| 1 | /** |
| 2 | * Copyright (c) 2006-2023 LOVE Development Team |
| 3 | * |
| 4 | * This software is provided 'as-is', without any express or implied |
| 5 | * warranty. In no event will the authors be held liable for any damages |
| 6 | * arising from the use of this software. |
| 7 | * |
| 8 | * Permission is granted to anyone to use this software for any purpose, |
| 9 | * including commercial applications, and to alter it and redistribute it |
| 10 | * freely, subject to the following restrictions: |
| 11 | * |
| 12 | * 1. The origin of this software must not be misrepresented; you must not |
| 13 | * claim that you wrote the original software. If you use this software |
| 14 | * in a product, an acknowledgment in the product documentation would be |
| 15 | * appreciated but is not required. |
| 16 | * 2. Altered source versions must be plainly marked as such, and must not be |
| 17 | * misrepresented as being the original software. |
| 18 | * 3. This notice may not be removed or altered from any source distribution. |
| 19 | **/ |
| 20 | |
| 21 | #include "wrap_RandomGenerator.h" |
| 22 | |
| 23 | #include <cmath> |
| 24 | #include <algorithm> |
| 25 | |
| 26 | // Put the Lua code directly into a raw string literal. |
| 27 | static const char randomgenerator_lua[] = |
| 28 | #include "wrap_RandomGenerator.lua" |
| 29 | ; |
| 30 | |
| 31 | namespace love |
| 32 | { |
| 33 | namespace math |
| 34 | { |
| 35 | |
| 36 | template <typename T> |
| 37 | static T checkrandomseed_part(lua_State *L, int idx) |
| 38 | { |
| 39 | double num = luaL_checknumber(L, idx); |
| 40 | double inf = std::numeric_limits<double>::infinity(); |
| 41 | |
| 42 | // Disallow conversions from infinity and NaN. |
| 43 | if (num == inf || num == -inf || num != num) |
| 44 | luaL_argerror(L, idx, "invalid random seed" ); |
| 45 | |
| 46 | return (T) num; |
| 47 | } |
| 48 | |
| 49 | RandomGenerator::Seed luax_checkrandomseed(lua_State *L, int idx) |
| 50 | { |
| 51 | RandomGenerator::Seed s; |
| 52 | |
| 53 | if (!lua_isnoneornil(L, idx + 1)) |
| 54 | { |
| 55 | s.b32.low = checkrandomseed_part<uint32>(L, idx); |
| 56 | s.b32.high = checkrandomseed_part<uint32>(L, idx + 1); |
| 57 | } |
| 58 | else |
| 59 | s.b64 = checkrandomseed_part<uint64>(L, idx); |
| 60 | |
| 61 | return s; |
| 62 | } |
| 63 | |
| 64 | RandomGenerator *luax_checkrandomgenerator(lua_State *L, int idx) |
| 65 | { |
| 66 | return luax_checktype<RandomGenerator>(L, idx); |
| 67 | } |
| 68 | |
| 69 | int w_RandomGenerator__random(lua_State *L) |
| 70 | { |
| 71 | RandomGenerator *rng = luax_checkrandomgenerator(L, 1); |
| 72 | lua_pushnumber(L, rng->random()); |
| 73 | return 1; |
| 74 | } |
| 75 | |
| 76 | int w_RandomGenerator_randomNormal(lua_State *L) |
| 77 | { |
| 78 | RandomGenerator *rng = luax_checkrandomgenerator(L, 1); |
| 79 | |
| 80 | double stddev = luaL_optnumber(L, 2, 1.0); |
| 81 | double mean = luaL_optnumber(L, 3, 0.0); |
| 82 | double r = rng->randomNormal(stddev); |
| 83 | |
| 84 | lua_pushnumber(L, r + mean); |
| 85 | return 1; |
| 86 | } |
| 87 | |
| 88 | int w_RandomGenerator_setSeed(lua_State *L) |
| 89 | { |
| 90 | RandomGenerator *rng = luax_checkrandomgenerator(L, 1); |
| 91 | luax_catchexcept(L, [&](){ rng->setSeed(luax_checkrandomseed(L, 2)); }); |
| 92 | return 0; |
| 93 | } |
| 94 | |
| 95 | int w_RandomGenerator_getSeed(lua_State *L) |
| 96 | { |
| 97 | RandomGenerator *rng = luax_checkrandomgenerator(L, 1); |
| 98 | RandomGenerator::Seed s = rng->getSeed(); |
| 99 | lua_pushnumber(L, (lua_Number) s.b32.low); |
| 100 | lua_pushnumber(L, (lua_Number) s.b32.high); |
| 101 | return 2; |
| 102 | } |
| 103 | |
| 104 | int w_RandomGenerator_setState(lua_State *L) |
| 105 | { |
| 106 | RandomGenerator *rng = luax_checkrandomgenerator(L, 1); |
| 107 | luax_catchexcept(L, [&](){ rng->setState(luax_checkstring(L, 2)); }); |
| 108 | return 0; |
| 109 | } |
| 110 | |
| 111 | int w_RandomGenerator_getState(lua_State *L) |
| 112 | { |
| 113 | RandomGenerator *rng = luax_checkrandomgenerator(L, 1); |
| 114 | luax_pushstring(L, rng->getState()); |
| 115 | return 1; |
| 116 | } |
| 117 | |
| 118 | // C functions in a struct, necessary for the FFI versions of RandomGenerator functions. |
| 119 | struct FFI_RandomGenerator |
| 120 | { |
| 121 | double (*random)(Proxy *p); |
| 122 | double (*randomNormal)(Proxy *p, double stddev, double mean); |
| 123 | }; |
| 124 | |
| 125 | static FFI_RandomGenerator ffifuncs = |
| 126 | { |
| 127 | [](Proxy *p) -> double // random() |
| 128 | { |
| 129 | auto rng = luax_ffi_checktype<RandomGenerator>(p); |
| 130 | return rng != nullptr ? rng->random() : 0.0; |
| 131 | }, |
| 132 | |
| 133 | [](Proxy *p, double stdddev, double mean) -> double // randomNormal |
| 134 | { |
| 135 | auto rng = luax_ffi_checktype<RandomGenerator>(p); |
| 136 | return rng != nullptr ? (rng->randomNormal(stdddev) + mean) : 0.0; |
| 137 | } |
| 138 | }; |
| 139 | |
| 140 | static const luaL_Reg w_RandomGenerator_functions[] = |
| 141 | { |
| 142 | { "_random" , w_RandomGenerator__random }, // random() is defined in wrap_RandomGenerator.lua. |
| 143 | { "randomNormal" , w_RandomGenerator_randomNormal }, |
| 144 | { "setSeed" , w_RandomGenerator_setSeed }, |
| 145 | { "getSeed" , w_RandomGenerator_getSeed }, |
| 146 | { "setState" , w_RandomGenerator_setState }, |
| 147 | { "getState" , w_RandomGenerator_getState }, |
| 148 | { 0, 0 } |
| 149 | }; |
| 150 | |
| 151 | extern "C" int luaopen_randomgenerator(lua_State *L) |
| 152 | { |
| 153 | int n = luax_register_type(L, &RandomGenerator::type, w_RandomGenerator_functions, nullptr); |
| 154 | |
| 155 | luax_runwrapper(L, randomgenerator_lua, sizeof(randomgenerator_lua), "RandomGenerator.lua" , RandomGenerator::type, &ffifuncs); |
| 156 | |
| 157 | return n; |
| 158 | } |
| 159 | |
| 160 | } // math |
| 161 | } // love |
| 162 | |