1 | /* $Id$ $Revision$ */ |
2 | /* vim:set shiftwidth=4 ts=8: */ |
3 | |
4 | /************************************************************************* |
5 | * Copyright (c) 2011 AT&T Intellectual Property |
6 | * All rights reserved. This program and the accompanying materials |
7 | * are made available under the terms of the Eclipse Public License v1.0 |
8 | * which accompanies this distribution, and is available at |
9 | * http://www.eclipse.org/legal/epl-v10.html |
10 | * |
11 | * Contributors: See CVS logs. Details at http://www.graphviz.org/ |
12 | *************************************************************************/ |
13 | |
14 | |
15 | /* Module for clipping splines to cluster boxes. |
16 | */ |
17 | |
18 | #include "dot.h" |
19 | |
20 | /* pf2s: |
21 | * Convert a pointf to its string representation. |
22 | */ |
23 | static char *pf2s(pointf p, char *buf) |
24 | { |
25 | sprintf(buf, "(%.5g,%.5g)" , p.x, p.y); |
26 | return buf; |
27 | } |
28 | |
29 | /* Return point where line segment [pp,cp] intersects |
30 | * the box bp. Assume cp is outside the box, and pp is |
31 | * on or in the box. |
32 | */ |
33 | static pointf boxIntersectf(pointf pp, pointf cp, boxf * bp) |
34 | { |
35 | pointf ipp; |
36 | double ppx = pp.x; |
37 | double ppy = pp.y; |
38 | double cpx = cp.x; |
39 | double cpy = cp.y; |
40 | pointf ll; |
41 | pointf ur; |
42 | |
43 | ll = bp->LL; |
44 | ur = bp->UR; |
45 | if (cp.x < ll.x) { |
46 | ipp.x = ll.x; |
47 | ipp.y = pp.y + (int) ((ipp.x - ppx) * (ppy - cpy) / (ppx - cpx)); |
48 | if (ipp.y >= ll.y && ipp.y <= ur.y) |
49 | return ipp; |
50 | } |
51 | if (cp.x > ur.x) { |
52 | ipp.x = ur.x; |
53 | ipp.y = pp.y + (int) ((ipp.x - ppx) * (ppy - cpy) / (ppx - cpx)); |
54 | if (ipp.y >= ll.y && ipp.y <= ur.y) |
55 | return ipp; |
56 | } |
57 | if (cp.y < ll.y) { |
58 | ipp.y = ll.y; |
59 | ipp.x = pp.x + (int) ((ipp.y - ppy) * (ppx - cpx) / (ppy - cpy)); |
60 | if (ipp.x >= ll.x && ipp.x <= ur.x) |
61 | return ipp; |
62 | } |
63 | if (cp.y > ur.y) { |
64 | ipp.y = ur.y; |
65 | ipp.x = pp.x + (int) ((ipp.y - ppy) * (ppx - cpx) / (ppy - cpy)); |
66 | if (ipp.x >= ll.x && ipp.x <= ur.x) |
67 | return ipp; |
68 | } |
69 | |
70 | /* failure */ |
71 | { |
72 | char ppbuf[100], cpbuf[100], llbuf[100], urbuf[100]; |
73 | |
74 | agerr(AGERR, |
75 | "segment [%s,%s] does not intersect box ll=%s,ur=%s\n" , |
76 | pf2s(pp, ppbuf), pf2s(cp, cpbuf), |
77 | pf2s(ll, llbuf), pf2s(ur, urbuf)); |
78 | assert(0); |
79 | } |
80 | return ipp; |
81 | } |
82 | |
83 | /* inBoxf: |
84 | * Returns true if p is on or in box bb |
85 | */ |
86 | static int inBoxf(pointf p, boxf * bb) |
87 | { |
88 | return INSIDE(p, *bb); |
89 | } |
90 | |
91 | /* getCluster: |
92 | * Returns subgraph of g with given name. |
93 | * Returns NULL if no name is given, or subgraph of |
94 | * that name does not exist. |
95 | */ |
96 | static graph_t *getCluster(graph_t * g, char *cluster_name, Dt_t* map) |
97 | { |
98 | Agraph_t* sg; |
99 | |
100 | if (!cluster_name || (*cluster_name == '\0')) |
101 | return NULL; |
102 | sg = findCluster (map, cluster_name); |
103 | if (sg == NULL) { |
104 | agerr(AGWARN, "cluster named %s not found\n" , cluster_name); |
105 | } |
106 | return sg; |
107 | } |
108 | |
109 | /* The following functions are derived from pp. 411-415 (pp. 791-795) |
