| 1 | /* $Id$ $Revision$ */ |
| 2 | /* vim:set shiftwidth=4 ts=8: */ |
| 3 | |
| 4 | /************************************************************************* |
| 5 | * Copyright (c) 2011 AT&T Intellectual Property |
| 6 | * All rights reserved. This program and the accompanying materials |
| 7 | * are made available under the terms of the Eclipse Public License v1.0 |
| 8 | * which accompanies this distribution, and is available at |
| 9 | * http://www.eclipse.org/legal/epl-v10.html |
| 10 | * |
| 11 | * Contributors: See CVS logs. Details at http://www.graphviz.org/ |
| 12 | *************************************************************************/ |
| 13 | |
| 14 | #include "neato.h" |
| 15 | #include "pathutil.h" |
| 16 | #include <setjmp.h> |
| 17 | |
| 18 | static jmp_buf jbuf; |
| 19 | |
| 20 | #define MAXINTS 10000 /* modify this line to reflect the max no. of |
| 21 | intersections you want reported -- 50000 seems to break the program */ |
| 22 | |
| 23 | #define SLOPE(p,q) ( ( ( p.y ) - ( q.y ) ) / ( ( p.x ) - ( q.x ) ) ) |
| 24 | |
| 25 | #define EQ_PT(v,w) (((v).x == (w).x) && ((v).y == (w).y)) |
| 26 | |
| 27 | #define after(v) (((v)==((v)->poly->finish))?((v)->poly->start):((v)+1)) |
| 28 | #define prior(v) (((v)==((v)->poly->start))?((v)->poly->finish):((v)-1)) |
| 29 | |
| 30 | typedef struct active_edge active_edge; |
| 31 | typedef struct polygon polygon; |
| 32 | |
| 33 | typedef struct { |
| 34 | pointf pos; |
| 35 | polygon *poly; |
| 36 | active_edge *active; |
| 37 | } vertex ; |
| 38 | |
| 39 | struct polygon { |
| 40 | vertex *start, *finish; |
| 41 | boxf bb; |
| 42 | }; |
| 43 | |
| 44 | typedef struct { |
| 45 | vertex *firstv, *secondv; |
| 46 | #ifdef RECORD_INTERSECTS |
| 47 | polygon *firstp, *secondp; |
| 48 | #endif |
| 49 | double x, y; |
| 50 | } intersection ; |
| 51 | |
| 52 | struct active_edge { |
| 53 | vertex *name; |
| 54 | struct active_edge *next, *last; |
| 55 | }; |
| 56 | typedef struct active_edge_list { |
| 57 | active_edge *first, *final; |
| 58 | int number; |
| 59 | } active_edge_list ; |
| 60 | typedef struct { |
| 61 | int nvertices, npolygons, ninters; |
| 62 | } data ; |
| 63 | |
| 64 | |
| 65 | /* find the sign of the area of each of the triangles |
| 66 | formed by adding a vertex of m to l |
| 67 | also find the sign of their product */ |
| 68 | static void sgnarea(vertex *l, vertex *m, int i[]) |
| 69 | { |
| 70 | double a, b, c, d, e, f, g, h, t; |
| 71 | a = l->pos.x; |
| 72 | b = l->pos.y; |
| 73 | c = after(l)->pos.x - a; |
| 74 | d = after(l)->pos.y - b; |
| 75 | e = m->pos.x - a; |
| 76 | f = m->pos.y - b; |
| 77 | g = after(m)->pos.x - a; |
| 78 | h = after(m)->pos.y - b; |
| 79 | t = (c * f) - (d * e); |
| 80 | i[0] = ((t == 0) ? 0 : (t > 0 ? 1 : -1)); |
| 81 | t = (c * h) - (d * g); |
| 82 | i[1] = ((t == 0) ? 0 : (t > 0 ? 1 : -1)); |
| 83 | i[2] = i[0] * i[1]; |
| 84 | } |
| 85 | |
| 86 | /* determine if g lies between f and h */ |
