| 1 | /** |
| 2 | * Copyright (c) 2006-2023 LOVE Development Team |
| 3 | * |
| 4 | * This software is provided 'as-is', without any express or implied |
| 5 | * warranty. In no event will the authors be held liable for any damages |
| 6 | * arising from the use of this software. |
| 7 | * |
| 8 | * Permission is granted to anyone to use this software for any purpose, |
| 9 | * including commercial applications, and to alter it and redistribute it |
| 10 | * freely, subject to the following restrictions: |
| 11 | * |
| 12 | * 1. The origin of this software must not be misrepresented; you must not |
| 13 | * claim that you wrote the original software. If you use this software |
| 14 | * in a product, an acknowledgment in the product documentation would be |
| 15 | * appreciated but is not required. |
| 16 | * 2. Altered source versions must be plainly marked as such, and must not be |
| 17 | * misrepresented as being the original software. |
| 18 | * 3. This notice may not be removed or altered from any source distribution. |
| 19 | **/ |
| 20 | |
| 21 | |
| 22 | #include "FenceSync.h" |
| 23 | |
| 24 | namespace love |
| 25 | { |
| 26 | namespace graphics |
| 27 | { |
| 28 | namespace opengl |
| 29 | { |
| 30 | |
| 31 | FenceSync::~FenceSync() |
| 32 | { |
| 33 | cleanup(); |
| 34 | } |
| 35 | |
| 36 | bool FenceSync::fence() |
| 37 | { |
| 38 | bool wasActive = sync != 0; |
| 39 | |
| 40 | if (wasActive) |
| 41 | cleanup(); |
| 42 | |
| 43 | sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); |
| 44 | |
| 45 | return !wasActive; |
| 46 | } |
| 47 | |
| 48 | bool FenceSync::cpuWait() |
| 49 | { |
| 50 | if (sync == 0) |
| 51 | return false; |
| 52 | |
| 53 | GLbitfield flags = 0; |
| 54 | GLuint64 duration = 0; |
| 55 | |
| 56 | while (true) |
| 57 | { |
| 58 | GLenum status = glClientWaitSync(sync, flags, duration); |
| 59 | |
| 60 | if (status == GL_ALREADY_SIGNALED || status == GL_CONDITION_SATISFIED) |
| 61 | break; |
| 62 | |
| 63 | if (status == GL_WAIT_FAILED) |
| 64 | break; |
| 65 | |
| 66 | flags = GL_SYNC_FLUSH_COMMANDS_BIT; |
| 67 | duration = 1000000000; // 1 second in nanoseconds. |
| 68 | } |
| 69 | |
| 70 | cleanup(); |
| 71 | |
| 72 | return true; |
| 73 | } |
| 74 | |
| 75 | void FenceSync::cleanup() |
| 76 | { |
| 77 | if (sync != 0) |
| 78 | { |
| 79 | glDeleteSync(sync); |
| 80 | sync = 0; |
| 81 | } |
| 82 | } |
| 83 | |
| 84 | } // opengl |
| 85 | } // graphics |
| 86 | } // love |
| 87 | |