| 1 | // stb_rect_pack.h - v1.01 - public domain - rectangle packing | 
| 2 | // Sean Barrett 2014 | 
| 3 | // | 
| 4 | // Useful for e.g. packing rectangular textures into an atlas. | 
| 5 | // Does not do rotation. | 
| 6 | // | 
| 7 | // Before #including, | 
| 8 | // | 
| 9 | //    #define STB_RECT_PACK_IMPLEMENTATION | 
| 10 | // | 
| 11 | // in the file that you want to have the implementation. | 
| 12 | // | 
| 13 | // Not necessarily the awesomest packing method, but better than | 
| 14 | // the totally naive one in stb_truetype (which is primarily what | 
| 15 | // this is meant to replace). | 
| 16 | // | 
| 17 | // Has only had a few tests run, may have issues. | 
| 18 | // | 
| 19 | // More docs to come. | 
| 20 | // | 
| 21 | // No memory allocations; uses qsort() and assert() from stdlib. | 
| 22 | // Can override those by defining STBRP_SORT and STBRP_ASSERT. | 
| 23 | // | 
| 24 | // This library currently uses the Skyline Bottom-Left algorithm. | 
| 25 | // | 
| 26 | // Please note: better rectangle packers are welcome! Please | 
| 27 | // implement them to the same API, but with a different init | 
| 28 | // function. | 
| 29 | // | 
| 30 | // Credits | 
| 31 | // | 
| 32 | //  Library | 
| 33 | //    Sean Barrett | 
| 34 | //  Minor features | 
| 35 | //    Martins Mozeiko | 
| 36 | //    github:IntellectualKitty | 
| 37 | // | 
| 38 | //  Bugfixes / warning fixes | 
| 39 | //    Jeremy Jaussaud | 
| 40 | //    Fabian Giesen | 
| 41 | // | 
| 42 | // Version history: | 
| 43 | // | 
| 44 | //     1.01  (2021-07-11)  always use large rect mode, expose STBRP__MAXVAL in public section | 
| 45 | //     1.00  (2019-02-25)  avoid small space waste; gracefully fail too-wide rectangles | 
| 46 | //     0.99  (2019-02-07)  warning fixes | 
| 47 | //     0.11  (2017-03-03)  return packing success/fail result | 
| 48 | //     0.10  (2016-10-25)  remove cast-away-const to avoid warnings | 
| 49 | //     0.09  (2016-08-27)  fix compiler warnings | 
| 50 | //     0.08  (2015-09-13)  really fix bug with empty rects (w=0 or h=0) | 
| 51 | //     0.07  (2015-09-13)  fix bug with empty rects (w=0 or h=0) | 
| 52 | //     0.06  (2015-04-15)  added STBRP_SORT to allow replacing qsort | 
| 53 | //     0.05:  added STBRP_ASSERT to allow replacing assert | 
| 54 | //     0.04:  fixed minor bug in STBRP_LARGE_RECTS support | 
| 55 | //     0.01:  initial release | 
| 56 | // | 
| 57 | // LICENSE | 
| 58 | // | 
| 59 | //   See end of file for license information. | 
| 60 |  | 
| 61 | ////////////////////////////////////////////////////////////////////////////// | 
| 62 | // | 
| 63 | //       INCLUDE SECTION | 
| 64 | // | 
| 65 |  | 
| 66 | #ifndef STB_INCLUDE_STB_RECT_PACK_H | 
| 67 | #define STB_INCLUDE_STB_RECT_PACK_H | 
| 68 |  | 
| 69 | #define STB_RECT_PACK_VERSION  1 | 
| 70 |  | 
| 71 | #ifdef STBRP_STATIC | 
| 72 | #define STBRP_DEF static | 
| 73 | #else | 
| 74 | #define STBRP_DEF extern | 
| 75 | #endif | 
| 76 |  | 
| 77 | #ifdef __cplusplus | 
| 78 | extern "C"  { | 
| 79 | #endif | 
| 80 |  | 
| 81 | typedef struct stbrp_context stbrp_context; | 
| 82 | typedef struct stbrp_node    stbrp_node; | 
| 83 | typedef struct stbrp_rect    stbrp_rect; | 
| 84 |  | 
| 85 | typedef int            stbrp_coord; | 
| 86 |  | 
| 87 | #define STBRP__MAXVAL  0x7fffffff | 
| 88 | // Mostly for internal use, but this is the maximum supported coordinate value. | 
| 89 |  | 
| 90 | STBRP_DEF int stbrp_pack_rects (stbrp_context *context, stbrp_rect *rects, int num_rects); | 
| 91 | // Assign packed locations to rectangles. The rectangles are of type | 
| 92 | // 'stbrp_rect' defined below, stored in the array 'rects', and there | 
| 93 | // are 'num_rects' many of them. | 
| 94 | // | 
| 95 | // Rectangles which are successfully packed have the 'was_packed' flag | 
