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| 2 | #pragma once | 
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| 3 |  | 
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| 4 | #include "Vector2.h" | 
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| 5 | #include "SignedDistance.h" | 
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| 6 | #include "EdgeColor.h" | 
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| 7 |  | 
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| 8 | namespace msdfgen { | 
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| 9 |  | 
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| 10 | // Parameters for iterative search of closest point on a cubic Bezier curve. Increase for higher precision. | 
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| 11 | #define MSDFGEN_CUBIC_SEARCH_STARTS 4 | 
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| 12 | #define MSDFGEN_CUBIC_SEARCH_STEPS 4 | 
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| 13 |  | 
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| 14 | /// An abstract edge segment. | 
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| 15 | class EdgeSegment { | 
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| 16 |  | 
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| 17 | public: | 
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| 18 | EdgeColor color; | 
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| 19 |  | 
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| 20 | EdgeSegment(EdgeColor edgeColor = WHITE) : color(edgeColor) { } | 
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| 21 | virtual ~EdgeSegment() { } | 
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| 22 | /// Creates a copy of the edge segment. | 
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| 23 | virtual EdgeSegment * clone() const = 0; | 
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| 24 | /// Returns the point on the edge specified by the parameter (between 0 and 1). | 
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| 25 | virtual Point2 point(double param) const = 0; | 
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| 26 | /// Returns the direction the edge has at the point specified by the parameter. | 
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| 27 | virtual Vector2 direction(double param) const = 0; | 
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| 28 | /// Returns the change of direction (second derivative) at the point specified by the parameter. | 
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| 29 | virtual Vector2 directionChange(double param) const = 0; | 
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| 30 | /// Returns the minimum signed distance between origin and the edge. | 
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| 31 | virtual SignedDistance signedDistance(Point2 origin, double ¶m) const = 0; | 
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| 32 | /// Converts a previously retrieved signed distance from origin to pseudo-distance. | 
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| 33 | virtual void distanceToPseudoDistance(SignedDistance &distance, Point2 origin, double param) const; | 
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| 34 | /// Outputs a list of (at most three) intersections (their X coordinates) with an infinite horizontal scanline at y and returns how many there are. | 
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| 35 | virtual int scanlineIntersections(double x[3], int dy[3], double y) const = 0; | 
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| 36 | /// Adjusts the bounding box to fit the edge segment. | 
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| 37 | virtual void bound(double &l, double &b, double &r, double &t) const = 0; | 
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| 38 |  | 
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| 39 | /// Reverses the edge (swaps its start point and end point). | 
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| 40 | virtual void reverse() = 0; | 
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| 41 | /// Moves the start point of the edge segment. | 
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| 42 | virtual void moveStartPoint(Point2 to) = 0; | 
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| 43 | /// Moves the end point of the edge segment. | 
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| 44 | virtual void moveEndPoint(Point2 to) = 0; | 
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| 45 | /// Splits the edge segments into thirds which together represent the original edge. | 
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| 46 | virtual void splitInThirds(EdgeSegment *&part1, EdgeSegment *&part2, EdgeSegment *&part3) const = 0; | 
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| 47 |  | 
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| 48 | }; | 
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| 49 |  | 
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| 50 | /// A line segment. | 
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| 51 | class LinearSegment : public EdgeSegment { | 
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| 52 |  | 
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| 53 | public: | 
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| 54 | Point2 p[2]; | 
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| 55 |  | 
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| 56 | LinearSegment(Point2 p0, Point2 p1, EdgeColor edgeColor = WHITE); | 
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| 57 | LinearSegment * clone() const; | 
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| 58 | Point2 point(double param) const; | 
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| 59 | Vector2 direction(double param) const; | 
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| 60 | Vector2 directionChange(double param) const; | 
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| 61 | double length() const; | 
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| 62 | SignedDistance signedDistance(Point2 origin, double ¶m) const; | 
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| 63 | int scanlineIntersections(double x[3], int dy[3], double y) const; | 
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| 64 | void bound(double &l, double &b, double &r, double &t) const; | 
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| 65 |  | 
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| 66 | void reverse(); | 
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| 67 | void moveStartPoint(Point2 to); | 
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| 68 | void moveEndPoint(Point2 to); | 
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| 69 | void splitInThirds(EdgeSegment *&part1, EdgeSegment *&part2, EdgeSegment *&part3) const; | 
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| 70 |  | 
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| 71 | }; | 
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| 72 |  | 
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| 73 | /// A quadratic Bezier curve. | 
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| 74 | class QuadraticSegment : public EdgeSegment { | 
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| 75 |  | 
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| 76 | public: | 
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| 77 | Point2 p[3]; | 
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| 78 |  | 
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| 79 | QuadraticSegment(Point2 p0, Point2 p1, Point2 p2, EdgeColor edgeColor = WHITE); | 
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| 80 | QuadraticSegment * clone() const; | 
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| 81 | Point2 point(double param) const; | 
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| 82 | Vector2 direction(double param) const; | 
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| 83 | Vector2 directionChange(double param) const; | 
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| 84 | double length() const; | 
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| 85 | SignedDistance signedDistance(Point2 origin, double ¶m) const; | 
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| 86 | int scanlineIntersections(double x[3], int dy[3], double y) const; | 
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| 87 | void bound(double &l, double &b, double &r, double &t) const; | 
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| 88 |  | 
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| 89 | void reverse(); | 
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| 90 | void moveStartPoint(Point2 to); | 
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| 91 | void moveEndPoint(Point2 to); | 
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| 92 | void splitInThirds(EdgeSegment *&part1, EdgeSegment *&part2, EdgeSegment *&part3) const; | 
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| 93 |  | 
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| 94 | EdgeSegment * convertToCubic() const; | 
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| 95 |  | 
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| 96 | }; | 
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| 97 |  | 
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| 98 | /// A cubic Bezier curve. | 
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| 99 | class CubicSegment : public EdgeSegment { | 
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| 100 |  | 
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| 101 | public: | 
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| 102 | Point2 p[4]; | 
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| 103 |  | 
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| 104 | CubicSegment(Point2 p0, Point2 p1, Point2 p2, Point2 p3, EdgeColor edgeColor = WHITE); | 
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| 105 | CubicSegment * clone() const; | 
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| 106 | Point2 point(double param) const; | 
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| 107 | Vector2 direction(double param) const; | 
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| 108 | Vector2 directionChange(double param) const; | 
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| 109 | SignedDistance signedDistance(Point2 origin, double ¶m) const; | 
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| 110 | int scanlineIntersections(double x[3], int dy[3], double y) const; | 
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| 111 | void bound(double &l, double &b, double &r, double &t) const; | 
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| 112 |  | 
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| 113 | void reverse(); | 
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| 114 | void moveStartPoint(Point2 to); | 
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| 115 | void moveEndPoint(Point2 to); | 
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| 116 | void splitInThirds(EdgeSegment *&part1, EdgeSegment *&part2, EdgeSegment *&part3) const; | 
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| 117 |  | 
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| 118 | void deconverge(int param, double amount); | 
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| 119 |  | 
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| 120 | }; | 
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| 121 |  | 
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| 122 | } | 
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| 123 |  | 
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