInSEL = Edge1; | 
|---|
| 2625 | Edge2->NextInSEL = Next; | 
|---|
| 2626 | if( Edge2->NextInSEL ) Edge2->NextInSEL->PrevInSEL = Edge2; | 
|---|
| 2627 | Edge2->PrevInSEL = Prev; | 
|---|
| 2628 | if( Edge2->PrevInSEL ) Edge2->PrevInSEL->NextInSEL = Edge2; | 
|---|
| 2629 | } | 
|---|
| 2630 |  | 
|---|
| 2631 | if( !Edge1->PrevInSEL ) m_SortedEdges = Edge1; | 
|---|
| 2632 | else if( !Edge2->PrevInSEL ) m_SortedEdges = Edge2; | 
|---|
| 2633 | } | 
|---|
| 2634 | //------------------------------------------------------------------------------ | 
|---|
| 2635 |  | 
|---|
| 2636 | TEdge* GetNextInAEL(TEdge *e, Direction dir) | 
|---|
| 2637 | { | 
|---|
| 2638 | return dir == dLeftToRight ? e->NextInAEL : e->PrevInAEL; | 
|---|
| 2639 | } | 
|---|
| 2640 | //------------------------------------------------------------------------------ | 
|---|
| 2641 |  | 
|---|
| 2642 | void GetHorzDirection(TEdge& HorzEdge, Direction& Dir, cInt& Left, cInt& Right) | 
|---|
| 2643 | { | 
|---|
| 2644 | if (HorzEdge.Bot.X < HorzEdge.Top.X) | 
|---|
| 2645 | { | 
|---|
| 2646 | Left = HorzEdge.Bot.X; | 
|---|
| 2647 | Right = HorzEdge.Top.X; | 
|---|
| 2648 | Dir = dLeftToRight; | 
|---|
| 2649 | } else | 
|---|
| 2650 | { | 
|---|
| 2651 | Left = HorzEdge.Top.X; | 
|---|
| 2652 | Right = HorzEdge.Bot.X; | 
|---|
| 2653 | Dir = dRightToLeft; | 
|---|
| 2654 | } | 
|---|
| 2655 | } | 
|---|
| 2656 | //------------------------------------------------------------------------ | 
|---|
| 2657 |  | 
|---|
| 2658 | /******************************************************************************* | 
|---|
| 2659 | * Notes: Horizontal edges (HEs) at scanline intersections (ie at the Top or    * | 
|---|
| 2660 | * Bottom of a scanbeam) are processed as if layered. The order in which HEs    * | 
|---|
| 2661 | * are processed doesn't matter. HEs intersect with other HE Bot.Xs only [#]    * | 
|---|
| 2662 | * (or they could intersect with Top.Xs only, ie EITHER Bot.Xs OR Top.Xs),      * | 
|---|
| 2663 | * and with other non-horizontal edges [*]. Once these intersections are        * | 
|---|
| 2664 | * processed, intermediate HEs then 'promote' the Edge above (NextInLML) into   * | 
|---|
| 2665 | * the AEL. These 'promoted' edges may in turn intersect [%] with other HEs.    * | 
|---|
| 2666 | *******************************************************************************/ | 
|---|
| 2667 |  | 
|---|
| 2668 | void Clipper::ProcessHorizontal(TEdge *horzEdge) | 
|---|
| 2669 | { | 
|---|
| 2670 | Direction dir; | 
|---|
| 2671 | cInt horzLeft, horzRight; | 
|---|
| 2672 | bool IsOpen = (horzEdge->WindDelta == 0); | 
|---|
| 2673 |  | 
|---|
| 2674 | GetHorzDirection(*horzEdge, dir, horzLeft, horzRight); | 
|---|
| 2675 |  | 
|---|
| 2676 | TEdge* eLastHorz = horzEdge, *eMaxPair = 0; | 
|---|
| 2677 | while (eLastHorz->NextInLML && IsHorizontal(*eLastHorz->NextInLML)) | 
|---|
| 2678 | eLastHorz = eLastHorz->NextInLML; | 
|---|
| 2679 | if (!eLastHorz->NextInLML) | 
|---|
| 2680 | eMaxPair = GetMaximaPair(eLastHorz); | 
|---|
| 2681 |  | 
|---|
| 2682 | MaximaList::const_iterator maxIt; | 
|---|
| 2683 | MaximaList::const_reverse_iterator maxRit; | 
|---|
| 2684 | if (m_Maxima.size() > 0) | 
|---|
| 2685 | { | 
|---|
| 2686 | //get the first maxima in range (X) ... | 
|---|
| 2687 | if (dir == dLeftToRight) | 
|---|
| 2688 | { | 
|---|
| 2689 | maxIt = m_Maxima.begin(); | 
|---|
| 2690 | while (maxIt != m_Maxima.end() && *maxIt <= horzEdge->Bot.X) maxIt++; | 
|---|
| 2691 | if (maxIt != m_Maxima.end() && *maxIt >= eLastHorz->Top.X) | 
|---|
| 2692 | maxIt = m_Maxima.end(); | 
|---|
| 2693 | } | 
|---|
| 2694 | else | 
|---|
| 2695 | { | 
|---|
| 2696 | maxRit = m_Maxima.rbegin(); | 
|---|
| 2697 | while (maxRit != m_Maxima.rend() && *maxRit > horzEdge->Bot.X) maxRit++; | 
|---|
| 2698 | if (maxRit != m_Maxima.rend() && *maxRit <= eLastHorz->Top.X) | 
|---|
| 2699 | maxRit = m_Maxima.rend(); | 
|---|
| 2700 | } | 
|---|
| 2701 | } | 
|---|
| 2702 |  | 
|---|
| 2703 | OutPt* op1 = 0; | 
|---|
| 2704 |  | 
|---|
| 2705 | for (;;) //loop through consec. horizontal edges | 
|---|
| 2706 | { | 
|---|
| 2707 |  | 
|---|
| 2708 | bool IsLastHorz = (horzEdge == eLastHorz); | 
|---|
| 2709 | TEdge* e = GetNextInAEL(horzEdge, dir); | 
|---|
| 2710 | while(e) | 
|---|
| 2711 | { | 
|---|
| 2712 |  | 
|---|
| 2713 | //this code block inserts extra coords into horizontal edges (in output | 
|---|
| 2714 | //polygons) whereever maxima touch these horizontal edges. This helps | 
|---|
| 2715 | //'simplifying' polygons (ie if the Simplify property is set). | 
|---|
| 2716 | if (m_Maxima.size() > 0) | 
|---|
| 2717 | { | 
|---|
| 2718 | if (dir == dLeftToRight) | 
|---|
| 2719 | { | 
|---|
| 2720 | while (maxIt != m_Maxima.end() && *maxIt < e->Curr.X) | 
|---|
| 2721 | { | 
|---|
| 2722 | if (horzEdge->OutIdx >= 0 && !IsOpen) | 
|---|
| 2723 | AddOutPt(horzEdge, IntPoint(*maxIt, horzEdge->Bot.Y)); | 
|---|
| 2724 | maxIt++; | 
|---|
| 2725 | } | 
|---|
| 2726 | } | 
|---|
| 2727 | else | 
|---|
| 2728 | { | 
|---|
| 2729 | while (maxRit != m_Maxima.rend() && *maxRit > e->Curr.X) | 
|---|
| 2730 | { | 
|---|
| 2731 | if (horzEdge->OutIdx >= 0 && !IsOpen) | 
|---|
| 2732 | AddOutPt(horzEdge, IntPoint(*maxRit, horzEdge->Bot.Y)); | 
|---|
| 2733 | maxRit++; | 
|---|
| 2734 | } | 
|---|
| 2735 | } | 
|---|
| 2736 | }; | 
|---|
| 2737 |  | 
|---|
| 2738 | if ((dir == dLeftToRight && e->Curr.X > horzRight) || | 
|---|
| 2739 | (dir == dRightToLeft && e->Curr.X < horzLeft)) break; | 
|---|
| 2740 |  | 
|---|
| 2741 | //Also break if we've got to the end of an intermediate horizontal edge ... | 
|---|
| 2742 | //nb: Smaller Dx's are to the right of larger Dx's ABOVE the horizontal. | 
|---|
| 2743 | if (e->Curr.X == horzEdge->Top.X && horzEdge->NextInLML && | 
|---|
| 2744 | e->Dx < horzEdge->NextInLML->Dx) break; | 
|---|
| 2745 |  | 
|---|
| 2746 | if (horzEdge->OutIdx >= 0 && !IsOpen)  //note: may be done multiple times | 
|---|
| 2747 | { | 
|---|
| 2748 | #ifdef use_xyz | 
|---|
| 2749 | if (dir == dLeftToRight) SetZ(e->Curr, *horzEdge, *e); | 
|---|
| 2750 | else SetZ(e->Curr, *e, *horzEdge); | 
|---|
| 2751 | #endif | 
|---|
| 2752 | op1 = AddOutPt(horzEdge, e->Curr); | 
|---|
| 2753 | TEdge* eNextHorz = m_SortedEdges; | 
|---|
| 2754 | while (eNextHorz) | 
|---|
| 2755 | { | 
|---|
| 2756 | if (eNextHorz->OutIdx >= 0 && | 
|---|
| 2757 | HorzSegmentsOverlap(horzEdge->Bot.X, | 
|---|
| 2758 | horzEdge->Top.X, eNextHorz->Bot.X, eNextHorz->Top.X)) | 
|---|
| 2759 | { | 
|---|
| 2760 | OutPt* op2 = GetLastOutPt(eNextHorz); | 
|---|
| 2761 | AddJoin(op2, op1, eNextHorz->Top); | 
|---|
| 2762 | } | 
|---|
| 2763 | eNextHorz = eNextHorz->NextInSEL; | 
|---|
| 2764 | } | 
|---|
| 2765 | AddGhostJoin(op1, horzEdge->Bot); | 
|---|
| 2766 | } | 
|---|
| 2767 |  | 
|---|
| 2768 | //OK, so far we're still in range of the horizontal Edge  but make sure | 
|---|
| 2769 | //we're at the last of consec. horizontals when matching with eMaxPair | 
|---|
| 2770 | if(e == eMaxPair && IsLastHorz) | 
|---|
| 2771 | { | 
|---|
| 2772 | if (horzEdge->OutIdx >= 0) | 
|---|
| 2773 | AddLocalMaxPoly(horzEdge, eMaxPair, horzEdge->Top); | 
|---|
| 2774 | DeleteFromAEL(horzEdge); | 
|---|
| 2775 | DeleteFromAEL(eMaxPair); | 
|---|
| 2776 | return; | 
|---|
| 2777 | } | 
|---|
| 2778 |  | 
|---|
| 2779 | if(dir == dLeftToRight) | 
|---|
| 2780 | { | 
|---|
| 2781 | IntPoint Pt = IntPoint(e->Curr.X, horzEdge->Curr.Y); | 
|---|
| 2782 | IntersectEdges(horzEdge, e, Pt); | 
|---|
| 2783 | } | 
|---|
| 2784 | else | 
|---|
| 2785 | { | 
|---|
| 2786 | IntPoint Pt = IntPoint(e->Curr.X, horzEdge->Curr.Y); | 
|---|
| 2787 | IntersectEdges( e, horzEdge, Pt); | 
|---|
| 2788 | } | 
|---|
| 2789 | TEdge* eNext = GetNextInAEL(e, dir); | 
|---|
| 2790 | SwapPositionsInAEL( horzEdge, e ); | 
|---|
| 2791 | e = eNext; | 
|---|
| 2792 | } //end while(e) | 
|---|
| 2793 |  | 
|---|
| 2794 | //Break out of loop if HorzEdge.NextInLML is not also horizontal ... | 
|---|
| 2795 | if (!horzEdge->NextInLML || !IsHorizontal(*horzEdge->NextInLML)) break; | 
|---|
| 2796 |  | 
|---|
| 2797 | UpdateEdgeIntoAEL(horzEdge); | 
|---|
| 2798 | if (horzEdge->OutIdx >= 0) AddOutPt(horzEdge, horzEdge->Bot); | 
|---|
| 2799 | GetHorzDirection(*horzEdge, dir, horzLeft, horzRight); | 
|---|
| 2800 |  | 
|---|
| 2801 | } //end for (;;) | 
|---|
| 2802 |  | 
|---|
| 2803 | if (horzEdge->OutIdx >= 0 && !op1) | 
|---|
| 2804 | { | 
|---|
| 2805 | op1 = GetLastOutPt(horzEdge); | 
|---|
| 2806 | TEdge* eNextHorz = m_SortedEdges; | 
|---|
| 2807 | while (eNextHorz) | 
|---|
| 2808 | { | 
|---|
| 2809 | if (eNextHorz->OutIdx >= 0 && | 
|---|
| 2810 | HorzSegmentsOverlap(horzEdge->Bot.X, | 
|---|
| 2811 | horzEdge->Top.X, eNextHorz->Bot.X, eNextHorz->Top.X)) | 
|---|
| 2812 | { | 
|---|
| 2813 | OutPt* op2 = GetLastOutPt(eNextHorz); | 
|---|
| 2814 | AddJoin(op2, op1, eNextHorz->Top); | 
|---|
| 2815 | } | 
|---|
| 2816 | eNextHorz = eNextHorz->NextInSEL; | 
|---|
| 2817 | } | 
|---|
| 2818 | AddGhostJoin(op1, horzEdge->Top); | 
|---|
| 2819 | } | 
|---|
| 2820 |  | 
|---|
| 2821 | if (horzEdge->NextInLML) | 
|---|
| 2822 | { | 
|---|
| 2823 | if(horzEdge->OutIdx >= 0) | 
|---|
| 2824 | { | 
|---|
| 2825 | op1 = AddOutPt( horzEdge, horzEdge->Top); | 
|---|
| 2826 | UpdateEdgeIntoAEL(horzEdge); | 
|---|
| 2827 | if (horzEdge->WindDelta == 0) return; | 
|---|
| 2828 | //nb: HorzEdge is no longer horizontal here | 
|---|
| 2829 | TEdge* ePrev = horzEdge->PrevInAEL; | 
|---|
| 2830 | TEdge* eNext = horzEdge->NextInAEL; | 
|---|
| 2831 | if (ePrev && ePrev->Curr.X == horzEdge->Bot.X && | 
|---|
| 2832 | ePrev->Curr.Y == horzEdge->Bot.Y && ePrev->WindDelta != 0 && | 
|---|
| 2833 | (ePrev->OutIdx >= 0 && ePrev->Curr.Y > ePrev->Top.Y && | 
|---|
| 2834 | SlopesEqual(*horzEdge, *ePrev, m_UseFullRange))) | 
|---|
| 2835 | { | 
|---|
| 2836 | OutPt* op2 = AddOutPt(ePrev, horzEdge->Bot); | 
|---|
| 2837 | AddJoin(op1, op2, horzEdge->Top); | 
|---|
| 2838 | } | 
|---|
| 2839 | else if (eNext && eNext->Curr.X == horzEdge->Bot.X && | 
|---|
| 2840 | eNext->Curr.Y == horzEdge->Bot.Y && eNext->WindDelta != 0 && | 
|---|
| 2841 | eNext->OutIdx >= 0 && eNext->Curr.Y > eNext->Top.Y && | 
|---|
| 2842 | SlopesEqual(*horzEdge, *eNext, m_UseFullRange)) | 
|---|
| 2843 | { | 
|---|
| 2844 | OutPt* op2 = AddOutPt(eNext, horzEdge->Bot); | 
|---|
| 2845 | AddJoin(op1, op2, horzEdge->Top); | 
|---|
| 2846 | } | 
|---|
| 2847 | } | 
|---|
| 2848 | else | 
|---|
| 2849 | UpdateEdgeIntoAEL(horzEdge); | 
|---|
| 2850 | } | 
|---|
| 2851 | else | 
|---|
| 2852 | { | 
|---|
| 2853 | if (horzEdge->OutIdx >= 0) AddOutPt(horzEdge, horzEdge->Top); | 
|---|
| 2854 | DeleteFromAEL(horzEdge); | 
|---|
| 2855 | } | 
|---|
| 2856 | } | 
|---|
| 2857 | //------------------------------------------------------------------------------ | 
|---|
| 2858 |  | 
|---|
| 2859 | bool Clipper::ProcessIntersections(const cInt topY) | 
|---|
| 2860 | { | 
|---|
| 2861 | if( !m_ActiveEdges ) return true; | 
|---|
| 2862 | CLIPPER_TRY { | 
|---|
| 2863 | BuildIntersectList(topY); | 
|---|
| 2864 | size_t IlSize = m_IntersectList.size(); | 
|---|
| 2865 | if (IlSize == 0) return true; | 
|---|
| 2866 | if (IlSize == 1 || FixupIntersectionOrder()) ProcessIntersectList(); | 
|---|
| 2867 | else return false; | 
|---|
| 2868 | } | 
|---|
| 2869 | CLIPPER_CATCH(...) | 
|---|
| 2870 | { | 
|---|
| 2871 | m_SortedEdges = 0; | 
|---|
| 2872 | DisposeIntersectNodes(); | 
|---|
| 2873 | CLIPPER_THROW(clipperException( "ProcessIntersections error")); | 
