1 | /* $Id$Revision: */ |
2 | /* vim:set shiftwidth=4 ts=8: */ |
3 | |
4 | /************************************************************************* |
5 | * Copyright (c) 2011 AT&T Intellectual Property |
6 | * All rights reserved. This program and the accompanying materials |
7 | * are made available under the terms of the Eclipse Public License v1.0 |
8 | * which accompanies this distribution, and is available at |
9 | * http://www.eclipse.org/legal/epl-v10.html |
10 | * |
11 | * Contributors: See CVS logs. Details at http://www.graphviz.org/ |
12 | *************************************************************************/ |
13 | |
14 | #include "render.h" |
15 | #include "tree_map.h" |
16 | |
17 | static void squarify(int n, real *area, rectangle *recs, int nadded, real maxarea, real minarea, real totalarea, |
18 | real asp, rectangle fillrec){ |
19 | /* add a list of area in fillrec using squarified treemap alg. |
20 | n: number of items to add |
21 | area: area of these items, Sum to 1 (?). |
22 | nadded: number of items already added |
23 | maxarea: maxarea of already added items |
24 | minarea: min areas of already added items |
25 | asp: current worst aspect ratio of the already added items so far |
26 | fillrec: the rectangle to be filled in. |
27 | */ |
28 | real w = MIN(fillrec.size[0], fillrec.size[1]); |
29 | int i; |
30 | |
31 | if (n <= 0) return; |
32 | |
33 | if (Verbose) { |
34 | fprintf(stderr, "trying to add to rect {%f +/- %f, %f +/- %f}\n" ,fillrec.x[0], fillrec.size[0], fillrec.x[1], fillrec.size[1]); |
35 | fprintf(stderr, "total added so far = %d\n" , nadded); |
36 | } |
37 | |
38 | if (nadded == 0){ |
39 | nadded = 1; |
40 | maxarea = minarea = area[0]; |
41 | asp = MAX(area[0]/(w*w), (w*w)/area[0]); |
42 | totalarea = area[0]; |
43 | squarify(n, area, recs, nadded, maxarea, minarea, totalarea, asp, fillrec); |
44 | } else { |
45 | real newmaxarea, newminarea, s, h, maxw, minw, newasp, hh, ww, xx, yy; |
46 | if (nadded < n){ |
47 | newmaxarea = MAX(maxarea, area[nadded]); |
48 | newminarea = MIN(minarea, area[nadded]); |
49 | s = totalarea + area[nadded]; |
50 | h = s/w; |
51 | maxw = newmaxarea/h; |
52 | minw = newminarea/h; |
53 | newasp = MAX(h/minw, maxw/h);/* same as MAX{s^2/(w^2*newminarea), (w^2*newmaxarea)/(s^2)}*/ |
54 | } |
55 | if (nadded < n && newasp <= asp){/* aspectio improved, keep adding */ |
56 | squarify(n, area, recs, ++nadded, newmaxarea, newminarea, s, newasp, fillrec); |
57 | } else { |
58 | /* aspectio worsen if add another area, fixed the already added recs */ |
59 | if (Verbose) fprintf(stderr,"adding %d items, total area = %f, w = %f, area/w=%f\n" ,nadded, totalarea, w, totalarea/w); |
60 | if (w == fillrec.size[0]){/* tall rec. fix the items along x direction, left to right, at top*/ |
61 | hh = totalarea/w; |
62 | xx = fillrec.x[0] - fillrec.size[0]/2; |
63 | for (i = 0; i < nadded; i++){ |
64 | recs[i].size[1] = hh; |
65 | ww = area[i]/hh; |
66 | recs[i].size[0] = ww; |
67 | recs[i].x[1] = fillrec.x[1] + 0.5*(fillrec.size[1]) - hh/2; |
68 | recs[i].x[0] = xx + ww/2; |
69 | xx += ww; |
70 | } |
71 | fillrec.x[1] -= hh/2;/* the new empty space is below the filled space */ |
72 | fillrec.size[1] -= hh; |
73 | } else {/* short rec. fix along y top to bot, at left*/ |
74 | ww = totalarea/w; |
75 | yy = fillrec.x[1] + fillrec.size[1]/2; |
76 | for (i = 0; i < nadded; i++){ |
77 | recs[i].size[0] = ww; |
78 | hh = area[i]/ww; |
79 | recs[i].size[1] = hh; |
80 | recs[i].x[0] = fillrec.x[0] - 0.5*(fillrec.size[0]) + ww/2; |
81 | recs[i].x[1] = yy - hh/2; |
82 | yy -= hh; |
83 | } |
84 | fillrec.x[0] += ww/2;/* the new empty space is right of the filled space */ |
85 | fillrec.size[0] -= ww; |
86 | } |
87 | squarify(n - nadded, area + nadded, recs + nadded, 0, 0., 0., 0., 1., fillrec); |
88 | } |
89 | |
90 | } |
91 | } |
92 | |
93 | /* tree_map: |
94 | * Perform a squarified treemap layout on a single level. |
95 | * n - number of rectangles |
96 | * area - area of rectangles |
97 | * fillred - rectangle to be filled |
98 | * return array of rectangles |
99 | */ |
100 | rectangle* tree_map(int n, real *area, rectangle fillrec){ |
101 | /* fill a rectangle rec with n items, each item i has area[i] area. */ |
102 | rectangle *recs; |
103 | int i; |
104 | real total = 0, minarea = 1., maxarea = 0., asp = 1, totalarea = 0; |
105 | int nadded = 0; |
106 | |
107 | for (i = 0; i < n; i++) total += area[i]; |
108 | /* make sure there is enough area */ |
109 | if (total > fillrec.size[0] * fillrec.size[1] + 0.001) |
110 | return NULL; |
111 | |
112 | recs = N_NEW(n,rectangle); |
113 | squarify(n, area, recs, nadded, maxarea, minarea, totalarea, asp, fillrec); |
114 | return recs; |
115 | } |
116 | |
117 | /* rectangle_new: |
118 | * Create and initialize a new rectangle structure |
119 | */ |
120 | rectangle rectangle_new(real x, real y, real width, real height){ |
121 | rectangle r; |
122 | r.x[0] = x; |
123 | r.x[1] = y; |
124 | r.size[0] = width; |
125 | r.size[1] = height; |
126 | return r; |
127 | } |
128 | |