| 1 | |
|---|---|
| 2 | // Namco 106 sound chip emulator | 
| 3 | |
| 4 | // Nes_Snd_Emu 0.1.7. Copyright (C) 2003-2005 Shay Green. GNU LGPL license. | 
| 5 | |
| 6 | #ifndef NES_NAMCO_H | 
| 7 | #define NES_NAMCO_H | 
| 8 | |
| 9 | #include "Nes_Apu.h" | 
| 10 | |
| 11 | struct namco_snapshot_t; | 
| 12 | |
| 13 | class Nes_Namco { | 
| 14 | public: | 
| 15 | Nes_Namco(); | 
| 16 | ~Nes_Namco(); | 
| 17 | |
| 18 | // See Nes_Apu.h for reference. | 
| 19 | void volume( double ); | 
| 20 | void treble_eq( const blip_eq_t& ); | 
| 21 | void output( Blip_Buffer* ); | 
| 22 | enum { osc_count = 8 }; | 
| 23 | void osc_output( int index, Blip_Buffer* ); | 
| 24 | void reset(); | 
| 25 | void end_frame( cpu_time_t ); | 
| 26 | |
| 27 | // Read/write data register is at 0x4800 | 
| 28 | enum { data_reg_addr = 0x4800 }; | 
| 29 | void write_data( cpu_time_t, int ); | 
| 30 | int read_data(); | 
| 31 | |
| 32 | // Write-only address register is at 0xF800 | 
| 33 | enum { addr_reg_addr = 0xF800 }; | 
| 34 | void write_addr( int ); | 
| 35 | |
| 36 | // to do: implement save/restore | 
| 37 | void save_snapshot( namco_snapshot_t* out ); | 
| 38 | void load_snapshot( namco_snapshot_t const& ); | 
| 39 | |
| 40 | private: | 
| 41 | // noncopyable | 
| 42 | Nes_Namco( const Nes_Namco& ); | 
| 43 | Nes_Namco& operator = ( const Nes_Namco& ); | 
| 44 | |
| 45 | struct Namco_Osc { | 
| 46 | long delay; | 
| 47 | Blip_Buffer* output; | 
| 48 | short last_amp; | 
| 49 | short wave_pos; | 
| 50 | }; | 
| 51 | |
| 52 | Namco_Osc oscs [osc_count]; | 
| 53 | |
| 54 | cpu_time_t last_time; | 
| 55 | int addr_reg; | 
| 56 | |
| 57 | enum { reg_count = 0x80 }; | 
| 58 | BOOST::uint8_t reg [reg_count]; | 
| 59 | Blip_Synth<blip_good_quality,15> synth; | 
| 60 | |
| 61 | BOOST::uint8_t& access(); | 
| 62 | void run_until( cpu_time_t ); | 
| 63 | }; | 
| 64 | |
| 65 | inline void Nes_Namco::volume( double v ) { synth.volume( 0.10 / osc_count * v ); } | 
| 66 | |
| 67 | inline void Nes_Namco::treble_eq( const blip_eq_t& eq ) { synth.treble_eq( eq ); } | 
| 68 | |
| 69 | inline void Nes_Namco::write_addr( int v ) { addr_reg = v; } | 
| 70 | |
| 71 | inline int Nes_Namco::read_data() { return access(); } | 
| 72 | |
| 73 | inline void Nes_Namco::osc_output( int i, Blip_Buffer* buf ) | 
| 74 | { | 
| 75 | assert( (unsigned) i < osc_count ); | 
| 76 | oscs [i].output = buf; | 
| 77 | } | 
| 78 | |
| 79 | inline void Nes_Namco::write_data( cpu_time_t time, int data ) | 
| 80 | { | 
| 81 | run_until( time ); | 
| 82 | access() = data; | 
| 83 | } | 
| 84 | |
| 85 | #endif | 
| 86 | |
| 87 | 
