| 1 | /* | 
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| 2 | Simple DirectMedia Layer | 
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| 3 | Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied | 
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| 6 | warranty.  In no event will the authors be held liable for any damages | 
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| 7 | arising from the use of this software. | 
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| 8 |  | 
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| 9 | Permission is granted to anyone to use this software for any purpose, | 
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| 10 | including commercial applications, and to alter it and redistribute it | 
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| 11 | freely, subject to the following restrictions: | 
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| 12 |  | 
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| 13 | 1. The origin of this software must not be misrepresented; you must not | 
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| 14 | claim that you wrote the original software. If you use this software | 
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| 15 | in a product, an acknowledgment in the product documentation would be | 
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| 16 | appreciated but is not required. | 
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| 17 | 2. Altered source versions must be plainly marked as such, and must not be | 
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| 18 | misrepresented as being the original software. | 
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| 19 | 3. This notice may not be removed or altered from any source distribution. | 
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| 20 | */ | 
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| 21 |  | 
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| 22 | /** | 
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| 23 | *  \file SDL_blendmode.h | 
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| 24 | * | 
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| 25 | *  Header file declaring the SDL_BlendMode enumeration | 
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| 26 | */ | 
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| 27 |  | 
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| 28 | #ifndef SDL_blendmode_h_ | 
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| 29 | #define SDL_blendmode_h_ | 
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| 30 |  | 
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| 31 | #include "begin_code.h" | 
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| 32 | /* Set up for C function definitions, even when using C++ */ | 
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| 33 | #ifdef __cplusplus | 
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| 34 | extern "C"{ | 
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| 35 | #endif | 
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| 36 |  | 
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| 37 | /** | 
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| 38 | *  \brief The blend mode used in SDL_RenderCopy() and drawing operations. | 
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| 39 | */ | 
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| 40 | typedef enum | 
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| 41 | { | 
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| 42 | SDL_BLENDMODE_NONE = 0x00000000,     /**< no blending | 
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| 43 | dstRGBA = srcRGBA */ | 
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| 44 | SDL_BLENDMODE_BLEND = 0x00000001,    /**< alpha blending | 
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| 45 | dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA)) | 
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| 46 | dstA = srcA + (dstA * (1-srcA)) */ | 
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| 47 | SDL_BLENDMODE_ADD = 0x00000002,      /**< additive blending | 
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| 48 | dstRGB = (srcRGB * srcA) + dstRGB | 
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| 49 | dstA = dstA */ | 
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| 50 | SDL_BLENDMODE_MOD = 0x00000004,      /**< color modulate | 
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| 51 | dstRGB = srcRGB * dstRGB | 
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| 52 | dstA = dstA */ | 
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| 53 | SDL_BLENDMODE_INVALID = 0x7FFFFFFF | 
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| 54 |  | 
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| 55 | /* Additional custom blend modes can be returned by SDL_ComposeCustomBlendMode() */ | 
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| 56 |  | 
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| 57 | } SDL_BlendMode; | 
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| 58 |  | 
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| 59 | /** | 
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| 60 | *  \brief The blend operation used when combining source and destination pixel components | 
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| 61 | */ | 
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| 62 | typedef enum | 
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| 63 | { | 
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| 64 | SDL_BLENDOPERATION_ADD              = 0x1,  /**< dst + src: supported by all renderers */ | 
