| 1 | /* $Id$Revision: */ |
| 2 | /* vim:set shiftwidth=4 ts=8: */ |
| 3 | |
| 4 | /************************************************************************* |
| 5 | * Copyright (c) 2011 AT&T Intellectual Property |
| 6 | * All rights reserved. This program and the accompanying materials |
| 7 | * are made available under the terms of the Eclipse Public License v1.0 |
| 8 | * which accompanies this distribution, and is available at |
| 9 | * http://www.eclipse.org/legal/epl-v10.html |
| 10 | * |
| 11 | * Contributors: See CVS logs. Details at http://www.graphviz.org/ |
| 12 | *************************************************************************/ |
| 13 | |
| 14 | #include "render.h" |
| 15 | #include "tree_map.h" |
| 16 | |
| 17 | static void squarify(int n, real *area, rectangle *recs, int nadded, real maxarea, real minarea, real totalarea, |
| 18 | real asp, rectangle fillrec){ |
| 19 | /* add a list of area in fillrec using squarified treemap alg. |
| 20 | n: number of items to add |
| 21 | area: area of these items, Sum to 1 (?). |
| 22 | nadded: number of items already added |
| 23 | maxarea: maxarea of already added items |
| 24 | minarea: min areas of already added items |
| 25 | asp: current worst aspect ratio of the already added items so far |
| 26 | fillrec: the rectangle to be filled in. |
| 27 | */ |
| 28 | real w = MIN(fillrec.size[0], fillrec.size[1]); |
| 29 | int i; |
| 30 | |
| 31 | if (n <= 0) return; |
| 32 | |
| 33 | if (Verbose) { |
| 34 | fprintf(stderr, "trying to add to rect {%f +/- %f, %f +/- %f}\n" ,fillrec.x[0], fillrec.size[0], fillrec.x[1], fillrec.size[1]); |
| 35 | fprintf(stderr, "total added so far = %d\n" , nadded); |
| 36 | } |
| 37 | |
| 38 | if (nadded == 0){ |
| 39 | nadded = 1; |
| 40 | maxarea = minarea = area[0]; |
| 41 | asp = MAX(area[0]/(w*w), (w*w)/area[0]); |
| 42 | totalarea = area[0]; |
| 43 | squarify(n, area, recs, nadded, maxarea, minarea, totalarea, asp, fillrec); |
| 44 | } else { |
| 45 | real newmaxarea, newminarea, s, h, maxw, minw, newasp, hh, ww, xx, yy; |
| 46 | if (nadded < n){ |
| 47 | newmaxarea = MAX(maxarea, area[nadded]); |
| 48 | newminarea = MIN(minarea, area[nadded]); |
| 49 | s = totalarea + area[nadded]; |
| 50 | h = s/w; |
| 51 | maxw = newmaxarea/h; |
| 52 | minw = newminarea/h; |
| 53 | newasp = MAX(h/minw, maxw/h);/* same as MAX{s^2/(w^2*newminarea), (w^2*newmaxarea)/(s^2)}*/ |
| 54 | } |
| 55 | if (nadded < n && newasp <= asp){/* aspectio improved, keep adding */ |
| 56 | squarify(n, area, recs, ++nadded, newmaxarea, newminarea, s, newasp, fillrec); |
| 57 | } else { |
| 58 | /* aspectio worsen if add another area, fixed the already added recs */ |
| 59 | if (Verbose) fprintf(stderr,"adding %d items, total area = %f, w = %f, area/w=%f\n" ,nadded, totalarea, w, totalarea/w); |
| 60 | if (w == fillrec.size[0]){/* tall rec. fix the items along x direction, left to right, at top*/ |
| 61 | hh = totalarea/w; |
| 62 | xx = fillrec.x[0] - fillrec.size[0]/2; |
| 63 | for (i = 0; i < nadded; i++){ |
| 64 | recs[i].size[1] = hh; |
| 65 | ww = area[i]/hh; |
| 66 | recs[i].size[0] = ww; |
| 67 | recs[i].x[1] = fillrec.x[1] + 0.5*(fillrec.size[1]) - hh/2; |
| 68 | recs[i].x[0] = xx + ww/2; |
| 69 | xx += ww; |
| 70 | } |
| 71 | fillrec.x[1] -= hh/2;/* the new empty space is below the filled space */ |
| 72 | fillrec.size[1] -= hh; |
| 73 | } else {/* short rec. fix along y top to bot, at left*/ |
| 74 | ww = totalarea/w; |
| 75 | yy = fillrec.x[1] + fillrec.size[1]/2; |
| 76 | for (i = 0; i < nadded; i++){ |
| 77 | recs[i].size[0] = ww; |
| 78 | hh = area[i]/ww; |
| 79 | recs[i].size[1] = hh; |
| 80 | recs[i].x[0] = fillrec.x[0] - 0.5*(fillrec.size[0]) + ww/2; |
| 81 | recs[i].x[1] = yy - hh/2; |
| 82 | yy -= hh; |
| 83 | } |
| 84 | fillrec.x[0] += ww/2;/* the new empty space is right of the filled space */ |
| 85 | fillrec.size[0] -= ww; |
| 86 | } |
| 87 | squarify(n - nadded, area + nadded, recs + nadded, 0, 0., 0., 0., 1., fillrec); |
| 88 | } |
| 89 | |
| 90 | } |
| 91 | } |
| 92 | |
| 93 | /* tree_map: |
| 94 | * Perform a squarified treemap layout on a single level. |
| 95 | * n - number of rectangles |
| 96 | * area - area of rectangles |
| 97 | * fillred - rectangle to be filled |
| 98 | * return array of rectangles |
| 99 | */ |
| 100 | rectangle* tree_map(int n, real *area, rectangle fillrec){ |
| 101 | /* fill a rectangle rec with n items, each item i has area[i] area. */ |
| 102 | rectangle *recs; |
| 103 | int i; |
| 104 | real total = 0, minarea = 1., maxarea = 0., asp = 1, totalarea = 0; |
| 105 | int nadded = 0; |
| 106 | |
| 107 | for (i = 0; i < n; i++) total += area[i]; |
| 108 | /* make sure there is enough area */ |
| 109 | if (total > fillrec.size[0] * fillrec.size[1] + 0.001) |
| 110 | return NULL; |
| 111 | |
| 112 | recs = N_NEW(n,rectangle); |
| 113 | squarify(n, area, recs, nadded, maxarea, minarea, totalarea, asp, fillrec); |
| 114 | return recs; |
| 115 | } |
| 116 | |
| 117 | /* rectangle_new: |
| 118 | * Create and initialize a new rectangle structure |
| 119 | */ |
| 120 | rectangle rectangle_new(real x, real y, real width, real height){ |
| 121 | rectangle r; |
| 122 | r.x[0] = x; |
| 123 | r.x[1] = y; |
| 124 | r.size[0] = width; |
| 125 | r.size[1] = height; |
| 126 | return r; |
| 127 | } |
| 128 | |