110 | * of Graphics Gems. In the code there, they use a SGN function to |
111 | * count crossings. This doesn't seem to handle certain special cases, |
112 | * as when the last point is on the line. It certainly didn't work |
113 | * for us when we used int values; see bug 145. We needed to use CMP instead. |
114 | * |
115 | * Possibly unnecessary with double values, but harmless. |
116 | */ |
117 | |
118 | /* countVertCross: |
119 | * Return the number of times the Bezier control polygon crosses |
120 | * the vertical line x = xcoord. |
121 | */ |
122 | static int countVertCross(pointf * pts, double xcoord) |
123 | { |
124 | int i; |
125 | int sign, old_sign; |
126 | int num_crossings = 0; |
127 | |
128 | sign = CMP(pts[0].x, xcoord); |
129 | if (sign == 0) |
130 | num_crossings++; |
131 | for (i = 1; i <= 3; i++) { |
132 | old_sign = sign; |
133 | sign = CMP(pts[i].x, xcoord); |
134 | if ((sign != old_sign) && (old_sign != 0)) |
135 | num_crossings++; |
136 | } |
137 | return num_crossings; |
138 | } |
139 | |
140 | /* countHorzCross: |
141 | * Return the number of times the Bezier control polygon crosses |
142 | * the horizontal line y = ycoord. |
143 | */ |
144 | static int countHorzCross(pointf * pts, double ycoord) |
145 | { |
146 | int i; |
147 | int sign, old_sign; |
148 | int num_crossings = 0; |
149 | |
150 | sign = CMP(pts[0].y, ycoord); |
151 | if (sign == 0) |
152 | num_crossings++; |
153 | for (i = 1; i <= 3; i++) { |
154 | old_sign = sign; |
155 | sign = CMP(pts[i].y, ycoord); |
156 | if ((sign != old_sign) && (old_sign != 0)) |
157 | num_crossings++; |
158 | } |
159 | return num_crossings; |
160 | } |
161 | |
162 | /* findVertical: |
163 | * Given 4 Bezier control points pts, corresponding to the portion |
164 | * of an initial spline with path parameter in the range |
165 | * 0.0 <= tmin <= t <= tmax <= 1.0, return t where the spline |
166 | * first crosses a vertical line segment |
167 | * [(xcoord,ymin),(xcoord,ymax)]. Return -1 if not found. |
168 | * This is done by binary subdivision. |
169 | */ |
170 | static double |
171 | findVertical(pointf * pts, double tmin, double tmax, |
172 | double xcoord, double ymin, double ymax) |
173 | { |
174 | pointf Left[4]; |
175 | pointf Right[4]; |
176 | double t; |
177 | int no_cross; |
178 | |
179 | if (tmin == tmax) |
180 | return tmin; |
181 | |
182 | no_cross = countVertCross(pts, xcoord); |
183 | if (no_cross == 0) |
184 | return -1.0; |
185 | |
186 | /* if 1 crossing and on the line x == xcoord (within 0.005 point) */ |
187 | if ((no_cross == 1) && (fabs(pts[3].x - xcoord) <= 0.005)) { |
188 | if ((ymin <= pts[3].y) && (pts[3].y <= ymax)) { |
189 | return tmax; |
190 | } else |
191 | return -1.0; |
192 | } |
193 | |
194 | /* split the Bezier into halves, trying the first half first. */ |
195 | Bezier(pts, 3, 0.5, Left, Right); |
196 | t = findVertical(Left, tmin, (tmin + tmax) / 2.0, xcoord, ymin, ymax); |
197 | if (t >= 0.0) |
198 | return t; |
199 | return findVertical(Right, (tmin + tmax) / 2.0, tmax, xcoord, ymin, |
200 | ymax); |
201 | |
202 | } |
203 | |
204 | /* findHorizontal: |
205 | * Given 4 Bezier control points pts, corresponding to the portion |
206 | * of an initial spline with path parameter in the range |
207 | * 0.0 <= tmin <= t <= tmax <= 1.0, return t where the spline |
