1 | /** \file mikktspace/mikktspace.c |
2 | * \ingroup mikktspace |
3 | */ |
4 | /** |
5 | * Copyright (C) 2011 by Morten S. Mikkelsen |
6 | * |
7 | * This software is provided 'as-is', without any express or implied |
8 | * warranty. In no event will the authors be held liable for any damages |
9 | * arising from the use of this software. |
10 | * |
11 | * Permission is granted to anyone to use this software for any purpose, |
12 | * including commercial applications, and to alter it and redistribute it |
13 | * freely, subject to the following restrictions: |
14 | * |
15 | * 1. The origin of this software must not be misrepresented; you must not |
16 | * claim that you wrote the original software. If you use this software |
17 | * in a product, an acknowledgment in the product documentation would be |
18 | * appreciated but is not required. |
19 | * 2. Altered source versions must be plainly marked as such, and must not be |
20 | * misrepresented as being the original software. |
21 | * 3. This notice may not be removed or altered from any source distribution. |
22 | */ |
23 | |
24 | #include <assert.h> |
25 | #include <stdio.h> |
26 | #include <math.h> |
27 | #include <string.h> |
28 | #include <float.h> |
29 | #include <stdlib.h> |
30 | |
31 | #include "mikktspace.h" |
32 | |
33 | #define TFALSE 0 |
34 | #define TTRUE 1 |
35 | |
36 | #ifndef M_PI |
37 | #define M_PI 3.1415926535897932384626433832795 |
38 | #endif |
39 | |
40 | #define INTERNAL_RND_SORT_SEED 39871946 |
41 | |
42 | // internal structure |
43 | typedef struct { |
44 | float x, y, z; |
45 | } SVec3; |
46 | |
47 | static tbool veq( const SVec3 v1, const SVec3 v2 ) |
48 | { |
49 | return (v1.x == v2.x) && (v1.y == v2.y) && (v1.z == v2.z); |
50 | } |
51 | |
52 | static SVec3 vadd( const SVec3 v1, const SVec3 v2 ) |
53 | { |
54 | SVec3 vRes; |
55 | |
56 | vRes.x = v1.x + v2.x; |
57 | vRes.y = v1.y + v2.y; |
58 | vRes.z = v1.z + v2.z; |
59 | |
60 | return vRes; |
61 | } |
62 | |
63 | |
64 | static SVec3 vsub( const SVec3 v1, const SVec3 v2 ) |
65 | { |
66 | SVec3 vRes; |
67 | |
68 | vRes.x = v1.x - v2.x; |
69 | vRes.y = v1.y - v2.y; |
70 | vRes.z = v1.z - v2.z; |
71 | |
72 | return vRes; |
73 | } |
74 | |
75 | static SVec3 vscale(const float fS, const SVec3 v) |
76 | { |
77 | SVec3 vRes; |
78 | |
79 | vRes.x = fS * v.x; |
80 | vRes.y = fS * v.y; |
81 | vRes.z = fS * v.z; |
82 | |
83 | return vRes; |
84 | } |
85 | |
86 | static float LengthSquared( const SVec3 v ) |
87 | { |
88 | return v.x*v.x + v.y*v.y + v.z*v.z; |
89 | } |
90 | |
91 | static float Length( const SVec3 v ) |
92 | { |
93 | return sqrtf(LengthSquared(v)); |
94 | } |
95 | |
96 | static SVec3 Normalize( const SVec3 v ) |
97 | { |
98 | return vscale(1 / Length(v), v); |
99 | } |
100 | |
101 | static float vdot( const SVec3 v1, const SVec3 v2) |
102 | { |
103 | return v1.x*v2.x + v1.y*v2.y + v1.z*v2.z; |
104 | } |
105 | |
106 | |
107 | static tbool NotZero(const float fX) |
108 | { |
109 | // could possibly use FLT_EPSILON instead |
110 | return fabsf(fX) > FLT_MIN; |
111 | } |
112 | |
113 | static tbool VNotZero(const SVec3 v) |
114 | { |
115 | // might change this to an epsilon based test |
116 | return NotZero(v.x) || NotZero(v.y) || NotZero(v.z); |
117 | } |
118 | |
119 | |
120 | |
121 | typedef struct { |
122 | int iNrFaces; |
123 | int * pTriMembers; |
124 | } SSubGroup; |
125 | |
126 | typedef struct { |
127 | int iNrFaces; |
128 | int * pFaceIndices; |
129 | int iVertexRepresentitive; |
130 | tbool bOrientPreservering; |
131 | } SGroup; |
132 | |
133 | // |
134 | #define MARK_DEGENERATE 1 |
135 | #define QUAD_ONE_DEGEN_TRI 2 |
136 | #define GROUP_WITH_ANY 4 |
137 | #define ORIENT_PRESERVING 8 |
138 | |
139 | |
140 | |
141 | typedef struct { |
142 | int FaceNeighbors[3]; |
143 | SGroup * AssignedGroup[3]; |
144 | |
145 | // normalized first order face derivatives |
146 | SVec3 vOs, vOt; |
147 | float fMagS, fMagT; // original magnitudes |
148 | |
149 | // determines if the current and the next triangle are a quad. |
150 | int iOrgFaceNumber; |
151 | int iFlag, iTSpacesOffs; |
152 | unsigned char vert_num[4]; |
153 | } STriInfo; |
154 | |
155 | typedef struct { |
156 | SVec3 vOs; |
157 | float fMagS; |
158 | SVec3 vOt; |
159 | float fMagT; |
160 | int iCounter; // this is to average back into quads. |
161 | tbool bOrient; |
162 | } STSpace; |
163 | |
164 | static int GenerateInitialVerticesIndexList(STriInfo pTriInfos[], int piTriList_out[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn); |
165 | static void GenerateSharedVerticesIndexList(int piTriList_in_and_out[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn); |
166 | static void InitTriInfo(STriInfo pTriInfos[], const int piTriListIn[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn); |
167 | static int Build4RuleGroups(STriInfo pTriInfos[], SGroup pGroups[], int piGroupTrianglesBuffer[], const int piTriListIn[], const int iNrTrianglesIn); |
168 | static tbool GenerateTSpaces(STSpace psTspace[], const STriInfo pTriInfos[], const SGroup pGroups[], |
169 | const int iNrActiveGroups, const int piTriListIn[], const float fThresCos, |
170 | const SMikkTSpaceContext * pContext); |
171 | |
172 | static int MakeIndex(const int iFace, const int iVert) |
173 | { |
174 | assert(iVert>=0 && iVert<4 && iFace>=0); |
175 | return (iFace<<2) | (iVert&0x3); |
176 | } |
177 | |
178 | static void IndexToData(int * piFace, int * piVert, const int iIndexIn) |
179 | { |
180 | piVert[0] = iIndexIn&0x3; |
181 | piFace[0] = iIndexIn>>2; |
182 | } |
183 | |
184 | static STSpace AvgTSpace(const STSpace * pTS0, const STSpace * pTS1) |
185 | { |
186 | STSpace ts_res; |
187 | |
188 | // this if is important. Due to floating point precision |
189 | // averaging when ts0==ts1 will cause a slight difference |
190 | // which results in tangent space splits later on |
191 | if (pTS0->fMagS==pTS1->fMagS && pTS0->fMagT==pTS1->fMagT && |
192 | veq(pTS0->vOs,pTS1->vOs) && veq(pTS0->vOt, pTS1->vOt)) |
193 | { |
194 | ts_res.fMagS = pTS0->fMagS; |
195 | ts_res.fMagT = pTS0->fMagT; |
196 | ts_res.vOs = pTS0->vOs; |
197 | ts_res.vOt = pTS0->vOt; |
198 | } |
199 | else |
200 | { |
201 | ts_res.fMagS = 0.5f*(pTS0->fMagS+pTS1->fMagS); |
202 | ts_res.fMagT = 0.5f*(pTS0->fMagT+pTS1->fMagT); |
203 | ts_res.vOs = vadd(pTS0->vOs,pTS1->vOs); |
204 | ts_res.vOt = vadd(pTS0->vOt,pTS1->vOt); |
205 | if ( VNotZero(ts_res.vOs) ) ts_res.vOs = Normalize(ts_res.vOs); |
206 | if ( VNotZero(ts_res.vOt) ) ts_res.vOt = Normalize(ts_res.vOt); |
207 | } |
208 | |
209 | return ts_res; |
210 | } |
211 | |
212 | |
213 | |
214 | static SVec3 GetPosition(const SMikkTSpaceContext * pContext, const int index); |
215 | static SVec3 GetNormal(const SMikkTSpaceContext * pContext, const int index); |
216 | static SVec3 GetTexCoord(const SMikkTSpaceContext * pContext, const int index); |
217 | |
218 | |
219 | // degen triangles |
220 | static void DegenPrologue(STriInfo pTriInfos[], int piTriList_out[], const int iNrTrianglesIn, const int iTotTris); |
221 | static void DegenEpilogue(STSpace psTspace[], STriInfo pTriInfos[], int piTriListIn[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn, const int iTotTris); |
222 | |
223 | |
224 | tbool genTangSpaceDefault(const SMikkTSpaceContext * pContext) |
225 | { |
226 | return genTangSpace(pContext, 180.0f); |
227 | } |
228 | |
229 | tbool genTangSpace(const SMikkTSpaceContext * pContext, const float fAngularThreshold) |
230 | { |
231 | // count nr_triangles |
232 | int * piTriListIn = NULL, * piGroupTrianglesBuffer = NULL; |
233 | STriInfo * pTriInfos = NULL; |
234 | SGroup * pGroups = NULL; |
235 | STSpace * psTspace = NULL; |
236 | int iNrTrianglesIn = 0, f=0, t=0, i=0; |
237 | int iNrTSPaces = 0, iTotTris = 0, iDegenTriangles = 0, iNrMaxGroups = 0; |
238 | int iNrActiveGroups = 0, index = 0; |
239 | const int iNrFaces = pContext->m_pInterface->m_getNumFaces(pContext); |
240 | tbool bRes = TFALSE; |
241 | const float fThresCos = (float) cos((fAngularThreshold*(float)M_PI)/180.0f); |
242 | |
243 | // verify all call-backs have been set |
244 | if ( pContext->m_pInterface->m_getNumFaces==NULL || |
245 | pContext->m_pInterface->m_getNumVerticesOfFace==NULL || |
246 | pContext->m_pInterface->m_getPosition==NULL || |
247 | pContext->m_pInterface->m_getNormal==NULL || |
248 | pContext->m_pInterface->m_getTexCoord==NULL ) |
249 | return TFALSE; |
250 | |
251 | // count triangles on supported faces |
252 | for (f=0; f<iNrFaces; f++) |
253 | { |
254 | const int verts = pContext->m_pInterface->m_getNumVerticesOfFace(pContext, f); |
255 | if (verts==3) ++iNrTrianglesIn; |
256 | else if (verts==4) iNrTrianglesIn += 2; |
