1 | /** |
2 | * Copyright (c) 2006-2023 LOVE Development Team |
3 | * |
4 | * This software is provided 'as-is', without any express or implied |
5 | * warranty. In no event will the authors be held liable for any damages |
6 | * arising from the use of this software. |
7 | * |
8 | * Permission is granted to anyone to use this software for any purpose, |
9 | * including commercial applications, and to alter it and redistribute it |
10 | * freely, subject to the following restrictions: |
11 | * |
12 | * 1. The origin of this software must not be misrepresented; you must not |
13 | * claim that you wrote the original software. If you use this software |
14 | * in a product, an acknowledgment in the product documentation would be |
15 | * appreciated but is not required. |
16 | * 2. Altered source versions must be plainly marked as such, and must not be |
17 | * misrepresented as being the original software. |
18 | * 3. This notice may not be removed or altered from any source distribution. |
19 | **/ |
20 | |
21 | #include "LuaThread.h" |
22 | #include "event/Event.h" |
23 | #include "common/config.h" |
24 | |
25 | #ifdef LOVE_BUILD_STANDALONE |
26 | extern "C" int luaopen_love(lua_State * L); |
27 | #endif // LOVE_BUILD_STANDALONE |
28 | |
29 | namespace love |
30 | { |
31 | namespace thread |
32 | { |
33 | |
34 | love::Type LuaThread::type("Thread" , &Threadable::type); |
35 | |
36 | LuaThread::LuaThread(const std::string &name, love::Data *code) |
37 | : code(code) |
38 | , name(name) |
39 | , haserror(false) |
40 | { |
41 | threadName = name; |
42 | } |
43 | |
44 | LuaThread::~LuaThread() |
45 | { |
46 | } |
47 | |
48 | void LuaThread::threadFunction() |
49 | { |
50 | error.clear(); |
51 | haserror = false; |
52 | |
53 | lua_State *L = luaL_newstate(); |
54 | luaL_openlibs(L); |
55 | |
56 | #ifdef LOVE_BUILD_STANDALONE |
57 | luax_preload(L, luaopen_love, "love" ); |
58 | luax_require(L, "love" ); |
59 | lua_pop(L, 1); |
60 | #endif // LOVE_BUILD_STANDALONE |
61 | |
62 | luax_require(L, "love.thread" ); |
63 | lua_pop(L, 1); |
64 | |
65 | // We load love.filesystem by default, since require still exists without it |
66 | // but won't load files from the proper paths. love.filesystem also must be |
67 | // loaded before using any love function that can take a filepath argument. |
68 | luax_require(L, "love.filesystem" ); |
69 | lua_pop(L, 1); |
70 | |
71 | lua_pushcfunction(L, luax_traceback); |
72 | int tracebackidx = lua_gettop(L); |
73 | |
74 | if (luaL_loadbuffer(L, (const char *) code->getData(), code->getSize(), name.c_str()) != 0) |
75 | { |
76 | error = luax_tostring(L, -1); |
77 | haserror = true; |
78 | } |
79 | else |
80 | { |
81 | int pushedargs = (int) args.size(); |
82 | |
83 | for (int i = 0; i < pushedargs; i++) |
84 | args[i].toLua(L); |
85 | |
86 | args.clear(); |
87 | |
88 | if (lua_pcall(L, pushedargs, 0, tracebackidx) != 0) |
89 | { |
90 | error = luax_tostring(L, -1); |
91 | haserror = true; |
92 | } |
93 | } |
94 | |
95 | lua_close(L); |
96 | |
97 | if (haserror) |
98 | onError(); |
99 | } |
100 | |
101 | bool LuaThread::start(const std::vector<Variant> &args) |
102 | { |
103 | if (isRunning()) |
104 | return false; |
105 | |
106 | this->args = args; |
107 | error.clear(); |
108 | haserror = false; |
109 | |
110 | return Threadable::start(); |
111 | } |
112 | |
113 | const std::string &LuaThread::getError() const |
114 | { |
115 | return error; |
116 | } |
117 | |
118 | void LuaThread::onError() |
119 | { |
120 | auto eventmodule = Module::getInstance<event::Event>(Module::M_EVENT); |
121 | if (!eventmodule) |
122 | return; |
123 | |
124 | std::vector<Variant> vargs = { |
125 | Variant(&LuaThread::type, this), |
126 | Variant(error.c_str(), error.length()) |
127 | }; |
128 | |
129 | StrongRef<event::Message> msg(new event::Message("threaderror" , vargs), Acquire::NORETAIN); |
130 | eventmodule->push(msg); |
131 | } |
132 | |
133 | } // thread |
134 | } // love |
135 | |