1 | |
2 | #pragma once |
3 | |
4 | #include <vector> |
5 | #include "Contour.h" |
6 | #include "Scanline.h" |
7 | |
8 | namespace msdfgen { |
9 | |
10 | // Threshold of the dot product of adjacent edge directions to be considered convergent. |
11 | #define MSDFGEN_CORNER_DOT_EPSILON .000001 |
12 | // The proportional amount by which a curve's control point will be adjusted to eliminate convergent corners. |
13 | #define MSDFGEN_DECONVERGENCE_FACTOR .000001 |
14 | |
15 | /// Vector shape representation. |
16 | class Shape { |
17 | |
18 | public: |
19 | struct Bounds { |
20 | double l, b, r, t; |
21 | }; |
22 | |
23 | /// The list of contours the shape consists of. |
24 | std::vector<Contour> contours; |
25 | /// Specifies whether the shape uses bottom-to-top (false) or top-to-bottom (true) Y coordinates. |
26 | bool inverseYAxis; |
27 | |
28 | Shape(); |
29 | /// Adds a contour. |
30 | void addContour(const Contour &contour); |
31 | #ifdef MSDFGEN_USE_CPP11 |
32 | void addContour(Contour &&contour); |
33 | #endif |
34 | /// Adds a blank contour and returns its reference. |
35 | Contour & addContour(); |
36 | /// Normalizes the shape geometry for distance field generation. |
37 | void normalize(); |
38 | /// Performs basic checks to determine if the object represents a valid shape. |
39 | bool validate() const; |
40 | /// Adjusts the bounding box to fit the shape. |
41 | void bound(double &l, double &b, double &r, double &t) const; |
42 | /// Adjusts the bounding box to fit the shape border's mitered corners. |
43 | void boundMiters(double &l, double &b, double &r, double &t, double border, double miterLimit, int polarity) const; |
44 | /// Computes the minimum bounding box that fits the shape, optionally with a (mitered) border. |
45 | Bounds getBounds(double border = 0, double miterLimit = 0, int polarity = 0) const; |
46 | /// Outputs the scanline that intersects the shape at y. |
47 | void scanline(Scanline &line, double y) const; |
48 | /// Returns the total number of edge segments |
49 | int edgeCount() const; |
50 | /// Assumes its contours are unoriented (even-odd fill rule). Attempts to orient them to conform to the non-zero winding rule. |
51 | void orientContours(); |
52 | |
53 | }; |
54 | |
55 | } |
56 | |