257 | } |
258 | if (iNrTrianglesIn<=0) return TFALSE; |
259 | |
260 | // allocate memory for an index list |
261 | piTriListIn = (int *) malloc(sizeof(int)*3*iNrTrianglesIn); |
262 | pTriInfos = (STriInfo *) malloc(sizeof(STriInfo)*iNrTrianglesIn); |
263 | if (piTriListIn==NULL || pTriInfos==NULL) |
264 | { |
265 | if (piTriListIn!=NULL) free(piTriListIn); |
266 | if (pTriInfos!=NULL) free(pTriInfos); |
267 | return TFALSE; |
268 | } |
269 | |
270 | // make an initial triangle --> face index list |
271 | iNrTSPaces = GenerateInitialVerticesIndexList(pTriInfos, piTriListIn, pContext, iNrTrianglesIn); |
272 | |
273 | // make a welded index list of identical positions and attributes (pos, norm, texc) |
274 | //printf("gen welded index list begin\n"); |
275 | GenerateSharedVerticesIndexList(piTriListIn, pContext, iNrTrianglesIn); |
276 | //printf("gen welded index list end\n"); |
277 | |
278 | // Mark all degenerate triangles |
279 | iTotTris = iNrTrianglesIn; |
280 | iDegenTriangles = 0; |
281 | for (t=0; t<iTotTris; t++) |
282 | { |
283 | const int i0 = piTriListIn[t*3+0]; |
284 | const int i1 = piTriListIn[t*3+1]; |
285 | const int i2 = piTriListIn[t*3+2]; |
286 | const SVec3 p0 = GetPosition(pContext, i0); |
287 | const SVec3 p1 = GetPosition(pContext, i1); |
288 | const SVec3 p2 = GetPosition(pContext, i2); |
289 | if (veq(p0,p1) || veq(p0,p2) || veq(p1,p2)) // degenerate |
290 | { |
291 | pTriInfos[t].iFlag |= MARK_DEGENERATE; |
292 | ++iDegenTriangles; |
293 | } |
294 | } |
295 | iNrTrianglesIn = iTotTris - iDegenTriangles; |
296 | |
297 | // mark all triangle pairs that belong to a quad with only one |
298 | // good triangle. These need special treatment in DegenEpilogue(). |
299 | // Additionally, move all good triangles to the start of |
300 | // pTriInfos[] and piTriListIn[] without changing order and |
301 | // put the degenerate triangles last. |
302 | DegenPrologue(pTriInfos, piTriListIn, iNrTrianglesIn, iTotTris); |
303 | |
304 | |
305 | // evaluate triangle level attributes and neighbor list |
306 | //printf("gen neighbors list begin\n"); |
307 | InitTriInfo(pTriInfos, piTriListIn, pContext, iNrTrianglesIn); |
308 | //printf("gen neighbors list end\n"); |
309 | |
310 | |
311 | // based on the 4 rules, identify groups based on connectivity |
312 | iNrMaxGroups = iNrTrianglesIn*3; |
313 | pGroups = (SGroup *) malloc(sizeof(SGroup)*iNrMaxGroups); |
314 | piGroupTrianglesBuffer = (int *) malloc(sizeof(int)*iNrTrianglesIn*3); |
315 | if (pGroups==NULL || piGroupTrianglesBuffer==NULL) |
316 | { |
317 | if (pGroups!=NULL) free(pGroups); |
318 | if (piGroupTrianglesBuffer!=NULL) free(piGroupTrianglesBuffer); |
319 | free(piTriListIn); |
320 | free(pTriInfos); |
321 | return TFALSE; |
322 | } |
323 | //printf("gen 4rule groups begin\n"); |
324 | iNrActiveGroups = |
325 | Build4RuleGroups(pTriInfos, pGroups, piGroupTrianglesBuffer, piTriListIn, iNrTrianglesIn); |
326 | //printf("gen 4rule groups end\n"); |
327 | |
328 | // |
329 | |
330 | psTspace = (STSpace *) malloc(sizeof(STSpace)*iNrTSPaces); |
331 | if (psTspace==NULL) |
332 | { |
333 | free(piTriListIn); |
334 | free(pTriInfos); |
335 | free(pGroups); |
336 | free(piGroupTrianglesBuffer); |
337 | return TFALSE; |
338 | } |
339 | memset(psTspace, 0, sizeof(STSpace)*iNrTSPaces); |
340 | for (t=0; t<iNrTSPaces; t++) |
341 | { |
342 | psTspace[t].vOs.x=1.0f; psTspace[t].vOs.y=0.0f; psTspace[t].vOs.z=0.0f; psTspace[t].fMagS = 1.0f; |
343 | psTspace[t].vOt.x=0.0f; psTspace[t].vOt.y=1.0f; psTspace[t].vOt.z=0.0f; psTspace[t].fMagT = 1.0f; |
344 | } |
345 | |
346 | // make tspaces, each group is split up into subgroups if necessary |
347 | // based on fAngularThreshold. Finally a tangent space is made for |
348 | // every resulting subgroup |
349 | //printf("gen tspaces begin\n"); |
350 | bRes = GenerateTSpaces(psTspace, pTriInfos, pGroups, iNrActiveGroups, piTriListIn, fThresCos, pContext); |
351 | //printf("gen tspaces end\n"); |
352 | |
353 | // clean up |
354 | free(pGroups); |
355 | free(piGroupTrianglesBuffer); |
356 | |
357 | if (!bRes) // if an allocation in GenerateTSpaces() failed |
358 | { |
359 | // clean up and return false |
360 | free(pTriInfos); free(piTriListIn); free(psTspace); |
361 | return TFALSE; |
362 | } |
363 | |
364 | |
365 | // degenerate quads with one good triangle will be fixed by copying a space from |
366 | // the good triangle to the coinciding vertex. |
367 | // all other degenerate triangles will just copy a space from any good triangle |
368 | // with the same welded index in piTriListIn[]. |
369 | DegenEpilogue(psTspace, pTriInfos, piTriListIn, pContext, iNrTrianglesIn, iTotTris); |
370 | |
371 | free(pTriInfos); free(piTriListIn); |
372 | |
373 | index = 0; |
374 | for (f=0; f<iNrFaces; f++) |
375 | { |
376 | const int verts = pContext->m_pInterface->m_getNumVerticesOfFace(pContext, f); |
377 | if (verts!=3 && verts!=4) continue; |
378 | |
379 | |
380 | // I've decided to let degenerate triangles and group-with-anythings |
381 | // vary between left/right hand coordinate systems at the vertices. |
382 | // All healthy triangles on the other hand are built to always be either or. |
383 | |
384 | /*// force the coordinate system orientation to be uniform for every face. |
385 | // (this is already the case for good triangles but not for |
386 | // degenerate ones and those with bGroupWithAnything==true) |
387 | bool bOrient = psTspace[index].bOrient; |
388 | if (psTspace[index].iCounter == 0) // tspace was not derived from a group |
389 | { |
390 | // look for a space created in GenerateTSpaces() by iCounter>0 |
391 | bool bNotFound = true; |
392 | int i=1; |
393 | while (i<verts && bNotFound) |
394 | { |
395 | if (psTspace[index+i].iCounter > 0) bNotFound=false; |
396 | else ++i; |
397 | } |
398 | if (!bNotFound) bOrient = psTspace[index+i].bOrient; |
399 | }*/ |
400 | |
401 | // set data |
402 | for (i=0; i<verts; i++) |
403 | { |
404 | const STSpace * pTSpace = &psTspace[index]; |
405 | float tang[] = {pTSpace->vOs.x, pTSpace->vOs.y, pTSpace->vOs.z}; |
406 | float bitang[] = {pTSpace->vOt.x, pTSpace->vOt.y, pTSpace->vOt.z}; |
407 | if (pContext->m_pInterface->m_setTSpace!=NULL) |
408 | pContext->m_pInterface->m_setTSpace(pContext, tang, bitang, pTSpace->fMagS, pTSpace->fMagT, pTSpace->bOrient, f, i); |
409 | if (pContext->m_pInterface->m_setTSpaceBasic!=NULL) |
410 | pContext->m_pInterface->m_setTSpaceBasic(pContext, tang, pTSpace->bOrient==TTRUE ? 1.0f : (-1.0f), f, i); |
411 | |
412 | ++index; |
413 | } |
414 | } |
415 | |
416 | free(psTspace); |
417 | |
418 | |
419 | return TTRUE; |
420 | } |
421 | |
422 | /////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
423 | |
424 | typedef struct { |
425 | float vert[3]; |
426 | int index; |
427 | } STmpVert; |
428 | |
429 | static const int g_iCells = 2048; |
430 | |
431 | #ifdef _MSC_VER |
432 | #define NOINLINE __declspec(noinline) |
433 | #else |
434 | #define NOINLINE __attribute__ ((noinline)) |
435 | #endif |
436 | |
437 | // it is IMPORTANT that this function is called to evaluate the hash since |
438 | // inlining could potentially reorder instructions and generate different |
439 | // results for the same effective input value fVal. |
440 | static NOINLINE int FindGridCell(const float fMin, const float fMax, const float fVal) |
441 | { |
442 | const float fIndex = g_iCells * ((fVal-fMin)/(fMax-fMin)); |
443 | const int iIndex = (int)fIndex; |
444 | return iIndex < g_iCells ? (iIndex >= 0 ? iIndex : 0) : (g_iCells - 1); |
445 | } |
446 | |
447 | static void MergeVertsFast(int piTriList_in_and_out[], STmpVert pTmpVert[], const SMikkTSpaceContext * pContext, const int iL_in, const int iR_in); |
448 | static void MergeVertsSlow(int piTriList_in_and_out[], const SMikkTSpaceContext * pContext, const int pTable[], const int iEntries); |
449 | static void GenerateSharedVerticesIndexListSlow(int piTriList_in_and_out[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn); |
450 | |
451 | static void GenerateSharedVerticesIndexList(int piTriList_in_and_out[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn) |
452 | { |
453 | |
454 | // Generate bounding box |
455 | int * piHashTable=NULL, * piHashCount=NULL, * piHashOffsets=NULL, * piHashCount2=NULL; |
456 | STmpVert * pTmpVert = NULL; |
457 | int i=0, iChannel=0, k=0, e=0; |
458 | int iMaxCount=0; |
459 | SVec3 vMin = GetPosition(pContext, 0), vMax = vMin, vDim; |
460 | float fMin, fMax; |
461 | for (i=1; i<(iNrTrianglesIn*3); i++) |
462 | { |
463 | const int index = piTriList_in_and_out[i]; |
464 | |
465 | const SVec3 vP = GetPosition(pContext, index); |