|---|
| 2874 | } | 
|---|
| 2875 | m_SortedEdges = 0; | 
|---|
| 2876 | return true; | 
|---|
| 2877 | } | 
|---|
| 2878 | //------------------------------------------------------------------------------ | 
|---|
| 2879 |  | 
|---|
| 2880 | void Clipper::DisposeIntersectNodes() | 
|---|
| 2881 | { | 
|---|
| 2882 | for (size_t i = 0; i < m_IntersectList.size(); ++i ) | 
|---|
| 2883 | delete m_IntersectList[i]; | 
|---|
| 2884 | m_IntersectList.clear(); | 
|---|
| 2885 | } | 
|---|
| 2886 | //------------------------------------------------------------------------------ | 
|---|
| 2887 |  | 
|---|
| 2888 | void Clipper::BuildIntersectList(const cInt topY) | 
|---|
| 2889 | { | 
|---|
| 2890 | if ( !m_ActiveEdges ) return; | 
|---|
| 2891 |  | 
|---|
| 2892 | //prepare for sorting ... | 
|---|
| 2893 | TEdge* e = m_ActiveEdges; | 
|---|
| 2894 | m_SortedEdges = e; | 
|---|
| 2895 | while( e ) | 
|---|
| 2896 | { | 
|---|
| 2897 | e->PrevInSEL = e->PrevInAEL; | 
|---|
| 2898 | e->NextInSEL = e->NextInAEL; | 
|---|
| 2899 | e->Curr.X = TopX( *e, topY ); | 
|---|
| 2900 | e = e->NextInAEL; | 
|---|
| 2901 | } | 
|---|
| 2902 |  | 
|---|
| 2903 | //bubblesort ... | 
|---|
| 2904 | bool isModified; | 
|---|
| 2905 | do | 
|---|
| 2906 | { | 
|---|
| 2907 | isModified = false; | 
|---|
| 2908 | e = m_SortedEdges; | 
|---|
| 2909 | while( e->NextInSEL ) | 
|---|
| 2910 | { | 
|---|
| 2911 | TEdge *eNext = e->NextInSEL; | 
|---|
| 2912 | IntPoint Pt; | 
|---|
| 2913 | if(e->Curr.X > eNext->Curr.X) | 
|---|
| 2914 | { | 
|---|
| 2915 | IntersectPoint(*e, *eNext, Pt); | 
|---|
| 2916 | if (Pt.Y < topY) Pt = IntPoint(TopX(*e, topY), topY); | 
|---|
| 2917 | IntersectNode * newNode = new IntersectNode; | 
|---|
| 2918 | newNode->Edge1 = e; | 
|---|
| 2919 | newNode->Edge2 = eNext; | 
|---|
| 2920 | newNode->Pt = Pt; | 
|---|
| 2921 | m_IntersectList.push_back(newNode); | 
|---|
| 2922 |  | 
|---|
| 2923 | SwapPositionsInSEL(e, eNext); | 
|---|
| 2924 | isModified = true; | 
|---|
| 2925 | } | 
|---|
| 2926 | else | 
|---|
| 2927 | e = eNext; | 
|---|
| 2928 | } | 
|---|
| 2929 | if( e->PrevInSEL ) e->PrevInSEL->NextInSEL = 0; | 
|---|
| 2930 | else break; | 
|---|
| 2931 | } | 
|---|
| 2932 | while ( isModified ); | 
|---|
| 2933 | m_SortedEdges = 0; //important | 
|---|
| 2934 | } | 
|---|
| 2935 | //------------------------------------------------------------------------------ | 
|---|
| 2936 |  | 
|---|
| 2937 |  | 
|---|
| 2938 | void Clipper::ProcessIntersectList() | 
|---|
| 2939 | { | 
|---|
| 2940 | for (size_t i = 0; i < m_IntersectList.size(); ++i) | 
|---|
| 2941 | { | 
|---|
| 2942 | IntersectNode* iNode = m_IntersectList[i]; | 
|---|
| 2943 | { | 
|---|
| 2944 | IntersectEdges( iNode->Edge1, iNode->Edge2, iNode->Pt); | 
|---|
| 2945 | SwapPositionsInAEL( iNode->Edge1 , iNode->Edge2 ); | 
|---|
| 2946 | } | 
|---|
| 2947 | delete iNode; | 
|---|
| 2948 | } | 
|---|
| 2949 | m_IntersectList.clear(); | 
|---|
| 2950 | } | 
|---|
| 2951 | //------------------------------------------------------------------------------ | 
|---|
| 2952 |  | 
|---|
| 2953 | bool IntersectListSort(IntersectNode* node1, IntersectNode* node2) | 
|---|
| 2954 | { | 
|---|
| 2955 | return node2->Pt.Y < node1->Pt.Y; | 
|---|
| 2956 | } | 
|---|
| 2957 | //------------------------------------------------------------------------------ | 
|---|
| 2958 |  | 
|---|
| 2959 | inline bool EdgesAdjacent(const IntersectNode &inode) | 
|---|
| 2960 | { | 
|---|
| 2961 | return (inode.Edge1->NextInSEL == inode.Edge2) || | 
|---|
| 2962 | (inode.Edge1->PrevInSEL == inode.Edge2); | 
|---|
| 2963 | } | 
|---|
| 2964 | //------------------------------------------------------------------------------ | 
|---|
| 2965 |  | 
|---|
| 2966 | bool Clipper::FixupIntersectionOrder() | 
|---|
| 2967 | { | 
|---|
| 2968 | //pre-condition: intersections are sorted Bottom-most first. | 
|---|
| 2969 | //Now it's crucial that intersections are made only between adjacent edges, | 
|---|
| 2970 | //so to ensure this the order of intersections may need adjusting ... | 
|---|
| 2971 | CopyAELToSEL(); | 
|---|
| 2972 | std::sort(m_IntersectList.begin(), m_IntersectList.end(), IntersectListSort); | 
|---|
| 2973 | size_t cnt = m_IntersectList.size(); | 
|---|
| 2974 | for (size_t i = 0; i < cnt; ++i) | 
|---|
| 2975 | { | 
|---|
| 2976 | if (!EdgesAdjacent(*m_IntersectList[i])) | 
|---|
| 2977 | { | 
|---|
| 2978 | size_t j = i + 1; | 
|---|
| 2979 | while (j < cnt && !EdgesAdjacent(*m_IntersectList[j])) j++; | 
|---|
| 2980 | if (j == cnt)  return false; | 
|---|
| 2981 | std::swap(m_IntersectList[i], m_IntersectList[j]); | 
|---|
| 2982 | } | 
|---|
| 2983 | SwapPositionsInSEL(m_IntersectList[i]->Edge1, m_IntersectList[i]->Edge2); | 
|---|
| 2984 | } | 
|---|
| 2985 | return true; | 
|---|
| 2986 | } | 
|---|
| 2987 | //------------------------------------------------------------------------------ | 
|---|
| 2988 |  | 
|---|
| 2989 | void Clipper::DoMaxima(TEdge *e) | 
|---|
| 2990 | { | 
|---|
| 2991 | TEdge* eMaxPair = GetMaximaPairEx(e); | 
|---|
| 2992 | if (!eMaxPair) | 
|---|
| 2993 | { | 
|---|
| 2994 | if (e->OutIdx >= 0) | 
|---|
| 2995 | AddOutPt(e, e->Top); | 
|---|
| 2996 | DeleteFromAEL(e); | 
|---|
| 2997 | return; | 
|---|
| 2998 | } | 
|---|
| 2999 |  | 
|---|
| 3000 | TEdge* eNext = e->NextInAEL; | 
|---|
| 3001 | while(eNext && eNext != eMaxPair) | 
|---|
| 3002 | { | 
|---|
| 3003 | IntersectEdges(e, eNext, e->Top); | 
|---|
| 3004 | SwapPositionsInAEL(e, eNext); | 
|---|
| 3005 | eNext = e->NextInAEL; | 
|---|
| 3006 | } | 
|---|
| 3007 |  | 
|---|
| 3008 | if(e->OutIdx == Unassigned && eMaxPair->OutIdx == Unassigned) | 
|---|
| 3009 | { | 
|---|
| 3010 | DeleteFromAEL(e); | 
|---|
| 3011 | DeleteFromAEL(eMaxPair); | 
|---|
| 3012 | } | 
|---|
| 3013 | else if( e->OutIdx >= 0 && eMaxPair->OutIdx >= 0 ) | 
|---|
| 3014 | { | 
|---|
| 3015 | if (e->OutIdx >= 0) AddLocalMaxPoly(e, eMaxPair, e->Top); | 
|---|
| 3016 | DeleteFromAEL(e); | 
|---|
| 3017 | DeleteFromAEL(eMaxPair); | 
|---|
| 3018 | } | 
|---|
| 3019 | #ifdef use_lines | 
|---|
| 3020 | else if (e->WindDelta == 0) | 
|---|
| 3021 | { | 
|---|
| 3022 | if (e->OutIdx >= 0) | 
|---|
| 3023 | { | 
|---|
| 3024 | AddOutPt(e, e->Top); | 
|---|
| 3025 | e->OutIdx = Unassigned; | 
|---|
| 3026 | } | 
|---|
| 3027 | DeleteFromAEL(e); | 
|---|
| 3028 |  | 
|---|
| 3029 | if (eMaxPair->OutIdx >= 0) | 
|---|
| 3030 | { | 
|---|
| 3031 | AddOutPt(eMaxPair, e->Top); | 
|---|
| 3032 | eMaxPair->OutIdx = Unassigned; | 
|---|
| 3033 | } | 
|---|
| 3034 | DeleteFromAEL(eMaxPair); | 
|---|
| 3035 | } | 
|---|
| 3036 | #endif | 
|---|
| 3037 | else CLIPPER_THROW(clipperException( "DoMaxima error")); | 
|---|
| 3038 | } | 
|---|
| 3039 | //------------------------------------------------------------------------------ | 
|---|
| 3040 |  | 
|---|
| 3041 | void Clipper::ProcessEdgesAtTopOfScanbeam(const cInt topY) | 
|---|
| 3042 | { | 
|---|
| 3043 | TEdge* e = m_ActiveEdges; | 
|---|
| 3044 | while( e ) | 
|---|
| 3045 | { | 
|---|
| 3046 | //1. process maxima, treating them as if they're 'bent' horizontal edges, | 
|---|
| 3047 | //   but exclude maxima with horizontal edges. nb: e can't be a horizontal. | 
|---|
| 3048 | bool IsMaximaEdge = IsMaxima(e, topY); | 
|---|
| 3049 |  | 
|---|
| 3050 | if(IsMaximaEdge) | 
|---|
| 3051 | { | 
|---|
| 3052 | TEdge* eMaxPair = GetMaximaPairEx(e); | 
|---|
| 3053 | IsMaximaEdge = (!eMaxPair || !IsHorizontal(*eMaxPair)); | 
|---|
| 3054 | } | 
|---|
| 3055 |  | 
|---|
| 3056 | if(IsMaximaEdge) | 
|---|
| 3057 | { | 
|---|
| 3058 | if (m_StrictSimple) m_Maxima.push_back(e->Top.X); | 
|---|
| 3059 | TEdge* ePrev = e->PrevInAEL; | 
|---|
| 3060 | DoMaxima(e); | 
|---|
| 3061 | if( !ePrev ) e = m_ActiveEdges; | 
|---|
| 3062 | else e = ePrev->NextInAEL; | 
|---|
| 3063 | } | 
|---|
| 3064 | else | 
|---|
| 3065 | { | 
|---|
| 3066 | //2. promote horizontal edges, otherwise update Curr.X and Curr.Y ... | 
|---|
| 3067 | if (IsIntermediate(e, topY) && IsHorizontal(*e->NextInLML)) | 
|---|
| 3068 | { | 
|---|
| 3069 | UpdateEdgeIntoAEL(e); | 
|---|
| 3070 | if (e->OutIdx >= 0) | 
|---|
| 3071 | AddOutPt(e, e->Bot); | 
|---|
| 3072 | AddEdgeToSEL(e); | 
|---|
| 3073 | } | 
|---|
| 3074 | else | 
|---|
| 3075 | { | 
|---|
| 3076 | e->Curr.X = TopX( *e, topY ); | 
|---|
| 3077 | e->Curr.Y = topY; | 
|---|
| 3078 | #ifdef use_xyz | 
|---|
| 3079 | e->Curr.Z = topY == e->Top.Y ? e->Top.Z : (topY == e->Bot.Y ? e->Bot.Z : 0); | 
|---|
| 3080 | #endif | 
|---|
| 3081 | } | 
|---|
| 3082 |  | 
|---|
| 3083 | //When StrictlySimple and 'e' is being touched by another edge, then | 
|---|
| 3084 | //make sure both edges have a vertex here ... | 
|---|
| 3085 | if (m_StrictSimple) | 
|---|
| 3086 | { | 
|---|
| 3087 | TEdge* ePrev = e->PrevInAEL; | 
|---|
| 3088 | if ((e->OutIdx >= 0) && (e->WindDelta != 0) && ePrev && (ePrev->OutIdx >= 0) && | 
|---|
| 3089 | (ePrev->Curr.X == e->Curr.X) && (ePrev->WindDelta != 0)) | 
|---|
| 3090 | { | 
|---|
| 3091 | IntPoint pt = e->Curr; | 
|---|
| 3092 | #ifdef use_xyz | 
|---|
| 3093 | SetZ(pt, *ePrev, *e); | 
|---|
| 3094 | #endif | 
|---|
| 3095 | OutPt* op = AddOutPt(ePrev, pt); | 
|---|
| 3096 | OutPt* op2 = AddOutPt(e, pt); | 
|---|
| 3097 | AddJoin(op, op2, pt); //StrictlySimple (type-3) join | 
|---|
| 3098 | } | 
|---|
| 3099 | } | 
|---|
| 3100 |  | 
|---|
| 3101 | e = e->NextInAEL; | 
|---|
| 3102 | } | 
|---|
| 3103 | } | 
|---|
| 3104 |  | 
|---|
| 3105 | //3. Process horizontals at the Top of the scanbeam ... | 
|---|
| 3106 | m_Maxima.sort(); | 
|---|
| 3107 | ProcessHorizontals(); | 
|---|
| 3108 | m_Maxima.clear(); | 
|---|
| 3109 |  | 
|---|
| 3110 | //4. Promote intermediate vertices ... | 
|---|
| 3111 | e = m_ActiveEdges; | 
|---|
| 3112 | while(e) | 
|---|
| 3113 | { | 
|---|
| 3114 | if(IsIntermediate(e, topY)) | 
|---|
| 3115 | { | 
|---|
| 3116 | OutPt* op = 0; | 
|---|
| 3117 | if( e->OutIdx >= 0 ) | 
|---|
| 3118 | op = AddOutPt(e, e->Top); | 
|---|
| 3119 | UpdateEdgeIntoAEL(e); | 
|---|
| 3120 |  | 
|---|
| 3121 | //if output polygons share an edge, they'll need joining later ... | 
|---|
| 3122 | TEdge* ePrev = e->PrevInAEL; | 
|---|
| 3123 | TEdge* eNext = e->NextInAEL; | 
|---|
| 3124 | if (ePrev && ePrev->Curr.X == e->Bot.X && | 
|---|
| 3125 | ePrev->Curr.Y == e->Bot.Y && op && | 
|---|
| 3126 | ePrev->OutIdx >= 0 && ePrev->Curr.Y > ePrev->Top.Y && | 
|---|
| 3127 | SlopesEqual(e->Curr, e->Top, ePrev->Curr, ePrev->Top, m_UseFullRange) && | 
|---|
| 3128 | (e->WindDelta != 0) && (ePrev->WindDelta != 0)) | 
|---|
| 3129 | { | 
|---|
| 3130 | OutPt* op2 = AddOutPt(ePrev, e->Bot); | 
|---|
| 3131 | AddJoin(op, op2, e->Top); | 
|---|
| 3132 | } | 
|---|
| 3133 | else if (eNext && eNext->Curr.X == e->Bot.X && | 
|---|
| 3134 | eNext->Curr.Y == e->Bot.Y && op && | 
|---|
| 3135 | eNext->OutIdx >= 0 && eNext->Curr.Y > eNext->Top.Y && | 
|---|
| 3136 | SlopesEqual(e->Curr, e->Top, eNext->Curr, eNext->Top, m_UseFullRange) && | 
|---|
| 3137 | (e->WindDelta != 0) && (eNext->WindDelta != 0)) | 
|---|
| 3138 | { | 
|---|
| 3139 | OutPt* op2 = AddOutPt(eNext, e->Bot); | 
|---|
| 3140 | AddJoin(op, op2, e->Top); | 
|---|
| 3141 | } | 
|---|
| 3142 | } | 
|---|
| 3143 | e = e->NextInAEL; | 
|---|
| 3144 | } | 
|---|
| 3145 | } | 
|---|
| 3146 | //------------------------------------------------------------------------------ | 
|---|
| 3147 |  | 
|---|
| 3148 | void Clipper::FixupOutPolyline(OutRec &outrec) | 
|---|
| 3149 | { | 
|---|
