1 | /** |
2 | * Copyright (c) 2006-2023 LOVE Development Team |
3 | * |
4 | * This software is provided 'as-is', without any express or implied |
5 | * warranty. In no event will the authors be held liable for any damages |
6 | * arising from the use of this software. |
7 | * |
8 | * Permission is granted to anyone to use this software for any purpose, |
9 | * including commercial applications, and to alter it and redistribute it |
10 | * freely, subject to the following restrictions: |
11 | * |
12 | * 1. The origin of this software must not be misrepresented; you must not |
13 | * claim that you wrote the original software. If you use this software |
14 | * in a product, an acknowledgment in the product documentation would be |
15 | * appreciated but is not required. |
16 | * 2. Altered source versions must be plainly marked as such, and must not be |
17 | * misrepresented as being the original software. |
18 | * 3. This notice may not be removed or altered from any source distribution. |
19 | **/ |
20 | |
21 | #include "wrap_World.h" |
22 | |
23 | namespace love |
24 | { |
25 | namespace physics |
26 | { |
27 | namespace box2d |
28 | { |
29 | |
30 | World *luax_checkworld(lua_State *L, int idx) |
31 | { |
32 | World *w = luax_checktype<World>(L, idx); |
33 | if (!w->isValid()) |
34 | luaL_error(L, "Attempt to use destroyed world." ); |
35 | return w; |
36 | } |
37 | |
38 | int w_World_update(lua_State *L) |
39 | { |
40 | World *t = luax_checkworld(L, 1); |
41 | float dt = (float)luaL_checknumber(L, 2); |
42 | |
43 | // Make sure the world callbacks are using the calling Lua thread. |
44 | t->setCallbacksL(L); |
45 | |
46 | if (lua_isnoneornil(L, 3)) |
47 | luax_catchexcept(L, [&](){ t->update(dt); }); |
48 | else |
49 | { |
50 | int velocityiterations = (int) luaL_checkinteger(L, 3); |
51 | int positioniterations = (int) luaL_checkinteger(L, 4); |
52 | luax_catchexcept(L, [&](){ t->update(dt, velocityiterations, positioniterations); }); |
53 | } |
54 | |
55 | return 0; |
56 | } |
57 | |
58 | int w_World_setCallbacks(lua_State *L) |
59 | { |
60 | World *t = luax_checkworld(L, 1); |
61 | lua_remove(L, 1); |
62 | return t->setCallbacks(L); |
63 | } |
64 | |
65 | int w_World_getCallbacks(lua_State *L) |
66 | { |
67 | World *t = luax_checkworld(L, 1); |
68 | lua_remove(L, 1); |
69 | return t->getCallbacks(L); |
70 | } |
71 | |
72 | int w_World_setContactFilter(lua_State *L) |
73 | { |
74 | World *t = luax_checkworld(L, 1); |
75 | lua_remove(L, 1); |
76 | return t->setContactFilter(L); |
77 | } |
78 | |
79 | int w_World_getContactFilter(lua_State *L) |
80 | { |
81 | World *t = luax_checkworld(L, 1); |
82 | lua_remove(L, 1); |
83 | return t->getContactFilter(L); |
84 | } |
85 | |
86 | int w_World_setGravity(lua_State *L) |
87 | { |
88 | World *t = luax_checkworld(L, 1); |
89 | float arg1 = (float)luaL_checknumber(L, 2); |
90 | float arg2 = (float)luaL_checknumber(L, 3); |
91 | t->setGravity(arg1, arg2); |
92 | return 0; |
93 | } |
94 | |
95 | int w_World_getGravity(lua_State *L) |
96 | { |
97 | World *t = luax_checkworld(L, 1); |
98 | lua_remove(L, 1); |
99 | return t->getGravity(L); |
100 | } |
101 | |
102 | int w_World_translateOrigin(lua_State *L) |
103 | { |
104 | World *t = luax_checkworld(L, 1); |
105 | float arg1 = (float)luaL_checknumber(L, 2); |
106 | float arg2 = (float)luaL_checknumber(L, 3); |
107 | luax_catchexcept(L, [&](){ t->translateOrigin(arg1, arg2); }); |
108 | return 0; |
109 | } |
110 | |
111 | int w_World_setSleepingAllowed(lua_State *L) |
112 | { |
113 | World *t = luax_checkworld(L, 1); |
114 | bool b = luax_checkboolean(L, 2); |
115 | t->setSleepingAllowed(b); |
116 | return 0; |
117 | } |
118 | |
119 | int w_World_isSleepingAllowed(lua_State *L) |
120 | { |
121 | World *t = luax_checkworld(L, 1); |
122 | luax_pushboolean(L, t->isSleepingAllowed()); |
123 | return 1; |
124 | } |
125 | |
126 | int w_World_isLocked(lua_State *L) |
127 | { |
128 | World *t = luax_checkworld(L, 1); |
129 | luax_pushboolean(L, t->isLocked()); |
130 | return 1; |
131 | } |
132 | |
133 | int w_World_getBodyCount(lua_State *L) |
134 | { |
135 | World *t = luax_checkworld(L, 1); |
136 | lua_pushinteger(L, t->getBodyCount()); |
