1/**
2 * Copyright (c) 2006-2023 LOVE Development Team
3 *
4 * This software is provided 'as-is', without any express or implied
5 * warranty. In no event will the authors be held liable for any damages
6 * arising from the use of this software.
7 *
8 * Permission is granted to anyone to use this software for any purpose,
9 * including commercial applications, and to alter it and redistribute it
10 * freely, subject to the following restrictions:
11 *
12 * 1. The origin of this software must not be misrepresented; you must not
13 * claim that you wrote the original software. If you use this software
14 * in a product, an acknowledgment in the product documentation would be
15 * appreciated but is not required.
16 * 2. Altered source versions must be plainly marked as such, and must not be
17 * misrepresented as being the original software.
18 * 3. This notice may not be removed or altered from any source distribution.
19 **/
20
21#include "ThreadModule.h"
22
23namespace love
24{
25namespace thread
26{
27
28LuaThread *ThreadModule::newThread(const std::string &name, love::Data *data)
29{
30 return new LuaThread(name, data);
31}
32
33Channel *ThreadModule::newChannel()
34{
35 return new Channel();
36}
37
38Channel *ThreadModule::getChannel(const std::string &name)
39{
40 Lock lock(namedChannelMutex);
41
42 auto it = namedChannels.find(name);
43 if (it != namedChannels.end())
44 return it->second;
45
46 Channel *c = new Channel();
47 namedChannels[name].set(c, Acquire::NORETAIN);
48 return c;
49}
50
51const char *ThreadModule::getName() const
52{
53 return "love.thread.sdl";
54}
55
56} // thread
57} // love
58