208 | * first crosses a horizontal line segment |
209 | * [(xmin,ycoord),(xmax,ycoord)]. Return -1 if not found. |
210 | * This is done by binary subdivision. |
211 | */ |
212 | static double |
213 | findHorizontal(pointf * pts, double tmin, double tmax, |
214 | double ycoord, double xmin, double xmax) |
215 | { |
216 | pointf Left[4]; |
217 | pointf Right[4]; |
218 | double t; |
219 | int no_cross; |
220 | |
221 | if (tmin == tmax) |
222 | return tmin; |
223 | |
224 | no_cross = countHorzCross(pts, ycoord); |
225 | if (no_cross == 0) |
226 | return -1.0; |
227 | |
228 | /* if 1 crossing and on the line y == ycoord (within 0.005 point) */ |
229 | if ((no_cross == 1) && (fabs(pts[3].y - ycoord) <= 0.005)) { |
230 | if ((xmin <= pts[3].x) && (pts[3].x <= xmax)) { |
231 | return tmax; |
232 | } else |
233 | return -1.0; |
234 | } |
235 | |
236 | /* split the Bezier into halves, trying the first half first. */ |
237 | Bezier(pts, 3, 0.5, Left, Right); |
238 | t = findHorizontal(Left, tmin, (tmin + tmax) / 2.0, ycoord, xmin, |
239 | xmax); |
240 | if (t >= 0.0) |
241 | return t; |
242 | return findHorizontal(Right, (tmin + tmax) / 2.0, tmax, ycoord, xmin, |
243 | xmax); |
244 | } |
245 | |
246 | /* splineIntersectf: |
247 | * Given four spline control points and a box, |
248 | * find the shortest portion of the spline from |
249 | * pts[0] to the intersection with the box, if any. |
250 | * If an intersection is found, the four points are stored in pts[0..3] |
251 | * with pts[3] being on the box, and 1 is returned. Otherwise, pts |
252 | * is left unchanged and 0 is returned. |
253 | */ |
254 | static int splineIntersectf(pointf * pts, boxf * bb) |
255 | { |
256 | double tmin = 2.0; |
257 | double t; |
258 | pointf origpts[4]; |
259 | int i; |
260 | |
261 | for (i = 0; i < 4; i++) { |
262 | origpts[i] = pts[i]; |
263 | } |
264 | |
265 | t = findVertical(pts, 0.0, 1.0, bb->LL.x, bb->LL.y, bb->UR.y); |
266 | if ((t >= 0) && (t < tmin)) { |
267 | Bezier(origpts, 3, t, pts, NULL); |
268 | tmin = t; |
269 | } |
270 | t = findVertical(pts, 0.0, MIN(1.0, tmin), bb->UR.x, bb->LL.y, |
271 | bb->UR.y); |
272 | if ((t >= 0) && (t < tmin)) { |
273 | Bezier(origpts, 3, t, pts, NULL); |
274 | tmin = t; |
275 | } |
276 | t = findHorizontal(pts, 0.0, MIN(1.0, tmin), bb->LL.y, bb->LL.x, |
277 | bb->UR.x); |
278 | if ((t >= 0) && (t < tmin)) { |
279 | Bezier(origpts, 3, t, pts, NULL); |
280 | tmin = t; |
281 | } |
282 | t = findHorizontal(pts, 0.0, MIN(1.0, tmin), bb->UR.y, bb->LL.x, |
283 | bb->UR.x); |
284 | if ((t >= 0) && (t < tmin)) { |
285 | Bezier(origpts, 3, t, pts, NULL); |
286 | tmin = t; |
287 | } |
288 | |
289 | if (tmin < 2.0) { |
290 | return 1; |
291 | } else |
292 | return 0; |
293 | } |
294 | |
295 | /* makeCompoundEdge: |
296 | * If edge e has a cluster head and/or cluster tail, |
297 | * clip spline to outside of cluster. |
298 | * Requirement: spline is composed of only one part, |
299 | * with n control points where n >= 4 and n (mod 3) = 1. |
300 | * If edge has arrowheads, reposition them. |
301 | */ |
302 | static void makeCompoundEdge(graph_t * g, edge_t * e, Dt_t* clustMap) |
303 | { |
304 | graph_t *lh; /* cluster containing head */ |
305 | graph_t *lt; /* cluster containing tail */ |
