| 1 | /* ----------------------------------------------------------------------------- |
| 2 | |
| 3 | Copyright (c) 2006 Simon Brown si@sjbrown.co.uk |
| 4 | |
| 5 | Permission is hereby granted, free of charge, to any person obtaining |
| 6 | a copy of this software and associated documentation files (the |
| 7 | "Software"), to deal in the Software without restriction, including |
| 8 | without limitation the rights to use, copy, modify, merge, publish, |
| 9 | distribute, sublicense, and/or sell copies of the Software, and to |
| 10 | permit persons to whom the Software is furnished to do so, subject to |
| 11 | the following conditions: |
| 12 | |
| 13 | The above copyright notice and this permission notice shall be included |
| 14 | in all copies or substantial portions of the Software. |
| 15 | |
| 16 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| 17 | OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| 18 | MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
| 19 | IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
| 20 | CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| 21 | TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| 22 | SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| 23 | |
| 24 | -------------------------------------------------------------------------- */ |
| 25 | |
| 26 | #include "alpha.h" |
| 27 | |
| 28 | #include <climits> |
| 29 | #include <algorithm> |
| 30 | |
| 31 | namespace squish { |
| 32 | |
| 33 | static int FloatToInt( float a, int limit ) |
| 34 | { |
| 35 | // use ANSI round-to-zero behaviour to get round-to-nearest |
| 36 | int i = ( int )( a + 0.5f ); |
| 37 | |
| 38 | // clamp to the limit |
| 39 | if( i < 0 ) |
| 40 | i = 0; |
| 41 | else if( i > limit ) |
| 42 | i = limit; |
| 43 | |
| 44 | // done |
| 45 | return i; |
| 46 | } |
| 47 | |
| 48 | void CompressAlphaDxt3( u8 const* rgba, int mask, void* block ) |
| 49 | { |
| 50 | u8* bytes = reinterpret_cast< u8* >( block ); |
| 51 | |
| 52 | // quantise and pack the alpha values pairwise |
| 53 | for( int i = 0; i < 8; ++i ) |
| 54 | { |
| 55 | // quantise down to 4 bits |
| 56 | float alpha1 = ( float )rgba[8*i + 3] * ( 15.0f/255.0f ); |
| 57 | float alpha2 = ( float )rgba[8*i + 7] * ( 15.0f/255.0f ); |
| 58 | int quant1 = FloatToInt( alpha1, 15 ); |
| 59 | int quant2 = FloatToInt( alpha2, 15 ); |
| 60 | |
| 61 | // set alpha to zero where masked |
| 62 | int bit1 = 1 << ( 2*i ); |
| 63 | int bit2 = 1 << ( 2*i + 1 ); |
| 64 | if( ( mask & bit1 ) == 0 ) |
| 65 | quant1 = 0; |
| 66 | if( ( mask & bit2 ) == 0 ) |
| 67 | quant2 = 0; |
| 68 | |
| 69 | // pack into the byte |
| 70 | bytes[i] = ( u8 )( quant1 | ( quant2 << 4 ) ); |
| 71 | } |
| 72 | } |
| 73 | |
| 74 | void DecompressAlphaDxt3( u8* rgba, void const* block ) |
| 75 | { |
| 76 | u8 const* bytes = reinterpret_cast< u8 const* >( block ); |
| 77 | |
| 78 | // unpack the alpha values pairwise |
| 79 | for( int i = 0; i < 8; ++i ) |
| 80 | { |
| 81 | // quantise down to 4 bits |
| 82 | u8 quant = bytes[i]; |
| 83 | |
| 84 | // unpack the values |
| 85 | u8 lo = quant & 0x0f; |
| 86 | u8 hi = quant & 0xf0; |
| 87 | |
| 88 | // convert back up to bytes |
| 89 | rgba[8*i + 3] = lo | ( lo << 4 ); |
| 90 | rgba[8*i + 7] = hi | ( hi >> 4 ); |
| 91 | } |
| 92 | } |
| 93 | |
| 94 | static void FixRange( int& min, int& max, int steps ) |
| 95 | { |
| 96 | if( max - min < steps ) |
| 97 | max = std::min( min + steps, 255 ); |
| 98 | if( max - min < steps ) |
| 99 | min = std::max( 0, max - steps ); |
| 100 | } |
| 101 | |
| 102 | static int FitCodes( u8 const* rgba, int mask, u8 const* codes, u8* indices ) |