| 3150 | OutPt *pp = outrec.Pts; | 
|---|
| 3151 | OutPt *lastPP = pp->Prev; | 
|---|
| 3152 | while (pp != lastPP) | 
|---|
| 3153 | { | 
|---|
| 3154 | pp = pp->Next; | 
|---|
| 3155 | if (pp->Pt == pp->Prev->Pt) | 
|---|
| 3156 | { | 
|---|
| 3157 | if (pp == lastPP) lastPP = pp->Prev; | 
|---|
| 3158 | OutPt *tmpPP = pp->Prev; | 
|---|
| 3159 | tmpPP->Next = pp->Next; | 
|---|
| 3160 | pp->Next->Prev = tmpPP; | 
|---|
| 3161 | delete pp; | 
|---|
| 3162 | pp = tmpPP; | 
|---|
| 3163 | } | 
|---|
| 3164 | } | 
|---|
| 3165 |  | 
|---|
| 3166 | if (pp == pp->Prev) | 
|---|
| 3167 | { | 
|---|
| 3168 | DisposeOutPts(pp); | 
|---|
| 3169 | outrec.Pts = 0; | 
|---|
| 3170 | return; | 
|---|
| 3171 | } | 
|---|
| 3172 | } | 
|---|
| 3173 | //------------------------------------------------------------------------------ | 
|---|
| 3174 |  | 
|---|
| 3175 | void Clipper::FixupOutPolygon(OutRec &outrec) | 
|---|
| 3176 | { | 
|---|
| 3177 | //FixupOutPolygon() - removes duplicate points and simplifies consecutive | 
|---|
| 3178 | //parallel edges by removing the middle vertex. | 
|---|
| 3179 | OutPt *lastOK = 0; | 
|---|
| 3180 | outrec.BottomPt = 0; | 
|---|
| 3181 | OutPt *pp = outrec.Pts; | 
|---|
| 3182 | bool preserveCol = m_PreserveCollinear || m_StrictSimple; | 
|---|
| 3183 |  | 
|---|
| 3184 | for (;;) | 
|---|
| 3185 | { | 
|---|
| 3186 | if (pp->Prev == pp || pp->Prev == pp->Next) | 
|---|
| 3187 | { | 
|---|
| 3188 | DisposeOutPts(pp); | 
|---|
| 3189 | outrec.Pts = 0; | 
|---|
| 3190 | return; | 
|---|
| 3191 | } | 
|---|
| 3192 |  | 
|---|
| 3193 | //test for duplicate points and collinear edges ... | 
|---|
| 3194 | if ((pp->Pt == pp->Next->Pt) || (pp->Pt == pp->Prev->Pt) || | 
|---|
| 3195 | (SlopesEqual(pp->Prev->Pt, pp->Pt, pp->Next->Pt, m_UseFullRange) && | 
|---|
| 3196 | (!preserveCol || !Pt2IsBetweenPt1AndPt3(pp->Prev->Pt, pp->Pt, pp->Next->Pt)))) | 
|---|
| 3197 | { | 
|---|
| 3198 | lastOK = 0; | 
|---|
| 3199 | OutPt *tmp = pp; | 
|---|
| 3200 | pp->Prev->Next = pp->Next; | 
|---|
| 3201 | pp->Next->Prev = pp->Prev; | 
|---|
| 3202 | pp = pp->Prev; | 
|---|
| 3203 | delete tmp; | 
|---|
| 3204 | } | 
|---|
| 3205 | else if (pp == lastOK) break; | 
|---|
| 3206 | else | 
|---|
| 3207 | { | 
|---|
| 3208 | if (!lastOK) lastOK = pp; | 
|---|
| 3209 | pp = pp->Next; | 
|---|
| 3210 | } | 
|---|
| 3211 | } | 
|---|
| 3212 | outrec.Pts = pp; | 
|---|
| 3213 | } | 
|---|
| 3214 | //------------------------------------------------------------------------------ | 
|---|
| 3215 |  | 
|---|
| 3216 | int PointCount(OutPt *Pts) | 
|---|
| 3217 | { | 
|---|
| 3218 | if (!Pts) return 0; | 
|---|
| 3219 | int result = 0; | 
|---|
| 3220 | OutPt* p = Pts; | 
|---|
| 3221 | do | 
|---|
| 3222 | { | 
|---|
| 3223 | result++; | 
|---|
| 3224 | p = p->Next; | 
|---|
| 3225 | } | 
|---|
| 3226 | while (p != Pts); | 
|---|
| 3227 | return result; | 
|---|
| 3228 | } | 
|---|
| 3229 | //------------------------------------------------------------------------------ | 
|---|
| 3230 |  | 
|---|
| 3231 | void Clipper::BuildResult(Paths &polys) | 
|---|
| 3232 | { | 
|---|
| 3233 | polys.reserve(m_PolyOuts.size()); | 
|---|
| 3234 | for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) | 
|---|
| 3235 | { | 
|---|
| 3236 | if (!m_PolyOuts[i]->Pts) continue; | 
|---|
| 3237 | Path pg; | 
|---|
| 3238 | OutPt* p = m_PolyOuts[i]->Pts->Prev; | 
|---|
| 3239 | int cnt = PointCount(p); | 
|---|
| 3240 | if (cnt < 2) continue; | 
|---|
| 3241 | pg.reserve(cnt); | 
|---|
| 3242 | for (int i = 0; i < cnt; ++i) | 
|---|
| 3243 | { | 
|---|
| 3244 | pg.push_back(p->Pt); | 
|---|
| 3245 | p = p->Prev; | 
|---|
| 3246 | } | 
|---|
| 3247 | polys.push_back(pg); | 
|---|
| 3248 | } | 
|---|
| 3249 | } | 
|---|
| 3250 | //------------------------------------------------------------------------------ | 
|---|
| 3251 |  | 
|---|
| 3252 | void Clipper::BuildResult2(PolyTree& polytree) | 
|---|
| 3253 | { | 
|---|
| 3254 | polytree.Clear(); | 
|---|
| 3255 | polytree.AllNodes.reserve(m_PolyOuts.size()); | 
|---|
| 3256 | //add each output polygon/contour to polytree ... | 
|---|
| 3257 | for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); i++) | 
|---|
| 3258 | { | 
|---|
| 3259 | OutRec* outRec = m_PolyOuts[i]; | 
|---|
| 3260 | int cnt = PointCount(outRec->Pts); | 
|---|
| 3261 | if ((outRec->IsOpen && cnt < 2) || (!outRec->IsOpen && cnt < 3)) continue; | 
|---|
| 3262 | FixHoleLinkage(*outRec); | 
|---|
| 3263 | PolyNode* pn = new PolyNode(); | 
|---|
| 3264 | //nb: polytree takes ownership of all the PolyNodes | 
|---|
| 3265 | polytree.AllNodes.push_back(pn); | 
|---|
| 3266 | outRec->PolyNd = pn; | 
|---|
| 3267 | pn->Parent = 0; | 
|---|
| 3268 | pn->Index = 0; | 
|---|
| 3269 | pn->Contour.reserve(cnt); | 
|---|
| 3270 | OutPt *op = outRec->Pts->Prev; | 
|---|
| 3271 | for (int j = 0; j < cnt; j++) | 
|---|
| 3272 | { | 
|---|
| 3273 | pn->Contour.push_back(op->Pt); | 
|---|
| 3274 | op = op->Prev; | 
|---|
| 3275 | } | 
|---|
| 3276 | } | 
|---|
| 3277 |  | 
|---|
| 3278 | //fixup PolyNode links etc ... | 
|---|
| 3279 | polytree.Childs.reserve(m_PolyOuts.size()); | 
|---|
| 3280 | for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); i++) | 
|---|
| 3281 | { | 
|---|
| 3282 | OutRec* outRec = m_PolyOuts[i]; | 
|---|
| 3283 | if (!outRec->PolyNd) continue; | 
|---|
| 3284 | if (outRec->IsOpen) | 
|---|
| 3285 | { | 
|---|
| 3286 | outRec->PolyNd->m_IsOpen = true; | 
|---|
| 3287 | polytree.AddChild(*outRec->PolyNd); | 
|---|
| 3288 | } | 
|---|
| 3289 | else if (outRec->FirstLeft && outRec->FirstLeft->PolyNd) | 
|---|
| 3290 | outRec->FirstLeft->PolyNd->AddChild(*outRec->PolyNd); | 
|---|
| 3291 | else | 
|---|
| 3292 | polytree.AddChild(*outRec->PolyNd); | 
|---|
| 3293 | } | 
|---|
| 3294 | } | 
|---|
| 3295 | //------------------------------------------------------------------------------ | 
|---|
| 3296 |  | 
|---|
| 3297 | void SwapIntersectNodes(IntersectNode &int1, IntersectNode &int2) | 
|---|
| 3298 | { | 
|---|
| 3299 | //just swap the contents (because fIntersectNodes is a single-linked-list) | 
|---|
| 3300 | IntersectNode inode = int1; //gets a copy of Int1 | 
|---|
| 3301 | int1.Edge1 = int2.Edge1; | 
|---|
| 3302 | int1.Edge2 = int2.Edge2; | 
|---|
| 3303 | int1.Pt = int2.Pt; | 
|---|
| 3304 | int2.Edge1 = inode.Edge1; | 
|---|
| 3305 | int2.Edge2 = inode.Edge2; | 
|---|
| 3306 | int2.Pt = inode.Pt; | 
|---|
| 3307 | } | 
|---|
| 3308 | //------------------------------------------------------------------------------ | 
|---|
| 3309 |  | 
|---|
| 3310 | inline bool E2InsertsBeforeE1(TEdge &e1, TEdge &e2) | 
|---|
| 3311 | { | 
|---|
| 3312 | if (e2.Curr.X == e1.Curr.X) | 
|---|
| 3313 | { | 
|---|
| 3314 | if (e2.Top.Y > e1.Top.Y) | 
|---|
| 3315 | return e2.Top.X < TopX(e1, e2.Top.Y); | 
|---|
| 3316 | else return e1.Top.X > TopX(e2, e1.Top.Y); | 
|---|
| 3317 | } | 
|---|
| 3318 | else return e2.Curr.X < e1.Curr.X; | 
|---|
| 3319 | } | 
|---|
| 3320 | //------------------------------------------------------------------------------ | 
|---|
| 3321 |  | 
|---|
| 3322 | bool GetOverlap(const cInt a1, const cInt a2, const cInt b1, const cInt b2, | 
|---|
| 3323 | cInt& Left, cInt& Right) | 
|---|
| 3324 | { | 
|---|
| 3325 | if (a1 < a2) | 
|---|
| 3326 | { | 
|---|
| 3327 | if (b1 < b2) {Left = std::max(a1,b1); Right = std::min(a2,b2);} | 
|---|
| 3328 | else {Left = std::max(a1,b2); Right = std::min(a2,b1);} | 
|---|
| 3329 | } | 
|---|
| 3330 | else | 
|---|
| 3331 | { | 
|---|
| 3332 | if (b1 < b2) {Left = std::max(a2,b1); Right = std::min(a1,b2);} | 
|---|
| 3333 | else {Left = std::max(a2,b2); Right = std::min(a1,b1);} | 
|---|
| 3334 | } | 
|---|
| 3335 | return Left < Right; | 
|---|
| 3336 | } | 
|---|
| 3337 | //------------------------------------------------------------------------------ | 
|---|
| 3338 |  | 
|---|
| 3339 | inline void UpdateOutPtIdxs(OutRec& outrec) | 
|---|
| 3340 | { | 
|---|
| 3341 | OutPt* op = outrec.Pts; | 
|---|
| 3342 | do | 
|---|
| 3343 | { | 
|---|
| 3344 | op->Idx = outrec.Idx; | 
|---|
| 3345 | op = op->Prev; | 
|---|
| 3346 | } | 
|---|
| 3347 | while(op != outrec.Pts); | 
|---|
| 3348 | } | 
|---|
| 3349 | //------------------------------------------------------------------------------ | 
|---|
| 3350 |  | 
|---|
| 3351 | void Clipper::InsertEdgeIntoAEL(TEdge *edge, TEdge* startEdge) | 
|---|
| 3352 | { | 
|---|
| 3353 | if(!m_ActiveEdges) | 
|---|
| 3354 | { | 
|---|
| 3355 | edge->PrevInAEL = 0; | 
|---|
| 3356 | edge->NextInAEL = 0; | 
|---|
| 3357 | m_ActiveEdges = edge; | 
|---|
| 3358 | } | 
|---|
| 3359 | else if(!startEdge && E2InsertsBeforeE1(*m_ActiveEdges, *edge)) | 
|---|
| 3360 | { | 
|---|
| 3361 | edge->PrevInAEL = 0; | 
|---|
| 3362 | edge->NextInAEL = m_ActiveEdges; | 
|---|
| 3363 | m_ActiveEdges->PrevInAEL = edge; | 
|---|
| 3364 | m_ActiveEdges = edge; | 
|---|
| 3365 | } | 
|---|
| 3366 | else | 
|---|
| 3367 | { | 
|---|
| 3368 | if(!startEdge) startEdge = m_ActiveEdges; | 
|---|
| 3369 | while(startEdge->NextInAEL  && | 
|---|
| 3370 | !E2InsertsBeforeE1(*startEdge->NextInAEL , *edge)) | 
|---|
| 3371 | startEdge = startEdge->NextInAEL; | 
|---|
| 3372 | edge->NextInAEL = startEdge->NextInAEL; | 
|---|
| 3373 | if(startEdge->NextInAEL) startEdge->NextInAEL->PrevInAEL = edge; | 
|---|
| 3374 | edge->PrevInAEL = startEdge; | 
|---|
| 3375 | startEdge->NextInAEL = edge; | 
|---|
| 3376 | } | 
|---|
| 3377 | } | 
|---|
| 3378 | //---------------------------------------------------------------------- | 
|---|
| 3379 |  | 
|---|
| 3380 | OutPt* DupOutPt(OutPt* outPt, bool InsertAfter) | 
|---|
| 3381 | { | 
|---|
| 3382 | OutPt* result = new OutPt; | 
|---|
| 3383 | result->Pt = outPt->Pt; | 
|---|
| 3384 | result->Idx = outPt->Idx; | 
|---|
| 3385 | if (InsertAfter) | 
|---|
| 3386 | { | 
|---|
| 3387 | result->Next = outPt->Next; | 
|---|
| 3388 | result->Prev = outPt; | 
|---|
| 3389 | outPt->Next->Prev = result; | 
|---|
| 3390 | outPt->Next = result; | 
|---|
| 3391 | } | 
|---|
| 3392 | else | 
|---|
| 3393 | { | 
|---|
| 3394 | result->Prev = outPt->Prev; | 
|---|
| 3395 | result->Next = outPt; | 
|---|
| 3396 | outPt->Prev->Next = result; | 
|---|
| 3397 | outPt->Prev = result; | 
|---|
| 3398 | } | 
|---|
| 3399 | return result; | 
|---|
| 3400 | } | 
|---|
| 3401 | //------------------------------------------------------------------------------ | 
|---|
| 3402 |  | 
|---|
| 3403 | bool JoinHorz(OutPt* op1, OutPt* op1b, OutPt* op2, OutPt* op2b, | 
|---|
| 3404 | const IntPoint Pt, bool DiscardLeft) | 
|---|
| 3405 | { | 
|---|
| 3406 | Direction Dir1 = (op1->Pt.X > op1b->Pt.X ? dRightToLeft : dLeftToRight); | 
|---|
| 3407 | Direction Dir2 = (op2->Pt.X > op2b->Pt.X ? dRightToLeft : dLeftToRight); | 
|---|
| 3408 | if (Dir1 == Dir2) return false; | 
|---|
| 3409 |  | 
|---|
| 3410 | //When DiscardLeft, we want Op1b to be on the Left of Op1, otherwise we | 
|---|
| 3411 | //want Op1b to be on the Right. (And likewise with Op2 and Op2b.) | 
|---|
| 3412 | //So, to facilitate this while inserting Op1b and Op2b ... | 
|---|
| 3413 | //when DiscardLeft, make sure we're AT or RIGHT of Pt before adding Op1b, | 
|---|
| 3414 | //otherwise make sure we're AT or LEFT of Pt. (Likewise with Op2b.) | 
|---|
| 3415 | if (Dir1 == dLeftToRight) | 
|---|
| 3416 | { | 
|---|
| 3417 | while (op1->Next->Pt.X <= Pt.X && | 
|---|
| 3418 | op1->Next->Pt.X >= op1->Pt.X && op1->Next->Pt.Y == Pt.Y) | 
|---|
| 3419 | op1 = op1->Next; | 
|---|
| 3420 | if (DiscardLeft && (op1->Pt.X != Pt.X)) op1 = op1->Next; | 