466 | if (vMin.x > vP.x) vMin.x = vP.x; |
467 | else if (vMax.x < vP.x) vMax.x = vP.x; |
468 | if (vMin.y > vP.y) vMin.y = vP.y; |
469 | else if (vMax.y < vP.y) vMax.y = vP.y; |
470 | if (vMin.z > vP.z) vMin.z = vP.z; |
471 | else if (vMax.z < vP.z) vMax.z = vP.z; |
472 | } |
473 | |
474 | vDim = vsub(vMax,vMin); |
475 | iChannel = 0; |
476 | fMin = vMin.x; fMax=vMax.x; |
477 | if (vDim.y>vDim.x && vDim.y>vDim.z) |
478 | { |
479 | iChannel=1; |
480 | fMin = vMin.y, fMax=vMax.y; |
481 | } |
482 | else if (vDim.z>vDim.x) |
483 | { |
484 | iChannel=2; |
485 | fMin = vMin.z, fMax=vMax.z; |
486 | } |
487 | |
488 | // make allocations |
489 | piHashTable = (int *) malloc(sizeof(int)*iNrTrianglesIn*3); |
490 | piHashCount = (int *) malloc(sizeof(int)*g_iCells); |
491 | piHashOffsets = (int *) malloc(sizeof(int)*g_iCells); |
492 | piHashCount2 = (int *) malloc(sizeof(int)*g_iCells); |
493 | |
494 | if (piHashTable==NULL || piHashCount==NULL || piHashOffsets==NULL || piHashCount2==NULL) |
495 | { |
496 | if (piHashTable!=NULL) free(piHashTable); |
497 | if (piHashCount!=NULL) free(piHashCount); |
498 | if (piHashOffsets!=NULL) free(piHashOffsets); |
499 | if (piHashCount2!=NULL) free(piHashCount2); |
500 | GenerateSharedVerticesIndexListSlow(piTriList_in_and_out, pContext, iNrTrianglesIn); |
501 | return; |
502 | } |
503 | memset(piHashCount, 0, sizeof(int)*g_iCells); |
504 | memset(piHashCount2, 0, sizeof(int)*g_iCells); |
505 | |
506 | // count amount of elements in each cell unit |
507 | for (i=0; i<(iNrTrianglesIn*3); i++) |
508 | { |
509 | const int index = piTriList_in_and_out[i]; |
510 | const SVec3 vP = GetPosition(pContext, index); |
511 | const float fVal = iChannel==0 ? vP.x : (iChannel==1 ? vP.y : vP.z); |
512 | const int iCell = FindGridCell(fMin, fMax, fVal); |
513 | ++piHashCount[iCell]; |
514 | } |
515 | |
516 | // evaluate start index of each cell. |
517 | piHashOffsets[0]=0; |
518 | for (k=1; k<g_iCells; k++) |
519 | piHashOffsets[k]=piHashOffsets[k-1]+piHashCount[k-1]; |
520 | |
521 | // insert vertices |
522 | for (i=0; i<(iNrTrianglesIn*3); i++) |
523 | { |
524 | const int index = piTriList_in_and_out[i]; |
525 | const SVec3 vP = GetPosition(pContext, index); |
526 | const float fVal = iChannel==0 ? vP.x : (iChannel==1 ? vP.y : vP.z); |
527 | const int iCell = FindGridCell(fMin, fMax, fVal); |
528 | int * pTable = NULL; |
529 | |
530 | assert(piHashCount2[iCell]<piHashCount[iCell]); |
531 | pTable = &piHashTable[piHashOffsets[iCell]]; |
532 | pTable[piHashCount2[iCell]] = i; // vertex i has been inserted. |
533 | ++piHashCount2[iCell]; |
534 | } |
535 | for (k=0; k<g_iCells; k++) |
536 | assert(piHashCount2[k] == piHashCount[k]); // verify the count |
537 | free(piHashCount2); |
538 | |
539 | // find maximum amount of entries in any hash entry |
540 | iMaxCount = piHashCount[0]; |
541 | for (k=1; k<g_iCells; k++) |
542 | if (iMaxCount<piHashCount[k]) |
543 | iMaxCount=piHashCount[k]; |
544 | pTmpVert = (STmpVert *) malloc(sizeof(STmpVert)*iMaxCount); |
545 | |
546 | |
547 | // complete the merge |
548 | for (k=0; k<g_iCells; k++) |
549 | { |
550 | // extract table of cell k and amount of entries in it |
551 | int * pTable = &piHashTable[piHashOffsets[k]]; |
552 | const int iEntries = piHashCount[k]; |
553 | if (iEntries < 2) continue; |
554 | |
555 | if (pTmpVert!=NULL) |
556 | { |
557 | for (e=0; e<iEntries; e++) |
558 | { |
559 | int i = pTable[e]; |
560 | const SVec3 vP = GetPosition(pContext, piTriList_in_and_out[i]); |
561 | pTmpVert[e].vert[0] = vP.x; pTmpVert[e].vert[1] = vP.y; |
562 | pTmpVert[e].vert[2] = vP.z; pTmpVert[e].index = i; |
563 | } |
564 | MergeVertsFast(piTriList_in_and_out, pTmpVert, pContext, 0, iEntries-1); |
565 | } |
566 | else |
567 | MergeVertsSlow(piTriList_in_and_out, pContext, pTable, iEntries); |
568 | } |
569 | |
570 | if (pTmpVert!=NULL) { free(pTmpVert); } |
571 | free(piHashTable); |
572 | free(piHashCount); |
573 | free(piHashOffsets); |
574 | } |
575 | |
576 | static void MergeVertsFast(int piTriList_in_and_out[], STmpVert pTmpVert[], const SMikkTSpaceContext * pContext, const int iL_in, const int iR_in) |
577 | { |
578 | // make bbox |
579 | int c=0, l=0, channel=0; |
580 | float fvMin[3], fvMax[3]; |
581 | float dx=0, dy=0, dz=0, fSep=0; |
582 | for (c=0; c<3; c++) |
583 | { fvMin[c]=pTmpVert[iL_in].vert[c]; fvMax[c]=fvMin[c]; } |
584 | for (l=(iL_in+1); l<=iR_in; l++) |
585 | for (c=0; c<3; c++) |
586 | if (fvMin[c]>pTmpVert[l].vert[c]) fvMin[c]=pTmpVert[l].vert[c]; |
587 | else if (fvMax[c]<pTmpVert[l].vert[c]) fvMax[c]=pTmpVert[l].vert[c]; |
588 | |
589 | dx = fvMax[0]-fvMin[0]; |
590 | dy = fvMax[1]-fvMin[1]; |
591 | dz = fvMax[2]-fvMin[2]; |
592 | |
593 | channel = 0; |
594 | if (dy>dx && dy>dz) channel=1; |
595 | else if (dz>dx) channel=2; |
596 | |
597 | fSep = 0.5f*(fvMax[channel]+fvMin[channel]); |
598 | |
599 | // terminate recursion when the separation/average value |
600 | // is no longer strictly between fMin and fMax values. |
601 | if (fSep>=fvMax[channel] || fSep<=fvMin[channel]) |
602 | { |
603 | // complete the weld |
604 | for (l=iL_in; l<=iR_in; l++) |
605 | { |
606 | int i = pTmpVert[l].index; |
607 | const int index = piTriList_in_and_out[i]; |
608 | const SVec3 vP = GetPosition(pContext, index); |
609 | const SVec3 vN = GetNormal(pContext, index); |
610 | const SVec3 vT = GetTexCoord(pContext, index); |
611 | |
612 | tbool bNotFound = TTRUE; |
613 | int l2=iL_in, i2rec=-1; |
614 | while (l2<l && bNotFound) |
615 | { |
616 | const int i2 = pTmpVert[l2].index; |
617 | const int index2 = piTriList_in_and_out[i2]; |
618 | const SVec3 vP2 = GetPosition(pContext, index2); |
619 | const SVec3 vN2 = GetNormal(pContext, index2); |
620 | const SVec3 vT2 = GetTexCoord(pContext, index2); |
621 | i2rec=i2; |
622 | |
623 | //if (vP==vP2 && vN==vN2 && vT==vT2) |
624 | if (vP.x==vP2.x && vP.y==vP2.y && vP.z==vP2.z && |
625 | vN.x==vN2.x && vN.y==vN2.y && vN.z==vN2.z && |
626 | vT.x==vT2.x && vT.y==vT2.y && vT.z==vT2.z) |
627 | bNotFound = TFALSE; |
628 | else |
629 | ++l2; |
630 | } |
631 | |
632 | // merge if previously found |
633 | if (!bNotFound) |
634 | piTriList_in_and_out[i] = piTriList_in_and_out[i2rec]; |
635 | } |
636 | } |
637 | else |
638 | { |
639 | int iL=iL_in, iR=iR_in; |
640 | assert((iR_in-iL_in)>0); // at least 2 entries |
641 | |
642 | // separate (by fSep) all points between iL_in and iR_in in pTmpVert[] |
643 | while (iL < iR) |
644 | { |
645 | tbool bReadyLeftSwap = TFALSE, bReadyRightSwap = TFALSE; |
646 | while ((!bReadyLeftSwap) && iL<iR) |
647 | { |
648 | assert(iL>=iL_in && iL<=iR_in); |
649 | bReadyLeftSwap = !(pTmpVert[iL].vert[channel]<fSep); |
650 | if (!bReadyLeftSwap) ++iL; |
651 | } |
652 | while ((!bReadyRightSwap) && iL<iR) |
653 | { |
654 | assert(iR>=iL_in && iR<=iR_in); |
655 | bReadyRightSwap = pTmpVert[iR].vert[channel]<fSep; |
656 | if (!bReadyRightSwap) --iR; |
657 | } |
658 | assert( (iL<iR) || !(bReadyLeftSwap && bReadyRightSwap) ); |
659 | |
660 | if (bReadyLeftSwap && bReadyRightSwap) |
661 | { |
662 | const STmpVert sTmp = pTmpVert[iL]; |
663 | assert(iL<iR); |
664 | pTmpVert[iL] = pTmpVert[iR]; |
665 | pTmpVert[iR] = sTmp; |
666 | ++iL; --iR; |
667 | } |
668 | } |
669 | |
670 | assert(iL==(iR+1) || (iL==iR)); |
671 | if (iL==iR) |
672 | { |
673 | const tbool bReadyRightSwap = pTmpVert[iR].vert[channel]<fSep; |
674 | if (bReadyRightSwap) ++iL; |
675 | else --iR; |
676 | } |
677 | |
678 | // only need to weld when there is more than 1 instance of the (x,y,z) |
679 | if (iL_in < iR) |
680 | MergeVertsFast(piTriList_in_and_out, pTmpVert, pContext, iL_in, iR); // weld all left of fSep |
681 | if (iL < iR_in) |
682 | MergeVertsFast(piTriList_in_and_out, pTmpVert, pContext, iL, iR_in); // weld all right of (or equal to) fSep |
683 | } |
684 | } |
685 | |
686 | static void MergeVertsSlow(int piTriList_in_and_out[], const SMikkTSpaceContext * pContext, const int pTable[], const int iEntries) |
687 | { |
688 | // this can be optimized further using a tree structure or more hashing. |
689 | int e=0; |
690 | for (e=0; e<iEntries; e++) |
691 | { |
692 | int i = pTable[e]; |
693 | const int index = piTriList_in_and_out[i]; |
694 | const SVec3 vP = GetPosition(pContext, index); |
695 | const SVec3 vN = GetNormal(pContext, index); |
696 | const SVec3 vT = GetTexCoord(pContext, index); |
697 | |
698 | tbool bNotFound = TTRUE; |
699 | int e2=0, i2rec=-1; |
700 | while (e2<e && bNotFound) |
701 | { |
702 | const int i2 = pTable[e2]; |
703 | const int index2 = piTriList_in_and_out[i2]; |
704 | const SVec3 vP2 = GetPosition(pContext, index2); |
705 | const SVec3 vN2 = GetNormal(pContext, index2); |