| 103 | { |
| 104 | // fit each alpha value to the codebook |
| 105 | int err = 0; |
| 106 | for( int i = 0; i < 16; ++i ) |
| 107 | { |
| 108 | // check this pixel is valid |
| 109 | int bit = 1 << i; |
| 110 | if( ( mask & bit ) == 0 ) |
| 111 | { |
| 112 | // use the first code |
| 113 | indices[i] = 0; |
| 114 | continue; |
| 115 | } |
| 116 | |
| 117 | // find the least error and corresponding index |
| 118 | int value = rgba[4*i + 3]; |
| 119 | int least = INT_MAX; |
| 120 | int index = 0; |
| 121 | for( int j = 0; j < 8; ++j ) |
| 122 | { |
| 123 | // get the squared error from this code |
| 124 | int dist = ( int )value - ( int )codes[j]; |
| 125 | dist *= dist; |
| 126 | |
| 127 | // compare with the best so far |
| 128 | if( dist < least ) |
| 129 | { |
| 130 | least = dist; |
| 131 | index = j; |
| 132 | } |
| 133 | } |
| 134 | |
| 135 | // save this index and accumulate the error |
| 136 | indices[i] = ( u8 )index; |
| 137 | err += least; |
| 138 | } |
| 139 | |
| 140 | // return the total error |
| 141 | return err; |
| 142 | } |
| 143 | |
| 144 | static void WriteAlphaBlock( int alpha0, int alpha1, u8 const* indices, void* block ) |
| 145 | { |
| 146 | u8* bytes = reinterpret_cast< u8* >( block ); |
| 147 | |
| 148 | // write the first two bytes |
| 149 | bytes[0] = ( u8 )alpha0; |
| 150 | bytes[1] = ( u8 )alpha1; |
| 151 | |
| 152 | // pack the indices with 3 bits each |
| 153 | u8* dest = bytes + 2; |
| 154 | u8 const* src = indices; |
| 155 | for( int i = 0; i < 2; ++i ) |
| 156 | { |
| 157 | // pack 8 3-bit values |
| 158 | int value = 0; |
| 159 | for( int j = 0; j < 8; ++j ) |
| 160 | { |
| 161 | int index = *src++; |
| 162 | value |= ( index << 3*j ); |
| 163 | } |
| 164 | |
| 165 | // store in 3 bytes |
| 166 | for( int j = 0; j < 3; ++j ) |
| 167 | { |
| 168 | int byte = ( value >> 8*j ) & 0xff; |
| 169 | *dest++ = ( u8 )byte; |
| 170 | } |
| 171 | } |
| 172 | } |
| 173 | |
| 174 | static void WriteAlphaBlock5( int alpha0, int alpha1, u8 const* indices, void* block ) |
| 175 | { |
| 176 | // check the relative values of the endpoints |
| 177 | if( alpha0 > alpha1 ) |
| 178 | { |
| 179 | // swap the indices |
| 180 | u8 swapped[16]; |
| 181 | for( int i = 0; i < 16; ++i ) |
| 182 | { |
| 183 | u8 index = indices[i]; |
| 184 | if( index == 0 ) |
| 185 | swapped[i] = 1; |
| 186 | else if( index == 1 ) |
| 187 | swapped[i] = 0; |
| 188 | else if( index <= 5 ) |
| 189 | swapped[i] = 7 - index; |
| 190 | else |
| 191 | swapped[i] = index; |
| 192 | } |
| 193 | |
| 194 | // write the block |
| 195 | WriteAlphaBlock( alpha1, alpha0, swapped, block ); |
| 196 | } |
| 197 | else |
| 198 | { |
| 199 | // write the block |
| 200 | WriteAlphaBlock( alpha0, alpha1, indices, block ); |
| 201 | } |
| 202 | } |
| 203 | |
| 204 | static void WriteAlphaBlock7( int alpha0, int alpha1, u8 const* indices, void* block ) |
| 205 | { |
| 206 | // check the relative values of the endpoints |
| 207 | if( alpha0 < alpha1 ) |
| 208 | { |
| 209 | // swap the indices |
| 210 | u8 swapped[16]; |
| 211 | for( int i = 0; i < 16; ++i ) |
| 212 | { |
| 213 | u8 index = indices[i]; |
| 214 | if( index == 0 ) |
| 215 | swapped[i] = 1; |
| 216 | else if( index == 1 ) |
| 217 | swapped[i] = 0; |
| 218 | else |
| 219 | swapped[i] = 9 - index; |
| 220 | } |
| 221 | |
| 222 | // write the block |
| 223 | WriteAlphaBlock( alpha1, alpha0, swapped, block ); |
| 224 | } |
| 225 | else |
| 226 | { |
| 227 | // write the block |
| 228 | WriteAlphaBlock( alpha0, alpha1, indices, block ); |
| 229 | } |
| 230 | } |
| 231 | |
| 232 | void CompressAlphaDxt5( u8 const* rgba, int mask, void* block ) |
| 233 | { |
