| 1 | /* | 
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| 2 | * Copyright (c) 2020 - 2023 the ThorVG project. All rights reserved. | 
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| 3 |  | 
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| 4 | * Permission is hereby granted, free of charge, to any person obtaining a copy | 
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| 5 | * of this software and associated documentation files (the "Software"), to deal | 
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| 6 | * in the Software without restriction, including without limitation the rights | 
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| 7 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | 
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| 8 | * copies of the Software, and to permit persons to whom the Software is | 
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| 9 | * furnished to do so, subject to the following conditions: | 
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| 10 |  | 
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| 11 | * The above copyright notice and this permission notice shall be included in all | 
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| 12 | * copies or substantial portions of the Software. | 
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| 13 |  | 
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| 14 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | 
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| 15 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
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| 16 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | 
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| 17 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | 
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| 18 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | 
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| 19 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | 
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| 20 | * SOFTWARE. | 
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| 21 | */ | 
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| 22 |  | 
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| 23 | #ifndef _TVG_PAINT_H_ | 
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| 24 | #define _TVG_PAINT_H_ | 
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| 25 |  | 
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| 26 | #include "tvgRender.h" | 
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| 27 |  | 
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| 28 |  | 
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| 29 | namespace tvg | 
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| 30 | { | 
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| 31 | enum ContextFlag : uint8_t {Invalid = 0, FastTrack = 1}; | 
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| 32 |  | 
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| 33 | struct Iterator | 
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| 34 | { | 
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| 35 | virtual ~Iterator() {} | 
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| 36 | virtual const Paint* next() = 0; | 
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| 37 | virtual uint32_t count() = 0; | 
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| 38 | virtual void begin() = 0; | 
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| 39 | }; | 
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| 40 |  | 
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| 41 | struct StrategyMethod | 
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| 42 | { | 
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| 43 | virtual ~StrategyMethod() {} | 
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| 44 |  | 
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| 45 | virtual bool dispose(RenderMethod& renderer) = 0; | 
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| 46 | virtual void* update(RenderMethod& renderer, const RenderTransform* transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag pFlag, bool clipper) = 0;   //Return engine data if it has. | 
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| 47 | virtual bool render(RenderMethod& renderer) = 0; | 
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| 48 | virtual bool bounds(float* x, float* y, float* w, float* h) = 0; | 
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| 49 | virtual RenderRegion bounds(RenderMethod& renderer) const = 0; | 
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| 50 | virtual Paint* duplicate() = 0; | 
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| 51 | virtual Iterator* iterator() = 0; | 
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| 52 | }; | 
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| 53 |  | 
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| 54 | struct Composite | 
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| 55 | { | 
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| 56 | Paint* target; | 
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| 57 | Paint* source; | 
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| 58 | CompositeMethod method; | 
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| 59 | }; | 
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| 60 |  | 
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| 61 | struct Paint::Impl | 
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| 62 | { | 
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| 63 | StrategyMethod* smethod = nullptr; | 
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| 64 | RenderTransform* rTransform = nullptr; | 
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| 65 | Composite* compData = nullptr; | 
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| 66 | BlendMethod blendMethod = BlendMethod::Normal;              //uint8_t | 
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| 67 | uint8_t renderFlag = RenderUpdateFlag::None; | 
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| 68 | uint8_t ctxFlag = ContextFlag::Invalid; | 
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| 69 | uint8_t id; | 
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| 70 | uint8_t opacity = 255; | 
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| 71 |  | 
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| 72 | ~Impl() | 
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| 73 | { | 
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| 74 | if (compData) { | 
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| 75 | delete(compData->target); | 
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| 76 | free(compData); | 
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| 77 | } | 
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| 78 | delete(smethod); | 
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| 79 | delete(rTransform); | 
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| 80 | } | 
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| 81 |  | 
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| 82 | void method(StrategyMethod* method) | 
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| 83 | { | 
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| 84 | smethod = method; | 
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| 85 | } | 
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| 86 |  | 
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| 87 | bool transform(const Matrix& m) | 
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| 88 | { | 
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| 89 | if (!rTransform) { | 
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| 90 | rTransform = new RenderTransform(); | 
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| 91 | if (!rTransform) return false; | 
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| 92 | } | 
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| 93 | rTransform->override(m); | 
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| 94 | renderFlag |= RenderUpdateFlag::Transform; | 
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| 95 |  | 
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| 96 | return true; | 
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| 97 | } | 
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| 98 |  | 
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| 99 | Matrix* transform() | 
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| 100 | { | 