706 | const SVec3 vT2 = GetTexCoord(pContext, index2); |
707 | i2rec = i2; |
708 | |
709 | if (veq(vP,vP2) && veq(vN,vN2) && veq(vT,vT2)) |
710 | bNotFound = TFALSE; |
711 | else |
712 | ++e2; |
713 | } |
714 | |
715 | // merge if previously found |
716 | if (!bNotFound) |
717 | piTriList_in_and_out[i] = piTriList_in_and_out[i2rec]; |
718 | } |
719 | } |
720 | |
721 | static void GenerateSharedVerticesIndexListSlow(int piTriList_in_and_out[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn) |
722 | { |
723 | int iNumUniqueVerts = 0, t=0, i=0; |
724 | for (t=0; t<iNrTrianglesIn; t++) |
725 | { |
726 | for (i=0; i<3; i++) |
727 | { |
728 | const int offs = t*3 + i; |
729 | const int index = piTriList_in_and_out[offs]; |
730 | |
731 | const SVec3 vP = GetPosition(pContext, index); |
732 | const SVec3 vN = GetNormal(pContext, index); |
733 | const SVec3 vT = GetTexCoord(pContext, index); |
734 | |
735 | tbool bFound = TFALSE; |
736 | int t2=0, index2rec=-1; |
737 | while (!bFound && t2<=t) |
738 | { |
739 | int j=0; |
740 | while (!bFound && j<3) |
741 | { |
742 | const int index2 = piTriList_in_and_out[t2*3 + j]; |
743 | const SVec3 vP2 = GetPosition(pContext, index2); |
744 | const SVec3 vN2 = GetNormal(pContext, index2); |
745 | const SVec3 vT2 = GetTexCoord(pContext, index2); |
746 | |
747 | if (veq(vP,vP2) && veq(vN,vN2) && veq(vT,vT2)) |
748 | bFound = TTRUE; |
749 | else |
750 | ++j; |
751 | } |
752 | if (!bFound) ++t2; |
753 | } |
754 | |
755 | assert(bFound); |
756 | // if we found our own |
757 | if (index2rec == index) { ++iNumUniqueVerts; } |
758 | |
759 | piTriList_in_and_out[offs] = index2rec; |
760 | } |
761 | } |
762 | } |
763 | |
764 | static int GenerateInitialVerticesIndexList(STriInfo pTriInfos[], int piTriList_out[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn) |
765 | { |
766 | int iTSpacesOffs = 0, f=0, t=0; |
767 | int iDstTriIndex = 0; |
768 | for (f=0; f<pContext->m_pInterface->m_getNumFaces(pContext); f++) |
769 | { |
770 | const int verts = pContext->m_pInterface->m_getNumVerticesOfFace(pContext, f); |
771 | if (verts!=3 && verts!=4) continue; |
772 | |
773 | pTriInfos[iDstTriIndex].iOrgFaceNumber = f; |
774 | pTriInfos[iDstTriIndex].iTSpacesOffs = iTSpacesOffs; |
775 | |
776 | if (verts==3) |
777 | { |
778 | unsigned char * pVerts = pTriInfos[iDstTriIndex].vert_num; |
779 | pVerts[0]=0; pVerts[1]=1; pVerts[2]=2; |
780 | piTriList_out[iDstTriIndex*3+0] = MakeIndex(f, 0); |
781 | piTriList_out[iDstTriIndex*3+1] = MakeIndex(f, 1); |
782 | piTriList_out[iDstTriIndex*3+2] = MakeIndex(f, 2); |
783 | ++iDstTriIndex; // next |
784 | } |
785 | else |
786 | { |
787 | { |
788 | pTriInfos[iDstTriIndex+1].iOrgFaceNumber = f; |
789 | pTriInfos[iDstTriIndex+1].iTSpacesOffs = iTSpacesOffs; |
790 | } |
791 | |
792 | { |
793 | // need an order independent way to evaluate |
794 | // tspace on quads. This is done by splitting |
795 | // along the shortest diagonal. |
796 | const int i0 = MakeIndex(f, 0); |
797 | const int i1 = MakeIndex(f, 1); |
798 | const int i2 = MakeIndex(f, 2); |
799 | const int i3 = MakeIndex(f, 3); |
800 | const SVec3 T0 = GetTexCoord(pContext, i0); |
801 | const SVec3 T1 = GetTexCoord(pContext, i1); |
802 | const SVec3 T2 = GetTexCoord(pContext, i2); |
803 | const SVec3 T3 = GetTexCoord(pContext, i3); |
804 | const float distSQ_02 = LengthSquared(vsub(T2,T0)); |
805 | const float distSQ_13 = LengthSquared(vsub(T3,T1)); |
806 | tbool bQuadDiagIs_02; |
807 | if (distSQ_02<distSQ_13) |
808 | bQuadDiagIs_02 = TTRUE; |
809 | else if (distSQ_13<distSQ_02) |
810 | bQuadDiagIs_02 = TFALSE; |
811 | else |
812 | { |
813 | const SVec3 P0 = GetPosition(pContext, i0); |
814 | const SVec3 P1 = GetPosition(pContext, i1); |
815 | const SVec3 P2 = GetPosition(pContext, i2); |
816 | const SVec3 P3 = GetPosition(pContext, i3); |
817 | const float distSQ_02 = LengthSquared(vsub(P2,P0)); |
818 | const float distSQ_13 = LengthSquared(vsub(P3,P1)); |
819 | |
820 | bQuadDiagIs_02 = distSQ_13<distSQ_02 ? TFALSE : TTRUE; |
821 | } |
822 | |
823 | if (bQuadDiagIs_02) |
824 | { |
825 | { |
826 | unsigned char * pVerts_A = pTriInfos[iDstTriIndex].vert_num; |
827 | pVerts_A[0]=0; pVerts_A[1]=1; pVerts_A[2]=2; |
828 | } |
829 | piTriList_out[iDstTriIndex*3+0] = i0; |
830 | piTriList_out[iDstTriIndex*3+1] = i1; |
831 | piTriList_out[iDstTriIndex*3+2] = i2; |
832 | ++iDstTriIndex; // next |
833 | { |
834 | unsigned char * pVerts_B = pTriInfos[iDstTriIndex].vert_num; |
835 | pVerts_B[0]=0; pVerts_B[1]=2; pVerts_B[2]=3; |
836 | } |
837 | piTriList_out[iDstTriIndex*3+0] = i0; |
838 | piTriList_out[iDstTriIndex*3+1] = i2; |
839 | piTriList_out[iDstTriIndex*3+2] = i3; |
840 | ++iDstTriIndex; // next |
841 | } |
842 | else |
843 | { |
844 | { |
845 | unsigned char * pVerts_A = pTriInfos[iDstTriIndex].vert_num; |
846 | pVerts_A[0]=0; pVerts_A[1]=1; pVerts_A[2]=3; |
847 | } |
848 | piTriList_out[iDstTriIndex*3+0] = i0; |
849 | piTriList_out[iDstTriIndex*3+1] = i1; |
850 | piTriList_out[iDstTriIndex*3+2] = i3; |
851 | ++iDstTriIndex; // next |
852 | { |
853 | unsigned char * pVerts_B = pTriInfos[iDstTriIndex].vert_num; |
854 | pVerts_B[0]=1; pVerts_B[1]=2; pVerts_B[2]=3; |
855 | } |
856 | piTriList_out[iDstTriIndex*3+0] = i1; |
857 | piTriList_out[iDstTriIndex*3+1] = i2; |
858 | piTriList_out[iDstTriIndex*3+2] = i3; |
859 | ++iDstTriIndex; // next |
860 | } |
861 | } |
862 | } |
863 | |
864 | iTSpacesOffs += verts; |
865 | assert(iDstTriIndex<=iNrTrianglesIn); |
866 | } |
867 | |
868 | for (t=0; t<iNrTrianglesIn; t++) |
869 | pTriInfos[t].iFlag = 0; |
870 | |
871 | // return total amount of tspaces |
872 | return iTSpacesOffs; |
873 | } |
874 | |
875 | static SVec3 GetPosition(const SMikkTSpaceContext * pContext, const int index) |
876 | { |
877 | int iF, iI; |
878 | SVec3 res; float pos[3]; |
879 | IndexToData(&iF, &iI, index); |
880 | pContext->m_pInterface->m_getPosition(pContext, pos, iF, iI); |
881 | res.x=pos[0]; res.y=pos[1]; res.z=pos[2]; |
882 | return res; |
883 | } |
884 | |
885 | static SVec3 GetNormal(const SMikkTSpaceContext * pContext, const int index) |
886 | { |
887 | int iF, iI; |
888 | SVec3 res; float norm[3]; |
889 | IndexToData(&iF, &iI, index); |
890 | pContext->m_pInterface->m_getNormal(pContext, norm, iF, iI); |
891 | res.x=norm[0]; res.y=norm[1]; res.z=norm[2]; |
892 | return res; |
893 | } |
894 | |
895 | static SVec3 GetTexCoord(const SMikkTSpaceContext * pContext, const int index) |
896 | { |
897 | int iF, iI; |
898 | SVec3 res; float texc[2]; |
899 | IndexToData(&iF, &iI, index); |
900 | pContext->m_pInterface->m_getTexCoord(pContext, texc, iF, iI); |
901 | res.x=texc[0]; res.y=texc[1]; res.z=1.0f; |
902 | return res; |
903 | } |
904 | |
905 | ///////////////////////////////////////////////////////////////////////////////////////////////////// |
906 | ///////////////////////////////////////////////////////////////////////////////////////////////////// |
907 | |
908 | typedef union { |
909 | struct |
910 | { |
911 | int i0, i1, f; |
912 | }; |
913 | int array[3]; |
914 | } SEdge; |
915 | |
916 | static void BuildNeighborsFast(STriInfo pTriInfos[], SEdge * pEdges, const int piTriListIn[], const int iNrTrianglesIn); |
917 | static void BuildNeighborsSlow(STriInfo pTriInfos[], const int piTriListIn[], const int iNrTrianglesIn); |
918 | |
919 | // returns the texture area times 2 |
920 | static float CalcTexArea(const SMikkTSpaceContext * pContext, const int indices[]) |
921 | { |
922 | const SVec3 t1 = GetTexCoord(pContext, indices[0]); |
923 | const SVec3 t2 = GetTexCoord(pContext, indices[1]); |
924 | const SVec3 t3 = GetTexCoord(pContext, indices[2]); |
925 | |
926 | const float t21x = t2.x-t1.x; |
927 | const float t21y = t2.y-t1.y; |
928 | const float t31x = t3.x-t1.x; |
929 | const float t31y = t3.y-t1.y; |
930 | |
931 | const float fSignedAreaSTx2 = t21x*t31y - t21y*t31x; |
932 | |
933 | return fSignedAreaSTx2<0 ? (-fSignedAreaSTx2) : fSignedAreaSTx2; |
934 | } |
935 | |
936 | static void InitTriInfo(STriInfo pTriInfos[], const int piTriListIn[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn) |
937 | { |
938 | int f=0, i=0, t=0; |
939 | // pTriInfos[f].iFlag is cleared in GenerateInitialVerticesIndexList() which is called before this function. |
940 | |
941 | // generate neighbor info list |
942 | for (f=0; f<iNrTrianglesIn; f++) |
943 | for (i=0; i<3; i++) |
944 | { |
945 | pTriInfos[f].FaceNeighbors[i] = -1; |
946 | pTriInfos[f].AssignedGroup[i] = NULL; |
947 | |
948 | pTriInfos[f].vOs.x=0.0f; pTriInfos[f].vOs.y=0.0f; pTriInfos[f].vOs.z=0.0f; |
949 | pTriInfos[f].vOt.x=0.0f; pTriInfos[f].vOt.y=0.0f; pTriInfos[f].vOt.z=0.0f; |
