1 | /* $Id$ $Revision$ */ |
2 | /* vim:set shiftwidth=4 ts=8: */ |
3 | |
4 | /************************************************************************* |
5 | * Copyright (c) 2011 AT&T Intellectual Property |
6 | * All rights reserved. This program and the accompanying materials |
7 | * are made available under the terms of the Eclipse Public License v1.0 |
8 | * which accompanies this distribution, and is available at |
9 | * http://www.eclipse.org/legal/epl-v10.html |
10 | * |
11 | * Contributors: See CVS logs. Details at http://www.graphviz.org/ |
12 | *************************************************************************/ |
13 | |
14 | #include "neato.h" |
15 | #include "pathutil.h" |
16 | #include <setjmp.h> |
17 | |
18 | static jmp_buf jbuf; |
19 | |
20 | #define MAXINTS 10000 /* modify this line to reflect the max no. of |
21 | intersections you want reported -- 50000 seems to break the program */ |
22 | |
23 | #define SLOPE(p,q) ( ( ( p.y ) - ( q.y ) ) / ( ( p.x ) - ( q.x ) ) ) |
24 | |
25 | #define EQ_PT(v,w) (((v).x == (w).x) && ((v).y == (w).y)) |
26 | |
27 | #define after(v) (((v)==((v)->poly->finish))?((v)->poly->start):((v)+1)) |
28 | #define prior(v) (((v)==((v)->poly->start))?((v)->poly->finish):((v)-1)) |
29 | |
30 | typedef struct active_edge active_edge; |
31 | typedef struct polygon polygon; |
32 | |
33 | typedef struct { |
34 | pointf pos; |
35 | polygon *poly; |
36 | active_edge *active; |
37 | } vertex ; |
38 | |
39 | struct polygon { |
40 | vertex *start, *finish; |
41 | boxf bb; |
42 | }; |
43 | |
44 | typedef struct { |
45 | vertex *firstv, *secondv; |
46 | #ifdef RECORD_INTERSECTS |
47 | polygon *firstp, *secondp; |
48 | #endif |
49 | double x, y; |
50 | } intersection ; |
51 | |
52 | struct active_edge { |
53 | vertex *name; |
54 | struct active_edge *next, *last; |
55 | }; |
56 | typedef struct active_edge_list { |
57 | active_edge *first, *final; |
58 | int number; |
59 | } active_edge_list ; |
60 | typedef struct { |
61 | int nvertices, npolygons, ninters; |
62 | } data ; |
63 | |
64 | |
65 | /* find the sign of the area of each of the triangles |
66 | formed by adding a vertex of m to l |
67 | also find the sign of their product */ |
68 | static void sgnarea(vertex *l, vertex *m, int i[]) |
69 | { |
70 | double a, b, c, d, e, f, g, h, t; |
71 | a = l->pos.x; |
72 | b = l->pos.y; |
73 | c = after(l)->pos.x - a; |
74 | d = after(l)->pos.y - b; |
75 | e = m->pos.x - a; |
76 | f = m->pos.y - b; |
77 | g = after(m)->pos.x - a; |
78 | h = after(m)->pos.y - b; |
79 | t = (c * f) - (d * e); |
80 | i[0] = ((t == 0) ? 0 : (t > 0 ? 1 : -1)); |
81 | t = (c * h) - (d * g); |
82 | i[1] = ((t == 0) ? 0 : (t > 0 ? 1 : -1)); |
83 | i[2] = i[0] * i[1]; |
84 | } |
85 | |
86 | /* determine if g lies between f and h */ |
87 | static int between(double f, double g, double h) |
88 | { |
89 | if ((f == g) || (g == h)) |
90 | return (0); |
91 | return ((f < g) ? (g < h ? 1 : -1) : (h < g ? 1 : -1)); |
92 | } |
93 | |
94 | /* determine if vertex i of line m is on line l */ |
95 | static int online(vertex *l, vertex *m, int i) |
96 | { |
97 | pointf a, b, c; |
98 | a = l->pos; |
99 | b = after(l)->pos; |
100 | c = (i == 0) ? m->pos : after(m)->pos; |
101 | return ((a.x == b.x) ? ((a.x == c.x) |
102 | && (-1 != |
103 | between(a.y, c.y, b.y))) : between(a.x, |
104 | c.x, |
105 | b.x)); |
106 | } |
107 | |
108 | /* determine point of detected intersections */ |