| 96 | // set to a non-zero value and 'x' and 'y' store the minimum location | 
| 97 | // on each axis (i.e. bottom-left in cartesian coordinates, top-left | 
| 98 | // if you imagine y increasing downwards). Rectangles which do not fit | 
| 99 | // have the 'was_packed' flag set to 0. | 
| 100 | // | 
| 101 | // You should not try to access the 'rects' array from another thread | 
| 102 | // while this function is running, as the function temporarily reorders | 
| 103 | // the array while it executes. | 
| 104 | // | 
| 105 | // To pack into another rectangle, you need to call stbrp_init_target | 
| 106 | // again. To continue packing into the same rectangle, you can call | 
| 107 | // this function again. Calling this multiple times with multiple rect | 
| 108 | // arrays will probably produce worse packing results than calling it | 
| 109 | // a single time with the full rectangle array, but the option is | 
| 110 | // available. | 
| 111 | // | 
| 112 | // The function returns 1 if all of the rectangles were successfully | 
| 113 | // packed and 0 otherwise. | 
| 114 |  | 
| 115 | struct stbrp_rect | 
| 116 | { | 
| 117 |    // reserved for your use: | 
| 118 |    int            id; | 
| 119 |  | 
| 120 |    // input: | 
| 121 |    stbrp_coord    w, h; | 
| 122 |  | 
| 123 |    // output: | 
| 124 |    stbrp_coord    x, y; | 
| 125 |    int            was_packed;  // non-zero if valid packing | 
| 126 |  | 
| 127 | }; // 16 bytes, nominally | 
| 128 |  | 
| 129 |  | 
| 130 | STBRP_DEF void stbrp_init_target (stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes); | 
| 131 | // Initialize a rectangle packer to: | 
| 132 | //    pack a rectangle that is 'width' by 'height' in dimensions | 
| 133 | //    using temporary storage provided by the array 'nodes', which is 'num_nodes' long | 
| 134 | // | 
| 135 | // You must call this function every time you start packing into a new target. | 
| 136 | // | 
| 137 | // There is no "shutdown" function. The 'nodes' memory must stay valid for | 
| 138 | // the following stbrp_pack_rects() call (or calls), but can be freed after | 
| 139 | // the call (or calls) finish. | 
| 140 | // | 
| 141 | // Note: to guarantee best results, either: | 
| 142 | //       1. make sure 'num_nodes' >= 'width' | 
| 143 | //   or  2. call stbrp_allow_out_of_mem() defined below with 'allow_out_of_mem = 1' | 
| 144 | // | 
| 145 | // If you don't do either of the above things, widths will be quantized to multiples | 
| 146 | // of small integers to guarantee the algorithm doesn't run out of temporary storage. | 
| 147 | // | 
| 148 | // If you do #2, then the non-quantized algorithm will be used, but the algorithm | 
| 149 | // may run out of temporary storage and be unable to pack some rectangles. | 
| 150 |  | 
| 151 | STBRP_DEF void stbrp_setup_allow_out_of_mem (stbrp_context *context, int allow_out_of_mem); | 
| 152 | // Optionally call this function after init but before doing any packing to | 
| 153 | // change the handling of the out-of-temp-memory scenario, described above. | 
| 154 | // If you call init again, this will be reset to the default (false). | 
| 155 |  | 
| 156 |  | 
| 157 | STBRP_DEF void stbrp_setup_heuristic (stbrp_context *context, int heuristic); | 
| 158 | // Optionally select which packing heuristic the library should use. Different | 
| 159 | // heuristics will produce better/worse results for different data sets. | 
| 160 | // If you call init again, this will be reset to the default. | 
| 161 |  | 
| 162 | enum | 
| 163 | { | 
| 164 |    STBRP_HEURISTIC_Skyline_default=0, | 
| 165 |    STBRP_HEURISTIC_Skyline_BL_sortHeight = STBRP_HEURISTIC_Skyline_default, | 
| 166 |    STBRP_HEURISTIC_Skyline_BF_sortHeight | 
| 167 | }; | 
| 168 |  | 
