1/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
2 *
3 * Permission is hereby granted, free of charge, to any person obtaining a copy
4 * of this software and associated documentation files (the "Software"), to
5 * deal in the Software without restriction, including without limitation the
6 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
7 * sell copies of the Software, and to permit persons to whom the Software is
8 * furnished to do so, subject to the following conditions:
9 *
10 * The above copyright notice and this permission notice shall be included in
11 * all copies or substantial portions of the Software.
12 *
13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
16 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
17 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
18 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
19 * IN THE SOFTWARE.
20 */
21
22#include "uv.h"
23#include "task.h"
24
25
26static int timer_cb_called;
27
28
29static void timer_cb(uv_timer_t* timer) {
30 timer_cb_called++;
31 uv_close((uv_handle_t*) timer, NULL);
32}
33
34
35TEST_IMPL(default_loop_close) {
36 uv_loop_t* loop;
37 uv_timer_t timer_handle;
38
39 loop = uv_default_loop();
40 ASSERT(loop != NULL);
41
42 ASSERT(0 == uv_timer_init(loop, &timer_handle));
43 ASSERT(0 == uv_timer_start(&timer_handle, timer_cb, 1, 0));
44 ASSERT(0 == uv_run(loop, UV_RUN_DEFAULT));
45 ASSERT(1 == timer_cb_called);
46 ASSERT(0 == uv_loop_close(loop));
47
48 loop = uv_default_loop();
49 ASSERT(loop != NULL);
50
51 ASSERT(0 == uv_timer_init(loop, &timer_handle));
52 ASSERT(0 == uv_timer_start(&timer_handle, timer_cb, 1, 0));
53 ASSERT(0 == uv_run(loop, UV_RUN_DEFAULT));
54 ASSERT(2 == timer_cb_called);
55 ASSERT(0 == uv_loop_close(loop));
56
57 MAKE_VALGRIND_HAPPY();
58 return 0;
59}
60