| 1 | |
| 2 | #pragma once |
| 3 | |
| 4 | #include "Vector2.h" |
| 5 | |
| 6 | namespace msdfgen { |
| 7 | |
| 8 | /// A transformation from shape coordinates to pixel coordinates. |
| 9 | class Projection { |
| 10 | |
| 11 | public: |
| 12 | Projection(); |
| 13 | Projection(const Vector2 &scale, const Vector2 &translate); |
| 14 | /// Converts the shape coordinate to pixel coordinate. |
| 15 | Point2 project(const Point2 &coord) const; |
| 16 | /// Converts the pixel coordinate to shape coordinate. |
| 17 | Point2 unproject(const Point2 &coord) const; |
| 18 | /// Converts the vector to pixel coordinate space. |
| 19 | Vector2 projectVector(const Vector2 &vector) const; |
| 20 | /// Converts the vector from pixel coordinate space. |
| 21 | Vector2 unprojectVector(const Vector2 &vector) const; |
| 22 | /// Converts the X-coordinate from shape to pixel coordinate space. |
| 23 | double projectX(double x) const; |
| 24 | /// Converts the Y-coordinate from shape to pixel coordinate space. |
| 25 | double projectY(double y) const; |
| 26 | /// Converts the X-coordinate from pixel to shape coordinate space. |
| 27 | double unprojectX(double x) const; |
| 28 | /// Converts the Y-coordinate from pixel to shape coordinate space. |
| 29 | double unprojectY(double y) const; |
| 30 | |
| 31 | private: |
| 32 | Vector2 scale; |
| 33 | Vector2 translate; |
| 34 | |
| 35 | }; |
| 36 | |
| 37 | } |
| 38 | |