| 1 |  | 
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| 2 | #include "Scanline.h" | 
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| 3 |  | 
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| 4 | #include <algorithm> | 
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| 5 | #include "arithmetics.hpp" | 
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| 6 |  | 
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| 7 | namespace msdfgen { | 
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| 8 |  | 
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| 9 | static int compareIntersections(const void *a, const void *b) { | 
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| 10 | return sign(reinterpret_cast<const Scanline::Intersection *>(a)->x-reinterpret_cast<const Scanline::Intersection *>(b)->x); | 
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| 11 | } | 
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| 12 |  | 
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| 13 | bool interpretFillRule(int intersections, FillRule fillRule) { | 
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| 14 | switch (fillRule) { | 
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| 15 | case FILL_NONZERO: | 
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| 16 | return intersections != 0; | 
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| 17 | case FILL_ODD: | 
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| 18 | return intersections&1; | 
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| 19 | case FILL_POSITIVE: | 
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| 20 | return intersections > 0; | 
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| 21 | case FILL_NEGATIVE: | 
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| 22 | return intersections < 0; | 
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| 23 | } | 
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| 24 | return false; | 
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| 25 | } | 
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| 26 |  | 
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| 27 | double Scanline::overlap(const Scanline &a, const Scanline &b, double xFrom, double xTo, FillRule fillRule) { | 
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| 28 | double total = 0; | 
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| 29 | bool aInside = false, bInside = false; | 
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| 30 | int ai = 0, bi = 0; | 
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| 31 | double ax = !a.intersections.empty() ? a.intersections[ai].x : xTo; | 
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| 32 | double bx = !b.intersections.empty() ? b.intersections[bi].x : xTo; | 
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| 33 | while (ax < xFrom || bx < xFrom) { | 
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| 34 | double xNext = min(ax, bx); | 
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| 35 | if (ax == xNext && ai < (int) a.intersections.size()) { | 
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| 36 | aInside = interpretFillRule(a.intersections[ai].direction, fillRule); | 
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| 37 | ax = ++ai < (int) a.intersections.size() ? a.intersections[ai].x : xTo; | 
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| 38 | } | 
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| 39 | if (bx == xNext && bi < (int) b.intersections.size()) { | 
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| 40 | bInside = interpretFillRule(b.intersections[bi].direction, fillRule); | 
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| 41 | bx = ++bi < (int) b.intersections.size() ? b.intersections[bi].x : xTo; | 
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| 42 | } | 
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| 43 | } | 
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| 44 | double x = xFrom; | 
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| 45 | while (ax < xTo || bx < xTo) { | 
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| 46 | double xNext = min(ax, bx); | 
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| 47 | if (aInside == bInside) | 
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| 48 | total += xNext-x; | 
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| 49 | if (ax == xNext && ai < (int) a.intersections.size()) { | 
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| 50 | aInside = interpretFillRule(a.intersections[ai].direction, fillRule); | 
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| 51 | ax = ++ai < (int) a.intersections.size() ? a.intersections[ai].x : xTo; | 
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| 52 | } | 
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| 53 | if (bx == xNext && bi < (int) b.intersections.size()) { | 
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| 54 | bInside = interpretFillRule(b.intersections[bi].direction, fillRule); | 
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| 55 | bx = ++bi < (int) b.intersections.size() ? b.intersections[bi].x : xTo; | 
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| 56 | } | 
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| 57 | x = xNext; | 
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| 58 | } | 
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| 59 | if (aInside == bInside) | 
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| 60 | total += xTo-x; | 
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| 61 | return total; | 
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| 62 | } | 
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| 63 |  | 
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| 64 | Scanline::Scanline() : lastIndex(0) { } | 
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| 65 |  | 
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| 66 | void Scanline::preprocess() { | 
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| 67 | lastIndex = 0; | 
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| 68 | if (!intersections.empty()) { | 
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| 69 | qsort(&intersections[0], intersections.size(), sizeof(Intersection), compareIntersections); | 
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| 70 | int totalDirection = 0; | 
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| 71 | for (std::vector<Intersection>::iterator intersection = intersections.begin(); intersection != intersections.end(); ++intersection) { | 
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| 72 | totalDirection += intersection->direction; | 
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| 73 | intersection->direction = totalDirection; | 
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| 74 | } | 
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| 75 | } | 
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| 76 | } | 
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| 77 |  | 
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| 78 | void Scanline::setIntersections(const std::vector<Intersection> &intersections) { | 
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| 79 | this->intersections = intersections; | 
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| 80 | preprocess(); | 
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| 81 | } | 
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| 82 |  | 
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| 83 | #ifdef MSDFGEN_USE_CPP11 | 
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| 84 | void Scanline::setIntersections(std::vector<Intersection> &&intersections) { | 
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| 85 | this->intersections = (std::vector<Intersection> &&) intersections; | 
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| 86 | preprocess(); | 
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| 87 | } | 
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| 88 | #endif | 
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| 89 |  | 
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| 90 | int Scanline::moveTo(double x) const { | 
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| 91 | if (intersections.empty()) | 
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| 92 | return -1; | 
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| 93 | int index = lastIndex; | 
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| 94 | if (x < intersections[index].x) { | 
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| 95 | do { | 
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| 96 | if (index == 0) { | 
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| 97 | lastIndex = 0; | 
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| 98 | return -1; | 
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| 99 | } | 
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| 100 | --index; | 
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| 101 | } while (x < intersections[index].x); | 
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| 102 | } else { | 
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| 103 | while (index < (int) intersections.size()-1 && x >= intersections[index+1].x) | 
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| 104 | ++index; | 
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| 105 | } | 
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| 106 | lastIndex = index; | 
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| 107 | return index; | 
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| 108 | } | 
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| 109 |  | 
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| 110 | int Scanline::countIntersections(double x) const { | 
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| 111 | return moveTo(x)+1; | 
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| 112 | } | 
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| 113 |  | 
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| 114 | int Scanline::sumIntersections(double x) const { | 
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| 115 | int index = moveTo(x); | 
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| 116 | if (index >= 0) | 
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| 117 | return intersections[index].direction; | 
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| 118 | return 0; | 
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| 119 | } | 
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| 120 |  | 
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| 121 | bool Scanline::filled(double x, FillRule fillRule) const { | 
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| 122 | return interpretFillRule(sumIntersections(x), fillRule); | 
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| 123 | } | 
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| 124 |  | 
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| 125 | } | 
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| 126 |  | 
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