| 169 |  | 
| 170 | ////////////////////////////////////////////////////////////////////////////// | 
| 171 | // | 
| 172 | // the details of the following structures don't matter to you, but they must | 
| 173 | // be visible so you can handle the memory allocations for them | 
| 174 |  | 
| 175 | struct stbrp_node | 
| 176 | { | 
| 177 |    stbrp_coord  x,y; | 
| 178 |    stbrp_node  *next; | 
| 179 | }; | 
| 180 |  | 
| 181 | struct stbrp_context | 
| 182 | { | 
| 183 |    int width; | 
| 184 |    int height; | 
| 185 |    int align; | 
| 186 |    int init_mode; | 
| 187 |    int heuristic; | 
| 188 |    int num_nodes; | 
| 189 |    stbrp_node *active_head; | 
| 190 |    stbrp_node *free_head; | 
| 191 |    stbrp_node [2]; // we allocate two extra nodes so optimal user-node-count is 'width' not 'width+2' | 
| 192 | }; | 
| 193 |  | 
| 194 | #ifdef __cplusplus | 
| 195 | } | 
| 196 | #endif | 
| 197 |  | 
| 198 | #endif | 
| 199 |  | 
| 200 | ////////////////////////////////////////////////////////////////////////////// | 
| 201 | // | 
| 202 | //     IMPLEMENTATION SECTION | 
| 203 | // | 
| 204 |  | 
| 205 | #ifdef STB_RECT_PACK_IMPLEMENTATION | 
| 206 | #ifndef STBRP_SORT | 
| 207 | #include <stdlib.h> | 
| 208 | #define STBRP_SORT qsort | 
| 209 | #endif | 
| 210 |  | 
| 211 | #ifndef STBRP_ASSERT | 
| 212 | #include <assert.h> | 
| 213 | #define STBRP_ASSERT assert | 
| 214 | #endif | 
| 215 |  | 
| 216 | #ifdef _MSC_VER | 
| 217 | #define STBRP__NOTUSED(v)  (void)(v) | 
| 218 | #define STBRP__CDECL       __cdecl | 
| 219 | #else | 
| 220 | #define STBRP__NOTUSED(v)  (void)sizeof(v) | 
| 221 | #define STBRP__CDECL | 
| 222 | #endif | 
| 223 |  | 
| 224 | enum | 
| 225 | { | 
| 226 |    STBRP__INIT_skyline = 1 | 
| 227 | }; | 
| 228 |  | 
| 229 | STBRP_DEF void stbrp_setup_heuristic(stbrp_context *context, int heuristic) | 
| 230 | { | 
| 231 |    switch (context->init_mode) { | 
| 232 |       case STBRP__INIT_skyline: | 
| 233 |          STBRP_ASSERT(heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight || heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight); | 
| 234 |          context->heuristic = heuristic; | 
| 235 |          break; | 
| 236 |       default: | 
| 237 |          STBRP_ASSERT(0); | 
| 238 |    } | 
| 239 | } | 
| 240 |  | 
| 241 | STBRP_DEF void stbrp_setup_allow_out_of_mem(stbrp_context *context, int allow_out_of_mem) | 
| 242 | { | 
| 243 |    if (allow_out_of_mem) | 
| 244 |       // if it's ok to run out of memory, then don't bother aligning them; | 
| 245 |       // this gives better packing, but may fail due to OOM (even though | 
| 246 |       // the rectangles easily fit). @TODO a smarter approach would be to only | 
| 247 |       // quantize once we've hit OOM, then we could get rid of this parameter. | 
| 248 |       context->align = 1; | 
| 249 |    else { | 
| 250 |       // if it's not ok to run out of memory, then quantize the widths | 
| 251 |       // so that num_nodes is always enough nodes. | 
| 252 |       // | 
| 253 |       // I.e. num_nodes * align >= width | 
| 254 |       //                  align >= width / num_nodes | 
| 255 |       //                  align = ceil(width/num_nodes) | 
| 256 |  | 
| 257 |       context->align = (context->width + context->num_nodes-1) / context->num_nodes; | 
| 258 |    } | 
| 259 | } | 
| 260 |  | 
| 261 | STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes) | 
| 262 | { | 
| 263 |    int i; | 
| 264 |  | 
| 265 |    for (i=0; i < num_nodes-1; ++i) | 
| 266 |       nodes[i].next = &nodes[i+1]; | 
| 267 |    nodes[i].next = NULL; | 
| 268 |    context->init_mode = STBRP__INIT_skyline; | 
| 269 |    context->heuristic = STBRP_HEURISTIC_Skyline_default; | 
| 270 |    context->free_head = &nodes[0]; | 