|---|
| 3421 | op1b = DupOutPt(op1, !DiscardLeft); | 
|---|
| 3422 | if (op1b->Pt != Pt) | 
|---|
| 3423 | { | 
|---|
| 3424 | op1 = op1b; | 
|---|
| 3425 | op1->Pt = Pt; | 
|---|
| 3426 | op1b = DupOutPt(op1, !DiscardLeft); | 
|---|
| 3427 | } | 
|---|
| 3428 | } | 
|---|
| 3429 | else | 
|---|
| 3430 | { | 
|---|
| 3431 | while (op1->Next->Pt.X >= Pt.X && | 
|---|
| 3432 | op1->Next->Pt.X <= op1->Pt.X && op1->Next->Pt.Y == Pt.Y) | 
|---|
| 3433 | op1 = op1->Next; | 
|---|
| 3434 | if (!DiscardLeft && (op1->Pt.X != Pt.X)) op1 = op1->Next; | 
|---|
| 3435 | op1b = DupOutPt(op1, DiscardLeft); | 
|---|
| 3436 | if (op1b->Pt != Pt) | 
|---|
| 3437 | { | 
|---|
| 3438 | op1 = op1b; | 
|---|
| 3439 | op1->Pt = Pt; | 
|---|
| 3440 | op1b = DupOutPt(op1, DiscardLeft); | 
|---|
| 3441 | } | 
|---|
| 3442 | } | 
|---|
| 3443 |  | 
|---|
| 3444 | if (Dir2 == dLeftToRight) | 
|---|
| 3445 | { | 
|---|
| 3446 | while (op2->Next->Pt.X <= Pt.X && | 
|---|
| 3447 | op2->Next->Pt.X >= op2->Pt.X && op2->Next->Pt.Y == Pt.Y) | 
|---|
| 3448 | op2 = op2->Next; | 
|---|
| 3449 | if (DiscardLeft && (op2->Pt.X != Pt.X)) op2 = op2->Next; | 
|---|
| 3450 | op2b = DupOutPt(op2, !DiscardLeft); | 
|---|
| 3451 | if (op2b->Pt != Pt) | 
|---|
| 3452 | { | 
|---|
| 3453 | op2 = op2b; | 
|---|
| 3454 | op2->Pt = Pt; | 
|---|
| 3455 | op2b = DupOutPt(op2, !DiscardLeft); | 
|---|
| 3456 | }; | 
|---|
| 3457 | } else | 
|---|
| 3458 | { | 
|---|
| 3459 | while (op2->Next->Pt.X >= Pt.X && | 
|---|
| 3460 | op2->Next->Pt.X <= op2->Pt.X && op2->Next->Pt.Y == Pt.Y) | 
|---|
| 3461 | op2 = op2->Next; | 
|---|
| 3462 | if (!DiscardLeft && (op2->Pt.X != Pt.X)) op2 = op2->Next; | 
|---|
| 3463 | op2b = DupOutPt(op2, DiscardLeft); | 
|---|
| 3464 | if (op2b->Pt != Pt) | 
|---|
| 3465 | { | 
|---|
| 3466 | op2 = op2b; | 
|---|
| 3467 | op2->Pt = Pt; | 
|---|
| 3468 | op2b = DupOutPt(op2, DiscardLeft); | 
|---|
| 3469 | }; | 
|---|
| 3470 | }; | 
|---|
| 3471 |  | 
|---|
| 3472 | if ((Dir1 == dLeftToRight) == DiscardLeft) | 
|---|
| 3473 | { | 
|---|
| 3474 | op1->Prev = op2; | 
|---|
| 3475 | op2->Next = op1; | 
|---|
| 3476 | op1b->Next = op2b; | 
|---|
| 3477 | op2b->Prev = op1b; | 
|---|
| 3478 | } | 
|---|
| 3479 | else | 
|---|
| 3480 | { | 
|---|
| 3481 | op1->Next = op2; | 
|---|
| 3482 | op2->Prev = op1; | 
|---|
| 3483 | op1b->Prev = op2b; | 
|---|
| 3484 | op2b->Next = op1b; | 
|---|
| 3485 | } | 
|---|
| 3486 | return true; | 
|---|
| 3487 | } | 
|---|
| 3488 | //------------------------------------------------------------------------------ | 
|---|
| 3489 |  | 
|---|
| 3490 | bool Clipper::JoinPoints(Join *j, OutRec* outRec1, OutRec* outRec2) | 
|---|
| 3491 | { | 
|---|
| 3492 | OutPt *op1 = j->OutPt1, *op1b; | 
|---|
| 3493 | OutPt *op2 = j->OutPt2, *op2b; | 
|---|
| 3494 |  | 
|---|
| 3495 | //There are 3 kinds of joins for output polygons ... | 
|---|
| 3496 | //1. Horizontal joins where Join.OutPt1 & Join.OutPt2 are vertices anywhere | 
|---|
| 3497 | //along (horizontal) collinear edges (& Join.OffPt is on the same horizontal). | 
|---|
| 3498 | //2. Non-horizontal joins where Join.OutPt1 & Join.OutPt2 are at the same | 
|---|
| 3499 | //location at the Bottom of the overlapping segment (& Join.OffPt is above). | 
|---|
| 3500 | //3. StrictSimple joins where edges touch but are not collinear and where | 
|---|
| 3501 | //Join.OutPt1, Join.OutPt2 & Join.OffPt all share the same point. | 
|---|
| 3502 | bool isHorizontal = (j->OutPt1->Pt.Y == j->OffPt.Y); | 
|---|
| 3503 |  | 
|---|
| 3504 | if (isHorizontal  && (j->OffPt == j->OutPt1->Pt) && | 
|---|
| 3505 | (j->OffPt == j->OutPt2->Pt)) | 
|---|
| 3506 | { | 
|---|
| 3507 | //Strictly Simple join ... | 
|---|
| 3508 | if (outRec1 != outRec2) return false; | 
|---|
| 3509 | op1b = j->OutPt1->Next; | 
|---|
| 3510 | while (op1b != op1 && (op1b->Pt == j->OffPt)) | 
|---|
| 3511 | op1b = op1b->Next; | 
|---|
| 3512 | bool reverse1 = (op1b->Pt.Y > j->OffPt.Y); | 
|---|
| 3513 | op2b = j->OutPt2->Next; | 
|---|
| 3514 | while (op2b != op2 && (op2b->Pt == j->OffPt)) | 
|---|
| 3515 | op2b = op2b->Next; | 
|---|
| 3516 | bool reverse2 = (op2b->Pt.Y > j->OffPt.Y); | 
|---|
| 3517 | if (reverse1 == reverse2) return false; | 
|---|
| 3518 | if (reverse1) | 
|---|
| 3519 | { | 
|---|
| 3520 | op1b = DupOutPt(op1, false); | 
|---|
| 3521 | op2b = DupOutPt(op2, true); | 
|---|
| 3522 | op1->Prev = op2; | 
|---|
| 3523 | op2->Next = op1; | 
|---|
| 3524 | op1b->Next = op2b; | 
|---|
| 3525 | op2b->Prev = op1b; | 
|---|
| 3526 | j->OutPt1 = op1; | 
|---|
| 3527 | j->OutPt2 = op1b; | 
|---|
| 3528 | return true; | 
|---|
| 3529 | } else | 
|---|
| 3530 | { | 
|---|
| 3531 | op1b = DupOutPt(op1, true); | 
|---|
| 3532 | op2b = DupOutPt(op2, false); | 
|---|
| 3533 | op1->Next = op2; | 
|---|
| 3534 | op2->Prev = op1; | 
|---|
| 3535 | op1b->Prev = op2b; | 
|---|
| 3536 | op2b->Next = op1b; | 
|---|
| 3537 | j->OutPt1 = op1; | 
|---|
| 3538 | j->OutPt2 = op1b; | 
|---|
| 3539 | return true; | 
|---|
| 3540 | } | 
|---|
| 3541 | } | 
|---|
| 3542 | else if (isHorizontal) | 
|---|
| 3543 | { | 
|---|
| 3544 | //treat horizontal joins differently to non-horizontal joins since with | 
|---|
| 3545 | //them we're not yet sure where the overlapping is. OutPt1.Pt & OutPt2.Pt | 
|---|
| 3546 | //may be anywhere along the horizontal edge. | 
|---|
| 3547 | op1b = op1; | 
|---|
| 3548 | while (op1->Prev->Pt.Y == op1->Pt.Y && op1->Prev != op1b && op1->Prev != op2) | 
|---|
| 3549 | op1 = op1->Prev; | 
|---|
| 3550 | while (op1b->Next->Pt.Y == op1b->Pt.Y && op1b->Next != op1 && op1b->Next != op2) | 
|---|
| 3551 | op1b = op1b->Next; | 
|---|
| 3552 | if (op1b->Next == op1 || op1b->Next == op2) return false; //a flat 'polygon' | 
|---|
| 3553 |  | 
|---|
| 3554 | op2b = op2; | 
|---|
| 3555 | while (op2->Prev->Pt.Y == op2->Pt.Y && op2->Prev != op2b && op2->Prev != op1b) | 
|---|
| 3556 | op2 = op2->Prev; | 
|---|
| 3557 | while (op2b->Next->Pt.Y == op2b->Pt.Y && op2b->Next != op2 && op2b->Next != op1) | 
|---|
| 3558 | op2b = op2b->Next; | 
|---|
| 3559 | if (op2b->Next == op2 || op2b->Next == op1) return false; //a flat 'polygon' | 
|---|
| 3560 |  | 
|---|
| 3561 | cInt Left, Right; | 
|---|
| 3562 | //Op1 --> Op1b & Op2 --> Op2b are the extremites of the horizontal edges | 
|---|
| 3563 | if (!GetOverlap(op1->Pt.X, op1b->Pt.X, op2->Pt.X, op2b->Pt.X, Left, Right)) | 
|---|
| 3564 | return false; | 
|---|
| 3565 |  | 
|---|
| 3566 | //DiscardLeftSide: when overlapping edges are joined, a spike will created | 
|---|
| 3567 | //which needs to be cleaned up. However, we don't want Op1 or Op2 caught up | 
|---|
| 3568 | //on the discard Side as either may still be needed for other joins ... | 
|---|
| 3569 | IntPoint Pt; | 
|---|
| 3570 | bool DiscardLeftSide; | 
|---|
| 3571 | if (op1->Pt.X >= Left && op1->Pt.X <= Right) | 
|---|
| 3572 | { | 
|---|
| 3573 | Pt = op1->Pt; DiscardLeftSide = (op1->Pt.X > op1b->Pt.X); | 
|---|
| 3574 | } | 
|---|
| 3575 | else if (op2->Pt.X >= Left&& op2->Pt.X <= Right) | 
|---|
| 3576 | { | 
|---|
| 3577 | Pt = op2->Pt; DiscardLeftSide = (op2->Pt.X > op2b->Pt.X); | 
|---|
| 3578 | } | 
|---|
| 3579 | else if (op1b->Pt.X >= Left && op1b->Pt.X <= Right) | 
|---|
| 3580 | { | 
|---|
| 3581 | Pt = op1b->Pt; DiscardLeftSide = op1b->Pt.X > op1->Pt.X; | 
|---|
| 3582 | } | 
|---|
| 3583 | else | 
|---|
| 3584 | { | 
|---|
| 3585 | Pt = op2b->Pt; DiscardLeftSide = (op2b->Pt.X > op2->Pt.X); | 
|---|
| 3586 | } | 
|---|
| 3587 | j->OutPt1 = op1; j->OutPt2 = op2; | 
|---|
| 3588 | return JoinHorz(op1, op1b, op2, op2b, Pt, DiscardLeftSide); | 
|---|
| 3589 | } else | 
|---|
| 3590 | { | 
|---|
| 3591 | //nb: For non-horizontal joins ... | 
|---|
| 3592 | //    1. Jr.OutPt1.Pt.Y == Jr.OutPt2.Pt.Y | 
|---|
| 3593 | //    2. Jr.OutPt1.Pt > Jr.OffPt.Y | 
|---|
| 3594 |  | 
|---|
| 3595 | //make sure the polygons are correctly oriented ... | 
|---|
| 3596 | op1b = op1->Next; | 
|---|
| 3597 | while ((op1b->Pt == op1->Pt) && (op1b != op1)) op1b = op1b->Next; | 
|---|
| 3598 | bool Reverse1 = ((op1b->Pt.Y > op1->Pt.Y) || | 
|---|
| 3599 | !SlopesEqual(op1->Pt, op1b->Pt, j->OffPt, m_UseFullRange)); | 
|---|
| 3600 | if (Reverse1) | 
|---|
| 3601 | { | 
|---|
| 3602 | op1b = op1->Prev; | 
|---|
| 3603 | while ((op1b->Pt == op1->Pt) && (op1b != op1)) op1b = op1b->Prev; | 
|---|
| 3604 | if ((op1b->Pt.Y > op1->Pt.Y) || | 
|---|
| 3605 | !SlopesEqual(op1->Pt, op1b->Pt, j->OffPt, m_UseFullRange)) return false; | 
|---|
| 3606 | }; | 
|---|
| 3607 | op2b = op2->Next; | 
|---|
| 3608 | while ((op2b->Pt == op2->Pt) && (op2b != op2))op2b = op2b->Next; | 
|---|
| 3609 | bool Reverse2 = ((op2b->Pt.Y > op2->Pt.Y) || | 
|---|
| 3610 | !SlopesEqual(op2->Pt, op2b->Pt, j->OffPt, m_UseFullRange)); | 
|---|
| 3611 | if (Reverse2) | 
|---|
| 3612 | { | 
|---|
| 3613 | op2b = op2->Prev; | 
|---|
| 3614 | while ((op2b->Pt == op2->Pt) && (op2b != op2)) op2b = op2b->Prev; | 
|---|
| 3615 | if ((op2b->Pt.Y > op2->Pt.Y) || | 
|---|
| 3616 | !SlopesEqual(op2->Pt, op2b->Pt, j->OffPt, m_UseFullRange)) return false; | 
|---|
| 3617 | } | 
|---|
| 3618 |  | 
|---|
| 3619 | if ((op1b == op1) || (op2b == op2) || (op1b == op2b) || | 
|---|
| 3620 | ((outRec1 == outRec2) && (Reverse1 == Reverse2))) return false; | 
|---|
| 3621 |  | 
|---|
| 3622 | if (Reverse1) | 
|---|
| 3623 | { | 
|---|
| 3624 | op1b = DupOutPt(op1, false); | 
|---|
| 3625 | op2b = DupOutPt(op2, true); | 
|---|
| 3626 | op1->Prev = op2; | 
|---|
| 3627 | op2->Next = op1; | 
|---|
| 3628 | op1b->Next = op2b; | 
|---|
| 3629 | op2b->Prev = op1b; | 
|---|
| 3630 | j->OutPt1 = op1; | 
|---|
| 3631 | j->OutPt2 = op1b; | 
|---|
| 3632 | return true; | 
|---|
| 3633 | } else | 
|---|
| 3634 | { | 
|---|
| 3635 | op1b = DupOutPt(op1, true); | 
|---|
| 3636 | op2b = DupOutPt(op2, false); | 
|---|
| 3637 | op1->Next = op2; | 
|---|
| 3638 | op2->Prev = op1; | 
|---|
| 3639 | op1b->Prev = op2b; | 
|---|
| 3640 | op2b->Next = op1b; | 
|---|
| 3641 | j->OutPt1 = op1; | 
|---|
| 3642 | j->OutPt2 = op1b; | 
|---|
| 3643 | return true; | 
|---|
| 3644 | } | 
|---|
| 3645 | } | 
|---|
| 3646 | } | 
|---|
| 3647 | //---------------------------------------------------------------------- | 
|---|
| 3648 |  | 
|---|
| 3649 | static OutRec* ParseFirstLeft(OutRec* FirstLeft) | 
|---|
| 3650 | { | 
|---|
| 3651 | while (FirstLeft && !FirstLeft->Pts) | 
|---|
| 3652 | FirstLeft = FirstLeft->FirstLeft; | 
|---|
| 3653 | return FirstLeft; | 
|---|
| 3654 | } | 
|---|
| 3655 | //------------------------------------------------------------------------------ | 
|---|
| 3656 |  | 
|---|
| 3657 | void Clipper::FixupFirstLefts1(OutRec* OldOutRec, OutRec* NewOutRec) | 
|---|
| 3658 | { | 
|---|
| 3659 | //tests if NewOutRec contains the polygon before reassigning FirstLeft | 
|---|
| 3660 | for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) | 
|---|
| 3661 | { | 
|---|
| 3662 | OutRec* outRec = m_PolyOuts[i]; | 
|---|
| 3663 | OutRec* firstLeft = ParseFirstLeft(outRec->FirstLeft); | 
|---|
| 3664 | if (outRec->Pts  && firstLeft == OldOutRec) | 
|---|
| 3665 | { | 
|---|
| 3666 | if (Poly2ContainsPoly1(outRec->Pts, NewOutRec->Pts)) | 
|---|
| 3667 | outRec->FirstLeft = NewOutRec; | 
|---|
| 3668 | } | 
|---|
| 3669 | } | 
|---|
| 3670 | } | 
|---|
| 3671 | //---------------------------------------------------------------------- | 
|---|
| 3672 |  | 
|---|
| 3673 | void Clipper::FixupFirstLefts2(OutRec* InnerOutRec, OutRec* OuterOutRec) | 
|---|
| 3674 | { | 
|---|