109 | static int intpoint(vertex *l, vertex *m, double *x, double *y, int cond) |
110 | { |
111 | pointf ls, le, ms, me, pt1, pt2; |
112 | double m1, m2, c1, c2; |
113 | |
114 | if (cond <= 0) |
115 | return (0); |
116 | ls = l->pos; |
117 | le = after(l)->pos; |
118 | ms = m->pos; |
119 | me = after(m)->pos; |
120 | |
121 | switch (cond) { |
122 | |
123 | case 3: /* a simple intersection */ |
124 | if (ls.x == le.x) { |
125 | *x = ls.x; |
126 | *y = me.y + SLOPE(ms, me) * (*x - me.x); |
127 | } else if (ms.x == me.x) { |
128 | *x = ms.x; |
129 | *y = le.y + SLOPE(ls, le) * (*x - le.x); |
130 | } else { |
131 | m1 = SLOPE(ms, me); |
132 | m2 = SLOPE(ls, le); |
133 | c1 = ms.y - (m1 * ms.x); |
134 | c2 = ls.y - (m2 * ls.x); |
135 | *x = (c2 - c1) / (m1 - m2); |
136 | *y = ((m1 * c2) - (c1 * m2)) / (m1 - m2); |
137 | } |
138 | break; |
139 | |
140 | case 2: /* the two lines have a common segment */ |
141 | if (online(l, m, 0) == -1) { /* ms between ls and le */ |
142 | pt1 = ms; |
143 | pt2 = |
144 | (online(m, l, 1) == |
145 | -1) ? ((online(m, l, 0) == -1) ? le : ls) : me; |
146 | } else if (online(l, m, 1) == -1) { /* me between ls and le */ |
147 | pt1 = me; |
148 | pt2 = |
149 | (online(l, m, 0) == |
150 | -1) ? ((online(m, l, 0) == -1) ? le : ls) : ms; |
151 | } else { |
152 | /* may be degenerate? */ |
153 | if (online(m, l, 0) != -1) |
154 | return 0; |
155 | pt1 = ls; |
156 | pt2 = le; |
157 | } |
158 | |
159 | *x = (pt1.x + pt2.x) / 2; |
160 | *y = (pt1.y + pt2.y) / 2; |
161 | break; |
162 | |
163 | case 1: /* a vertex of line m is on line l */ |
164 | if ((ls.x - le.x) * (ms.y - ls.y) == (ls.y - le.y) * (ms.x - ls.x)) { |
165 | *x = ms.x; |
166 | *y = ms.y; |
167 | } else { |
168 | *x = me.x; |
169 | *y = me.y; |
170 | } |
171 | } /* end switch */ |
172 | return (1); |
173 | } |
174 | |
175 | static void |
176 | putSeg (int i, vertex* v) |
177 | { |
178 | fprintf(stderr, "seg#%d : (%.3f, %.3f) (%.3f, %.3f)\n" , |
179 | i, v->pos.x, v->pos.y, after(v)->pos.x, after(v)->pos.y); |
180 | } |
181 | |
182 | /* realIntersect: |
183 | * Return 1 if a real inatersection has been found |
184 | */ |
185 | static int |
186 | realIntersect (vertex *firstv, vertex *secondv, pointf p) |
187 | { |
188 | pointf vft, vsd, avft, avsd; |
189 | |
190 | vft = firstv->pos; |
191 | avft = after(firstv)->pos; |
192 | vsd = secondv->pos; |
193 | avsd = after(secondv)->pos; |
194 | |
195 | if (((vft.x != avft.x) && (vsd.x != avsd.x)) || |
196 | ((vft.x == avft.x) && |
197 | !EQ_PT(vft, p) && |
198 | !EQ_PT(avft, p)) || |
199 | ((vsd.x == avsd.x) && |
200 | !EQ_PT(vsd, p) && !EQ_PT(avsd, p))) |
201 | { |
202 | if (Verbose > 1) { |
203 | fprintf(stderr, "\nintersection at %.3f %.3f\n" , |
204 | p.x, p.y); |
205 | putSeg (1, firstv); |
206 | putSeg (2, secondv); |
207 | } |
208 | return 1; |
209 | } |
210 | else return 0; |
211 | } |
212 | |
213 | /* find_intersection: |
214 | * detect whether segments l and m intersect |
215 | * Return 1 if found; 0 otherwise; |
216 | */ |
217 | static int find_intersection(vertex *l, |
218 | vertex *m, |
219 | intersection* ilist, data *input) |
220 | { |
221 | double x, y; |
222 | pointf p; |
223 | int i[3]; |
224 | sgnarea(l, m, i); |
225 | |
226 | if (i[2] > 0) |
227 | return 0; |
228 | |
229 | if (i[2] < 0) { |
230 | sgnarea(m, l, i); |
231 | if (i[2] > 0) |
232 | return 0; |
233 | if (!intpoint |
234 | (l, m, &x, &y, (i[2] < 0) ? 3 : online(m, l, ABS(i[0])))) |
235 | return 0; |