137 | return 1; |
138 | } |
139 | |
140 | int w_World_getJointCount(lua_State *L) |
141 | { |
142 | World *t = luax_checkworld(L, 1); |
143 | lua_pushinteger(L, t->getJointCount()); |
144 | return 1; |
145 | } |
146 | |
147 | int w_World_getContactCount(lua_State *L) |
148 | { |
149 | World *t = luax_checkworld(L, 1); |
150 | lua_pushinteger(L, t->getContactCount()); |
151 | return 1; |
152 | } |
153 | |
154 | int w_World_getBodies(lua_State *L) |
155 | { |
156 | World *t = luax_checkworld(L, 1); |
157 | lua_remove(L, 1); |
158 | int ret = 0; |
159 | luax_catchexcept(L, [&](){ ret = t->getBodies(L); }); |
160 | return ret; |
161 | } |
162 | |
163 | int w_World_getJoints(lua_State *L) |
164 | { |
165 | World *t = luax_checkworld(L, 1); |
166 | lua_remove(L, 1); |
167 | int ret = 0; |
168 | luax_catchexcept(L, [&](){ ret = t->getJoints(L); }); |
169 | return ret; |
170 | } |
171 | |
172 | int w_World_getContacts(lua_State *L) |
173 | { |
174 | World *t = luax_checkworld(L, 1); |
175 | lua_remove(L, 1); |
176 | int ret = 0; |
177 | luax_catchexcept(L, [&](){ ret = t->getContacts(L); }); |
178 | return ret; |
179 | } |
180 | |
181 | int w_World_queryBoundingBox(lua_State *L) |
182 | { |
183 | World *t = luax_checkworld(L, 1); |
184 | lua_remove(L, 1); |
185 | return t->queryBoundingBox(L); |
186 | } |
187 | |
188 | int w_World_rayCast(lua_State *L) |
189 | { |
190 | World *t = luax_checkworld(L, 1); |
191 | lua_remove(L, 1); |
192 | int ret = 0; |
193 | luax_catchexcept(L, [&](){ ret = t->rayCast(L); }); |
194 | return ret; |
195 | } |
196 | |
197 | int w_World_destroy(lua_State *L) |
198 | { |
199 | World *t = luax_checkworld(L, 1); |
200 | luax_catchexcept(L, [&](){ t->destroy(); }); |
201 | return 0; |
202 | } |
203 | |
204 | int w_World_isDestroyed(lua_State *L) |
205 | { |
206 | World *w = luax_checktype<World>(L, 1); |
207 | luax_pushboolean(L, !w->isValid()); |
208 | return 1; |
209 | } |
210 | |
211 | int w_World_getBodyList(lua_State *L) |
212 | { |
213 | luax_markdeprecated(L, "World:getBodyList" , API_METHOD, DEPRECATED_RENAMED, "World:getBodies" ); |
214 | return w_World_getBodies(L); |
215 | } |
216 | |
217 | int w_World_getJointList(lua_State *L) |
218 | { |
219 | luax_markdeprecated(L, "World:getJointList" , API_METHOD, DEPRECATED_RENAMED, "World:getJoints" ); |
220 | return w_World_getJoints(L); |
221 | } |
222 | |
223 | int w_World_getContactList(lua_State *L) |
224 | { |
225 | luax_markdeprecated(L, "World:getContactList" , API_METHOD, DEPRECATED_RENAMED, "World:getContacts" ); |
226 | return w_World_getContacts(L); |
227 | } |
228 | |
229 | static const luaL_Reg w_World_functions[] = |
230 | { |
231 | { "update" , w_World_update }, |
232 | { "setCallbacks" , w_World_setCallbacks }, |
233 | { "getCallbacks" , w_World_getCallbacks }, |
234 | { "setContactFilter" , w_World_setContactFilter }, |
235 | { "getContactFilter" , w_World_getContactFilter }, |
236 | { "setGravity" , w_World_setGravity }, |
237 | { "getGravity" , w_World_getGravity }, |
238 | { "translateOrigin" , w_World_translateOrigin }, |
239 | { "setSleepingAllowed" , w_World_setSleepingAllowed }, |
240 | { "isSleepingAllowed" , w_World_isSleepingAllowed }, |
241 | { "isLocked" , w_World_isLocked }, |
242 | { "getBodyCount" , w_World_getBodyCount }, |
243 | { "getJointCount" , w_World_getJointCount }, |
244 | { "getContactCount" , w_World_getContactCount }, |
245 | { "getBodies" , w_World_getBodies }, |
246 | { "getJoints" , w_World_getJoints }, |
247 | { "getContacts" , w_World_getContacts }, |
248 | { "queryBoundingBox" , w_World_queryBoundingBox }, |
249 | { "rayCast" , w_World_rayCast }, |
250 | { "destroy" , w_World_destroy }, |
251 | { "isDestroyed" , w_World_isDestroyed }, |
252 | |
253 | // Deprecated |
254 | { "getBodyList" , w_World_getBodyList }, |
255 | { "getJointList" , w_World_getJointList }, |
256 | { "getContactList" , w_World_getContactList }, |
257 | |
258 | { 0, 0 } |
259 | }; |
260 | |
261 | extern "C" int luaopen_world(lua_State *L) |
262 | { |
263 | return luax_register_type(L, &World::type, w_World_functions, nullptr); |
264 | } |
265 | |
266 | } // box2d |
267 | } // physics |
268 | } // love |
269 | |