| 1 | /* |
| 2 | * Copyright (c) 2020 - 2023 the ThorVG project. All rights reserved. |
| 3 | |
| 4 | * Permission is hereby granted, free of charge, to any person obtaining a copy |
| 5 | * of this software and associated documentation files (the "Software"), to deal |
| 6 | * in the Software without restriction, including without limitation the rights |
| 7 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| 8 | * copies of the Software, and to permit persons to whom the Software is |
| 9 | * furnished to do so, subject to the following conditions: |
| 10 | |
| 11 | * The above copyright notice and this permission notice shall be included in all |
| 12 | * copies or substantial portions of the Software. |
| 13 | |
| 14 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 15 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 16 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| 17 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 18 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| 19 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| 20 | * SOFTWARE. |
| 21 | */ |
| 22 | |
| 23 | /* |
| 24 | * Copyright notice for the EFL: |
| 25 | |
| 26 | * Copyright (C) EFL developers (see AUTHORS) |
| 27 | |
| 28 | * All rights reserved. |
| 29 | |
| 30 | * Redistribution and use in source and binary forms, with or without |
| 31 | * modification, are permitted provided that the following conditions are met: |
| 32 | |
| 33 | * 1. Redistributions of source code must retain the above copyright |
| 34 | * notice, this list of conditions and the following disclaimer. |
| 35 | * 2. Redistributions in binary form must reproduce the above copyright |
| 36 | * notice, this list of conditions and the following disclaimer in the |
| 37 | * documentation and/or other materials provided with the distribution. |
| 38 | |
| 39 | * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, |
| 40 | * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND |
| 41 | * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
| 42 | * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
| 43 | * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 44 | * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, |
| 45 | * OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
| 46 | * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
| 47 | * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, |
| 48 | * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 49 | */ |
| 50 | |
| 51 | #define _USE_MATH_DEFINES //Math Constants are not defined in Standard C/C++. |
| 52 | |
| 53 | #include <cstring> |
| 54 | #include <math.h> |
| 55 | #include <ctype.h> |
| 56 | #include "tvgSvgLoaderCommon.h" |
| 57 | #include "tvgSvgPath.h" |
| 58 | #include "tvgSvgUtil.h" |
| 59 | |
| 60 | /************************************************************************/ |
| 61 | /* Internal Class Implementation */ |
| 62 | /************************************************************************/ |
| 63 | |
| 64 | static char* _skipComma(const char* content) |