236 | } |
237 | |
238 | else if (!intpoint(l, m, &x, &y, (i[0] == i[1]) ? |
239 | 2 * MAX(online(l, m, 0), |
240 | online(l, m, 1)) : online(l, m, ABS(i[0])))) |
241 | return 0; |
242 | |
243 | #ifdef RECORD_INTERSECTS |
244 | if (input->ninters >= MAXINTS) { |
245 | agerr(AGERR, "using too many intersections\n" ); |
246 | exit(1); |
247 | } |
248 | |
249 | ilist[input->ninters].firstv = l; |
250 | ilist[input->ninters].secondv = m; |
251 | ilist[input->ninters].firstp = l->poly; |
252 | ilist[input->ninters].secondp = m->poly; |
253 | ilist[input->ninters].x = x; |
254 | ilist[input->ninters].y = y; |
255 | input->ninters++; |
256 | #endif |
257 | p.x = x; |
258 | p.y = y; |
259 | return realIntersect(l, m, p); |
260 | } |
261 | |
262 | static int gt(vertex **i, vertex **j) |
263 | { |
264 | /* i > j if i.x > j.x or i.x = j.x and i.y > j.y */ |
265 | double t; |
266 | if ((t = (*i)->pos.x - (*j)->pos.x) != 0.) |
267 | return ((t > 0.) ? 1 : -1); |
268 | if ((t = (*i)->pos.y - (*j)->pos.y) == 0.) |
269 | return (0); |
270 | else |
271 | return ((t > 0.) ? 1 : -1); |
272 | } |
273 | |
274 | /* find_ints: |
275 | * Check for pairwise intersection of polygon sides |
276 | * Return 1 if intersection found, 0 otherwise. |
277 | */ |
278 | static int |
279 | find_ints(vertex vertex_list[], |
280 | polygon polygon_list[], |
281 | data *input, intersection ilist[]) |
282 | { |
283 | int i, j, k, found = 0; |
284 | active_edge_list all; |
285 | active_edge *new, *tempa; |
286 | vertex *pt1, *pt2, *templ, **pvertex; |
287 | |
288 | input->ninters = 0; |
289 | all.first = all.final = 0; |
290 | all.number = 0; |
291 | |
292 | pvertex = N_GNEW(input->nvertices, vertex *); |
293 | |
294 | for (i = 0; i < input->nvertices; i++) |
295 | pvertex[i] = vertex_list + i; |
296 | |
297 | /* sort vertices by x coordinate */ |
298 | qsort(pvertex, input->nvertices, sizeof(vertex *), |
299 | (int (*)(const void *, const void *))gt); |
300 | |
301 | /* walk through the vertices in order of increasing x coordinate */ |
302 | for (i = 0; i < input->nvertices; i++) { |
303 | pt1 = pvertex[i]; |
304 | templ = pt2 = prior(pvertex[i]); |
305 | for (k = 0; k < 2; k++) { /* each vertex has 2 edges */ |
306 | switch (gt(&pt1, &pt2)) { |
307 | |
308 | case -1: /* forward edge, test and insert */ |
309 | |
310 | /* test */ |
311 | for (tempa = all.first, j = 0; j < all.number; |
312 | j++, tempa = tempa->next) { |
313 | found = find_intersection(tempa->name, templ, ilist, input); |
314 | if (found) |
315 | goto finish; |
316 | } |
317 | |
318 | new = GNEW(active_edge); |
319 | if (all.number == 0) { |
320 | all.first = new; |
321 | new->last = 0; |
322 | } /* insert */ |
323 | else { |
324 | all.final->next = new; |
325 | new->last = all.final; |
326 | } |
327 | |
328 | new->name = templ; |
329 | new->next = 0; |
330 | templ->active = new; |
331 | all.final = new; |
332 | all.number++; |
333 | |
334 | break; /* end of case -1 */ |
335 | |
336 | case 1: /* backward edge, delete */ |
337 | |
338 | if ((tempa = templ->active) == 0) { |
339 | agerr(AGERR, "trying to delete a non-line\n" ); |
340 | longjmp(jbuf, 1); |
341 | } |
342 | if (all.number == 1) |
343 | all.final = all.first = 0; /* delete the line */ |
344 | else if (tempa == all.first) { |
345 | all.first = all.first->next; |
346 | all.first->last = 0; |
347 | } else if (tempa == all.final) { |
348 | all.final = all.final->last; |
349 | all.final->next = 0; |
