| 1 | /* $Id$ $Revision$ */ |
| 2 | /* vim:set shiftwidth=4 ts=8: */ |
| 3 | |
| 4 | /************************************************************************* |
| 5 | * Copyright (c) 2011 AT&T Intellectual Property |
| 6 | * All rights reserved. This program and the accompanying materials |
| 7 | * are made available under the terms of the Eclipse Public License v1.0 |
| 8 | * which accompanies this distribution, and is available at |
| 9 | * http://www.eclipse.org/legal/epl-v10.html |
| 10 | * |
| 11 | * Contributors: See CVS logs. Details at http://www.graphviz.org/ |
| 12 | *************************************************************************/ |
| 13 | |
| 14 | |
| 15 | /* Module for clipping splines to cluster boxes. |
| 16 | */ |
| 17 | |
| 18 | #include "dot.h" |
| 19 | |
| 20 | /* pf2s: |
| 21 | * Convert a pointf to its string representation. |
| 22 | */ |
| 23 | static char *pf2s(pointf p, char *buf) |
| 24 | { |
| 25 | sprintf(buf, "(%.5g,%.5g)" , p.x, p.y); |
| 26 | return buf; |
| 27 | } |
| 28 | |
| 29 | /* Return point where line segment [pp,cp] intersects |
| 30 | * the box bp. Assume cp is outside the box, and pp is |
| 31 | * on or in the box. |
| 32 | */ |
| 33 | static pointf boxIntersectf(pointf pp, pointf cp, boxf * bp) |
| 34 | { |
| 35 | pointf ipp; |
| 36 | double ppx = pp.x; |
| 37 | double ppy = pp.y; |
| 38 | double cpx = cp.x; |
| 39 | double cpy = cp.y; |
| 40 | pointf ll; |
| 41 | pointf ur; |
| 42 | |
| 43 | ll = bp->LL; |
| 44 | ur = bp->UR; |
| 45 | if (cp.x < ll.x) { |
| 46 | ipp.x = ll.x; |
| 47 | ipp.y = pp.y + (int) ((ipp.x - ppx) * (ppy - cpy) / (ppx - cpx)); |
| 48 | if (ipp.y >= ll.y && ipp.y <= ur.y) |
| 49 | return ipp; |
| 50 | } |
| 51 | if (cp.x > ur.x) { |
| 52 | ipp.x = ur.x; |
| 53 | ipp.y = pp.y + (int) ((ipp.x - ppx) * (ppy - cpy) / (ppx - cpx)); |
| 54 | if (ipp.y >= ll.y && ipp.y <= ur.y) |
| 55 | return ipp; |
| 56 | } |
| 57 | if (cp.y < ll.y) { |
| 58 | ipp.y = ll.y; |
| 59 | ipp.x = pp.x + (int) ((ipp.y - ppy) * (ppx - cpx) / (ppy - cpy)); |
| 60 | if (ipp.x >= ll.x && ipp.x <= ur.x) |
| 61 | return ipp; |
| 62 | } |
| 63 | if (cp.y > ur.y) { |
| 64 | ipp.y = ur.y; |
| 65 | ipp.x = pp.x + (int) ((ipp.y - ppy) * (ppx - cpx) / (ppy - cpy)); |
| 66 | if (ipp.x >= ll.x && ipp.x <= ur.x) |
| 67 | return ipp; |
| 68 | } |
| 69 | |
| 70 | /* failure */ |
| 71 | { |
| 72 | char ppbuf[100], cpbuf[100], llbuf[100], urbuf[100]; |
| 73 | |
| 74 | agerr(AGERR, |
| 75 | "segment [%s,%s] does not intersect box ll=%s,ur=%s\n" , |
| 76 | pf2s(pp, ppbuf), pf2s(cp, cpbuf), |
| 77 | pf2s(ll, llbuf), pf2s(ur, urbuf)); |
| 78 | assert(0); |
| 79 | } |
| 80 | return ipp; |
| 81 | } |
| 82 | |
| 83 | /* inBoxf: |
| 84 | * Returns true if p is on or in box bb |
| 85 | */ |
| 86 | static int inBoxf(pointf p, boxf * bb) |
| 87 | { |
| 88 | return INSIDE(p, *bb); |
| 89 | } |
| 90 | |
| 91 | /* getCluster: |
| 92 | * Returns subgraph of g with given name. |