| 65 | { |
| 66 | while (*content && isspace(*content)) { |
| 67 | content++; |
| 68 | } |
| 69 | if (*content == ',') return (char*)content + 1; |
| 70 | return (char*)content; |
| 71 | } |
| 72 | |
| 73 | |
| 74 | static bool _parseNumber(char** content, float* number) |
| 75 | { |
| 76 | char* end = NULL; |
| 77 | *number = svgUtilStrtof(*content, &end); |
| 78 | //If the start of string is not number |
| 79 | if ((*content) == end) return false; |
| 80 | //Skip comma if any |
| 81 | *content = _skipComma(end); |
| 82 | return true; |
| 83 | } |
| 84 | |
| 85 | |
| 86 | static bool _parseFlag(char** content, int* number) |
| 87 | { |
| 88 | char* end = NULL; |
| 89 | if (*(*content) != '0' && *(*content) != '1') return false; |
| 90 | *number = *(*content) - '0'; |
| 91 | *content += 1; |
| 92 | end = *content; |
| 93 | *content = _skipComma(end); |
| 94 | |
| 95 | return true; |
| 96 | } |
| 97 | |
| 98 | |
| 99 | void _pathAppendArcTo(Array<PathCommand>* cmds, Array<Point>* pts, Point* cur, Point* curCtl, float x, float y, float rx, float ry, float angle, bool largeArc, bool sweep) |
| 100 | { |
| 101 | float cxp, cyp, cx, cy; |
| 102 | float sx, sy; |
| 103 | float cosPhi, sinPhi; |
| 104 | float dx2, dy2; |
| 105 | float x1p, y1p; |
| 106 | float x1p2, y1p2; |
| 107 | float rx2, ry2; |
| 108 | float lambda; |
| 109 | float c; |
| 110 | float at; |
| 111 | float theta1, deltaTheta; |
| 112 | float nat; |
| 113 | float delta, bcp; |
| 114 | float cosPhiRx, cosPhiRy; |
| 115 | float sinPhiRx, sinPhiRy; |
| 116 | float cosTheta1, sinTheta1; |
| 117 | int segments; |
| 118 | |
| 119 | //Some helpful stuff is available here: |
| 120 | //http://www.w3.org/TR/SVG/implnote.html#ArcImplementationNotes |
| 121 | sx = cur->x; |
| 122 | sy = cur->y; |
| 123 | |
| 124 | //If start and end points are identical, then no arc is drawn |
| 125 | if ((fabsf(x - sx) < (1.0f / 256.0f)) && (fabsf(y - sy) < (1.0f / 256.0f))) return; |
| 126 | |
| 127 | //Correction of out-of-range radii, see F6.6.1 (step 2) |
| 128 | rx = fabsf(rx); |
| 129 | ry = fabsf(ry); |
| 130 | |
| 131 | angle = angle * M_PI / 180.0f; |
| 132 | cosPhi = cosf(angle); |
| 133 | sinPhi = sinf(angle); |
| 134 | dx2 = (sx - x) / 2.0f; |
| 135 | dy2 = (sy - y) / 2.0f; |
| 136 | x1p = cosPhi * dx2 + sinPhi * dy2; |
| 137 | y1p = cosPhi * dy2 - sinPhi * dx2; |
| 138 | x1p2 = x1p * x1p; |
| 139 | y1p2 = y1p * y1p; |
| 140 | rx2 = rx * rx; |
| 141 | ry2 = ry * ry; |
| 142 | lambda = (x1p2 / rx2) + (y1p2 / ry2); |
| 143 | |
| 144 | //Correction of out-of-range radii, see F6.6.2 (step 4) |
| 145 | if (lambda > 1.0f) { |
| 146 | //See F6.6.3 |
| 147 | float lambdaRoot = sqrtf(lambda); |
| 148 | |
| 149 | rx *= lambdaRoot; |
| 150 | ry *= lambdaRoot; |
| 151 | //Update rx2 and ry2 |
| 152 | rx2 = rx * rx; |
| 153 | ry2 = ry * ry; |
| 154 | } |
| 155 | |
| 156 | c = (rx2 * ry2) - (rx2 * y1p2) - (ry2 * x1p2); |
| 157 | |
| 158 | //Check if there is no possible solution |
| 159 | //(i.e. we can't do a square root of a negative value) |