350 | } else { |
351 | tempa->last->next = tempa->next; |
352 | tempa->next->last = tempa->last; |
353 | } |
354 | free((char *) tempa); |
355 | all.number--; |
356 | templ->active = 0; |
357 | break; /* end of case 1 */ |
358 | |
359 | } /* end switch */ |
360 | |
361 | pt2 = after(pvertex[i]); |
362 | templ = pvertex[i]; /*second neighbor */ |
363 | } /* end k for loop */ |
364 | } /* end i for loop */ |
365 | |
366 | finish : |
367 | for (tempa = all.first, j = 0; j < all.number; |
368 | j++, tempa = new) { |
369 | new = tempa->next; |
370 | free (tempa); |
371 | } |
372 | free (pvertex); |
373 | return found; |
374 | } |
375 | |
376 | #define INBOX(p,bb) ((p.x <= bb.UR.x) && (p.x >= bb.LL.x) && (p.y <= bb.UR.y) && (p.y >= bb.LL.y)) |
377 | #define NESTED(a,b) (INBOX(a.LL,b) && INBOX(a.UR,b)) |
378 | |
379 | /* findInside: |
380 | * Check if one polygon is inside another. We know that each |
381 | * pair is either disjoint or one is inside the other. |
382 | * Return 1 if an intersection is found, 0 otherwise. |
383 | */ |
384 | static int |
385 | findInside(Ppoly_t ** polys, int n_polys, polygon* polygon_list) |
386 | { |
387 | int i, j; |
388 | pointf pt; |
389 | Ppoly_t* p1; |
390 | Ppoly_t* p2; |
391 | |
392 | for (i = 0; i < n_polys; i++) { |
393 | p1 = polys[i]; |
394 | pt = p1->ps[0]; |
395 | for (j = i+1; j < n_polys; j++) { |
396 | p2 = polys[j]; |
397 | if (NESTED(polygon_list[i].bb,polygon_list[j].bb)) { |
398 | if (in_poly(*p2, pt)) return 1; |
399 | } |
400 | else if (NESTED(polygon_list[j].bb,polygon_list[i].bb)) { |
401 | if (in_poly(*p1, p2->ps[0])) return 1; |
402 | } |
403 | } |
404 | } |
405 | return 0; |
406 | } |
407 | |
408 | /* Plegal_arrangement: |
409 | * Check that none of the polygons overlap. |
410 | * Return 1 if okay; 0 otherwise. |
411 | */ |
412 | int Plegal_arrangement(Ppoly_t ** polys, int n_polys) |
413 | { |
414 | int i, j, vno, nverts, found; |
415 | vertex *vertex_list; |
416 | polygon *polygon_list; |
417 | data input; |
418 | intersection ilist[MAXINTS]; |
419 | boxf bb; |
420 | double x, y; |
421 | |
422 | polygon_list = N_GNEW(n_polys, polygon); |
423 | |
424 | for (i = nverts = 0; i < n_polys; i++) |
425 | nverts += polys[i]->pn; |
426 | |
427 | vertex_list = N_GNEW(nverts, vertex); |
428 | |
429 | for (i = vno = 0; i < n_polys; i++) { |
430 | polygon_list[i].start = &vertex_list[vno]; |
431 | bb.LL.x = bb.LL.y = MAXDOUBLE; |
432 | bb.UR.x = bb.UR.y = -MAXDOUBLE; |
433 | for (j = 0; j < polys[i]->pn; j++) { |
434 | x = polys[i]->ps[j].x; |
435 | y = polys[i]->ps[j].y; |
436 | bb.LL.x = MIN(bb.LL.x,x); |
437 | bb.LL.y = MIN(bb.LL.y,y); |
438 | bb.UR.x = MAX(bb.UR.x,x); |
439 | bb.UR.y = MAX(bb.UR.y,y); |
440 | vertex_list[vno].pos.x = x; |
441 | vertex_list[vno].pos.y = y; |
442 | vertex_list[vno].poly = &polygon_list[i]; |
443 | vertex_list[vno].active = 0; |
444 | vno++; |
445 | } |
446 | polygon_list[i].finish = &vertex_list[vno - 1]; |
447 | polygon_list[i].bb = bb; |
448 | } |
449 | |
450 | input.nvertices = nverts; |
451 | input.npolygons = n_polys; |
452 | |
453 | if (setjmp(jbuf)) { |
454 | free(polygon_list); |
455 | free(vertex_list); |
456 | return 0; |
457 | } |
458 | found = find_ints(vertex_list, polygon_list, &input, ilist); |
459 | |
460 | if (!found) { |
461 | found = findInside(polys, n_polys, polygon_list); |
462 | } |
463 | free(polygon_list); |
464 | free(vertex_list); |
465 | |
466 | return !found; |
467 | } |
468 | |