1 | /** |
2 | * Copyright (c) 2006-2023 LOVE Development Team |
3 | * |
4 | * This software is provided 'as-is', without any express or implied |
5 | * warranty. In no event will the authors be held liable for any damages |
6 | * arising from the use of this software. |
7 | * |
8 | * Permission is granted to anyone to use this software for any purpose, |
9 | * including commercial applications, and to alter it and redistribute it |
10 | * freely, subject to the following restrictions: |
11 | * |
12 | * 1. The origin of this software must not be misrepresented; you must not |
13 | * claim that you wrote the original software. If you use this software |
14 | * in a product, an acknowledgment in the product documentation would be |
15 | * appreciated but is not required. |
16 | * 2. Altered source versions must be plainly marked as such, and must not be |
17 | * misrepresented as being the original software. |
18 | * 3. This notice may not be removed or altered from any source distribution. |
19 | **/ |
20 | |
21 | #pragma once |
22 | |
23 | #include "common/Object.h" |
24 | #include "common/StringMap.h" |
25 | #include "Volatile.h" |
26 | #include "Resource.h" |
27 | |
28 | #include <stddef.h> |
29 | #include <string> |
30 | |
31 | namespace glslang |
32 | { |
33 | class TShader; |
34 | } |
35 | |
36 | namespace love |
37 | { |
38 | namespace graphics |
39 | { |
40 | |
41 | class Graphics; |
42 | |
43 | class ShaderStage : public love::Object, public Volatile, public Resource |
44 | { |
45 | public: |
46 | |
47 | enum StageType |
48 | { |
49 | STAGE_VERTEX, |
50 | STAGE_PIXEL, |
51 | STAGE_MAX_ENUM |
52 | }; |
53 | |
54 | ShaderStage(Graphics *gfx, StageType stage, const std::string &glsl, bool gles, const std::string &cachekey); |
55 | virtual ~ShaderStage(); |
56 | |
57 | StageType getStageType() const { return stageType; } |
58 | const std::string &getSource() const { return source; } |
59 | const std::string &getWarnings() const { return warnings; } |
60 | glslang::TShader *getGLSLangShader() const { return glslangShader; } |
61 | |
62 | static bool getConstant(const char *in, StageType &out); |
63 | static bool getConstant(StageType in, const char *&out); |
64 | |
65 | protected: |
66 | |
67 | std::string warnings; |
68 | |
69 | private: |
70 | |
71 | StageType stageType; |
72 | std::string source; |
73 | std::string cacheKey; |
74 | glslang::TShader *glslangShader; |
75 | |
76 | static StringMap<StageType, STAGE_MAX_ENUM>::Entry stageNameEntries[]; |
77 | static StringMap<StageType, STAGE_MAX_ENUM> stageNames; |
78 | |
79 | }; // ShaderStage |
80 | |
81 | class ShaderStageForValidation final : public ShaderStage |
82 | { |
83 | public: |
84 | |
85 | ShaderStageForValidation(Graphics *gfx, StageType stage, const std::string &glsl, bool gles) |
86 | : ShaderStage(gfx, stage, glsl, gles, "" ) |
87 | {} |
88 | |
89 | virtual ~ShaderStageForValidation() {} |
90 | |
91 | ptrdiff_t getHandle() const override { return 0; } |
92 | bool loadVolatile() override { return true; } |
93 | void unloadVolatile() override { } |
94 | |
95 | }; // ShaderStageForValidation |
96 | |
97 | } // graphics |
98 | } // love |
99 | |