| 160 | if (c < 0.0f) { |
| 161 | //Scale uniformly until we have a single solution |
| 162 | //(see F6.2) i.e. when c == 0.0 |
| 163 | float scale = sqrtf(1.0f - c / (rx2 * ry2)); |
| 164 | rx *= scale; |
| 165 | ry *= scale; |
| 166 | //Update rx2 and ry2 |
| 167 | rx2 = rx * rx; |
| 168 | ry2 = ry * ry; |
| 169 | |
| 170 | //Step 2 (F6.5.2) - simplified since c == 0.0 |
| 171 | cxp = 0.0f; |
| 172 | cyp = 0.0f; |
| 173 | //Step 3 (F6.5.3 first part) - simplified since cxp and cyp == 0.0 |
| 174 | cx = 0.0f; |
| 175 | cy = 0.0f; |
| 176 | } else { |
| 177 | //Complete c calculation |
| 178 | c = sqrtf(c / ((rx2 * y1p2) + (ry2 * x1p2))); |
| 179 | //Inverse sign if Fa == Fs |
| 180 | if (largeArc == sweep) c = -c; |
| 181 | |
| 182 | //Step 2 (F6.5.2) |
| 183 | cxp = c * (rx * y1p / ry); |
| 184 | cyp = c * (-ry * x1p / rx); |
| 185 | |
| 186 | //Step 3 (F6.5.3 first part) |
| 187 | cx = cosPhi * cxp - sinPhi * cyp; |
| 188 | cy = sinPhi * cxp + cosPhi * cyp; |
| 189 | } |
| 190 | |
| 191 | //Step 3 (F6.5.3 second part) we now have the center point of the ellipse |
| 192 | cx += (sx + x) / 2.0f; |
| 193 | cy += (sy + y) / 2.0f; |
| 194 | |
| 195 | //Sstep 4 (F6.5.4) |
| 196 | //We dont' use arccos (as per w3c doc), see |
| 197 | //http://www.euclideanspace.com/maths/algebra/vectors/angleBetween/index.htm |
| 198 | //Note: atan2 (0.0, 1.0) == 0.0 |
| 199 | at = atan2(((y1p - cyp) / ry), ((x1p - cxp) / rx)); |
| 200 | theta1 = (at < 0.0f) ? 2.0f * M_PI + at : at; |
| 201 | |
| 202 | nat = atan2(((-y1p - cyp) / ry), ((-x1p - cxp) / rx)); |
| 203 | deltaTheta = (nat < at) ? 2.0f * M_PI - at + nat : nat - at; |
| 204 | |
| 205 | if (sweep) { |
| 206 | //Ensure delta theta < 0 or else add 360 degrees |
| 207 | if (deltaTheta < 0.0f) deltaTheta += (float)(2.0f * M_PI); |
| 208 | } else { |
| 209 | //Ensure delta theta > 0 or else substract 360 degrees |
| 210 | if (deltaTheta > 0.0f) deltaTheta -= (float)(2.0f * M_PI); |
| 211 | } |
| 212 | |
| 213 | //Add several cubic bezier to approximate the arc |
| 214 | //(smaller than 90 degrees) |
| 215 | //We add one extra segment because we want something |
| 216 | //Smaller than 90deg (i.e. not 90 itself) |
| 217 | segments = static_cast<int>(fabsf(deltaTheta / float(M_PI_2)) + 1.0f); |
| 218 | delta = deltaTheta / segments; |
| 219 | |
| 220 | //http://www.stillhq.com/ctpfaq/2001/comp.text.pdf-faq-2001-04.txt (section 2.13) |
| 221 | bcp = 4.0f / 3.0f * (1.0f - cosf(delta / 2.0f)) / sinf(delta / 2.0f); |
| 222 | |
| 223 | cosPhiRx = cosPhi * rx; |
| 224 | cosPhiRy = cosPhi * ry; |
| 225 | sinPhiRx = sinPhi * rx; |
| 226 | sinPhiRy = sinPhi * ry; |
| 227 | |
| 228 | cosTheta1 = cosf(theta1); |
| 229 | sinTheta1 = sinf(theta1); |
| 230 | |
| 231 | for (int i = 0; i < segments; ++i) { |
| 232 | //End angle (for this segment) = current + delta |
| 233 | float c1x, c1y, ex, ey, c2x, c2y; |
| 234 | float theta2 = theta1 + delta; |
| 235 | float cosTheta2 = cosf(theta2); |
| 236 | float sinTheta2 = sinf(theta2); |
| 237 | Point p[3]; |
| 238 | |