950 | pTriInfos[f].fMagS = 0; |
951 | pTriInfos[f].fMagT = 0; |
952 | |
953 | // assumed bad |
954 | pTriInfos[f].iFlag |= GROUP_WITH_ANY; |
955 | } |
956 | |
957 | // evaluate first order derivatives |
958 | for (f=0; f<iNrTrianglesIn; f++) |
959 | { |
960 | // initial values |
961 | const SVec3 v1 = GetPosition(pContext, piTriListIn[f*3+0]); |
962 | const SVec3 v2 = GetPosition(pContext, piTriListIn[f*3+1]); |
963 | const SVec3 v3 = GetPosition(pContext, piTriListIn[f*3+2]); |
964 | const SVec3 t1 = GetTexCoord(pContext, piTriListIn[f*3+0]); |
965 | const SVec3 t2 = GetTexCoord(pContext, piTriListIn[f*3+1]); |
966 | const SVec3 t3 = GetTexCoord(pContext, piTriListIn[f*3+2]); |
967 | |
968 | const float t21x = t2.x-t1.x; |
969 | const float t21y = t2.y-t1.y; |
970 | const float t31x = t3.x-t1.x; |
971 | const float t31y = t3.y-t1.y; |
972 | const SVec3 d1 = vsub(v2,v1); |
973 | const SVec3 d2 = vsub(v3,v1); |
974 | |
975 | const float fSignedAreaSTx2 = t21x*t31y - t21y*t31x; |
976 | //assert(fSignedAreaSTx2!=0); |
977 | SVec3 vOs = vsub(vscale(t31y,d1), vscale(t21y,d2)); // eq 18 |
978 | SVec3 vOt = vadd(vscale(-t31x,d1), vscale(t21x,d2)); // eq 19 |
979 | |
980 | pTriInfos[f].iFlag |= (fSignedAreaSTx2>0 ? ORIENT_PRESERVING : 0); |
981 | |
982 | if ( NotZero(fSignedAreaSTx2) ) |
983 | { |
984 | const float fAbsArea = fabsf(fSignedAreaSTx2); |
985 | const float fLenOs = Length(vOs); |
986 | const float fLenOt = Length(vOt); |
987 | const float fS = (pTriInfos[f].iFlag&ORIENT_PRESERVING)==0 ? (-1.0f) : 1.0f; |
988 | if ( NotZero(fLenOs) ) pTriInfos[f].vOs = vscale(fS/fLenOs, vOs); |
989 | if ( NotZero(fLenOt) ) pTriInfos[f].vOt = vscale(fS/fLenOt, vOt); |
990 | |
991 | // evaluate magnitudes prior to normalization of vOs and vOt |
992 | pTriInfos[f].fMagS = fLenOs / fAbsArea; |
993 | pTriInfos[f].fMagT = fLenOt / fAbsArea; |
994 | |
995 | // if this is a good triangle |
996 | if ( NotZero(pTriInfos[f].fMagS) && NotZero(pTriInfos[f].fMagT)) |
997 | pTriInfos[f].iFlag &= (~GROUP_WITH_ANY); |
998 | } |
999 | } |
1000 | |
1001 | // force otherwise healthy quads to a fixed orientation |
1002 | while (t<(iNrTrianglesIn-1)) |
1003 | { |
1004 | const int iFO_a = pTriInfos[t].iOrgFaceNumber; |
1005 | const int iFO_b = pTriInfos[t+1].iOrgFaceNumber; |
1006 | if (iFO_a==iFO_b) // this is a quad |
1007 | { |
1008 | const tbool bIsDeg_a = (pTriInfos[t].iFlag&MARK_DEGENERATE)!=0 ? TTRUE : TFALSE; |
1009 | const tbool bIsDeg_b = (pTriInfos[t+1].iFlag&MARK_DEGENERATE)!=0 ? TTRUE : TFALSE; |
1010 | |
1011 | // bad triangles should already have been removed by |
1012 | // DegenPrologue(), but just in case check bIsDeg_a and bIsDeg_a are false |
1013 | if ((bIsDeg_a||bIsDeg_b)==TFALSE) |
1014 | { |
1015 | const tbool bOrientA = (pTriInfos[t].iFlag&ORIENT_PRESERVING)!=0 ? TTRUE : TFALSE; |
1016 | const tbool bOrientB = (pTriInfos[t+1].iFlag&ORIENT_PRESERVING)!=0 ? TTRUE : TFALSE; |
1017 | // if this happens the quad has extremely bad mapping!! |
1018 | if (bOrientA!=bOrientB) |
1019 | { |
1020 | //printf("found quad with bad mapping\n"); |
1021 | tbool bChooseOrientFirstTri = TFALSE; |
1022 | if ((pTriInfos[t+1].iFlag&GROUP_WITH_ANY)!=0) bChooseOrientFirstTri = TTRUE; |
1023 | else if ( CalcTexArea(pContext, &piTriListIn[t*3+0]) >= CalcTexArea(pContext, &piTriListIn[(t+1)*3+0]) ) |
1024 | bChooseOrientFirstTri = TTRUE; |
1025 | |
1026 | // force match |
1027 | { |
1028 | const int t0 = bChooseOrientFirstTri ? t : (t+1); |
1029 | const int t1 = bChooseOrientFirstTri ? (t+1) : t; |
1030 | pTriInfos[t1].iFlag &= (~ORIENT_PRESERVING); // clear first |
1031 | pTriInfos[t1].iFlag |= (pTriInfos[t0].iFlag&ORIENT_PRESERVING); // copy bit |
1032 | } |
1033 | } |
1034 | } |
1035 | t += 2; |
1036 | } |
1037 | else |
1038 | ++t; |
1039 | } |
1040 | |
1041 | // match up edge pairs |
1042 | { |
1043 | SEdge * pEdges = (SEdge *) malloc(sizeof(SEdge)*iNrTrianglesIn*3); |
1044 | if (pEdges==NULL) |
1045 | BuildNeighborsSlow(pTriInfos, piTriListIn, iNrTrianglesIn); |
1046 | else |
1047 | { |
1048 | BuildNeighborsFast(pTriInfos, pEdges, piTriListIn, iNrTrianglesIn); |
1049 | |
1050 | free(pEdges); |
1051 | } |
1052 | } |
1053 | } |
1054 | |
1055 | ///////////////////////////////////////////////////////////////////////////////////////////////////// |
1056 | ///////////////////////////////////////////////////////////////////////////////////////////////////// |
1057 | |
1058 | static tbool AssignRecur(const int piTriListIn[], STriInfo psTriInfos[], const int iMyTriIndex, SGroup * pGroup); |
1059 | static void AddTriToGroup(SGroup * pGroup, const int iTriIndex); |
1060 | |
1061 | static int Build4RuleGroups(STriInfo pTriInfos[], SGroup pGroups[], int piGroupTrianglesBuffer[], const int piTriListIn[], const int iNrTrianglesIn) |
1062 | { |
1063 | const int iNrMaxGroups = iNrTrianglesIn*3; |
1064 | int iNrActiveGroups = 0; |
1065 | int iOffset = 0, f=0, i=0; |
1066 | (void)iNrMaxGroups; /* quiet warnings in non debug mode */ |
1067 | for (f=0; f<iNrTrianglesIn; f++) |
1068 | { |
1069 | for (i=0; i<3; i++) |
1070 | { |
1071 | // if not assigned to a group |
1072 | if ((pTriInfos[f].iFlag&GROUP_WITH_ANY)==0 && pTriInfos[f].AssignedGroup[i]==NULL) |
1073 | { |
1074 | tbool bOrPre; |
1075 | int neigh_indexL, neigh_indexR; |
1076 | const int vert_index = piTriListIn[f*3+i]; |
1077 | assert(iNrActiveGroups<iNrMaxGroups); |
1078 | pTriInfos[f].AssignedGroup[i] = &pGroups[iNrActiveGroups]; |
1079 | pTriInfos[f].AssignedGroup[i]->iVertexRepresentitive = vert_index; |
1080 | pTriInfos[f].AssignedGroup[i]->bOrientPreservering = (pTriInfos[f].iFlag&ORIENT_PRESERVING)!=0; |
1081 | pTriInfos[f].AssignedGroup[i]->iNrFaces = 0; |
1082 | pTriInfos[f].AssignedGroup[i]->pFaceIndices = &piGroupTrianglesBuffer[iOffset]; |
1083 | ++iNrActiveGroups; |
1084 | |
1085 | AddTriToGroup(pTriInfos[f].AssignedGroup[i], f); |
1086 | bOrPre = (pTriInfos[f].iFlag&ORIENT_PRESERVING)!=0 ? TTRUE : TFALSE; |
1087 | neigh_indexL = pTriInfos[f].FaceNeighbors[i]; |
1088 | neigh_indexR = pTriInfos[f].FaceNeighbors[i>0?(i-1):2]; |
1089 | if (neigh_indexL>=0) // neighbor |
1090 | { |
1091 | const tbool bAnswer = |
1092 | AssignRecur(piTriListIn, pTriInfos, neigh_indexL, |
1093 | pTriInfos[f].AssignedGroup[i] ); |
1094 | |
1095 | const tbool bOrPre2 = (pTriInfos[neigh_indexL].iFlag&ORIENT_PRESERVING)!=0 ? TTRUE : TFALSE; |
1096 | const tbool bDiff = bOrPre!=bOrPre2 ? TTRUE : TFALSE; |
1097 | assert(bAnswer || bDiff); |
1098 | (void)bAnswer, (void)bDiff; /* quiet warnings in non debug mode */ |
1099 | } |
1100 | if (neigh_indexR>=0) // neighbor |
1101 | { |
1102 | const tbool bAnswer = |
1103 | AssignRecur(piTriListIn, pTriInfos, neigh_indexR, |
1104 | pTriInfos[f].AssignedGroup[i] ); |
1105 | |
1106 | const tbool bOrPre2 = (pTriInfos[neigh_indexR].iFlag&ORIENT_PRESERVING)!=0 ? TTRUE : TFALSE; |
1107 | const tbool bDiff = bOrPre!=bOrPre2 ? TTRUE : TFALSE; |
1108 | assert(bAnswer || bDiff); |
1109 | (void)bAnswer, (void)bDiff; /* quiet warnings in non debug mode */ |
1110 | } |
1111 | |
1112 | // update offset |
1113 | iOffset += pTriInfos[f].AssignedGroup[i]->iNrFaces; |
1114 | // since the groups are disjoint a triangle can never |
1115 | // belong to more than 3 groups. Subsequently something |
1116 | // is completely screwed if this assertion ever hits. |
1117 | assert(iOffset <= iNrMaxGroups); |
1118 | } |
1119 | } |
1120 | } |
1121 | |
1122 | return iNrActiveGroups; |
1123 | } |
1124 | |
1125 | static void AddTriToGroup(SGroup * pGroup, const int iTriIndex) |
1126 | { |
1127 | pGroup->pFaceIndices[pGroup->iNrFaces] = iTriIndex; |
1128 | ++pGroup->iNrFaces; |
1129 | } |
1130 | |
1131 | static tbool AssignRecur(const int piTriListIn[], STriInfo psTriInfos[], |
1132 | const int iMyTriIndex, SGroup * pGroup) |
1133 | { |
1134 | STriInfo * pMyTriInfo = &psTriInfos[iMyTriIndex]; |
1135 | |
1136 | // track down vertex |
1137 | const int iVertRep = pGroup->iVertexRepresentitive; |
1138 | const int * pVerts = &piTriListIn[3*iMyTriIndex+0]; |
1139 | int i=-1; |
1140 | if (pVerts[0]==iVertRep) i=0; |
1141 | else if (pVerts[1]==iVertRep) i=1; |
1142 | else if (pVerts[2]==iVertRep) i=2; |
1143 | assert(i>=0 && i<3); |
1144 | |
1145 | // early out |
1146 | if (pMyTriInfo->AssignedGroup[i] == pGroup) return TTRUE; |
1147 | else if (pMyTriInfo->AssignedGroup[i]!=NULL) return TFALSE; |
1148 | if ((pMyTriInfo->iFlag&GROUP_WITH_ANY)!=0) |
1149 | { |
1150 | // first to group with a group-with-anything triangle |
1151 | // determines it's orientation. |
1152 | // This is the only existing order dependency in the code!! |
1153 | if ( pMyTriInfo->AssignedGroup[0] == NULL && |