| 271 |    context->active_head = &context->extra[0]; | 
| 272 |    context->width = width; | 
| 273 |    context->height = height; | 
| 274 |    context->num_nodes = num_nodes; | 
| 275 |    stbrp_setup_allow_out_of_mem(context, 0); | 
| 276 |  | 
| 277 |    // node 0 is the full width, node 1 is the sentinel (lets us not store width explicitly) | 
| 278 |    context->extra[0].x = 0; | 
| 279 |    context->extra[0].y = 0; | 
| 280 |    context->extra[0].next = &context->extra[1]; | 
| 281 |    context->extra[1].x = (stbrp_coord) width; | 
| 282 |    context->extra[1].y = (1<<30); | 
| 283 |    context->extra[1].next = NULL; | 
| 284 | } | 
| 285 |  | 
| 286 | // find minimum y position if it starts at x1 | 
| 287 | static int stbrp__skyline_find_min_y(stbrp_context *c, stbrp_node *first, int x0, int width, int *pwaste) | 
| 288 | { | 
| 289 |    stbrp_node *node = first; | 
| 290 |    int x1 = x0 + width; | 
| 291 |    int min_y, visited_width, waste_area; | 
| 292 |  | 
| 293 |    STBRP__NOTUSED(c); | 
| 294 |  | 
| 295 |    STBRP_ASSERT(first->x <= x0); | 
| 296 |  | 
| 297 |    #if 0 | 
| 298 |    // skip in case we're past the node | 
| 299 |    while (node->next->x <= x0) | 
| 300 |       ++node; | 
| 301 |    #else | 
| 302 |    STBRP_ASSERT(node->next->x > x0); // we ended up handling this in the caller for efficiency | 
| 303 |    #endif | 
| 304 |  | 
| 305 |    STBRP_ASSERT(node->x <= x0); | 
| 306 |  | 
| 307 |    min_y = 0; | 
| 308 |    waste_area = 0; | 
| 309 |    visited_width = 0; | 
| 310 |    while (node->x < x1) { | 
| 311 |       if (node->y > min_y) { | 
| 312 |          // raise min_y higher. | 
| 313 |          // we've accounted for all waste up to min_y, | 
| 314 |          // but we'll now add more waste for everything we've visted | 
| 315 |          waste_area += visited_width * (node->y - min_y); | 
| 316 |          min_y = node->y; | 
| 317 |          // the first time through, visited_width might be reduced | 
| 318 |          if (node->x < x0) | 
| 319 |             visited_width += node->next->x - x0; | 
| 320 |          else | 
| 321 |             visited_width += node->next->x - node->x; | 
| 322 |       } else { | 
| 323 |          // add waste area | 
| 324 |          int under_width = node->next->x - node->x; | 
| 325 |          if (under_width + visited_width > width) | 
| 326 |             under_width = width - visited_width; | 
| 327 |          waste_area += under_width * (min_y - node->y); | 
| 328 |          visited_width += under_width; | 
| 329 |       } | 
| 330 |       node = node->next; | 
| 331 |    } | 
| 332 |  | 
| 333 |    *pwaste = waste_area; | 
| 334 |    return min_y; | 
| 335 | } | 
| 336 |  | 
| 337 | typedef struct | 
| 338 | { | 
| 339 |    int x,y; | 
| 340 |    stbrp_node **prev_link; | 
| 341 | } stbrp__findresult; | 
| 342 |  | 
| 343 | static stbrp__findresult stbrp__skyline_find_best_pos(stbrp_context *c, int width, int height) | 
| 344 | { | 
| 345 |    int best_waste = (1<<30), best_x, best_y = (1 << 30); | 
| 346 |    stbrp__findresult fr; | 
| 347 |    stbrp_node **prev, *node, *tail, **best = NULL; | 
| 348 |  | 
| 349 |    // align to multiple of c->align | 
| 350 |    width = (width + c->align - 1); | 
| 351 |    width -= width % c->align; | 
| 352 |    STBRP_ASSERT(width % c->align == 0); | 
| 353 |  | 
| 354 |    // if it can't possibly fit, bail immediately | 
| 355 |    if (width > c->width || height > c->height) { | 
| 356 |       fr.prev_link = NULL; | 
| 357 |       fr.x = fr.y = 0; | 
| 358 |       return fr; | 
| 359 |    } | 
| 360 |  | 
| 361 |    node = c->active_head; | 
| 362 |    prev = &c->active_head; | 
| 363 |    while (node->x + width <= c->width) { | 
| 364 |       int y,waste; | 
| 365 |       y = stbrp__skyline_find_min_y(c, node, node->x, width, &waste); | 