| 93 | * Returns NULL if no name is given, or subgraph of |
| 94 | * that name does not exist. |
| 95 | */ |
| 96 | static graph_t *getCluster(graph_t * g, char *cluster_name, Dt_t* map) |
| 97 | { |
| 98 | Agraph_t* sg; |
| 99 | |
| 100 | if (!cluster_name || (*cluster_name == '\0')) |
| 101 | return NULL; |
| 102 | sg = findCluster (map, cluster_name); |
| 103 | if (sg == NULL) { |
| 104 | agerr(AGWARN, "cluster named %s not found\n" , cluster_name); |
| 105 | } |
| 106 | return sg; |
| 107 | } |
| 108 | |
| 109 | /* The following functions are derived from pp. 411-415 (pp. 791-795) |
| 110 | * of Graphics Gems. In the code there, they use a SGN function to |
| 111 | * count crossings. This doesn't seem to handle certain special cases, |
| 112 | * as when the last point is on the line. It certainly didn't work |
| 113 | * for us when we used int values; see bug 145. We needed to use CMP instead. |
| 114 | * |
| 115 | * Possibly unnecessary with double values, but harmless. |
| 116 | */ |
| 117 | |
| 118 | /* countVertCross: |
| 119 | * Return the number of times the Bezier control polygon crosses |
| 120 | * the vertical line x = xcoord. |
| 121 | */ |
| 122 | static int countVertCross(pointf * pts, double xcoord) |
| 123 | { |
| 124 | int i; |
| 125 | int sign, old_sign; |
| 126 | int num_crossings = 0; |
| 127 | |
| 128 | sign = CMP(pts[0].x, xcoord); |
| 129 | if (sign == 0) |
| 130 | num_crossings++; |
| 131 | for (i = 1; i <= 3; i++) { |
| 132 | old_sign = sign; |
| 133 | sign = CMP(pts[i].x, xcoord); |
| 134 | if ((sign != old_sign) && (old_sign != 0)) |
| 135 | num_crossings++; |
| 136 | } |
| 137 | return num_crossings; |
| 138 | } |
| 139 | |
| 140 | /* countHorzCross: |
| 141 | * Return the number of times the Bezier control polygon crosses |
| 142 | * the horizontal line y = ycoord. |
| 143 | */ |
| 144 | static int countHorzCross(pointf * pts, double ycoord) |
| 145 | { |
| 146 | int i; |
| 147 | int sign, old_sign; |
| 148 | int num_crossings = 0; |
| 149 | |
| 150 | sign = CMP(pts[0].y, ycoord); |
| 151 | if (sign == 0) |
| 152 | num_crossings++; |
| 153 | for (i = 1; i <= 3; i++) { |
| 154 | old_sign = sign; |
| 155 | sign = CMP(pts[i].y, ycoord); |
| 156 | if ((sign != old_sign) && (old_sign != 0)) |
| 157 | num_crossings++; |
| 158 | } |
| 159 | return num_crossings; |
| 160 | } |
| 161 | |
| 162 | /* findVertical: |
| 163 | * Given 4 Bezier control points pts, corresponding to the portion |
| 164 | * of an initial spline with path parameter in the range |
| 165 | * 0.0 <= tmin <= t <= tmax <= 1.0, return t where the spline |
| 166 | * first crosses a vertical line segment |
| 167 | * [(xcoord,ymin),(xcoord,ymax)]. Return -1 if not found. |
| 168 | * This is done by binary subdivision. |
| 169 | */ |
| 170 | static double |
| 171 | findVertical(pointf * pts, double tmin, double tmax, |
| 172 | double xcoord, double ymin, double ymax) |