1154 | pMyTriInfo->AssignedGroup[1] == NULL && |
1155 | pMyTriInfo->AssignedGroup[2] == NULL ) |
1156 | { |
1157 | pMyTriInfo->iFlag &= (~ORIENT_PRESERVING); |
1158 | pMyTriInfo->iFlag |= (pGroup->bOrientPreservering ? ORIENT_PRESERVING : 0); |
1159 | } |
1160 | } |
1161 | { |
1162 | const tbool bOrient = (pMyTriInfo->iFlag&ORIENT_PRESERVING)!=0 ? TTRUE : TFALSE; |
1163 | if (bOrient != pGroup->bOrientPreservering) return TFALSE; |
1164 | } |
1165 | |
1166 | AddTriToGroup(pGroup, iMyTriIndex); |
1167 | pMyTriInfo->AssignedGroup[i] = pGroup; |
1168 | |
1169 | { |
1170 | const int neigh_indexL = pMyTriInfo->FaceNeighbors[i]; |
1171 | const int neigh_indexR = pMyTriInfo->FaceNeighbors[i>0?(i-1):2]; |
1172 | if (neigh_indexL>=0) |
1173 | AssignRecur(piTriListIn, psTriInfos, neigh_indexL, pGroup); |
1174 | if (neigh_indexR>=0) |
1175 | AssignRecur(piTriListIn, psTriInfos, neigh_indexR, pGroup); |
1176 | } |
1177 | |
1178 | |
1179 | |
1180 | return TTRUE; |
1181 | } |
1182 | |
1183 | ///////////////////////////////////////////////////////////////////////////////////////////////////// |
1184 | ///////////////////////////////////////////////////////////////////////////////////////////////////// |
1185 | |
1186 | static tbool CompareSubGroups(const SSubGroup * pg1, const SSubGroup * pg2); |
1187 | static void QuickSort(int* pSortBuffer, int iLeft, int iRight, unsigned int uSeed); |
1188 | static STSpace EvalTspace(int face_indices[], const int iFaces, const int piTriListIn[], const STriInfo pTriInfos[], const SMikkTSpaceContext * pContext, const int iVertexRepresentitive); |
1189 | |
1190 | static tbool GenerateTSpaces(STSpace psTspace[], const STriInfo pTriInfos[], const SGroup pGroups[], |
1191 | const int iNrActiveGroups, const int piTriListIn[], const float fThresCos, |
1192 | const SMikkTSpaceContext * pContext) |
1193 | { |
1194 | STSpace * pSubGroupTspace = NULL; |
1195 | SSubGroup * pUniSubGroups = NULL; |
1196 | int * pTmpMembers = NULL; |
1197 | int iMaxNrFaces=0, iUniqueTspaces=0, g=0, i=0; |
1198 | for (g=0; g<iNrActiveGroups; g++) |
1199 | if (iMaxNrFaces < pGroups[g].iNrFaces) |
1200 | iMaxNrFaces = pGroups[g].iNrFaces; |
1201 | |
1202 | if (iMaxNrFaces == 0) return TTRUE; |
1203 | |
1204 | // make initial allocations |
1205 | pSubGroupTspace = (STSpace *) malloc(sizeof(STSpace)*iMaxNrFaces); |
1206 | pUniSubGroups = (SSubGroup *) malloc(sizeof(SSubGroup)*iMaxNrFaces); |
1207 | pTmpMembers = (int *) malloc(sizeof(int)*iMaxNrFaces); |
1208 | if (pSubGroupTspace==NULL || pUniSubGroups==NULL || pTmpMembers==NULL) |
1209 | { |
1210 | if (pSubGroupTspace!=NULL) free(pSubGroupTspace); |
1211 | if (pUniSubGroups!=NULL) free(pUniSubGroups); |
1212 | if (pTmpMembers!=NULL) free(pTmpMembers); |
1213 | return TFALSE; |
1214 | } |
1215 | |
1216 | |
1217 | iUniqueTspaces = 0; |
1218 | for (g=0; g<iNrActiveGroups; g++) |
1219 | { |
1220 | const SGroup * pGroup = &pGroups[g]; |
1221 | int iUniqueSubGroups = 0, s=0; |
1222 | |
1223 | for (i=0; i<pGroup->iNrFaces; i++) // triangles |
1224 | { |
1225 | const int f = pGroup->pFaceIndices[i]; // triangle number |
1226 | int index=-1, iVertIndex=-1, iOF_1=-1, iMembers=0, j=0, l=0; |
1227 | SSubGroup tmp_group; |
1228 | tbool bFound; |
1229 | SVec3 n, vOs, vOt; |
1230 | if (pTriInfos[f].AssignedGroup[0]==pGroup) index=0; |
1231 | else if (pTriInfos[f].AssignedGroup[1]==pGroup) index=1; |
1232 | else if (pTriInfos[f].AssignedGroup[2]==pGroup) index=2; |
1233 | assert(index>=0 && index<3); |
1234 | |
1235 | iVertIndex = piTriListIn[f*3+index]; |
1236 | assert(iVertIndex==pGroup->iVertexRepresentitive); |
1237 | |
1238 | // is normalized already |
1239 | n = GetNormal(pContext, iVertIndex); |
1240 | |
1241 | // project |
1242 | vOs = vsub(pTriInfos[f].vOs, vscale(vdot(n,pTriInfos[f].vOs), n)); |
1243 | vOt = vsub(pTriInfos[f].vOt, vscale(vdot(n,pTriInfos[f].vOt), n)); |
1244 | if ( VNotZero(vOs) ) vOs = Normalize(vOs); |
1245 | if ( VNotZero(vOt) ) vOt = Normalize(vOt); |
1246 | |
1247 | // original face number |
1248 | iOF_1 = pTriInfos[f].iOrgFaceNumber; |
1249 | |
1250 | iMembers = 0; |
1251 | for (j=0; j<pGroup->iNrFaces; j++) |
1252 | { |
1253 | const int t = pGroup->pFaceIndices[j]; // triangle number |
1254 | const int iOF_2 = pTriInfos[t].iOrgFaceNumber; |
1255 | |
1256 | // project |
1257 | SVec3 vOs2 = vsub(pTriInfos[t].vOs, vscale(vdot(n,pTriInfos[t].vOs), n)); |
1258 | SVec3 vOt2 = vsub(pTriInfos[t].vOt, vscale(vdot(n,pTriInfos[t].vOt), n)); |
1259 | if ( VNotZero(vOs2) ) vOs2 = Normalize(vOs2); |
1260 | if ( VNotZero(vOt2) ) vOt2 = Normalize(vOt2); |
1261 | |
1262 | { |
1263 | const tbool bAny = ( (pTriInfos[f].iFlag | pTriInfos[t].iFlag) & GROUP_WITH_ANY )!=0 ? TTRUE : TFALSE; |
1264 | // make sure triangles which belong to the same quad are joined. |
1265 | const tbool bSameOrgFace = iOF_1==iOF_2 ? TTRUE : TFALSE; |
1266 | |
1267 | const float fCosS = vdot(vOs,vOs2); |
1268 | const float fCosT = vdot(vOt,vOt2); |
1269 | |
1270 | assert(f!=t || bSameOrgFace); // sanity check |
1271 | if (bAny || bSameOrgFace || (fCosS>fThresCos && fCosT>fThresCos)) |
1272 | pTmpMembers[iMembers++] = t; |
1273 | } |
1274 | } |
1275 | |
1276 | // sort pTmpMembers |
1277 | tmp_group.iNrFaces = iMembers; |
1278 | tmp_group.pTriMembers = pTmpMembers; |
1279 | if (iMembers>1) |
1280 | { |
1281 | unsigned int uSeed = INTERNAL_RND_SORT_SEED; // could replace with a random seed? |
1282 | QuickSort(pTmpMembers, 0, iMembers-1, uSeed); |
1283 | } |
1284 | |
1285 | // look for an existing match |
1286 | bFound = TFALSE; |
1287 | l=0; |
1288 | while (l<iUniqueSubGroups && !bFound) |
1289 | { |
1290 | bFound = CompareSubGroups(&tmp_group, &pUniSubGroups[l]); |
1291 | if (!bFound) ++l; |
1292 | } |
1293 | |
1294 | // assign tangent space index |
1295 | assert(bFound || l==iUniqueSubGroups); |
1296 | //piTempTangIndices[f*3+index] = iUniqueTspaces+l; |
1297 | |
1298 | // if no match was found we allocate a new subgroup |
1299 | if (!bFound) |
1300 | { |
1301 | // insert new subgroup |
1302 | int * pIndices = (int *) malloc(sizeof(int)*iMembers); |
1303 | if (pIndices==NULL) |
1304 | { |
1305 | // clean up and return false |
1306 | int s=0; |
1307 | for (s=0; s<iUniqueSubGroups; s++) |
1308 | free(pUniSubGroups[s].pTriMembers); |
1309 | free(pUniSubGroups); |
1310 | free(pTmpMembers); |
1311 | free(pSubGroupTspace); |
1312 | return TFALSE; |
1313 | } |
1314 | pUniSubGroups[iUniqueSubGroups].iNrFaces = iMembers; |
1315 | pUniSubGroups[iUniqueSubGroups].pTriMembers = pIndices; |
1316 | memcpy(pIndices, tmp_group.pTriMembers, iMembers*sizeof(int)); |
1317 | pSubGroupTspace[iUniqueSubGroups] = |
1318 | EvalTspace(tmp_group.pTriMembers, iMembers, piTriListIn, pTriInfos, pContext, pGroup->iVertexRepresentitive); |
1319 | ++iUniqueSubGroups; |
1320 | } |
1321 | |
1322 | // output tspace |
1323 | { |
1324 | const int iOffs = pTriInfos[f].iTSpacesOffs; |
1325 | const int iVert = pTriInfos[f].vert_num[index]; |
1326 | STSpace * pTS_out = &psTspace[iOffs+iVert]; |
1327 | assert(pTS_out->iCounter<2); |
1328 | assert(((pTriInfos[f].iFlag&ORIENT_PRESERVING)!=0) == pGroup->bOrientPreservering); |
1329 | if (pTS_out->iCounter==1) |
1330 | { |
1331 | *pTS_out = AvgTSpace(pTS_out, &pSubGroupTspace[l]); |
1332 | pTS_out->iCounter = 2; // update counter |
1333 | pTS_out->bOrient = pGroup->bOrientPreservering; |
1334 | } |
1335 | else |
1336 | { |
1337 | assert(pTS_out->iCounter==0); |
1338 | *pTS_out = pSubGroupTspace[l]; |
1339 | pTS_out->iCounter = 1; // update counter |
1340 | pTS_out->bOrient = pGroup->bOrientPreservering; |
1341 | } |
1342 | } |
1343 | } |
1344 | |
1345 | // clean up and offset iUniqueTspaces |
1346 | for (s=0; s<iUniqueSubGroups; s++) |
1347 | free(pUniSubGroups[s].pTriMembers); |
1348 | iUniqueTspaces += iUniqueSubGroups; |
1349 | } |
1350 | |
1351 | // clean up |
1352 | free(pUniSubGroups); |
1353 | free(pTmpMembers); |
1354 | free(pSubGroupTspace); |
1355 | |
1356 | return TTRUE; |
1357 | } |
1358 | |
1359 | static STSpace EvalTspace(int face_indices[], const int iFaces, const int piTriListIn[], const STriInfo pTriInfos[], |
1360 | const SMikkTSpaceContext * pContext, const int iVertexRepresentitive) |
1361 | { |
1362 | STSpace res; |
1363 | float fAngleSum = 0; |
1364 | int face=0; |
1365 | res.vOs.x=0.0f; res.vOs.y=0.0f; res.vOs.z=0.0f; |
1366 | res.vOt.x=0.0f; res.vOt.y=0.0f; res.vOt.z=0.0f; |
1367 | res.fMagS = 0; res.fMagT = 0; |
1368 | |
1369 | for (face=0; face<iFaces; face++) |
1370 | { |
1371 | const int f = face_indices[face]; |
1372 | |
1373 | // only valid triangles get to add their contribution |
