| 1 | /** |
| 2 | * Copyright (c) 2006-2023 LOVE Development Team |
| 3 | * |
| 4 | * This software is provided 'as-is', without any express or implied |
| 5 | * warranty. In no event will the authors be held liable for any damages |
| 6 | * arising from the use of this software. |
| 7 | * |
| 8 | * Permission is granted to anyone to use this software for any purpose, |
| 9 | * including commercial applications, and to alter it and redistribute it |
| 10 | * freely, subject to the following restrictions: |
| 11 | * |
| 12 | * 1. The origin of this software must not be misrepresented; you must not |
| 13 | * claim that you wrote the original software. If you use this software |
| 14 | * in a product, an acknowledgment in the product documentation would be |
| 15 | * appreciated but is not required. |
| 16 | * 2. Altered source versions must be plainly marked as such, and must not be |
| 17 | * misrepresented as being the original software. |
| 18 | * 3. This notice may not be removed or altered from any source distribution. |
| 19 | **/ |
| 20 | |
| 21 | #pragma once |
| 22 | |
| 23 | // LOVE |
| 24 | #include "common/int.h" |
| 25 | #include "common/Color.h" |
| 26 | |
| 27 | // C |
| 28 | #include <stddef.h> |
| 29 | #include <vector> |
| 30 | #include <string> |
| 31 | |
| 32 | namespace love |
| 33 | { |
| 34 | namespace graphics |
| 35 | { |
| 36 | |
| 37 | class Resource; |
| 38 | |
| 39 | // Vertex attribute indices used in shaders by LOVE. The values map to GPU |
| 40 | // generic vertex attribute indices. |
| 41 | enum BuiltinVertexAttribute |
| 42 | { |
| 43 | ATTRIB_POS = 0, |
| 44 | ATTRIB_TEXCOORD, |
| 45 | ATTRIB_COLOR, |
| 46 | ATTRIB_CONSTANTCOLOR, |
| 47 | ATTRIB_MAX_ENUM |
| 48 | }; |
| 49 | |
| 50 | enum BuiltinVertexAttributeFlag |
| 51 | { |
| 52 | ATTRIBFLAG_POS = 1 << ATTRIB_POS, |
| 53 | ATTRIBFLAG_TEXCOORD = 1 << ATTRIB_TEXCOORD, |
| 54 | ATTRIBFLAG_COLOR = 1 << ATTRIB_COLOR, |
| 55 | ATTRIBFLAG_CONSTANTCOLOR = 1 << ATTRIB_CONSTANTCOLOR |
| 56 | }; |
| 57 | |
| 58 | enum BufferType |
| 59 | { |
| 60 | BUFFER_VERTEX = 0, |
| 61 | BUFFER_INDEX, |
| 62 | BUFFER_MAX_ENUM |
| 63 | }; |
| 64 | |
| 65 | enum IndexDataType |
| 66 | { |
| 67 | INDEX_UINT16, |
| 68 | INDEX_UINT32, |
| 69 | INDEX_MAX_ENUM |
| 70 | }; |
| 71 | |
| 72 | // http://escience.anu.edu.au/lecture/cg/surfaceModeling/image/surfaceModeling015.png |
| 73 | enum PrimitiveType |
| 74 | { |
| 75 | PRIMITIVE_TRIANGLES, |
| 76 | PRIMITIVE_TRIANGLE_STRIP, |
| 77 | PRIMITIVE_TRIANGLE_FAN, |
| 78 | PRIMITIVE_POINTS, |
| 79 | PRIMITIVE_MAX_ENUM |
| 80 | }; |
| 81 | |
| 82 | enum AttributeStep |
| 83 | { |
| 84 | STEP_PER_VERTEX, |
| 85 | STEP_PER_INSTANCE, |
| 86 | STEP_MAX_ENUM |
| 87 | }; |
| 88 | |
| 89 | enum CullMode |
| 90 | { |
| 91 | CULL_NONE, |
| 92 | CULL_BACK, |
| 93 | CULL_FRONT, |
| 94 | CULL_MAX_ENUM |
| 95 | }; |
| 96 | |
| 97 | namespace vertex |
| 98 | { |
| 99 | |
| 100 | // The expected usage pattern of vertex data. |
| 101 | enum Usage |
| 102 | { |
| 103 | USAGE_STREAM, |
| 104 | USAGE_DYNAMIC, |
| 105 | USAGE_STATIC, |
| 106 | USAGE_MAX_ENUM |
| 107 | }; |
| 108 | |
| 109 | enum DataType |
| 110 | { |
| 111 | DATA_UNORM8, |
| 112 | DATA_UNORM16, |
| 113 | DATA_FLOAT, |
| 114 | DATA_MAX_ENUM |
| 115 | }; |
| 116 | |
| 117 | enum Winding |
| 118 | { |