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| 65 | SDL_BLENDOPERATION_SUBTRACT         = 0x2,  /**< dst - src : supported by D3D9, D3D11, OpenGL, OpenGLES */ | 
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| 66 | SDL_BLENDOPERATION_REV_SUBTRACT     = 0x3,  /**< src - dst : supported by D3D9, D3D11, OpenGL, OpenGLES */ | 
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| 67 | SDL_BLENDOPERATION_MINIMUM          = 0x4,  /**< min(dst, src) : supported by D3D11 */ | 
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| 68 | SDL_BLENDOPERATION_MAXIMUM          = 0x5   /**< max(dst, src) : supported by D3D11 */ | 
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| 69 |  | 
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| 70 | } SDL_BlendOperation; | 
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| 71 |  | 
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| 72 | /** | 
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| 73 | *  \brief The normalized factor used to multiply pixel components | 
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| 74 | */ | 
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| 75 | typedef enum | 
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| 76 | { | 
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| 77 | SDL_BLENDFACTOR_ZERO                = 0x1,  /**< 0, 0, 0, 0 */ | 
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| 78 | SDL_BLENDFACTOR_ONE                 = 0x2,  /**< 1, 1, 1, 1 */ | 
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| 79 | SDL_BLENDFACTOR_SRC_COLOR           = 0x3,  /**< srcR, srcG, srcB, srcA */ | 
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| 80 | SDL_BLENDFACTOR_ONE_MINUS_SRC_COLOR = 0x4,  /**< 1-srcR, 1-srcG, 1-srcB, 1-srcA */ | 
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| 81 | SDL_BLENDFACTOR_SRC_ALPHA           = 0x5,  /**< srcA, srcA, srcA, srcA */ | 
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| 82 | SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA = 0x6,  /**< 1-srcA, 1-srcA, 1-srcA, 1-srcA */ | 
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| 83 | SDL_BLENDFACTOR_DST_COLOR           = 0x7,  /**< dstR, dstG, dstB, dstA */ | 
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| 84 | SDL_BLENDFACTOR_ONE_MINUS_DST_COLOR = 0x8,  /**< 1-dstR, 1-dstG, 1-dstB, 1-dstA */ | 
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| 85 | SDL_BLENDFACTOR_DST_ALPHA           = 0x9,  /**< dstA, dstA, dstA, dstA */ | 
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| 86 | SDL_BLENDFACTOR_ONE_MINUS_DST_ALPHA = 0xA   /**< 1-dstA, 1-dstA, 1-dstA, 1-dstA */ | 
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| 87 |  | 
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| 88 | } SDL_BlendFactor; | 
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| 89 |  | 
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| 90 | /** | 
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| 91 | *  \brief Create a custom blend mode, which may or may not be supported by a given renderer | 
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| 92 | * | 
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| 93 | *  \param srcColorFactor | 
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| 94 | *  \param dstColorFactor | 
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| 95 | *  \param colorOperation | 
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| 96 | *  \param srcAlphaFactor | 
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| 97 | *  \param dstAlphaFactor | 
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| 98 | *  \param alphaOperation | 
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| 99 | * | 
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| 100 | *  The result of the blend mode operation will be: | 
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| 101 | *      dstRGB = dstRGB * dstColorFactor colorOperation srcRGB * srcColorFactor | 
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| 102 | *  and | 
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| 103 | *      dstA = dstA * dstAlphaFactor alphaOperation srcA * srcAlphaFactor | 
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| 104 | */ | 
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| 105 | extern DECLSPEC SDL_BlendMode SDLCALL SDL_ComposeCustomBlendMode(SDL_BlendFactor srcColorFactor, | 
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| 106 | SDL_BlendFactor dstColorFactor, | 
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| 107 | SDL_BlendOperation colorOperation, | 
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| 108 | SDL_BlendFactor srcAlphaFactor, | 
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| 109 | SDL_BlendFactor dstAlphaFactor, | 
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| 110 | SDL_BlendOperation alphaOperation); | 
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| 111 |  | 
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| 112 | /* Ends C function definitions when using C++ */ | 
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| 113 | #ifdef __cplusplus | 
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| 114 | } | 
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| 115 | #endif | 
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| 116 | #include "close_code.h" | 
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| 117 |  | 
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| 118 | #endif /* SDL_blendmode_h_ */ | 
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| 119 |  | 
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| 120 | /* vi: set ts=4 sw=4 expandtab: */ | 
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| 121 |  | 
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