| 366 |       if (c->heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight) { // actually just want to test BL | 
| 367 |          // bottom left | 
| 368 |          if (y < best_y) { | 
| 369 |             best_y = y; | 
| 370 |             best = prev; | 
| 371 |          } | 
| 372 |       } else { | 
| 373 |          // best-fit | 
| 374 |          if (y + height <= c->height) { | 
| 375 |             // can only use it if it first vertically | 
| 376 |             if (y < best_y || (y == best_y && waste < best_waste)) { | 
| 377 |                best_y = y; | 
| 378 |                best_waste = waste; | 
| 379 |                best = prev; | 
| 380 |             } | 
| 381 |          } | 
| 382 |       } | 
| 383 |       prev = &node->next; | 
| 384 |       node = node->next; | 
| 385 |    } | 
| 386 |  | 
| 387 |    best_x = (best == NULL) ? 0 : (*best)->x; | 
| 388 |  | 
| 389 |    // if doing best-fit (BF), we also have to try aligning right edge to each node position | 
| 390 |    // | 
| 391 |    // e.g, if fitting | 
| 392 |    // | 
| 393 |    //     ____________________ | 
| 394 |    //    |____________________| | 
| 395 |    // | 
| 396 |    //            into | 
| 397 |    // | 
| 398 |    //   |                         | | 
| 399 |    //   |             ____________| | 
| 400 |    //   |____________| | 
| 401 |    // | 
| 402 |    // then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned | 
| 403 |    // | 
| 404 |    // This makes BF take about 2x the time | 
| 405 |  | 
| 406 |    if (c->heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight) { | 
| 407 |       tail = c->active_head; | 
| 408 |       node = c->active_head; | 
| 409 |       prev = &c->active_head; | 
| 410 |       // find first node that's admissible | 
| 411 |       while (tail->x < width) | 
| 412 |          tail = tail->next; | 
| 413 |       while (tail) { | 
| 414 |          int xpos = tail->x - width; | 
| 415 |          int y,waste; | 
| 416 |          STBRP_ASSERT(xpos >= 0); | 
| 417 |          // find the left position that matches this | 
| 418 |          while (node->next->x <= xpos) { | 
| 419 |             prev = &node->next; | 
| 420 |             node = node->next; | 
| 421 |          } | 
| 422 |          STBRP_ASSERT(node->next->x > xpos && node->x <= xpos); | 
| 423 |          y = stbrp__skyline_find_min_y(c, node, xpos, width, &waste); | 
| 424 |          if (y + height <= c->height) { | 
| 425 |             if (y <= best_y) { | 
| 426 |                if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) { | 
| 427 |                   best_x = xpos; | 
| 428 |                   STBRP_ASSERT(y <= best_y); | 
| 429 |                   best_y = y; | 
| 430 |                   best_waste = waste; | 
| 431 |                   best = prev; | 
| 432 |                } | 
| 433 |             } | 
| 434 |          } | 
| 435 |          tail = tail->next; | 
| 436 |       } | 
| 437 |    } | 
| 438 |  | 
| 439 |    fr.prev_link = best; | 
| 440 |    fr.x = best_x; | 
| 441 |    fr.y = best_y; | 
| 442 |    return fr; | 
| 443 | } | 
| 444 |  | 
| 445 | static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, int width, int height) | 
| 446 | { | 
| 447 |    // find best position according to heuristic | 
| 448 |    stbrp__findresult res = stbrp__skyline_find_best_pos(context, width, height); | 
| 449 |    stbrp_node *node, *cur; | 
| 450 |  | 
| 451 |    // bail if: | 
| 452 |    //    1. it failed | 
| 453 |    //    2. the best node doesn't fit (we don't always check this) | 
| 454 |    //    3. we're out of memory | 
| 455 |    if (res.prev_link == NULL || res.y + height > context->height || context->free_head == NULL) { | 
| 456 |       res.prev_link = NULL; | 
| 457 |       return res; | 