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| 101 | if (rTransform) { | 
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| 102 | rTransform->update(); | 
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| 103 | return &rTransform->m; | 
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| 104 | } | 
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| 105 | return nullptr; | 
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| 106 | } | 
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| 107 |  | 
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| 108 | RenderRegion bounds(RenderMethod& renderer) const | 
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| 109 | { | 
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| 110 | return smethod->bounds(renderer); | 
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| 111 | } | 
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| 112 |  | 
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| 113 | bool dispose(RenderMethod& renderer) | 
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| 114 | { | 
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| 115 | if (compData) compData->target->pImpl->dispose(renderer); | 
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| 116 | return smethod->dispose(renderer); | 
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| 117 | } | 
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| 118 |  | 
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| 119 | Iterator* iterator() | 
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| 120 | { | 
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| 121 | return smethod->iterator(); | 
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| 122 | } | 
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| 123 |  | 
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| 124 | bool composite(Paint* source, Paint* target, CompositeMethod method) | 
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| 125 | { | 
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| 126 | //Invalid case | 
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| 127 | if ((!target && method != CompositeMethod::None) || (target && method == CompositeMethod::None)) return false; | 
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| 128 |  | 
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| 129 | if (compData) { | 
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| 130 | delete(compData->target); | 
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| 131 | //Reset scenario | 
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| 132 | if (!target && method == CompositeMethod::None) { | 
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| 133 | free(compData); | 
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| 134 | compData = nullptr; | 
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| 135 | return true; | 
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| 136 | } | 
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| 137 | } else { | 
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| 138 | if (!target && method == CompositeMethod::None) return true; | 
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| 139 | compData = static_cast<Composite*>(calloc(1, sizeof(Composite))); | 
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| 140 | } | 
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| 141 | compData->target = target; | 
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| 142 | compData->source = source; | 
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| 143 | compData->method = method; | 
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| 144 | return true; | 
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| 145 | } | 
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| 146 |  | 
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| 147 | bool rotate(float degree); | 
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| 148 | bool scale(float factor); | 
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| 149 | bool translate(float x, float y); | 
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| 150 | bool bounds(float* x, float* y, float* w, float* h, bool transformed); | 
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| 151 | RenderData update(RenderMethod& renderer, const RenderTransform* pTransform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag pFlag, bool clipper = false); | 
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| 152 | bool render(RenderMethod& renderer); | 
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| 153 | Paint* duplicate(); | 
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| 154 | }; | 
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| 155 |  | 
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| 156 |  | 
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| 157 | template<class T> | 
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| 158 | struct PaintMethod : StrategyMethod | 
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| 159 | { | 
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| 160 | T* inst = nullptr; | 
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| 161 |  | 
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| 162 | PaintMethod(T* _inst) : inst(_inst) {} | 
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| 163 | ~PaintMethod() {} | 
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| 164 |  | 
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| 165 | bool bounds(float* x, float* y, float* w, float* h) override | 
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| 166 | { | 
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| 167 | return inst->bounds(x, y, w, h); | 
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| 168 | } | 
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| 169 |  | 
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| 170 | RenderRegion bounds(RenderMethod& renderer) const override | 
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| 171 | { | 
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| 172 | return inst->bounds(renderer); | 
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| 173 | } | 
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| 174 |  | 
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| 175 | bool dispose(RenderMethod& renderer) override | 
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| 176 | { | 
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| 177 | return inst->dispose(renderer); | 
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| 178 | } | 
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| 179 |  | 
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| 180 | RenderData update(RenderMethod& renderer, const RenderTransform* transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag renderFlag, bool clipper) override | 
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| 181 | { | 
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| 182 | return inst->update(renderer, transform, clips, opacity, renderFlag, clipper); | 
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| 183 | } | 
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| 184 |  | 
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| 185 | bool render(RenderMethod& renderer) override | 
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| 186 | { | 
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| 187 | return inst->render(renderer); | 
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| 188 | } | 
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| 189 |  | 
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| 190 | Paint* duplicate() override | 
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| 191 | { | 
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| 192 | return inst->duplicate(); | 
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| 193 | } | 
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| 194 |  | 
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| 195 | Iterator* iterator() override | 
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| 196 | { | 
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| 197 | return inst->iterator(); | 
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| 198 | } | 
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| 199 | }; | 
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| 200 | } | 
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| 201 |  | 
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| 202 | #endif //_TVG_PAINT_H_ | 
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| 203 |  | 
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