| 87 | static int between(double f, double g, double h) |
| 88 | { |
| 89 | if ((f == g) || (g == h)) |
| 90 | return (0); |
| 91 | return ((f < g) ? (g < h ? 1 : -1) : (h < g ? 1 : -1)); |
| 92 | } |
| 93 | |
| 94 | /* determine if vertex i of line m is on line l */ |
| 95 | static int online(vertex *l, vertex *m, int i) |
| 96 | { |
| 97 | pointf a, b, c; |
| 98 | a = l->pos; |
| 99 | b = after(l)->pos; |
| 100 | c = (i == 0) ? m->pos : after(m)->pos; |
| 101 | return ((a.x == b.x) ? ((a.x == c.x) |
| 102 | && (-1 != |
| 103 | between(a.y, c.y, b.y))) : between(a.x, |
| 104 | c.x, |
| 105 | b.x)); |
| 106 | } |
| 107 | |
| 108 | /* determine point of detected intersections */ |
| 109 | static int intpoint(vertex *l, vertex *m, double *x, double *y, int cond) |
| 110 | { |
| 111 | pointf ls, le, ms, me, pt1, pt2; |
| 112 | double m1, m2, c1, c2; |
| 113 | |
| 114 | if (cond <= 0) |
| 115 | return (0); |
| 116 | ls = l->pos; |
| 117 | le = after(l)->pos; |
| 118 | ms = m->pos; |
| 119 | me = after(m)->pos; |
| 120 | |
| 121 | switch (cond) { |
| 122 | |
| 123 | case 3: /* a simple intersection */ |
| 124 | if (ls.x == le.x) { |
| 125 | *x = ls.x; |
| 126 | *y = me.y + SLOPE(ms, me) * (*x - me.x); |
| 127 | } else if (ms.x == me.x) { |
| 128 | *x = ms.x; |
| 129 | *y = le.y + SLOPE(ls, le) * (*x - le.x); |
| 130 | } else { |
| 131 | m1 = SLOPE(ms, me); |
| 132 | m2 = SLOPE(ls, le); |
| 133 | c1 = ms.y - (m1 * ms.x); |
| 134 | c2 = ls.y - (m2 * ls.x); |
| 135 | *x = (c2 - c1) / (m1 - m2); |
| 136 | *y = ((m1 * c2) - (c1 * m2)) / (m1 - m2); |
| 137 | } |
| 138 | break; |
| 139 | |
| 140 | case 2: /* the two lines have a common segment */ |
| 141 | if (online(l, m, 0) == -1) { /* ms between ls and le */ |
| 142 | pt1 = ms; |
| 143 | pt2 = |
| 144 | (online(m, l, 1) == |
| 145 | -1) ? ((online(m, l, 0) == -1) ? le : ls) : me; |
| 146 | } else if (online(l, m, 1) == -1) { /* me between ls and le */ |
| 147 | pt1 = me; |
| 148 | pt2 = |
| 149 | (online(l, m, 0) == |
| 150 | -1) ? ((online(m, l, 0) == -1) ? le : ls) : ms; |
| 151 | } else { |
| 152 | /* may be degenerate? */ |
| 153 | if (online(m, l, 0) != -1) |
| 154 | return 0; |
| 155 | pt1 = ls; |
| 156 | pt2 = le; |
| 157 | } |
| 158 | |
| 159 | *x = (pt1.x + pt2.x) / 2; |
| 160 | *y = (pt1.y + pt2.y) / 2; |
| 161 | break; |
| 162 | |
| 163 | case 1: /* a vertex of line m is on line l */ |
| 164 | if ((ls.x - le.x) * (ms.y - ls.y) == (ls.y - le.y) * (ms.x - ls.x)) { |
| 165 | *x = ms.x; |
| 166 | *y = ms.y; |
| 167 | } else { |
| 168 | *x = me.x; |
| 169 | *y = me.y; |
| 170 | } |
| 171 | } /* end switch */ |
| 172 | return (1); |
| 173 | } |
| 174 | |
| 175 | static void |
| 176 | putSeg (int i, vertex* v) |
| 177 | { |
| 178 | fprintf(stderr, "seg#%d : (%.3f, %.3f) (%.3f, %.3f)\n" , |
| 179 | i, v->pos.x, v->pos.y, after(v)->pos.x, after(v)->pos.y); |
| 180 | } |
| 181 | |
| 182 | /* realIntersect: |