| 173 | { |
| 174 | pointf Left[4]; |
| 175 | pointf Right[4]; |
| 176 | double t; |
| 177 | int no_cross; |
| 178 | |
| 179 | if (tmin == tmax) |
| 180 | return tmin; |
| 181 | |
| 182 | no_cross = countVertCross(pts, xcoord); |
| 183 | if (no_cross == 0) |
| 184 | return -1.0; |
| 185 | |
| 186 | /* if 1 crossing and on the line x == xcoord (within 0.005 point) */ |
| 187 | if ((no_cross == 1) && (fabs(pts[3].x - xcoord) <= 0.005)) { |
| 188 | if ((ymin <= pts[3].y) && (pts[3].y <= ymax)) { |
| 189 | return tmax; |
| 190 | } else |
| 191 | return -1.0; |
| 192 | } |
| 193 | |
| 194 | /* split the Bezier into halves, trying the first half first. */ |
| 195 | Bezier(pts, 3, 0.5, Left, Right); |
| 196 | t = findVertical(Left, tmin, (tmin + tmax) / 2.0, xcoord, ymin, ymax); |
| 197 | if (t >= 0.0) |
| 198 | return t; |
| 199 | return findVertical(Right, (tmin + tmax) / 2.0, tmax, xcoord, ymin, |
| 200 | ymax); |
| 201 | |
| 202 | } |
| 203 | |
| 204 | /* findHorizontal: |
| 205 | * Given 4 Bezier control points pts, corresponding to the portion |
| 206 | * of an initial spline with path parameter in the range |
| 207 | * 0.0 <= tmin <= t <= tmax <= 1.0, return t where the spline |
| 208 | * first crosses a horizontal line segment |
| 209 | * [(xmin,ycoord),(xmax,ycoord)]. Return -1 if not found. |
| 210 | * This is done by binary subdivision. |
| 211 | */ |
| 212 | static double |
| 213 | findHorizontal(pointf * pts, double tmin, double tmax, |
| 214 | double ycoord, double xmin, double xmax) |
| 215 | { |
| 216 | pointf Left[4]; |
| 217 | pointf Right[4]; |
| 218 | double t; |
| 219 | int no_cross; |
| 220 | |
| 221 | if (tmin == tmax) |
| 222 | return tmin; |
| 223 | |
| 224 | no_cross = countHorzCross(pts, ycoord); |
| 225 | if (no_cross == 0) |
| 226 | return -1.0; |
| 227 | |
| 228 | /* if 1 crossing and on the line y == ycoord (within 0.005 point) */ |
| 229 | if ((no_cross == 1) && (fabs(pts[3].y - ycoord) <= 0.005)) { |
| 230 | if ((xmin <= pts[3].x) && (pts[3].x <= xmax)) { |
| 231 | return tmax; |
| 232 | } else |
| 233 | return -1.0; |
| 234 | } |
| 235 | |
| 236 | /* split the Bezier into halves, trying the first half first. */ |
| 237 | Bezier(pts, 3, 0.5, Left, Right); |
| 238 | t = findHorizontal(Left, tmin, (tmin + tmax) / 2.0, ycoord, xmin, |
| 239 | xmax); |
| 240 | if (t >= 0.0) |
| 241 | return t; |
| 242 | return findHorizontal(Right, (tmin + tmax) / 2.0, tmax, ycoord, xmin, |
| 243 | xmax); |
| 244 | } |
| 245 | |
| 246 | /* splineIntersectf: |
| 247 | * Given four spline control points and a box, |
| 248 | * find the shortest portion of the spline from |
| 249 | * pts[0] to the intersection with the box, if any. |
| 250 | * If an intersection is found, the four points are stored in pts[0..3] |
| 251 | * with pts[3] being on the box, and 1 is returned. Otherwise, pts |
| 252 | * is left unchanged and 0 is returned. |
| 253 | */ |