| 119 | WINDING_CW, |
| 120 | WINDING_CCW, |
| 121 | WINDING_MAX_ENUM |
| 122 | }; |
| 123 | |
| 124 | enum class TriangleIndexMode |
| 125 | { |
| 126 | NONE, |
| 127 | STRIP, |
| 128 | FAN, |
| 129 | QUADS, |
| 130 | }; |
| 131 | |
| 132 | enum class CommonFormat |
| 133 | { |
| 134 | NONE, |
| 135 | XYf, |
| 136 | XYZf, |
| 137 | RGBAub, |
| 138 | STf_RGBAub, |
| 139 | STPf_RGBAub, |
| 140 | XYf_STf, |
| 141 | XYf_STPf, |
| 142 | XYf_STf_RGBAub, |
| 143 | XYf_STus_RGBAub, |
| 144 | XYf_STPf_RGBAub, |
| 145 | }; |
| 146 | |
| 147 | struct STf_RGBAub |
| 148 | { |
| 149 | float s, t; |
| 150 | Color32 color; |
| 151 | }; |
| 152 | |
| 153 | struct STPf_RGBAub |
| 154 | { |
| 155 | float s, t, p; |
| 156 | Color32 color; |
| 157 | }; |
| 158 | |
| 159 | struct XYf_STf |
| 160 | { |
| 161 | float x, y; |
| 162 | float s, t; |
| 163 | }; |
| 164 | |
| 165 | struct XYf_STPf |
| 166 | { |
| 167 | float x, y; |
| 168 | float s, t, p; |
| 169 | }; |
| 170 | |
| 171 | struct XYf_STf_RGBAub |
| 172 | { |
| 173 | float x, y; |
| 174 | float s, t; |
| 175 | Color32 color; |
| 176 | }; |
| 177 | |
| 178 | struct XYf_STus_RGBAub |
| 179 | { |
| 180 | float x, y; |
| 181 | uint16 s, t; |
| 182 | Color32 color; |
| 183 | }; |
| 184 | |
| 185 | struct XYf_STPf_RGBAub |
| 186 | { |
| 187 | float x, y; |
| 188 | float s, t, p; |
| 189 | Color32 color; |
| 190 | }; |
| 191 | |
| 192 | struct BufferBindings |
| 193 | { |
| 194 | static const uint32 MAX = 32; |
| 195 | |
| 196 | uint32 useBits = 0; |
| 197 | |
| 198 | struct |
| 199 | { |
| 200 | Resource *buffer; |
| 201 | size_t offset; |
| 202 | } info[MAX]; |
| 203 | |
| 204 | void set(uint32 index, Resource *r, size_t offset) |
| 205 | { |
| 206 | useBits |= (1u << index); |
| 207 | info[index] = {r, offset}; |
| 208 | } |
| 209 | |
| 210 | void disable(uint32 index) { useBits &= (1u << index); } |
| 211 | void clear() { useBits = 0; } |
| 212 | }; |
| 213 | |
| 214 | struct AttributeInfo |
| 215 | { |
| 216 | uint8 bufferIndex; |
| 217 | DataType type : 4; |
| 218 | uint8 components : 4; |
| 219 | uint16 offsetFromVertex; |
| 220 | }; |
| 221 | |
| 222 | struct BufferLayout |
| 223 | { |
| 224 | uint16 stride; |
| 225 | }; |
| 226 | |
| 227 | struct Attributes |
| 228 | { |
| 229 | static const uint32 MAX = 32; |
| 230 | |
| 231 | uint32 enableBits = 0; // indexed by attribute |
| 232 | uint32 instanceBits = 0; // indexed by buffer |
| 233 | |
| 234 | AttributeInfo attribs[MAX]; |
| 235 | BufferLayout bufferLayouts[BufferBindings::MAX]; |
| 236 | |
| 237 | Attributes() {} |
| 238 | Attributes(CommonFormat format, uint8 bufferindex) |
| 239 | { |
| 240 | setCommonFormat(format, bufferindex); |
| 241 | } |
| 242 | |
| 243 | void set(uint32 index, DataType type, uint8 components, uint16 offsetfromvertex, uint8 bufferindex) |
| 244 | { |
| 245 | enableBits |= (1u << index); |
| 246 | |
| 247 | attribs[index].bufferIndex = bufferindex; |
| 248 | attribs[index].type = type; |
| 249 | attribs[index].components = components; |
| 250 | attribs[index].offsetFromVertex = offsetfromvertex; |
| 251 | } |
| 252 | |
| 253 | void setBufferLayout(uint32 bufferindex, uint16 stride, AttributeStep step = STEP_PER_VERTEX) |
| 254 | { |
| 255 | uint32 bufferbit = (1u << bufferindex); |
| 256 | |
| 257 | if (step == STEP_PER_INSTANCE) |