| 3675 | //A polygon has split into two such that one is now the inner of the other. | 
|---|
| 3676 | //It's possible that these polygons now wrap around other polygons, so check | 
|---|
| 3677 | //every polygon that's also contained by OuterOutRec's FirstLeft container | 
|---|
| 3678 | //(including 0) to see if they've become inner to the new inner polygon ... | 
|---|
| 3679 | OutRec* orfl = OuterOutRec->FirstLeft; | 
|---|
| 3680 | for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) | 
|---|
| 3681 | { | 
|---|
| 3682 | OutRec* outRec = m_PolyOuts[i]; | 
|---|
| 3683 |  | 
|---|
| 3684 | if (!outRec->Pts || outRec == OuterOutRec || outRec == InnerOutRec) | 
|---|
| 3685 | continue; | 
|---|
| 3686 | OutRec* firstLeft = ParseFirstLeft(outRec->FirstLeft); | 
|---|
| 3687 | if (firstLeft != orfl && firstLeft != InnerOutRec && firstLeft != OuterOutRec) | 
|---|
| 3688 | continue; | 
|---|
| 3689 | if (Poly2ContainsPoly1(outRec->Pts, InnerOutRec->Pts)) | 
|---|
| 3690 | outRec->FirstLeft = InnerOutRec; | 
|---|
| 3691 | else if (Poly2ContainsPoly1(outRec->Pts, OuterOutRec->Pts)) | 
|---|
| 3692 | outRec->FirstLeft = OuterOutRec; | 
|---|
| 3693 | else if (outRec->FirstLeft == InnerOutRec || outRec->FirstLeft == OuterOutRec) | 
|---|
| 3694 | outRec->FirstLeft = orfl; | 
|---|
| 3695 | } | 
|---|
| 3696 | } | 
|---|
| 3697 | //---------------------------------------------------------------------- | 
|---|
| 3698 | void Clipper::FixupFirstLefts3(OutRec* OldOutRec, OutRec* NewOutRec) | 
|---|
| 3699 | { | 
|---|
| 3700 | //reassigns FirstLeft WITHOUT testing if NewOutRec contains the polygon | 
|---|
| 3701 | for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i) | 
|---|
| 3702 | { | 
|---|
| 3703 | OutRec* outRec = m_PolyOuts[i]; | 
|---|
| 3704 | OutRec* firstLeft = ParseFirstLeft(outRec->FirstLeft); | 
|---|
| 3705 | if (outRec->Pts && firstLeft == OldOutRec) | 
|---|
| 3706 | outRec->FirstLeft = NewOutRec; | 
|---|
| 3707 | } | 
|---|
| 3708 | } | 
|---|
| 3709 | //---------------------------------------------------------------------- | 
|---|
| 3710 |  | 
|---|
| 3711 | void Clipper::JoinCommonEdges() | 
|---|
| 3712 | { | 
|---|
| 3713 | for (JoinList::size_type i = 0; i < m_Joins.size(); i++) | 
|---|
| 3714 | { | 
|---|
| 3715 | Join* join = m_Joins[i]; | 
|---|
| 3716 |  | 
|---|
| 3717 | OutRec *outRec1 = GetOutRec(join->OutPt1->Idx); | 
|---|
| 3718 | OutRec *outRec2 = GetOutRec(join->OutPt2->Idx); | 
|---|
| 3719 |  | 
|---|
| 3720 | if (!outRec1->Pts || !outRec2->Pts) continue; | 
|---|
| 3721 | if (outRec1->IsOpen || outRec2->IsOpen) continue; | 
|---|
| 3722 |  | 
|---|
| 3723 | //get the polygon fragment with the correct hole state (FirstLeft) | 
|---|
| 3724 | //before calling JoinPoints() ... | 
|---|
| 3725 | OutRec *holeStateRec; | 
|---|
| 3726 | if (outRec1 == outRec2) holeStateRec = outRec1; | 
|---|
| 3727 | else if (OutRec1RightOfOutRec2(outRec1, outRec2)) holeStateRec = outRec2; | 
|---|
| 3728 | else if (OutRec1RightOfOutRec2(outRec2, outRec1)) holeStateRec = outRec1; | 
|---|
| 3729 | else holeStateRec = GetLowermostRec(outRec1, outRec2); | 
|---|
| 3730 |  | 
|---|
| 3731 | if (!JoinPoints(join, outRec1, outRec2)) continue; | 
|---|
| 3732 |  | 
|---|
| 3733 | if (outRec1 == outRec2) | 
|---|
| 3734 | { | 
|---|
| 3735 | //instead of joining two polygons, we've just created a new one by | 
|---|
| 3736 | //splitting one polygon into two. | 
|---|
| 3737 | outRec1->Pts = join->OutPt1; | 
|---|
| 3738 | outRec1->BottomPt = 0; | 
|---|
| 3739 | outRec2 = CreateOutRec(); | 
|---|
| 3740 | outRec2->Pts = join->OutPt2; | 
|---|
| 3741 |  | 
|---|
| 3742 | //update all OutRec2.Pts Idx's ... | 
|---|
| 3743 | UpdateOutPtIdxs(*outRec2); | 
|---|
| 3744 |  | 
|---|
| 3745 | if (Poly2ContainsPoly1(outRec2->Pts, outRec1->Pts)) | 
|---|
| 3746 | { | 
|---|
| 3747 | //outRec1 contains outRec2 ... | 
|---|
| 3748 | outRec2->IsHole = !outRec1->IsHole; | 
|---|
| 3749 | outRec2->FirstLeft = outRec1; | 
|---|
| 3750 |  | 
|---|
| 3751 | if (m_UsingPolyTree) FixupFirstLefts2(outRec2, outRec1); | 
|---|
| 3752 |  | 
|---|
| 3753 | if ((outRec2->IsHole ^ m_ReverseOutput) == (Area(*outRec2) > 0)) | 
|---|
| 3754 | ReversePolyPtLinks(outRec2->Pts); | 
|---|
| 3755 |  | 
|---|
| 3756 | } else if (Poly2ContainsPoly1(outRec1->Pts, outRec2->Pts)) | 
|---|
| 3757 | { | 
|---|
| 3758 | //outRec2 contains outRec1 ... | 
|---|
| 3759 | outRec2->IsHole = outRec1->IsHole; | 
|---|
| 3760 | outRec1->IsHole = !outRec2->IsHole; | 
|---|
| 3761 | outRec2->FirstLeft = outRec1->FirstLeft; | 
|---|
| 3762 | outRec1->FirstLeft = outRec2; | 
|---|
| 3763 |  | 
|---|
| 3764 | if (m_UsingPolyTree) FixupFirstLefts2(outRec1, outRec2); | 
|---|
| 3765 |  | 
|---|
| 3766 | if ((outRec1->IsHole ^ m_ReverseOutput) == (Area(*outRec1) > 0)) | 
|---|
| 3767 | ReversePolyPtLinks(outRec1->Pts); | 
|---|
| 3768 | } | 
|---|
| 3769 | else | 
|---|
| 3770 | { | 
|---|
| 3771 | //the 2 polygons are completely separate ... | 
|---|
| 3772 | outRec2->IsHole = outRec1->IsHole; | 
|---|
| 3773 | outRec2->FirstLeft = outRec1->FirstLeft; | 
|---|
| 3774 |  | 
|---|
| 3775 | //fixup FirstLeft pointers that may need reassigning to OutRec2 | 
|---|
| 3776 | if (m_UsingPolyTree) FixupFirstLefts1(outRec1, outRec2); | 
|---|
| 3777 | } | 
|---|
| 3778 |  | 
|---|
| 3779 | } else | 
|---|
| 3780 | { | 
|---|
| 3781 | //joined 2 polygons together ... | 
|---|
| 3782 |  | 
|---|
| 3783 | outRec2->Pts = 0; | 
|---|
| 3784 | outRec2->BottomPt = 0; | 
|---|
| 3785 | outRec2->Idx = outRec1->Idx; | 
|---|
| 3786 |  | 
|---|
| 3787 | outRec1->IsHole = holeStateRec->IsHole; | 
|---|
| 3788 | if (holeStateRec == outRec2) | 
|---|
| 3789 | outRec1->FirstLeft = outRec2->FirstLeft; | 
|---|
| 3790 | outRec2->FirstLeft = outRec1; | 
|---|
| 3791 |  | 
|---|
| 3792 | if (m_UsingPolyTree) FixupFirstLefts3(outRec2, outRec1); | 
|---|
| 3793 | } | 
|---|
| 3794 | } | 
|---|
| 3795 | } | 
|---|
| 3796 |  | 
|---|
| 3797 | //------------------------------------------------------------------------------ | 
|---|
| 3798 | // ClipperOffset support functions ... | 
|---|
| 3799 | //------------------------------------------------------------------------------ | 
|---|
| 3800 |  | 
|---|
| 3801 | DoublePoint GetUnitNormal(const IntPoint &pt1, const IntPoint &pt2) | 
|---|
| 3802 | { | 
|---|
| 3803 | if(pt2.X == pt1.X && pt2.Y == pt1.Y) | 
|---|
| 3804 | return DoublePoint(0, 0); | 
|---|
| 3805 |  | 
|---|
| 3806 | double Dx = (double)(pt2.X - pt1.X); | 
|---|
| 3807 | double dy = (double)(pt2.Y - pt1.Y); | 
|---|
| 3808 | double f = 1 *1.0/ std::sqrt( Dx*Dx + dy*dy ); | 
|---|
| 3809 | Dx *= f; | 
|---|
| 3810 | dy *= f; | 
|---|
| 3811 | return DoublePoint(dy, -Dx); | 
|---|
| 3812 | } | 
|---|
| 3813 |  | 
|---|
| 3814 | //------------------------------------------------------------------------------ | 
|---|
| 3815 | // ClipperOffset class | 
|---|
| 3816 | //------------------------------------------------------------------------------ | 
|---|
| 3817 |  | 
|---|
| 3818 | ClipperOffset::ClipperOffset(double miterLimit, double arcTolerance) | 
|---|
| 3819 | { | 
|---|
| 3820 | this->MiterLimit = miterLimit; | 
|---|
| 3821 | this->ArcTolerance = arcTolerance; | 
|---|
| 3822 | m_lowest.X = -1; | 
|---|
| 3823 | } | 
|---|
| 3824 | //------------------------------------------------------------------------------ | 
|---|
| 3825 |  | 
|---|
| 3826 | ClipperOffset::~ClipperOffset() | 
|---|
| 3827 | { | 
|---|
| 3828 | Clear(); | 
|---|
| 3829 | } | 
|---|
| 3830 | //------------------------------------------------------------------------------ | 
|---|
| 3831 |  | 
|---|
| 3832 | void ClipperOffset::Clear() | 
|---|
| 3833 | { | 
|---|
| 3834 | for (int i = 0; i < m_polyNodes.ChildCount(); ++i) | 
|---|
| 3835 | delete m_polyNodes.Childs[i]; | 
|---|
| 3836 | m_polyNodes.Childs.clear(); | 
|---|
| 3837 | m_lowest.X = -1; | 
|---|
| 3838 | } | 
|---|
| 3839 | //------------------------------------------------------------------------------ | 
|---|
| 3840 |  | 
|---|
| 3841 | void ClipperOffset::AddPath(const Path& path, JoinType joinType, EndType endType) | 
|---|
| 3842 | { | 
|---|
| 3843 | int highI = (int)path.size() - 1; | 
|---|
| 3844 | if (highI < 0) return; | 
|---|
| 3845 | PolyNode* newNode = new PolyNode(); | 
|---|
| 3846 | newNode->m_jointype = joinType; | 
|---|
| 3847 | newNode->m_endtype = endType; | 
|---|
| 3848 |  | 
|---|
| 3849 | //strip duplicate points from path and also get index to the lowest point ... | 
|---|
| 3850 | if (endType == etClosedLine || endType == etClosedPolygon) | 
|---|
| 3851 | while (highI > 0 && path[0] == path[highI]) highI--; | 
|---|
| 3852 | newNode->Contour.reserve(highI + 1); | 
|---|
| 3853 | newNode->Contour.push_back(path[0]); | 
|---|
| 3854 | int j = 0, k = 0; | 
|---|
| 3855 | for (int i = 1; i <= highI; i++) | 
|---|
| 3856 | if (newNode->Contour[j] != path[i]) | 
|---|
| 3857 | { | 
|---|
| 3858 | j++; | 
|---|
| 3859 | newNode->Contour.push_back(path[i]); | 
|---|
| 3860 | if (path[i].Y > newNode->Contour[k].Y || | 
|---|
| 3861 | (path[i].Y == newNode->Contour[k].Y && | 
|---|
| 3862 | path[i].X < newNode->Contour[k].X)) k = j; | 
|---|
| 3863 | } | 
|---|
| 3864 | if (endType == etClosedPolygon && j < 2) | 
|---|
| 3865 | { | 
|---|
| 3866 | delete newNode; | 
|---|
| 3867 | return; | 
|---|
| 3868 | } | 
|---|
| 3869 | m_polyNodes.AddChild(*newNode); | 
|---|
| 3870 |  | 
|---|
| 3871 | //if this path's lowest pt is lower than all the others then update m_lowest | 
|---|
| 3872 | if (endType != etClosedPolygon) return; | 
|---|
| 3873 | if (m_lowest.X < 0) | 
|---|
| 3874 | m_lowest = IntPoint(m_polyNodes.ChildCount() - 1, k); | 
|---|
| 3875 | else | 
|---|
| 3876 | { | 
|---|
| 3877 | IntPoint ip = m_polyNodes.Childs[(int)m_lowest.X]->Contour[(int)m_lowest.Y]; | 
|---|
| 3878 | if (newNode->Contour[k].Y > ip.Y || | 
|---|
| 3879 | (newNode->Contour[k].Y == ip.Y && | 
|---|
| 3880 | newNode->Contour[k].X < ip.X)) | 
|---|
| 3881 | m_lowest = IntPoint(m_polyNodes.ChildCount() - 1, k); | 
|---|
| 3882 | } | 
|---|
| 3883 | } | 
|---|
| 3884 | //------------------------------------------------------------------------------ | 
|---|
| 3885 |  | 
|---|
| 3886 | void ClipperOffset::AddPaths(const Paths& paths, JoinType joinType, EndType endType) | 
|---|
| 3887 | { | 
|---|
| 3888 | for (Paths::size_type i = 0; i < paths.size(); ++i) | 
|---|
| 3889 | AddPath(paths[i], joinType, endType); | 
|---|
| 3890 | } | 
|---|
| 3891 | //------------------------------------------------------------------------------ | 
|---|
| 3892 |  | 
|---|
| 3893 | void ClipperOffset::FixOrientations() | 
|---|
| 3894 | { | 
|---|
| 3895 | //fixup orientations of all closed paths if the orientation of the | 
|---|
| 3896 | //closed path with the lowermost vertex is wrong ... | 
|---|
| 3897 | if (m_lowest.X >= 0 && | 
|---|
| 3898 | !Orientation(m_polyNodes.Childs[(int)m_lowest.X]->Contour)) | 
|---|
| 3899 | { | 
|---|
| 3900 | for (int i = 0; i < m_polyNodes.ChildCount(); ++i) | 
|---|
| 3901 | { | 
|---|
| 3902 | PolyNode& node = *m_polyNodes.Childs[i]; | 
|---|
| 3903 | if (node.m_endtype == etClosedPolygon || | 
|---|
| 3904 | (node.m_endtype == etClosedLine && Orientation(node.Contour))) | 
|---|
| 3905 | ReversePath(node.Contour); | 
|---|
| 3906 | } | 
|---|
| 3907 | } else | 
|---|
| 3908 | { | 
|---|
| 3909 | for (int i = 0; i < m_polyNodes.ChildCount(); ++i) | 
|---|
| 3910 | { | 
|---|
| 3911 | PolyNode& node = *m_polyNodes.Childs[i]; | 
|---|
| 3912 | if (node.m_endtype == etClosedLine && !Orientation(node.Contour)) | 
