1 | |
2 | #include "Scanline.h" |
3 | |
4 | #include <algorithm> |
5 | #include "arithmetics.hpp" |
6 | |
7 | namespace msdfgen { |
8 | |
9 | static int compareIntersections(const void *a, const void *b) { |
10 | return sign(reinterpret_cast<const Scanline::Intersection *>(a)->x-reinterpret_cast<const Scanline::Intersection *>(b)->x); |
11 | } |
12 | |
13 | bool interpretFillRule(int intersections, FillRule fillRule) { |
14 | switch (fillRule) { |
15 | case FILL_NONZERO: |
16 | return intersections != 0; |
17 | case FILL_ODD: |
18 | return intersections&1; |
19 | case FILL_POSITIVE: |
20 | return intersections > 0; |
21 | case FILL_NEGATIVE: |
22 | return intersections < 0; |
23 | } |
24 | return false; |
25 | } |
26 | |
27 | double Scanline::overlap(const Scanline &a, const Scanline &b, double xFrom, double xTo, FillRule fillRule) { |
28 | double total = 0; |
29 | bool aInside = false, bInside = false; |
30 | int ai = 0, bi = 0; |
31 | double ax = !a.intersections.empty() ? a.intersections[ai].x : xTo; |
32 | double bx = !b.intersections.empty() ? b.intersections[bi].x : xTo; |
33 | while (ax < xFrom || bx < xFrom) { |
34 | double xNext = min(ax, bx); |
35 | if (ax == xNext && ai < (int) a.intersections.size()) { |
36 | aInside = interpretFillRule(a.intersections[ai].direction, fillRule); |
37 | ax = ++ai < (int) a.intersections.size() ? a.intersections[ai].x : xTo; |
38 | } |
39 | if (bx == xNext && bi < (int) b.intersections.size()) { |
40 | bInside = interpretFillRule(b.intersections[bi].direction, fillRule); |
41 | bx = ++bi < (int) b.intersections.size() ? b.intersections[bi].x : xTo; |
42 | } |
43 | } |
44 | double x = xFrom; |
45 | while (ax < xTo || bx < xTo) { |
46 | double xNext = min(ax, bx); |
47 | if (aInside == bInside) |
48 | total += xNext-x; |
49 | if (ax == xNext && ai < (int) a.intersections.size()) { |
50 | aInside = interpretFillRule(a.intersections[ai].direction, fillRule); |
51 | ax = ++ai < (int) a.intersections.size() ? a.intersections[ai].x : xTo; |
52 | } |
53 | if (bx == xNext && bi < (int) b.intersections.size()) { |
54 | bInside = interpretFillRule(b.intersections[bi].direction, fillRule); |
55 | bx = ++bi < (int) b.intersections.size() ? b.intersections[bi].x : xTo; |
56 | } |
57 | x = xNext; |
58 | } |
59 | if (aInside == bInside) |
60 | total += xTo-x; |
61 | return total; |
62 | } |
63 | |
64 | Scanline::Scanline() : lastIndex(0) { } |
65 | |
66 | void Scanline::preprocess() { |
67 | lastIndex = 0; |
68 | if (!intersections.empty()) { |
69 | qsort(&intersections[0], intersections.size(), sizeof(Intersection), compareIntersections); |
70 | int totalDirection = 0; |
71 | for (std::vector<Intersection>::iterator intersection = intersections.begin(); intersection != intersections.end(); ++intersection) { |
72 | totalDirection += intersection->direction; |
73 | intersection->direction = totalDirection; |
74 | } |
75 | } |
76 | } |
77 | |
78 | void Scanline::setIntersections(const std::vector<Intersection> &intersections) { |
79 | this->intersections = intersections; |
80 | preprocess(); |
81 | } |
82 | |
83 | #ifdef MSDFGEN_USE_CPP11 |
84 | void Scanline::setIntersections(std::vector<Intersection> &&intersections) { |
85 | this->intersections = (std::vector<Intersection> &&) intersections; |
86 | preprocess(); |
87 | } |
88 | #endif |
89 | |
90 | int Scanline::moveTo(double x) const { |
91 | if (intersections.empty()) |
92 | return -1; |
93 | int index = lastIndex; |
94 | if (x < intersections[index].x) { |
95 | do { |
96 | if (index == 0) { |
97 | lastIndex = 0; |
98 | return -1; |
99 | } |
100 | --index; |
101 | } while (x < intersections[index].x); |
102 | } else { |
103 | while (index < (int) intersections.size()-1 && x >= intersections[index+1].x) |
104 | ++index; |
105 | } |
106 | lastIndex = index; |
107 | return index; |
108 | } |
109 | |
110 | int Scanline::countIntersections(double x) const { |
111 | return moveTo(x)+1; |
112 | } |
113 | |
114 | int Scanline::sumIntersections(double x) const { |
115 | int index = moveTo(x); |
116 | if (index >= 0) |
117 | return intersections[index].direction; |
118 | return 0; |
119 | } |
120 | |
121 | bool Scanline::filled(double x, FillRule fillRule) const { |
122 | return interpretFillRule(sumIntersections(x), fillRule); |
123 | } |
124 | |
125 | } |
126 | |