1374 | if ( (pTriInfos[f].iFlag&GROUP_WITH_ANY)==0 ) |
1375 | { |
1376 | SVec3 n, vOs, vOt, p0, p1, p2, v1, v2; |
1377 | float fCos, fAngle, fMagS, fMagT; |
1378 | int i=-1, index=-1, i0=-1, i1=-1, i2=-1; |
1379 | if (piTriListIn[3*f+0]==iVertexRepresentitive) i=0; |
1380 | else if (piTriListIn[3*f+1]==iVertexRepresentitive) i=1; |
1381 | else if (piTriListIn[3*f+2]==iVertexRepresentitive) i=2; |
1382 | assert(i>=0 && i<3); |
1383 | |
1384 | // project |
1385 | index = piTriListIn[3*f+i]; |
1386 | n = GetNormal(pContext, index); |
1387 | vOs = vsub(pTriInfos[f].vOs, vscale(vdot(n,pTriInfos[f].vOs), n)); |
1388 | vOt = vsub(pTriInfos[f].vOt, vscale(vdot(n,pTriInfos[f].vOt), n)); |
1389 | if ( VNotZero(vOs) ) vOs = Normalize(vOs); |
1390 | if ( VNotZero(vOt) ) vOt = Normalize(vOt); |
1391 | |
1392 | i2 = piTriListIn[3*f + (i<2?(i+1):0)]; |
1393 | i1 = piTriListIn[3*f + i]; |
1394 | i0 = piTriListIn[3*f + (i>0?(i-1):2)]; |
1395 | |
1396 | p0 = GetPosition(pContext, i0); |
1397 | p1 = GetPosition(pContext, i1); |
1398 | p2 = GetPosition(pContext, i2); |
1399 | v1 = vsub(p0,p1); |
1400 | v2 = vsub(p2,p1); |
1401 | |
1402 | // project |
1403 | v1 = vsub(v1, vscale(vdot(n,v1),n)); if ( VNotZero(v1) ) v1 = Normalize(v1); |
1404 | v2 = vsub(v2, vscale(vdot(n,v2),n)); if ( VNotZero(v2) ) v2 = Normalize(v2); |
1405 | |
1406 | // weight contribution by the angle |
1407 | // between the two edge vectors |
1408 | fCos = vdot(v1,v2); fCos=fCos>1?1:(fCos<(-1) ? (-1) : fCos); |
1409 | fAngle = (float) acos(fCos); |
1410 | fMagS = pTriInfos[f].fMagS; |
1411 | fMagT = pTriInfos[f].fMagT; |
1412 | |
1413 | res.vOs=vadd(res.vOs, vscale(fAngle,vOs)); |
1414 | res.vOt=vadd(res.vOt,vscale(fAngle,vOt)); |
1415 | res.fMagS+=(fAngle*fMagS); |
1416 | res.fMagT+=(fAngle*fMagT); |
1417 | fAngleSum += fAngle; |
1418 | } |
1419 | } |
1420 | |
1421 | // normalize |
1422 | if ( VNotZero(res.vOs) ) res.vOs = Normalize(res.vOs); |
1423 | if ( VNotZero(res.vOt) ) res.vOt = Normalize(res.vOt); |
1424 | if (fAngleSum>0) |
1425 | { |
1426 | res.fMagS /= fAngleSum; |
1427 | res.fMagT /= fAngleSum; |
1428 | } |
1429 | |
1430 | return res; |
1431 | } |
1432 | |
1433 | static tbool CompareSubGroups(const SSubGroup * pg1, const SSubGroup * pg2) |
1434 | { |
1435 | tbool bStillSame=TTRUE; |
1436 | int i=0; |
1437 | if (pg1->iNrFaces!=pg2->iNrFaces) return TFALSE; |
1438 | while (i<pg1->iNrFaces && bStillSame) |
1439 | { |
1440 | bStillSame = pg1->pTriMembers[i]==pg2->pTriMembers[i] ? TTRUE : TFALSE; |
1441 | if (bStillSame) ++i; |
1442 | } |
1443 | return bStillSame; |
1444 | } |
1445 | |
1446 | static void QuickSort(int* pSortBuffer, int iLeft, int iRight, unsigned int uSeed) |
1447 | { |
1448 | int iL, iR, n, index, iMid, iTmp; |
1449 | |
1450 | // Random |
1451 | unsigned int t=uSeed&31; |
1452 | t=(uSeed<<t)|(uSeed>>(32-t)); |
1453 | uSeed=uSeed+t+3; |
1454 | // Random end |
1455 | |
1456 | iL=iLeft; iR=iRight; |
1457 | n = (iR-iL)+1; |
1458 | assert(n>=0); |
1459 | index = (int) (uSeed%n); |
1460 | |
1461 | iMid=pSortBuffer[index + iL]; |
1462 | |
1463 | |
1464 | do |
1465 | { |
1466 | while (pSortBuffer[iL] < iMid) |
1467 | ++iL; |
1468 | while (pSortBuffer[iR] > iMid) |
1469 | --iR; |
1470 | |
1471 | if (iL <= iR) |
1472 | { |
1473 | iTmp = pSortBuffer[iL]; |
1474 | pSortBuffer[iL] = pSortBuffer[iR]; |
1475 | pSortBuffer[iR] = iTmp; |
1476 | ++iL; --iR; |
1477 | } |
1478 | } |
1479 | while (iL <= iR); |
1480 | |
1481 | if (iLeft < iR) |
1482 | QuickSort(pSortBuffer, iLeft, iR, uSeed); |
1483 | if (iL < iRight) |
1484 | QuickSort(pSortBuffer, iL, iRight, uSeed); |
1485 | } |
1486 | |
1487 | ///////////////////////////////////////////////////////////////////////////////////////////// |
1488 | ///////////////////////////////////////////////////////////////////////////////////////////// |
1489 | |
1490 | static void QuickSortEdges(SEdge * pSortBuffer, int iLeft, int iRight, const int channel, unsigned int uSeed); |
1491 | static void GetEdge(int * i0_out, int * i1_out, int * edgenum_out, const int indices[], const int i0_in, const int i1_in); |
1492 | |
1493 | static void BuildNeighborsFast(STriInfo pTriInfos[], SEdge * pEdges, const int piTriListIn[], const int iNrTrianglesIn) |
1494 | { |
1495 | // build array of edges |
1496 | unsigned int uSeed = INTERNAL_RND_SORT_SEED; // could replace with a random seed? |
1497 | int iEntries=0, iCurStartIndex=-1, f=0, i=0; |
1498 | for (f=0; f<iNrTrianglesIn; f++) |
1499 | for (i=0; i<3; i++) |
1500 | { |
1501 | const int i0 = piTriListIn[f*3+i]; |
1502 | const int i1 = piTriListIn[f*3+(i<2?(i+1):0)]; |
1503 | pEdges[f*3+i].i0 = i0 < i1 ? i0 : i1; // put minimum index in i0 |
1504 | pEdges[f*3+i].i1 = !(i0 < i1) ? i0 : i1; // put maximum index in i1 |
1505 | pEdges[f*3+i].f = f; // record face number |
1506 | } |
1507 | |
1508 | // sort over all edges by i0, this is the pricy one. |
1509 | QuickSortEdges(pEdges, 0, iNrTrianglesIn*3-1, 0, uSeed); // sort channel 0 which is i0 |
1510 | |
1511 | // sub sort over i1, should be fast. |
1512 | // could replace this with a 64 bit int sort over (i0,i1) |
1513 | // with i0 as msb in the quicksort call above. |
1514 | iEntries = iNrTrianglesIn*3; |
1515 | iCurStartIndex = 0; |
1516 | for (i=1; i<iEntries; i++) |
1517 | { |
1518 | if (pEdges[iCurStartIndex].i0 != pEdges[i].i0) |
1519 | { |
1520 | const int iL = iCurStartIndex; |
1521 | const int iR = i-1; |
1522 | //const int iElems = i-iL; |
1523 | iCurStartIndex = i; |
1524 | QuickSortEdges(pEdges, iL, iR, 1, uSeed); // sort channel 1 which is i1 |
1525 | } |
1526 | } |
1527 | |
1528 | // sub sort over f, which should be fast. |
1529 | // this step is to remain compliant with BuildNeighborsSlow() when |
1530 | // more than 2 triangles use the same edge (such as a butterfly topology). |
1531 | iCurStartIndex = 0; |
1532 | for (i=1; i<iEntries; i++) |
1533 | { |
1534 | if (pEdges[iCurStartIndex].i0 != pEdges[i].i0 || pEdges[iCurStartIndex].i1 != pEdges[i].i1) |
1535 | { |
1536 | const int iL = iCurStartIndex; |
1537 | const int iR = i-1; |
1538 | //const int iElems = i-iL; |
1539 | iCurStartIndex = i; |
1540 | QuickSortEdges(pEdges, iL, iR, 2, uSeed); // sort channel 2 which is f |
1541 | } |
1542 | } |
1543 | |
1544 | // pair up, adjacent triangles |
1545 | for (i=0; i<iEntries; i++) |
1546 | { |
1547 | const int i0=pEdges[i].i0; |
1548 | const int i1=pEdges[i].i1; |
1549 | const int f = pEdges[i].f; |
1550 | tbool bUnassigned_A; |
1551 | |
1552 | int i0_A, i1_A; |
1553 | int edgenum_A, edgenum_B=0; // 0,1 or 2 |
1554 | GetEdge(&i0_A, &i1_A, &edgenum_A, &piTriListIn[f*3], i0, i1); // resolve index ordering and edge_num |
1555 | bUnassigned_A = pTriInfos[f].FaceNeighbors[edgenum_A] == -1 ? TTRUE : TFALSE; |
1556 | |
1557 | if (bUnassigned_A) |
1558 | { |
1559 | // get true index ordering |
1560 | int j=i+1, t; |
1561 | tbool bNotFound = TTRUE; |
1562 | while (j<iEntries && i0==pEdges[j].i0 && i1==pEdges[j].i1 && bNotFound) |
1563 | { |
1564 | tbool bUnassigned_B; |
1565 | int i0_B, i1_B; |
1566 | t = pEdges[j].f; |
1567 | // flip i0_B and i1_B |
1568 | GetEdge(&i1_B, &i0_B, &edgenum_B, &piTriListIn[t*3], pEdges[j].i0, pEdges[j].i1); // resolve index ordering and edge_num |
1569 | //assert(!(i0_A==i1_B && i1_A==i0_B)); |
1570 | bUnassigned_B = pTriInfos[t].FaceNeighbors[edgenum_B]==-1 ? TTRUE : TFALSE; |
1571 | if (i0_A==i0_B && i1_A==i1_B && bUnassigned_B) |
1572 | bNotFound = TFALSE; |
1573 | else |
1574 | ++j; |
1575 | } |
1576 | |
1577 | if (!bNotFound) |
1578 | { |
1579 | int t = pEdges[j].f; |
1580 | pTriInfos[f].FaceNeighbors[edgenum_A] = t; |
1581 | //assert(pTriInfos[t].FaceNeighbors[edgenum_B]==-1); |
1582 | pTriInfos[t].FaceNeighbors[edgenum_B] = f; |
1583 | } |
1584 | } |
1585 | } |
1586 | } |
1587 | |
1588 | static void (STriInfo pTriInfos[], const int piTriListIn[], const int iNrTrianglesIn) |
1589 | { |
1590 | int f=0, i=0; |
1591 | for (f=0; f<iNrTrianglesIn; f++) |
1592 | { |
1593 | for (i=0; i<3; i++) |
1594 | { |
1595 | // if unassigned |
1596 | if (pTriInfos[f].FaceNeighbors[i] == -1) |
1597 | { |
1598 | const int i0_A = piTriListIn[f*3+i]; |
1599 | const int i1_A = piTriListIn[f*3+(i<2?(i+1):0)]; |
1600 | |
1601 | // search for a neighbor |
1602 | tbool bFound = TFALSE; |
1603 | int t=0, j=0; |
1604 | while (!bFound && t<iNrTrianglesIn) |
1605 | { |
1606 | if (t!=f) |
1607 | { |
1608 | j=0; |
1609 | while (!bFound && j<3) |
1610 | { |
1611 | // in rev order |
1612 | const int i1_B = piTriListIn[t*3+j]; |
1613 | const int i0_B = piTriListIn[t*3+(j<2?(j+1):0)]; |
1614 | //assert(!(i0_A==i1_B && i1_A==i0_B)); |
1615 | if (i0_A==i0_B && i1_A==i1_B) |
1616 | bFound = TTRUE; |
1617 | else |