|---|
| 3913 | ReversePath(node.Contour); | 
|---|
| 3914 | } | 
|---|
| 3915 | } | 
|---|
| 3916 | } | 
|---|
| 3917 | //------------------------------------------------------------------------------ | 
|---|
| 3918 |  | 
|---|
| 3919 | void ClipperOffset::Execute(Paths& solution, double delta) | 
|---|
| 3920 | { | 
|---|
| 3921 | solution.clear(); | 
|---|
| 3922 | FixOrientations(); | 
|---|
| 3923 | DoOffset(delta); | 
|---|
| 3924 |  | 
|---|
| 3925 | //now clean up 'corners' ... | 
|---|
| 3926 | Clipper clpr; | 
|---|
| 3927 | clpr.AddPaths(m_destPolys, ptSubject, true); | 
|---|
| 3928 | if (delta > 0) | 
|---|
| 3929 | { | 
|---|
| 3930 | clpr.Execute(ctUnion, solution, pftPositive, pftPositive); | 
|---|
| 3931 | } | 
|---|
| 3932 | else | 
|---|
| 3933 | { | 
|---|
| 3934 | IntRect r = clpr.GetBounds(); | 
|---|
| 3935 | Path outer(4); | 
|---|
| 3936 | outer[0] = IntPoint(r.left - 10, r.bottom + 10); | 
|---|
| 3937 | outer[1] = IntPoint(r.right + 10, r.bottom + 10); | 
|---|
| 3938 | outer[2] = IntPoint(r.right + 10, r.top - 10); | 
|---|
| 3939 | outer[3] = IntPoint(r.left - 10, r.top - 10); | 
|---|
| 3940 |  | 
|---|
| 3941 | clpr.AddPath(outer, ptSubject, true); | 
|---|
| 3942 | clpr.ReverseSolution(true); | 
|---|
| 3943 | clpr.Execute(ctUnion, solution, pftNegative, pftNegative); | 
|---|
| 3944 | if (solution.size() > 0) solution.erase(solution.begin()); | 
|---|
| 3945 | } | 
|---|
| 3946 | } | 
|---|
| 3947 | //------------------------------------------------------------------------------ | 
|---|
| 3948 |  | 
|---|
| 3949 | void ClipperOffset::Execute(PolyTree& solution, double delta) | 
|---|
| 3950 | { | 
|---|
| 3951 | solution.Clear(); | 
|---|
| 3952 | FixOrientations(); | 
|---|
| 3953 | DoOffset(delta); | 
|---|
| 3954 |  | 
|---|
| 3955 | //now clean up 'corners' ... | 
|---|
| 3956 | Clipper clpr; | 
|---|
| 3957 | clpr.AddPaths(m_destPolys, ptSubject, true); | 
|---|
| 3958 | if (delta > 0) | 
|---|
| 3959 | { | 
|---|
| 3960 | clpr.Execute(ctUnion, solution, pftPositive, pftPositive); | 
|---|
| 3961 | } | 
|---|
| 3962 | else | 
|---|
| 3963 | { | 
|---|
| 3964 | IntRect r = clpr.GetBounds(); | 
|---|
| 3965 | Path outer(4); | 
|---|
| 3966 | outer[0] = IntPoint(r.left - 10, r.bottom + 10); | 
|---|
| 3967 | outer[1] = IntPoint(r.right + 10, r.bottom + 10); | 
|---|
| 3968 | outer[2] = IntPoint(r.right + 10, r.top - 10); | 
|---|
| 3969 | outer[3] = IntPoint(r.left - 10, r.top - 10); | 
|---|
| 3970 |  | 
|---|
| 3971 | clpr.AddPath(outer, ptSubject, true); | 
|---|
| 3972 | clpr.ReverseSolution(true); | 
|---|
| 3973 | clpr.Execute(ctUnion, solution, pftNegative, pftNegative); | 
|---|
| 3974 | //remove the outer PolyNode rectangle ... | 
|---|
| 3975 | if (solution.ChildCount() == 1 && solution.Childs[0]->ChildCount() > 0) | 
|---|
| 3976 | { | 
|---|
| 3977 | PolyNode* outerNode = solution.Childs[0]; | 
|---|
| 3978 | solution.Childs.reserve(outerNode->ChildCount()); | 
|---|
| 3979 | solution.Childs[0] = outerNode->Childs[0]; | 
|---|
| 3980 | solution.Childs[0]->Parent = outerNode->Parent; | 
|---|
| 3981 | for (int i = 1; i < outerNode->ChildCount(); ++i) | 
|---|
| 3982 | solution.AddChild(*outerNode->Childs[i]); | 
|---|
| 3983 | } | 
|---|
| 3984 | else | 
|---|
| 3985 | solution.Clear(); | 
|---|
| 3986 | } | 
|---|
| 3987 | } | 
|---|
| 3988 | //------------------------------------------------------------------------------ | 
|---|
| 3989 |  | 
|---|
| 3990 | void ClipperOffset::DoOffset(double delta) | 
|---|
| 3991 | { | 
|---|
| 3992 | m_destPolys.clear(); | 
|---|
| 3993 | m_delta = delta; | 
|---|
| 3994 |  | 
|---|
| 3995 | //if Zero offset, just copy any CLOSED polygons to m_p and return ... | 
|---|
| 3996 | if (NEAR_ZERO(delta)) | 
|---|
| 3997 | { | 
|---|
| 3998 | m_destPolys.reserve(m_polyNodes.ChildCount()); | 
|---|
| 3999 | for (int i = 0; i < m_polyNodes.ChildCount(); i++) | 
|---|
| 4000 | { | 
|---|
| 4001 | PolyNode& node = *m_polyNodes.Childs[i]; | 
|---|
| 4002 | if (node.m_endtype == etClosedPolygon) | 
|---|
| 4003 | m_destPolys.push_back(node.Contour); | 
|---|
| 4004 | } | 
|---|
| 4005 | return; | 
|---|
| 4006 | } | 
|---|
| 4007 |  | 
|---|
| 4008 | //see offset_triginometry3.svg in the documentation folder ... | 
|---|
| 4009 | if (MiterLimit > 2) m_miterLim = 2/(MiterLimit * MiterLimit); | 
|---|
| 4010 | else m_miterLim = 0.5; | 
|---|
| 4011 |  | 
|---|
| 4012 | double y; | 
|---|
| 4013 | if (ArcTolerance <= 0.0) y = def_arc_tolerance; | 
|---|
| 4014 | else if (ArcTolerance > std::fabs(delta) * def_arc_tolerance) | 
|---|
| 4015 | y = std::fabs(delta) * def_arc_tolerance; | 
|---|
| 4016 | else y = ArcTolerance; | 
|---|
| 4017 | //see offset_triginometry2.svg in the documentation folder ... | 
|---|
| 4018 | double steps = pi / std::acos(1 - y / std::fabs(delta)); | 
|---|
| 4019 | if (steps > std::fabs(delta) * pi) | 
|---|
| 4020 | steps = std::fabs(delta) * pi;  //ie excessive precision check | 
|---|
| 4021 | m_sin = std::sin(two_pi / steps); | 
|---|
| 4022 | m_cos = std::cos(two_pi / steps); | 
|---|
| 4023 | m_StepsPerRad = steps / two_pi; | 
|---|
| 4024 | if (delta < 0.0) m_sin = -m_sin; | 
|---|
| 4025 |  | 
|---|
| 4026 | m_destPolys.reserve(m_polyNodes.ChildCount() * 2); | 
|---|
| 4027 | for (int i = 0; i < m_polyNodes.ChildCount(); i++) | 
|---|
| 4028 | { | 
|---|
| 4029 | PolyNode& node = *m_polyNodes.Childs[i]; | 
|---|
| 4030 | m_srcPoly = node.Contour; | 
|---|
| 4031 |  | 
|---|
| 4032 | int len = (int)m_srcPoly.size(); | 
|---|
| 4033 | if (len == 0 || (delta <= 0 && (len < 3 || node.m_endtype != etClosedPolygon))) | 
|---|
| 4034 | continue; | 
|---|
| 4035 |  | 
|---|
| 4036 | m_destPoly.clear(); | 
|---|
| 4037 | if (len == 1) | 
|---|
| 4038 | { | 
|---|
| 4039 | if (node.m_jointype == jtRound) | 
|---|
| 4040 | { | 
|---|
| 4041 | double X = 1.0, Y = 0.0; | 
|---|
| 4042 | for (cInt j = 1; j <= steps; j++) | 
|---|
| 4043 | { | 
|---|
| 4044 | m_destPoly.push_back(IntPoint( | 
|---|
| 4045 | Round(m_srcPoly[0].X + X * delta), | 
|---|
| 4046 | Round(m_srcPoly[0].Y + Y * delta))); | 
|---|
| 4047 | double X2 = X; | 
|---|
| 4048 | X = X * m_cos - m_sin * Y; | 
|---|
| 4049 | Y = X2 * m_sin + Y * m_cos; | 
|---|
| 4050 | } | 
|---|
| 4051 | } | 
|---|
| 4052 | else | 
|---|
| 4053 | { | 
|---|
| 4054 | double X = -1.0, Y = -1.0; | 
|---|
| 4055 | for (int j = 0; j < 4; ++j) | 
|---|
| 4056 | { | 
|---|
| 4057 | m_destPoly.push_back(IntPoint( | 
|---|
| 4058 | Round(m_srcPoly[0].X + X * delta), | 
|---|
| 4059 | Round(m_srcPoly[0].Y + Y * delta))); | 
|---|
| 4060 | if (X < 0) X = 1; | 
|---|
| 4061 | else if (Y < 0) Y = 1; | 
|---|
| 4062 | else X = -1; | 
|---|
| 4063 | } | 
|---|
| 4064 | } | 
|---|
| 4065 | m_destPolys.push_back(m_destPoly); | 
|---|
| 4066 | continue; | 
|---|
| 4067 | } | 
|---|
| 4068 | //build m_normals ... | 
|---|
| 4069 | m_normals.clear(); | 
|---|
| 4070 | m_normals.reserve(len); | 
|---|
| 4071 | for (int j = 0; j < len - 1; ++j) | 
|---|
| 4072 | m_normals.push_back(GetUnitNormal(m_srcPoly[j], m_srcPoly[j + 1])); | 
|---|
| 4073 | if (node.m_endtype == etClosedLine || node.m_endtype == etClosedPolygon) | 
|---|
| 4074 | m_normals.push_back(GetUnitNormal(m_srcPoly[len - 1], m_srcPoly[0])); | 
|---|
| 4075 | else | 
|---|
| 4076 | m_normals.push_back(DoublePoint(m_normals[len - 2])); | 
|---|
| 4077 |  | 
|---|
| 4078 | if (node.m_endtype == etClosedPolygon) | 
|---|
| 4079 | { | 
|---|
| 4080 | int k = len - 1; | 
|---|
| 4081 | for (int j = 0; j < len; ++j) | 
|---|
| 4082 | OffsetPoint(j, k, node.m_jointype); | 
|---|
| 4083 | m_destPolys.push_back(m_destPoly); | 
|---|
| 4084 | } | 
|---|
| 4085 | else if (node.m_endtype == etClosedLine) | 
|---|
| 4086 | { | 
|---|
| 4087 | int k = len - 1; | 
|---|
| 4088 | for (int j = 0; j < len; ++j) | 
|---|
| 4089 | OffsetPoint(j, k, node.m_jointype); | 
|---|
| 4090 | m_destPolys.push_back(m_destPoly); | 
|---|
| 4091 | m_destPoly.clear(); | 
|---|
| 4092 | //re-build m_normals ... | 
|---|
| 4093 | DoublePoint n = m_normals[len -1]; | 
|---|
| 4094 | for (int j = len - 1; j > 0; j--) | 
|---|
| 4095 | m_normals[j] = DoublePoint(-m_normals[j - 1].X, -m_normals[j - 1].Y); | 
|---|
| 4096 | m_normals[0] = DoublePoint(-n.X, -n.Y); | 
|---|
| 4097 | k = 0; | 
|---|
| 4098 | for (int j = len - 1; j >= 0; j--) | 
|---|
| 4099 | OffsetPoint(j, k, node.m_jointype); | 
|---|
| 4100 | m_destPolys.push_back(m_destPoly); | 
|---|
| 4101 | } | 
|---|
| 4102 | else | 
|---|
| 4103 | { | 
|---|
| 4104 | int k = 0; | 
|---|
| 4105 | for (int j = 1; j < len - 1; ++j) | 
|---|
| 4106 | OffsetPoint(j, k, node.m_jointype); | 
|---|
| 4107 |  | 
|---|
| 4108 | IntPoint pt1; | 
|---|
| 4109 | if (node.m_endtype == etOpenButt) | 
|---|
| 4110 | { | 
|---|
| 4111 | int j = len - 1; | 
|---|
| 4112 | pt1 = IntPoint((cInt)Round(m_srcPoly[j].X + m_normals[j].X * | 
|---|
| 4113 | delta), (cInt)Round(m_srcPoly[j].Y + m_normals[j].Y * delta)); | 
|---|
| 4114 | m_destPoly.push_back(pt1); | 
|---|
| 4115 | pt1 = IntPoint((cInt)Round(m_srcPoly[j].X - m_normals[j].X * | 
|---|
| 4116 | delta), (cInt)Round(m_srcPoly[j].Y - m_normals[j].Y * delta)); | 
|---|
| 4117 | m_destPoly.push_back(pt1); | 
|---|
| 4118 | } | 
|---|
| 4119 | else | 
|---|
| 4120 | { | 
|---|
| 4121 | int j = len - 1; | 
|---|
| 4122 | k = len - 2; | 
|---|
| 4123 | m_sinA = 0; | 
|---|
| 4124 | m_normals[j] = DoublePoint(-m_normals[j].X, -m_normals[j].Y); | 
|---|
| 4125 | if (node.m_endtype == etOpenSquare) | 
|---|
| 4126 | DoSquare(j, k); | 
|---|
| 4127 | else | 
|---|
| 4128 | DoRound(j, k); | 
|---|
| 4129 | } | 
|---|
| 4130 |  | 
|---|
| 4131 | //re-build m_normals ... | 
|---|
| 4132 | for (int j = len - 1; j > 0; j--) | 
|---|
| 4133 | m_normals[j] = DoublePoint(-m_normals[j - 1].X, -m_normals[j - 1].Y); | 
|---|
| 4134 | m_normals[0] = DoublePoint(-m_normals[1].X, -m_normals[1].Y); | 
|---|
| 4135 |  | 
|---|
| 4136 | k = len - 1; | 
|---|
| 4137 | for (int j = k - 1; j > 0; --j) OffsetPoint(j, k, node.m_jointype); | 
|---|
| 4138 |  | 
|---|
| 4139 | if (node.m_endtype == etOpenButt) | 
|---|
| 4140 | { | 
|---|
| 4141 | pt1 = IntPoint((cInt)Round(m_srcPoly[0].X - m_normals[0].X * delta), | 
|---|
| 4142 | (cInt)Round(m_srcPoly[0].Y - m_normals[0].Y * delta)); | 
|---|
| 4143 | m_destPoly.push_back(pt1); | 
|---|
| 4144 | pt1 = IntPoint((cInt)Round(m_srcPoly[0].X + m_normals[0].X * delta), | 
|---|
| 4145 | (cInt)Round(m_srcPoly[0].Y + m_normals[0].Y * delta)); | 
|---|
| 4146 | m_destPoly.push_back(pt1); | 
|---|
| 4147 | } | 
|---|
| 4148 | else | 
|---|
| 4149 | { | 
|---|
| 4150 | k = 1; | 
|---|
| 4151 | m_sinA = 0; | 
|---|
| 4152 | if (node.m_endtype == etOpenSquare) | 
|---|
| 4153 | DoSquare(0, 1); | 
|---|
| 4154 | else | 
|---|
| 4155 | DoRound(0, 1); | 
|---|
| 4156 | } | 
|---|
| 4157 | m_destPolys.push_back(m_destPoly); | 
|---|
| 4158 | } | 
|---|
| 4159 | } | 
|---|
| 4160 | } | 
|---|
| 4161 | //------------------------------------------------------------------------------ | 
|---|
| 4162 |  | 
|---|
| 4163 | void ClipperOffset::OffsetPoint(int j, int& k, JoinType jointype) | 
|---|
| 4164 | { | 
|---|
| 4165 | //cross product ... | 
|---|
| 4166 | m_sinA = (m_normals[k].X * m_normals[j].Y - m_normals[j].X * m_normals[k].Y); | 
|---|
| 4167 | if (std::fabs(m_sinA * m_delta) < 1.0) | 
|---|
| 4168 | { | 
|---|
| 4169 | //dot product ... | 
|---|
| 4170 | double cosA = (m_normals[k].X * m_normals[j].X + m_normals[j].Y * m_normals[k].Y ); | 
|---|