| 183 | * Return 1 if a real inatersection has been found |
| 184 | */ |
| 185 | static int |
| 186 | realIntersect (vertex *firstv, vertex *secondv, pointf p) |
| 187 | { |
| 188 | pointf vft, vsd, avft, avsd; |
| 189 | |
| 190 | vft = firstv->pos; |
| 191 | avft = after(firstv)->pos; |
| 192 | vsd = secondv->pos; |
| 193 | avsd = after(secondv)->pos; |
| 194 | |
| 195 | if (((vft.x != avft.x) && (vsd.x != avsd.x)) || |
| 196 | ((vft.x == avft.x) && |
| 197 | !EQ_PT(vft, p) && |
| 198 | !EQ_PT(avft, p)) || |
| 199 | ((vsd.x == avsd.x) && |
| 200 | !EQ_PT(vsd, p) && !EQ_PT(avsd, p))) |
| 201 | { |
| 202 | if (Verbose > 1) { |
| 203 | fprintf(stderr, "\nintersection at %.3f %.3f\n" , |
| 204 | p.x, p.y); |
| 205 | putSeg (1, firstv); |
| 206 | putSeg (2, secondv); |
| 207 | } |
| 208 | return 1; |
| 209 | } |
| 210 | else return 0; |
| 211 | } |
| 212 | |
| 213 | /* find_intersection: |
| 214 | * detect whether segments l and m intersect |
| 215 | * Return 1 if found; 0 otherwise; |
| 216 | */ |
| 217 | static int find_intersection(vertex *l, |
| 218 | vertex *m, |
| 219 | intersection* ilist, data *input) |
| 220 | { |
| 221 | double x, y; |
| 222 | pointf p; |
| 223 | int i[3]; |
| 224 | sgnarea(l, m, i); |
| 225 | |
| 226 | if (i[2] > 0) |
| 227 | return 0; |
| 228 | |
| 229 | if (i[2] < 0) { |
| 230 | sgnarea(m, l, i); |
| 231 | if (i[2] > 0) |
| 232 | return 0; |
| 233 | if (!intpoint |
| 234 | (l, m, &x, &y, (i[2] < 0) ? 3 : online(m, l, ABS(i[0])))) |
| 235 | return 0; |
| 236 | } |
| 237 | |
| 238 | else if (!intpoint(l, m, &x, &y, (i[0] == i[1]) ? |
| 239 | 2 * MAX(online(l, m, 0), |
| 240 | online(l, m, 1)) : online(l, m, ABS(i[0])))) |
| 241 | return 0; |
| 242 | |
| 243 | #ifdef RECORD_INTERSECTS |
| 244 | if (input->ninters >= MAXINTS) { |
| 245 | agerr(AGERR, "using too many intersections\n" ); |
| 246 | exit(1); |
| 247 | } |
| 248 | |
| 249 | ilist[input->ninters].firstv = l; |
| 250 | ilist[input->ninters].secondv = m; |
| 251 | ilist[input->ninters].firstp = l->poly; |
| 252 | ilist[input->ninters].secondp = m->poly; |
| 253 | ilist[input->ninters].x = x; |
| 254 | ilist[input->ninters].y = y; |
| 255 | input->ninters++; |
| 256 | #endif |
| 257 | p.x = x; |
| 258 | p.y = y; |
| 259 | return realIntersect(l, m, p); |
| 260 | } |
| 261 | |
| 262 | static int gt(vertex **i, vertex **j) |
| 263 | { |
| 264 | /* i > j if i.x > j.x or i.x = j.x and i.y > j.y */ |
| 265 | double t; |
| 266 | if ((t = (*i)->pos.x - (*j)->pos.x) != 0.) |
| 267 | return ((t > 0.) ? 1 : -1); |
| 268 | if ((t = (*i)->pos.y - (*j)->pos.y) == 0.) |
| 269 | return (0); |
| 270 | else |
| 271 | return ((t > 0.) ? 1 : -1); |
| 272 | } |
| 273 | |
| 274 | /* find_ints: |
| 275 | * Check for pairwise intersection of polygon sides |
| 276 | * Return 1 if intersection found, 0 otherwise. |
| 277 | */ |
| 278 | static int |
| 279 | find_ints(vertex vertex_list[], |
| 280 | polygon polygon_list[], |
| 281 | data *input, intersection ilist[]) |
