1 | |
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2 | // Namco 106 sound chip emulator |
3 | |
4 | // Nes_Snd_Emu 0.1.7. Copyright (C) 2003-2005 Shay Green. GNU LGPL license. |
5 | |
6 | #ifndef NES_NAMCO_H |
7 | #define NES_NAMCO_H |
8 | |
9 | #include "Nes_Apu.h" |
10 | |
11 | struct namco_snapshot_t; |
12 | |
13 | class Nes_Namco { |
14 | public: |
15 | Nes_Namco(); |
16 | ~Nes_Namco(); |
17 | |
18 | // See Nes_Apu.h for reference. |
19 | void volume( double ); |
20 | void treble_eq( const blip_eq_t& ); |
21 | void output( Blip_Buffer* ); |
22 | enum { osc_count = 8 }; |
23 | void osc_output( int index, Blip_Buffer* ); |
24 | void reset(); |
25 | void end_frame( cpu_time_t ); |
26 | |
27 | // Read/write data register is at 0x4800 |
28 | enum { data_reg_addr = 0x4800 }; |
29 | void write_data( cpu_time_t, int ); |
30 | int read_data(); |
31 | |
32 | // Write-only address register is at 0xF800 |
33 | enum { addr_reg_addr = 0xF800 }; |
34 | void write_addr( int ); |
35 | |
36 | // to do: implement save/restore |
37 | void save_snapshot( namco_snapshot_t* out ); |
38 | void load_snapshot( namco_snapshot_t const& ); |
39 | |
40 | private: |
41 | // noncopyable |
42 | Nes_Namco( const Nes_Namco& ); |
43 | Nes_Namco& operator = ( const Nes_Namco& ); |
44 | |
45 | struct Namco_Osc { |
46 | long delay; |
47 | Blip_Buffer* output; |
48 | short last_amp; |
49 | short wave_pos; |
50 | }; |
51 | |
52 | Namco_Osc oscs [osc_count]; |
53 | |
54 | cpu_time_t last_time; |
55 | int addr_reg; |
56 | |
57 | enum { reg_count = 0x80 }; |
58 | BOOST::uint8_t reg [reg_count]; |
59 | Blip_Synth<blip_good_quality,15> synth; |
60 | |
61 | BOOST::uint8_t& access(); |
62 | void run_until( cpu_time_t ); |
63 | }; |
64 | |
65 | inline void Nes_Namco::volume( double v ) { synth.volume( 0.10 / osc_count * v ); } |
66 | |
67 | inline void Nes_Namco::treble_eq( const blip_eq_t& eq ) { synth.treble_eq( eq ); } |
68 | |
69 | inline void Nes_Namco::write_addr( int v ) { addr_reg = v; } |
70 | |
71 | inline int Nes_Namco::read_data() { return access(); } |
72 | |
73 | inline void Nes_Namco::osc_output( int i, Blip_Buffer* buf ) |
74 | { |
75 | assert( (unsigned) i < osc_count ); |
76 | oscs [i].output = buf; |
77 | } |
78 | |
79 | inline void Nes_Namco::write_data( cpu_time_t time, int data ) |
80 | { |
81 | run_until( time ); |
82 | access() = data; |
83 | } |
84 | |
85 | #endif |
86 | |
87 |