| 4171 | if (cosA > 0) // angle => 0 degrees | 
|---|
| 4172 | { | 
|---|
| 4173 | m_destPoly.push_back(IntPoint(Round(m_srcPoly[j].X + m_normals[k].X * m_delta), | 
|---|
| 4174 | Round(m_srcPoly[j].Y + m_normals[k].Y * m_delta))); | 
|---|
| 4175 | return; | 
|---|
| 4176 | } | 
|---|
| 4177 | //else angle => 180 degrees | 
|---|
| 4178 | } | 
|---|
| 4179 | else if (m_sinA > 1.0) m_sinA = 1.0; | 
|---|
| 4180 | else if (m_sinA < -1.0) m_sinA = -1.0; | 
|---|
| 4181 |  | 
|---|
| 4182 | if (m_sinA * m_delta < 0) | 
|---|
| 4183 | { | 
|---|
| 4184 | m_destPoly.push_back(IntPoint(Round(m_srcPoly[j].X + m_normals[k].X * m_delta), | 
|---|
| 4185 | Round(m_srcPoly[j].Y + m_normals[k].Y * m_delta))); | 
|---|
| 4186 | m_destPoly.push_back(m_srcPoly[j]); | 
|---|
| 4187 | m_destPoly.push_back(IntPoint(Round(m_srcPoly[j].X + m_normals[j].X * m_delta), | 
|---|
| 4188 | Round(m_srcPoly[j].Y + m_normals[j].Y * m_delta))); | 
|---|
| 4189 | } | 
|---|
| 4190 | else | 
|---|
| 4191 | switch (jointype) | 
|---|
| 4192 | { | 
|---|
| 4193 | case jtMiter: | 
|---|
| 4194 | { | 
|---|
| 4195 | double r = 1 + (m_normals[j].X * m_normals[k].X + | 
|---|
| 4196 | m_normals[j].Y * m_normals[k].Y); | 
|---|
| 4197 | if (r >= m_miterLim) DoMiter(j, k, r); else DoSquare(j, k); | 
|---|
| 4198 | break; | 
|---|
| 4199 | } | 
|---|
| 4200 | case jtSquare: DoSquare(j, k); break; | 
|---|
| 4201 | case jtRound: DoRound(j, k); break; | 
|---|
| 4202 | } | 
|---|
| 4203 | k = j; | 
|---|
| 4204 | } | 
|---|
| 4205 | //------------------------------------------------------------------------------ | 
|---|
| 4206 |  | 
|---|
| 4207 | void ClipperOffset::DoSquare(int j, int k) | 
|---|
| 4208 | { | 
|---|
| 4209 | double dx = std::tan(std::atan2(m_sinA, | 
|---|
| 4210 | m_normals[k].X * m_normals[j].X + m_normals[k].Y * m_normals[j].Y) / 4); | 
|---|
| 4211 | m_destPoly.push_back(IntPoint( | 
|---|
| 4212 | Round(m_srcPoly[j].X + m_delta * (m_normals[k].X - m_normals[k].Y * dx)), | 
|---|
| 4213 | Round(m_srcPoly[j].Y + m_delta * (m_normals[k].Y + m_normals[k].X * dx)))); | 
|---|
| 4214 | m_destPoly.push_back(IntPoint( | 
|---|
| 4215 | Round(m_srcPoly[j].X + m_delta * (m_normals[j].X + m_normals[j].Y * dx)), | 
|---|
| 4216 | Round(m_srcPoly[j].Y + m_delta * (m_normals[j].Y - m_normals[j].X * dx)))); | 
|---|
| 4217 | } | 
|---|
| 4218 | //------------------------------------------------------------------------------ | 
|---|
| 4219 |  | 
|---|
| 4220 | void ClipperOffset::DoMiter(int j, int k, double r) | 
|---|
| 4221 | { | 
|---|
| 4222 | double q = m_delta / r; | 
|---|
| 4223 | m_destPoly.push_back(IntPoint(Round(m_srcPoly[j].X + (m_normals[k].X + m_normals[j].X) * q), | 
|---|
| 4224 | Round(m_srcPoly[j].Y + (m_normals[k].Y + m_normals[j].Y) * q))); | 
|---|
| 4225 | } | 
|---|
| 4226 | //------------------------------------------------------------------------------ | 
|---|
| 4227 |  | 
|---|
| 4228 | void ClipperOffset::DoRound(int j, int k) | 
|---|
| 4229 | { | 
|---|
| 4230 | double a = std::atan2(m_sinA, | 
|---|
| 4231 | m_normals[k].X * m_normals[j].X + m_normals[k].Y * m_normals[j].Y); | 
|---|
| 4232 | int steps = std::max((int)Round(m_StepsPerRad * std::fabs(a)), 1); | 
|---|
| 4233 |  | 
|---|
| 4234 | double X = m_normals[k].X, Y = m_normals[k].Y, X2; | 
|---|
| 4235 | for (int i = 0; i < steps; ++i) | 
|---|
| 4236 | { | 
|---|
| 4237 | m_destPoly.push_back(IntPoint( | 
|---|
| 4238 | Round(m_srcPoly[j].X + X * m_delta), | 
|---|
| 4239 | Round(m_srcPoly[j].Y + Y * m_delta))); | 
|---|
| 4240 | X2 = X; | 
|---|
| 4241 | X = X * m_cos - m_sin * Y; | 
|---|
| 4242 | Y = X2 * m_sin + Y * m_cos; | 
|---|
| 4243 | } | 
|---|
| 4244 | m_destPoly.push_back(IntPoint( | 
|---|
| 4245 | Round(m_srcPoly[j].X + m_normals[j].X * m_delta), | 
|---|
| 4246 | Round(m_srcPoly[j].Y + m_normals[j].Y * m_delta))); | 
|---|
| 4247 | } | 
|---|
| 4248 |  | 
|---|
| 4249 | //------------------------------------------------------------------------------ | 
|---|
| 4250 | // Miscellaneous public functions | 
|---|
| 4251 | //------------------------------------------------------------------------------ | 
|---|
| 4252 |  | 
|---|
| 4253 | void Clipper::DoSimplePolygons() | 
|---|
| 4254 | { | 
|---|
| 4255 | PolyOutList::size_type i = 0; | 
|---|
| 4256 | while (i < m_PolyOuts.size()) | 
|---|
| 4257 | { | 
|---|
| 4258 | OutRec* outrec = m_PolyOuts[i++]; | 
|---|
| 4259 | OutPt* op = outrec->Pts; | 
|---|
| 4260 | if (!op || outrec->IsOpen) continue; | 
|---|
| 4261 | do //for each Pt in Polygon until duplicate found do ... | 
|---|
| 4262 | { | 
|---|
| 4263 | OutPt* op2 = op->Next; | 
|---|
| 4264 | while (op2 != outrec->Pts) | 
|---|
| 4265 | { | 
|---|
| 4266 | if ((op->Pt == op2->Pt) && op2->Next != op && op2->Prev != op) | 
|---|
| 4267 | { | 
|---|
| 4268 | //split the polygon into two ... | 
|---|
| 4269 | OutPt* op3 = op->Prev; | 
|---|
| 4270 | OutPt* op4 = op2->Prev; | 
|---|
| 4271 | op->Prev = op4; | 
|---|
| 4272 | op4->Next = op; | 
|---|
| 4273 | op2->Prev = op3; | 
|---|
| 4274 | op3->Next = op2; | 
|---|
| 4275 |  | 
|---|
| 4276 | outrec->Pts = op; | 
|---|
| 4277 | OutRec* outrec2 = CreateOutRec(); | 
|---|
| 4278 | outrec2->Pts = op2; | 
|---|
| 4279 | UpdateOutPtIdxs(*outrec2); | 
|---|
| 4280 | if (Poly2ContainsPoly1(outrec2->Pts, outrec->Pts)) | 
|---|
| 4281 | { | 
|---|
| 4282 | //OutRec2 is contained by OutRec1 ... | 
|---|
| 4283 | outrec2->IsHole = !outrec->IsHole; | 
|---|
| 4284 | outrec2->FirstLeft = outrec; | 
|---|
| 4285 | if (m_UsingPolyTree) FixupFirstLefts2(outrec2, outrec); | 
|---|
| 4286 | } | 
|---|
| 4287 | else | 
|---|
| 4288 | if (Poly2ContainsPoly1(outrec->Pts, outrec2->Pts)) | 
|---|
| 4289 | { | 
|---|
| 4290 | //OutRec1 is contained by OutRec2 ... | 
|---|
| 4291 | outrec2->IsHole = outrec->IsHole; | 
|---|
| 4292 | outrec->IsHole = !outrec2->IsHole; | 
|---|
| 4293 | outrec2->FirstLeft = outrec->FirstLeft; | 
|---|
| 4294 | outrec->FirstLeft = outrec2; | 
|---|
| 4295 | if (m_UsingPolyTree) FixupFirstLefts2(outrec, outrec2); | 
|---|
| 4296 | } | 
|---|
| 4297 | else | 
|---|
| 4298 | { | 
|---|
| 4299 | //the 2 polygons are separate ... | 
|---|
| 4300 | outrec2->IsHole = outrec->IsHole; | 
|---|
| 4301 | outrec2->FirstLeft = outrec->FirstLeft; | 
|---|
| 4302 | if (m_UsingPolyTree) FixupFirstLefts1(outrec, outrec2); | 
|---|
| 4303 | } | 
|---|
| 4304 | op2 = op; //ie get ready for the Next iteration | 
|---|
| 4305 | } | 
|---|
| 4306 | op2 = op2->Next; | 
|---|
| 4307 | } | 
|---|
| 4308 | op = op->Next; | 
|---|
| 4309 | } | 
|---|
| 4310 | while (op != outrec->Pts); | 
|---|
| 4311 | } | 
|---|
| 4312 | } | 
|---|
| 4313 | //------------------------------------------------------------------------------ | 
|---|
| 4314 |  | 
|---|
| 4315 | void ReversePath(Path& p) | 
|---|
| 4316 | { | 
|---|
| 4317 | std::reverse(p.begin(), p.end()); | 
|---|
| 4318 | } | 
|---|
| 4319 | //------------------------------------------------------------------------------ | 
|---|
| 4320 |  | 
|---|
| 4321 | void ReversePaths(Paths& p) | 
|---|
| 4322 | { | 
|---|
| 4323 | for (Paths::size_type i = 0; i < p.size(); ++i) | 
|---|
| 4324 | ReversePath(p[i]); | 
|---|
| 4325 | } | 
|---|
| 4326 | //------------------------------------------------------------------------------ | 
|---|
| 4327 |  | 
|---|
| 4328 | void SimplifyPolygon(const Path &in_poly, Paths &out_polys, PolyFillType fillType) | 
|---|
| 4329 | { | 
|---|
| 4330 | Clipper c; | 
|---|
| 4331 | c.StrictlySimple(true); | 
|---|
| 4332 | c.AddPath(in_poly, ptSubject, true); | 
|---|
| 4333 | c.Execute(ctUnion, out_polys, fillType, fillType); | 
|---|
| 4334 | } | 
|---|
| 4335 | //------------------------------------------------------------------------------ | 
|---|
| 4336 |  | 
|---|
| 4337 | void SimplifyPolygons(const Paths &in_polys, Paths &out_polys, PolyFillType fillType) | 
|---|
| 4338 | { | 
|---|
| 4339 | Clipper c; | 
|---|
| 4340 | c.StrictlySimple(true); | 
|---|
| 4341 | c.AddPaths(in_polys, ptSubject, true); | 
|---|
| 4342 | c.Execute(ctUnion, out_polys, fillType, fillType); | 
|---|
| 4343 | } | 
|---|
| 4344 | //------------------------------------------------------------------------------ | 
|---|
| 4345 |  | 
|---|
| 4346 | void SimplifyPolygons(Paths &polys, PolyFillType fillType) | 
|---|
| 4347 | { | 
|---|
| 4348 | SimplifyPolygons(polys, polys, fillType); | 
|---|
| 4349 | } | 
|---|
| 4350 | //------------------------------------------------------------------------------ | 
|---|
| 4351 |  | 
|---|
| 4352 | inline double DistanceSqrd(const IntPoint& pt1, const IntPoint& pt2) | 
|---|
| 4353 | { | 
|---|
| 4354 | double Dx = ((double)pt1.X - pt2.X); | 
|---|
| 4355 | double dy = ((double)pt1.Y - pt2.Y); | 
|---|
| 4356 | return (Dx*Dx + dy*dy); | 
|---|
| 4357 | } | 
|---|
| 4358 | //------------------------------------------------------------------------------ | 
|---|
| 4359 |  | 
|---|
| 4360 | double DistanceFromLineSqrd( | 
|---|
| 4361 | const IntPoint& pt, const IntPoint& ln1, const IntPoint& ln2) | 
|---|
| 4362 | { | 
|---|
| 4363 | //The equation of a line in general form (Ax + By + C = 0) | 
|---|
| 4364 | //given 2 points (x¹,y¹) & (x²,y²) is ... | 
|---|
| 4365 | //(y¹ - y²)x + (x² - x¹)y + (y² - y¹)x¹ - (x² - x¹)y¹ = 0 | 
|---|
| 4366 | //A = (y¹ - y²); B = (x² - x¹); C = (y² - y¹)x¹ - (x² - x¹)y¹ | 
|---|
| 4367 | //perpendicular distance of point (x³,y³) = (Ax³ + By³ + C)/Sqrt(A² + B²) | 
|---|
| 4368 | //see http://en.wikipedia.org/wiki/Perpendicular_distance | 
|---|
| 4369 | double A = double(ln1.Y - ln2.Y); | 
|---|
| 4370 | double B = double(ln2.X - ln1.X); | 
|---|
| 4371 | double C = A * ln1.X  + B * ln1.Y; | 
|---|
| 4372 | C = A * pt.X + B * pt.Y - C; | 
|---|
| 4373 | return (C * C) / (A * A + B * B); | 
|---|
| 4374 | } | 
|---|
| 4375 | //--------------------------------------------------------------------------- | 
|---|
| 4376 |  | 
|---|
| 4377 | bool SlopesNearCollinear(const IntPoint& pt1, | 
|---|
| 4378 | const IntPoint& pt2, const IntPoint& pt3, double distSqrd) | 
|---|
| 4379 | { | 
|---|
| 4380 | //this function is more accurate when the point that's geometrically | 
|---|
| 4381 | //between the other 2 points is the one that's tested for distance. | 
|---|
| 4382 | //ie makes it more likely to pick up 'spikes' ... | 
|---|
| 4383 | if (Abs(pt1.X - pt2.X) > Abs(pt1.Y - pt2.Y)) | 
|---|
| 4384 | { | 
|---|
| 4385 | if ((pt1.X > pt2.X) == (pt1.X < pt3.X)) | 
|---|
| 4386 | return DistanceFromLineSqrd(pt1, pt2, pt3) < distSqrd; | 
|---|
| 4387 | else if ((pt2.X > pt1.X) == (pt2.X < pt3.X)) | 
|---|
| 4388 | return DistanceFromLineSqrd(pt2, pt1, pt3) < distSqrd; | 
|---|
| 4389 | else | 
|---|
| 4390 | return DistanceFromLineSqrd(pt3, pt1, pt2) < distSqrd; | 
|---|
| 4391 | } | 
|---|
| 4392 | else | 
|---|
| 4393 | { | 
|---|
| 4394 | if ((pt1.Y > pt2.Y) == (pt1.Y < pt3.Y)) | 
|---|
| 4395 | return DistanceFromLineSqrd(pt1, pt2, pt3) < distSqrd; | 
|---|
| 4396 | else if ((pt2.Y > pt1.Y) == (pt2.Y < pt3.Y)) | 
|---|
| 4397 | return DistanceFromLineSqrd(pt2, pt1, pt3) < distSqrd; | 
|---|
| 4398 | else | 
|---|
| 4399 | return DistanceFromLineSqrd(pt3, pt1, pt2) < distSqrd; | 
|---|
| 4400 | } | 
|---|
| 4401 | } | 
|---|
| 4402 | //------------------------------------------------------------------------------ | 
|---|
| 4403 |  | 
|---|
| 4404 | bool PointsAreClose(IntPoint pt1, IntPoint pt2, double distSqrd) | 
|---|
| 4405 | { | 
|---|
| 4406 | double Dx = (double)pt1.X - pt2.X; | 
|---|
| 4407 | double dy = (double)pt1.Y - pt2.Y; | 