| 282 | { |
| 283 | int i, j, k, found = 0; |
| 284 | active_edge_list all; |
| 285 | active_edge *new, *tempa; |
| 286 | vertex *pt1, *pt2, *templ, **pvertex; |
| 287 | |
| 288 | input->ninters = 0; |
| 289 | all.first = all.final = 0; |
| 290 | all.number = 0; |
| 291 | |
| 292 | pvertex = N_GNEW(input->nvertices, vertex *); |
| 293 | |
| 294 | for (i = 0; i < input->nvertices; i++) |
| 295 | pvertex[i] = vertex_list + i; |
| 296 | |
| 297 | /* sort vertices by x coordinate */ |
| 298 | qsort(pvertex, input->nvertices, sizeof(vertex *), |
| 299 | (int (*)(const void *, const void *))gt); |
| 300 | |
| 301 | /* walk through the vertices in order of increasing x coordinate */ |
| 302 | for (i = 0; i < input->nvertices; i++) { |
| 303 | pt1 = pvertex[i]; |
| 304 | templ = pt2 = prior(pvertex[i]); |
| 305 | for (k = 0; k < 2; k++) { /* each vertex has 2 edges */ |
| 306 | switch (gt(&pt1, &pt2)) { |
| 307 | |
| 308 | case -1: /* forward edge, test and insert */ |
| 309 | |
| 310 | /* test */ |
| 311 | for (tempa = all.first, j = 0; j < all.number; |
| 312 | j++, tempa = tempa->next) { |
| 313 | found = find_intersection(tempa->name, templ, ilist, input); |
| 314 | if (found) |
| 315 | goto finish; |
| 316 | } |
| 317 | |
| 318 | new = GNEW(active_edge); |
| 319 | if (all.number == 0) { |
| 320 | all.first = new; |
| 321 | new->last = 0; |
| 322 | } /* insert */ |
| 323 | else { |
| 324 | all.final->next = new; |
| 325 | new->last = all.final; |
| 326 | } |
| 327 | |
| 328 | new->name = templ; |
| 329 | new->next = 0; |
| 330 | templ->active = new; |
| 331 | all.final = new; |
| 332 | all.number++; |
| 333 | |
| 334 | break; /* end of case -1 */ |
| 335 | |
| 336 | case 1: /* backward edge, delete */ |
| 337 | |
| 338 | if ((tempa = templ->active) == 0) { |
| 339 | agerr(AGERR, "trying to delete a non-line\n" ); |
| 340 | longjmp(jbuf, 1); |
| 341 | } |
| 342 | if (all.number == 1) |
| 343 | all.final = all.first = 0; /* delete the line */ |
| 344 | else if (tempa == all.first) { |
| 345 | all.first = all.first->next; |
| 346 | all.first->last = 0; |
| 347 | } else if (tempa == all.final) { |
| 348 | all.final = all.final->last; |
| 349 | all.final->next = 0; |
| 350 | } else { |
| 351 | tempa->last->next = tempa->next; |
| 352 | tempa->next->last = tempa->last; |
| 353 | } |
| 354 | free((char *) tempa); |
| 355 | all.number--; |
| 356 | templ->active = 0; |
| 357 | break; /* end of case 1 */ |
| 358 | |
| 359 | } /* end switch */ |
| 360 | |
| 361 | pt2 = after(pvertex[i]); |
| 362 | templ = pvertex[i]; /*second neighbor */ |
| 363 | } /* end k for loop */ |
| 364 | } /* end i for loop */ |
| 365 | |
| 366 | finish : |
| 367 | for (tempa = all.first, j = 0; j < all.number; |
| 368 | j++, tempa = new) { |
| 369 | new = tempa->next; |
| 370 | free (tempa); |
| 371 | } |
| 372 | free (pvertex); |
| 373 | return found; |
| 374 | } |
| 375 | |