306 | bezier *bez; /* original Bezier for e */ |
307 | bezier *nbez; /* new Bezier for e */ |
308 | int starti = 0, endi = 0; /* index of first and last control point */ |
309 | node_t *head; |
310 | node_t *tail; |
311 | boxf *bb; |
312 | int i, j; |
313 | int size; |
314 | pointf pts[4]; |
315 | pointf p; |
316 | int fixed; |
317 | |
318 | /* find head and tail target clusters, if defined */ |
319 | lh = getCluster(g, agget(e, "lhead" ), clustMap); |
320 | lt = getCluster(g, agget(e, "ltail" ), clustMap); |
321 | if (!lt && !lh) |
322 | return; |
323 | if (!ED_spl(e)) return; |
324 | |
325 | /* at present, we only handle single spline case */ |
326 | if (ED_spl(e)->size > 1) { |
327 | agerr(AGWARN, "%s -> %s: spline size > 1 not supported\n" , |
328 | agnameof(agtail(e)), agnameof(aghead(e))); |
329 | return; |
330 | } |
331 | bez = ED_spl(e)->list; |
332 | size = bez->size; |
333 | |
334 | head = aghead(e); |
335 | tail = agtail(e); |
336 | |
337 | /* allocate new Bezier */ |
338 | nbez = GNEW(bezier); |
339 | nbez->eflag = bez->eflag; |
340 | nbez->sflag = bez->sflag; |
341 | |
342 | /* if Bezier has four points, almost collinear, |
343 | * make line - unimplemented optimization? |
344 | */ |
345 | |
346 | /* If head cluster defined, find first Bezier |
347 | * crossing head cluster, and truncate spline to |
348 | * box edge. |
349 | * Otherwise, leave end alone. |
350 | */ |
351 | fixed = 0; |
352 | if (lh) { |
353 | bb = &(GD_bb(lh)); |
354 | if (!inBoxf(ND_coord(head), bb)) { |
355 | agerr(AGWARN, "%s -> %s: head not inside head cluster %s\n" , |
356 | agnameof(agtail(e)), agnameof(aghead(e)), agget(e, "lhead" )); |
357 | } else { |
358 | /* If first control point is in bb, degenerate case. Spline |
359 | * reduces to four points between the arrow head and the point |
360 | * where the segment between the first control point and arrow head |
361 | * crosses box. |
362 | */ |
363 | if (inBoxf(bez->list[0], bb)) { |
364 | if (inBoxf(ND_coord(tail), bb)) { |
365 | agerr(AGWARN, |
366 | "%s -> %s: tail is inside head cluster %s\n" , |
367 | agnameof(agtail(e)), agnameof(aghead(e)), agget(e, "lhead" )); |
368 | } else { |
369 | assert(bez->sflag); /* must be arrowhead on tail */ |
370 | p = boxIntersectf(bez->list[0], bez->sp, bb); |
371 | bez->list[3] = p; |
372 | bez->list[1] = mid_pointf(p, bez->sp); |
373 | bez->list[0] = mid_pointf(bez->list[1], bez->sp); |
374 | bez->list[2] = mid_pointf(bez->list[1], p); |
375 | if (bez->eflag) |
376 | endi = arrowEndClip(e, bez->list, |
377 | starti, 0, nbez, bez->eflag); |
378 | endi += 3; |
379 | fixed = 1; |
380 | } |
381 | } else { |
382 | for (endi = 0; endi < size - 1; endi += 3) { |
383 | if (splineIntersectf(&(bez->list[endi]), bb)) |
384 | break; |
385 | } |
386 | if (endi == size - 1) { /* no intersection */ |
387 | assert(bez->eflag); |
388 | nbez->ep = boxIntersectf(bez->ep, bez->list[endi], bb); |
389 | } else { |
390 | if (bez->eflag) |
391 | endi = |
392 | arrowEndClip(e, bez->list, |
393 | starti, endi, nbez, bez->eflag); |
394 | endi += 3; |
395 | } |
396 | fixed = 1; |
397 | } |
398 | } |
399 | } |
400 | if (fixed == 0) { /* if no lh, or something went wrong, use original head */ |
401 | endi = size - 1; |
402 | if (bez->eflag) |
403 | nbez->ep = bez->ep; |
404 | } |
405 | |
406 | /* If tail cluster defined, find last Bezier |
