1/*
2 * Wslay - The WebSocket Library
3 *
4 * Copyright (c) 2011, 2012 Tatsuhiro Tsujikawa
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining
7 * a copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sublicense, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be
15 * included in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
20 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25#ifndef WSLAY_QUEUE_H
26#define WSLAY_QUEUE_H
27
28#ifdef HAVE_CONFIG_H
29# include "config.h"
30#endif /* HAVE_CONFIG_H */
31
32#include <wslay/wslay.h>
33
34struct wslay_queue_entry {
35 struct wslay_queue_entry *next;
36};
37
38struct wslay_queue {
39 struct wslay_queue_entry *top;
40 struct wslay_queue_entry **tail;
41};
42
43void wslay_queue_init(struct wslay_queue *queue);
44void wslay_queue_deinit(struct wslay_queue *queue);
45void wslay_queue_push(struct wslay_queue *queue, struct wslay_queue_entry *ent);
46void wslay_queue_push_front(struct wslay_queue *queue,
47 struct wslay_queue_entry *ent);
48void wslay_queue_pop(struct wslay_queue *queue);
49struct wslay_queue_entry *wslay_queue_top(struct wslay_queue *queue);
50struct wslay_queue_entry *wslay_queue_tail(struct wslay_queue *queue);
51int wslay_queue_empty(struct wslay_queue *queue);
52
53#endif /* WSLAY_QUEUE_H */
54