| 254 | static int splineIntersectf(pointf * pts, boxf * bb) |
| 255 | { |
| 256 | double tmin = 2.0; |
| 257 | double t; |
| 258 | pointf origpts[4]; |
| 259 | int i; |
| 260 | |
| 261 | for (i = 0; i < 4; i++) { |
| 262 | origpts[i] = pts[i]; |
| 263 | } |
| 264 | |
| 265 | t = findVertical(pts, 0.0, 1.0, bb->LL.x, bb->LL.y, bb->UR.y); |
| 266 | if ((t >= 0) && (t < tmin)) { |
| 267 | Bezier(origpts, 3, t, pts, NULL); |
| 268 | tmin = t; |
| 269 | } |
| 270 | t = findVertical(pts, 0.0, MIN(1.0, tmin), bb->UR.x, bb->LL.y, |
| 271 | bb->UR.y); |
| 272 | if ((t >= 0) && (t < tmin)) { |
| 273 | Bezier(origpts, 3, t, pts, NULL); |
| 274 | tmin = t; |
| 275 | } |
| 276 | t = findHorizontal(pts, 0.0, MIN(1.0, tmin), bb->LL.y, bb->LL.x, |
| 277 | bb->UR.x); |
| 278 | if ((t >= 0) && (t < tmin)) { |
| 279 | Bezier(origpts, 3, t, pts, NULL); |
| 280 | tmin = t; |
| 281 | } |
| 282 | t = findHorizontal(pts, 0.0, MIN(1.0, tmin), bb->UR.y, bb->LL.x, |
| 283 | bb->UR.x); |
| 284 | if ((t >= 0) && (t < tmin)) { |
| 285 | Bezier(origpts, 3, t, pts, NULL); |
| 286 | tmin = t; |
| 287 | } |
| 288 | |
| 289 | if (tmin < 2.0) { |
| 290 | return 1; |
| 291 | } else |
| 292 | return 0; |
| 293 | } |
| 294 | |
| 295 | /* makeCompoundEdge: |
| 296 | * If edge e has a cluster head and/or cluster tail, |
| 297 | * clip spline to outside of cluster. |
| 298 | * Requirement: spline is composed of only one part, |
| 299 | * with n control points where n >= 4 and n (mod 3) = 1. |
| 300 | * If edge has arrowheads, reposition them. |
| 301 | */ |
| 302 | static void makeCompoundEdge(graph_t * g, edge_t * e, Dt_t* clustMap) |
| 303 | { |
| 304 | graph_t *lh; /* cluster containing head */ |
| 305 | graph_t *lt; /* cluster containing tail */ |
| 306 | bezier *bez; /* original Bezier for e */ |
| 307 | bezier *nbez; /* new Bezier for e */ |
| 308 | int starti = 0, endi = 0; /* index of first and last control point */ |
| 309 | node_t *head; |
| 310 | node_t *tail; |
| 311 | boxf *bb; |
| 312 | int i, j; |
| 313 | int size; |
| 314 | pointf pts[4]; |
| 315 | pointf p; |
| 316 | int fixed; |
| 317 | |
| 318 | /* find head and tail target clusters, if defined */ |
| 319 | lh = getCluster(g, agget(e, "lhead" ), clustMap); |
| 320 | lt = getCluster(g, agget(e, "ltail" ), clustMap); |
| 321 | if (!lt && !lh) |
| 322 | return; |
| 323 | if (!ED_spl(e)) return; |
| 324 | |
| 325 | /* at present, we only handle single spline case */ |
| 326 | if (ED_spl(e)->size > 1) { |
| 327 | agerr(AGWARN, "%s -> %s: spline size > 1 not supported\n" , |
| 328 | agnameof(agtail(e)), agnameof(aghead(e))); |
| 329 | return; |
| 330 | } |
| 331 | bez = ED_spl(e)->list; |
| 332 | size = bez->size; |
| 333 | |
| 334 | head = aghead(e); |
| 335 | tail = agtail(e); |
| 336 | |
| 337 | /* allocate new Bezier */ |
| 338 | nbez = GNEW(bezier); |
| 339 | nbez->eflag = bez->eflag; |
| 340 | nbez->sflag = bez->sflag; |
| 341 | |