| 458 |    } | 
| 459 |  | 
| 460 |    // on success, create new node | 
| 461 |    node = context->free_head; | 
| 462 |    node->x = (stbrp_coord) res.x; | 
| 463 |    node->y = (stbrp_coord) (res.y + height); | 
| 464 |  | 
| 465 |    context->free_head = node->next; | 
| 466 |  | 
| 467 |    // insert the new node into the right starting point, and | 
| 468 |    // let 'cur' point to the remaining nodes needing to be | 
| 469 |    // stiched back in | 
| 470 |  | 
| 471 |    cur = *res.prev_link; | 
| 472 |    if (cur->x < res.x) { | 
| 473 |       // preserve the existing one, so start testing with the next one | 
| 474 |       stbrp_node *next = cur->next; | 
| 475 |       cur->next = node; | 
| 476 |       cur = next; | 
| 477 |    } else { | 
| 478 |       *res.prev_link = node; | 
| 479 |    } | 
| 480 |  | 
| 481 |    // from here, traverse cur and free the nodes, until we get to one | 
| 482 |    // that shouldn't be freed | 
| 483 |    while (cur->next && cur->next->x <= res.x + width) { | 
| 484 |       stbrp_node *next = cur->next; | 
| 485 |       // move the current node to the free list | 
| 486 |       cur->next = context->free_head; | 
| 487 |       context->free_head = cur; | 
| 488 |       cur = next; | 
| 489 |    } | 
| 490 |  | 
| 491 |    // stitch the list back in | 
| 492 |    node->next = cur; | 
| 493 |  | 
| 494 |    if (cur->x < res.x + width) | 
| 495 |       cur->x = (stbrp_coord) (res.x + width); | 
| 496 |  | 
| 497 | #ifdef _DEBUG | 
| 498 |    cur = context->active_head; | 
| 499 |    while (cur->x < context->width) { | 
| 500 |       STBRP_ASSERT(cur->x < cur->next->x); | 
| 501 |       cur = cur->next; | 
| 502 |    } | 
| 503 |    STBRP_ASSERT(cur->next == NULL); | 
| 504 |  | 
| 505 |    { | 
| 506 |       int count=0; | 
| 507 |       cur = context->active_head; | 
| 508 |       while (cur) { | 
| 509 |          cur = cur->next; | 
| 510 |          ++count; | 
| 511 |       } | 
| 512 |       cur = context->free_head; | 
| 513 |       while (cur) { | 
| 514 |          cur = cur->next; | 
| 515 |          ++count; | 
| 516 |       } | 
| 517 |       STBRP_ASSERT(count == context->num_nodes+2); | 
| 518 |    } | 
| 519 | #endif | 
| 520 |  | 
| 521 |    return res; | 
| 522 | } | 
| 523 |  | 
| 524 | static int STBRP__CDECL rect_height_compare(const void *a, const void *b) | 
| 525 | { | 
| 526 |    const stbrp_rect *p = (const stbrp_rect *) a; | 
| 527 |    const stbrp_rect *q = (const stbrp_rect *) b; | 
| 528 |    if (p->h > q->h) | 
| 529 |       return -1; | 
| 530 |    if (p->h < q->h) | 
| 531 |       return  1; | 
| 532 |    return (p->w > q->w) ? -1 : (p->w < q->w); | 
| 533 | } | 
| 534 |  | 
| 535 | static int STBRP__CDECL rect_original_order(const void *a, const void *b) | 
| 536 | { | 
| 537 |    const stbrp_rect *p = (const stbrp_rect *) a; | 
| 538 |    const stbrp_rect *q = (const stbrp_rect *) b; | 
| 539 |    return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed); | 
| 540 | } | 
| 541 |  | 
| 542 | STBRP_DEF int stbrp_pack_rects(stbrp_context *context, stbrp_rect *rects, int num_rects) | 
| 543 | { | 
| 544 |    int i, all_rects_packed = 1; | 
| 545 |  | 
| 546 |    // we use the 'was_packed' field internally to allow sorting/unsorting | 
| 547 |    for (i=0; i < num_rects; ++i) { | 
| 548 |       rects[i].was_packed = i; | 
| 549 |    } | 
| 550 |  | 
| 551 |    // sort according to heuristic | 
| 552 |    STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_height_compare); | 
| 553 |  | 
| 554 |    for (i=0; i < num_rects; ++i) { | 
| 555 |       if (rects[i].w == 0 || rects[i].h == 0) { | 
| 556 |          rects[i].x = rects[i].y = 0;  // empty rect needs no space | 
| 557 |       } else { | 
| 558 |          stbrp__findresult fr = stbrp__skyline_pack_rectangle(context, rects[i].w, rects[i].h); | 