| 239 | //First control point (based on start point sx,sy) |
| 240 | c1x = sx - bcp * (cosPhiRx * sinTheta1 + sinPhiRy * cosTheta1); |
| 241 | c1y = sy + bcp * (cosPhiRy * cosTheta1 - sinPhiRx * sinTheta1); |
| 242 | |
| 243 | //End point (for this segment) |
| 244 | ex = cx + (cosPhiRx * cosTheta2 - sinPhiRy * sinTheta2); |
| 245 | ey = cy + (sinPhiRx * cosTheta2 + cosPhiRy * sinTheta2); |
| 246 | |
| 247 | //Second control point (based on end point ex,ey) |
| 248 | c2x = ex + bcp * (cosPhiRx * sinTheta2 + sinPhiRy * cosTheta2); |
| 249 | c2y = ey + bcp * (sinPhiRx * sinTheta2 - cosPhiRy * cosTheta2); |
| 250 | cmds->push(PathCommand::CubicTo); |
| 251 | p[0] = {c1x, c1y}; |
| 252 | p[1] = {c2x, c2y}; |
| 253 | p[2] = {ex, ey}; |
| 254 | pts->push(p[0]); |
| 255 | pts->push(p[1]); |
| 256 | pts->push(p[2]); |
| 257 | *curCtl = p[1]; |
| 258 | *cur = p[2]; |
| 259 | |
| 260 | //Next start point is the current end point (same for angle) |
| 261 | sx = ex; |
| 262 | sy = ey; |
| 263 | theta1 = theta2; |
| 264 | //Avoid recomputations |
| 265 | cosTheta1 = cosTheta2; |
| 266 | sinTheta1 = sinTheta2; |
| 267 | } |
| 268 | } |
| 269 | |
| 270 | static int _numberCount(char cmd) |
| 271 | { |
| 272 | int count = 0; |
| 273 | switch (cmd) { |
| 274 | case 'M': |
| 275 | case 'm': |
| 276 | case 'L': |
| 277 | case 'l': |
| 278 | case 'T': |
| 279 | case 't': { |
| 280 | count = 2; |
| 281 | break; |
| 282 | } |
| 283 | case 'C': |
| 284 | case 'c': |
| 285 | case 'E': |
| 286 | case 'e': { |
| 287 | count = 6; |
| 288 | break; |
| 289 | } |
| 290 | case 'H': |
| 291 | case 'h': |
| 292 | case 'V': |
| 293 | case 'v': { |
| 294 | count = 1; |
| 295 | break; |
| 296 | } |
| 297 | case 'S': |
| 298 | case 's': |
| 299 | case 'Q': |
| 300 | case 'q': { |
| 301 | count = 4; |
| 302 | break; |
| 303 | } |
| 304 | case 'A': |
| 305 | case 'a': { |
| 306 | count = 7; |
| 307 | break; |
| 308 | } |
| 309 | default: |
| 310 | break; |
| 311 | } |
| 312 | return count; |
| 313 | } |
| 314 | |
| 315 | |
| 316 | static bool _processCommand(Array<PathCommand>* cmds, Array<Point>* pts, char cmd, float* arr, int count, Point* cur, Point* curCtl, Point* startPoint, bool *isQuadratic) |
| 317 | { |
| 318 | switch (cmd) { |
| 319 | case 'm': |
| 320 | case 'l': |
| 321 | case 'c': |
| 322 | case 's': |
| 323 | case 'q': |
| 324 | case 't': { |
| 325 | for (int i = 0; i < count - 1; i += 2) { |
| 326 | arr[i] = arr[i] + cur->x; |
| 327 | arr[i + 1] = arr[i + 1] + cur->y; |
| 328 | } |
| 329 | break; |
| 330 | } |
| 331 | case 'h': { |
| 332 | arr[0] = arr[0] + cur->x; |
| 333 | break; |
| 334 | } |
| 335 | case 'v': { |
| 336 | arr[0] = arr[0] + cur->y; |
| 337 | break; |
| 338 | } |
| 339 | case 'a': { |
| 340 | arr[5] = arr[5] + cur->x; |
| 341 | arr[6] = arr[6] + cur->y; |
| 342 | break; |
| 343 | } |
| 344 | default: { |
| 345 | break; |
| 346 | } |
| 347 | } |
| 348 | |
| 349 | switch (cmd) { |
| 350 | case 'm': |
| 351 | case 'M': { |
| 352 | Point p = {arr[0], arr[1]}; |
| 353 | cmds->push(PathCommand::MoveTo); |
| 354 | pts->push(p); |
