| 1 | // ======================================================================== // |
| 2 | // Copyright 2009-2019 Intel Corporation // |
| 3 | // // |
| 4 | // Licensed under the Apache License, Version 2.0 (the "License"); // |
| 5 | // you may not use this file except in compliance with the License. // |
| 6 | // You may obtain a copy of the License at // |
| 7 | // // |
| 8 | // http://www.apache.org/licenses/LICENSE-2.0 // |
| 9 | // // |
| 10 | // Unless required by applicable law or agreed to in writing, software // |
| 11 | // distributed under the License is distributed on an "AS IS" BASIS, // |
| 12 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // |
| 13 | // See the License for the specific language governing permissions and // |
| 14 | // limitations under the License. // |
| 15 | // ======================================================================== // |
| 16 | |
| 17 | #include "transfer_function.h" |
| 18 | |
| 19 | namespace oidn { |
| 20 | |
| 21 | const float LogTransferFunction::xScale = 1.f / log(LogTransferFunction::yMax + 1.f); |
| 22 | const float PQXTransferFunction::xScale = 1.f / PQXTransferFunction::pqxForward(PQXTransferFunction::yMax * PQXTransferFunction::yScale); |
| 23 | |
| 24 | float AutoexposureNode::autoexposure(const Image& color) |
| 25 | { |
| 26 | assert(color.format == Format::Float3); |
| 27 | |
| 28 | constexpr float key = 0.18f; |
| 29 | constexpr float eps = 1e-8f; |
| 30 | constexpr int K = 16; // downsampling amount |
| 31 | |
| 32 | // Downsample the image to minimize sensitivity to noise |
| 33 | const int H = color.height; // original height |
| 34 | const int W = color.width; // original width |
| 35 | const int HK = (H + K/2) / K; // downsampled height |
| 36 | const int WK = (W + K/2) / K; // downsampled width |
| 37 | |
| 38 | // Compute the average log luminance of the downsampled image |
| 39 | using Sum = std::pair<float, int>; |
| 40 | |
| 41 | // -- GODOT start -- |
| 42 | // Sum sum = |
| 43 | // tbb::parallel_reduce( |
| 44 | // tbb::blocked_range2d<int>(0, HK, 0, WK), |
| 45 | // Sum(0.f, 0), |
| 46 | // [&](const tbb::blocked_range2d<int>& r, Sum sum) -> Sum |
| 47 | // { |
| 48 | // // Iterate over blocks |
| 49 | // for (int i = r.rows().begin(); i != r.rows().end(); ++i) |
| 50 | // { |
| 51 | // for (int j = r.cols().begin(); j != r.cols().end(); ++j) |
| 52 | // { |
| 53 | |
| 54 | Sum sum = Sum(0.0f, 0); |
| 55 | |
| 56 | for (int i = 0; i != HK; ++i) |
| 57 | { |
| 58 | for (int j = 0; j != WK; ++j) |
| 59 | { |
| 60 | // Compute the average luminance in the current block |
| 61 | const int beginH = int(ptrdiff_t(i) * H / HK); |
| 62 | const int beginW = int(ptrdiff_t(j) * W / WK); |
| 63 | const int endH = int(ptrdiff_t(i+1) * H / HK); |
| 64 | const int endW = int(ptrdiff_t(j+1) * W / WK); |
| 65 | |
| 66 | float L = 0.f; |
| 67 | |
| 68 | for (int h = beginH; h < endH; ++h) |
| 69 | { |
| 70 | for (int w = beginW; w < endW; ++w) |
| 71 | { |
| 72 | const float* rgb = (const float*)color.get(h, w); |
| 73 | |
| 74 | const float r = maxSafe(rgb[0], 0.f); |
| 75 | const float g = maxSafe(rgb[1], 0.f); |
| 76 | const float b = maxSafe(rgb[2], 0.f); |
| 77 | |
| 78 | L += luminance(r, g, b); |
| 79 | } |
| 80 | } |
| 81 | |
| 82 | L /= (endH - beginH) * (endW - beginW); |
| 83 | |
| 84 | // Accumulate the log luminance |
| 85 | if (L > eps) |
| 86 | { |
| 87 | sum.first += log2(L); |
| 88 | sum.second++; |
| 89 | } |
| 90 | } |
| 91 | } |
| 92 | |
| 93 | // return sum; |
| 94 | // }, |
| 95 | // [](Sum a, Sum b) -> Sum { return Sum(a.first+b.first, a.second+b.second); }, |
| 96 | // tbb::static_partitioner() |
| 97 | // ); |
| 98 | // -- GODOT end -- |
| 99 | |
| 100 | return (sum.second > 0) ? (key / exp2(sum.first / float(sum.second))) : 1.f; |
| 101 | } |
| 102 | |
| 103 | } // namespace oidn |
| 104 | |