1 | #ifndef UNIXUDP_H |
2 | #define UNIXUDP_H |
3 | /*=========================================================================*\ |
4 | * UDP object |
5 | * LuaSocket toolkit |
6 | * |
7 | * The udp.h module provides LuaSocket with support for UDP protocol |
8 | * (AF_INET, SOCK_DGRAM). |
9 | * |
10 | * Two classes are defined: connected and unconnected. UDP objects are |
11 | * originally unconnected. They can be "connected" to a given address |
12 | * with a call to the setpeername function. The same function can be used to |
13 | * break the connection. |
14 | \*=========================================================================*/ |
15 | |
16 | #include "unix.h" |
17 | |
18 | int unixudp_open(lua_State *L); |
19 | |
20 | #endif /* UNIXUDP_H */ |
21 | |