| 1 | /** |
| 2 | * Copyright (c) 2006-2023 LOVE Development Team |
| 3 | * |
| 4 | * This software is provided 'as-is', without any express or implied |
| 5 | * warranty. In no event will the authors be held liable for any damages |
| 6 | * arising from the use of this software. |
| 7 | * |
| 8 | * Permission is granted to anyone to use this software for any purpose, |
| 9 | * including commercial applications, and to alter it and redistribute it |
| 10 | * freely, subject to the following restrictions: |
| 11 | * |
| 12 | * 1. The origin of this software must not be misrepresented; you must not |
| 13 | * claim that you wrote the original software. If you use this software |
| 14 | * in a product, an acknowledgment in the product documentation would be |
| 15 | * appreciated but is not required. |
| 16 | * 2. Altered source versions must be plainly marked as such, and must not be |
| 17 | * misrepresented as being the original software. |
| 18 | * 3. This notice may not be removed or altered from any source distribution. |
| 19 | **/ |
| 20 | |
| 21 | #ifndef LOVE_MOUSE_MOUSE_H |
| 22 | #define LOVE_MOUSE_MOUSE_H |
| 23 | |
| 24 | // LOVE |
| 25 | #include "Cursor.h" |
| 26 | #include "common/Module.h" |
| 27 | #include "image/ImageData.h" |
| 28 | |
| 29 | // C++ |
| 30 | #include <vector> |
| 31 | |
| 32 | namespace love |
| 33 | { |
| 34 | namespace mouse |
| 35 | { |
| 36 | |
| 37 | class Mouse : public Module |
| 38 | { |
| 39 | public: |
| 40 | |
| 41 | virtual ~Mouse() {} |
| 42 | |
| 43 | // Implements Module. |
| 44 | virtual ModuleType getModuleType() const { return M_MOUSE; } |
| 45 | |
| 46 | virtual Cursor *newCursor(love::image::ImageData *data, int hotx, int hoty) = 0; |
| 47 | virtual Cursor *getSystemCursor(Cursor::SystemCursor cursortype) = 0; |
| 48 | |
| 49 | virtual void setCursor(Cursor *cursor) = 0; |
| 50 | virtual void setCursor() = 0; |
| 51 | |
| 52 | virtual Cursor *getCursor() const = 0; |
| 53 | |
| 54 | virtual bool isCursorSupported() const = 0; |
| 55 | |
| 56 | virtual double getX() const = 0; |
| 57 | virtual double getY() const = 0; |
| 58 | virtual void getPosition(double &x, double &y) const = 0; |
| 59 | virtual void setX(double x) = 0; |
| 60 | virtual void setY(double y) = 0; |
| 61 | virtual void setPosition(double x, double y) = 0; |
| 62 | virtual void setVisible(bool visible) = 0; |
| 63 | virtual bool isDown(const std::vector<int> &buttons) const = 0; |
| 64 | virtual bool isVisible() const = 0; |
| 65 | virtual void setGrabbed(bool grab) = 0; |
| 66 | virtual bool isGrabbed() const = 0; |
| 67 | virtual bool setRelativeMode(bool relative) = 0; |
| 68 | virtual bool getRelativeMode() const = 0; |
| 69 | |
| 70 | }; // Mouse |
| 71 | |
| 72 | } // mouse |
| 73 | } // love |
| 74 | |
| 75 | #endif // LOVE_MOUSE_MOUSE_H |
| 76 | |