|---|
| 4408 | return ((Dx * Dx) + (dy * dy) <= distSqrd); | 
|---|
| 4409 | } | 
|---|
| 4410 | //------------------------------------------------------------------------------ | 
|---|
| 4411 |  | 
|---|
| 4412 | OutPt* ExcludeOp(OutPt* op) | 
|---|
| 4413 | { | 
|---|
| 4414 | OutPt* result = op->Prev; | 
|---|
| 4415 | result->Next = op->Next; | 
|---|
| 4416 | op->Next->Prev = result; | 
|---|
| 4417 | result->Idx = 0; | 
|---|
| 4418 | return result; | 
|---|
| 4419 | } | 
|---|
| 4420 | //------------------------------------------------------------------------------ | 
|---|
| 4421 |  | 
|---|
| 4422 | void CleanPolygon(const Path& in_poly, Path& out_poly, double distance) | 
|---|
| 4423 | { | 
|---|
| 4424 | //distance = proximity in units/pixels below which vertices | 
|---|
| 4425 | //will be stripped. Default ~= sqrt(2). | 
|---|
| 4426 |  | 
|---|
| 4427 | size_t size = in_poly.size(); | 
|---|
| 4428 |  | 
|---|
| 4429 | if (size == 0) | 
|---|
| 4430 | { | 
|---|
| 4431 | out_poly.clear(); | 
|---|
| 4432 | return; | 
|---|
| 4433 | } | 
|---|
| 4434 |  | 
|---|
| 4435 | OutPt* outPts = new OutPt[size]; | 
|---|
| 4436 | for (size_t i = 0; i < size; ++i) | 
|---|
| 4437 | { | 
|---|
| 4438 | outPts[i].Pt = in_poly[i]; | 
|---|
| 4439 | outPts[i].Next = &outPts[(i + 1) % size]; | 
|---|
| 4440 | outPts[i].Next->Prev = &outPts[i]; | 
|---|
| 4441 | outPts[i].Idx = 0; | 
|---|
| 4442 | } | 
|---|
| 4443 |  | 
|---|
| 4444 | double distSqrd = distance * distance; | 
|---|
| 4445 | OutPt* op = &outPts[0]; | 
|---|
| 4446 | while (op->Idx == 0 && op->Next != op->Prev) | 
|---|
| 4447 | { | 
|---|
| 4448 | if (PointsAreClose(op->Pt, op->Prev->Pt, distSqrd)) | 
|---|
| 4449 | { | 
|---|
| 4450 | op = ExcludeOp(op); | 
|---|
| 4451 | size--; | 
|---|
| 4452 | } | 
|---|
| 4453 | else if (PointsAreClose(op->Prev->Pt, op->Next->Pt, distSqrd)) | 
|---|
| 4454 | { | 
|---|
| 4455 | ExcludeOp(op->Next); | 
|---|
| 4456 | op = ExcludeOp(op); | 
|---|
| 4457 | size -= 2; | 
|---|
| 4458 | } | 
|---|
| 4459 | else if (SlopesNearCollinear(op->Prev->Pt, op->Pt, op->Next->Pt, distSqrd)) | 
|---|
| 4460 | { | 
|---|
| 4461 | op = ExcludeOp(op); | 
|---|
| 4462 | size--; | 
|---|
| 4463 | } | 
|---|
| 4464 | else | 
|---|
| 4465 | { | 
|---|
| 4466 | op->Idx = 1; | 
|---|
| 4467 | op = op->Next; | 
|---|
| 4468 | } | 
|---|
| 4469 | } | 
|---|
| 4470 |  | 
|---|
| 4471 | if (size < 3) size = 0; | 
|---|
| 4472 | out_poly.resize(size); | 
|---|
| 4473 | for (size_t i = 0; i < size; ++i) | 
|---|
| 4474 | { | 
|---|
| 4475 | out_poly[i] = op->Pt; | 
|---|
| 4476 | op = op->Next; | 
|---|
| 4477 | } | 
|---|
| 4478 | delete [] outPts; | 
|---|
| 4479 | } | 
|---|
| 4480 | //------------------------------------------------------------------------------ | 
|---|
| 4481 |  | 
|---|
| 4482 | void CleanPolygon(Path& poly, double distance) | 
|---|
| 4483 | { | 
|---|
| 4484 | CleanPolygon(poly, poly, distance); | 
|---|
| 4485 | } | 
|---|
| 4486 | //------------------------------------------------------------------------------ | 
|---|
| 4487 |  | 
|---|
| 4488 | void CleanPolygons(const Paths& in_polys, Paths& out_polys, double distance) | 
|---|
| 4489 | { | 
|---|
| 4490 | out_polys.resize(in_polys.size()); | 
|---|
| 4491 | for (Paths::size_type i = 0; i < in_polys.size(); ++i) | 
|---|
| 4492 | CleanPolygon(in_polys[i], out_polys[i], distance); | 
|---|
| 4493 | } | 
|---|
| 4494 | //------------------------------------------------------------------------------ | 
|---|
| 4495 |  | 
|---|
| 4496 | void CleanPolygons(Paths& polys, double distance) | 
|---|
| 4497 | { | 
|---|
| 4498 | CleanPolygons(polys, polys, distance); | 
|---|
| 4499 | } | 
|---|
| 4500 | //------------------------------------------------------------------------------ | 
|---|
| 4501 |  | 
|---|
| 4502 | void Minkowski(const Path& poly, const Path& path, | 
|---|
| 4503 | Paths& solution, bool isSum, bool isClosed) | 
|---|
| 4504 | { | 
|---|
| 4505 | int delta = (isClosed ? 1 : 0); | 
|---|
| 4506 | size_t polyCnt = poly.size(); | 
|---|
| 4507 | size_t pathCnt = path.size(); | 
|---|
| 4508 | Paths pp; | 
|---|
| 4509 | pp.reserve(pathCnt); | 
|---|
| 4510 | if (isSum) | 
|---|
| 4511 | for (size_t i = 0; i < pathCnt; ++i) | 
|---|
| 4512 | { | 
|---|
| 4513 | Path p; | 
|---|
| 4514 | p.reserve(polyCnt); | 
|---|
| 4515 | for (size_t j = 0; j < poly.size(); ++j) | 
|---|
| 4516 | p.push_back(IntPoint(path[i].X + poly[j].X, path[i].Y + poly[j].Y)); | 
|---|
| 4517 | pp.push_back(p); | 
|---|
| 4518 | } | 
|---|
| 4519 | else | 
|---|
| 4520 | for (size_t i = 0; i < pathCnt; ++i) | 
|---|
| 4521 | { | 
|---|
| 4522 | Path p; | 
|---|
| 4523 | p.reserve(polyCnt); | 
|---|
| 4524 | for (size_t j = 0; j < poly.size(); ++j) | 
|---|
| 4525 | p.push_back(IntPoint(path[i].X - poly[j].X, path[i].Y - poly[j].Y)); | 
|---|
| 4526 | pp.push_back(p); | 
|---|
| 4527 | } | 
|---|
| 4528 |  | 
|---|
| 4529 | solution.clear(); | 
|---|
| 4530 | solution.reserve((pathCnt + delta) * (polyCnt + 1)); | 
|---|
| 4531 | for (size_t i = 0; i < pathCnt - 1 + delta; ++i) | 
|---|
| 4532 | for (size_t j = 0; j < polyCnt; ++j) | 
|---|
| 4533 | { | 
|---|
| 4534 | Path quad; | 
|---|
| 4535 | quad.reserve(4); | 
|---|
| 4536 | quad.push_back(pp[i % pathCnt][j % polyCnt]); | 
|---|
| 4537 | quad.push_back(pp[(i + 1) % pathCnt][j % polyCnt]); | 
|---|
| 4538 | quad.push_back(pp[(i + 1) % pathCnt][(j + 1) % polyCnt]); | 
|---|
| 4539 | quad.push_back(pp[i % pathCnt][(j + 1) % polyCnt]); | 
|---|
| 4540 | if (!Orientation(quad)) ReversePath(quad); | 
|---|
| 4541 | solution.push_back(quad); | 
|---|
| 4542 | } | 
|---|
| 4543 | } | 
|---|
| 4544 | //------------------------------------------------------------------------------ | 
|---|
| 4545 |  | 
|---|
| 4546 | void MinkowskiSum(const Path& pattern, const Path& path, Paths& solution, bool pathIsClosed) | 
|---|
| 4547 | { | 
|---|
| 4548 | Minkowski(pattern, path, solution, true, pathIsClosed); | 
|---|
| 4549 | Clipper c; | 
|---|
| 4550 | c.AddPaths(solution, ptSubject, true); | 
|---|
| 4551 | c.Execute(ctUnion, solution, pftNonZero, pftNonZero); | 
|---|
| 4552 | } | 
|---|
| 4553 | //------------------------------------------------------------------------------ | 
|---|
| 4554 |  | 
|---|
| 4555 | void TranslatePath(const Path& input, Path& output, const IntPoint delta) | 
|---|
| 4556 | { | 
|---|
| 4557 | //precondition: input != output | 
|---|
| 4558 | output.resize(input.size()); | 
|---|
| 4559 | for (size_t i = 0; i < input.size(); ++i) | 
|---|
| 4560 | output[i] = IntPoint(input[i].X + delta.X, input[i].Y + delta.Y); | 
|---|
| 4561 | } | 
|---|
| 4562 | //------------------------------------------------------------------------------ | 
|---|
| 4563 |  | 
|---|
| 4564 | void MinkowskiSum(const Path& pattern, const Paths& paths, Paths& solution, bool pathIsClosed) | 
|---|
| 4565 | { | 
|---|
| 4566 | Clipper c; | 
|---|
| 4567 | for (size_t i = 0; i < paths.size(); ++i) | 
|---|
| 4568 | { | 
|---|
| 4569 | Paths tmp; | 
|---|
| 4570 | Minkowski(pattern, paths[i], tmp, true, pathIsClosed); | 
|---|
| 4571 | c.AddPaths(tmp, ptSubject, true); | 
|---|
| 4572 | if (pathIsClosed) | 
|---|
| 4573 | { | 
|---|
| 4574 | Path tmp2; | 
|---|
| 4575 | TranslatePath(paths[i], tmp2, pattern[0]); | 
|---|
| 4576 | c.AddPath(tmp2, ptClip, true); | 
|---|
| 4577 | } | 
|---|
| 4578 | } | 
|---|
| 4579 | c.Execute(ctUnion, solution, pftNonZero, pftNonZero); | 
|---|
| 4580 | } | 
|---|
| 4581 | //------------------------------------------------------------------------------ | 
|---|
| 4582 |  | 
|---|
| 4583 | void MinkowskiDiff(const Path& poly1, const Path& poly2, Paths& solution) | 
|---|
| 4584 | { | 
|---|
| 4585 | Minkowski(poly1, poly2, solution, false, true); | 
|---|
| 4586 | Clipper c; | 
|---|
| 4587 | c.AddPaths(solution, ptSubject, true); | 
|---|
| 4588 | c.Execute(ctUnion, solution, pftNonZero, pftNonZero); | 
|---|
| 4589 | } | 
|---|
| 4590 | //------------------------------------------------------------------------------ | 
|---|
| 4591 |  | 
|---|
| 4592 | enum NodeType {ntAny, ntOpen, ntClosed}; | 
|---|
| 4593 |  | 
|---|
| 4594 | void AddPolyNodeToPaths(const PolyNode& polynode, NodeType nodetype, Paths& paths) | 
|---|
| 4595 | { | 
|---|
| 4596 | bool match = true; | 
|---|
| 4597 | if (nodetype == ntClosed) match = !polynode.IsOpen(); | 
|---|
| 4598 | else if (nodetype == ntOpen) return; | 
|---|
| 4599 |  | 
|---|
| 4600 | if (!polynode.Contour.empty() && match) | 
|---|
| 4601 | paths.push_back(polynode.Contour); | 
|---|
| 4602 | for (int i = 0; i < polynode.ChildCount(); ++i) | 
|---|
| 4603 | AddPolyNodeToPaths(*polynode.Childs[i], nodetype, paths); | 
|---|
| 4604 | } | 
|---|
| 4605 | //------------------------------------------------------------------------------ | 
|---|
| 4606 |  | 
|---|
| 4607 | void PolyTreeToPaths(const PolyTree& polytree, Paths& paths) | 
|---|
| 4608 | { | 
|---|
| 4609 | paths.resize(0); | 
|---|
| 4610 | paths.reserve(polytree.Total()); | 
|---|
| 4611 | AddPolyNodeToPaths(polytree, ntAny, paths); | 
|---|
| 4612 | } | 
|---|
| 4613 | //------------------------------------------------------------------------------ | 
|---|
| 4614 |  | 
|---|
| 4615 | void ClosedPathsFromPolyTree(const PolyTree& polytree, Paths& paths) | 
|---|
| 4616 | { | 
|---|
| 4617 | paths.resize(0); | 
|---|
| 4618 | paths.reserve(polytree.Total()); | 
|---|
| 4619 | AddPolyNodeToPaths(polytree, ntClosed, paths); | 
|---|
| 4620 | } | 
|---|
| 4621 | //------------------------------------------------------------------------------ | 
|---|
| 4622 |  | 
|---|
| 4623 | void OpenPathsFromPolyTree(PolyTree& polytree, Paths& paths) | 
|---|
| 4624 | { | 
|---|
| 4625 | paths.resize(0); | 
|---|
| 4626 | paths.reserve(polytree.Total()); | 
|---|
| 4627 | //Open paths are top level only, so ... | 
|---|
| 4628 | for (int i = 0; i < polytree.ChildCount(); ++i) | 
|---|
| 4629 | if (polytree.Childs[i]->IsOpen()) | 
|---|
| 4630 | paths.push_back(polytree.Childs[i]->Contour); | 
|---|
| 4631 | } | 
|---|
| 4632 | //------------------------------------------------------------------------------ | 
|---|
| 4633 |  | 
|---|
| 4634 | std::ostream& operator <<(std::ostream &s, const IntPoint &p) | 
|---|
| 4635 | { | 
|---|
| 4636 | s << "("<< p.X << ","<< p.Y << ")"; | 
|---|
| 4637 | return s; | 
|---|
| 4638 | } | 
|---|
| 4639 | //------------------------------------------------------------------------------ | 
|---|
| 4640 |  | 
|---|
| 4641 | std::ostream& operator <<(std::ostream &s, const Path &p) | 
|---|
| 4642 | { | 
|---|
| 4643 | if (p.empty()) return s; | 
|---|
| 4644 | Path::size_type last = p.size() -1; | 
|---|
| 4645 | for (Path::size_type i = 0; i < last; i++) | 
|---|
| 4646 | s << "("<< p[i].X << ","<< p[i].Y << "), "; | 
|---|
| 4647 | s << "("<< p[last].X << ","<< p[last].Y << ")\n"; | 
|---|
| 4648 | return s; | 
|---|
| 4649 | } | 
|---|
| 4650 | //------------------------------------------------------------------------------ | 
|---|
| 4651 |  | 
|---|
| 4652 | std::ostream& operator <<(std::ostream &s, const Paths &p) | 
|---|
| 4653 | { | 
|---|
| 4654 | for (Paths::size_type i = 0; i < p.size(); i++) | 
|---|
| 4655 | s << p[i]; | 
|---|
| 4656 | s << "\n"; | 
|---|
| 4657 | return s; | 
|---|
| 4658 | } | 
|---|
| 4659 | //------------------------------------------------------------------------------ | 
|---|
| 4660 |  | 
|---|
| 4661 | } //ClipperLib namespace | 
|---|
| 4662 |  | 
|---|