| 342 | /* if Bezier has four points, almost collinear, |
| 343 | * make line - unimplemented optimization? |
| 344 | */ |
| 345 | |
| 346 | /* If head cluster defined, find first Bezier |
| 347 | * crossing head cluster, and truncate spline to |
| 348 | * box edge. |
| 349 | * Otherwise, leave end alone. |
| 350 | */ |
| 351 | fixed = 0; |
| 352 | if (lh) { |
| 353 | bb = &(GD_bb(lh)); |
| 354 | if (!inBoxf(ND_coord(head), bb)) { |
| 355 | agerr(AGWARN, "%s -> %s: head not inside head cluster %s\n" , |
| 356 | agnameof(agtail(e)), agnameof(aghead(e)), agget(e, "lhead" )); |
| 357 | } else { |
| 358 | /* If first control point is in bb, degenerate case. Spline |
| 359 | * reduces to four points between the arrow head and the point |
| 360 | * where the segment between the first control point and arrow head |
| 361 | * crosses box. |
| 362 | */ |
| 363 | if (inBoxf(bez->list[0], bb)) { |
| 364 | if (inBoxf(ND_coord(tail), bb)) { |
| 365 | agerr(AGWARN, |
| 366 | "%s -> %s: tail is inside head cluster %s\n" , |
| 367 | agnameof(agtail(e)), agnameof(aghead(e)), agget(e, "lhead" )); |
| 368 | } else { |
| 369 | assert(bez->sflag); /* must be arrowhead on tail */ |
| 370 | p = boxIntersectf(bez->list[0], bez->sp, bb); |
| 371 | bez->list[3] = p; |
| 372 | bez->list[1] = mid_pointf(p, bez->sp); |
| 373 | bez->list[0] = mid_pointf(bez->list[1], bez->sp); |
| 374 | bez->list[2] = mid_pointf(bez->list[1], p); |
| 375 | if (bez->eflag) |
| 376 | endi = arrowEndClip(e, bez->list, |
| 377 | starti, 0, nbez, bez->eflag); |
| 378 | endi += 3; |
| 379 | fixed = 1; |
| 380 | } |
| 381 | } else { |
| 382 | for (endi = 0; endi < size - 1; endi += 3) { |
| 383 | if (splineIntersectf(&(bez->list[endi]), bb)) |
| 384 | break; |
| 385 | } |
| 386 | if (endi == size - 1) { /* no intersection */ |
| 387 | assert(bez->eflag); |
| 388 | nbez->ep = boxIntersectf(bez->ep, bez->list[endi], bb); |
| 389 | } else { |
| 390 | if (bez->eflag) |
| 391 | endi = |
| 392 | arrowEndClip(e, bez->list, |
| 393 | starti, endi, nbez, bez->eflag); |
| 394 | endi += 3; |
| 395 | } |
| 396 | fixed = 1; |
| 397 | } |
| 398 | } |
| 399 | } |
| 400 | if (fixed == 0) { /* if no lh, or something went wrong, use original head */ |
| 401 | endi = size - 1; |
| 402 | if (bez->eflag) |
| 403 | nbez->ep = bez->ep; |
| 404 | } |
| 405 | |
| 406 | /* If tail cluster defined, find last Bezier |
| 407 | * crossing tail cluster, and truncate spline to |
| 408 | * box edge. |
| 409 | * Otherwise, leave end alone. |
| 410 | */ |
| 411 | fixed = 0; |
| 412 | if (lt) { |
| 413 | bb = &(GD_bb(lt)); |
| 414 | if (!inBoxf(ND_coord(tail), bb)) { |
| 415 | agerr(AGWARN, "%s -> %s: tail not inside tail cluster %s\n" , |
| 416 | agnameof(agtail(e)), agnameof(aghead(e)), agget(e, "ltail" )); |
| 417 | } else { |
| 418 | /* If last control point is in bb, degenerate case. Spline |
| 419 | * reduces to four points between arrow head, and the point |