1618 | ++j; |
1619 | } |
1620 | } |
1621 | |
1622 | if (!bFound) ++t; |
1623 | } |
1624 | |
1625 | // assign neighbors |
1626 | if (bFound) |
1627 | { |
1628 | pTriInfos[f].FaceNeighbors[i] = t; |
1629 | //assert(pTriInfos[t].FaceNeighbors[j]==-1); |
1630 | pTriInfos[t].FaceNeighbors[j] = f; |
1631 | } |
1632 | } |
1633 | } |
1634 | } |
1635 | } |
1636 | |
1637 | static void QuickSortEdges(SEdge * pSortBuffer, int iLeft, int iRight, const int channel, unsigned int uSeed) |
1638 | { |
1639 | unsigned int t; |
1640 | int iL, iR, n, index, iMid; |
1641 | |
1642 | // early out |
1643 | SEdge sTmp; |
1644 | const int iElems = iRight-iLeft+1; |
1645 | if (iElems<2) return; |
1646 | else if (iElems==2) |
1647 | { |
1648 | if (pSortBuffer[iLeft].array[channel] > pSortBuffer[iRight].array[channel]) |
1649 | { |
1650 | sTmp = pSortBuffer[iLeft]; |
1651 | pSortBuffer[iLeft] = pSortBuffer[iRight]; |
1652 | pSortBuffer[iRight] = sTmp; |
1653 | } |
1654 | return; |
1655 | } |
1656 | |
1657 | // Random |
1658 | t=uSeed&31; |
1659 | t=(uSeed<<t)|(uSeed>>(32-t)); |
1660 | uSeed=uSeed+t+3; |
1661 | // Random end |
1662 | |
1663 | iL=iLeft, iR=iRight; |
1664 | n = (iR-iL)+1; |
1665 | assert(n>=0); |
1666 | index = (int) (uSeed%n); |
1667 | |
1668 | iMid=pSortBuffer[index + iL].array[channel]; |
1669 | |
1670 | do |
1671 | { |
1672 | while (pSortBuffer[iL].array[channel] < iMid) |
1673 | ++iL; |
1674 | while (pSortBuffer[iR].array[channel] > iMid) |
1675 | --iR; |
1676 | |
1677 | if (iL <= iR) |
1678 | { |
1679 | sTmp = pSortBuffer[iL]; |
1680 | pSortBuffer[iL] = pSortBuffer[iR]; |
1681 | pSortBuffer[iR] = sTmp; |
1682 | ++iL; --iR; |
1683 | } |
1684 | } |
1685 | while (iL <= iR); |
1686 | |
1687 | if (iLeft < iR) |
1688 | QuickSortEdges(pSortBuffer, iLeft, iR, channel, uSeed); |
1689 | if (iL < iRight) |
1690 | QuickSortEdges(pSortBuffer, iL, iRight, channel, uSeed); |
1691 | } |
1692 | |
1693 | // resolve ordering and edge number |
1694 | static void GetEdge(int * i0_out, int * i1_out, int * edgenum_out, const int indices[], const int i0_in, const int i1_in) |
1695 | { |
1696 | *edgenum_out = -1; |
1697 | |
1698 | // test if first index is on the edge |
1699 | if (indices[0]==i0_in || indices[0]==i1_in) |
1700 | { |
1701 | // test if second index is on the edge |
1702 | if (indices[1]==i0_in || indices[1]==i1_in) |
1703 | { |
1704 | edgenum_out[0]=0; // first edge |
1705 | i0_out[0]=indices[0]; |
1706 | i1_out[0]=indices[1]; |
1707 | } |
1708 | else |
1709 | { |
1710 | edgenum_out[0]=2; // third edge |
1711 | i0_out[0]=indices[2]; |
1712 | i1_out[0]=indices[0]; |
1713 | } |
1714 | } |
1715 | else |
1716 | { |
1717 | // only second and third index is on the edge |
1718 | edgenum_out[0]=1; // second edge |
1719 | i0_out[0]=indices[1]; |
1720 | i1_out[0]=indices[2]; |
1721 | } |
1722 | } |
1723 | |
1724 | |
1725 | ///////////////////////////////////////////////////////////////////////////////////////////// |
1726 | /////////////////////////////////// Degenerate triangles //////////////////////////////////// |
1727 | |
1728 | static void DegenPrologue(STriInfo pTriInfos[], int piTriList_out[], const int iNrTrianglesIn, const int iTotTris) |
1729 | { |
1730 | int iNextGoodTriangleSearchIndex=-1; |
1731 | tbool bStillFindingGoodOnes; |
1732 | |
1733 | // locate quads with only one good triangle |
1734 | int t=0; |
1735 | while (t<(iTotTris-1)) |
1736 | { |
1737 | const int iFO_a = pTriInfos[t].iOrgFaceNumber; |
1738 | const int iFO_b = pTriInfos[t+1].iOrgFaceNumber; |
1739 | if (iFO_a==iFO_b) // this is a quad |
1740 | { |
1741 | const tbool bIsDeg_a = (pTriInfos[t].iFlag&MARK_DEGENERATE)!=0 ? TTRUE : TFALSE; |
1742 | const tbool bIsDeg_b = (pTriInfos[t+1].iFlag&MARK_DEGENERATE)!=0 ? TTRUE : TFALSE; |
1743 | if ((bIsDeg_a^bIsDeg_b)!=0) |
1744 | { |
1745 | pTriInfos[t].iFlag |= QUAD_ONE_DEGEN_TRI; |
1746 | pTriInfos[t+1].iFlag |= QUAD_ONE_DEGEN_TRI; |
1747 | } |
1748 | t += 2; |
1749 | } |
1750 | else |
1751 | ++t; |
1752 | } |
1753 | |
1754 | // reorder list so all degen triangles are moved to the back |
1755 | // without reordering the good triangles |
1756 | iNextGoodTriangleSearchIndex = 1; |
1757 | t=0; |
1758 | bStillFindingGoodOnes = TTRUE; |
1759 | while (t<iNrTrianglesIn && bStillFindingGoodOnes) |
1760 | { |
1761 | const tbool bIsGood = (pTriInfos[t].iFlag&MARK_DEGENERATE)==0 ? TTRUE : TFALSE; |
1762 | if (bIsGood) |
1763 | { |
1764 | if (iNextGoodTriangleSearchIndex < (t+2)) |
1765 | iNextGoodTriangleSearchIndex = t+2; |
1766 | } |
1767 | else |
1768 | { |
1769 | int t0, t1; |
1770 | // search for the first good triangle. |
1771 | tbool bJustADegenerate = TTRUE; |
1772 | while (bJustADegenerate && iNextGoodTriangleSearchIndex<iTotTris) |
1773 | { |
1774 | const tbool bIsGood = (pTriInfos[iNextGoodTriangleSearchIndex].iFlag&MARK_DEGENERATE)==0 ? TTRUE : TFALSE; |
1775 | if (bIsGood) bJustADegenerate=TFALSE; |
1776 | else ++iNextGoodTriangleSearchIndex; |
1777 | } |
1778 | |
1779 | t0 = t; |
1780 | t1 = iNextGoodTriangleSearchIndex; |
1781 | ++iNextGoodTriangleSearchIndex; |
1782 | assert(iNextGoodTriangleSearchIndex > (t+1)); |
1783 | |
1784 | // swap triangle t0 and t1 |
1785 | if (!bJustADegenerate) |
1786 | { |
1787 | int i=0; |
1788 | for (i=0; i<3; i++) |
1789 | { |
1790 | const int index = piTriList_out[t0*3+i]; |
1791 | piTriList_out[t0*3+i] = piTriList_out[t1*3+i]; |
1792 | piTriList_out[t1*3+i] = index; |
1793 | } |
1794 | { |
1795 | const STriInfo tri_info = pTriInfos[t0]; |
1796 | pTriInfos[t0] = pTriInfos[t1]; |
1797 | pTriInfos[t1] = tri_info; |
1798 | } |
1799 | } |
1800 | else |
1801 | bStillFindingGoodOnes = TFALSE; // this is not supposed to happen |
1802 | } |
1803 | |
1804 | if (bStillFindingGoodOnes) ++t; |
1805 | } |
1806 | |
1807 | assert(bStillFindingGoodOnes); // code will still work. |
1808 | assert(iNrTrianglesIn == t); |
1809 | } |
1810 | |
1811 | static void DegenEpilogue(STSpace psTspace[], STriInfo pTriInfos[], int piTriListIn[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn, const int iTotTris) |
1812 | { |
1813 | int t=0, i=0; |
1814 | // deal with degenerate triangles |
1815 | // punishment for degenerate triangles is O(N^2) |
1816 | for (t=iNrTrianglesIn; t<iTotTris; t++) |
1817 | { |
1818 | // degenerate triangles on a quad with one good triangle are skipped |
1819 | // here but processed in the next loop |
1820 | const tbool bSkip = (pTriInfos[t].iFlag&QUAD_ONE_DEGEN_TRI)!=0 ? TTRUE : TFALSE; |
1821 | |
1822 | if (!bSkip) |
1823 | { |
1824 | for (i=0; i<3; i++) |
1825 | { |
1826 | const int index1 = piTriListIn[t*3+i]; |
1827 | // search through the good triangles |
1828 | tbool bNotFound = TTRUE; |
1829 | int j=0; |
1830 | while (bNotFound && j<(3*iNrTrianglesIn)) |
1831 | { |
1832 | const int index2 = piTriListIn[j]; |
1833 | if (index1==index2) bNotFound=TFALSE; |
1834 | else ++j; |
1835 | } |
1836 | |
1837 | if (!bNotFound) |
1838 | { |
1839 | const int iTri = j/3; |
1840 | const int iVert = j%3; |
1841 | const int iSrcVert=pTriInfos[iTri].vert_num[iVert]; |
1842 | const int iSrcOffs=pTriInfos[iTri].iTSpacesOffs; |
1843 | const int iDstVert=pTriInfos[t].vert_num[i]; |
1844 | const int iDstOffs=pTriInfos[t].iTSpacesOffs; |
1845 | |
1846 | // copy tspace |
1847 | psTspace[iDstOffs+iDstVert] = psTspace[iSrcOffs+iSrcVert]; |
1848 | } |
1849 | } |
1850 | } |
1851 | } |
1852 | |
1853 | // deal with degenerate quads with one good triangle |
1854 | for (t=0; t<iNrTrianglesIn; t++) |
1855 | { |
1856 | // this triangle belongs to a quad where the |
1857 | // other triangle is degenerate |
1858 | if ( (pTriInfos[t].iFlag&QUAD_ONE_DEGEN_TRI)!=0 ) |
1859 | { |
1860 | SVec3 vDstP; |
1861 | int iOrgF=-1, i=0; |
1862 | tbool bNotFound; |
1863 | unsigned char * pV = pTriInfos[t].vert_num; |
1864 | int iFlag = (1<<pV[0]) | (1<<pV[1]) | (1<<pV[2]); |
1865 | int iMissingIndex = 0; |
1866 | if ((iFlag&2)==0) iMissingIndex=1; |
1867 | else if ((iFlag&4)==0) iMissingIndex=2; |
1868 | else if ((iFlag&8)==0) iMissingIndex=3; |
1869 | |
1870 | iOrgF = pTriInfos[t].iOrgFaceNumber; |
1871 | vDstP = GetPosition(pContext, MakeIndex(iOrgF, iMissingIndex)); |
1872 | bNotFound = TTRUE; |
1873 | i=0; |
1874 | while (bNotFound && i<3) |
1875 | { |
1876 | const int iVert = pV[i]; |
1877 | const SVec3 vSrcP = GetPosition(pContext, MakeIndex(iOrgF, iVert)); |
1878 | if (veq(vSrcP, vDstP)==TTRUE) |
1879 | { |
1880 | const int iOffs = pTriInfos[t].iTSpacesOffs; |
1881 | psTspace[iOffs+iMissingIndex] = psTspace[iOffs+iVert]; |
1882 | bNotFound=TFALSE; |
1883 | } |
1884 | else |
1885 | ++i; |
1886 | } |
1887 | assert(!bNotFound); |
1888 | } |
1889 | } |
1890 | } |
1891 | |