1 | /** |
2 | * Copyright (c) 2006-2023 LOVE Development Team |
3 | * |
4 | * This software is provided 'as-is', without any express or implied |
5 | * warranty. In no event will the authors be held liable for any damages |
6 | * arising from the use of this software. |
7 | * |
8 | * Permission is granted to anyone to use this software for any purpose, |
9 | * including commercial applications, and to alter it and redistribute it |
10 | * freely, subject to the following restrictions: |
11 | * |
12 | * 1. The origin of this software must not be misrepresented; you must not |
13 | * claim that you wrote the original software. If you use this software |
14 | * in a product, an acknowledgment in the product documentation would be |
15 | * appreciated but is not required. |
16 | * 2. Altered source versions must be plainly marked as such, and must not be |
17 | * misrepresented as being the original software. |
18 | * 3. This notice may not be removed or altered from any source distribution. |
19 | **/ |
20 | |
21 | #ifndef LOVE_GRAPHICS_QUAD_H |
22 | #define LOVE_GRAPHICS_QUAD_H |
23 | |
24 | // LOVE |
25 | #include "common/Object.h" |
26 | #include "common/math.h" |
27 | #include "common/Vector.h" |
28 | |
29 | namespace love |
30 | { |
31 | namespace graphics |
32 | { |
33 | |
34 | class Quad : public Object |
35 | { |
36 | public: |
37 | |
38 | static love::Type type; |
39 | |
40 | struct Viewport |
41 | { |
42 | double x, y; |
43 | double w, h; |
44 | }; |
45 | |
46 | Quad(const Viewport &v, double sw, double sh); |
47 | virtual ~Quad(); |
48 | |
49 | void refresh(const Viewport &v, double sw, double sh); |
50 | void setViewport(const Viewport &v); |
51 | Viewport getViewport() const; |
52 | |
53 | double getTextureWidth() const; |
54 | double getTextureHeight() const; |
55 | |
56 | const Vector2 *getVertexPositions() const { return vertexPositions; } |
57 | const Vector2 *getVertexTexCoords() const { return vertexTexCoords; } |
58 | |
59 | void setLayer(int layer); |
60 | int getLayer() const; |
61 | |
62 | private: |
63 | |
64 | Vector2 vertexPositions[4]; |
65 | Vector2 vertexTexCoords[4]; |
66 | |
67 | int arrayLayer; |
68 | |
69 | Viewport viewport; |
70 | double sw; |
71 | double sh; |
72 | |
73 | }; // Quad |
74 | |
75 | } // graphics |
76 | } // love |
77 | |
78 | #endif // LOVE_GRAPHICS_QUAD_H |
79 | |