407 | * crossing tail cluster, and truncate spline to |
408 | * box edge. |
409 | * Otherwise, leave end alone. |
410 | */ |
411 | fixed = 0; |
412 | if (lt) { |
413 | bb = &(GD_bb(lt)); |
414 | if (!inBoxf(ND_coord(tail), bb)) { |
415 | agerr(AGWARN, "%s -> %s: tail not inside tail cluster %s\n" , |
416 | agnameof(agtail(e)), agnameof(aghead(e)), agget(e, "ltail" )); |
417 | } else { |
418 | /* If last control point is in bb, degenerate case. Spline |
419 | * reduces to four points between arrow head, and the point |
420 | * where the segment between the last control point and the |
421 | * arrow head crosses box. |
422 | */ |
423 | if (inBoxf(bez->list[endi], bb)) { |
424 | if (inBoxf(ND_coord(head), bb)) { |
425 | agerr(AGWARN, |
426 | "%s -> %s: head is inside tail cluster %s\n" , |
427 | agnameof(agtail(e)), agnameof(aghead(e)), agget(e, "ltail" )); |
428 | } else { |
429 | assert(bez->eflag); /* must be arrowhead on head */ |
430 | p = boxIntersectf(bez->list[endi], nbez->ep, bb); |
431 | starti = endi - 3; |
432 | bez->list[starti] = p; |
433 | bez->list[starti + 2] = mid_pointf(p, nbez->ep); |
434 | bez->list[starti + 3] = mid_pointf(bez->list[starti + 2], nbez->ep); |
435 | bez->list[starti + 1] = mid_pointf(bez->list[starti + 2], p); |
436 | if (bez->sflag) |
437 | starti = arrowStartClip(e, bez->list, starti, |
438 | endi - 3, nbez, bez->sflag); |
439 | fixed = 1; |
440 | } |
441 | } else { |
442 | for (starti = endi; starti > 0; starti -= 3) { |
443 | for (i = 0; i < 4; i++) |
444 | pts[i] = bez->list[starti - i]; |
445 | if (splineIntersectf(pts, bb)) { |
446 | for (i = 0; i < 4; i++) |
447 | bez->list[starti - i] = pts[i]; |
448 | break; |
449 | } |
450 | } |
451 | if (starti == 0) { |
452 | assert(bez->sflag); |
453 | nbez->sp = |
454 | boxIntersectf(bez->sp, bez->list[starti], bb); |
455 | } else { |
456 | starti -= 3; |
457 | if (bez->sflag) |
458 | starti = arrowStartClip(e, bez->list, starti, |
459 | endi - 3, nbez, bez->sflag); |
460 | } |
461 | fixed = 1; |
462 | } |
463 | } |
464 | } |
465 | if (fixed == 0) { /* if no lt, or something went wrong, use original tail */ |
466 | /* Note: starti == 0 */ |
467 | if (bez->sflag) |
468 | nbez->sp = bez->sp; |
469 | } |
470 | |
471 | /* complete Bezier, free garbage and attach new Bezier to edge |
472 | */ |
473 | nbez->size = endi - starti + 1; |
474 | nbez->list = N_GNEW(nbez->size, pointf); |
475 | for (i = 0, j = starti; i < nbez->size; i++, j++) |
476 | nbez->list[i] = bez->list[j]; |
477 | free(bez->list); |
478 | free(bez); |
479 | ED_spl(e)->list = nbez; |
480 | } |
481 | #if 0 |
482 | static void dump(Dt_t* map) |
483 | { |
484 | clust_t* p; |
485 | fprintf (stderr, "# in map: %d\n" , dtsize(map)); |
486 | for (p=(clust_t*)dtfirst(map);p; p = (clust_t*)dtnext(map,p)) { |
487 | fprintf (stderr, " %s\n" , p->name); |
488 | } |
489 | } |
490 | #endif |
491 | |
492 | /* dot_compoundEdges: |
493 | */ |
494 | void dot_compoundEdges(graph_t * g) |
495 | { |
496 | edge_t *e; |
497 | node_t *n; |
498 | Dt_t* clustMap = mkClustMap (g); |
499 | for (n = agfstnode(g); n; n = agnxtnode(g, n)) { |
500 | for (e = agfstout(g, n); e; e = agnxtout(g, e)) { |
501 | makeCompoundEdge(g, e, clustMap); |
502 | } |
503 | } |
504 | dtclose(clustMap); |
505 | } |
506 | |