| 355 | *cur = {arr[0], arr[1]}; |
| 356 | *startPoint = {arr[0], arr[1]}; |
| 357 | break; |
| 358 | } |
| 359 | case 'l': |
| 360 | case 'L': { |
| 361 | Point p = {arr[0], arr[1]}; |
| 362 | cmds->push(PathCommand::LineTo); |
| 363 | pts->push(p); |
| 364 | *cur = {arr[0], arr[1]}; |
| 365 | break; |
| 366 | } |
| 367 | case 'c': |
| 368 | case 'C': { |
| 369 | Point p[3]; |
| 370 | cmds->push(PathCommand::CubicTo); |
| 371 | p[0] = {arr[0], arr[1]}; |
| 372 | p[1] = {arr[2], arr[3]}; |
| 373 | p[2] = {arr[4], arr[5]}; |
| 374 | pts->push(p[0]); |
| 375 | pts->push(p[1]); |
| 376 | pts->push(p[2]); |
| 377 | *curCtl = p[1]; |
| 378 | *cur = p[2]; |
| 379 | *isQuadratic = false; |
| 380 | break; |
| 381 | } |
| 382 | case 's': |
| 383 | case 'S': { |
| 384 | Point p[3], ctrl; |
| 385 | if ((cmds->count > 1) && (cmds->data[cmds->count - 1] == PathCommand::CubicTo) && |
| 386 | !(*isQuadratic)) { |
| 387 | ctrl.x = 2 * cur->x - curCtl->x; |
| 388 | ctrl.y = 2 * cur->y - curCtl->y; |
| 389 | } else { |
| 390 | ctrl = *cur; |
| 391 | } |
| 392 | cmds->push(PathCommand::CubicTo); |
| 393 | p[0] = ctrl; |
| 394 | p[1] = {arr[0], arr[1]}; |
| 395 | p[2] = {arr[2], arr[3]}; |
| 396 | pts->push(p[0]); |
| 397 | pts->push(p[1]); |
| 398 | pts->push(p[2]); |
| 399 | *curCtl = p[1]; |
| 400 | *cur = p[2]; |
| 401 | *isQuadratic = false; |
| 402 | break; |
| 403 | } |
| 404 | case 'q': |
| 405 | case 'Q': { |
| 406 | Point p[3]; |
| 407 | float ctrl_x0 = (cur->x + 2 * arr[0]) * (1.0 / 3.0); |
| 408 | float ctrl_y0 = (cur->y + 2 * arr[1]) * (1.0 / 3.0); |
| 409 | float ctrl_x1 = (arr[2] + 2 * arr[0]) * (1.0 / 3.0); |
| 410 | float ctrl_y1 = (arr[3] + 2 * arr[1]) * (1.0 / 3.0); |
| 411 | cmds->push(PathCommand::CubicTo); |
| 412 | p[0] = {ctrl_x0, ctrl_y0}; |
| 413 | p[1] = {ctrl_x1, ctrl_y1}; |
| 414 | p[2] = {arr[2], arr[3]}; |
| 415 | pts->push(p[0]); |
| 416 | pts->push(p[1]); |
| 417 | pts->push(p[2]); |
| 418 | *curCtl = {arr[0], arr[1]}; |
| 419 | *cur = p[2]; |
| 420 | *isQuadratic = true; |
| 421 | break; |
| 422 | } |
| 423 | case 't': |
| 424 | case 'T': { |
| 425 | Point p[3], ctrl; |
| 426 | if ((cmds->count > 1) && (cmds->data[cmds->count - 1] == PathCommand::CubicTo) && |
| 427 | *isQuadratic) { |
| 428 | ctrl.x = 2 * cur->x - curCtl->x; |
| 429 | ctrl.y = 2 * cur->y - curCtl->y; |
| 430 | } else { |
| 431 | ctrl = *cur; |
| 432 | } |
| 433 | float ctrl_x0 = (cur->x + 2 * ctrl.x) * (1.0 / 3.0); |
| 434 | float ctrl_y0 = (cur->y + 2 * ctrl.y) * (1.0 / 3.0); |
| 435 | float ctrl_x1 = (arr[0] + 2 * ctrl.x) * (1.0 / 3.0); |
| 436 | float ctrl_y1 = (arr[1] + 2 * ctrl.y) * (1.0 / 3.0); |
| 437 | cmds->push(PathCommand::CubicTo); |
| 438 | p[0] = {ctrl_x0, ctrl_y0}; |
| 439 | p[1] = {ctrl_x1, ctrl_y1}; |
| 440 | p[2] = {arr[0], arr[1]}; |
| 441 | pts->push(p[0]); |
| 442 | pts->push(p[1]); |
| 443 | pts->push(p[2]); |
| 444 | *curCtl = {ctrl.x, ctrl.y}; |
| 445 | *cur = p[2]; |
| 446 | *isQuadratic = true; |
| 447 | break; |
| 448 | } |
| 449 | case 'h': |
| 450 | case 'H': { |
| 451 | Point p = {arr[0], cur->y}; |