| 258 | instanceBits |= bufferbit; |
| 259 | else |
| 260 | instanceBits &= ~bufferbit; |
| 261 | |
| 262 | bufferLayouts[bufferindex].stride = stride; |
| 263 | } |
| 264 | |
| 265 | void disable(uint32 index) |
| 266 | { |
| 267 | enableBits &= ~(1u << index); |
| 268 | } |
| 269 | |
| 270 | void clear() |
| 271 | { |
| 272 | enableBits = 0; |
| 273 | } |
| 274 | |
| 275 | bool isEnabled(uint32 index) const |
| 276 | { |
| 277 | return (enableBits & (1u << index)) != 0; |
| 278 | } |
| 279 | |
| 280 | AttributeStep getBufferStep(uint32 index) const |
| 281 | { |
| 282 | return (instanceBits & (1u << index)) != 0 ? STEP_PER_INSTANCE : STEP_PER_VERTEX; |
| 283 | } |
| 284 | |
| 285 | void setCommonFormat(CommonFormat format, uint8 bufferindex); |
| 286 | }; |
| 287 | |
| 288 | size_t getFormatStride(CommonFormat format); |
| 289 | |
| 290 | uint32 getFormatFlags(CommonFormat format); |
| 291 | |
| 292 | int getFormatPositionComponents(CommonFormat format); |
| 293 | |
| 294 | inline CommonFormat getSinglePositionFormat(bool is2D) |
| 295 | { |
| 296 | return is2D ? CommonFormat::XYf : CommonFormat::XYZf; |
| 297 | } |
| 298 | |
| 299 | size_t getIndexDataSize(IndexDataType type); |
| 300 | size_t getDataTypeSize(DataType datatype); |
| 301 | |
| 302 | IndexDataType getIndexDataTypeFromMax(size_t maxvalue); |
| 303 | |
| 304 | int getIndexCount(TriangleIndexMode mode, int vertexCount); |
| 305 | |
| 306 | void fillIndices(TriangleIndexMode mode, uint16 vertexStart, uint16 vertexCount, uint16 *indices); |
| 307 | void fillIndices(TriangleIndexMode mode, uint32 vertexStart, uint32 vertexCount, uint32 *indices); |
| 308 | |
| 309 | bool getConstant(const char *in, BuiltinVertexAttribute &out); |
| 310 | bool getConstant(BuiltinVertexAttribute in, const char *&out); |
| 311 | |
| 312 | bool getConstant(const char *in, IndexDataType &out); |
| 313 | bool getConstant(IndexDataType in, const char *&out); |
| 314 | std::vector<std::string> getConstants(IndexDataType); |
| 315 | |
| 316 | bool getConstant(const char *in, Usage &out); |
| 317 | bool getConstant(Usage in, const char *&out); |
| 318 | std::vector<std::string> getConstants(Usage); |
| 319 | |
| 320 | bool getConstant(const char *in, PrimitiveType &out); |
| 321 | bool getConstant(PrimitiveType in, const char *&out); |
| 322 | std::vector<std::string> getConstants(PrimitiveType); |
| 323 | |
| 324 | bool getConstant(const char *in, AttributeStep &out); |
| 325 | bool getConstant(AttributeStep in, const char *&out); |
| 326 | std::vector<std::string> getConstants(AttributeStep); |
| 327 | |
| 328 | bool getConstant(const char *in, DataType &out); |
| 329 | bool getConstant(DataType in, const char *&out); |
| 330 | std::vector<std::string> getConstants(DataType); |
| 331 | |
| 332 | bool getConstant(const char *in, CullMode &out); |
| 333 | bool getConstant(CullMode in, const char *&out); |
| 334 | std::vector<std::string> getConstants(CullMode); |
| 335 | |
| 336 | bool getConstant(const char *in, Winding &out); |
| 337 | bool getConstant(Winding in, const char *&out); |
| 338 | std::vector<std::string> getConstants(Winding); |
| 339 | |
| 340 | } // vertex |
| 341 | |
| 342 | typedef vertex::XYf_STf_RGBAub Vertex; |
| 343 | |
| 344 | } // graphics |
| 345 | } // love |
| 346 | |