| 420 | * where the segment between the last control point and the |
| 421 | * arrow head crosses box. |
| 422 | */ |
| 423 | if (inBoxf(bez->list[endi], bb)) { |
| 424 | if (inBoxf(ND_coord(head), bb)) { |
| 425 | agerr(AGWARN, |
| 426 | "%s -> %s: head is inside tail cluster %s\n" , |
| 427 | agnameof(agtail(e)), agnameof(aghead(e)), agget(e, "ltail" )); |
| 428 | } else { |
| 429 | assert(bez->eflag); /* must be arrowhead on head */ |
| 430 | p = boxIntersectf(bez->list[endi], nbez->ep, bb); |
| 431 | starti = endi - 3; |
| 432 | bez->list[starti] = p; |
| 433 | bez->list[starti + 2] = mid_pointf(p, nbez->ep); |
| 434 | bez->list[starti + 3] = mid_pointf(bez->list[starti + 2], nbez->ep); |
| 435 | bez->list[starti + 1] = mid_pointf(bez->list[starti + 2], p); |
| 436 | if (bez->sflag) |
| 437 | starti = arrowStartClip(e, bez->list, starti, |
| 438 | endi - 3, nbez, bez->sflag); |
| 439 | fixed = 1; |
| 440 | } |
| 441 | } else { |
| 442 | for (starti = endi; starti > 0; starti -= 3) { |
| 443 | for (i = 0; i < 4; i++) |
| 444 | pts[i] = bez->list[starti - i]; |
| 445 | if (splineIntersectf(pts, bb)) { |
| 446 | for (i = 0; i < 4; i++) |
| 447 | bez->list[starti - i] = pts[i]; |
| 448 | break; |
| 449 | } |
| 450 | } |
| 451 | if (starti == 0) { |
| 452 | assert(bez->sflag); |
| 453 | nbez->sp = |
| 454 | boxIntersectf(bez->sp, bez->list[starti], bb); |
| 455 | } else { |
| 456 | starti -= 3; |
| 457 | if (bez->sflag) |
| 458 | starti = arrowStartClip(e, bez->list, starti, |
| 459 | endi - 3, nbez, bez->sflag); |
| 460 | } |
| 461 | fixed = 1; |
| 462 | } |
| 463 | } |
| 464 | } |
| 465 | if (fixed == 0) { /* if no lt, or something went wrong, use original tail */ |
| 466 | /* Note: starti == 0 */ |
| 467 | if (bez->sflag) |
| 468 | nbez->sp = bez->sp; |
| 469 | } |
| 470 | |
| 471 | /* complete Bezier, free garbage and attach new Bezier to edge |
| 472 | */ |
| 473 | nbez->size = endi - starti + 1; |
| 474 | nbez->list = N_GNEW(nbez->size, pointf); |
| 475 | for (i = 0, j = starti; i < nbez->size; i++, j++) |
| 476 | nbez->list[i] = bez->list[j]; |
| 477 | free(bez->list); |
| 478 | free(bez); |
| 479 | ED_spl(e)->list = nbez; |
| 480 | } |
| 481 | #if 0 |
| 482 | static void dump(Dt_t* map) |
| 483 | { |
| 484 | clust_t* p; |
| 485 | fprintf (stderr, "# in map: %d\n" , dtsize(map)); |
| 486 | for (p=(clust_t*)dtfirst(map);p; p = (clust_t*)dtnext(map,p)) { |
| 487 | fprintf (stderr, " %s\n" , p->name); |
| 488 | } |
| 489 | } |
| 490 | #endif |
| 491 | |
| 492 | /* dot_compoundEdges: |
| 493 | */ |
| 494 | void dot_compoundEdges(graph_t * g) |
| 495 | { |
| 496 | edge_t *e; |
| 497 | node_t *n; |
| 498 | Dt_t* clustMap = mkClustMap (g); |
| 499 | for (n = agfstnode(g); n; n = agnxtnode(g, n)) { |
| 500 | for (e = agfstout(g, n); e; e = agnxtout(g, e)) { |
| 501 | makeCompoundEdge(g, e, clustMap); |
| 502 | } |
| 503 | } |
| 504 | dtclose(clustMap); |
| 505 | } |
| 506 | |