| 452 | cmds->push(PathCommand::LineTo); |
| 453 | pts->push(p); |
| 454 | cur->x = arr[0]; |
| 455 | break; |
| 456 | } |
| 457 | case 'v': |
| 458 | case 'V': { |
| 459 | Point p = {cur->x, arr[0]}; |
| 460 | cmds->push(PathCommand::LineTo); |
| 461 | pts->push(p); |
| 462 | cur->y = arr[0]; |
| 463 | break; |
| 464 | } |
| 465 | case 'z': |
| 466 | case 'Z': { |
| 467 | cmds->push(PathCommand::Close); |
| 468 | *cur = *startPoint; |
| 469 | break; |
| 470 | } |
| 471 | case 'a': |
| 472 | case 'A': { |
| 473 | _pathAppendArcTo(cmds, pts, cur, curCtl, arr[5], arr[6], arr[0], arr[1], arr[2], arr[3], arr[4]); |
| 474 | *cur = *curCtl = {arr[5], arr[6]}; |
| 475 | *isQuadratic = false; |
| 476 | break; |
| 477 | } |
| 478 | default: { |
| 479 | return false; |
| 480 | } |
| 481 | } |
| 482 | return true; |
| 483 | } |
| 484 | |
| 485 | |
| 486 | static char* _nextCommand(char* path, char* cmd, float* arr, int* count) |
| 487 | { |
| 488 | int large, sweep; |
| 489 | |
| 490 | path = _skipComma(path); |
| 491 | if (isalpha(*path)) { |
| 492 | *cmd = *path; |
| 493 | path++; |
| 494 | *count = _numberCount(*cmd); |
| 495 | } else { |
| 496 | if (*cmd == 'm') *cmd = 'l'; |
| 497 | else if (*cmd == 'M') *cmd = 'L'; |
| 498 | } |
| 499 | if (*count == 7) { |
| 500 | //Special case for arc command |
| 501 | if (_parseNumber(&path, &arr[0])) { |
| 502 | if (_parseNumber(&path, &arr[1])) { |
| 503 | if (_parseNumber(&path, &arr[2])) { |
| 504 | if (_parseFlag(&path, &large)) { |
| 505 | if (_parseFlag(&path, &sweep)) { |
| 506 | if (_parseNumber(&path, &arr[5])) { |
| 507 | if (_parseNumber(&path, &arr[6])) { |
| 508 | arr[3] = (float)large; |
| 509 | arr[4] = (float)sweep; |
| 510 | return path; |
| 511 | } |
| 512 | } |
| 513 | } |
| 514 | } |
| 515 | } |
| 516 | } |
| 517 | } |
| 518 | *count = 0; |
| 519 | return NULL; |
| 520 | } |
| 521 | for (int i = 0; i < *count; i++) { |
| 522 | if (!_parseNumber(&path, &arr[i])) { |
| 523 | *count = 0; |
| 524 | return NULL; |
| 525 | } |
| 526 | path = _skipComma(path); |
| 527 | } |
| 528 | return path; |
| 529 | } |
| 530 | |
| 531 | |
| 532 | /************************************************************************/ |
| 533 | /* External Class Implementation */ |
| 534 | /************************************************************************/ |
| 535 | |
| 536 | |
| 537 | bool svgPathToTvgPath(const char* svgPath, Array<PathCommand>& cmds, Array<Point>& pts) |
| 538 | { |
| 539 | float numberArray[7]; |
| 540 | int numberCount = 0; |
| 541 | Point cur = { 0, 0 }; |
| 542 | Point curCtl = { 0, 0 }; |
| 543 | Point startPoint = { 0, 0 }; |
| 544 | char cmd = 0; |
| 545 | bool isQuadratic = false; |
| 546 | char* path = (char*)svgPath; |
| 547 | |
| 548 | while ((path[0] != '\0')) { |
| 549 | path = _nextCommand(path, &cmd, numberArray, &numberCount); |
| 550 | if (!path) break; |
| 551 | if (!_processCommand(&cmds, &pts, cmd, numberArray, numberCount, &cur, &curCtl, &startPoint, &isQuadratic)) break; |
| 552 | } |
| 553 | |
| 554 | return true; |
| 555 | } |
| 556 | |