1 | /* |
2 | * Copyright (c) Meta Platforms, Inc. and affiliates. |
3 | * All rights reserved. |
4 | * |
5 | * This source code is licensed under both the BSD-style license (found in the |
6 | * LICENSE file in the root directory of this source tree) and the GPLv2 (found |
7 | * in the COPYING file in the root directory of this source tree). |
8 | * You may select, at your option, one of the above-listed licenses. |
9 | */ |
10 | |
11 | #ifndef POOL_H |
12 | #define POOL_H |
13 | |
14 | #if defined (__cplusplus) |
15 | extern "C" { |
16 | #endif |
17 | |
18 | |
19 | #include "zstd_deps.h" |
20 | #define ZSTD_STATIC_LINKING_ONLY /* ZSTD_customMem */ |
21 | #include "../zstd.h" |
22 | |
23 | typedef struct POOL_ctx_s POOL_ctx; |
24 | |
25 | /*! POOL_create() : |
26 | * Create a thread pool with at most `numThreads` threads. |
27 | * `numThreads` must be at least 1. |
28 | * The maximum number of queued jobs before blocking is `queueSize`. |
29 | * @return : POOL_ctx pointer on success, else NULL. |
30 | */ |
31 | POOL_ctx* POOL_create(size_t numThreads, size_t queueSize); |
32 | |
33 | POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize, |
34 | ZSTD_customMem customMem); |
35 | |
36 | /*! POOL_free() : |
37 | * Free a thread pool returned by POOL_create(). |
38 | */ |
39 | void POOL_free(POOL_ctx* ctx); |
40 | |
41 | |
42 | /*! POOL_joinJobs() : |
43 | * Waits for all queued jobs to finish executing. |
44 | */ |
45 | void POOL_joinJobs(POOL_ctx* ctx); |
46 | |
47 | /*! POOL_resize() : |
48 | * Expands or shrinks pool's number of threads. |
49 | * This is more efficient than releasing + creating a new context, |
50 | * since it tries to preserve and re-use existing threads. |
51 | * `numThreads` must be at least 1. |
52 | * @return : 0 when resize was successful, |
53 | * !0 (typically 1) if there is an error. |
54 | * note : only numThreads can be resized, queueSize remains unchanged. |
55 | */ |
56 | int POOL_resize(POOL_ctx* ctx, size_t numThreads); |
57 | |
58 | /*! POOL_sizeof() : |
59 | * @return threadpool memory usage |
60 | * note : compatible with NULL (returns 0 in this case) |
61 | */ |
62 | size_t POOL_sizeof(const POOL_ctx* ctx); |
63 | |
64 | /*! POOL_function : |
65 | * The function type that can be added to a thread pool. |
66 | */ |
67 | typedef void (*POOL_function)(void*); |
68 | |
69 | /*! POOL_add() : |
70 | * Add the job `function(opaque)` to the thread pool. `ctx` must be valid. |
71 | * Possibly blocks until there is room in the queue. |
72 | * Note : The function may be executed asynchronously, |
73 | * therefore, `opaque` must live until function has been completed. |
74 | */ |
75 | void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque); |
76 | |
77 | |
78 | /*! POOL_tryAdd() : |
79 | * Add the job `function(opaque)` to thread pool _if_ a queue slot is available. |
80 | * Returns immediately even if not (does not block). |
81 | * @return : 1 if successful, 0 if not. |
82 | */ |
83 | int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque); |
84 | |
85 | |
86 | #if defined (__cplusplus) |
87 | } |
88 | #endif |
89 | |
90 | #endif |
91 | |