1 | /** |
2 | * Copyright (c) 2006-2023 LOVE Development Team |
3 | * |
4 | * This software is provided 'as-is', without any express or implied |
5 | * warranty. In no event will the authors be held liable for any damages |
6 | * arising from the use of this software. |
7 | * |
8 | * Permission is granted to anyone to use this software for any purpose, |
9 | * including commercial applications, and to alter it and redistribute it |
10 | * freely, subject to the following restrictions: |
11 | * |
12 | * 1. The origin of this software must not be misrepresented; you must not |
13 | * claim that you wrote the original software. If you use this software |
14 | * in a product, an acknowledgment in the product documentation would be |
15 | * appreciated but is not required. |
16 | * 2. Altered source versions must be plainly marked as such, and must not be |
17 | * misrepresented as being the original software. |
18 | * 3. This notice may not be removed or altered from any source distribution. |
19 | **/ |
20 | |
21 | #pragma once |
22 | |
23 | // LOVE |
24 | #include "common/Object.h" |
25 | #include "common/Matrix.h" |
26 | #include "common/Vector.h" |
27 | #include "common/StringMap.h" |
28 | |
29 | namespace love |
30 | { |
31 | namespace math |
32 | { |
33 | |
34 | class Transform : public Object |
35 | { |
36 | public: |
37 | |
38 | enum MatrixLayout |
39 | { |
40 | MATRIX_ROW_MAJOR, |
41 | MATRIX_COLUMN_MAJOR, |
42 | MATRIX_MAX_ENUM |
43 | }; |
44 | |
45 | static love::Type type; |
46 | |
47 | Transform(); |
48 | Transform(const Matrix4 &m); |
49 | Transform(float x, float y, float a, float sx, float sy, float ox, float oy, float kx, float ky); |
50 | |
51 | virtual ~Transform(); |
52 | |
53 | Transform *clone(); |
54 | Transform *inverse(); |
55 | |
56 | void apply(Transform *other); |
57 | |
58 | void translate(float x, float y); |
59 | void rotate(float angle); |
60 | void scale(float x, float y); |
61 | void shear(float x, float y); |
62 | |
63 | void reset(); |
64 | void setTransformation(float x, float y, float a, float sx, float sy, float ox, float oy, float kx, float ky); |
65 | |
66 | love::Vector2 transformPoint(love::Vector2 p) const; |
67 | love::Vector2 inverseTransformPoint(love::Vector2 p); |
68 | |
69 | const Matrix4 &getMatrix() const; |
70 | void setMatrix(const Matrix4 &m); |
71 | |
72 | static bool getConstant(const char *in, MatrixLayout &out); |
73 | static bool getConstant(MatrixLayout in, const char *&out); |
74 | static std::vector<std::string> getConstants(MatrixLayout); |
75 | |
76 | private: |
77 | |
78 | inline const Matrix4 &getInverseMatrix() |
79 | { |
80 | if (inverseDirty) |
81 | { |
82 | inverseDirty = false; |
83 | inverseMatrix = matrix.inverse(); |
84 | } |
85 | |
86 | return inverseMatrix; |
87 | } |
88 | |
89 | Matrix4 matrix; |
90 | bool inverseDirty; |
91 | Matrix4 inverseMatrix; |
92 | |
93 | static StringMap<MatrixLayout, MATRIX_MAX_ENUM>::Entry matrixLayoutEntries[]; |
94 | static StringMap<MatrixLayout, MATRIX_MAX_ENUM> matrixLayouts; |
95 | |
96 | }; // Transform |
97 | |
98 | |
99 | } // math |
100 | } // love |
101 | |