| 376 | #define INBOX(p,bb) ((p.x <= bb.UR.x) && (p.x >= bb.LL.x) && (p.y <= bb.UR.y) && (p.y >= bb.LL.y)) |
| 377 | #define NESTED(a,b) (INBOX(a.LL,b) && INBOX(a.UR,b)) |
| 378 | |
| 379 | /* findInside: |
| 380 | * Check if one polygon is inside another. We know that each |
| 381 | * pair is either disjoint or one is inside the other. |
| 382 | * Return 1 if an intersection is found, 0 otherwise. |
| 383 | */ |
| 384 | static int |
| 385 | findInside(Ppoly_t ** polys, int n_polys, polygon* polygon_list) |
| 386 | { |
| 387 | int i, j; |
| 388 | pointf pt; |
| 389 | Ppoly_t* p1; |
| 390 | Ppoly_t* p2; |
| 391 | |
| 392 | for (i = 0; i < n_polys; i++) { |
| 393 | p1 = polys[i]; |
| 394 | pt = p1->ps[0]; |
| 395 | for (j = i+1; j < n_polys; j++) { |
| 396 | p2 = polys[j]; |
| 397 | if (NESTED(polygon_list[i].bb,polygon_list[j].bb)) { |
| 398 | if (in_poly(*p2, pt)) return 1; |
| 399 | } |
| 400 | else if (NESTED(polygon_list[j].bb,polygon_list[i].bb)) { |
| 401 | if (in_poly(*p1, p2->ps[0])) return 1; |
| 402 | } |
| 403 | } |
| 404 | } |
| 405 | return 0; |
| 406 | } |
| 407 | |
| 408 | /* Plegal_arrangement: |
| 409 | * Check that none of the polygons overlap. |
| 410 | * Return 1 if okay; 0 otherwise. |
| 411 | */ |
| 412 | int Plegal_arrangement(Ppoly_t ** polys, int n_polys) |
| 413 | { |
| 414 | int i, j, vno, nverts, found; |
| 415 | vertex *vertex_list; |
| 416 | polygon *polygon_list; |
| 417 | data input; |
| 418 | intersection ilist[MAXINTS]; |
| 419 | boxf bb; |
| 420 | double x, y; |
| 421 | |
| 422 | polygon_list = N_GNEW(n_polys, polygon); |
| 423 | |
| 424 | for (i = nverts = 0; i < n_polys; i++) |
| 425 | nverts += polys[i]->pn; |
| 426 | |
| 427 | vertex_list = N_GNEW(nverts, vertex); |
| 428 | |
| 429 | for (i = vno = 0; i < n_polys; i++) { |
| 430 | polygon_list[i].start = &vertex_list[vno]; |
| 431 | bb.LL.x = bb.LL.y = MAXDOUBLE; |
| 432 | bb.UR.x = bb.UR.y = -MAXDOUBLE; |
| 433 | for (j = 0; j < polys[i]->pn; j++) { |
| 434 | x = polys[i]->ps[j].x; |
| 435 | y = polys[i]->ps[j].y; |
| 436 | bb.LL.x = MIN(bb.LL.x,x); |
| 437 | bb.LL.y = MIN(bb.LL.y,y); |
| 438 | bb.UR.x = MAX(bb.UR.x,x); |
| 439 | bb.UR.y = MAX(bb.UR.y,y); |
| 440 | vertex_list[vno].pos.x = x; |
| 441 | vertex_list[vno].pos.y = y; |
| 442 | vertex_list[vno].poly = &polygon_list[i]; |
| 443 | vertex_list[vno].active = 0; |
| 444 | vno++; |
| 445 | } |
| 446 | polygon_list[i].finish = &vertex_list[vno - 1]; |
| 447 | polygon_list[i].bb = bb; |
| 448 | } |
| 449 | |
| 450 | input.nvertices = nverts; |
| 451 | input.npolygons = n_polys; |
| 452 | |
| 453 | if (setjmp(jbuf)) { |
| 454 | free(polygon_list); |
| 455 | free(vertex_list); |
| 456 | return 0; |
| 457 | } |
| 458 | found = find_ints(vertex_list, polygon_list, &input, ilist); |
| 459 | |
| 460 | if (!found) { |
| 461 | found = findInside(polys, n_polys, polygon_list); |
| 462 | } |
| 463 | free(polygon_list); |
| 464 | free(vertex_list); |
| 465 | |
| 466 | return !found; |
| 467 | } |
| 468 | |