| 234 | // get the range for 5-alpha and 7-alpha interpolation |
| 235 | int min5 = 255; |
| 236 | int max5 = 0; |
| 237 | int min7 = 255; |
| 238 | int max7 = 0; |
| 239 | for( int i = 0; i < 16; ++i ) |
| 240 | { |
| 241 | // check this pixel is valid |
| 242 | int bit = 1 << i; |
| 243 | if( ( mask & bit ) == 0 ) |
| 244 | continue; |
| 245 | |
| 246 | // incorporate into the min/max |
| 247 | int value = rgba[4*i + 3]; |
| 248 | if( value < min7 ) |
| 249 | min7 = value; |
| 250 | if( value > max7 ) |
| 251 | max7 = value; |
| 252 | if( value != 0 && value < min5 ) |
| 253 | min5 = value; |
| 254 | if( value != 255 && value > max5 ) |
| 255 | max5 = value; |
| 256 | } |
| 257 | |
| 258 | // handle the case that no valid range was found |
| 259 | if( min5 > max5 ) |
| 260 | min5 = max5; |
| 261 | if( min7 > max7 ) |
| 262 | min7 = max7; |
| 263 | |
| 264 | // fix the range to be the minimum in each case |
| 265 | FixRange( min5, max5, 5 ); |
| 266 | FixRange( min7, max7, 7 ); |
| 267 | |
| 268 | // set up the 5-alpha code book |
| 269 | u8 codes5[8]; |
| 270 | codes5[0] = ( u8 )min5; |
| 271 | codes5[1] = ( u8 )max5; |
| 272 | for( int i = 1; i < 5; ++i ) |
| 273 | codes5[1 + i] = ( u8 )( ( ( 5 - i )*min5 + i*max5 )/5 ); |
| 274 | codes5[6] = 0; |
| 275 | codes5[7] = 255; |
| 276 | |
| 277 | // set up the 7-alpha code book |
| 278 | u8 codes7[8]; |
| 279 | codes7[0] = ( u8 )min7; |
| 280 | codes7[1] = ( u8 )max7; |
| 281 | for( int i = 1; i < 7; ++i ) |
| 282 | codes7[1 + i] = ( u8 )( ( ( 7 - i )*min7 + i*max7 )/7 ); |
| 283 | |
| 284 | // fit the data to both code books |
| 285 | u8 indices5[16]; |
| 286 | u8 indices7[16]; |
| 287 | int err5 = FitCodes( rgba, mask, codes5, indices5 ); |
| 288 | int err7 = FitCodes( rgba, mask, codes7, indices7 ); |
| 289 | |
| 290 | // save the block with least error |
| 291 | if( err5 <= err7 ) |
| 292 | WriteAlphaBlock5( min5, max5, indices5, block ); |
| 293 | else |
| 294 | WriteAlphaBlock7( min7, max7, indices7, block ); |
| 295 | } |
| 296 | |
| 297 | void DecompressAlphaDxt5( u8* rgba, void const* block ) |
| 298 | { |
| 299 | // get the two alpha values |
| 300 | u8 const* bytes = reinterpret_cast< u8 const* >( block ); |
| 301 | int alpha0 = bytes[0]; |
| 302 | int alpha1 = bytes[1]; |
| 303 | |
| 304 | // compare the values to build the codebook |
| 305 | u8 codes[8]; |
| 306 | codes[0] = ( u8 )alpha0; |
| 307 | codes[1] = ( u8 )alpha1; |
| 308 | if( alpha0 <= alpha1 ) |
| 309 | { |
| 310 | // use 5-alpha codebook |
| 311 | for( int i = 1; i < 5; ++i ) |
| 312 | codes[1 + i] = ( u8 )( ( ( 5 - i )*alpha0 + i*alpha1 )/5 ); |
| 313 | codes[6] = 0; |
| 314 | codes[7] = 255; |
| 315 | } |
| 316 | else |
| 317 | { |
| 318 | // use 7-alpha codebook |
| 319 | for( int i = 1; i < 7; ++i ) |
| 320 | codes[1 + i] = ( u8 )( ( ( 7 - i )*alpha0 + i*alpha1 )/7 ); |
| 321 | } |
| 322 | |
| 323 | // decode the indices |
| 324 | u8 indices[16]; |
| 325 | u8 const* src = bytes + 2; |
| 326 | u8* dest = indices; |
| 327 | for( int i = 0; i < 2; ++i ) |
| 328 | { |
| 329 | // grab 3 bytes |
| 330 | int value = 0; |
| 331 | for( int j = 0; j < 3; ++j ) |
| 332 | { |
| 333 | int byte = *src++; |
| 334 | value |= ( byte << 8*j ); |
| 335 | } |
| 336 | |
| 337 | // unpack 8 3-bit values from it |
| 338 | for( int j = 0; j < 8; ++j ) |
| 339 | { |
| 340 | int index = ( value >> 3*j ) & 0x7; |
| 341 | *dest++ = ( u8 )index; |
| 342 | } |
| 343 | } |
| 344 | |
| 345 | // write out the indexed codebook values |
| 346 | for( int i = 0; i < 16; ++i ) |
| 347 | rgba[4*i + 3] = codes[indices[i]]; |
| 348 | } |
| 349 | |
| 350 | } // namespace squish |
| 351 | |