| 1 | /* | 
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| 2 | Simple DirectMedia Layer | 
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| 3 | Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied | 
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| 6 | warranty.  In no event will the authors be held liable for any damages | 
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| 7 | arising from the use of this software. | 
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| 8 |  | 
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| 9 | Permission is granted to anyone to use this software for any purpose, | 
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| 10 | including commercial applications, and to alter it and redistribute it | 
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| 11 | freely, subject to the following restrictions: | 
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| 12 |  | 
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| 13 | 1. The origin of this software must not be misrepresented; you must not | 
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| 14 | claim that you wrote the original software. If you use this software | 
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| 15 | in a product, an acknowledgment in the product documentation would be | 
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| 16 | appreciated but is not required. | 
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| 17 | 2. Altered source versions must be plainly marked as such, and must not be | 
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| 18 | misrepresented as being the original software. | 
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| 19 | 3. This notice may not be removed or altered from any source distribution. | 
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| 20 | */ | 
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| 21 |  | 
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| 22 | /** | 
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| 23 | *  \file SDL_rect.h | 
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| 24 | * | 
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| 25 | *  Header file for SDL_rect definition and management functions. | 
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| 26 | */ | 
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| 27 |  | 
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| 28 | #ifndef SDL_rect_h_ | 
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| 29 | #define SDL_rect_h_ | 
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| 30 |  | 
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| 31 | #include "SDL_stdinc.h" | 
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| 32 | #include "SDL_error.h" | 
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| 33 | #include "SDL_pixels.h" | 
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| 34 | #include "SDL_rwops.h" | 
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| 35 |  | 
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| 36 | #include "begin_code.h" | 
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| 37 | /* Set up for C function definitions, even when using C++ */ | 
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| 38 | #ifdef __cplusplus | 
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| 39 | extern "C"{ | 
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| 40 | #endif | 
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| 41 |  | 
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| 42 | /** | 
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| 43 | *  \brief  The structure that defines a point | 
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| 44 | * | 
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| 45 | *  \sa SDL_EnclosePoints | 
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| 46 | *  \sa SDL_PointInRect | 
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| 47 | */ | 
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| 48 | typedef struct SDL_Point | 
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| 49 | { | 
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| 50 | int x; | 
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| 51 | int y; | 
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| 52 | } SDL_Point; | 
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| 53 |  | 
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| 54 | /** | 
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| 55 | *  \brief A rectangle, with the origin at the upper left. | 
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| 56 | * | 
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| 57 | *  \sa SDL_RectEmpty | 
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| 58 | *  \sa SDL_RectEquals | 
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| 59 | *  \sa SDL_HasIntersection | 
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| 60 | *  \sa SDL_IntersectRect | 
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| 61 | *  \sa SDL_UnionRect | 
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| 62 | *  \sa SDL_EnclosePoints | 
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| 63 | */ | 
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| 64 | typedef struct SDL_Rect | 
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| 65 | { | 
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| 66 | int x, y; | 
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| 67 | int w, h; | 
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| 68 | } SDL_Rect; | 
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| 69 |  | 
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| 70 | /** | 
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| 71 | *  \brief Returns true if point resides inside a rectangle. | 
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| 72 | */ | 
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| 73 | SDL_FORCE_INLINE SDL_bool SDL_PointInRect(const SDL_Point *p, const SDL_Rect *r) | 
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| 74 | { | 
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| 75 | return ( (p->x >= r->x) && (p->x < (r->x + r->w)) && | 
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| 76 | (p->y >= r->y) && (p->y < (r->y + r->h)) ) ? SDL_TRUE : SDL_FALSE; | 
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| 77 | } | 
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| 78 |  | 
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| 79 | /** | 
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| 80 | *  \brief Returns true if the rectangle has no area. | 
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| 81 | */ | 
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| 82 | SDL_FORCE_INLINE SDL_bool SDL_RectEmpty(const SDL_Rect *r) | 
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| 83 | { | 
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| 84 | return ((!r) || (r->w <= 0) || (r->h <= 0)) ? SDL_TRUE : SDL_FALSE; | 
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| 85 | } | 
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| 86 |  | 
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| 87 | /** | 
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| 88 | *  \brief Returns true if the two rectangles are equal. | 
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| 89 | */ | 
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| 90 | SDL_FORCE_INLINE SDL_bool SDL_RectEquals(const SDL_Rect *a, const SDL_Rect *b) | 
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| 91 | { | 
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| 92 | return (a && b && (a->x == b->x) && (a->y == b->y) && | 
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| 93 | (a->w == b->w) && (a->h == b->h)) ? SDL_TRUE : SDL_FALSE; | 
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| 94 | } | 
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| 95 |  | 
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| 96 | /** | 
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| 97 | *  \brief Determine whether two rectangles intersect. | 
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| 98 | * | 
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| 99 | *  \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise. | 
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| 100 | */ | 
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| 101 | extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersection(const SDL_Rect * A, | 
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| 102 | const SDL_Rect * B); | 
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| 103 |  | 
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| 104 | /** | 
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| 105 | *  \brief Calculate the intersection of two rectangles. | 
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| 106 | * | 
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| 107 | *  \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise. | 
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| 108 | */ | 
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| 109 | extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRect(const SDL_Rect * A, | 
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| 110 | const SDL_Rect * B, | 
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| 111 | SDL_Rect * result); | 
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| 112 |  | 
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| 113 | /** | 
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| 114 | *  \brief Calculate the union of two rectangles. | 
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| 115 | */ | 
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| 116 | extern DECLSPEC void SDLCALL SDL_UnionRect(const SDL_Rect * A, | 
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| 117 | const SDL_Rect * B, | 
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| 118 | SDL_Rect * result); | 
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| 119 |  | 
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| 120 | /** | 
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| 121 | *  \brief Calculate a minimal rectangle enclosing a set of points | 
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| 122 | * | 
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| 123 | *  \return SDL_TRUE if any points were within the clipping rect | 
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| 124 | */ | 
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| 125 | extern DECLSPEC SDL_bool SDLCALL SDL_EnclosePoints(const SDL_Point * points, | 
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| 126 | int count, | 
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| 127 | const SDL_Rect * clip, | 
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| 128 | SDL_Rect * result); | 
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| 129 |  | 
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| 130 | /** | 
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| 131 | *  \brief Calculate the intersection of a rectangle and line segment. | 
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| 132 | * | 
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| 133 | *  \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise. | 
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| 134 | */ | 
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| 135 | extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRectAndLine(const SDL_Rect * | 
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| 136 | rect, int *X1, | 
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| 137 | int *Y1, int *X2, | 
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| 138 | int *Y2); | 
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| 139 |  | 
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| 140 | /* Ends C function definitions when using C++ */ | 
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| 141 | #ifdef __cplusplus | 
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| 142 | } | 
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| 143 | #endif | 
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| 144 | #include "close_code.h" | 
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| 145 |  | 
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| 146 | #endif /* SDL_rect_h_ */ | 
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| 147 |  | 
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| 148 | /* vi: set ts=4 sw=4 expandtab: */ | 
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| 149 |  | 
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