| 559 |          if (fr.prev_link) { | 
| 560 |             rects[i].x = (stbrp_coord) fr.x; | 
| 561 |             rects[i].y = (stbrp_coord) fr.y; | 
| 562 |          } else { | 
| 563 |             rects[i].x = rects[i].y = STBRP__MAXVAL; | 
| 564 |          } | 
| 565 |       } | 
| 566 |    } | 
| 567 |  | 
| 568 |    // unsort | 
| 569 |    STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_original_order); | 
| 570 |  | 
| 571 |    // set was_packed flags and all_rects_packed status | 
| 572 |    for (i=0; i < num_rects; ++i) { | 
| 573 |       rects[i].was_packed = !(rects[i].x == STBRP__MAXVAL && rects[i].y == STBRP__MAXVAL); | 
| 574 |       if (!rects[i].was_packed) | 
| 575 |          all_rects_packed = 0; | 
| 576 |    } | 
| 577 |  | 
| 578 |    // return the all_rects_packed status | 
| 579 |    return all_rects_packed; | 
| 580 | } | 
| 581 | #endif | 
| 582 |  | 
| 583 | /* | 
| 584 | ------------------------------------------------------------------------------ | 
| 585 | This software is available under 2 licenses -- choose whichever you prefer. | 
| 586 | ------------------------------------------------------------------------------ | 
| 587 | ALTERNATIVE A - MIT License | 
| 588 | Copyright (c) 2017 Sean Barrett | 
| 589 | Permission is hereby granted, free of charge, to any person obtaining a copy of | 
| 590 | this software and associated documentation files (the "Software"), to deal in | 
| 591 | the Software without restriction, including without limitation the rights to | 
| 592 | use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies | 
| 593 | of the Software, and to permit persons to whom the Software is furnished to do | 
| 594 | so, subject to the following conditions: | 
| 595 | The above copyright notice and this permission notice shall be included in all | 
| 596 | copies or substantial portions of the Software. | 
| 597 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | 
| 598 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
| 599 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | 
| 600 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | 
| 601 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | 
| 602 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | 
| 603 | SOFTWARE. | 
| 604 | ------------------------------------------------------------------------------ | 
| 605 | ALTERNATIVE B - Public Domain (www.unlicense.org) | 
| 606 | This is free and unencumbered software released into the public domain. | 
| 607 | Anyone is free to copy, modify, publish, use, compile, sell, or distribute this | 
| 608 | software, either in source code form or as a compiled binary, for any purpose, | 
| 609 | commercial or non-commercial, and by any means. | 
| 610 | In jurisdictions that recognize copyright laws, the author or authors of this | 
| 611 | software dedicate any and all copyright interest in the software to the public | 
| 612 | domain. We make this dedication for the benefit of the public at large and to | 
| 613 | the detriment of our heirs and successors. We intend this dedication to be an | 
| 614 | overt act of relinquishment in perpetuity of all present and future rights to | 
| 615 | this software under copyright law. | 
| 616 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | 
| 617 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
| 618 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | 
| 619 | AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN | 
| 620 | ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION | 
| 621 | WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | 
| 622 | ------------------------------------------------------------------------------ | 
| 623 | */ | 
| 624 |  |