| 1 | /** |
| 2 | * Copyright (c) 2006-2023 LOVE Development Team |
| 3 | * |
| 4 | * This software is provided 'as-is', without any express or implied |
| 5 | * warranty. In no event will the authors be held liable for any damages |
| 6 | * arising from the use of this software. |
| 7 | * |
| 8 | * Permission is granted to anyone to use this software for any purpose, |
| 9 | * including commercial applications, and to alter it and redistribute it |
| 10 | * freely, subject to the following restrictions: |
| 11 | * |
| 12 | * 1. The origin of this software must not be misrepresented; you must not |
| 13 | * claim that you wrote the original software. If you use this software |
| 14 | * in a product, an acknowledgment in the product documentation would be |
| 15 | * appreciated but is not required. |
| 16 | * 2. Altered source versions must be plainly marked as such, and must not be |
| 17 | * misrepresented as being the original software. |
| 18 | * 3. This notice may not be removed or altered from any source distribution. |
| 19 | **/ |
| 20 | |
| 21 | #ifndef LOVE_SOUND_DECODER_H |
| 22 | #define LOVE_SOUND_DECODER_H |
| 23 | |
| 24 | // LOVE |
| 25 | #include "common/Object.h" |
| 26 | #include "filesystem/File.h" |
| 27 | |
| 28 | #include <string> |
| 29 | |
| 30 | namespace love |
| 31 | { |
| 32 | namespace sound |
| 33 | { |
| 34 | /** |
| 35 | * Decoder objects are responsible for decoding audio files. They maintain |
| 36 | * an interal buffer into which they write raw decoded audio data. |
| 37 | **/ |
| 38 | class Decoder : public Object |
| 39 | { |
| 40 | public: |
| 41 | |
| 42 | static love::Type type; |
| 43 | |
| 44 | Decoder(Data *data, int bufferSize); |
| 45 | virtual ~Decoder(); |
| 46 | |
| 47 | /** |
| 48 | * Indicates how many bytes of raw data should be generated at each |
| 49 | * call to Decode. |
| 50 | **/ |
| 51 | static const int DEFAULT_BUFFER_SIZE = 16384; |
| 52 | |
| 53 | /** |
| 54 | * Indicates the quality of the sound. |
| 55 | **/ |
| 56 | static const int DEFAULT_SAMPLE_RATE = 44100; |
| 57 | |
| 58 | /** |
| 59 | * Default is stereo. |
| 60 | **/ |
| 61 | static const int DEFAULT_CHANNELS = 2; |
| 62 | |
| 63 | /** |
| 64 | * 16 bit audio is the default. |
| 65 | **/ |
| 66 | static const int DEFAULT_BIT_DEPTH = 16; |
| 67 | |
| 68 | /** |
| 69 | * Creates a deep of itself. The sound stream can (and should) be |
| 70 | * rewound, and does not have to be at the same place. |
| 71 | * @return A new Decoder object. |
| 72 | **/ |
| 73 | virtual Decoder *clone() = 0; |
| 74 | |
| 75 | /** |
| 76 | * Decodes the next chunk of the music stream, this will usually be |
| 77 | * bufferSize amount of bytes, unless EOF occurs. Zero or negative values |
| 78 | * indicate EOF or errors. |
| 79 | * @return The number of bytes actually decoded. |
| 80 | **/ |
| 81 | virtual int decode() = 0; |
| 82 | |
| 83 | /** |
| 84 | * Gets the size of the buffer (NOT the size of the entire stream). |
| 85 | * @return The size of the buffer. |
| 86 | **/ |
| 87 | virtual int getSize() const; |
| 88 | |
| 89 | /** |
| 90 | * Gets a pointer to the actual data. The contents of this buffer will |
| 91 | * change with each call to decode, so the client must copy the data. |
| 92 | * @return A buffer to raw sound data. |
| 93 | **/ |
| 94 | virtual void *getBuffer() const; |
| 95 | |
| 96 | /** |
| 97 | * Seeks to the specified position, if possible. |
| 98 | * @param s The position in the stream in seconds. |
| 99 | * @return True if success, false on fail/unsupported. |
| 100 | **/ |
| 101 | virtual bool seek(double s) = 0; |
| 102 | |
| 103 | /** |
| 104 | * Rewinds the stream to the start. |
| 105 | * @return True if success, false on fail/unsupported. |
| 106 | **/ |
| 107 | virtual bool rewind() = 0; |
| 108 | |
| 109 | /** |
| 110 | * Checks whether a stream is seekable. |
| 111 | * @return True if seekable, false otherwise. |
| 112 | **/ |
| 113 | virtual bool isSeekable() = 0; |
| 114 | |
| 115 | /** |
| 116 | * Checks whether a stream has more data to decode or not. Use |
| 117 | * rewind to start the stream again. |
| 118 | * @return False if there is more data, true on EOF. |
| 119 | **/ |
| 120 | virtual bool isFinished(); |
| 121 | |
| 122 | /** |
| 123 | * Gets the number of channels in a stream. Supported values are 1 (mono) or 2 (stereo). |
| 124 | * @return Either 1 for mono, 2 for stereo, or 0 on errors. |
| 125 | **/ |
| 126 | virtual int getChannelCount() const = 0; |
| 127 | |
| 128 | /** |
| 129 | * Gets the number of bits per sample. Supported values are 8 or 16. |
| 130 | * @return Either 8, 16, or 0 if unsupported. |
| 131 | **/ |
| 132 | virtual int getBitDepth() const = 0; |
| 133 | |
| 134 | /** |
| 135 | * Gets the sample rate for the Decoder, that is, samples per second. |
| 136 | * @return The sample rate, eg. 44100. |
| 137 | **/ |
| 138 | virtual int getSampleRate() const; |
| 139 | |
| 140 | /** |
| 141 | * Gets the estimated total duration of the stream. in seconds. May return |
| 142 | * -1 if the duration cannot be determined. |
| 143 | **/ |
| 144 | virtual double getDuration() = 0; |
| 145 | |
| 146 | protected: |
| 147 | |
| 148 | // The encoded data. This should be replaced with buffered file |
| 149 | // reads in the future. |
| 150 | StrongRef<Data> data; |
| 151 | |
| 152 | // When the decoder decodes data incrementally, it writes |
| 153 | // this many bytes at a time (at most). |
| 154 | int bufferSize; |
| 155 | |
| 156 | // The desired frequency of the samples. 44100, 22050, or 11025. |
| 157 | int sampleRate; |
| 158 | |
| 159 | // Holds internal memory. |
| 160 | void *buffer; |
| 161 | |
| 162 | // Set this to true when eof has been reached. |
| 163 | bool eof; |
| 164 | |
| 165 | }; // Decoder |
| 166 | |
| 167 | } // sound |
| 168 | } // love |
| 169 | |
| 170 | #endif // LOVE_SOUND_DECODER_H |
| 171 | |